@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C v C
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :2 Combat Move - Dutch 
 1 Transport moved from sz57 to sz59
 1 Infantry moved from Bali to sz59
 1 Infantry moved from Lambok to sz59
 1 Infantry moved from Celebs to sz59
 1 Infantry moved from Bava to sz59
 4 Infantry moved from sz59 to E.Borneo
 1 Artillery moved from W.Borneo to E.Borneo
 1 Infantry moved from W.Borneo to E.Borneo
 1 Transport moved from sz61 to sz57Combat - Dutch Non Combat Move - Dutch Turn Complete - Dutch 
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :2 Combat Move - Thai 
 1 Tank moved from Phuket to Burma
 Thai take Burma from British
 2 Transports moved from sz60 to sz73
 2 Artillerys and 2 Infantry moved from Phuket to sz73
 2 Artillerys, 2 Infantry and 2 Transports moved from sz73 to sz68
 1 T.Boat moved from sz60 to sz73
 1 Destroyer moved from sz60 to sz68
 1 Tank moved from S.Borneo to Borneo
 Thai take W.Borneo from British
 Thai take Borneo from Dutch
 1 Artillery moved from sz68 to N.B
 1 Artillery moved from sz68 to N.B
 2 Infantry moved from sz68 to N.B
 1 EarlyFighter moved from Phuket to S.Borneo
 1 Infantry moved from Frenchindochina to sz73
 1 Infantry moved from sz73 to PhuketPurchase Units - Thai 
 Thai buy 1 Infantry and 9 Tanks; Remaining resources: 0 PUs;Combat - Thai 
 Battle in N.B
 Thai attack with 2 Artillerys and 2 Infantry
 British defend with 1 Infantry and 1 Tank
 Thai roll dice for 2 Artillerys and 2 Infantry in N.B, round 1 : 2/4 hits
 British roll dice for 1 Infantry and 1 Tank in N.B, round 1 : 1/2 hits
 1 Tank owned by the British , 1 Infantry owned by the British and 1 Infantry owned by the Thai lost in N.B
 Thai win, taking N.B from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
 Casualties for British: 1 Infantry and 1 Tank
 Casualties for Thai: 1 InfantryNon Combat Move - Thai Place Units - Thai 
 4 Tanks placed in S.Borneo
 1 Infantry and 5 Tanks placed in PhuketTurn Complete - Thai 
 Thai collect 23 PUs; end with 23 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :2 Combat Move - British 
 2 Transports moved from sz66 to sz64
 1 Tank moved from C.India to sz63
 1 Artillery moved from C.India to sz63
 1 Infantry moved from C.India to sz63
 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz63 to sz66
 1 Infantry moved from sz66 to Thailand
 1 Artillery moved from sz66 to Thailand
 1 Tank moved from sz66 to Thailand
 2 Infantry moved from E.India to sz64
 1 Tank moved from E.India to sz64
 2 Infantry moved from sz64 to Thailand
 1 Tank moved from sz64 to Thailand
 2 Destroyers moved from sz63 to sz66
 1 Artillery moved from Agra to W.Tibet
 1 Tank moved from Bikaner to W.Tibet
 1 Infantry moved from Bikaner to Agra
 2 Infantry moved from Bhopa to Nagpur
 1 EarlyFighter moved from Nepal to Amdanam
 1 Infantry moved from Nepal to Bengal
 1 Artillery moved from Nagpur to E.India
 2 Infantry moved from Java to sz57
 1 Infantry moved from Java to sz57
 1 Artillery moved from Java to sz57
 1 Artillery, 3 Infantry and 2 Transports moved from sz57 to sz61
 3 Infantry moved from sz61 to N.S
 1 Artillery moved from sz61 to N.SPurchase Units - British 
