• TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 carrier and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from New South Wales to 42 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Combat Move - French
                Giving bonus movement to units
                1 destroyer moved from 38 Sea Zone to 36 Sea Zone

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 artillery moved from Germany to Slovakia Hungary
                5 infantry moved from Germany to Slovakia Hungary
                6 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from United Kingdom to Scotland
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
                6 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                4 infantry moved from 127 Sea Zone to Novgorod
                3 armour moved from 127 Sea Zone to Novgorod
                1 artillery moved from 127 Sea Zone to Novgorod
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 85 Sea Zone
                1 bomber moved from Germany to Novgorod
                2 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary

    Combat - Germans
                Battle in Scotland
                    Germans attack with 1 infantry
                    British defend with 1 aaGun and 1 airfield
                    Germans win, taking Scotland from British with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                    Germans win with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Poland
                    Germans attack with 1 artillery and 8 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Poland from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 3 armour, 1 artillery, 1 bomber and 4 infantry
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 3 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery and 1 infantry
                    Germans win with 3 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery and 1 infantry
                Recording Battle Statistics
                Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 bomber moved from Novgorod to Germany

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                2 artilleries and 8 infantry placed in Germany
                2 armour, 1 artillery, 1 fighter and 1 infantry placed in Western Germany
                1 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 55 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Russians
                Russians buy 4 armour and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 artillery moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod
                1 artillery and 2 infantry moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Baltic States
                3 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                4 infantry moved from Bessarabia to Ukraine
                3 infantry moved from Rostov to Ukraine
                1 fighter moved from Ukraine to Novgorod
                1 infantry moved from Smolensk to Belarus
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Volgograd to Rostov
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                10 infantry moved from Korea to Manchuria
                6 infantry moved from Amur to Manchuria
                2 infantry moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Finland to Karelia

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                    Germans defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win with 3 armour remaining. Battle score for attacker is -23
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 armour, 2 artilleries, 1 fighter and 3 infantry
                Battle in Manchuria
                    Russians attack with 18 infantry
                    Japanese defend with 1 aaGun
                    Russians win, taking Manchuria from Japanese with 18 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                    Russians win with 18 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Timguska
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Timguska from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Russians win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
                Setting uses for triggers used this phase.

    Non Combat Move - Russians

    Place Units - Russians
                4 armour and 6 infantry placed in Russia
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                5 fighters moved from Japan to 6 Sea Zone
                1 bomber moved from Japan to 6 Sea Zone
                1 bomber, 4 fighters and 5 tactical_bombers moved from Kiangsu to 6 Sea Zone
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Shantung
                1 infantry moved from Jehol to Shantung
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Szechwan to Sikang
                1 mech_infantry moved from Kiangsi to Kweichow
                1 mech_infantry moved from Kiangsi to Hunan
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 9 fighters and 5 tactical_bombers
                    Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
                    Japanese win with 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 94
                    Casualties for Japanese: 2 fighters
                    Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
                    Japanese win with 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 94
                    Casualties for Japanese: 2 fighters
                    Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 bombers, 7 fighters and 5 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 bomber, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 7 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 armour moved from Korea to Jehol
                1 bomber moved from Korea to Jehol
                3 infantry moved from Korea to Manchuria

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3,5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,3
                Battle in Jehol
                    Americans attack with 1 armour and 1 bomber
                    Japanese defend with 2 infantry
                    Americans win, taking Jehol from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Americans win with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from Jehol to Manchuria

    Place Units - Americans
                7 destroyers placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Chahar to Suiyuyan

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Combat Move - British
                1 unit repaired.
                Giving bonus movement to units
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 artillery moved from Shan State to 38 Sea Zone
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Shan State to Siam
                1 tactical_bomber moved from Burma to Siam
                2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                2 infantry moved from 43 Sea Zone to Borneo
                      UK_Pacific take Borneo from Japanese
                1 battleship moved from 39 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in Sumatra
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    British win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in French Indo China
                    British attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    British win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    British win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    British win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Siam
                    British attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Siam from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 tactical_bomber moved from Siam to Burma

    Turn Complete - British


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                    Some units change owners in territory India
                    Some units change owners in territory Malaya


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                Giving bonus movement to units
                1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Yugoslavia to Bessarabia
                1 armour moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                1 fighter moved from Yugoslavia to Algeria
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 armour moved from Egypt to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 armour and 2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 artillery and 5 infantry
                    French defend with 1 infantry; British defend with 1 artillery and 2 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry
                    Italians win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Eastern Poland
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Italians win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Italians win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Southern Italy
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                1 artillery and 2 infantry placed in Northern Italy
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Japanese
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Combat Move - French
                Giving bonus movement to units
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                10 transports moved from 127 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
                1 artillery and 1 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                6 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                1 armour moved from Novgorod to Karelia
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Romania to Bessarabia
                6 infantry moved from Slovakia Hungary to Romania
                1 artillery moved from Slovakia Hungary to Romania
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Baltic States
                4 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                3 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                2 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                    Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 7 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics
                Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 bomber moved from Germany to Gibraltar
                1 fighter moved from Western Germany to Gibraltar
                1 infantry moved from France to Western Germany
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Holland Belgium to France
                1 aaGun moved from Holland Belgium to Normandy Bordeaux

