@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C v C
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Combat Move - Dutch 
 1 Artillery moved from Bali to sz57
 1 Infantry moved from Soem to sz57
 1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz59
 1 Infantry moved from sz59 to E.Borneo
 1 Artillery moved from sz59 to E.BorneoCombat - Dutch 
 Battle in E.Borneo
 Dutch attack with 1 Artillery and 1 Infantry
 Yamamoto defend with 2 Tanks
 Dutch roll dice for 1 Artillery and 1 Infantry in E.Borneo, round 1 : 0/2 hits
 Yamamoto roll dice for 2 Tanks in E.Borneo, round 1 : 1/2 hits
 1 Infantry owned by the Dutch lost in E.Borneo
 Dutch roll dice for 1 Artillery in E.Borneo, round 2 : 1/1 hits
 Yamamoto roll dice for 2 Tanks in E.Borneo, round 2 : 1/2 hits
 1 Artillery owned by the Dutch and 1 Tank owned by the Yamamoto lost in E.Borneo
 Yamamoto win with 1 Tank remaining. Battle score for attacker is -1
 Casualties for Yamamoto: 1 Tank
 Casualties for Dutch: 1 Artillery and 1 InfantryNon Combat Move - Dutch Turn Complete - Dutch 
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Combat Move - Thai 
 1 Tank moved from Burma to Malaya
 10 Infantry moved from Phuket to Malaya
 5 Tanks moved from Phuket to Malaya
 1 T.Boat moved from sz73 to sz60
 1 Infantry moved from S.Borneo to sz60
 1 Infantry moved from sz60 to Malaya
 2 Artillerys moved from N.B to sz68
 1 Infantry moved from N.B to sz68
 2 Artillerys, 1 Infantry and 2 Transports moved from sz68 to sz60
 1 Infantry moved from S.Borneo to sz60
 2 Artillerys and 2 Infantry moved from sz60 to Malaya
 1 EarlyFighter moved from S.Borneo to Malaya
 1 Destroyer moved from sz68 to sz59Purchase Units - Thai 
 Thai buy 7 Infantry and 3 Marines; Remaining resources: 0 PUs;Combat - Thai 
 Battle in sz59
 Thai attack with 1 Destroyer
 Dutch defend with 1 Transport
 Thai roll dice for 1 Destroyer in sz59, round 1 : 0/1 hits
 Dutch roll dice for 1 Transport in sz59, round 1 : 0/1 hits
 Thai roll dice for 1 Destroyer in sz59, round 2 : 1/1 hits
 Dutch roll dice for 1 Transport in sz59, round 2 : 0/1 hits
 1 Transport owned by the Dutch lost in sz59
 Thai win with 1 Destroyer remaining. Battle score for attacker is 6
 Casualties for Dutch: 1 Transport
 Battle in Malaya
 Thai attack with 2 Artillerys, 1 EarlyFighter, 13 Infantry and 6 Tanks
 British defend with 1 Bunker, 3 EarlyFighters, 8 Infantry and 2 Tanks
 Thai roll dice for 2 Artillerys, 1 EarlyFighter, 13 Infantry and 6 Tanks in Malaya, round 1 : 8/22 hits
 Units damaged: 1 Bunker owned by the British
 British roll dice for 1 Bunker, 3 EarlyFighters, 8 Infantry and 2 Tanks in Malaya, round 1 : 9/14 hits
 7 Infantry owned by the British and 9 Infantry owned by the Thai lost in Malaya
 Thai roll dice for 2 Artillerys, 1 EarlyFighter, 4 Infantry and 6 Tanks in Malaya, round 2 : 6/13 hits
 British roll dice for 1 Bunker, 3 EarlyFighters, 1 Infantry and 2 Tanks in Malaya, round 2 : 1/7 hits
 2 EarlyFighters owned by the British , 2 Tanks owned by the British , 1 Bunker owned by the British , 1 Infantry owned by the British and 1 Infantry owned by the Thai lost in Malaya
 Thai roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantry and 6 Tanks in Malaya, round 3 : 6/12 hits
 British roll dice for 1 EarlyFighter in Malaya, round 3 : 1/1 hits
 1 EarlyFighter owned by the British and 1 Infantry owned by the Thai lost in Malaya
 Thai win, taking Malaya from British with 2 Artillerys, 1 EarlyFighter, 2 Infantry and 6 Tanks remaining. Battle score for attacker is 34
 Casualties for British: 1 Bunker, 3 EarlyFighters, 8 Infantry and 2 Tanks
 Casualties for Thai: 11 InfantryNon Combat Move - Thai 
 1 Tank moved from Borneo to S.Borneo
 1 EarlyFighter moved from Malaya to ThailandPlace Units - Thai 
 3 Infantry and 3 Marines placed in Phuket
 4 Infantry placed in S.BorneoTurn Complete - Thai 
 Thai collect 29 PUs; end with 29 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Combat Move - British 
 1 Destroyer moved from sz49 to sz59
 1 Submarine moved from sz49 to sz59
 1 Carrier moved from sz63 to sz66
 1 EarlyFighter moved from sz63 to sz66
 1 Fighter moved from sz63 to sz66
 1 Submarine moved from sz63 to sz65
 2 Infantry moved from Nagpur to E.India
 2 Infantry moved from S.Tibet to Bengal
 1 Artillery moved from S.Tibet to Bengal
 1 Artillery moved from W.Tibet to S.Tibet
 1 Tank moved from W.Tibet to Bengal
 1 Infantry moved from Bengal to Burma
 British take Burma from Thai
 1 Artillery moved from E.India to Bengal
 1 EarlyFighter moved from E.India to Bengal
 1 Transport moved from sz64 to sz63
 1 Infantry moved from Calcutta to sz63
 1 Tank moved from Calcutta to sz63
 1 Infantry, 1 Tank and 1 Transport moved from sz63 to sz64
 1 Infantry moved from sz64 to Bengal
 1 Tank moved from sz64 to Bengal
 1 B.Transport moved from sz66 to sz63
 1 Infantry moved from N.S to sz61
 1 Artillery moved from N.S to sz61
 1 Artillery, 1 Infantry and 1 Transport moved from sz61 to sz64
 1 Infantry moved from Ceylon to sz63
 1 Artillery moved from Ceylon to sz63
 1 Infantry moved from sz63 to C.India
 1 Artillery moved from sz63 to C.India
 2 Tanks moved from Calcutta to E.India
 1 Bomber moved from Dheli to Bengal
 1 Infantry moved from N.G to New Guinea
 1 Infantry moved from Terrace to Janeca
 1 Infantry moved from Canada to TerracePurchase Units - British 
 British buy 1 Cruiser, 4 Submarines and 6 Tanks; Remaining resources: 0 PUs;Combat - British 
 Battle in sz59
 British attack with 1 Destroyer and 1 Submarine
 Thai defend with 1 Destroyer
 British roll dice for 1 Submarine in sz59, round 1 : 0/1 hits
 British roll dice for 1 Destroyer in sz59, round 1 : 1/1 hits
 Thai roll dice for 1 Destroyer in sz59, round 1 : 1/1 hits
 1 Submarine owned by the British and 1 Destroyer owned by the Thai lost in sz59
 British win with 1 Destroyer remaining. Battle score for attacker is 2
 Casualties for British: 1 Submarine
 Casualties for Thai: 1 DestroyerNon Combat Move - British 
 1 Infantry moved from sz64 to Bengal
 1 Artillery moved from sz64 to BengalPlace Units - British 
 3 Tanks placed in Moresby
 3 Tanks placed in Janeca
 1 Cruiser and 4 Submarines placed in sz63Turn Complete - British 
 British collect 54 PUs; end with 54 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Combat Move - Anzac 
 1 Battleship moved from sz50 to sz46
 2 EarlyFighters moved from sz50 to sz46
 1 Carrier moved from sz50 to sz46
 1 Submarine moved from sz50 to sz46
 1 Carrier moved from sz37 to sz46
 1 Fighter moved from sz37 to sz46
 1 EarlyFighter moved from N.Australia to sz46
 2 Infantry moved from New Guinea to E.G
 3 EarlyFighters moved from sz46 to E.G
 1 Fighter moved from sz46 to E.G
 1 Infantry moved from Java to sz57
 1 Tank moved from Java to sz57
 1 Infantry, 1 Tank and 1 Transport moved from sz57 to sz59
 1 Infantry moved from sz59 to Celebs
 1 Tank moved from sz59 to Celebs
 2 Infantry moved from Sumatra to sz56
 2 Infantry and 1 Transport moved from sz56 to sz59
 2 Infantry moved from sz59 to Celebs
 2 Artillerys, 4 Infantry and 3 Transports moved from sz52 to sz50
 4 Infantry moved from sz50 to Flores
 2 Artillerys moved from sz50 to Flores
 5 Infantry moved from Melbourne to S.W.Australia
 2 Tanks moved from W.Australuia to Derby