 British buy 1 Bomber, 1 Carrier, 1 EarlyFighter, 1 Fighter, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;Combat - British 
 Battle in Thailand
 British attack with 1 Artillery, 3 Infantry and 2 Tanks
 Hisaichi defend with 2 Artillerys and 2 Infantry
 British roll dice for 1 Artillery, 3 Infantry and 2 Tanks in Thailand, round 1 : 0/6 hits
 Thai roll dice for 2 Artillerys and 2 Infantry in Thailand, round 1 : 1/4 hits
 1 Infantry owned by the British lost in Thailand
 British roll dice for 1 Artillery, 2 Infantry and 2 Tanks in Thailand, round 2 : 2/5 hits
 Thai roll dice for 2 Artillerys and 2 Infantry in Thailand, round 2 : 1/4 hits
 2 Infantry owned by the Hisaichi and 1 Infantry owned by the British lost in Thailand
 British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Thailand, round 3 : 2/4 hits
 Thai roll dice for 2 Artillerys in Thailand, round 3 : 2/2 hits
 1 Infantry owned by the British , 1 Artillery owned by the British and 2 Artillerys owned by the Hisaichi lost in Thailand
 British win, taking Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 2
 Casualties for Hisaichi: 2 Artillerys and 2 Infantry
 Casualties for British: 1 Artillery and 3 Infantry
 Battle in W.Tibet
 British attack with 1 Artillery and 1 Tank
 Neutral defend with 1 Bunker
 British roll dice for 1 Artillery and 1 Tank in W.Tibet, round 1 : 1/2 hits
 Units damaged: 1 Bunker owned by the Neutral
 Neutral roll dice for 1 Bunker in W.Tibet, round 1 : 0/1 hits
 British roll dice for 1 Artillery and 1 Tank in W.Tibet, round 2 : 1/2 hits
 Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits
 1 Bunker owned by the Neutral lost in W.Tibet
 British win, taking W.Tibet from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6
 Casualties for Neutral: 1 BunkerNon Combat Move - British Place Units - British 
 1 Carrier and 1 Submarine placed in sz63
 1 EarlyFighter and 1 Fighter placed in sz63
 1 Bomber placed in Dheli
 3 Tanks placed in CalcuttaTurn Complete - British 
 British collect 64 PUs; end with 64 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :2 Combat Move - Anzac 
 1 Submarine moved from sz49 to sz50
 1 T.Boat moved from sz41 to sz46
 2 Infantry moved from W.Australuia to sz50
 1 Infantry moved from N.Australia to sz49
 1 Tank moved from N.Australia to sz49
 1 Infantry, 1 Tank and 1 Transport moved from sz49 to sz57
 1 Infantry moved from sz57 to Java
 1 Tank moved from sz57 to Java
 2 Infantry and 1 Transport moved from sz50 to sz56
 2 Infantry moved from sz56 to Sumatra
 3 Infantry moved from E.Australia to sz37
 1 Artillery moved from E.Australia to sz37
 1 Infantry moved from Sydney to sz37
 1 Artillery moved from Melbourne to sz37
 2 Artillerys, 4 Infantry and 3 Transports moved from sz37 to sz52
 2 Tanks moved from C.Australia to W.Australuia
 1 Submarine moved from sz38 to sz46
 2 Infantry moved from Moresby to New GuineaPurchase Units - Anzac 
 Anzac buy 1 Carrier, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;Non Combat Move - Anzac Place Units - Anzac 
 1 Carrier placed in sz37
 1 Fighter placed in sz37
 1 Infantry placed in MelbourneTurn Complete - Anzac 
 Anzac collect 26 PUs; end with 26 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :2 Combat Move - Americans 
 1 unit repaired.
