@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C v C
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :6 Combat Move - Chinese 
 1 Infantry moved from N.Shangsi to E.Shansi
 Chinese take E.Shansi from Hisaichi
 1 Infantry moved from Shangsi to Shansi
 Chinese take Shansi from Hisaichi
 4 Infantry moved from Xining to Tsingnan
 1 Artillery moved from Xining to Tsingnan
 1 Artillery moved from Xining to Tsingnan
 2 Infantry moved from S.Mongolia to Gobi
 1 EarlyFighter moved from Urumal to Gobi
 1 Fighter moved from Quyan to Gobi
 1 Bomber moved from Quyan to Gobi
 1 Infantry moved from Urumal to QuyanPurchase Units - Chinese 
 Chinese buy 1 Bunker, 8 Infantry and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese 
 Battle in Gobi
 Chinese attack with 1 Bomber, 1 EarlyFighter, 1 Fighter and 2 Infantry
 Hisaichi defend with 1 Tank
 Chinese roll dice for 1 Bomber, 1 EarlyFighter, 1 Fighter and 2 Infantry in Gobi, round 1 : 1/5 hits
 Hisaichi roll dice for 1 Tank in Gobi, round 1 : 1/1 hits
 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gobi
 Chinese win, taking Gobi from Hisaichi with 1 Bomber, 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
 Casualties for Hisaichi: 1 Tank
 Casualties for Chinese: 1 InfantryNon Combat Move - Chinese 
 1 Bomber moved from Gobi to Xining
 1 EarlyFighter moved from Gobi to Tsingnan
 1 Fighter moved from Gobi to TsingnanPlace Units - Chinese 
 1 Bunker, 2 Infantry and 1 Tank placed in Urumal
 6 Infantry placed in XiningTurn Complete - Chinese 
 Chinese collect 25 PUs; end with 25 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :6 Combat Move - Hisaichi 
 1 Tank moved from Kyzyl to Achinsk
 1 Tank moved from Ulaan to S.Mongolia
 Hisaichi take S.Mongolia from Chinese
 1 Tank moved from S.Mongolia to Tsingnan
 7 Tanks moved from Ulaan to Tsingnan
 4 Tanks moved from Gansu to Tsingnan
 2 Artillerys moved from Sikang to Tsingnan
 1 Infantry moved from Sikang to Tsingnan
 1 Infantry moved from Szechwan to Shangsi
 Hisaichi take Shangsi from Chinese
 1 Tank moved from Peking to N.Shangsi
 Hisaichi take N.Shangsi from Chinese
 3 Tanks moved from Tientsin to Shansi
 2 Tanks moved from Peking to E.Shansi
 1 Infantry moved from Peking to E.Shansi
 1 Tank moved from W.Mongolia to Abakan
 Hisaichi take Haixi from Chinese
 Hisaichi take Abakan from Russians
 1 Tank moved from W.Mongolia to Maltan
 Hisaichi take Maltan from Russians
 2 Marines moved from Burma to Bengal
 3 Tanks moved from N.French I. to Bengal
 1 Artillery moved from Bali to sz59
 1 Tank moved from Lambok to sz59
 1 Tank moved from Soem to sz59
 1 Artillery, 2 Tanks and 3 Transports moved from sz59 to sz81
 1 Artillery moved from sz81 to Ceram
 Hisaichi take Ceram from Dutch
 1 Tank moved from sz81 to Sarong
 1 Tank moved from sz81 to New Guinea
 Hisaichi take New Guinea from British
 1 Battleship moved from sz59 to sz81Purchase Units - Hisaichi 
 Hisaichi buy 3 Mech.Infs, 6 S.Subs and 1 T.Boat; Remaining resources: 0 PUs;Combat - Hisaichi 
 Battle in Sarong
 Hisaichi attack with 1 Tank
 British defend with 1 Infantry
 Hisaichi roll dice for 1 Battleship in Sarong, round 1 : 0/1 hits
 Hisaichi roll dice for 1 Tank in Sarong, round 1 : 1/1 hits
 Dutch roll dice for 1 Infantry in Sarong, round 1 : 1/1 hits
 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Sarong
 Dutch win with no units remaining. Battle score for attacker is -3
 Casualties for Hisaichi: 1 Tank
 Casualties for British: 1 Infantry
 Battle in Shansi
 Hisaichi attack with 3 Tanks
 Chinese defend with 1 Infantry
 Hisaichi roll dice for 3 Tanks in Shansi, round 1 : 2/3 hits
 Chinese roll dice for 1 Infantry in Shansi, round 1 : 0/1 hits
 1 Infantry owned by the Chinese lost in Shansi
 Hisaichi win, taking Shansi from Chinese with 3 Tanks remaining. Battle score for attacker is 2
 Casualties for Chinese: 1 Infantry
 Battle in E.Shansi
 Hisaichi attack with 1 Infantry and 2 Tanks
 Chinese defend with 1 Infantry
 Hisaichi roll dice for 1 Infantry and 2 Tanks in E.Shansi, round 1 : 1/3 hits
 Chinese roll dice for 1 Infantry in E.Shansi, round 1 : 1/1 hits
 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in E.Shansi
 Hisaichi win, taking E.Shansi from Chinese with 2 Tanks remaining. Battle score for attacker is 0
 Casualties for Hisaichi: 1 Infantry
 Casualties for Chinese: 1 Infantry
 Battle in Achinsk
 Hisaichi attack with 1 Tank
 Russians defend with 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
 Hisaichi roll dice for 1 Tank in Achinsk, round 1 : 1/1 hits
 Russians roll dice for 1 Infantry and 1 Tank in Achinsk, round 1 : 0/2 hits
 1 Infantry owned by the Russians lost in Achinsk
 Hisaichi roll dice for 1 Tank in Achinsk, round 2 : 0/1 hits
 Russians roll dice for 1 Tank in Achinsk, round 2 : 0/1 hits
 Hisaichi roll dice for 1 Tank in Achinsk, round 3 : 1/1 hits
 Russians roll dice for 1 Tank in Achinsk, round 3 : 1/1 hits
 1 Tank owned by the Hisaichi and 1 Tank owned by the Russians lost in Achinsk
 Russians win with no units remaining. Battle score for attacker is 2
 Casualties for Hisaichi: 1 Tank
 Casualties for Russians: 1 Infantry and 1 Tank
 Battle in Tsingnan
 Hisaichi attack with 2 Artillerys, 1 Infantry and 12 Tanks
 Chinese defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Fighter and 7 Infantry
 Hisaichi roll dice for 2 Artillerys, 1 Infantry and 12 Tanks in Tsingnan, round 1 : 7/15 hits
 Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 1 Fighter and 7 Infantry in Tsingnan, round 1 : 5/11 hits
 1 Infantry owned by the Hisaichi , 2 Tanks owned by the Hisaichi , 7 Infantry owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Tsingnan
 Hisaichi roll dice for 10 Tanks in Tsingnan, round 2 : 3/10 hits
 Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 1 Fighter in Tsingnan, round 2 : 2/4 hits
 2 Artillerys owned by the Chinese , 2 Tanks owned by the Hisaichi and 1 EarlyFighter owned by the Chinese lost in Tsingnan
 Hisaichi roll dice for 8 Tanks in Tsingnan, round 3 : 3/8 hits
 Chinese roll dice for 1 Fighter in Tsingnan, round 3 : 1/1 hits
 1 Tank owned by the Hisaichi and 1 Fighter owned by the Chinese lost in Tsingnan
 Hisaichi win, taking Tsingnan from Chinese with 7 Tanks remaining. Battle score for attacker is 5
 Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 5 Tanks
 Casualties for Chinese: 2 Artillerys, 1 EarlyFighter, 1 Fighter and 7 InfantryNon Combat Move - Hisaichi 
 4 Infantry moved from Korea to sz74
 4 Infantry and 2 Transports moved from sz74 to sz60
 4 Infantry moved from sz60 to Malaya
 2 EarlyFighters moved from Malaya to sz81
 1 Carrier, 2 Destroyers and 2 Submarines moved from sz59 to sz81
 2 Infantry moved from Tientsin to Peking
 4 Infantry moved from Korea to Tientsin
 1 Infantry and 1 Marine moved from Seoul to sz79
 1 Infantry, 1 Marine and 1 Transport moved from sz79 to sz68
 1 Infantry and 1 Marine moved from sz68 to Manila
 1 Infantry moved from Seoul to Korea
 5 Mech.Infs moved from Seoul to PekingPlace Units - Hisaichi 
 3 Mech.Infs placed in Peking
 6 S.Subs and 1 T.Boat placed in sz79
 Hisaichi undo move 2.