 3 Infantry moved from Darwin to Derby
 1 Artillery moved from Darwin to DerbyPurchase Units - Anzac 
 Anzac buy 1 Infantry and 4 Submarines; Remaining resources: 0 PUs;Combat - Anzac 
 Battle in E.G
 Anzac attack with 3 EarlyFighters, 1 Fighter and 2 Infantry
 Yamamoto defend with 1 Artillery and 1 Infantry
 Anzac roll dice for 3 EarlyFighters, 1 Fighter and 2 Infantry in E.G, round 1 : 3/6 hits
 Yamamoto roll dice for 1 Artillery and 1 Infantry in E.G, round 1 : 1/2 hits
 1 Artillery owned by the Yamamoto , 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in E.G
 Anzac win, taking E.G from Yamamoto with 3 EarlyFighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
 Casualties for Anzac: 1 Infantry
 Casualties for Yamamoto: 1 Artillery and 1 Infantry
 Battle in Celebs
 Anzac attack with 3 Infantry and 1 Tank
 Yamamoto defend with 1 Artillery
 Anzac roll dice for 3 Infantry and 1 Tank in Celebs, round 1 : 2/4 hits
 Yamamoto roll dice for 1 Artillery in Celebs, round 1 : 1/1 hits
 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Anzac lost in Celebs
 Anzac win, taking Celebs from Yamamoto with 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
 Casualties for Anzac: 1 Infantry
 Casualties for Yamamoto: 1 ArtilleryNon Combat Move - Anzac 
 3 EarlyFighters moved from E.G to sz46
 1 Fighter moved from E.G to sz46Place Units - Anzac 
 4 Submarines placed in sz37
 1 Infantry placed in MelbourneTurn Complete - Anzac 
 Anzac collect 28 PUs; end with 28 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Combat Move - Americans 
 2 Submarines moved from sz22 to sz5
 1 Carrier moved from sz13 to sz5
 1 Battleship moved from sz13 to sz5
 2 Fighters moved from sz13 to sz5
 1 Bomber moved from Midway to sz5
 1 Artillery, 1 Infantry and 1 Transport moved from sz22 to sz20
 1 Artillery moved from sz20 to Wake
 Americans take Wake from Yamamoto
 1 Infantry moved from sz20 to Wake
 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz11 to sz20
 4 Submarines moved from sz23 to sz22
 2 Destroyers moved from sz23 to sz22Purchase Units - Americans 
 Americans buy 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Elite, 4 Submarines and 3 Transports; Remaining resources: 0 PUs;Combat - Americans 
 Battle in sz5
 Americans attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 2 Submarines
 Masaharu defend with 2 Destroyers, 1 Submarine and 2 Transports
 Americans roll dice for 2 Submarines in sz5, round 1 : 0/2 hits
 Masaharu roll dice for 1 Submarine in sz5, round 1 : 1/1 hits
 Units damaged: 1 Battleship owned by the Americans
 Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 2 Fighters in sz5, round 1 : 2/5 hits
 Masaharu roll dice for 2 Destroyers and 2 Transports in sz5, round 1 : 0/4 hits
 2 Transports owned by the Masaharu lost in sz5
 Americans roll dice for 2 Submarines in sz5, round 2 : 0/2 hits
 Masaharu roll dice for 1 Submarine in sz5, round 2 : 0/1 hits
 Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 2 Fighters in sz5, round 2 : 1/5 hits
 Masaharu roll dice for 2 Destroyers in sz5, round 2 : 1/2 hits
 1 Submarine owned by the Masaharu and 1 Submarine owned by the Americans lost in sz5
 Americans roll dice for 1 Submarine in sz5, round 3 : 1/1 hits
 Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 2 Fighters in sz5, round 3 : 2/5 hits
 Masaharu roll dice for 2 Destroyers in sz5, round 3 : 0/2 hits
 2 Destroyers owned by the Masaharu lost in sz5
 Americans win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 28
 Casualties for Americans: 1 Submarine
 Casualties for Masaharu: 2 Destroyers, 1 Submarine and 2 TransportsNon Combat Move - Americans 
 1 Bomber moved from sz5 to AlaskaPlace Units - Americans 
 1 Elite placed in Pearl Habour
 1 Carrier, 1 Cruiser, 2 Destroyers, 4 Submarines and 3 Transports placed in sz23Turn Complete - Americans 
 Americans collect 79 PUs; end with 79 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Combat Move - Masaharu 
 1 Infantry moved from N.Canada to Anchorage
 Masaharu take Anchorage from Americans
 1 Tank moved from N.Canada to Washington
 Masaharu take Canada from British
 Masaharu take Washington from Americans
 1 Tank moved from N.Canada to Terrace
 2 Tanks moved from Irkutsk to Tulun
 1 EarlyFighter moved from Quingdao to Tulun
 1 Artillery moved from Irkutsk to Ulaan Ude
 2 Artillerys moved from Quingdao to Ulaan Ude
 3 Infantry moved from Quingdao to Ulaan Ude
 1 Infantry moved from Angarsk to Ustkut
 3 Tanks moved from Hsingan to Ulaan Ude
 1 T.Boat moved from sz2 to sz1
 1 Marine moved from N.Japan to sz1
 1 Marine moved from sz1 to Vostok
 1 Infantry moved from Magadan to sz2
 1 Infantry and 2 Transports moved from sz2 to sz1
 1 Infantry moved from N.Japan to sz1
 1 Artillery and 1 Infantry moved from Ostrov to sz1
 1 Artillery and 3 Infantry moved from sz1 to Vostok
 2 Infantry moved from Magadan to Yakutsk
 2 Tanks moved from Magadan to Angarsk
 8 Infantry moved from Akina to N.Japan
 1 Bomber moved from N.Japan to TulunPurchase Units - Masaharu 
 Masaharu buy 7 Infantry, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Masaharu 
 Battle in Terrace
 Masaharu attack with 1 Tank
 British defend with 1 Infantry
 Masaharu roll dice for 1 Tank in Terrace, round 1 : 1/1 hits
 British roll dice for 1 Infantry in Terrace, round 1 : 0/1 hits
 1 Infantry owned by the British lost in Terrace
 Masaharu win, taking Terrace from British with 1 Tank remaining. Battle score for attacker is 2
 Casualties for British: 1 Infantry
 Battle in Tulun
 Masaharu attack with 1 Bomber, 1 EarlyFighter and 2 Tanks
 Russians defend with 3 Infantry
 Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 2 Tanks in Tulun, round 1 : 3/4 hits
 Russians roll dice for 3 Infantry in Tulun, round 1 : 1/3 hits
 3 Infantry owned by the Russians and 1 EarlyFighter owned by the Masaharu lost in Tulun
 Masaharu win, taking Tulun from Russians with 1 Bomber and 2 Tanks remaining. Battle score for attacker is -2
 Casualties for Russians: 3 Infantry
 Casualties for Masaharu: 1 EarlyFighterNon Combat Move - Masaharu 
 1 Bomber moved from Tulun to UstkutPlace Units - Masaharu 
 1 Transport placed in sz15
 7 Infantry placed in Akina
 3 Tanks placed in HsinganTurn Complete - Masaharu 
 Masaharu collect 54 PUs; end with 54 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Combat Move - Russians 
 4 Elites moved from Kaask to Tulun
 1 Infantry moved from Kaask to Tulun
 1 Fighter moved from Kaask to Tulun
 1 Tank moved from Jinquan to Kyzal
 4 Infantry moved from Khan to Kyzal
 1 Tank moved from Khan to Kyzal
 1 Infantry moved from N.Mongolia to Kyzal
 1 Infantry moved from Kyzyl to Jinquan
 1 Artillery moved from Kyzyl to JinquanPurchase Units - Russians 
 Russians buy 7 Infantry and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians 
 Battle in Tulun
 Russians attack with 4 Elites, 1 Fighter and 1 Infantry
 Masaharu defend with 2 Tanks
 Russians roll dice for 4 Elites, 1 Fighter and 1 Infantry in Tulun, round 1 : 1/6 hits
 Masaharu roll dice for 2 Tanks in Tulun, round 1 : 2/2 hits
 1 Elite owned by the Russians , 1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Tulun
 Russians roll dice for 3 Elites and 1 Fighter in Tulun, round 2 : 3/4 hits
 Masaharu roll dice for 1 Tank in Tulun, round 2 : 1/1 hits
