C v C
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - Russians 
 Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians 
 1 armour moved from Rostov to Western Ukraine
 1 artillery moved from Russia to Bryansk
 7 infantry moved from Ukraine to Western Ukraine
 5 infantry moved from Russia to Bryansk
 2 infantry moved from Rostov to Bryansk
 1 artillery moved from Rostov to Bryansk
 1 artillery moved from Novgorod to Vyborg
 1 infantry moved from Novgorod to Vyborg
 1 infantry moved from Novgorod to Vyborg
 4 infantry moved from Novgorod to Baltic States
 1 infantry moved from Central Mongolia to Chahar
 Chinese take Chahar from Japanese
 1 infantry moved from Central Mongolia to Chahar
 2 infantry moved from Tsinghai to Shensi
 1 mech_infantry moved from Shensi to Anhwe
 Chinese take Anhwe from Japanese
 2 infantry moved from Kansu to Shensi
 1 infantry moved from Tsagaan Olom to Suiyuyan
 5 infantry moved from Karelia to Finland
 1 submarine moved from 125 Sea Zone to 126 Sea Zone
 1 battleship moved from 127 Sea Zone to 126 Sea Zone
 1 submarine moved from 127 Sea Zone to 126 Sea ZoneCombat - Russians 
 Battle in Finland
 Russians attack with 5 infantry
 Germans defend with 6 infantry
 Russians roll dice for 5 infantry in Finland, round 1 : 0/5 hits
 Germans roll dice for 6 infantry in Finland, round 1 : 4/6 hits
 4 infantry owned by the Russians lost in Finland
 1 infantry owned by the Russians retreated to Karelia
 Germans win with 6 infantry remaining. Battle score for attacker is -12
 Casualties for Russians: 4 infantry
 Battle in Vyborg
 Russians attack with 1 artillery and 2 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 1 : 0/3 hits
 Germans roll dice for 1 infantry in Vyborg, round 1 : 1/1 hits
 1 infantry owned by the Russians lost in Vyborg
 Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits
 Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
 1 infantry owned by the Germans lost in Vyborg
 Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians Place Units - Russians 
 1 transport placed in 127 Sea Zone
 2 infantry placed in Novgorod
 3 infantry placed in Ukraine
 7 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 33 PUs; end with 34 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians : Shensi : 1 flag, 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber 
 Suiyuyan : 1 flag, 1 infantry
 Chahar : 1 flag, 2 infantry
 Anhwe : 1 flag, 1 mech_infantry
 Olgiy : 1 flag
 Dzavhan : 1 flag
 Central Mongolia : 1 flag
 Buyant-Uhaa : 1 flag
 Ulaanbaatar : 1 flag
 Tsagaan Olom : 1 flag
 Karelia : 1 flag, 1 infantry
 Baltic States : 1 flag, 1 aaGun, 1 fighter and 12 infantry
 Bryansk : 1 flag, 2 aaGuns, 2 artilleries and 7 infantry
 Vyborg : 1 flag, 1 artillery and 1 infantry
 Russia : 1 flag, 1 airfield, 1 factory_major and 7 infantry
 Ukraine : 1 flag, 1 factory_minor and 4 infantry
 Western Ukraine : 1 flag, 1 armour, 1 artillery and 10 infantry
 Volgograd : 1 flag, 1 factory_minor
 Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
 127 Sea Zone : 1 flag, 1 transport
 115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
 126 Sea Zone : 1 flag, 1 battleship and 2 submarinesProduction/PUs Summary : Germans : 54 / 57 
 Russians : 33 / 39
 Japanese : 42 / 46
 Americans : 52 / 71
 Chinese : 10 / 7
 British : 15 / 0
 UK_Pacific : 14 / 14
 Italians : 18 / 28
 ANZAC : 10 / 12
 French : 6 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - Japanese 
 Japanese buy 1 armour, 2 artilleries, 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 infantry moved from Sakha to Siberia
 Japanese take Siberia from Russians
 1 artillery moved from Buryatia to Ulaanbaatar
 Japanese take Ulaanbaatar from Russians
 1 armour and 1 mech_infantry moved from Buryatia to Yenisey
 Japanese take Yakut S.S.R. from Russians
 Japanese take Yenisey from Russians
 1 infantry moved from Manchuria to Buyant-Uhaa
 Japanese take Buyant-Uhaa from Russians
 2 infantry moved from Manchuria to Jehol
 1 infantry moved from French Indo China to Shan State
 Japanese take Shan State from UK_Pacific
 1 infantry moved from French Indo China to Yunnan
 1 artillery moved from Kweichow to Yunnan
 2 infantry moved from Kweichow to Yunnan
 1 fighter and 3 tactical_bombers moved from French Indo China to Yunnan
 1 artillery moved from Java to 42 Sea Zone
 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
 1 artillery moved from 44 Sea Zone to Celebes
 1 artillery moved from Philippines to 35 Sea Zone
 1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
