@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul you want action, you’ll get action ;-)
Turn complete!
:O
Let s rock and roll xD
Yeah, I did not know that about UK research.
Italy
buy 9inf
cm
arm from bel, blitzs arch and back to bel
ncm
2inf, aa from rom to bel
3inf from nita to sita
2art, arm, from nita to fra
cc from 97 to 96
ss from 97 to 93
ss from 97 to 94
ftr from tob to sita
bomb from tob to rom
army from tob to lib
place
3inf sita
6inf in nita
collect
cvd sfr
Rolls: 2@3; Total Hits: 12@3: (1, 4)
collect 15
Per your question about quiting, I suppose I could but lets give it a round or two. This is a strange game. Early bad luck and a strategic error set the poor axis back and they never got rolling
Of course! It’s your prerogative… Just trying to save myself a few hours of “work” :-)
ANZ4 with 28, buy ARM, FTR, BMB
Combat moves -
FIC - 2 INF (Sia) FTR (Bur)
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 4)1@3: (1)
Rolls: 1@2; Total Hits: 11@2: (2)
Yun - FTR (FIC) INF (Bur)
Tsi - 2 FTR (Bur)
Z33 - TP, CA (Z54) DD (Z62)
Car - INF, ART (Que)
NGu - ART (Dgu)
Sau - 2 INF (Nsw) INF, AA (Que)
Z37
Rolling 2:
(3, 5)
Fra4
NCM -
Egy - INF (Sud)
ANZ collect 25, 25 on hand
Germany
buy
ss
3inf
arm
mech
4inf
2art
art, 2inf
cm
sz125
ss,dd from 113
ftr, tacb from wgr
epl
4inf pol
3arm ger
inf from rom
smo
3inf from bel
2ftr, 2tacb from bel
bomb from rom
cc
125
A
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (1, 1)1@3: (5)1@4: (2)
D
Rolls: 1@1 1@2; Total Hits: 01@1: (6)1@2: (3)
epl
A
Rolls: 5@1 3@3; Total Hits: 35@1: (3, 4, 5, 5, 5)3@3: (1, 2, 3)
D
Rolls: 2@2; Total Hits: 12@2: (2, 4)
smo
A
Rolls: 3@1 2@3 3@4; Total Hits: 33@1: (2, 6, 4)2@3: (2, 5)3@4: (1, 5, 2)
D
Rolls: 3@2; Total Hits: 13@2: (6, 1, 6)
ncm
army from nov to bel
ftrs, tacbs in smo to bel
army in rom to bes, but 1 fin to bul
air in 125 to wgr
art from ger to pol
3trn from 116 to 113
dd from 114 to 113
place
art, 2inf in nov
art, 2inf in rom
3inf france
arm, mech in ger
2inf,art in wgr
collect 58
change, art from ger to wgr
I mean change art going from ger to pol to ger to wgr
and bmb to nov - got it
R5 with 26, buy 8 INF (save 2)
Combat moves -
Arc - INF (Volo)
Smo - INF (Volo) INF, 2 FTR, TAC (Rus)
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (2, 2)2@3: (2, 4)1@4: (1)
Rolls: 2@2; Total Hits: 12@2: (6, 1)
FYI, I am going to attack your fleet off car for the game (or rather, if I lose you win). Before I lose you, what is order of loss? Right up combat value with hit points first?
Rus - 2 FTR, TAC (Smo) AA (Volo) MECH, 4 ARM (Bry) ARM (Novo)
Bry - 5 INF, 4 ART (Rus)
Volo - INF (Novo)
Sam - 6 INF (Novo)
Novo - 11 INF, 2 AA (Tim)
Ura - 2 INF (Tim)
Place 8 INF (Rus)
Collect 24, 26 on hand