 1 Elite owned by the Russians and 1 Tank owned by the Masaharu lost in Tulun
 Russians win, taking Tulun from Masaharu with 2 Elites and 1 Fighter remaining. Battle score for attacker is 0
 Casualties for Russians: 2 Elites and 1 Infantry
 Casualties for Masaharu: 2 TanksNon Combat Move - Russians 
 1 Fighter moved from Tulun to KyzalPlace Units - Russians 
 6 Infantry placed in Kaask
 1 Infantry and 2 Tanks placed in Achinsk
 Turning on Edit Mode
 EDIT: Removing units owned by Russians from Kyzal: 1 Fighter
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Adding units owned by Russians to Kaask: 1 Fighter
 EDIT: Turning off Edit ModeTurn Complete - Russians 
 Russians collect 22 PUs; end with 22 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :4 Research Technology - Yamamoto Combat Move - Yamamoto 
 5 Infantry moved from Hanan to W.Sian
 7 Tanks moved from Kwangsi to W.Sian
 1 Tank moved from Jinan to Khan
 Yamamoto take Khan from Russians
 2 Artillerys and 4 Infantry moved from Jinan to Ulaan Ude
 1 Tank moved from Vostok to Ulaan Ude
 1 Infantry moved from Vostok to Irkutsk
 1 Battleship, 2 Carriers, 1 Destroyer, 2 Submarines and 1 Transport moved from sz47 to sz70
 1 Marine moved from Davao to sz70
 1 Artillery moved from Mindanao to sz70
 2 Infantry moved from Davao to sz70
 2 Infantry moved from sz70 to Celebs
 1 Marine moved from sz70 to Celebs
 1 Artillery moved from sz70 to Celebs
 1 Tank moved from E.Borneo to sz69
 1 Tank and 1 Transport moved from sz69 to sz70
 1 Infantry moved from Davao to sz70
 2 Infantry moved from Mindor to Punay
 1 Infantry moved from S to Samar
 1 Infantry and 1 Tank moved from sz70 to Samar
 1 T.Boat moved from sz68 to sz74
 1 Infantry moved from Nagasaki to sz74
 1 Infantry moved from sz74 to Manila
 1 Transport moved from sz68 to sz74
 1 Infantry and 1 Tank moved from Nagasaki to sz74
 1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz68
 1 Infantry and 1 Tank moved from sz68 to Punay
 2 Infantry moved from Nagasaki to sz74
 2 Infantry and 1 Transport moved from sz74 to sz70
 2 Infantry moved from sz70 to Boho
 Yamamoto take Boho from Americans
 1 Infantry and 1 Tank moved from Nagasaki to sz74
 1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz70
 1 Infantry and 1 Tank moved from sz70 to Celebs
 1 T.Boat moved from sz71 to sz70
 1 Transport moved from sz71 to sz72
 1 Tank moved from Pula to sz72
 1 Infantry moved from Lasap to Pula
 1 Infantry moved from Ifalk to sz72
 1 Infantry moved from Gaferut to Pikelot
 1 Infantry, 1 Tank and 1 Transport moved from sz72 to sz70
 1 Infantry and 1 Tank moved from sz70 to Samar
 2 Transports moved from sz69 to sz74
 4 Infantry moved from S.Japan to sz74
 4 Infantry moved from sz74 to Manila
 1 Transport moved from sz1 to sz79
 2 Infantry moved from S.Japan to sz79
 2 Infantry moved from sz79 to Korea
 1 Battleship moved from sz69 to sz70
 1 EarlyFighter moved from S.Borneo to sz59
 2 Bombers moved from Spralty to sz59
 1 Destroyer moved from sz68 to sz70
 2 Infantry moved from Tokyo to S.JapanPurchase Units - Yamamoto 
 Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
 Yamamoto buy 2 Destroyers, 4 L.Fighters and 1 S.Sub; Remaining resources: 0 PUs;Combat - Yamamoto 
 Battle in sz59
 Yamamoto attack with 2 Bombers and 1 EarlyFighter
 Anzac defend with 2 Transports; British defend with 1 Destroyer
 Yamamoto roll dice for 2 Bombers and 1 EarlyFighter in sz59, round 1 : 1/3 hits
 Anzac roll dice for 1 Destroyer and 2 Transports in sz59, round 1 : 1/3 hits
 1 Transport owned by the Anzac and 1 EarlyFighter owned by the Yamamoto lost in sz59
 Yamamoto roll dice for 2 Bombers in sz59, round 2 : 0/2 hits
 Anzac roll dice for 1 Destroyer and 1 Transport in sz59, round 2 : 1/2 hits
 1 Bomber owned by the Yamamoto lost in sz59
 Yamamoto roll dice for 1 Bomber in sz59, round 3 : 0/1 hits
 Anzac roll dice for 1 Destroyer and 1 Transport in sz59, round 3 : 1/2 hits
 1 Bomber owned by the Yamamoto lost in sz59
 Anzac win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -30
 Casualties for Anzac: 1 Transport
 Casualties for Yamamoto: 2 Bombers and 1 EarlyFighter
 Battle in W.Sian
 Yamamoto attack with 5 Infantry and 7 Tanks
 Chinese defend with 1 Artillery, 5 Infantry and 2 Tanks
 Yamamoto roll dice for 5 Infantry and 7 Tanks in W.Sian, round 1 : 4/12 hits
 Chinese roll dice for 1 Artillery, 5 Infantry and 2 Tanks in W.Sian, round 1 : 3/8 hits
 3 Infantry owned by the Yamamoto and 4 Infantry owned by the Chinese lost in W.Sian
 Yamamoto roll dice for 2 Infantry and 7 Tanks in W.Sian, round 2 : 2/9 hits
 Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in W.Sian, round 2 : 3/4 hits
 1 Artillery owned by the Chinese , 2 Infantry owned by the Yamamoto , 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in W.Sian
 Yamamoto roll dice for 6 Tanks in W.Sian, round 3 : 2/6 hits
 Chinese roll dice for 2 Tanks in W.Sian, round 3 : 2/2 hits
 2 Tanks owned by the Yamamoto and 2 Tanks owned by the Chinese lost in W.Sian
 Yamamoto win, taking W.Sian from Chinese with 4 Tanks remaining. Battle score for attacker is -1
 Casualties for Yamamoto: 5 Infantry and 3 Tanks
 Casualties for Chinese: 1 Artillery, 5 Infantry and 2 Tanks
 Battle in Samar
 Yamamoto attack with 3 Infantry and 2 Tanks
 Americans defend with 2 Infantry
 Yamamoto roll dice for 3 Infantry and 2 Tanks in Samar, round 1 : 1/5 hits
 Americans roll dice for 2 Infantry in Samar, round 1 : 1/2 hits
 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Samar
 Yamamoto roll dice for 2 Infantry and 2 Tanks in Samar, round 2 : 2/4 hits
 Americans roll dice for 1 Infantry in Samar, round 2 : 0/1 hits
 1 Infantry owned by the Americans lost in Samar
 Yamamoto win, taking Samar from Americans with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
 Casualties for Yamamoto: 1 Infantry
 Casualties for Americans: 2 Infantry
 Battle in Punay
 Yamamoto attack with 3 Infantry and 1 Tank
 Americans defend with 1 Infantry
 Yamamoto roll dice for 3 Infantry and 1 Tank in Punay, round 1 : 1/4 hits
 Americans roll dice for 1 Infantry in Punay, round 1 : 0/1 hits
 1 Infantry owned by the Americans lost in Punay
 Yamamoto win, taking Punay from Americans with 3 Infantry and 1 Tank remaining. Battle score for attacker is 2
 Casualties for Americans: 1 Infantry
 Battle in Celebs
 Yamamoto attack with 1 Artillery, 3 Infantry, 1 Marine and 1 Tank
 Anzac defend with 2 Infantry and 1 Tank
 Yamamoto roll dice for 2 Battleships in Celebs, round 1 : 1/2 hits
 1 Infantry owned by the Anzac lost in Celebs
 Yamamoto roll dice for 1 Artillery, 3 Infantry, 1 Marine and 1 Tank in Celebs, round 1 : 1/6 hits
 Anzac roll dice for 1 Infantry and 1 Tank in Celebs, round 1 : 0/2 hits
 1 Infantry owned by the Anzac lost in Celebs
 Yamamoto roll dice for 1 Artillery, 3 Infantry, 1 Marine and 1 Tank in Celebs, round 2 : 1/6 hits
 Anzac roll dice for 1 Tank in Celebs, round 2 : 1/1 hits
 1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Celebs
 Yamamoto win, taking Celebs from Anzac with 1 Artillery, 2 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 7
 Casualties for Anzac: 2 Infantry and 1 Tank
 Casualties for Yamamoto: 1 InfantryNon Combat Move - Yamamoto 
 1 Artillery moved from Kwangsi to Kiangsi