 1 artillery moved from 41 Sea Zone to Sumatra
 1 infantry moved from Philippines to 35 Sea Zone
 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
 1 infantry moved from 43 Sea Zone to Borneo
 1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
 1 submarine moved from 62 Sea Zone to 49 Sea Zone
 1 bomber moved from Marshall Islands to French Indo China
 1 bomber moved from Caroline Islands to YunnanCombat - Japanese 
 Battle in Borneo
 Battle in Sumatra
 Battle in Yunnan
 Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers
 British defend with 8 infantry
 Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
 Casualties for Japanese: 1 artillery, 3 infantry and 2 tactical_bombers
 Casualties for British: 8 infantry
 Battle in CelebesNon Combat Move - Japanese 
 1 fighter moved from Yunnan to French Indo China
 1 bomber moved from Yunnan to French Indo China
 1 tactical_bomber moved from Yunnan to French Indo China
 1 artillery moved from Kwangtung to Kiangsi
 1 aaGun moved from Manchuria to Jehol
 3 submarines moved from 6 Sea Zone to 33 Sea Zone
 1 battleship moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese 
 1 factory_minor placed in Kwangtung
 1 factory_minor placed in Korea
 1 armour and 2 artilleries placed in French Indo China
 Japanese undo move 3.
 1 destroyer placed in 36 Sea Zone
 1 armour and 1 artillery placed in French Indo China
 1 artillery placed in JapanTurn Complete - Japanese 
 Japanese collect 57 PUs; end with 57 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - Americans 
 Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 2 submarines moved from 10 Sea Zone to 11 Sea Zone
 1 battleship moved from 10 Sea Zone to 11 Sea Zone
 3 battleships moved from 11 Sea Zone to 89 Sea Zone
 1 cruiser moved from 11 Sea Zone to 89 Sea Zone
 4 submarines moved from 11 Sea Zone to 89 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 mech_infantry moved from Western United States to 10 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
 1 fighter moved from Western United States to Eastern United States
 1 fighter moved from Mexico to Eastern United States
 1 infantry moved from Brazil to 86 Sea Zone
 1 infantry moved from Brazil to 86 Sea Zone
 2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
 1 bomber moved from Hawaiian Islands to Eastern United StatesNon Combat Move - Americans Place Units - Americans 
 1 battleship, 1 carrier and 2 submarines placed in 101 Sea Zone
 2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans : Guam : 1 flag, 1 airfield 
 Wake Island : 1 flag, 1 airfield
 Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
 Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
 Midway : 1 flag, 1 airfield
 4 Sea Zone : 1 flag, 1 infantry, 1 mech_infantry and 1 transport
 Central United States : 1 flag, 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
 Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
 89 Sea Zone : 1 flag, 3 battleships, 1 cruiser and 4 submarines
 66 Sea Zone : 1 flag, 2 infantry and 1 transport
 101 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 submarines
 Brazil : 1 flag, 2 infantry and 1 mech_infantryProduction/PUs Summary : Germans : 54 / 57 
 Russians : 30 / 39
 Japanese : 57 / 62
 Americans : 52 / 72
 Chinese : 10 / 7
 British : 15 / 0
 UK_Pacific : 9 / 14
 Italians : 18 / 28
 ANZAC : 10 / 12
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 5 infantry moved from Hopei to Chahar
 5 infantry moved from Szechwan to Kweichow
 Chinese take Kweichow from JapaneseCombat - Chinese Non Combat Move - Chinese Place Units - Chinese 
 1 artillery and 1 infantry placed in KweichowTurn Complete - Chinese 
 Chinese collect 11 PUs; end with 11 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese : Kweichow : 1 flag, 1 artillery and 6 infantry 
 Chahar : 1 flag, 5 infantryProduction/PUs Summary : Germans : 54 / 57 
 Russians : 30 / 39
 Japanese : 56 / 62
 Americans : 52 / 72
 Chinese : 11 / 17
 British : 15 / 0
 UK_Pacific : 9 / 14
 Italians : 18 / 28
 ANZAC : 10 / 12
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Combat Move - British 
 1 artillery moved from India to Burma
 1 mech_infantry moved from Trans-Jordan to Iraq
 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
 1 submarine moved from 39 Sea Zone to 43 Sea ZoneCombat - British 
 Battle in 41 Sea Zone
 British attack with 1 destroyer
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 41 Sea Zone
 British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 43 Sea Zone
 British attack with 1 submarine