 3 S.Subs placed in sz1
 3 S.Subs and 1 T.Boat placed in sz79Turn Complete - Hisaichi 
 Hisaichi collect 80 PUs; end with 80 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :6 Combat Move - Thai 
 6 Tanks moved from Bengal to Bhopa
 Thai take Bhopa from British
 2 Artillerys, 5 Infantry and 3 Marines moved from Burma to Bengal
 4 Tanks moved from Phuket to Burma
 2 Tanks moved from Malaya to Burma
 2 Infantry moved from Phuket to Thailand
 3 Infantry moved from Malaya to Thailand
 1 Tank moved from N.S to sz60
 1 Tank moved from S.Borneo to sz60
 3 Infantry moved from S.Borneo to sz60
 1 Infantry moved from S.Borneo to sz60
 2 Tanks moved from sz60 to Malaya
 4 Infantry moved from sz60 to MalayaPurchase Units - Thai 
 Thai buy 6 Infantry, 2 Marines and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Thai Non Combat Move - Thai Place Units - Thai 
 2 Infantry, 2 Marines and 2 Mech.Infs placed in Phuket
 4 Infantry placed in S.BorneoTurn Complete - Thai 
 Thai collect 29 PUs; end with 29 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :6 Combat Move - British 
 1 Infantry moved from C.India to E.India
 1 Artillery moved from C.India to E.India
 8 Tanks moved from Calcutta to C.India
 1 Lancaster moved from Calcutta to E.IndiaPurchase Units - British 
 British buy 2 B.Transports, 1 Bunker, 8 Infantry and 3 Tanks; Remaining resources: 0 PUs;Combat - British 
 Battle in E.India
 British attack with 1 Artillery, 1 Infantry and 1 Lancaster
 Yamamoto defend with 1 Tank
 British roll dice for 1 Artillery, 1 Infantry and 1 Lancaster in E.India, round 1 : 2/3 hits
 Yamamoto roll dice for 1 Tank in E.India, round 1 : 0/1 hits
 1 Tank owned by the Yamamoto lost in E.India
 British win, taking E.India from Yamamoto with 1 Artillery, 1 Infantry and 1 Lancaster remaining. Battle score for attacker is 5
 Casualties for Yamamoto: 1 TankNon Combat Move - British 
 1 Lancaster moved from E.India to Calcutta
 1 Infantry moved from C.India to NagpurPlace Units - British 
 1 Bunker and 3 Tanks placed in Dheli
 2 B.Transports placed in sz63
 6 Infantry placed in Calcutta
 2 Infantry placed in JanecaTurn Complete - British 
 British collect 42 PUs; end with 42 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :6 Combat Move - Anzac 
 1 Battleship moved from sz37 to sz46
 2 Infantry moved from W.Australuia to sz51
 2 Infantry moved from W.Australuia to sz51
 4 Infantry and 2 Transports moved from sz51 to sz57
 2 Infantry moved from sz57 to Java
 Anzac take Java from Thai
 1 Infantry moved from sz57 to Bali
 Anzac take Bali from Hisaichi
 1 Infantry moved from sz57 to Bali
 1 Infantry moved from W.Australuia to Derby
 1 Marine moved from Darwin to N.Australia
 1 Elite moved from Darwin to N.Australia
 1 Infantry moved from Melbourne to S.W.AustraliaPurchase Units - Anzac 
 Anzac buy 4 Submarines; Remaining resources: 2 PUs;Combat - Anzac Non Combat Move - Anzac Place Units - Anzac 
 4 Submarines placed in sz37Turn Complete - Anzac 
 Anzac collect 29 PUs; end with 31 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :6 Combat Move - Americans 
 4 S.Subs moved from sz25 to sz10
 2 S.Subs moved from sz23 to sz5
 1 Carrier moved from sz20 to sz18
 2 EarlyFighters moved from sz20 to sz18
 1 S.Sub moved from sz24 to sz18
 2 Artillerys, 3 B.Transports, 1 Elite and 3 Infantry moved from sz20 to sz42
 1 Elite moved from sz42 to Arawa
 1 Artillery moved from sz42 to Arawa
 1 Artillery moved from sz42 to Buala
 1 Infantry moved from sz42 to Buala
 1 Infantry moved from sz42 to Buala
 1 Infantry moved from sz42 to Arawa
 5 Submarines moved from sz20 to sz42
 2 Destroyers moved from sz20 to sz42
 2 Infantry moved from Alaska to sz4
 2 Artillerys moved from Alaska to sz4
 2 Infantry moved from sz4 to Palana
 2 Artillerys moved from sz4 to Palana
 1 B29 moved from Alaska to Palana
 1 Bomber moved from Alaska to Palana
 1 Cruiser and 1 Infantry moved from sz10 to sz4
 1 Infantry moved from sz4 to Palana
 1 Destroyer moved from sz10 to sz4
 2 Submarines moved from sz10 to sz4
 1 Infantry moved from Anchorage to Alaska
 3 Infantry moved from Terrace to N.Canada
 1 Artillery moved from Terrace to N.Canada
 1 Tank moved from Washington to N.Canada
 British take Canada from Masaharu
 2 Submarines moved from sz25 to sz20
 2 Destroyers moved from sz25 to sz20
 2 Infantry moved from Sanfrancisco to Los Angeles
 1 Tank moved from Seattle to Los Angeles
 1 Artillery moved from Washington to Canada
 1 Infantry moved from Washington to Canada
 1 Infantry moved from Vancouver to CanadaPurchase Units - Americans 
 Americans buy 3 B.Transports, 1 Carrier, 6 Elites, 1 L.Fighter and 1 Marine; Remaining resources: 0 PUs;Combat - Americans 
 Battle in N.Canada
 Americans attack with 1 Artillery, 3 Infantry and 1 Tank
 Masaharu defend with 1 Infantry
 Americans roll dice for 1 Artillery, 3 Infantry and 1 Tank in N.Canada, round 1 : 2/5 hits
 Masaharu roll dice for 1 Infantry in N.Canada, round 1 : 1/1 hits
 1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in N.Canada
 Americans win, taking N.Canada from Masaharu with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 0
 Casualties for Masaharu: 1 Infantry
 Casualties for Americans: 1 Infantry
 Battle in Palana
 Americans attack with 2 Artillerys, 1 B29, 1 Bomber and 3 Infantry
 Masaharu defend with 9 Infantry
 Americans roll dice for 1 Cruiser in Palana, round 1 : 0/1 hits
 Americans roll dice for 2 Artillerys, 1 B29, 1 Bomber and 3 Infantry in Palana, round 1 : 4/7 hits
 Masaharu roll dice for 9 Infantry in Palana, round 1 : 3/9 hits
 4 Infantry owned by the Masaharu and 3 Infantry owned by the Americans lost in Palana
 Americans roll dice for 2 Artillerys, 1 B29 and 1 Bomber in Palana, round 2 : 2/4 hits
 Masaharu roll dice for 5 Infantry in Palana, round 2 : 4/5 hits
 2 Artillerys owned by the Americans , 1 B29 owned by the Americans , 2 Infantry owned by the Masaharu and 1 Bomber owned by the Americans lost in Palana
 Masaharu win with 3 Infantry remaining. Battle score for attacker is -34
 Casualties for Masaharu: 6 Infantry
 Casualties for Americans: 2 Artillerys, 1 B29, 1 Bomber and 3 InfantryNon Combat Move - Americans Place Units - Americans 
 2 B.Transports placed in sz25
 Americans undo move 1.
 1 B.Transport placed in sz25
 2 Elites placed in Pearl Habour
 2 B.Transports and 1 Carrier placed in sz23
 4 Elites, 1 L.Fighter and 1 Marine placed in Los Angeles
 Americans undo move 4.
