WC - AA50 US Semifinals: BigBadGoo(Axis) v Gamerman (Allies +14)


  • A:
    DiceRolls: 1@1 1@4; Total Hits: 21@1: (1)1@4: (1)

    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Novo taken without loss

    INDIA:
    A:
    DiceRolls: 2@1 2@3; Total Hits: 22@1: (3, 3)2@3: (2, 2)

    D:
    DiceRolls: 1@3; Total Hits: 01@3: (6)


  • India taken without loss

    NON COMS:
    1 bomber from Novo moves to Egypt
    1 bomber from S AF moves to Madagascar
    1 infantry from Yakut moves to Eve
    3 infantry from Sik move to Chi
    1 armor from Nin moves to Chi
    1 infantry from Sui moves to Nin
    1 infantry from FIC moves to Yunnan
    1 fighter from FIC moves to SZ38
    2 infantry from Japan move to Bury via TZ from SZ36
    4 infantry from Japn move to FIC via TZs from SZ62
    dd from SZ37 moves to SZ50
    2 AC from SZ34 move to SZ14
    1 fighter in India moves to Burma
    dd from SZ15 moves to SZ14
    1 AC from SZ34 moves to SZ33
    1 fighter from SZ34 moves to SZ33
    1 dd from Sudan moves to SZ33
    TZ SZ35 moves to SZ38
    2 infantry, 1 artillery, 1 armor from Sum move to Egypt
    BB, AC SZ38 moves to SZ34
    sub SZ34 moves to SZ15
    2 dd from SZ35 move to SZ34
    1 dd from SZ37 moves to SZ34
    3 fighters from Sudan move to SZ14
    1 fighter from SZ34 moves to SZ14
    1 fighter from SZ34 moves to France
    4 fighters from Jordan move to France

    MOBILIZATION:
    1 aa gun, 1 infantry in Egypt
    2 infantry in Burma
    3 infantry in Sumatra
    6 infantry, 1 artillery, 1 armor in Japan
    1 AC SZ38

    INCOME:
    Japan collects 73 IPCs. Has 73 on hand.

    WC12 Goo v Gamer 08c.AAM


  • Internet service has been undependable lately…
    Probably make a move Monday


  • UK8 with 26, buy 6 INF, 2 ART

    Combat moves -
    BSt - 2 ARM, FTR (EUk) INF, ARM (Kar) INF (Bel) 5 INF, ART, 2 ARM (GBr) FTR (Z5)
    Pol - INF (GBr) 5-6-5
    Nov - INF (Rus) FTR (EUk)

    BStDiceRolls: 6@1 2@2 7@3; Total Hits: 76@1: (1, 1, 1, 4, 1, 1)2@2: (3, 3)7@3: (5, 5, 3, 5, 4, 4, 3)DiceRolls: 2@2 1@3; Total Hits: 12@2: (5, 3)1@3: (1)
    NovDiceRolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)DiceRolls: 1@2; Total Hits: 11@2: (1)


  • There’s my offense - when I don’t need it.  That’s a strange roll… 5/6 infantry hit, 2/7 tanks and planes, 0/2 artillery

    Bel - FTR (Nov)
    Z5 - 3 DD (Z7) 2 FTR (BSt)
    EPl - 4 INF (EUk)
    Alg - INF, ARM (Lib)
    Kar - AA (Fin)

    Place 6 INF, 2 ART (GBr)
    Collect 23, 23 on hand

    WC12 Goo v Gamer 08d.AAM


  • With 16 IPCs Italy purchases an AC, saves 2

    COMBAT MOVES:
    Rhod:
    1 armor, 1 infantry from Jordan
    1 bomber from Sudan

    COMBAT RESOLUTION:
    Rhod:
    A:
    DiceRolls: 1@1 1@3 1@4; Total Hits: 01@1: (6)1@3: (4)1@4: (5)

    D:
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)


  • A:
    DiceRolls: 1@1 1@3 1@4; Total Hits: 01@1: (3)1@3: (6)1@4: (5)

    D:
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)


  • Can we get some more 5’s over here please….

    A:
    DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (4)1@3: (3)1@4: (6)

    D:
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)


  • A:
    DiceRolls: 1@1 1@3 1@4; Total Hits: 01@1: (6)1@3: (6)1@4: (5)

    D:
    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • It’s things like this that make me believe that there is something off about the server’s dice matrix. 19 dice: 0-1s, 0-2s, 2-3s, 2-4s, 10-5s, 4-6s, in 4 separate rolls over 4 minutes.