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 43 Sea Zone
 British roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
 British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in Iraq
 British attack with 1 mech_infantry
 Neutral_Axis defend with 3 infantry
 British roll dice for 1 mech_infantry in Iraq, round 1 : 1/1 hits
 Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
 1 infantry owned by the Neutral_Axis lost in Iraq
 British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
 Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
 1 mech_infantry owned by the British lost in Iraq
 Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -1
 Casualties for Neutral_Axis: 1 infantry
 Casualties for British: 1 mech_infantryNon Combat Move - British 
 2 infantry moved from India to Burma
 3 aaGuns moved from India to BurmaTurn Complete - British Territory Summary for British : Burma : 1 flag, 3 aaGuns, 1 artillery and 4 infantry 
 India : 1 flag, 1 airfield and 1 harbour
 Malaya : 1 flag, 1 harbour
 41 Sea Zone : 1 flag, 1 destroyer
 43 Sea Zone : 1 flag, 1 submarine
 39 Sea Zone : 1 flag, 1 submarine
 Iceland : 1 flag, 1 airfield
 Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
 Gibraltar : 1 flag, 1 harbour
 New Brunswick Nova Scotia : 1 flag, 1 harbour
 Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
 Rhodesia : 1 flag, 2 infantry
 106 Sea Zone : 1 flag, 1 battleship and 1 submarineProduction/PUs Summary : Germans : 54 / 57 
 Russians : 30 / 39
 Japanese : 56 / 62
 Americans : 52 / 72
 Chinese : 11 / 17
 British : 15 / 0
 UK_Pacific : 9 / 0
 Italians : 18 / 28
 ANZAC : 10 / 12
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Place Units - UK_Pacific 
 1 artillery and 1 fighter placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 9 PUs; end with 9 PUs total
 Some Units in India change ownership: 1 artillery and 1 fighterTerritory Summary for UK_Pacific : India : 1 flag, 1 factory_major 
 41 Sea Zone : 1 flag
 43 Sea Zone : 1 flagProduction/PUs Summary : Germans : 54 / 57 
 Russians : 30 / 39
 Japanese : 56 / 62
 Americans : 52 / 72
 Chinese : 11 / 17
 British : 15 / 0
 UK_Pacific : 9 / 9
 Italians : 18 / 28
 ANZAC : 10 / 12
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - Italians 
 Italians buy 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 unit repaired.
 1 armour moved from Eastern Poland to Archangel
 Italians take Belarus from Russians
 Italians take Archangel from Russians
 1 artillery and 4 infantry moved from Romania to Bessarabia
 1 infantry moved from Tanganyika Territory to Belgian Congo
 Italians take Belgian Congo from British
 1 artillery moved from Algeria to Morocco
 1 infantry moved from Algeria to Morocco
 1 bomber moved from Western Germany to Morocco
 1 infantry moved from Egypt to 98 Sea Zone
 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 92 Sea Zone
 1 infantry moved from 92 Sea Zone to Gibraltar
 1 artillery moved from Egypt to Trans-Jordan
 Italians take Trans-Jordan from British
 1 infantry moved from Egypt to Trans-Jordan
 1 armour moved from Tobruk to Egypt
 Italians take Alexandria from British
 1 artillery moved from Tobruk to Alexandria
 1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
 3 armour moved from Northern Italy to Romania
 4 infantry moved from Yugoslavia to RomaniaCombat - Italians 
 Battle in Gibraltar
 Battle in 81 Sea Zone
 Italians attack with 1 fighter
 French defend with 1 destroyer
 French win, taking Gibraltar from British with no units remaining. Battle score for attacker is -2
 Casualties for French: 1 destroyer
 Casualties for Italians: 1 fighter
 Battle in Morocco
 Italians attack with 1 artillery, 1 bomber and 1 infantry
 French defend with 2 infantry
 Italians win, taking Morocco from French with 1 infantry remaining. Battle score for attacker is -10
 Casualties for French: 2 infantry
 Casualties for Italians: 1 artillery and 1 bomberNon Combat Move - Italians 
 1 aaGun moved from Romania to Bessarabia
 1 aaGun moved from Yugoslavia to Romania
 1 aaGun moved from Northern Italy to Yugoslavia
 1 aaGun moved from France to Northern ItalyPlace Units - Italians 
 1 factory_minor placed in Egypt
 2 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 23 PUs; end with 23 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - ANZAC 
 ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC 
 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 artillery moved from Queensland to 54 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