 1 L.Fighter placed in sz23
 4 Elites and 1 Marine placed in Los AngelesTurn Complete - Americans 
 Americans collect 77 PUs; end with 77 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :6 Combat Move - Masaharu 
 3 Tanks moved from Kyzal to Gobi
 2 Bombers moved from Akina to sz4
 3 S.Subs moved from sz2 to sz4
 1 Bomber moved from Quingdao to sz4Purchase Units - Masaharu 
 Masaharu buy 1 Fighter, 7 Infantry and 3 Tanks; Remaining resources: 0 PUs;Combat - Masaharu 
 Battle in sz4
 Masaharu attack with 3 Bombers and 3 S.Subs
 Americans defend with 1 Cruiser, 1 Destroyer, 2 Submarines and 2 Transports
 Masaharu roll dice for 3 S.Subs in sz4, round 1 : 2/3 hits
 Americans roll dice for 2 Submarines in sz4, round 1 : 0/2 hits
 Masaharu roll dice for 3 Bombers in sz4, round 1 : 2/3 hits
 Americans roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in sz4, round 1 : 1/4 hits
 1 S.Sub owned by the Masaharu , 2 Transports owned by the Americans and 2 Submarines owned by the Americans lost in sz4
 Masaharu roll dice for 2 S.Subs in sz4, round 2 : 1/2 hits
 Masaharu roll dice for 3 Bombers in sz4, round 2 : 1/3 hits
 Americans roll dice for 1 Cruiser and 1 Destroyer in sz4, round 2 : 1/2 hits
 1 S.Sub owned by the Masaharu , 1 Destroyer owned by the Americans and 1 Cruiser owned by the Americans lost in sz4
 Masaharu win with 3 Bombers and 1 S.Sub remaining. Battle score for attacker is 24
 Casualties for Americans: 1 Cruiser, 1 Destroyer, 2 Submarines and 2 Transports
 Casualties for Masaharu: 2 S.Subs
 Battle in Gobi
 Masaharu attack with 3 Tanks
 Chinese defend with 1 Infantry
 Masaharu roll dice for 3 Tanks in Gobi, round 1 : 2/3 hits
 Chinese roll dice for 1 Infantry in Gobi, round 1 : 0/1 hits
 1 Infantry owned by the Chinese lost in Gobi
 Masaharu win, taking Gobi from Chinese with 3 Tanks remaining. Battle score for attacker is 2
 Casualties for Chinese: 1 InfantryNon Combat Move - Masaharu 
 3 Tanks moved from Ulaan Ude to Jinquan
 1 Infantry moved from Ulaan Ude to Kyzal
 1 Artillery, 2 Infantry and 1 Marine moved from Ulaan Ude to Tulun
 2 Infantry moved from Ustkut to Tulun
 3 Tanks moved from Hsingan to Ulaan Ude
 3 Transports moved from sz2 to sz15
 6 Infantry moved from Akina to sz15
 6 Infantry moved from sz15 to Vladivostok
 1 T.Boat moved from sz2 to sz1
 3 Bombers moved from sz4 to PalanaPlace Units - Masaharu 
 1 Fighter and 7 Infantry placed in Akina
 3 Tanks placed in HsinganTurn Complete - Masaharu 
 Masaharu collect 38 PUs; end with 38 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :6 Combat Move - Russians 
 1 Infantry moved from Kaask to Kyzal
 1 Tank moved from Krasnoyarsk to Kyzal
 1 Infantry moved from Kaask to Kyzyl
 Russians take Kyzyl from HisaichiPurchase Units - Russians 
 Russians buy 7 Infantry; Remaining resources: 1 PUs;Combat - Russians 
 Battle in Kyzal
 Russians attack with 1 Infantry and 1 Tank
 Masaharu defend with 1 Infantry
 Russians roll dice for 1 Infantry and 1 Tank in Kyzal, round 1 : 1/2 hits
 Hisaichi roll dice for 1 Infantry in Kyzal, round 1 : 0/1 hits
 1 Infantry owned by the Masaharu lost in Kyzal
 Russians win, taking Kyzal from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
 Casualties for Masaharu: 1 InfantryNon Combat Move - Russians Place Units - Russians 
 4 Infantry placed in Achinsk
 3 Infantry placed in KaaskTurn Complete - Russians 
 Russians collect 15 PUs; end with 16 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :7 Research Technology - Yamamoto Combat Move - Yamamoto 
 2 units repaired.
 1 Infantry moved from Bratsk to Krasnoyarsk
 Yamamoto take Krasnoyarsk from Russians
 1 Artillery moved from Jinquan to Kyzal
 1 Infantry moved from Tulun to Kyzal
 2 Infantry moved from Jinquan to Kyzal
 1 Artillery moved from Jinquan to Kyzyl
 1 Infantry moved from Jinquan to Kyzyl
 6 Mech.Infs moved from Chunking to E.India
 1 Tank moved from S.Tibet to Cheng
 Yamamoto take W.Tibet from British
 Yamamoto take Cheng from Chinese
 1 Tank moved from Nepal to Agra
 Yamamoto take Agra from British
 1 Tank moved from Nepal to Bhopal
 Yamamoto take Bhopal from British
 2 Infantry moved from N.Chunking to E.Tibet
 1 Tank moved from N.Chunking to E.Tibet
 1 Artillery moved from N.Chunking to E.Tibet
 3 Tanks moved from Sian to E.Tibet
 1 Tank moved from Moresby to Sarong
 Yamamoto take Sarong from Dutch
 2 Tanks moved from Moresby to E.G
 Yamamoto take E.G from British
 2 Tanks moved from E.G to N.G
 1 Artillery moved from Buru to sz58
 1 Tank moved from Buru to sz58
 4 Infantry moved from Buru to sz58
 1 Artillery, 4 Infantry, 1 Tank and 3 Transports moved from sz58 to sz59
 1 Tank moved from sz59 to Java
 1 Artillery moved from sz59 to Bali
 1 Infantry moved from sz59 to Bali
 1 Infantry moved from sz59 to Bali
 1 Infantry moved from sz59 to Java
 1 Infantry moved from sz59 to Bali
 4 Mech.Infs moved from Hongkong to Chunking
 3 Infantry moved from Burma to Bengal
 2 Battleships and 1 Destroyer moved from sz50 to sz57
 3 Transports moved from sz49 to sz58
 1 Infantry moved from Bava to sz58
 1 Infantry moved from sz58 to Celebs
 4 Infantry moved from S.Japan to Nagasaki
 1 T.Boat moved from sz74 to sz75
 1 Infantry moved from Manila to sz75
 1 Infantry moved from sz75 to Iwo Jima
 2 S.Subs moved from sz67 to sz74Purchase Units - Yamamoto 
 Yamamoto buy 1 Fighter, 14 Infantry, 6 Mech.Infs and 3 S.Subs; Remaining resources: 0 PUs;Combat - Yamamoto 
 Battle in sz57
 Yamamoto attack with 2 Battleships and 1 Destroyer
 Anzac defend with 2 Transports
 Yamamoto roll dice for 2 Battleships and 1 Destroyer in sz57, round 1 : 1/3 hits
 Anzac roll dice for 2 Transports in sz57, round 1 : 0/2 hits
 1 Transport owned by the Anzac lost in sz57
 Yamamoto roll dice for 2 Battleships and 1 Destroyer in sz57, round 2 : 1/3 hits
 Anzac roll dice for 1 Transport in sz57, round 2 : 0/1 hits
 1 Transport owned by the Anzac lost in sz57
 Yamamoto win with 2 Battleships and 1 Destroyer remaining. Battle score for attacker is 12
 Casualties for Anzac: 2 Transports
 Battle in E.India
 Yamamoto attack with 6 Mech.Infs
 British defend with 1 Artillery and 1 Infantry
 Yamamoto roll dice for 6 Mech.Infs in E.India, round 1 : 2/6 hits
 British roll dice for 1 Artillery and 1 Infantry in E.India, round 1 : 0/2 hits
 1 Infantry owned by the British and 1 Artillery owned by the British lost in E.India
 Yamamoto win, taking E.India from British with 6 Mech.Infs remaining. Battle score for attacker is 6
 Casualties for British: 1 Artillery and 1 Infantry
 Battle in Bali
 Yamamoto attack with 1 Artillery and 3 Infantry
 Anzac defend with 2 Infantry
 Yamamoto roll dice for 1 Artillery and 3 Infantry in Bali, round 1 : 1/4 hits
 Anzac roll dice for 2 Infantry in Bali, round 1 : 0/2 hits
 1 Infantry owned by the Anzac lost in Bali
 Yamamoto roll dice for 1 Artillery and 3 Infantry in Bali, round 2 : 1/4 hits
 Anzac roll dice for 1 Infantry in Bali, round 2 : 0/1 hits
 1 Infantry owned by the Anzac lost in Bali
 Yamamoto win, taking Bali from Anzac with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 4
 Casualties for Anzac: 2 Infantry
 Battle in Kyzal
 Yamamoto attack with 1 Artillery and 3 Infantry
 Russians defend with 1 Infantry and 1 Tank
 Yamamoto roll dice for 1 Artillery and 3 Infantry in Kyzal, round 1 : 1/4 hits
 Russians roll dice for 1 Infantry and 1 Tank in Kyzal, round 1 : 0/2 hits
 1 Infantry owned by the Russians lost in Kyzal
 Yamamoto roll dice for 1 Artillery and 3 Infantry in Kyzal, round 2 : 0/4 hits
 Russians roll dice for 1 Tank in Kyzal, round 2 : 0/1 hits
 Yamamoto roll dice for 1 Artillery and 3 Infantry in Kyzal, round 3 : 2/4 hits
 Russians roll dice for 1 Tank in Kyzal, round 3 : 0/1 hits
 1 Tank owned by the Russians lost in Kyzal
 Yamamoto win, taking Kyzal from Russians with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 7