 2 Infantry moved from Kwangtung to Kiangsi
 2 Tanks moved from Kwangtung to Hanan
 6 Tanks moved from Hongkong to Kwangsi
 3 Tanks moved from Kichedung to HananPlace Units - Yamamoto 
 2 Destroyers and 1 S.Sub placed in sz70
 4 L.Fighters placed in TokyoTurn Complete - Yamamoto 
 Yamamoto collect 76 PUs; end with 76 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :4 Combat Move - Chinese 
 6 Infantry moved from Tsingnan to Gansu
 2 Marines moved from Tsingnan to Gansu
 3 Infantry moved from Gobi to S.Mongolia
 2 Artillerys moved from Gobi to S.Mongolia
 2 Infantry moved from Quyan to Gobi
 6 Mech.Infs moved from Xining to W.Sian
 1 Bomber moved from Tsingnan to W.Sian
 1 Fighter moved from Tsingnan to W.Sian
 1 Tank moved from Szechwan to W.Sian
 1 Infantry moved from Szechwan to W.Sian
 1 Infantry moved from Szechwan to W.SianPurchase Units - Chinese 
 Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
 Chinese buy 3 Infantry and 6 Tankettes; Remaining resources: 0 PUs;Combat - Chinese 
 Battle in W.Sian
 Chinese attack with 1 Bomber, 1 Fighter, 2 Infantry, 6 Mech.Infs and 1 Tank
 Yamamoto defend with 4 Tanks
 Chinese roll dice for 1 Bomber, 1 Fighter, 2 Infantry, 6 Mech.Infs and 1 Tank in W.Sian, round 1 : 6/11 hits
 Yamamoto roll dice for 4 Tanks in W.Sian, round 1 : 2/4 hits
 4 Tanks owned by the Yamamoto and 2 Infantry owned by the Chinese lost in W.Sian
 Chinese win, taking W.Sian from Yamamoto with 1 Bomber, 1 Fighter, 6 Mech.Infs and 1 Tank remaining. Battle score for attacker is 16
 Casualties for Yamamoto: 4 Tanks
 Casualties for Chinese: 2 Infantry
 Battle in S.Mongolia
 Chinese attack with 2 Artillerys and 3 Infantry
 Neutral defend with 1 Bunker
 Chinese roll dice for 2 Artillerys and 3 Infantry in S.Mongolia, round 1 : 0/5 hits
 Neutral roll dice for 1 Bunker in S.Mongolia, round 1 : 1/1 hits
 1 Infantry owned by the Chinese lost in S.Mongolia
 Chinese roll dice for 2 Artillerys and 2 Infantry in S.Mongolia, round 2 : 1/4 hits
 Units damaged: 1 Bunker owned by the Neutral
 Neutral roll dice for 1 Bunker in S.Mongolia, round 2 : 1/1 hits
 1 Infantry owned by the Chinese lost in S.Mongolia
 Chinese roll dice for 2 Artillerys and 1 Infantry in S.Mongolia, round 3 : 1/3 hits
 Neutral roll dice for 1 Bunker in S.Mongolia, round 3 : 1/1 hits
 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in S.Mongolia
 Chinese win, taking S.Mongolia from Neutral with 2 Artillerys remaining. Battle score for attacker is 0
 Casualties for Neutral: 1 Bunker
 Casualties for Chinese: 3 Infantry
 Battle in Gansu
 Chinese attack with 6 Infantry and 2 Marines
 Hisaichi defend with 1 Infantry
 Chinese roll dice for 6 Infantry and 2 Marines in Gansu, round 1 : 6/8 hits
 Hisaichi roll dice for 1 Infantry in Gansu, round 1 : 0/1 hits
 1 Infantry owned by the Hisaichi lost in Gansu
 Chinese win, taking Gansu from Hisaichi with 6 Infantry and 2 Marines remaining. Battle score for attacker is 2
 Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese 
 1 Fighter moved from W.Sian to Tsingnan
 1 Bomber moved from W.Sian to TsingnanPlace Units - Chinese 
 3 Infantry and 3 Tankettes placed in Xining
 3 Tankettes placed in UrumalTurn Complete - Chinese 
 Chinese collect 25 PUs; end with 25 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :4 Combat Move - Hisaichi 
 1 Tank moved from Ustkut to Krasnoyarsk
 Hisaichi take Bratsk from Russians
 Hisaichi take Krasnoyarsk from Russians
 2 Tanks moved from Ustkut to Kyzal
 1 Tank moved from Ulaan Ude to S.Mongolia
 1 Artillery moved from Ulaan to S.Mongolia
 7 Tanks moved from Ulaan Ude to Kyzal
 1 Infantry moved from N.Chunking to W.Sian
 2 Artillerys and 2 Infantry moved from Hanan to W.Sian
 1 Infantry moved from Sian to W.Sian
 1 Tank moved from Shansi to W.Sian
 3 Infantry moved from Thailand to sz73
 2 Tanks moved from Thailand to sz73
 2 Artillerys moved from Thailand to sz73
 2 Artillerys, 3 Infantry, 2 Tanks and 4 Transports moved from sz73 to sz60
 1 Carrier moved from sz73 to sz60
 1 Battleship moved from sz73 to sz60
 2 EarlyFighters moved from sz73 to sz59
 2 Artillerys, 3 Infantry and 2 Tanks moved from sz60 to N.S
 1 T.Boat moved from sz60 to sz59
 1 Artillery moved from Halma to sz70
 1 Artillery and 1 Transport moved from sz70 to sz59
 1 Artillery moved from sz59 to Java
 1 Submarine moved from sz60 to sz59
 2 Artillerys moved from Thailand to BurmaPurchase Units - Hisaichi 
 Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
 Hisaichi buy 1 Factory, 8 Infantry and 6 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi 
 Battle in sz59
 Hisaichi attack with 2 EarlyFighters, 1 Submarine, 1 T.Boat and 1 Transport
 Anzac defend with 1 Transport; British defend with 1 Destroyer
 Hisaichi roll dice for 1 Submarine in sz59, round 1 : 0/1 hits
 Hisaichi roll dice for 2 EarlyFighters, 1 T.Boat and 1 Transport in sz59, round 1 : 1/3 hits
 Anzac roll dice for 1 Destroyer and 1 Transport in sz59, round 1 : 1/2 hits
 1 Transport owned by the Anzac and 1 T.Boat owned by the Hisaichi lost in sz59
 Hisaichi roll dice for 1 Submarine in sz59, round 2 : 0/1 hits
 Hisaichi roll dice for 2 EarlyFighters and 1 Transport in sz59, round 2 : 0/2 hits
 Anzac roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits
 Hisaichi roll dice for 1 Submarine in sz59, round 3 : 0/1 hits
 Hisaichi roll dice for 2 EarlyFighters and 1 Transport in sz59, round 3 : 0/2 hits
 Anzac roll dice for 1 Destroyer in sz59, round 3 : 0/1 hits
 Hisaichi roll dice for 1 Submarine in sz59, round 4 : 0/1 hits
 Hisaichi roll dice for 2 EarlyFighters and 1 Transport in sz59, round 4 : 0/2 hits
 Anzac roll dice for 1 Destroyer in sz59, round 4 : 0/1 hits
 Hisaichi roll dice for 1 Submarine in sz59, round 5 : 1/1 hits
 Anzac roll dice for 1 Destroyer in sz59, round 5 : 1/1 hits
 1 Submarine owned by the Hisaichi and 1 Destroyer owned by the British lost in sz59
 Hisaichi win with 2 EarlyFighters and 1 Transport remaining. Battle score for attacker is 3
 Casualties for Hisaichi: 1 Submarine and 1 T.Boat
 Casualties for Anzac: 1 Transport
 Casualties for British: 1 Destroyer
 Battle in Java
 Battle in Burma
 Hisaichi attack with 2 Artillerys
 British defend with 1 Infantry
 Hisaichi roll dice for 2 Artillerys in Burma, round 1 : 0/2 hits
 British roll dice for 1 Infantry in Burma, round 1 : 0/1 hits
 Hisaichi roll dice for 2 Artillerys in Burma, round 2 : 0/2 hits
 British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits
 1 Artillery owned by the Hisaichi lost in Burma
 Hisaichi roll dice for 1 Artillery in Burma, round 3 : 1/1 hits
 British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits
 1 Infantry owned by the British lost in Burma
 Hisaichi win, taking Java from Dutch, taking Burma from British with 1 Artillery remaining. Battle score for attacker is -2
 Casualties for Hisaichi: 1 Artillery
 Casualties for British: 1 Infantry
 Battle in W.Sian
 Hisaichi attack with 2 Artillerys, 4 Infantry and 1 Tank
 Chinese defend with 6 Mech.Infs and 1 Tank
 Hisaichi roll dice for 2 Artillerys, 4 Infantry and 1 Tank in W.Sian, round 1 : 4/7 hits
 Chinese roll dice for 6 Mech.Infs and 1 Tank in W.Sian, round 1 : 2/7 hits
 2 Infantry owned by the Hisaichi and 4 Mech.Infs owned by the Chinese lost in W.Sian