 2 cruisers moved from 62 Sea Zone to 42 Sea Zone
 ANZAC take 42 Sea Zone from Japanese
 1 artillery moved from 42 Sea Zone to Java
 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC 
 Battle in Java
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 ANZAC roll dice for 2 cruisers in Java, round 1 : 1/2 hits
 Japanese roll dice for 1 infantry in Java, round 1 : 0/1 hits
 1 infantry owned by the Japanese lost in Java
 ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - ANZAC Place Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 mech_infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 15 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC : Malaya : 1 flag, 1 infantry 
 Queensland : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 infantry
 Northern Territory : 1 flag, 1 fighter
 New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
 Western Australia : 1 flag, 1 fighter
 Java : 1 flag, 1 artillery and 1 infantry
 42 Sea Zone : 1 flag, 2 cruisers and 1 transport
 62 Sea Zone : 1 flag, 1 transportProduction/PUs Summary : Germans : 54 / 57 
 Russians : 28 / 39
 Japanese : 52 / 62
 Americans : 52 / 72
 Chinese : 11 / 17
 British : 13 / 0
 UK_Pacific : 9 / 9
 Italians : 23 / 38
 ANZAC : 14 / 20
 French : 5 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Combat Move - French 
 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 French take Anglo Egyptian Sudan from Italians
 1 infantry moved from Syria to IraqCombat - French 
 Battle in Iraq
 French attack with 1 infantry
 Neutral_Axis defend with 2 infantry
 French roll dice for 1 infantry in Iraq, round 1 : 1/1 hits
 Neutral_Axis roll dice for 2 infantry in Iraq, round 1 : 1/2 hits
 1 infantry owned by the French and 1 infantry owned by the Neutral_Axis lost in Iraq
 Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
 Casualties for Neutral_Axis: 1 infantry
 Casualties for French: 1 infantryNon Combat Move - French Turn Complete - French Territory Summary for French : Anglo Egyptian Sudan : 1 flag, 1 infantry Production/PUs Summary : Germans : 54 / 57 
 Russians : 28 / 39
 Japanese : 52 / 62
 Americans : 52 / 72
 Chinese : 11 / 17
 British : 13 / 0
 UK_Pacific : 9 / 9
 Italians : 22 / 38
 ANZAC : 14 / 20
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - Germans 
 Germans buy 6 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 10 armour moved from Germany to Baltic States
 4 artilleries and 6 infantry moved from Poland to Baltic States
 2 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
 2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
 1 armour moved from Eastern Poland to Novgorod
 2 armour moved from Eastern Poland to Western Ukraine
 1 mech_infantry moved from Poland to Western Ukraine
 3 armour moved from Romania to Western Ukraine
 1 infantry moved from Bessarabia to Western Ukraine
 4 infantry moved from Finland to KareliaCombat - Germans 
 Battle in Karelia
 Germans attack with 4 infantry
 Russians defend with 1 infantry
 Germans win, taking Karelia from Russians with 3 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Novgorod
 Germans attack with 3 armour and 2 mech_infantrys
 Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
 Germans win, taking Novgorod from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 11
 Casualties for Russians: 1 aaGun and 2 infantry
 Battle in Baltic States
 Germans attack with 10 armour, 4 artilleries and 6 infantry
 Russians defend with 1 aaGun, 1 fighter and 12 infantry
 Germans win, taking Baltic States from Russians with 10 armour and 3 artilleries remaining. Battle score for attacker is 29
 Casualties for Germans: 1 artillery and 6 infantry
 Casualties for Russians: 1 aaGun, 1 fighter and 12 infantry
 Battle in Western Ukraine
 Germans attack with 5 armour, 2 artilleries, 18 infantry and 1 mech_infantry
 Russians defend with 1 armour, 1 artillery and 10 infantry
 Germans win, taking Western Ukraine from Russians with 5 armour, 2 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
 Casualties for Germans: 5 infantry
 Casualties for Russians: 1 armour, 1 artillery and 10 infantryNon Combat Move - Germans 
 3 artilleries and 3 infantry moved from Scotland to 109 Sea Zone
 3 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 109 Sea Zone to 125 Sea Zone
 3 artilleries moved from 125 Sea Zone to Norway
 3 infantry moved from 125 Sea Zone to Norway
 1 submarine moved from 119 Sea Zone to 125 Sea Zone
 1 tactical_bomber moved from United Kingdom to Southern Italy
 1 aaGun, 1 artillery and 6 infantry moved from Western Germany to Germany