 Casualties for Russians: 1 Infantry and 1 Tank
 Battle in N.G
 Yamamoto attack with 2 Tanks
 Anzac defend with 1 Infantry
 Yamamoto roll dice for 2 Tanks in N.G, round 1 : 1/2 hits
 British roll dice for 1 Infantry in N.G, round 1 : 0/1 hits
 1 Infantry owned by the Anzac lost in N.G
 Yamamoto win, taking N.G from British with 2 Tanks remaining. Battle score for attacker is 2
 Casualties for Anzac: 1 Infantry
 Battle in Kyzyl
 Yamamoto attack with 1 Artillery and 1 Infantry
 Russians defend with 1 Infantry
 Yamamoto roll dice for 1 Artillery and 1 Infantry in Kyzyl, round 1 : 0/2 hits
 Russians roll dice for 1 Infantry in Kyzyl, round 1 : 0/1 hits
 Yamamoto roll dice for 1 Artillery and 1 Infantry in Kyzyl, round 2 : 1/2 hits
 Russians roll dice for 1 Infantry in Kyzyl, round 2 : 1/1 hits
 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kyzyl
 Yamamoto win, taking Kyzyl from Russians with 1 Artillery remaining. Battle score for attacker is 0
 Casualties for Russians: 1 Infantry
 Casualties for Yamamoto: 1 Infantry
 Battle in Java
 Yamamoto attack with 1 Infantry and 1 Tank
 Anzac defend with 2 Infantry
 Yamamoto roll dice for 1 Infantry and 1 Tank in Java, round 1 : 0/2 hits
 Anzac roll dice for 2 Infantry in Java, round 1 : 1/2 hits
 1 Infantry owned by the Yamamoto lost in Java
 Yamamoto roll dice for 1 Tank in Java, round 2 : 1/1 hits
 Anzac roll dice for 2 Infantry in Java, round 2 : 1/2 hits
 1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java
 Anzac win with 1 Infantry remaining. Battle score for attacker is -5
 Casualties for Anzac: 1 Infantry
 Casualties for Yamamoto: 1 Infantry and 1 Tank
 Battle in E.Tibet
 Yamamoto attack with 1 Artillery, 2 Infantry and 4 Tanks
 Neutral defend with 1 Bunker and 4 Infantry
 Yamamoto roll dice for 1 Artillery, 2 Infantry and 4 Tanks in E.Tibet, round 1 : 3/7 hits
 Units damaged: 1 Bunker owned by the Neutral
 Neutral roll dice for 1 Bunker and 4 Infantry in E.Tibet, round 1 : 4/5 hits
 1 Artillery owned by the Yamamoto , 2 Infantry owned by the Neutral , 2 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in E.Tibet
 Yamamoto roll dice for 3 Tanks in E.Tibet, round 2 : 3/3 hits
 Neutral roll dice for 1 Bunker and 2 Infantry in E.Tibet, round 2 : 1/3 hits
 1 Bunker owned by the Neutral , 2 Infantry owned by the Neutral and 1 Tank owned by the Yamamoto lost in E.Tibet
 Yamamoto win, taking E.Tibet from Neutral with 2 Tanks remaining. Battle score for attacker is -4
 Casualties for Neutral: 1 Bunker and 4 Infantry
 Casualties for Yamamoto: 1 Artillery, 2 Infantry and 2 TanksNon Combat Move - Yamamoto 
 4 L.Fighters moved from Davao to Tokyo
 1 Transport moved from sz79 to sz74
 4 Infantry moved from Tokyo to S.JapanPlace Units - Yamamoto 
 3 S.Subs placed in sz74
 1 Fighter and 7 Infantry placed in Tokyo
 6 Mech.Infs placed in Hongkong
 4 Infantry placed in Davao
 3 Infantry placed in MoresbyTurn Complete - Yamamoto 
 Yamamoto collect 111 PUs; end with 111 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :7 Combat Move - Chinese 
 1 Infantry moved from Quyan to W.Mongolia
 Chinese take W.Mongolia from Hisaichi
 1 Tank moved from Urumal to Cheng
 1 Bomber moved from Xining to ChengPurchase Units - Chinese 
 Chinese buy 1 Bunker, 8 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Chinese 
 Battle in Cheng
 Chinese attack with 1 Bomber and 1 Tank
 Yamamoto defend with 1 Tank
 Chinese roll dice for 1 Bomber and 1 Tank in Cheng, round 1 : 0/2 hits
 Yamamoto roll dice for 1 Tank in Cheng, round 1 : 1/1 hits
 1 Tank owned by the Chinese lost in Cheng
 retreated to Cheng
 Yamamoto win with 1 Tank remaining. Battle score for attacker is -5
 Casualties for Chinese: 1 TankNon Combat Move - Chinese 
 1 Bomber moved from Cheng to XiningPlace Units - Chinese 
 1 Bunker and 6 Infantry placed in Xining
 2 Infantry and 1 Marine placed in UrumalTurn Complete - Chinese 
 Chinese collect 16 PUs; end with 16 PUs total
 Turning on Edit Mode
 EDIT: Removing units owned by Chinese from Quyan: 1 AAGun
 EDIT: Adding units owned by Chinese to Urumal: 1 AAGun
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :7 Combat Move - Hisaichi 
 1 Tank moved from Abakan to Achinsk
 1 Tank moved from Maltan to Achinsk
 2 Tanks moved from Bengal to Nagpur
 1 Tank moved from Bengal to Nagpur
 4 Infantry moved from Malaya to sz60
 4 Infantry moved from sz60 to Java
 1 Infantry and 1 Marine moved from Manila to sz68
 1 Infantry, 1 Marine and 1 Transport moved from sz68 to sz60
 1 Infantry and 1 Marine moved from sz60 to Java
 2 Submarines moved from sz81 to sz46
 2 EarlyFighters moved from sz81 to sz46
 1 Tank moved from New Guinea to sz81
 1 Artillery moved from Ceram to sz81
 1 Artillery, 1 Tank and 2 Transports moved from sz81 to sz59
 1 Transport moved from sz81 to sz59
 1 Artillery moved from sz59 to Java
 1 Tank moved from sz59 to Java
 1 Battleship, 1 Carrier and 2 Destroyers moved from sz81 to sz59
 2 Marines moved from Bengal to E.India
 1 Tank moved from Tsingnan to Nancheng
 Hisaichi take Nancheng from Chinese
 1 Tank moved from Tsingnan to Ming Jong
 Hisaichi take Ming Jong from Chinese
 1 Tank moved from Tsingnan to Quyan
 Hisaichi take Quyan from Chinese
 4 Tanks moved from Tsingnan to W.MongoliaPurchase Units - Hisaichi 
 Hisaichi buy 16 Mech.Infs; Remaining resources: 0 PUs;Combat - Hisaichi 
 Battle in sz46
 Hisaichi attack with 2 EarlyFighters and 2 Submarines
 Anzac defend with 1 Battleship
 Hisaichi roll dice for 2 Submarines in sz46, round 1 : 0/2 hits
 Hisaichi roll dice for 2 EarlyFighters in sz46, round 1 : 1/2 hits
 Units damaged: 1 Battleship owned by the Anzac
 Anzac roll dice for 1 Battleship in sz46, round 1 : 1/1 hits
 1 Submarine owned by the Hisaichi lost in sz46
 Hisaichi roll dice for 1 Submarine in sz46, round 2 : 1/1 hits
 1 Battleship owned by the Anzac lost in sz46
 Hisaichi win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 14
 Casualties for Hisaichi: 1 Submarine
 Casualties for Anzac: 1 Battleship
 Battle in Achinsk
 Hisaichi attack with 2 Tanks
 Russians defend with 1 AAGun, 1 Factory and 4 Infantry
 Hisaichi roll dice for 2 Tanks in Achinsk, round 1 : 1/2 hits
 Russians roll dice for 4 Infantry in Achinsk, round 1 : 1/4 hits
 1 Tank owned by the Hisaichi and 1 Infantry owned by the Russians lost in Achinsk
 Hisaichi roll dice for 1 Tank in Achinsk, round 2 : 0/1 hits
 Russians roll dice for 3 Infantry in Achinsk, round 2 : 1/3 hits
 1 Tank owned by the Hisaichi lost in Achinsk
 Russians win with 3 Infantry remaining. Battle score for attacker is -8
 Casualties for Hisaichi: 2 Tanks
 Casualties for Russians: 1 Infantry
 Battle in Java
 Hisaichi attack with 1 Artillery, 5 Infantry, 1 Marine and 1 Tank
 Anzac defend with 1 Infantry
 Hisaichi roll dice for 1 Battleship in Java, round 1 : 1/1 hits
 1 Infantry owned by the Anzac lost in Java
 Hisaichi win, taking Java from Anzac with 1 Artillery, 5 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 2
 Casualties for Anzac: 1 Infantry
 Battle in Nagpur
 Hisaichi attack with 3 Tanks
 British defend with 1 Infantry
 Hisaichi roll dice for 3 Tanks in Nagpur, round 1 : 1/3 hits
 British roll dice for 1 Infantry in Nagpur, round 1 : 1/1 hits
 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Nagpur
 Hisaichi win, taking Nagpur from British with 2 Tanks remaining. Battle score for attacker is -3
 Casualties for Hisaichi: 1 Tank
 Casualties for British: 1 Infantry
 Battle in W.Mongolia
 Hisaichi attack with 4 Tanks
 Chinese defend with 1 Infantry
 Hisaichi roll dice for 4 Tanks in W.Mongolia, round 1 : 2/4 hits
 Chinese roll dice for 1 Infantry in W.Mongolia, round 1 : 1/1 hits
 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Mongolia
 Hisaichi win, taking W.Mongolia from Chinese with 3 Tanks remaining. Battle score for attacker is -3
