• TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Setting uses for triggers used this phase.

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                6 infantry moved from Manchuria to Jehol
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Hopei to Kweichow
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from French Indo China to Siam
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 bomber moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 bomber moved from Yunnan to Kiangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow

    Combat - Japanese
                Battle in Siam
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    Japanese win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Setting uses for triggers used this phase.
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                Setting uses for triggers used this phase.
                Setting uses for triggers used this phase.

    Non Combat Move - Japanese
                1 bomber moved from Szechwan to Kiangsu
                2 fighters and 3 tactical_bombers moved from Kweichow to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                4 tactical_bombers moved from Kiangsi to Kiangsu
                1 bomber moved from Kiangsi to Kiangsu
                1 bomber moved from Kiangsu to Japan
                1 fighter and 1 tactical_bomber moved from Siam to 20 Sea Zone
                3 fighters moved from Kiangsi to Kiangsu

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 artillery and 5 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs (10 lost to blockades); end with 49 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer and 1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
                2 infantry moved from Central United States to Western United States
                1 fighter moved from Eastern United States to 101 Sea Zone

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 20 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 84
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 1 destroyer and 2 submarines
                    Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 84
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 1 destroyer and 2 submarines
                Battle in 6 Sea Zone
                    Americans attack with 1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 2 transports
                    Japanese defend with 1 destroyer
                    Americans win with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                    Americans win with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Recording Battle Statistics

    Non Combat Move - Americans
                1 armour and 3 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Aleutian Islands to Korea

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine placed in 101 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan
                Chinese undo move 1.
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Combat Move - British
                Giving bonus movement to units
                8 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 artillery moved from Burma to Yunnan
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Kweichow
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                1 cruiser moved from 41 Sea Zone to 36 Sea Zone

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 1 cruiser
                    Japanese defend with 1 transport
                    British win, taking 36 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    British win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 2 artilleries
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 artilleries
                    British win with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 artilleries
                Battle in Shan State
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 tactical_bomber moved from Kweichow to Burma

    Turn Complete - British


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                    Some units change owners in territory India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery and 3 infantry moved from Greater Southern Germany to Slovakia Hungary
                2 infantry moved from Yugoslavia to Romania
                1 bomber and 1 fighter moved from Greece to Slovakia Hungary
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Slovakia Hungary
                1 armour moved from Trans-Jordan to Egypt
                1 artillery moved from Syria to Trans-Jordan
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 battleship moved from 87 Sea Zone to 91 Sea Zone
                1 cruiser moved from 88 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Slovakia Hungary from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                    Italians win with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Recording Battle Statistics
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 bomber moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                1 destroyer placed in 97 Sea Zone
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 carrier and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from New South Wales to 42 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Combat Move - French
                Giving bonus movement to units
                1 destroyer moved from 38 Sea Zone to 36 Sea Zone

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 artillery moved from Germany to Slovakia Hungary
                5 infantry moved from Germany to Slovakia Hungary
                6 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from United Kingdom to Scotland
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
                6 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                4 infantry moved from 127 Sea Zone to Novgorod
                3 armour moved from 127 Sea Zone to Novgorod
                1 artillery moved from 127 Sea Zone to Novgorod
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 85 Sea Zone
                1 bomber moved from Germany to Novgorod
                2 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary

    Combat - Germans
                Battle in Scotland
                    Germans attack with 1 infantry
                    British defend with 1 aaGun and 1 airfield
                    Germans win, taking Scotland from British with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                    Germans win with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Poland
                    Germans attack with 1 artillery and 8 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Poland from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 3 armour, 1 artillery, 1 bomber and 4 infantry
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 3 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery and 1 infantry
                    Germans win with 3 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery and 1 infantry
                Recording Battle Statistics
                Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 bomber moved from Novgorod to Germany

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                2 artilleries and 8 infantry placed in Germany
                2 armour, 1 artillery, 1 fighter and 1 infantry placed in Western Germany
                1 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 55 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Russians
                Russians buy 4 armour and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 artillery moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod
                1 artillery and 2 infantry moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Baltic States
                3 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                4 infantry moved from Bessarabia to Ukraine
                3 infantry moved from Rostov to Ukraine
                1 fighter moved from Ukraine to Novgorod
                1 infantry moved from Smolensk to Belarus
                3 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Volgograd to Rostov
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                10 infantry moved from Korea to Manchuria
                6 infantry moved from Amur to Manchuria
                2 infantry moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Finland to Karelia

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                    Germans defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win with 3 armour remaining. Battle score for attacker is -23
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 armour, 2 artilleries, 1 fighter and 3 infantry
                Battle in Manchuria
                    Russians attack with 18 infantry
                    Japanese defend with 1 aaGun
                    Russians win, taking Manchuria from Japanese with 18 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                    Russians win with 18 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Timguska
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Timguska from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Russians win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
                Setting uses for triggers used this phase.