 Hisaichi roll dice for 2 Artillerys, 2 Infantry and 1 Tank in W.Sian, round 2 : 1/5 hits
 Chinese roll dice for 2 Mech.Infs and 1 Tank in W.Sian, round 2 : 1/3 hits
 1 Infantry owned by the Hisaichi and 1 Mech.Inf owned by the Chinese lost in W.Sian
 Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in W.Sian, round 3 : 2/4 hits
 Chinese roll dice for 1 Mech.Inf and 1 Tank in W.Sian, round 3 : 0/2 hits
 1 Mech.Inf owned by the Chinese and 1 Tank owned by the Chinese lost in W.Sian
 Hisaichi win, taking W.Sian from Chinese with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 29
 Casualties for Hisaichi: 3 Infantry
 Casualties for Chinese: 6 Mech.Infs and 1 Tank
 Battle in S.Mongolia
 Hisaichi attack with 1 Artillery and 1 Tank
 Chinese defend with 2 Artillerys
 Hisaichi roll dice for 1 Artillery and 1 Tank in S.Mongolia, round 1 : 2/2 hits
 Chinese roll dice for 2 Artillerys in S.Mongolia, round 1 : 1/2 hits
 2 Artillerys owned by the Chinese and 1 Artillery owned by the Hisaichi lost in S.Mongolia
 Hisaichi win, taking S.Mongolia from Chinese with 1 Tank remaining. Battle score for attacker is 4
 Casualties for Hisaichi: 1 Artillery
 Casualties for Chinese: 2 Artillerys
 Battle in N.S
 Hisaichi attack with 2 Artillerys, 3 Infantry and 2 Tanks
 British defend with 2 Infantry; Dutch defend with 1 Artillery, 1 Bunker and 2 Infantry
 Hisaichi roll dice for 1 Battleship in N.S, round 1 : 1/1 hits
 Units damaged: 1 Bunker owned by the Dutch
 Hisaichi roll dice for 2 Artillerys, 3 Infantry and 2 Tanks in N.S, round 1 : 1/7 hits
 Dutch roll dice for 1 Artillery, 1 Bunker and 4 Infantry in N.S, round 1 : 1/6 hits
 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Dutch lost in N.S
 Hisaichi roll dice for 2 Artillerys, 2 Infantry and 2 Tanks in N.S, round 2 : 3/6 hits
 Dutch roll dice for 1 Artillery, 1 Bunker and 3 Infantry in N.S, round 2 : 2/5 hits
 2 Infantry owned by the Hisaichi , 2 Infantry owned by the British and 1 Infantry owned by the Dutch lost in N.S
 Hisaichi roll dice for 2 Artillerys and 2 Tanks in N.S, round 3 : 2/4 hits
 Dutch roll dice for 1 Artillery and 1 Bunker in N.S, round 3 : 1/2 hits
 1 Artillery owned by the Dutch , 1 Bunker owned by the Dutch and 1 Artillery owned by the Hisaichi lost in N.S
 Hisaichi win, taking N.S from Dutch with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 8
 Casualties for Hisaichi: 1 Artillery and 3 Infantry
 Casualties for British: 2 Infantry
 Casualties for Dutch: 1 Artillery, 1 Bunker and 2 Infantry
 Battle in Kyzal
 Hisaichi attack with 9 Tanks
 Russians defend with 5 Infantry and 2 Tanks
 Hisaichi roll dice for 9 Tanks in Kyzal, round 1 : 4/9 hits
 Russians roll dice for 5 Infantry and 2 Tanks in Kyzal, round 1 : 1/7 hits
 1 Tank owned by the Hisaichi and 4 Infantry owned by the Russians lost in Kyzal
 Hisaichi roll dice for 8 Tanks in Kyzal, round 2 : 5/8 hits
 Russians roll dice for 1 Infantry and 2 Tanks in Kyzal, round 2 : 1/3 hits
 1 Tank owned by the Hisaichi , 2 Tanks owned by the Russians and 1 Infantry owned by the Russians lost in Kyzal
 Hisaichi win, taking Kyzal from Russians with 7 Tanks remaining. Battle score for attacker is 10
 Casualties for Hisaichi: 2 Tanks
 Casualties for Russians: 5 Infantry and 2 TanksNon Combat Move - Hisaichi 
 2 EarlyFighters moved from sz59 to sz60
 1 Infantry moved from Shangsi to Sian
 8 Tanks moved from Tientsin to Ulaan
 8 Tanks moved from Seoul to Tientsin
 2 Marines moved from Manchuria to sz79
 2 Marines and 1 Transport moved from sz79 to sz67
 2 Marines moved from sz67 to N.French I.
 1 Infantry moved from Manchuria to Tientsin
 2 Infantry moved from Amursk to ManchuriaPlace Units - Hisaichi 
 1 Factory placed in N.French I.
 3 Tanks placed in Peking
 3 Tanks placed in Amursk
 8 Infantry placed in SeoulTurn Complete - Hisaichi 
 Hisaichi collect 71 PUs; end with 71 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :4 Combat Move - Dutch 
 1 Infantry moved from Sumatra to Java
 1 Tank moved from Sumatra to JavaPurchase Units - Dutch 
 Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecialCombat - Dutch 
 Battle in Java
 Dutch attack with 1 Infantry and 1 Tank
 Hisaichi defend with 1 Artillery
 Dutch roll dice for 1 Infantry and 1 Tank in Java, round 1 : 1/2 hits
 Hisaichi roll dice for 1 Artillery in Java, round 1 : 1/1 hits
 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Java
 Dutch win, taking Java from Hisaichi with 1 Tank remaining. Battle score for attacker is 2
 Casualties for Hisaichi: 1 Artillery
 Casualties for Dutch: 1 InfantryNon Combat Move - Dutch Turn Complete - Dutch 
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :4 Combat Move - Thai 
 2 Tanks moved from S.Borneo to sz60
 2 Infantry moved from S.Borneo to sz60
 1 Infantry moved from S.Borneo to sz60
 1 Tank moved from sz60 to Sumatra
 Thai take Sumatra from Dutch
 1 Tank moved from sz60 to Java
 1 Infantry moved from sz60 to Sumatra
 2 Infantry moved from sz60 to Java
 3 Infantry moved from Phuket to Thailand
 3 Marines moved from Phuket to Thailand
 2 Infantry moved from Malaya to Thailand
 2 Artillerys moved from Malaya to Thailand
 6 Tanks moved from Malaya to N.French I.
 1 EarlyFighter moved from Thailand to sz64Purchase Units - Thai 
 Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
 Thai buy 3 Destroyers and 1 T.Boat; Remaining resources: 0 PUs;Combat - Thai 
 Battle in sz64
 Thai attack with 1 EarlyFighter
 British defend with 2 Transports
 Thai roll dice for 1 EarlyFighter in sz64, round 1 : 1/1 hits
 British roll dice for 2 Transports in sz64, round 1 : 0/2 hits
 1 Transport owned by the British lost in sz64
 Thai roll dice for 1 EarlyFighter in sz64, round 2 : 0/1 hits
 British roll dice for 1 Transport in sz64, round 2 : 0/1 hits
 Thai roll dice for 1 EarlyFighter in sz64, round 3 : 0/1 hits
 British roll dice for 1 Transport in sz64, round 3 : 0/1 hits
 Thai roll dice for 1 EarlyFighter in sz64, round 4 : 0/1 hits
 British roll dice for 1 Transport in sz64, round 4 : 0/1 hits
 Thai roll dice for 1 EarlyFighter in sz64, round 5 : 0/1 hits
 British roll dice for 1 Transport in sz64, round 5 : 0/1 hits
 Thai roll dice for 1 EarlyFighter in sz64, round 6 : 0/1 hits
 British roll dice for 1 Transport in sz64, round 6 : 0/1 hits
 Thai roll dice for 1 EarlyFighter in sz64, round 7 : 0/1 hits
 British roll dice for 1 Transport in sz64, round 7 : 1/1 hits
 1 EarlyFighter owned by the Thai lost in sz64
 British win with 1 Transport remaining. Battle score for attacker is -2
 Casualties for British: 1 Transport
 Casualties for Thai: 1 EarlyFighter
 Battle in Java
 Thai attack with 2 Infantry and 1 Tank
 Dutch defend with 1 Tank
 Thai roll dice for 2 Infantry and 1 Tank in Java, round 1 : 0/3 hits
 Dutch roll dice for 1 Tank in Java, round 1 : 0/1 hits
 Thai roll dice for 2 Infantry and 1 Tank in Java, round 2 : 1/3 hits
 Dutch roll dice for 1 Tank in Java, round 2 : 0/1 hits
 1 Tank owned by the Dutch lost in Java
 Thai win, taking Java from Dutch with 2 Infantry and 1 Tank remaining. Battle score for attacker is 5
 Casualties for Dutch: 1 TankNon Combat Move - Thai Place Units - Thai 
 3 Destroyers and 1 T.Boat placed in sz60Turn Complete - Thai 
 Thai collect 32 PUs; end with 32 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :4 Combat Move - British 