 Casualties for Hisaichi: 1 Tank
 Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi 
 1 AAGun moved from Tsingnan to Gobi
 1 Tank moved from N.Shangsi to Tsingnan
 1 Infantry moved from Shangsi to Gansu
 2 Tanks moved from E.Shansi to Gansu
 3 Tanks moved from Shansi to Gansu
 8 Mech.Infs moved from Peking to Gobi
 2 Infantry moved from Peking to Ulaan
 4 Infantry moved from Tientsin to Peking
 1 Infantry moved from Korea to sz79
 1 Infantry and 3 S.Subs moved from sz79 to sz1
 1 T.Boat moved from sz79 to sz15
 1 Infantry moved from sz1 to Yakutsk
 3 Infantry moved from Amursk to sz1
 3 Infantry moved from sz1 to Yakutsk
 2 EarlyFighters moved from sz46 to MoresbyPlace Units - Hisaichi 
 3 Mech.Infs placed in N.French I.
 3 Mech.Infs placed in Peking
 8 Mech.Infs placed in Seoul
 2 Mech.Infs placed in AmurskTurn Complete - Hisaichi 
 Hisaichi collect 82 PUs; end with 82 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :7 Combat Move - Thai 
 1 Tank moved from Bhopa to W.India
 Thai take W.India from British
 1 Tank moved from W.India to Dheli
 5 Tanks moved from Bhopa to DheliPurchase Units - Thai 
 Thai buy 1 Fighter, 8 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Thai 
 Battle in Dheli
 Thai attack with 6 Tanks
 British defend with 1 AAGun, 1 Bunker, 1 Factory and 6 Tanks
 Thai roll dice for 6 Tanks in Dheli, round 1 : 2/6 hits
 Units damaged: 1 Bunker owned by the British
 British roll dice for 1 Bunker and 6 Tanks in Dheli, round 1 : 2/7 hits
 1 Tank owned by the British and 2 Tanks owned by the Thai lost in Dheli
 Thai roll dice for 4 Tanks in Dheli, round 2 : 0/4 hits
 British roll dice for 1 Bunker and 5 Tanks in Dheli, round 2 : 4/6 hits
 4 Tanks owned by the Thai lost in Dheli
 British win with 1 Bunker and 5 Tanks remaining. Battle score for attacker is -25
 Casualties for British: 1 Tank
 Casualties for Thai: 6 TanksNon Combat Move - Thai 
 2 Artillerys, 4 Infantry and 3 Marines moved from Bengal to E.India
 1 Infantry moved from Bengal to E.India
 6 Tanks moved from Burma to E.India
 5 Infantry moved from Thailand to Burma
 2 Mech.Infs moved from Phuket to Bengal
 2 Infantry moved from Phuket to Thailand
 2 Marines moved from Phuket to Thailand
 4 Infantry moved from Malaya to Thailand
 2 Tanks moved from Malaya to Burma
 4 Infantry moved from S.Borneo to sz60
 4 Infantry moved from sz60 to MalayaPlace Units - Thai 
 1 Fighter, 4 Infantry and 1 Marine placed in Phuket
 4 Infantry placed in S.BorneoTurn Complete - Thai 
 Thai collect 28 PUs; end with 28 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :7 Combat Move - British 
 1 unit repaired.
 1 Infantry moved from C.India to Nagpur
 2 Tanks moved from Dheli to Nagpur
 British take Bhopa from Thai
 2 Tanks moved from Dheli to Bhopal
 1 Tank moved from Dheli to W.Tibet
 British take W.Tibet from Yamamoto
 6 Infantry moved from Calcutta to C.India
 1 S.Sub moved from sz63 to sz57
 1 S.Sub moved from sz63 to sz57
 2 T.Boats moved from sz66 to sz61
 1 Carrier moved from sz66 to sz56
 1 Fighter moved from sz66 to sz57
 1 EarlyFighter moved from sz66 to sz57
 1 Lancaster moved from Calcutta to Amdanam
 1 Infantry moved from Janeca to sz6
 1 Tank moved from Janeca to sz6
 1 Infantry, 1 Tank and 1 Transport moved from sz6 to sz11
 1 Infantry moved from sz11 to Midway
 1 Tank moved from sz11 to MidwayPurchase Units - British 
 British buy 1 B.Transport, 2 Bunkers and 11 Infantry; Remaining resources: 0 PUs;Combat - British 
 Battle in sz57
 British attack with 1 EarlyFighter, 1 Fighter and 2 S.Subs
 Yamamoto defend with 2 Battleships and 1 Destroyer
 British roll dice for 2 S.Subs in sz57, round 1 : 2/2 hits
 Units damaged: 2 Battleships owned by the Yamamoto
 British roll dice for 1 EarlyFighter and 1 Fighter in sz57, round 1 : 1/2 hits
 Yamamoto roll dice for 2 Battleships and 1 Destroyer in sz57, round 1 : 2/3 hits
 1 EarlyFighter owned by the British , 1 Destroyer owned by the Yamamoto and 1 S.Sub owned by the British lost in sz57
 British roll dice for 1 S.Sub in sz57, round 2 : 0/1 hits
 British roll dice for 1 Fighter in sz57, round 2 : 0/1 hits
 Yamamoto roll dice for 2 Battleships in sz57, round 2 : 2/2 hits
 1 Fighter owned by the British and 1 S.Sub owned by the British lost in sz57
 Yamamoto win with 2 Battleships remaining. Battle score for attacker is -28
 Casualties for British: 1 EarlyFighter, 1 Fighter and 2 S.Subs
 Casualties for Yamamoto: 1 Destroyer
 Battle in Bhopal
 British attack with 2 Tanks
 Yamamoto defend with 1 Tank
 British roll dice for 2 Tanks in Bhopal, round 1 : 0/2 hits
 Yamamoto roll dice for 1 Tank in Bhopal, round 1 : 0/1 hits
 British roll dice for 2 Tanks in Bhopal, round 2 : 0/2 hits
 Yamamoto roll dice for 1 Tank in Bhopal, round 2 : 0/1 hits
 British roll dice for 2 Tanks in Bhopal, round 3 : 1/2 hits
 Yamamoto roll dice for 1 Tank in Bhopal, round 3 : 0/1 hits
 1 Tank owned by the Yamamoto lost in Bhopal
 British win, taking Bhopal from Yamamoto with 2 Tanks remaining. Battle score for attacker is 5
 Casualties for Yamamoto: 1 Tank
 Battle in Nagpur
 British attack with 1 Infantry and 2 Tanks
 Hisaichi defend with 2 Tanks
 British roll dice for 1 Infantry and 2 Tanks in Nagpur, round 1 : 0/3 hits
 Hisaichi roll dice for 2 Tanks in Nagpur, round 1 : 1/2 hits
 1 Infantry owned by the British lost in Nagpur
 British roll dice for 2 Tanks in Nagpur, round 2 : 1/2 hits
 Hisaichi roll dice for 2 Tanks in Nagpur, round 2 : 2/2 hits
 1 Tank owned by the Hisaichi and 2 Tanks owned by the British lost in Nagpur
 Hisaichi win with 1 Tank remaining. Battle score for attacker is -7
 Casualties for Hisaichi: 1 Tank
 Casualties for British: 1 Infantry and 2 TanksNon Combat Move - British 
 1 Destroyer moved from sz66 to sz56
 1 Destroyer moved from sz66 to sz56
 1 Submarine moved from sz65 to sz56
 1 Submarine moved from sz65 to sz56
 3 Submarines moved from sz65 to sz56Place Units - British 
 1 Bunker placed in Calcutta
 1 Bunker placed in Dheli
 8 Infantry placed in Calcutta
 3 Infantry placed in Dheli
 1 B.Transport placed in sz6Turn Complete - British 
 British collect 38 PUs; end with 38 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :7 Combat Move - Anzac 
 4 Submarines moved from sz37 to sz46Purchase Units - Anzac 
 Anzac buy 5 Transports; Remaining resources: 1 PUs;Combat - Anzac 
 Battle in sz46
 Anzac attack with 4 Submarines
 Hisaichi defend with 1 Submarine
 Anzac roll dice for 4 Submarines in sz46, round 1 : 1/4 hits
 Hisaichi roll dice for 1 Submarine in sz46, round 1 : 0/1 hits
 1 Submarine owned by the Hisaichi lost in sz46
 Anzac win with 4 Submarines remaining. Battle score for attacker is 6
 Casualties for Hisaichi: 1 SubmarineNon Combat Move - Anzac Place Units - Anzac 
 5 Transports placed in sz37Turn Complete - Anzac 
 Anzac collect 26 PUs; end with 27 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :7 Combat Move - Americans 
 3 Carriers moved from sz18 to sz70
 2 Fighters moved from sz18 to Davao
 4 EarlyFighters moved from sz18 to Davao
 1 S.Sub moved from sz18 to sz75
 1 Destroyer moved from sz18 to sz75
 1 Submarine moved from sz18 to sz70
 1 Destroyer moved from sz18 to sz70
 2 Battleships moved from sz18 to sz70
 1 Infantry moved from Marcus to sz18
 1 Artillery moved from Marcus to sz18
 1 Artillery, 1 Infantry and 1 Transport moved from sz18 to sz70
 1 Infantry moved from sz70 to Davao
 1 Artillery moved from sz70 to Davao
 1 Infantry moved from Buala to sz42
 1 Artillery moved from Buala to sz42
 1 Elite moved from Arawa to sz42