 2 aaGuns moved from Eastern Poland to Western Ukraine
 1 aaGun moved from Poland to Baltic States
 1 aaGun moved from Germany to PolandPlace Units - Germans 
 6 armour and 4 infantry placed in Germany
 3 infantry placed in United KingdomTurn Complete - Germans 
 Germans collect 60 PUs; end with 60 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - Russians 
 Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 7 infantry moved from Bryansk to Russia
 2 artilleries moved from Bryansk to Russia
 1 infantry moved from Vyborg to Karelia
 1 artillery moved from Vyborg to Karelia
 1 infantry moved from Suiyuyan to Tsagaan Olom
 4 infantry moved from Shensi to Kweichow
 1 mech_infantry moved from Shensi to Hunan
 Chinese take Hunan from Japanese
 1 armour moved from Shensi to Hunan
 1 tactical_bomber moved from Shensi to Hunan
 1 fighter moved from Shensi to Hunan
 1 mech_infantry moved from Anhwe to Kiangsu
 Chinese take Kiangsu from Japanese
 3 infantry moved from Ukraine to RostovCombat - Russians 
 Battle in Karelia
 Russians attack with 1 artillery and 1 infantry
 Germans defend with 3 infantry
 Russians roll dice for 1 artillery and 1 infantry in Karelia, round 1 : 1/2 hits
 Germans roll dice for 3 infantry in Karelia, round 1 : 1/3 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
 Russians roll dice for 1 artillery in Karelia, round 2 : 0/1 hits
 Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits
 1 artillery owned by the Russians lost in Karelia
 Germans win with 2 infantry remaining. Battle score for attacker is -4
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians 
 2 aaGuns moved from Bryansk to Russia
 1 fighter moved from Hunan to Kweichow
 1 tactical_bomber moved from Hunan to KweichowPlace Units - Russians 
 1 armour and 9 infantry placed in Russia
 Russians undo move 1.
 2 armour and 8 infantry placed in Russia
 1 infantry placed in VolgogradTurn Complete - Russians 
 Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians : Kiangsu : 1 flag, 1 mech_infantry 
 Kweichow : 1 flag, 1 fighter, 4 infantry and 1 tactical_bomber
 Hunan : 1 flag, 1 armour and 1 mech_infantry
 Chahar : 1 flag, 2 infantry
 Olgiy : 1 flag
 Dzavhan : 1 flag
 Central Mongolia : 1 flag
 Tsagaan Olom : 1 flag, 1 infantry
 Rostov : 1 flag, 3 infantry
 Russia : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major and 22 infantry
 Ukraine : 1 flag, 1 factory_minor and 1 infantry
 Volgograd : 1 flag, 1 factory_minor and 1 infantry
 127 Sea Zone : 1 flag, 1 transport
 115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
 126 Sea Zone : 1 flag, 1 battleship and 2 submarinesProduction/PUs Summary : Germans : 60 / 70 
 Russians : 22 / 22
 Japanese : 48 / 62
 Americans : 52 / 72
 Chinese : 15 / 17
 British : 13 / 0
 UK_Pacific : 9 / 9
 Italians : 22 / 38
 ANZAC : 14 / 20
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - Japanese 
 Japanese buy 3 armour, 1 artillery, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 unit repaired.
 1 infantry moved from Siberia to Soviet Far East
 Japanese take Soviet Far East from Russians
 1 artillery moved from Ulaanbaatar to Central Mongolia
 Japanese take Central Mongolia from Russians
 1 infantry moved from Buyant-Uhaa to Central Mongolia
 1 artillery moved from Kiangsi to Kiangsu
 1 infantry moved from Jehol to Anhwe
 Japanese take Anhwe from Chinese
 1 battleship moved from 35 Sea Zone to 44 Sea Zone
 1 artillery moved from Celebes to 44 Sea Zone
 1 artillery, 1 battleship and 1 transport moved from 44 Sea Zone to 43 Sea Zone
 1 infantry moved from Borneo to 43 Sea Zone
 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
 1 infantry moved from 42 Sea Zone to Java
 1 artillery moved from 42 Sea Zone to Java
 1 submarine moved from 49 Sea Zone to 62 Sea Zone
 3 submarines moved from 33 Sea Zone to 42 Sea Zone
 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
 1 bomber moved from French Indo China to 41 Sea Zone
 1 bomber moved from French Indo China to 41 Sea Zone
 1 infantry moved from Shan State to Malaya
 1 armour moved from French Indo China to Malaya
 1 artillery moved from French Indo China to Yunnan
 Japanese take Yunnan from Chinese
 1 tactical_bomber moved from French Indo China to Kiangsu
 1 fighter moved from French Indo China to 43 Sea Zone
 1 armour and 1 mech_infantry moved from Yenisey to Timguska
 Japanese take Timguska from Russians
 1 armour and 1 mech_infantry moved from Timguska to Novosibirsk
 Japanese take Novosibirsk from RussiansCombat - Japanese 