    Place Units - Germans
                3 infantry placed in Novgorod
                1 artillery and 1 infantry placed in United Kingdom
                5 infantry placed in Germany
                1 armour, 1 fighter and 2 infantry placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Vologda to Archangel
                2 infantry moved from Smolensk to Archangel
                1 armour moved from Russia to Archangel
                1 artillery and 4 infantry moved from Belarus to Novgorod
                1 infantry moved from Smolensk to Belarus
                2 armour moved from Russia to Archangel
                1 infantry moved from Samara to Novosibirsk
                1 armour moved from Russia to Novosibirsk
                14 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Kazakhstan to Novosibirsk
                18 infantry moved from Manchuria to Jehol
                1 infantry moved from Buyant-Uhaa to Chahar
                2 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Volgograd to Rostov

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Russians: 3 infantry
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bessarabia
                    Russians attack with 14 infantry
                    Germans defend with 2 infantry; Italians defend with 2 infantry
                    Russians win, taking Bessarabia from Italians with 12 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 infantry
                    Russians win with 12 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Archangel
                    Russians attack with 3 armour and 3 infantry
                    Germans defend with 1 armour
                    Russians win, taking Archangel from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                    Russians win with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Novosibirsk
                    Russians attack with 1 armour and 4 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Novosibirsk from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                    Russians win with 1 armour and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Recording Battle Statistics

    Non Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                4 infantry moved from Russia to Smolensk
                2 aaGuns moved from Smolensk to Archangel
                2 aaGuns moved from Amur to Manchuria

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 armour, 2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 carriers and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 artillery moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Anhwe to Hopei
                1 bomber moved from Japan to Hopei
                1 bomber moved from Japan to 43 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from Japan to 6 Sea Zone
                2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 6 Sea Zone to 9 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking 6 Sea Zone from Americans, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Szechwan
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 bomber moved from Hopei to Kiangsu
                1 fighter and 2 tactical_bombers moved from Japan to Kiangsu
                1 bomber moved from 43 Sea Zone to Celebes

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 7 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                Giving bonus movement to units
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                1 cruiser moved from 64 Sea Zone to 10 Sea Zone
                1 fighter moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to Celebes
                2 carriers, 1 cruiser, 10 destroyers, 4 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Celebes
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 bomber
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber
                Battle in 91 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 10 destroyers, 4 fighters and 2 submarines
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Italians defend with 1 battleship and 2 cruisers
                    Units damaged: 1 battleship owned by the Italians and 1 battleship owned by the Germans
                    Units damaged: 1 carrier owned by the Germans
                    Units damaged: 2 carriers owned by the Americans
                    Americans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 battleship and 2 cruisers
                    Casualties for Americans: 2 carriers, 10 destroyers, 2 fighters and 2 submarines
                    Americans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 battleship and 2 cruisers
                    Casualties for Americans: 2 carriers, 10 destroyers, 2 fighters and 2 submarines
                Recording Battle Statistics

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber could not land in Celebes and were removed
                2 fighters could not land in 91 Sea Zone and were removed

    Place Units - Americans
                5 destroyers placed in 101 Sea Zone
                2 destroyers and 3 submarines placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 battleship moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Japanese
                1 artillery moved from 44 Sea Zone to Celebes
                2 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei
                2 infantry moved from Hunan to Anhwe
                1 artillery moved from Hunan to Anhwe
                1 infantry moved from Kwangsi to Kiangsi
                1 tactical_bomber moved from Burma to Kiangsi

    Combat - British
                Battle in Kiangsi
                    British attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Kiangsi from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                    British win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                    British win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Hopei
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 2 infantry
                    British win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                    British win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 tactical_bomber moved from Kiangsi to Hunan
                1 artillery moved from India to Burma
                2 infantry moved from India to Burma
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from India to West India

    Turn Complete - British


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Place Units - UK_Pacific
                2 armour, 1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                    Some units change owners in territory India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                3 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Algeria to 91 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                      Italians take Union of South Africa from British
                1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Anglo Egyptian Sudan to Rhodesia
                      Italians take Rhodesia from British
                1 armour, 1 artillery and 3 infantry moved from Iraq to Persia
                1 infantry moved from Iraq to Persia
                1 armour and 1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Trans-Jordan to Iraq
                1 bomber moved from Southern Italy to Gibraltar
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 destroyers, 1 fighter and 1 submarine
                    Americans defend with 1 cruiser
                    Italians win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                    Italians win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Western Ukraine
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Persia
                    Italians attack with 1 armour, 1 artillery and 4 infantry
                    British defend with 3 infantry
                    Italians win, taking Persia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry
                    Casualties for Italians: 3 infantry
                    Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry
                    Casualties for Italians: 3 infantry
                Recording Battle Statistics
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians
                1 fighter moved from 91 Sea Zone to Gibraltar

    Place Units - Italians
                1 armour, 2 artilleries and 5 infantry placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 31 PUs; end with 32 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUs

Suggested Topics

  • 5
  • 5
  • 10
  • 43
  • 48
  • 99
  • 237
  • 316
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.7k

Users

40.4k

Topics

1.8m

Posts