 1 Artillery moved from Arawa to sz42
 1 Infantry moved from Arawa to sz42
 1 Infantry moved from Buala to sz42
 2 Artillerys, 3 B.Transports, 1 Elite and 3 Infantry moved from sz42 to sz70
 2 Artillerys moved from sz70 to Davao
 3 Infantry moved from sz70 to Davao
 1 Elite moved from sz70 to Davao
 5 Submarines moved from sz42 to sz70
 2 Destroyers moved from sz42 to sz70
 2 S.Subs moved from sz5 to sz4
 4 S.Subs moved from sz10 to sz4
 1 Destroyer and 1 Submarine moved from sz10 to sz4
 2 Elites moved from Pearl Habour to sz25
 1 B.Transport and 2 Elites moved from sz25 to sz30
 1 Infantry moved from Los Angeles to sz23
 1 Tank moved from Los Angeles to sz23
 2 Marines moved from Los Angeles to sz23
 1 Marine moved from Los Angeles to sz23
 1 Elite moved from Los Angeles to sz23
 1 Elite moved from Los Angeles to sz23
 2 B.Transports, 2 Elites, 1 Infantry, 3 Marines and 1 Tank moved from sz23 to sz12
 1 Carrier moved from sz23 to sz12
 1 L.Fighter moved from sz23 to sz12
 2 Destroyers moved from sz20 to sz11
 2 Submarines moved from sz20 to sz11Purchase Units - Americans 
 Americans buy 8 Artillerys, 2 B.Transports, 1 Elite, 7 Infantry and 1 L.Fighter; Remaining resources: 3 PUs;Combat - Americans 
 Battle in sz4
 Americans attack with 1 Destroyer, 6 S.Subs and 1 Submarine
 Masaharu defend with 1 S.Sub
 Americans roll dice for 6 S.Subs and 1 Submarine in sz4, round 1 : 2/7 hits
 Masaharu roll dice for 1 S.Sub in sz4, round 1 : 0/1 hits
 1 S.Sub owned by the Masaharu lost in sz4
 Americans win with 1 Destroyer, 6 S.Subs and 1 Submarine remaining. Battle score for attacker is 9
 Casualties for Masaharu: 1 S.Sub
 Battle in Davao
 Americans attack with 3 Artillerys, 4 EarlyFighters, 1 Elite, 2 Fighters and 4 Infantry
 Yamamoto defend with 1 AAGun, 1 Factory and 11 Infantry
 AA guns fire in Davao : 2/6 hits
 2 EarlyFighters owned by the Americans lost in Davao
 Americans roll dice for 2 Battleships in Davao, round 1 : 1/2 hits
 1 Infantry owned by the Yamamoto lost in Davao
 Americans roll dice for 3 Artillerys, 2 EarlyFighters, 1 Elite, 2 Fighters and 4 Infantry in Davao, round 1 : 2/12 hits
 Yamamoto roll dice for 10 Infantry in Davao, round 1 : 3/10 hits
 2 Infantry owned by the Yamamoto and 3 Infantry owned by the Americans lost in Davao
 Americans roll dice for 3 Artillerys, 2 EarlyFighters, 1 Elite, 2 Fighters and 1 Infantry in Davao, round 2 : 3/9 hits
 Yamamoto roll dice for 8 Infantry in Davao, round 2 : 2/8 hits
 1 Artillery owned by the Americans , 3 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Davao
 Americans roll dice for 2 Artillerys, 2 EarlyFighters, 1 Elite and 2 Fighters in Davao, round 3 : 4/7 hits
 Yamamoto roll dice for 5 Infantry in Davao, round 3 : 2/5 hits
 1 Artillery owned by the Americans , 1 Elite owned by the Americans and 4 Infantry owned by the Yamamoto lost in Davao
 Americans roll dice for 1 Artillery, 2 EarlyFighters and 2 Fighters in Davao, round 4 : 5/5 hits
 Yamamoto roll dice for 1 Infantry in Davao, round 4 : 1/1 hits
 1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in Davao
 Americans win, taking Davao from Yamamoto with 1 Artillery, 1 EarlyFighter and 2 Fighters remaining. Battle score for attacker is -22
 Casualties for Yamamoto: 11 Infantry
 Casualties for Americans: 2 Artillerys, 3 EarlyFighters, 1 Elite and 4 Infantry
 Battle in sz75
 Americans attack with 1 Destroyer and 1 S.Sub
 Yamamoto defend with 1 T.Boat
 Americans roll dice for 1 S.Sub in sz75, round 1 : 1/1 hits
 1 T.Boat owned by the Yamamoto lost in sz75
 Americans win with 1 Destroyer and 1 S.Sub remaining. Battle score for attacker is 5
 Casualties for Yamamoto: 1 T.BoatNon Combat Move - Americans 
 2 Fighters moved from Davao to sz70
 1 EarlyFighter moved from Davao to sz70Place Units - Americans 
 1 B.Transport placed in sz23
 1 B.Transport placed in sz25
 3 Infantry placed in Pearl Habour
 8 Artillerys, 1 Elite, 4 Infantry and 1 L.Fighter placed in Los AngelesTurn Complete - Americans 
 Americans collect 81 PUs; end with 84 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :7 Combat Move - Masaharu 
 1 Artillery, 4 Infantry and 1 Marine moved from Tulun to Kaask
 3 Tanks moved from Ulaan Ude to Kaask
 3 Tanks moved from Jinquan to Kaask
 3 Bombers moved from Palana to sz12Purchase Units - Masaharu 
 Masaharu buy 7 Infantry, 3 Mech.Infs and 1 S.Sub; Remaining resources: 0 PUs;Combat - Masaharu 
 Battle in sz12
 Masaharu attack with 3 Bombers
 Americans defend with 2 B.Transports, 1 Carrier, 2 Elites, 1 Infantry, 1 L.Fighter, 3 Marines and 1 Tank
 Masaharu roll dice for 3 Bombers in sz12, round 1 : 2/3 hits
 Americans roll dice for 2 B.Transports, 1 Carrier and 1 L.Fighter in sz12, round 1 : 1/4 hits
 2 Elites owned by the Americans , 1 Infantry owned by the Americans , 3 Marines owned by the Americans , 1 Bomber owned by the Masaharu , 2 B.Transports owned by the Americans and 1 Tank owned by the Americans lost in sz12
 Masaharu roll dice for 2 Bombers in sz12, round 2 : 0/2 hits
 Americans roll dice for 1 Carrier and 1 L.Fighter in sz12, round 2 : 2/2 hits
 2 Bombers owned by the Masaharu lost in sz12
 Americans win with 1 Carrier and 1 L.Fighter remaining. Battle score for attacker is -2
 Casualties for Americans: 2 B.Transports, 2 Elites, 1 Infantry, 3 Marines and 1 Tank
 Casualties for Masaharu: 3 Bombers
 Battle in Kaask
 Masaharu attack with 1 Artillery, 4 Infantry, 1 Marine and 6 Tanks
 Russians defend with 1 AAGun, 1 Factory and 12 Infantry
 Masaharu roll dice for 1 Artillery, 4 Infantry, 1 Marine and 6 Tanks in Kaask, round 1 : 2/12 hits
 Russians roll dice for 12 Infantry in Kaask, round 1 : 6/12 hits
 1 Artillery owned by the Masaharu , 2 Infantry owned by the Russians , 4 Infantry owned by the Masaharu and 1 Marine owned by the Masaharu lost in Kaask
 Masaharu roll dice for 6 Tanks in Kaask, round 2 : 4/6 hits
 Russians roll dice for 10 Infantry in Kaask, round 2 : 0/10 hits
 4 Infantry owned by the Russians lost in Kaask
 Masaharu roll dice for 6 Tanks in Kaask, round 3 : 2/6 hits
 Russians roll dice for 6 Infantry in Kaask, round 3 : 0/6 hits
 2 Infantry owned by the Russians lost in Kaask
 Masaharu roll dice for 6 Tanks in Kaask, round 4 : 4/6 hits
 Russians roll dice for 4 Infantry in Kaask, round 4 : 1/4 hits
 4 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Kaask
 Masaharu win, taking Kaask from Russians with 5 Tanks remaining. Battle score for attacker is 4
 Casualties for Russians: 12 Infantry
 Casualties for Masaharu: 1 Artillery, 4 Infantry, 1 Marine and 1 TankNon Combat Move - Masaharu 
 3 Tanks moved from Gobi to Haixi
 3 Tanks moved from Hsingan to Ulaan Ude
 6 Infantry moved from Vladivostok to Manchuria
 6 Infantry moved from Akina to sz15
 6 Infantry and 3 Transports moved from sz15 to sz1
 6 Infantry moved from sz1 to Yakutsk
 1 Fighter moved from Akina to Palana
 1 T.Boat moved from sz1 to sz15
 1 Infantry moved from Akina to sz15
 1 Infantry moved from sz15 to VladivostokPlace Units - Masaharu 
 1 S.Sub placed in sz15
 7 Infantry placed in Akina
 3 Mech.Infs placed in HsinganTurn Complete - Masaharu 
 Masaharu collect 44 PUs; end with 44 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :7 Purchase Units - Russians 
 Russians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;Place Units - Russians 
 1 Elite, 1 Infantry and 2 Tanks placed in AchinskTurn Complete - Russians 
 Russians collect 5 PUs; end with 5 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :8 Research Technology - Yamamoto Combat Move - Yamamoto 
 2 units repaired.