 4 Submarines moved from sz63 to sz65
 1 Cruiser moved from sz63 to sz65
 1 Infantry moved from C.India to sz63
 1 Artillery moved from Calcutta to sz63
 1 Artillery, 1 B.Transport and 1 Infantry moved from sz63 to sz66
 1 Infantry moved from sz66 to Malaya
 British take Malaya from Thai
 1 Artillery moved from sz66 to Malaya
 3 Artillerys moved from Bengal to Burma
 2 Tanks moved from Bengal to Burma
 1 Bomber moved from Bengal to N.French I.
 2 Tanks moved from E.India to Burma
 1 Cruiser moved from sz65 to sz66
 1 Infantry moved from Agra to W.Tibet
 1 Infantry moved from Bengal to W.Chunking
 Chinese take W.Chunking from Hisaichi
 3 Infantry moved from Bengal to Burma
 1 Artillery moved from S.Tibet to Bengal
 2 Infantry moved from E.India to sz64
 2 Infantry and 1 Transport moved from sz64 to sz61
 2 Infantry moved from sz61 to Sumatra
 1 Fighter moved from sz66 to Sumatra
 1 EarlyFighter moved from sz66 to Sumatra
 1 EarlyFighter moved from Bengal to Burma
 1 EarlyFighter moved from Amdanam to Burma
 1 Infantry moved from New Guinea to SarongPurchase Units - British 
 Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
 British buy 1 Lancaster, 2 S.Subs and 3 Submarines; Remaining resources: 0 PUs;Combat - British 
 Battle in Burma
 British attack with 3 Artillerys, 2 EarlyFighters, 3 Infantry and 4 Tanks
 Hisaichi defend with 1 Artillery
 British roll dice for 3 Artillerys, 2 EarlyFighters, 3 Infantry and 4 Tanks in Burma, round 1 : 4/12 hits
 Hisaichi roll dice for 1 Artillery in Burma, round 1 : 1/1 hits
 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Burma
 British win, taking Burma from Hisaichi with 3 Artillerys, 2 EarlyFighters, 2 Infantry and 4 Tanks remaining. Battle score for attacker is 2
 Casualties for Hisaichi: 1 Artillery
 Casualties for British: 1 Infantry
 Battle in Sumatra
 British attack with 1 EarlyFighter, 1 Fighter and 2 Infantry
 Thai defend with 1 Infantry and 1 Tank
 British roll dice for 1 EarlyFighter, 1 Fighter and 2 Infantry in Sumatra, round 1 : 0/4 hits
 Thai roll dice for 1 Infantry and 1 Tank in Sumatra, round 1 : 1/2 hits
 1 Infantry owned by the British lost in Sumatra
 British roll dice for 1 EarlyFighter, 1 Fighter and 1 Infantry in Sumatra, round 2 : 2/3 hits
 Thai roll dice for 1 Infantry and 1 Tank in Sumatra, round 2 : 1/2 hits
 1 Infantry owned by the British , 1 Infantry owned by the Thai and 1 Tank owned by the Thai lost in Sumatra
 British win with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 3
 Casualties for British: 2 Infantry
 Casualties for Thai: 1 Infantry and 1 Tank
 Strategic bombing raid in N.French I.
 Bombing raid in N.French I. rolls: 3 and costs: 3 PUs.
 Bombing raid costs 3 PUsNon Combat Move - British 
 1 Bomber moved from N.French I. to Bengal
 2 EarlyFighters moved from Burma to Bengal
 1 Fighter moved from Sumatra to sz66
 1 EarlyFighter moved from Sumatra to sz66
 2 Submarines moved from sz65 to sz66Place Units - British 
 2 S.Subs and 3 Submarines placed in sz63
 1 Lancaster placed in CalcuttaTurn Complete - British 
 British collect 59 PUs; end with 59 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :4 Combat Move - Anzac 
 2 Carriers moved from sz46 to sz50
 3 EarlyFighters moved from sz46 to sz50
 1 Battleship, 1 Fighter and 2 Submarines moved from sz46 to sz50
 4 Submarines moved from sz37 to sz51
 1 T.Boat moved from sz46 to sz49Purchase Units - Anzac 
 Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
 Anzac buy 1 S.Sub, 1 Submarine and 2 Transports; Remaining resources: 1 PUs;Combat - Anzac Non Combat Move - Anzac 
 5 Infantry moved from S.W.Australia to W.AustraluiaPlace Units - Anzac 
 1 S.Sub, 1 Submarine and 2 Transports placed in sz37Turn Complete - Anzac 
 Anzac collect 26 PUs; end with 27 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :4 Combat Move - Americans 
 1 unit repaired.
 2 Tanks moved from Sanfrancisco to sz23
 3 Infantry moved from Sanfrancisco to sz23
 2 Infantry moved from Sanfrancisco to sz23
 4 Infantry, 2 Tanks and 3 Transports moved from sz23 to sz12
 1 Carrier moved from sz23 to sz22
 1 Cruiser and 1 Infantry moved from sz23 to sz22
 2 Destroyers moved from sz23 to sz22
 4 Submarines moved from sz23 to sz22
 1 Battleship moved from sz5 to sz9
 1 Carrier moved from sz5 to sz9
 2 Fighters moved from sz5 to sz9
 1 Submarine moved from sz5 to sz9Purchase Units - Americans 
 Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
 Americans buy 3 B.Transports, 1 B29, 2 Destroyers, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs;Non Combat Move - Americans 
 2 EarlyFighters moved from Midway to sz22Place Units - Americans 
 3 B.Transports placed in sz25
 2 Destroyers, 1 S.Sub and 2 Submarines placed in sz23
 1 B29 placed in Los AngelesTurn Complete - Americans 
 Americans collect 60 PUs; end with 60 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :4 Combat Move - Masaharu 
 3 Infantry moved from Ulaan Ude to Tulun
 3 Artillerys moved from Ulaan Ude to Tulun
 1 Infantry moved from Ustkut to Bratsk
 3 Tanks moved from Ulaan Ude to Jinquan
 3 Tanks moved from Hsingan to Ulaan Ude
 2 Tanks moved from Angarsk to Tulun
 2 Infantry moved from Akina to sz15
 2 Infantry and 1 Transport moved from sz15 to sz2
 2 Infantry moved from sz2 to Kamchatka
 5 Infantry moved from N.Japan to sz1
 4 Infantry and 2 Transports moved from sz1 to sz2
 1 Infantry and 1 T.Boat moved from sz1 to sz2
 5 Infantry moved from sz2 to Kamchatka
 1 Bomber moved from Ustkut to JinquanPurchase Units - Masaharu 
 Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial
 Masaharu buy 1 L.Fighter, 3 S.Subs and 3 Tanks; Remaining resources: 0 PUs;Combat - Masaharu 
 Battle in Jinquan
 Masaharu attack with 1 Bomber and 3 Tanks
 Russians defend with 1 Artillery and 1 Infantry
 Masaharu roll dice for 1 Bomber and 3 Tanks in Jinquan, round 1 : 3/4 hits
 Russians roll dice for 1 Artillery and 1 Infantry in Jinquan, round 1 : 2/2 hits
 1 Infantry owned by the Russians , 1 Artillery owned by the Russians and 2 Tanks owned by the Masaharu lost in Jinquan
 Masaharu win, taking Jinquan from Russians with 1 Bomber and 1 Tank remaining. Battle score for attacker is -4
 Casualties for Russians: 1 Artillery and 1 Infantry
 Casualties for Masaharu: 2 Tanks
 Battle in Tulun
 Masaharu attack with 3 Artillerys, 3 Infantry and 2 Tanks
 Russians defend with 2 Elites
 Masaharu roll dice for 3 Artillerys, 3 Infantry and 2 Tanks in Tulun, round 1 : 2/8 hits
 Russians roll dice for 2 Elites in Tulun, round 1 : 1/2 hits
 2 Elites owned by the Russians and 1 Infantry owned by the Masaharu lost in Tulun
 Masaharu win, taking Tulun from Russians with 3 Artillerys, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 6
 Casualties for Russians: 2 Elites
 Casualties for Masaharu: 1 InfantryNon Combat Move - Masaharu 
 1 Bomber moved from Jinquan to Quingdao
 1 Artillery, 3 Infantry and 1 Marine moved from Vostok to Quingdao
 2 Infantry moved from Yakutsk to Angarsk
 5 Infantry moved from Akina to N.JapanPlace Units - Masaharu 
 3 Tanks placed in Hsingan
 1 L.Fighter placed in Akina
 3 S.Subs placed in sz15Turn Complete - Masaharu 
 Masaharu collect 55 PUs; end with 55 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :4 Combat Move - Russians 
 2 Tanks moved from Achinsk to Kaask
 1 Infantry moved from Achinsk to KyzylPurchase Units - Russians 
 Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
 Russians buy 7 Infantry, 1 Marine and 1 Tank; Remaining resources: 0 PUs;Non Combat Move - Russians Place Units - Russians 
 Turning on Edit Mode
 EDIT: Removing units owned by Russians from Quyan: 1 Tank
 EDIT: Turning off Edit Mode
 6 Infantry placed in Kaask
 1 Infantry, 1 Marine and 1 Tank placed in AchinskTurn Complete - Russians 
 Russians collect 15 PUs; end with 15 PUs total
 Turning on Edit Mode
 EDIT: Adding units owned by Russians to Kyzyl: 1 Tank
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :5 Research Technology - Yamamoto Combat Move - Yamamoto 