 1 Battleship moved from sz25 to sz11
 1 Carrier moved from sz25 to sz11
 2 EarlyFighters moved from sz25 to sz11
 1 Destroyer moved from sz25 to sz11
 2 Submarines moved from sz29 to sz22
 1 Bomber moved from Kuhuli to Midway
 1 EarlyFighter moved from Pearl Habour to Midway
 1 Artillery, 1 Infantry and 1 Transport moved from sz26 to sz22
 1 Infantry moved from Anchorage to Alaska
 1 Infantry moved from Pearl Habour to sz13
 1 Artillery moved from Pearl Habour to sz13
 1 Infantry moved from Pearl Habour to sz13
 1 Artillery moved from Pearl Habour to sz13
 2 Artillerys, 2 Infantry and 2 Transports moved from sz13 to sz5
 2 Infantry moved from sz5 to Alaska
 2 Artillerys moved from sz5 to Alaska
 1 EarlyFighter moved from Taka to Midway
 2 Infantry moved from Washington to Vancouver
 2 Artillerys moved from Washington to Vancouver
 1 Tank moved from Nevada to Seattle
 1 Tank moved from Vegas to Seattle
 2 Infantry moved from Vegas to Sanfrancisco
 2 Infantry moved from California to Vegas
 2 Infantry moved from Los Angeles to Sanfrancisco
 2 Tanks moved from Los Angeles to SanfranciscoPurchase Units - Americans 
 Americans buy 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 4 Submarines; Remaining resources: 0 PUs;Non Combat Move - Americans 
 1 Transport moved from sz4 to sz5
 1 Destroyer moved from sz4 to sz11Place Units - Americans 
 1 Battleship placed in sz13
 1 Carrier placed in sz13
 2 Fighters placed in sz13
 2 Destroyers and 4 Submarines placed in sz23Turn Complete - Americans 
 Americans collect 86 PUs; end with 86 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :2 Combat Move - Masaharu 
 2 Infantry moved from Quingdao to Irkutsk
 1 Tank moved from Quingdao to Irkutsk
 1 Artillery moved from Quingdao to Irkutsk
 1 Tank moved from Jinan to Irkutsk
 1 Artillery moved from Belogorsk to Quingdao
 3 Infantry moved from Belogorsk to Quingdao
 1 Artillery moved from Jinan to Quingdao
 1 Infantry moved from Yakutsk to Angarsk
 Masaharu take Angarsk from Russians
 2 Destroyers moved from sz3 to sz5
 2 Tanks moved from Kamchatka to sz3
 2 Infantry moved from Kamchatka to sz3
 2 Infantry, 2 Tanks and 2 Transports moved from sz3 to sz5
 1 Submarine moved from sz3 to sz5
 2 Infantry and 2 Tanks moved from sz5 to N.Canada
 1 Infantry moved from N.Japan to sz1
 1 Infantry and 1 T.Boat moved from sz1 to sz2
 1 Infantry moved from sz2 to Magadan
 1 Tank moved from N.Japan to sz7
 2 Infantry moved from N.Japan to sz7
 1 Tank moved from Ostrov to sz7
 2 Infantry, 2 Tanks and 2 Transports moved from sz7 to sz2
 2 Infantry and 2 Tanks moved from sz2 to Magadan
 1 Bomber moved from N.Japan to sz4
 1 EarlyFighter moved from Amursk to Irkutsk
 1 Marine moved from Akina to N.Japan
 1 Infantry moved from Akina to N.JapanPurchase Units - Masaharu 
 Masaharu buy 8 Infantry and 3 Tanks; Remaining resources: 0 PUs;Combat - Masaharu 
 Battle in sz5
 Masaharu attack with 2 Destroyers, 1 Submarine and 2 Transports
 Americans defend with 3 Transports
 Masaharu roll dice for 1 Submarine in sz5, round 1 : 1/1 hits
 1 Transport owned by the Americans lost in sz5
 Masaharu roll dice for 2 Destroyers and 2 Transports in sz5, round 1 : 1/2 hits
 Americans roll dice for 2 Transports in sz5, round 1 : 0/2 hits
 1 Transport owned by the Americans lost in sz5
 Masaharu roll dice for 1 Submarine in sz5, round 2 : 1/1 hits
 1 Transport owned by the Americans lost in sz5
 Masaharu win with 2 Destroyers, 1 Submarine and 2 Transports remaining. Battle score for attacker is 18
 Casualties for Americans: 3 Transports
 Battle in sz4
 Masaharu attack with 1 Bomber
 Russians defend with 1 Submarine