 2 Tanks moved from E.Tibet to W.Tibet
 6 Mech.Infs moved from E.India to Dheli
 Yamamoto take Bhopa from British
 1 Tank moved from Agra to Bikaner
 Yamamoto take Bikaner from British
 1 Tank moved from Bikaner to Bhopal
 1 Tank moved from Cheng to Bhopal
 1 Infantry moved from Nagasaki to sz74
 1 Infantry moved from Nagasaki to sz74
 1 Infantry moved from Nagasaki to sz74
 3 Infantry moved from S.Japan to sz74
 1 Infantry moved from S.Japan to sz74
 1 Infantry moved from Nagasaki to sz74
 8 Infantry and 8 S.Subs moved from sz74 to sz56
 2 Battleships moved from sz57 to sz56
 3 Transports moved from sz59 to sz56
 1 Fighter moved from Tokyo to sz75
 2 L.Fighters moved from Tokyo to sz75
 2 L.Fighters moved from Tokyo to sz75
 3 Infantry moved from Bengal to E.India
 6 Mech.Infs moved from Hongkong to ChunkingPurchase Units - Yamamoto 
 Yamamoto buy 6 Infantry, 6 Mech.Infs, 7 S.Subs and 1 Transport; Remaining resources: 0 PUs;Combat - Yamamoto 
 Battle in sz75
 Yamamoto attack with 1 Fighter and 4 L.Fighters
 Americans defend with 1 Destroyer and 1 S.Sub
 Yamamoto roll dice for 1 Fighter and 4 L.Fighters in sz75, round 1 : 2/5 hits
 Americans roll dice for 1 Destroyer in sz75, round 1 : 1/1 hits
 1 Fighter owned by the Yamamoto , 1 S.Sub owned by the Americans and 1 Destroyer owned by the Americans lost in sz75
 Yamamoto win with 4 L.Fighters remaining. Battle score for attacker is 7
 Casualties for Yamamoto: 1 Fighter
 Casualties for Americans: 1 Destroyer and 1 S.Sub
 Battle in sz56
 Yamamoto attack with 2 Battleships, 8 Infantry, 8 S.Subs and 3 Transports
 British defend with 1 Carrier, 2 Destroyers and 5 Submarines
 Yamamoto roll dice for 8 S.Subs in sz56, round 1 : 4/8 hits
 British roll dice for 5 Submarines in sz56, round 1 : 0/5 hits
 Yamamoto roll dice for 2 Battleships and 3 Transports in sz56, round 1 : 2/2 hits
 British roll dice for 1 Carrier and 2 Destroyers in sz56, round 1 : 1/3 hits
 Units damaged: 1 Battleship owned by the Yamamoto
 5 Submarines owned by the British and 1 Destroyer owned by the British lost in sz56
 Yamamoto roll dice for 8 S.Subs in sz56, round 2 : 8/8 hits
 British roll dice for 1 Carrier and 1 Destroyer in sz56, round 2 : 1/2 hits
 Units damaged: 1 Battleship owned by the Yamamoto
 1 Carrier owned by the British and 1 Destroyer owned by the British lost in sz56
 Yamamoto win with 2 Battleships, 8 S.Subs and 3 Transports remaining. Battle score for attacker is 60
 Casualties for British: 1 Carrier, 2 Destroyers and 5 Submarines
 Battle in Bhopal
 Yamamoto attack with 2 Tanks
 British defend with 2 Tanks
 Yamamoto roll dice for 2 Tanks in Bhopal, round 1 : 0/2 hits
 British roll dice for 2 Tanks in Bhopal, round 1 : 1/2 hits
 1 Tank owned by the Yamamoto lost in Bhopal
 Yamamoto roll dice for 1 Tank in Bhopal, round 2 : 0/1 hits
 British roll dice for 2 Tanks in Bhopal, round 2 : 0/2 hits
 1 Tank retreated to Bikaner
 British win with 2 Tanks remaining. Battle score for attacker is -5
 Casualties for Yamamoto: 1 Tank
 Battle in W.Tibet
 Yamamoto attack with 2 Tanks
 British defend with 1 Tank
 Yamamoto roll dice for 2 Tanks in W.Tibet, round 1 : 1/2 hits
 British roll dice for 1 Tank in W.Tibet, round 1 : 1/1 hits
 1 Tank owned by the British and 1 Tank owned by the Yamamoto lost in W.Tibet
 Yamamoto win, taking W.Tibet from British with 1 Tank remaining. Battle score for attacker is 0
 Casualties for British: 1 Tank
 Casualties for Yamamoto: 1 Tank
 Battle in Dheli
 Yamamoto attack with 6 Mech.Infs
 British defend with 1 AAGun, 2 Bunkers, 1 Factory and 3 Infantry
 Yamamoto roll dice for 6 Mech.Infs in Dheli, round 1 : 2/6 hits
 Units damaged: 2 Bunkers owned by the British
 British roll dice for 2 Bunkers and 3 Infantry in Dheli, round 1 : 1/5 hits
 1 Mech.Inf owned by the Yamamoto lost in Dheli
 Yamamoto roll dice for 5 Mech.Infs in Dheli, round 2 : 1/5 hits
 British roll dice for 2 Bunkers and 3 Infantry in Dheli, round 2 : 1/5 hits
 1 Infantry owned by the British and 1 Mech.Inf owned by the Yamamoto lost in Dheli
 Yamamoto roll dice for 4 Mech.Infs in Dheli, round 3 : 1/4 hits
 British roll dice for 2 Bunkers and 2 Infantry in Dheli, round 3 : 0/4 hits
 1 Infantry owned by the British lost in Dheli
 Yamamoto roll dice for 4 Mech.Infs in Dheli, round 4 : 3/4 hits
 British roll dice for 2 Bunkers and 1 Infantry in Dheli, round 4 : 2/3 hits
 2 Bunkers owned by the British , 1 Infantry owned by the British and 2 Mech.Infs owned by the Yamamoto lost in Dheli
 Yamamoto win, taking Dheli from British with 2 Mech.Infs remaining. Battle score for attacker is -2
 Casualties for British: 2 Bunkers and 3 Infantry
 Casualties for Yamamoto: 4 Mech.InfsNon Combat Move - Yamamoto 
 4 Mech.Infs moved from Chunking to Nepal
 1 Artillery moved from Kyzal to Jinquan
 3 Infantry moved from Kyzal to Jinquan
 1 Artillery moved from Kyzyl to Jinquan
 1 Infantry moved from Krasnoyarsk to Kyzyl
 3 Transports moved from sz58 to sz59
 1 Artillery and 3 Infantry moved from Bali to sz59
 1 Infantry moved from Celebs to sz59
 1 Artillery, 4 Infantry and 3 Transports moved from sz59 to sz60
 4 Infantry moved from sz60 to Malaya
 1 Artillery moved from sz60 to Malaya
 8 Infantry moved from sz56 to Sumatra
 2 Tanks moved from N.G to Moresby
 1 Tank moved from Sarong to Moresby
 1 Transport moved from sz74 to sz78
 2 Infantry moved from Tokyo to sz78
 2 Infantry moved from sz78 to Ani Jima
 4 L.Fighters moved from sz75 to ThailandPlace Units - Yamamoto 
 6 Mech.Infs placed in Hongkong
 3 Infantry placed in Kichedung
 3 Infantry placed in Moresby
 7 S.Subs and 1 Transport placed in sz78Turn Complete - Yamamoto 
 Yamamoto collect 111 PUs; end with 111 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :8 Combat Move - Chinese 
 1 Marine moved from Urumal to Haixi
 1 Infantry moved from Urumal to Haixi
 1 Bomber moved from Xining to HaixiPurchase Units - Chinese 
 Chinese buy 8 Infantry; Remaining resources: 0 PUs;Combat - Chinese 
 Battle in Haixi
 Chinese attack with 1 Bomber, 1 Infantry and 1 Marine
 Masaharu defend with 3 Tanks
 Chinese roll dice for 1 Bomber, 1 Infantry and 1 Marine in Haixi, round 1 : 1/3 hits
 Hisaichi roll dice for 3 Tanks in Haixi, round 1 : 1/3 hits
 1 Infantry owned by the Chinese and 1 Tank owned by the Masaharu lost in Haixi
 Chinese roll dice for 1 Bomber and 1 Marine in Haixi, round 2 : 1/2 hits
 Hisaichi roll dice for 2 Tanks in Haixi, round 2 : 0/2 hits
 1 Tank owned by the Masaharu lost in Haixi
 Chinese roll dice for 1 Bomber and 1 Marine in Haixi, round 3 : 2/2 hits
 Hisaichi roll dice for 1 Tank in Haixi, round 3 : 0/1 hits
 1 Tank owned by the Masaharu lost in Haixi