 Battle in 43 Sea Zone
 Japanese attack with 1 destroyer and 1 fighter
 British defend with 1 submarine
 Japanese win with 1 fighter remaining. Battle score for attacker is -2
 Casualties for Japanese: 1 destroyer
 Casualties for British: 1 submarine
 Battle in 42 Sea Zone
 Japanese attack with 1 battleship, 3 submarines and 1 transport
 ANZAC defend with 2 cruisers and 1 transport
 Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 3 submarines and 1 transport remaining. Battle score for attacker is 31
 Casualties for ANZAC: 2 cruisers and 1 transport
 Battle in 62 Sea Zone
 Japanese attack with 1 submarine
 ANZAC defend with 1 transport
 Japanese win, taking 62 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 41 Sea Zone
 Japanese attack with 2 bombers
 British defend with 1 destroyer
 Japanese win with 1 bomber remaining. Battle score for attacker is -4
 Casualties for Japanese: 1 bomber
 Casualties for British: 1 destroyer
 Battle in Kiangsu
 Japanese attack with 1 artillery and 1 tactical_bomber
 Russians defend with 1 mech_infantry
 Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Russians: 1 mech_infantry
 Battle in Malaya
 Japanese attack with 1 armour and 1 infantry
 ANZAC defend with 1 infantry; British defend with 1 harbour
 Japanese win, taking Malaya from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for ANZAC: 1 infantry
 Battle in Java
 Japanese attack with 1 artillery and 1 infantry
 ANZAC defend with 1 artillery and 1 infantry
 ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
 Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese 
 1 bomber moved from 41 Sea Zone to French Indo China
 1 fighter moved from 43 Sea Zone to French Indo China
 1 tactical_bomber moved from Kiangsu to Shantung
 1 aaGun moved from Jehol to Shantung
 1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 49 Sea Zone to 33 Sea ZonePlace Units - Japanese 
 3 infantry placed in French Indo China
 3 infantry placed in Kwangtung
 1 destroyer and 2 transports placed in 6 Sea Zone
 3 armour placed in Korea
 1 artillery placed in JapanTurn Complete - Japanese 
 Japanese collect 59 PUs; end with 59 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - Americans 
 Americans buy 2 artilleries, 1 battleship, 2 carriers, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans 
 4 submarines moved from 89 Sea Zone to 101 Sea Zone
 1 cruiser moved from 89 Sea Zone to 101 Sea Zone
 3 battleships moved from 89 Sea Zone to 101 Sea Zone
 2 infantry and 1 transport moved from 66 Sea Zone to 84 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
 1 infantry moved from 5 Sea Zone to Siberia
 1 mech_infantry moved from 5 Sea Zone to SiberiaCombat - Americans 
 Battle in SiberiaNon Combat Move - Americans Place Units - Americans 
 1 battleship, 2 carriers and 1 transport placed in 101 Sea Zone
 2 artilleries placed in Eastern United States
 1 infantry placed in Western United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 54 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans : Guam : 1 flag, 1 airfield 
 Wake Island : 1 flag, 1 airfield
 Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
 Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
 Midway : 1 flag, 1 airfield
 Siberia : 1 flag, 1 infantry and 1 mech_infantry
 5 Sea Zone : 1 flag, 1 transport
 Central United States : 1 flag, 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
 Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
 84 Sea Zone : 1 flag, 2 infantry and 1 transport
 101 Sea Zone : 1 flag, 5 battleships, 3 carriers, 1 cruiser, 6 submarines and 1 transport
 Brazil : 1 flag, 2 infantry and 1 mech_infantryProduction/PUs Summary : Germans : 60 / 70 
 Russians : 20 / 22
 Japanese : 58 / 59
 Americans : 52 / 74
 Chinese : 10 / 17
 British : 13 / 0
 UK_Pacific : 6 / 9
 Italians : 22 / 38
 ANZAC : 14 / 20
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese 
 1 artillery moved from Kweichow to Yunnan
 4 infantry moved from Kweichow to Yunnan
 2 infantry moved from Kweichow to Anhwe
 5 infantry moved from Chahar to AnhweCombat - Chinese 
 Battle in Anhwe
 Chinese attack with 7 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 7 infantry in Anhwe, round 1 : 0/7 hits
 Japanese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
 1 infantry owned by the Chinese lost in Anhwe
 Chinese roll dice for 6 infantry in Anhwe, round 2 : 2/6 hits
 Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Anhwe
 Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantry
 Battle in Yunnan