 Masaharu roll dice for 1 Bomber in sz4, round 1 : 1/1 hits
 1 Submarine owned by the Russians lost in sz4
 Masaharu win with 1 Bomber remaining. Battle score for attacker is 6
 Casualties for Russians: 1 Submarine
 Battle in Magadan
 Masaharu attack with 3 Infantry and 2 Tanks
 Russians defend with 1 Infantry
 Masaharu roll dice for 3 Infantry and 2 Tanks in Magadan, round 1 : 1/5 hits
 Russians roll dice for 1 Infantry in Magadan, round 1 : 0/1 hits
 1 Infantry owned by the Russians lost in Magadan
 Masaharu win, taking Magadan from Russians with 3 Infantry and 2 Tanks remaining. Battle score for attacker is 2
 Casualties for Russians: 1 Infantry
 Battle in N.Canada
 Masaharu attack with 2 Infantry and 2 Tanks
 British defend with 1 Infantry
 Masaharu roll dice for 2 Infantry and 2 Tanks in N.Canada, round 1 : 2/4 hits
 British roll dice for 1 Infantry in N.Canada, round 1 : 0/1 hits
 1 Infantry owned by the British lost in N.Canada
 Masaharu win, taking N.Canada from British with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
 Casualties for British: 1 Infantry
 Battle in Irkutsk
 Masaharu attack with 1 Artillery, 1 EarlyFighter, 2 Infantry and 2 Tanks
 Russians defend with 1 Artillery and 3 Infantry
 Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 2 Tanks in Irkutsk, round 1 : 2/6 hits
 Russians roll dice for 1 Artillery and 3 Infantry in Irkutsk, round 1 : 0/4 hits
 2 Infantry owned by the Russians lost in Irkutsk
 Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 2 Tanks in Irkutsk, round 2 : 3/6 hits
 Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 2/2 hits
 1 Infantry owned by the Russians , 1 Artillery owned by the Russians and 2 Infantry owned by the Masaharu lost in Irkutsk
 Masaharu win, taking Irkutsk from Russians with 1 Artillery, 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 6
 Casualties for Russians: 1 Artillery and 3 Infantry
 Casualties for Masaharu: 2 InfantryNon Combat Move - Masaharu 
 1 EarlyFighter moved from Irkutsk to Quingdao
 1 Bomber moved from sz4 to N.JapanPlace Units - Masaharu 
 3 Tanks placed in Hsingan
 8 Infantry placed in AkinaTurn Complete - Masaharu 
 Masaharu collect 35 PUs; end with 35 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :2 Combat Move - Russians 
 1 Infantry moved from Bratsk to Ustkut
 3 Infantry moved from Kaask to Tulun
 2 Infantry moved from N.Mongolia to Khan
 1 Tank moved from N.Mongolia to Khan
 4 Infantry moved from Kyzal to Khan
 1 Artillery moved from Kyzal to Ulaan Ude
 1 Artillery moved from Kyzal to Ulaan Ude
 1 Infantry moved from Jinquan to N.Mongolia
 1 Tank moved from Achinsk to Jinquan
 1 Artillery moved from Achinsk to Kyzyl
 1 Infantry moved from Achinsk to Kyzyl
 1 Tank moved from Punjab to QuyanPurchase Units - Russians 
 Russians buy 4 Elites, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;Combat - Russians 
 Battle in Khan
 Russians attack with 6 Infantry and 1 Tank
 Neutral defend with 1 Bunker
 Russians roll dice for 6 Infantry and 1 Tank in Khan, round 1 : 1/7 hits
 Units damaged: 1 Bunker owned by the Neutral
 Neutral roll dice for 1 Bunker in Khan, round 1 : 1/1 hits
 1 Infantry owned by the Russians lost in Khan
 Russians roll dice for 5 Infantry and 1 Tank in Khan, round 2 : 1/6 hits
 Neutral roll dice for 1 Bunker in Khan, round 2 : 1/1 hits
 1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in Khan
 Russians win, taking Khan from Neutral with 4 Infantry and 1 Tank remaining. Battle score for attacker is 2
 Casualties for Neutral: 1 Bunker
 Casualties for Russians: 2 InfantryNon Combat Move - Russians Place Units - Russians 