 Chinese win, taking Haixi from Hisaichi with 1 Bomber and 1 Marine remaining. Battle score for attacker is 13
 Casualties for Masaharu: 3 Tanks
 Casualties for Chinese: 1 InfantryNon Combat Move - Chinese 
 1 Bomber moved from Haixi to UrumalPlace Units - Chinese 
 6 Infantry placed in Xining
 2 Infantry placed in UrumalTurn Complete - Chinese 
 Chinese collect 12 PUs; end with 12 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :8 Combat Move - Hisaichi 
 1 Tank moved from Quyan to Xining
 1 Tank moved from Ming Jong to Xining
 1 Tank moved from Nancheng to Xining
 1 Tank moved from Tsingnan to Xining
 8 Mech.Infs moved from Gobi to Xining
 5 Tanks moved from Gansu to Xining
 1 Tank moved from W.Mongolia to Yecheng
 Hisaichi take Yecheng from Chinese
 4 Infantry moved from Yakutsk to sz1
 4 Infantry and 6 S.Subs moved from sz1 to sz4
 4 Infantry moved from sz4 to Alaska
 1 Carrier moved from sz59 to sz66
 1 Battleship, 2 Destroyers and 3 Transports moved from sz59 to sz66
 3 Transports moved from sz60 to sz66
 2 EarlyFighters moved from Moresby to sz46
 1 Tank moved from Nagpur to S.India
 Hisaichi take India from British
 Hisaichi take S.India from BritishPurchase Units - Hisaichi 
 Hisaichi buy 5 Infantry and 8 S.Subs; Remaining resources: 0 PUs;Combat - Hisaichi 
 Battle in sz46
 Hisaichi attack with 2 EarlyFighters
 Anzac defend with 4 Submarines
 Hisaichi roll dice for 2 EarlyFighters in sz46, round 1 : 0/2 hits
 4 Submarines owned by the Anzac Submerged
 Battle in sz4
 Hisaichi attack with 6 S.Subs
 Americans defend with 1 Destroyer, 6 S.Subs and 1 Submarine
 Hisaichi roll dice for 6 S.Subs in sz4, round 1 : 1/6 hits
 Americans roll dice for 6 S.Subs and 1 Submarine in sz4, round 1 : 1/7 hits
 Americans roll dice for 1 Destroyer in sz4, round 1 : 0/1 hits
 1 S.Sub owned by the Hisaichi and 1 Submarine owned by the Americans lost in sz4
 Hisaichi roll dice for 5 S.Subs in sz4, round 2 : 1/5 hits
 Americans roll dice for 6 S.Subs in sz4, round 2 : 1/6 hits
 Americans roll dice for 1 Destroyer in sz4, round 2 : 1/1 hits
 1 S.Sub owned by the Americans and 2 S.Subs owned by the Hisaichi lost in sz4
 1 Infantry owned by the Hisaichi lost in Alaska
 3 S.Subs retreated to sz3
 Americans winHisaichi win with 2 EarlyFighters remaining with 1 Destroyer and 5 S.Subs remaining. Battle score for attacker is -12
 Casualties for Hisaichi: 3 S.Subs
 Casualties for Americans: 1 S.Sub and 1 Submarine
 Battle in sz66
 Hisaichi attack with 1 Battleship, 1 Carrier, 2 Destroyers and 6 Transports
 British defend with 1 Cruiser, 2 Destroyers and 2 Submarines
 British roll dice for 2 Submarines in sz66, round 1 : 0/2 hits
 Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 6 Transports in sz66, round 1 : 0/4 hits
 British roll dice for 1 Cruiser and 2 Destroyers in sz66, round 1 : 0/3 hits
 British roll dice for 2 Submarines in sz66, round 2 : 0/2 hits
 Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 6 Transports in sz66, round 2 : 0/4 hits
 British roll dice for 1 Cruiser and 2 Destroyers in sz66, round 2 : 2/3 hits
 Units damaged: 1 Battleship owned by the Hisaichi
 1 Transport owned by the Hisaichi lost in sz66
 British roll dice for 2 Submarines in sz66, round 3 : 0/2 hits
 Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 5 Transports in sz66, round 3 : 1/4 hits
 British roll dice for 1 Cruiser and 2 Destroyers in sz66, round 3 : 2/3 hits
 1 Submarine owned by the British and 2 Transports owned by the Hisaichi lost in sz66
 British roll dice for 1 Submarine in sz66, round 4 : 0/1 hits
 Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 3 Transports in sz66, round 4 : 3/4 hits
 British roll dice for 1 Cruiser and 2 Destroyers in sz66, round 4 : 3/3 hits
 1 Submarine owned by the British , 3 Transports owned by the Hisaichi and 2 Destroyers owned by the British lost in sz66
 Hisaichi roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in sz66, round 5 : 0/4 hits
 British roll dice for 1 Cruiser in sz66, round 5 : 0/1 hits
 Hisaichi roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in sz66, round 6 : 2/4 hits
 British roll dice for 1 Cruiser in sz66, round 6 : 0/1 hits
 1 Cruiser owned by the British lost in sz66
 Hisaichi win with 1 Battleship, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is 2
 Casualties for Hisaichi: 6 Transports
 Casualties for British: 1 Cruiser, 2 Destroyers and 2 Submarines
 Battle in Xining
 Hisaichi attack with 8 Mech.Infs and 9 Tanks
 Chinese defend with 1 Bunker, 1 Factory and 18 Infantry
 Hisaichi roll dice for 8 Mech.Infs and 9 Tanks in Xining, round 1 : 10/17 hits
 Units damaged: 1 Bunker owned by the Chinese
 Chinese roll dice for 1 Bunker and 18 Infantry in Xining, round 1 : 5/19 hits
 5 Mech.Infs owned by the Hisaichi and 9 Infantry owned by the Chinese lost in Xining
 Hisaichi roll dice for 3 Mech.Infs and 9 Tanks in Xining, round 2 : 5/12 hits
 Chinese roll dice for 1 Bunker and 9 Infantry in Xining, round 2 : 4/10 hits
 1 Tank owned by the Hisaichi , 3 Mech.Infs owned by the Hisaichi and 5 Infantry owned by the Chinese lost in Xining
 Hisaichi roll dice for 8 Tanks in Xining, round 3 : 3/8 hits
 Chinese roll dice for 1 Bunker and 4 Infantry in Xining, round 3 : 2/5 hits
 2 Tanks owned by the Hisaichi and 3 Infantry owned by the Chinese lost in Xining
 Hisaichi roll dice for 6 Tanks in Xining, round 4 : 3/6 hits
 Chinese roll dice for 1 Bunker and 1 Infantry in Xining, round 4 : 0/2 hits
 1 Infantry owned by the Chinese and 1 Bunker owned by the Chinese lost in Xining
 Hisaichi captures 12PUs while taking Chinese capital
 Hisaichi win, taking Xining from Chinese with 6 Tanks remaining. Battle score for attacker is -13
 Casualties for Hisaichi: 8 Mech.Infs and 3 Tanks
 Casualties for Chinese: 1 Bunker and 18 InfantryNon Combat Move - Hisaichi 
 2 Tanks moved from W.Mongolia to Yecheng
 1 Infantry moved from Gansu to Sikang
 2 Infantry moved from Ulaan to Gansu
 3 Mech.Infs moved from Peking to Sikang
 4 Infantry moved from Peking to Tientsin
 2 EarlyFighters moved from sz46 to Moresby
 1 Marine moved from Java to Sumatra
 1 Tank moved from Java to Sumatra
 5 Infantry moved from Java to Sumatra
 1 Artillery moved from Java to Sumatra
 2 Mech.Infs moved from Amursk to Peking
 3 Mech.Infs moved from N.French I. to E.India
 1 Marine moved from E.India to Nagpur
 8 Mech.Infs moved from Seoul to Peking
 1 T.Boat moved from sz15 to sz1Place Units - Hisaichi 
 8 S.Subs placed in sz79
 3 Infantry placed in N.French I.
 2 Infantry placed in AmurskTurn Complete - Hisaichi 
 Hisaichi collect 90 PUs; end with 102 PUs total



 
		 
		