 Chinese attack with 1 artillery and 4 infantry
 Japanese defend with 1 artillery
 Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 1 : 1/5 hits
 Japanese roll dice for 1 artillery in Yunnan, round 1 : 1/1 hits
 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
 Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese Place Units - Chinese 
 5 infantry placed in HunanTurn Complete - Chinese 
 Chinese collect 12 PUs; end with 14 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese : Yunnan : 1 flag, 1 artillery and 3 infantry 
 Hunan : 1 flag, 5 infantry
 Anhwe : 1 flag, 6 infantryProduction/PUs Summary : Germans : 60 / 70 
 Russians : 20 / 22
 Japanese : 56 / 59
 Americans : 52 / 74
 Chinese : 12 / 20
 British : 13 / 0
 UK_Pacific : 6 / 9
 Italians : 22 / 38
 ANZAC : 14 / 20
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Combat Move - British 
 1 battleship moved from 106 Sea Zone to 91 Sea Zone
 1 submarine moved from 106 Sea Zone to 91 Sea Zone
 1 infantry moved from Burma to India
 3 infantry moved from Burma to Shan State
 UK_Pacific take Shan State from Japanese
 1 artillery moved from Burma to Shan State
 1 artillery moved from India to BurmaCombat - British Non Combat Move - British 
 3 aaGuns moved from Burma to Shan State
 1 fighter moved from India to BurmaTurn Complete - British Territory Summary for British : Shan State : 1 flag, 3 aaGuns, 1 artillery and 3 infantry 
 Burma : 1 flag, 1 artillery and 1 fighter
 India : 1 flag, 1 airfield, 1 harbour and 1 infantry
 39 Sea Zone : 1 flag, 1 submarine
 Iceland : 1 flag, 1 airfield
 Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
 New Brunswick Nova Scotia : 1 flag, 1 harbour
 Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
 Rhodesia : 1 flag, 2 infantry
 91 Sea Zone : 1 flag, 1 battleship and 1 submarineProduction/PUs Summary : Germans : 60 / 70 
 Russians : 20 / 22
 Japanese : 55 / 59
 Americans : 52 / 74
 Chinese : 12 / 20
 British : 13 / 0
 UK_Pacific : 7 / 0
 Italians : 22 / 38
 ANZAC : 14 / 20
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Place Units - UK_Pacific 
 1 infantry placed in India
 1 armour placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 7 PUs; end with 7 PUs total
 Some Units in India change ownership: 1 armour and 1 infantryTerritory Summary for UK_Pacific : India : 1 flag, 1 factory_major 
 41 Sea Zone : 1 flag
 43 Sea Zone : 1 flagProduction/PUs Summary : Germans : 60 / 70 
 Russians : 20 / 22
 Japanese : 55 / 59
 Americans : 52 / 74
 Chinese : 12 / 20
 British : 13 / 0
 UK_Pacific : 7 / 7
 Italians : 22 / 38
 ANZAC : 14 / 20
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - Italians 
 Italians buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour moved from Archangel to Urals
 Italians take Vologda from Russians
 Italians take Urals from Russians
 1 artillery and 4 infantry moved from Bessarabia to Ukraine
 3 armour moved from Romania to Ukraine
 1 infantry moved from Gibraltar to 92 Sea Zone
 1 infantry moved from Morocco to 92 Sea Zone
 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 98 Sea Zone
 2 infantry moved from 98 Sea Zone to Syria
 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
 1 armour moved from Egypt to Anglo Egyptian Sudan
 1 artillery moved from Alexandria to EgyptCombat - Italians 
 Battle in Syria
 Battle in Ukraine
 Italians attack with 3 armour, 1 artillery and 4 infantry
 Russians defend with 1 factory_minor and 1 infantry
 Italians win, taking Syria from French, taking Ukraine from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Italians: 1 infantry
 Battle in Anglo Egyptian Sudan
 Italians attack with 1 armour and 1 infantry
 French defend with 1 infantry
 Italians win, taking Anglo Egyptian Sudan from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantryNon Combat Move - Italians 
 1 aaGun moved from Bessarabia to Ukraine
 1 aaGun moved from Romania to Bessarabia
 4 infantry moved from Romania to Bessarabia
 1 aaGun moved from Yugoslavia to Romania
 2 armour and 1 mech_infantry moved from Northern Italy to Romania
 1 artillery moved from Trans-Jordan to Iraq
 Italians take Iraq from Neutral_Axis
 1 infantry moved from Trans-Jordan to IraqPlace Units - Italians 
 1 armour and 2 mech_infantrys placed in Egypt
 4 armour placed in Northern ItalyTurn Complete - Italians 
 Italians collect 30 PUs; end with 30 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - ANZAC 
 ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 fighter moved from Western Australia to 42 Sea Zone