    A:
    DiceRolls: 1@1 1@3 1@4; Total Hits: 21@1: (1)1@3: (4)1@4: (1)

    D:
    :aas 1@3:


  • D:
    DiceRolls: 1@3; Total Hits: 11@3: (1)


  • And then the matrix switches another direction.

    Rhodesia taken with loss of 1 infantry.

    NON COMS:
    BB, 2 cru, dd SZ15 moves to SZ14
    fighter France moves to SZ14
    fighter Italy moves to Z14
    bomber from Rhod moves to Egypt
    4 infantry from Jordan move to Egypt
    3 infantry, 1 artillery from Italy moves to France
    armor from France > Italy

    MOBILIZATION:
    AC SZ14

    INCOME:
    Italy collects 16 IPCs + 2 saved = 18 IPCs on hand.

    WC12 Goo v Gamer 08e.AAM


  • Yeah, I hear you
    But then I roll real dice in a game and see the same stuff.  I have always had a lot of faith in the digital dice


  • US8 with 46, buy 2 INF, SS, TP, CV, BMB (save 1)

    Combat moves -
    Z15 - BMB (Cau)
    Z28 - SS (Z23)
    Mid - ARM (WUS) INF (WCa)
    NWE - 2 FTR (Z7) 3 FTR, BMB (Alg) 2 INF (Nwy) offload from 5

    DiceRolls: 2@1 5@3 1@4; Total Hits: 42@1: (3, 6)5@3: (3, 3, 1, 3, 4)1@4: (6)DiceRolls: 4@2; Total Hits: 34@2: (3, 2, 2, 2)


  • Getting tired of this

    NWE clwlo 2 INF, FTR

    Z5 - 4 FTR (NWE) CV (Z7)
    GBr - 3 INF, ARM (Alg) offload from 2
    Z25 - SS (Z23)
    Z9 - 2 TP (Z10) 2 SS, 2 DD, BB (Z12)
    WCa - INF (ECa)
    ECa - 2 INF, ARM (EUS)
    EPl - ARM (Kar) ARM (Rus) ARM (EUk)
    Kar - ARM (Nwy)
    Alg - BMB (NWE)
    Cau - BMB (Z15)

    Place CV (Z5)
    Place TP, SS (Z56)
    Place BMB (WUS)
    Place 2 INF (Nwy)
    Collect 51, 52 on hand

    WC12 Goo v Gamer 08f.AAM


  • With 32 IPCs Germany purchases 2 artillery, 8 infantry

    COMBAT MOVES:
    Poland:
    7 arm from Czech, 19 inf from Bulgaria

    Libya
    1 armor from Jordan

    COMBAT RESOLUTION:
    A:
    DiceRolls: 19@1 7@3; Total Hits: 519@1: (6, 4, 2, 4, 2, 5, 3, 2, 6, 4, 2, 3, 5, 6, 2, 6, 1, 4, 2)7@3: (6, 2, 5, 3, 3, 6, 1)

    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Poland taken without loss.

    NON COMS:
    1 armor from Jordan moves to Sudan
    2 infantry from France moves to Germany
    aa gun Bulgaria moves to Poland
    fighter from Bulgaria moves to Germany
    2 arm from Germany move to Poland
    armor from Italy moves to Germany
    10 infantry, 6 artillery Germany move to Poland
    fighter from Italy moves to Germany

    MOBILIZATION:
    2 artillery, 8 infantry to Germany

    INCOME:
    Germany collects 31 IPCs.  Has 31 IPCs on hand.

    WC12 Goo v Gamer 09a.AAM


  • R9 with 24, buy 8 INF

    Combat moves -
    Bul - 2 INF, ARM (EPl)
    Nov - INF (Rus)
    Per - 2 INF, BMB (Cau)

    PerDiceRolls: 2@1 1@4; Total Hits: 02@1: (5, 4)1@4: (5)DiceRolls: 1@2; Total Hits: 01@2: (4)


  • That’s probably my warning to retreat, but again I will ignore it and probably get punished…
    Per2DiceRolls: 2@1 1@4; Total Hits: 12@1: (3, 2)1@4: (2)DiceRolls: 1@2; Total Hits: 01@2: (6)

Suggested Topics

  • 141
  • 5
  • 59
  • 70
  • 89
  • 126
  • 29
  • 43
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.8k

Users

40.5k

Topics

1.8m

Posts