 1 Tank moved from Khan to W.Mongolia
 Yamamoto take N.Mongolia from Russians
 Yamamoto take W.Mongolia from Chinese
 4 Infantry moved from Ulaan Ude to Kyzal
 2 Artillerys moved from Ulaan Ude to Kyzal
 1 Infantry moved from Irkutsk to Ustkut
 1 Tank moved from Ulaan Ude to N.Mongolia
 5 Tanks moved from Hanan to Burma
 6 Tanks moved from Kwangsi to Burma
 3 Infantry moved from Nagasaki to sz74
 2 Infantry moved from S.Japan to sz74
 4 Infantry and 2 Transports moved from sz74 to sz60
 4 Infantry moved from sz60 to Malaya
 2 Infantry moved from Korea to sz79
 2 Infantry and 1 Transport moved from sz79 to sz67
 2 Infantry moved from sz67 to N.French I.
 1 Infantry and 1 T.Boat moved from sz74 to sz67
 1 Infantry moved from sz67 to N.French I.
 1 Artillery moved from Kiangsi to Hanan
 2 Infantry moved from Kiangsi to Hanan
 2 Infantry moved from Manila to sz68
 2 Infantry and 1 Transport moved from sz68 to sz60
 2 Infantry moved from sz60 to Malaya
 2 Tanks moved from Samar to sz70
 1 Tank moved from Punay to sz70
 3 Infantry moved from Punay to sz70
 2 Infantry moved from Boho to sz70
 1 Infantry moved from Samar to sz70
 1 Infantry moved from Samar to sz70
 2 Battleships, 2 Carriers, 4 Destroyers, 7 Infantry, 1 S.Sub, 2 Submarines, 1 T.Boat, 3 Tanks and 6 Transports moved from sz70 to sz58
 1 Tank moved from Celebs to sz58
 1 Artillery moved from Celebs to sz58
 1 Marine moved from Celebs to sz58
 1 Infantry moved from Celebs to sz58
 1 Artillery, 2 Battleships, 2 Carriers, 4 Destroyers, 7 Infantry, 1 Marine, 1 S.Sub, 2 Submarines, 4 Tanks and 6 Transports moved from sz58 to sz81
 1 Infantry moved from sz58 to Bava
 Yamamoto take Bava from Dutch
 4 L.Fighters moved from Tokyo to sz81
 1 Artillery moved from sz81 to Flores
 4 Tanks moved from sz81 to Flores
 1 Marine moved from sz81 to Flores
 1 Infantry moved from sz81 to S.G
 Yamamoto take S.G from British
 1 Infantry moved from sz81 to Nayumo
 1 Infantry moved from sz81 to Nayumo
 1 Infantry moved from sz81 to Flores
 1 Infantry moved from sz81 to Flores
 1 Infantry moved from sz81 to Flores
 1 Infantry moved from sz81 to FloresPurchase Units - Yamamoto 
 Yamamoto buy 11 Infantry, 6 Mech.Infs, 1 S.Sub and 3 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto 
 Battle in Nayumo
 Yamamoto attack with 2 Infantry
 Dutch defend with 1 Infantry
 Yamamoto roll dice for 1 Battleship in Nayumo, round 1 : 0/1 hits
 Yamamoto roll dice for 2 Infantry in Nayumo, round 1 : 0/2 hits
 Dutch roll dice for 1 Infantry in Nayumo, round 1 : 0/1 hits
 Yamamoto roll dice for 2 Infantry in Nayumo, round 2 : 0/2 hits
 Dutch roll dice for 1 Infantry in Nayumo, round 2 : 0/1 hits
 Yamamoto roll dice for 2 Infantry in Nayumo, round 3 : 0/2 hits
 Dutch roll dice for 1 Infantry in Nayumo, round 3 : 0/1 hits
 Yamamoto roll dice for 2 Infantry in Nayumo, round 4 : 0/2 hits
 Dutch roll dice for 1 Infantry in Nayumo, round 4 : 1/1 hits
 1 Infantry owned by the Yamamoto lost in Nayumo
 Yamamoto roll dice for 1 Infantry in Nayumo, round 5 : 1/1 hits
 Dutch roll dice for 1 Infantry in Nayumo, round 5 : 0/1 hits
 1 Infantry owned by the Dutch lost in Nayumo
 Yamamoto win, taking Nayumo from Dutch with 1 Infantry remaining. Battle score for attacker is 0
 Casualties for Yamamoto: 1 Infantry
 Casualties for Dutch: 1 Infantry
 Battle in Malaya
 Yamamoto attack with 6 Infantry
 British defend with 1 Artillery and 1 Infantry
 Yamamoto roll dice for 6 Infantry in Malaya, round 1 : 0/6 hits
 British roll dice for 1 Artillery and 1 Infantry in Malaya, round 1 : 0/2 hits
 Yamamoto roll dice for 6 Infantry in Malaya, round 2 : 1/6 hits
 British roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 2/2 hits
 1 Infantry owned by the British and 2 Infantry owned by the Yamamoto lost in Malaya
 Yamamoto roll dice for 4 Infantry in Malaya, round 3 : 0/4 hits
 British roll dice for 1 Artillery in Malaya, round 3 : 1/1 hits
 1 Infantry owned by the Yamamoto lost in Malaya
 Yamamoto roll dice for 3 Infantry in Malaya, round 4 : 1/3 hits
 British roll dice for 1 Artillery in Malaya, round 4 : 0/1 hits
 1 Artillery owned by the British lost in Malaya
 Yamamoto win, taking Malaya from British with 3 Infantry remaining. Battle score for attacker is 0
 Casualties for British: 1 Artillery and 1 Infantry
 Casualties for Yamamoto: 3 Infantry
 Battle in Flores
 Yamamoto attack with 1 Artillery, 4 Infantry, 1 Marine and 4 Tanks
 Anzac defend with 3 Artillerys and 5 Infantry; Dutch defend with 1 Artillery
 Yamamoto roll dice for 1 Battleship in Flores, round 1 : 1/1 hits
 1 Infantry owned by the Anzac lost in Flores
 Yamamoto roll dice for 1 Artillery, 4 Infantry, 1 Marine and 4 Tanks in Flores, round 1 : 4/10 hits
 Dutch roll dice for 4 Artillerys and 4 Infantry in Flores, round 1 : 3/8 hits
 4 Infantry owned by the Anzac and 3 Infantry owned by the Yamamoto lost in Flores
 Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 4 Tanks in Flores, round 2 : 3/7 hits
 Dutch roll dice for 4 Artillerys in Flores, round 2 : 0/4 hits
 1 Artillery owned by the Dutch and 2 Artillerys owned by the Anzac lost in Flores
 Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 4 Tanks in Flores, round 3 : 4/7 hits
 Dutch roll dice for 1 Artillery in Flores, round 3 : 1/1 hits
 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
 Yamamoto win, taking Flores from Dutch with 1 Artillery, 1 Marine and 4 Tanks remaining. Battle score for attacker is 18
 Casualties for Anzac: 3 Artillerys and 5 Infantry
 Casualties for Yamamoto: 4 Infantry
 Casualties for Dutch: 1 Artillery
 Battle in Burma
 Yamamoto attack with 11 Tanks
 British defend with 3 Artillerys, 2 Infantry and 4 Tanks
 Yamamoto roll dice for 11 Tanks in Burma, round 1 : 6/11 hits
 British roll dice for 3 Artillerys, 2 Infantry and 4 Tanks in Burma, round 1 : 4/9 hits
 1 Tank owned by the British , 2 Infantry owned by the British , 3 Artillerys owned by the British and 4 Tanks owned by the Yamamoto lost in Burma
 Yamamoto roll dice for 7 Tanks in Burma, round 2 : 5/7 hits
 British roll dice for 3 Tanks in Burma, round 2 : 1/3 hits
 3 Tanks owned by the British and 1 Tank owned by the Yamamoto lost in Burma
 Yamamoto win, taking Burma from British with 6 Tanks remaining. Battle score for attacker is 11
 Casualties for British: 3 Artillerys, 2 Infantry and 4 Tanks
 Casualties for Yamamoto: 5 TanksNon Combat Move - Yamamoto 
 3 Infantry moved from Manila to Mindor
 1 Artillery and 2 Infantry moved from Bonin to Ani Jima
 1 Infantry moved from Ototo Jima to Ani Jima
 1 Infantry moved from Pikelot to PulaPlace Units - Yamamoto 
 1 S.Sub placed in sz70
 6 Mech.Infs placed in Hongkong
 3 Tanks placed in Kichedung
 3 Infantry placed in Davao
 8 Infantry placed in TokyoTurn Complete - Yamamoto 
 Yamamoto collect 89 PUs; end with 89 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :5 Combat Move - Chinese 
 2 Infantry moved from Gobi to S.Mongolia
 1 Fighter moved from Tsingnan to S.Mongolia
 1 Tankette moved from Urumal to Jinquan
 1 Tankette moved from Urumal to W.Mongolia
 1 Tankette moved from Urumal to W.Mongolia
 1 Infantry moved from Gansu to N.Shangsi
 Chinese take N.Shangsi from Hisaichi
 1 Infantry moved from Szechwan to Shangsi
 Chinese take Shangsi from Hisaichi
 1 Infantry moved from Gansu to Sikang
 4 Infantry moved from Szechwan to Gansu
 2 Artillerys moved from Szechwan to Gansu
 1 Tank moved from Szechwan to Gansu
 1 Tankette moved from Xining to Gobi
 1 Bomber moved from Tsingnan to Jinquan
 1 Tankette moved from Xining to Gobi
 1 Tankette moved from Xining to Gansu
 3 Infantry moved from Xining to TsingnanPurchase Units - Chinese 