 1 fighter moved from Northern Territory to 42 Sea Zone
 1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC 
 Battle in 42 Sea Zone
 ANZAC attack with 3 fighters
 Japanese defend with 1 battleship, 3 submarines and 1 transport
 3 submarines owned by the Japanese Submerged
 ANZAC roll dice for 3 fighters in 42 Sea Zone, round 1 : 3/3 hits
 Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
 ANZAC win with 3 fighters remaining. Battle score for attacker is 27
 Casualties for Japanese: 1 battleship and 1 transportNon Combat Move - ANZAC 
 2 fighters moved from 42 Sea Zone to Northern Territory
 1 fighter moved from 42 Sea Zone to Western AustraliaPlace Units - ANZAC 
 2 fighters placed in New South WalesTurn Complete - ANZAC 
 Total Cost from Convoy Blockades: 4
 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3,3,6,3,1
 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4
 ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs totalTerritory Summary for ANZAC : Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry 
 Northern Territory : 1 flag, 2 fighters
 New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
 Western Australia : 1 flag, 1 fighter
 Java : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary : Germans : 60 / 70 
 Russians : 16 / 22
 Japanese : 55 / 59
 Americans : 52 / 74
 Chinese : 12 / 20
 British : 13 / 0
 UK_Pacific : 7 / 7
 Italians : 30 / 47
 ANZAC : 14 / 10
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Combat Move - French Non Combat Move - French Turn Complete - French Territory Summary for French : Production/PUs Summary : Germans : 60 / 70 
 Russians : 16 / 22
 Japanese : 55 / 59
 Americans : 52 / 74
 Chinese : 12 / 20
 British : 13 / 0
 UK_Pacific : 7 / 7
 Italians : 30 / 47
 ANZAC : 14 / 10
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :5 Purchase Units - Germans 
 Germans buy 8 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 infantry moved from Finland to Vyborg
 Germans take Vyborg from Russians
 2 submarines moved from 125 Sea Zone to 126 Sea Zone
 1 destroyer moved from 125 Sea Zone to 126 Sea Zone
 2 carriers moved from 125 Sea Zone to 126 Sea Zone
 1 cruiser moved from 125 Sea Zone to 126 Sea Zone
 2 fighters moved from 125 Sea Zone to 126 Sea Zone
 1 tactical_bomber moved from 125 Sea Zone to 126 Sea Zone
 1 tactical_bomber moved from 125 Sea Zone to 127 Sea Zone
 2 artilleries and 13 infantry moved from Western Ukraine to Bryansk
 Germans take Bryansk from Russians
 1 mech_infantry moved from Novgorod to Smolensk
 Germans take Smolensk from Russians
 3 armour and 1 mech_infantry moved from Novgorod to Bryansk
 10 armour moved from Baltic States to Bryansk
 2 infantry moved from Karelia to Novgorod
 1 infantry moved from Finland to Karelia
 3 artilleries moved from Baltic States to Belarus
 1 tactical_bomber moved from Southern Italy to Rostov
 5 armour and 1 mech_infantry moved from Western Ukraine to RostovCombat - Germans 
 Battle in 127 Sea Zone
 Germans attack with 1 tactical_bomber
 Russians defend with 1 transport
 Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Russians: 1 transport
 Battle in 126 Sea Zone
 Germans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
 Russians defend with 1 battleship and 2 submarines
 Units damaged: 1 carrier owned by the Germans
 Germans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 32
 Casualties for Russians: 1 battleship and 2 submarines
 Battle in Rostov
 Germans attack with 5 armour, 1 mech_infantry and 1 tactical_bomber
 Russians defend with 3 infantry
 Germans win, taking Rostov from Russians with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
 Casualties for Germans: 1 armour and 1 mech_infantry
 Casualties for Russians: 3 infantryNon Combat Move - Germans 
 1 tactical_bomber moved from Rostov to Ukraine
 2 aaGuns moved from Western Ukraine to Bryansk
 1 aaGun moved from Baltic States to Belarus
 1 tactical_bomber moved from 127 Sea Zone to Belarus
 1 tactical_bomber moved from 126 Sea Zone to Belarus
 2 fighters moved from 126 Sea Zone to Belarus
 3 artilleries and 3 infantry moved from Norway to 125 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 125 Sea Zone to 127 Sea Zone
 3 artilleries and 3 infantry moved from 127 Sea Zone to ArchangelPlace Units - Germans 
 3 infantry placed in United Kingdom
 3 infantry placed in Normandy Bordeaux
 3 armour placed in Novgorod
 5 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans 
 Germans collect 64 PUs; end with 64 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs



 
		 
		






