sent a chat so we don’t clutter up this thread
WC - AA50 US Semifinals: BigBadGoo(Axis) v Gamerman (Allies +14)
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Ita SBR
Rolling 2:
(4, 5)
NWERolls: 2@2 5@3; Total Hits: 42@2: (1, 3)5@3: (5, 2, 1, 3, 4)
Rolls: 2@2; Total Hits: 12@2: (3, 1)
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Rome damaged 9, 11 cumulative
Z12
Rolls: 2@1 5@2 4@4; Total Hits: 22@1: (3, 2)5@2: (3, 1, 5, 6, 4)4@4: (5, 6, 4, 5)
Rolls: 1@2; Total Hits: 11@2: (1)
Z52Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (1)
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Sheesh, the only way to keep from getting hit in this game is to take in 4 battleships
Z52 cwlo SSZ12 - FTR (Z18) 3 FTR (NWE) ARM (GBr)
Z7 - FTR (NWE)
Z5 - CV w/ UK FTR (Z3), FTR (NWE) to UK CV
Cau - 2 BMB (Ita)
EUS - ARM (WCa)
ECa - INF (EUS) 4 INF (WCa)
WCa - BMB (Z52)
Z20 - 2 SS (Z56)Place INF, ARM (Nwy)
Place FTR (Z5)
Place FTR (EUS)
Place BMB (WUS)
Place TP (Z10)
Collect 56, 56 on handI’m not normally a big battleship builder, but with limited production at Norway, I was almost forced into it. Man, their power is surprising… I didn’t think I could move into Z12 safely until I started running numbers
Again, great game. Your good play is making me do weird stuff
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With 41 IPCs Germany purchases 7 armor, 2 infantry
COMBAT MOVES:
NWE:
2 infantry, 2 fighters from GermanyBulg:
3 infantry, 2 artillery from PolandBalk:
1 infantry, 2 armor from GermanyCzech:
1 infantry from Poland
2 armor from GermanyEPL:
3 infantry, 2 artillery from PolandBst:
1 infantry, 1 artillery from PolandCOMBAT RESOLUTION:
NWE
A:
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 1)1@3: (4)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
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NWE taken without loss
Bst
A:
Rolls: 2@2; Total Hits: 12@2: (1, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
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BST taken without loss
Balkans
A:
Rolls: 1@1 2@3; Total Hits: 01@1: (3)2@3: (4, 4)
D:
Rolls: 1@3; Total Hits: 01@3: (4)
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A:
Rolls: 1@1 2@3; Total Hits: 31@1: (1)2@3: (3, 1)
D:
Rolls: 1@3; Total Hits: 11@3: (3)
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Balkans taken with loss of 1 infantry
Czech:
A:
Rolls: 1@1 2@3; Total Hits: 11@1: (1)2@3: (6, 5)
D:
Rolls: 1@3; Total Hits: 01@3: (5)
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Czech taken without loss
Bulg:
A:
Rolls: 1@1 4@2; Total Hits: 21@1: (1)4@2: (4, 6, 6, 2)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
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Bulg taken with loss of 1 infantry
EPL:
A:
Rolls: 1@1 4@2; Total Hits: 11@1: (5)4@2: (4, 5, 5, 2)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
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EPL taken with loss of 1 infantry
NON COMS:
1 fighter from NWE moves to Germany
1 fighter from NWE mvoes to France
3 infantry from Persia move to Jordan
1 armor from Persia moves to Egypt
10 armor from Germany move to EPL
aa gun, 22 infantry, 1 armor from Poland move to Bulgaria
8 artillery, 10 infantry from Poland move to EPL
1 infantry from Poland moves to GermanyMOBILZIATION:
2 infantry, 7 armor GermanyINCOME:
Germany collects 34 IPCs. Has 34 on hand. -
Whoops - been a week already. I need to post a move
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Combination of Christmas, indecision, and playing other non-A&A games has kept me away….
Sorry!!Here’s my move:
R14 with 39, buy 7 INF, 2 ART, 2 ARM
Combat moves -
Per - 2 INF, ART, ARM (Cau)
Chi - ART (Kaz) BMB (Rus)Per
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (5)2@2: (6, 3)1@3: (6)
Rolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (5)
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Per2
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (4, 6)1@3: (1)
Rolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (5)
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Per3
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (3)2@2: (6, 1)1@3: (1)
Rolls: 1@4; Total Hits: 11@4: (1)
ChiRolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (4)
Rolls: 1@3; Total Hits: 01@3: (5)
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NCM -
Z5 - CV, FTR (and USA FTR) (Z7)
Cau - 5 INF (Rus) 24 INF, ART (Ukr) BMB (Chi)
Rus - 2 ARM (Kar) 4 ARM (Kaz) ARM (Cau)
Per - AA (Kaz)Place 2 INF, 2 ART (Cau)
Place 2 INF (Kar)
Place 3 INF, 2 ARM (Rus)
Collect 25, 25 on hand -
With 70 IPCs Japan purchases 1 AC, 1 armor, 2 artillery, 11 infantry, 1 fighter.
COMBAT MOVES:
Persia:
3 infantry, 1 artiller from India
1 fighter from SZ16Algeria:
2 infantry from Egypt
1 fighter from SZ16
2 BB bombardGibralter:
4 fighters from SZ13SZ52:
1 dd from SZ62SZ53:
dd from SZ48
1 fighter from SZ62CHI:
1 infantry from Sik
1 bomber from ItalyYakut:
infantry from SFECOMBAT RESOLUTION:
Algeria:
A:
Rolls: 2@1 1@3 2@4; Total Hits: 22@1: (6, 2)1@3: (6)2@4: (4, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
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Algeria taken without loss.
Gibralter
A:
Rolls: 4@3; Total Hits: 14@3: (4, 4, 3, 6)
D:
Rolls: 1@3; Total Hits: 01@3: (4)
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Gibralter cleared without loss
Persia
aa gun
Rolls: 1@1; Total Hits: 01@1: (4)
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A:
Rolls: 2@1 2@2 1@3; Total Hits: 02@1: (4, 4)2@2: (4, 3)1@3: (5)
D:
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 5)1@3: (3)
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