 Chinese buy 2 Artillerys, 1 EarlyFighter and 5 Infantry; Remaining resources: 0 PUs;Combat - Chinese 
 Battle in S.Mongolia
 Chinese attack with 1 Fighter and 2 Infantry
 Hisaichi defend with 1 Tank
 Chinese roll dice for 1 Fighter and 2 Infantry in S.Mongolia, round 1 : 1/3 hits
 Hisaichi roll dice for 1 Tank in S.Mongolia, round 1 : 0/1 hits
 1 Tank owned by the Hisaichi lost in S.Mongolia
 Chinese win, taking S.Mongolia from Hisaichi with 1 Fighter and 2 Infantry remaining. Battle score for attacker is 5
 Casualties for Hisaichi: 1 Tank
 Battle in Jinquan
 Chinese attack with 1 Bomber and 1 Tankette
 Masaharu defend with 1 Tank
 Chinese roll dice for 1 Bomber and 1 Tankette in Jinquan, round 1 : 1/2 hits
 Masaharu roll dice for 1 Tank in Jinquan, round 1 : 1/1 hits
 1 Tankette owned by the Chinese and 1 Tank owned by the Masaharu lost in Jinquan
 Chinese win with 1 Bomber remaining. Battle score for attacker is 1
 Casualties for Masaharu: 1 Tank
 Casualties for Chinese: 1 Tankette
 Battle in W.Mongolia
 Chinese attack with 2 Tankettes
 Yamamoto defend with 1 Tank
 Chinese roll dice for 2 Tankettes in W.Mongolia, round 1 : 1/2 hits
 Yamamoto roll dice for 1 Tank in W.Mongolia, round 1 : 0/1 hits
 1 Tank owned by the Yamamoto lost in W.Mongolia
 Chinese win, taking W.Mongolia from Yamamoto with 2 Tankettes remaining. Battle score for attacker is 5
 Casualties for Yamamoto: 1 TankNon Combat Move - Chinese 
 1 Bomber moved from Jinquan to Quyan
 1 Fighter moved from S.Mongolia to QuyanPlace Units - Chinese 
 2 Artillerys and 4 Infantry placed in Xining
 1 EarlyFighter and 1 Infantry placed in UrumalTurn Complete - Chinese 
 Chinese collect 27 PUs; end with 27 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :5 Combat Move - Hisaichi 
 1 Tank moved from W.Sian to Gansu
 Hisaichi take Szechwan from Chinese
 8 Tanks moved from Ulaan to Gansu
 3 Tanks moved from Peking to Gansu
 2 Artillerys moved from W.Sian to Sikang
 1 Infantry moved from W.Sian to Sikang
 1 Tank moved from Krasnoyarsk to Achinsk
 2 Tanks moved from Kyzal to W.Mongolia
 2 Tanks moved from Kyzal to Gobi
 3 Tanks moved from Kyzal to Kyzyl
 1 Transport moved from sz59 to sz60
 1 Tank moved from N.S to sz60
 1 Tank and 1 Transport moved from sz60 to sz59
 1 Tank moved from sz59 to Soem
 Hisaichi take Soem from Dutch
 1 Tank moved from N.S to sz60
 1 Artillery moved from N.S to sz60
 1 Artillery, 1 Tank and 2 Transports moved from sz60 to sz59
 1 Artillery moved from sz59 to Bali
 Hisaichi take Bali from Dutch
 1 Tank moved from sz59 to Lambok
 Hisaichi take Lambok from Dutch
 2 EarlyFighters moved from sz60 to sz61Purchase Units - Hisaichi 
 Hisaichi buy 5 Infantry, 1 Marine, 5 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi 
 Battle in sz61
 Hisaichi attack with 2 EarlyFighters
 British defend with 1 Transport
 Hisaichi roll dice for 2 EarlyFighters in sz61, round 1 : 1/2 hits
 British roll dice for 1 Transport in sz61, round 1 : 0/1 hits
 1 Transport owned by the British lost in sz61
 Hisaichi win with 2 EarlyFighters remaining. Battle score for attacker is 6
 Casualties for British: 1 Transport
 Battle in Kyzyl
 Hisaichi attack with 3 Tanks
 Russians defend with 1 Infantry and 1 Tank
 Hisaichi roll dice for 3 Tanks in Kyzyl, round 1 : 3/3 hits
 Russians roll dice for 1 Infantry and 1 Tank in Kyzyl, round 1 : 1/2 hits
 1 Tank owned by the Hisaichi , 1 Tank owned by the Russians and 1 Infantry owned by the Russians lost in Kyzyl
 Hisaichi win, taking Kyzyl from Russians with 2 Tanks remaining. Battle score for attacker is 2
 Casualties for Hisaichi: 1 Tank
 Casualties for Russians: 1 Infantry and 1 Tank
 Battle in Gobi
 Hisaichi attack with 2 Tanks
 Chinese defend with 2 Tankettes
 Hisaichi roll dice for 2 Tanks in Gobi, round 1 : 1/2 hits
 Chinese roll dice for 2 Tankettes in Gobi, round 1 : 0/2 hits
 1 Tankette owned by the Chinese lost in Gobi
 Hisaichi roll dice for 2 Tanks in Gobi, round 2 : 1/2 hits
 Chinese roll dice for 1 Tankette in Gobi, round 2 : 1/1 hits
 1 Tank owned by the Hisaichi and 1 Tankette owned by the Chinese lost in Gobi
 Hisaichi win, taking Gobi from Chinese with 1 Tank remaining. Battle score for attacker is 3
 Casualties for Hisaichi: 1 Tank
 Casualties for Chinese: 2 Tankettes
 Battle in W.Mongolia
 Hisaichi attack with 2 Tanks
 Chinese defend with 2 Tankettes
 Hisaichi roll dice for 2 Tanks in W.Mongolia, round 1 : 1/2 hits
 Chinese roll dice for 2 Tankettes in W.Mongolia, round 1 : 0/2 hits
 1 Tankette owned by the Chinese lost in W.Mongolia
 Hisaichi roll dice for 2 Tanks in W.Mongolia, round 2 : 1/2 hits
 Chinese roll dice for 1 Tankette in W.Mongolia, round 2 : 0/1 hits
 1 Tankette owned by the Chinese lost in W.Mongolia
 Hisaichi win, taking W.Mongolia from Chinese with 2 Tanks remaining. Battle score for attacker is 8
 Casualties for Chinese: 2 Tankettes
 Battle in Gansu
 Hisaichi attack with 12 Tanks
 Chinese defend with 2 Artillerys, 8 Infantry, 2 Marines, 1 Tank and 1 Tankette
 Hisaichi roll dice for 12 Tanks in Gansu, round 1 : 6/12 hits
 Chinese roll dice for 2 Artillerys, 8 Infantry, 2 Marines, 1 Tank and 1 Tankette in Gansu, round 1 : 3/14 hits
 3 Tanks owned by the Hisaichi , 5 Infantry owned by the Chinese and 1 Tankette owned by the Chinese lost in Gansu
 Hisaichi roll dice for 9 Tanks in Gansu, round 2 : 7/9 hits
 Chinese roll dice for 2 Artillerys, 3 Infantry, 2 Marines and 1 Tank in Gansu, round 2 : 5/8 hits
 2 Artillerys owned by the Chinese , 5 Tanks owned by the Hisaichi , 3 Infantry owned by the Chinese and 2 Marines owned by the Chinese lost in Gansu
 Hisaichi roll dice for 4 Tanks in Gansu, round 3 : 0/4 hits
 Chinese roll dice for 1 Tank in Gansu, round 3 : 0/1 hits
 Hisaichi roll dice for 4 Tanks in Gansu, round 4 : 2/4 hits
 Chinese roll dice for 1 Tank in Gansu, round 4 : 0/1 hits
 1 Tank owned by the Chinese lost in Gansu
 Hisaichi win, taking Gansu from Chinese with 4 Tanks remaining. Battle score for attacker is -1
 Casualties for Hisaichi: 8 Tanks
 Casualties for Chinese: 2 Artillerys, 8 Infantry, 2 Marines, 1 Tank and 1 Tankette
 Battle in Sikang
 Hisaichi attack with 2 Artillerys and 1 Infantry
 Chinese defend with 1 Infantry
 Hisaichi roll dice for 2 Artillerys and 1 Infantry in Sikang, round 1 : 1/3 hits
 Chinese roll dice for 1 Infantry in Sikang, round 1 : 0/1 hits
 1 Infantry owned by the Chinese lost in Sikang
 Hisaichi win, taking Sikang from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
 Casualties for Chinese: 1 Infantry
 Battle in Achinsk
 Hisaichi attack with 1 Tank
 Russians defend with 1 AAGun, 1 Factory, 1 Infantry, 1 Marine and 1 Tank
 Hisaichi roll dice for 1 Tank in Achinsk, round 1 : 0/1 hits
 Russians roll dice for 1 Infantry, 1 Marine and 1 Tank in Achinsk, round 1 : 0/3 hits
 1 Tank retreated to KrasnoyarskNon Combat Move - Hisaichi 
 8 Tanks moved from Tientsin to Ulaan
 1 Infantry moved from Tientsin to Peking
 1 Infantry moved from Sian to Szechwan
 3 Tanks moved from Amursk to Tientsin
 8 Infantry moved from Seoul to Korea
 2 Infantry moved from Manchuria to Tientsin
 2 Marines moved from N.French I. to Burma
 1 Transport moved from sz67 to sz74
 1 Transport moved from sz74 to sz79
 2 Transports moved from sz60 to sz74
 1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines moved from sz60 to sz59
 2 EarlyFighters moved from sz61 to MalayaPlace Units - Hisaichi 
 3 Tanks placed in N.French I.
 3 Tanks placed in Peking
 5 Mech.Infs placed in Seoul
 2 Infantry and 1 Marine placed in Seoul
 3 Infantry placed in AmurskTurn Complete - Hisaichi 
 Hisaichi collect 74 PUs; end with 74 PUs total



 
		 
		