    Non Combat Move - Russians

    Place Units - Russians
                4 armour and 6 infantry placed in Russia
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                5 fighters moved from Japan to 6 Sea Zone
                1 bomber moved from Japan to 6 Sea Zone
                1 bomber, 4 fighters and 5 tactical_bombers moved from Kiangsu to 6 Sea Zone
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Shantung
                1 infantry moved from Jehol to Shantung
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Szechwan to Sikang
                1 mech_infantry moved from Kiangsi to Kweichow
                1 mech_infantry moved from Kiangsi to Hunan
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 9 fighters and 5 tactical_bombers
                    Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
                    Japanese win with 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 94
                    Casualties for Japanese: 2 fighters
                    Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
                    Japanese win with 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 94
                    Casualties for Japanese: 2 fighters
                    Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 bombers, 7 fighters and 5 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 bomber, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 7 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 armour moved from Korea to Jehol
                1 bomber moved from Korea to Jehol
                3 infantry moved from Korea to Manchuria

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3,5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,3
                Battle in Jehol
                    Americans attack with 1 armour and 1 bomber
                    Japanese defend with 2 infantry
                    Americans win, taking Jehol from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Americans win with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from Jehol to Manchuria

    Place Units - Americans
                7 destroyers placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Chahar to Suiyuyan

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Combat Move - British
                1 unit repaired.
                Giving bonus movement to units
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 2 transports moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 artillery moved from Shan State to 38 Sea Zone
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Shan State to Siam
                1 tactical_bomber moved from Burma to Siam
                2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                2 infantry moved from 43 Sea Zone to Borneo
                      UK_Pacific take Borneo from Japanese
                1 battleship moved from 39 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in Sumatra
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    British win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in French Indo China
                    British attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    British win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    British win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    British win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Siam
                    British attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Siam from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 tactical_bomber moved from Siam to Burma

    Turn Complete - British


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                    Some units change owners in territory India
                    Some units change owners in territory Malaya


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                Giving bonus movement to units
                1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Yugoslavia to Bessarabia
                1 armour moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                1 fighter moved from Yugoslavia to Algeria
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 armour moved from Egypt to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 armour and 2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 artillery and 5 infantry
                    French defend with 1 infantry; British defend with 1 artillery and 2 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry
                    Italians win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Eastern Poland
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Italians win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Italians win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Southern Italy
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                1 artillery and 2 infantry placed in Northern Italy
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Japanese
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Combat Move - French
                Giving bonus movement to units
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                10 transports moved from 127 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
                1 artillery and 1 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                6 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                1 armour moved from Novgorod to Karelia
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Romania to Bessarabia
                6 infantry moved from Slovakia Hungary to Romania
                1 artillery moved from Slovakia Hungary to Romania
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Baltic States
                4 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                3 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                2 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                    Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 7 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics
                Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 bomber moved from Germany to Gibraltar
                1 fighter moved from Western Germany to Gibraltar
                1 infantry moved from France to Western Germany
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Holland Belgium to France
                1 aaGun moved from Holland Belgium to Normandy Bordeaux

    Place Units - Germans
                3 infantry placed in Novgorod
                1 artillery and 1 infantry placed in United Kingdom
                5 infantry placed in Germany
                1 armour, 1 fighter and 2 infantry placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Vologda to Archangel
                2 infantry moved from Smolensk to Archangel
                1 armour moved from Russia to Archangel
                1 artillery and 4 infantry moved from Belarus to Novgorod
                1 infantry moved from Smolensk to Belarus
                2 armour moved from Russia to Archangel
                1 infantry moved from Samara to Novosibirsk
                1 armour moved from Russia to Novosibirsk
                14 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Kazakhstan to Novosibirsk
                18 infantry moved from Manchuria to Jehol
                1 infantry moved from Buyant-Uhaa to Chahar
                2 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Volgograd to Rostov

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Russians: 3 infantry
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bessarabia
                    Russians attack with 14 infantry
                    Germans defend with 2 infantry; Italians defend with 2 infantry
                    Russians win, taking Bessarabia from Italians with 12 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 infantry
                    Russians win with 12 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Archangel
                    Russians attack with 3 armour and 3 infantry
                    Germans defend with 1 armour
                    Russians win, taking Archangel from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                    Russians win with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Novosibirsk
                    Russians attack with 1 armour and 4 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Novosibirsk from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                    Russians win with 1 armour and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Recording Battle Statistics

    Non Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                4 infantry moved from Russia to Smolensk
                2 aaGuns moved from Smolensk to Archangel
                2 aaGuns moved from Amur to Manchuria

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 armour, 2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

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