 4 Elites, 1 Fighter and 1 Infantry placed in KaaskTurn Complete - Russians 
 Russians collect 24 PUs; end with 24 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Research Technology - Yamamoto Combat Move - Yamamoto 
 6 Tanks moved from Hongkong to Kwangsi
 2 Infantry moved from Macau to Kwangsi
 3 Artillerys moved from Macau to Kwangsi
 1 Tank moved from Sian to Kwangsi
 2 Artillerys moved from Hsingan to Jinan
 4 Infantry moved from Hsingan to Jinan
 1 Tank moved from Hsingan to Jinan
 1 Infantry moved from Fais to Ifalk
 Yamamoto take Ifalk from Americans
 1 Infantry moved from Pikelot to Gaferut
 Yamamoto take Gaferut from Americans
 1 Infantry moved from Phonpei to Lasap
 Yamamoto take Lasap from Americans
 2 Tanks moved from Weno to Pula
 1 Tank moved from Pikelot to Pula
 1 Infantry moved from Iwo Jima to sz75
 1 Infantry and 1 T.Boat moved from sz75 to sz71
 1 Infantry moved from sz71 to S
 Yamamoto take S from Americans
 1 Artillery moved from Davao to Mindanao
 Yamamoto take Mindanao from Americans
 1 Transport moved from sz70 to sz72
 1 Infantry moved from Weno to sz72
 1 Artillery moved from Fais to sz72
 1 Artillery, 1 Infantry and 1 Transport moved from sz72 to sz71
 1 Artillery and 1 Infantry moved from sz71 to Samar
 2 Infantry moved from Manila to Mindor
 1 Transport moved from sz68 to sz74
 1 Artillery and 1 Infantry moved from S.Japan to sz74
 1 Infantry moved from S.Japan to sz74
 1 Infantry and 1 T.Boat moved from sz74 to sz68
 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz68
 1 Artillery moved from sz68 to Punay
 1 Infantry moved from sz68 to Punay
 1 Infantry moved from sz68 to Mindor
 1 Artillery moved from Phonpei to sz72
 1 Infantry moved from Iwo Jima to sz72
 1 Artillery, 1 Infantry and 1 Transport moved from sz72 to sz47
 1 Artillery and 1 Infantry moved from sz47 to E.G
 Yamamoto take E.G from British
 1 Artillery moved from Davao to sz70
 1 Artillery moved from sz70 to Celebs
 Yamamoto take Celebs from Dutch
 3 EarlyFighters moved from sz70 to sz59
 1 Destroyer moved from sz60 to sz59
 1 Artillery moved from Iwo Jima to sz72
 2 Tanks moved from Iwo Jima to sz72
 2 Infantry moved from Iwo Jima to sz72
 1 Artillery, 2 Infantry, 2 Tanks and 3 Transports moved from sz72 to sz69
 2 Infantry moved from sz69 to E.Borneo
 1 Artillery and 2 Tanks moved from sz69 to E.Borneo
 2 Bombers moved from Iwo Jima to E.Borneo
 1 Battleship moved from sz70 to sz69
 1 Transport moved from sz70 to sz74
 1 Infantry and 1 Tank moved from Nagasaki to sz74
 1 Infantry and 1 Tank moved from sz74 to Kwangtung
 1 Transport moved from sz72 to sz74
 1 Infantry and 1 Tank moved from Nagasaki to sz74
 1 Infantry and 1 Tank moved from sz74 to Kwangtung
 1 Battleship moved from sz72 to sz47
 1 Submarine moved from sz72 to sz47
 1 Destroyer moved from sz72 to sz47Purchase Units - Yamamoto 
 Yamamoto buy 5 Infantry, 1 Marine and 9 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto 
 Battle in sz59
 Yamamoto attack with 1 Destroyer and 3 EarlyFighters
 Dutch defend with 1 Destroyer, 2 T.Boats and 1 Transport
 Yamamoto roll dice for 1 Destroyer and 3 EarlyFighters in sz59, round 1 : 0/4 hits
 Dutch roll dice for 1 Destroyer, 2 T.Boats and 1 Transport in sz59, round 1 : 2/4 hits
 1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz59
 Yamamoto roll dice for 2 EarlyFighters in sz59, round 2 : 1/2 hits
 Dutch roll dice for 1 Destroyer, 2 T.Boats and 1 Transport in sz59, round 2 : 0/4 hits
 1 T.Boat owned by the Dutch lost in sz59
 Yamamoto roll dice for 2 EarlyFighters in sz59, round 3 : 2/2 hits
 Dutch roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in sz59, round 3 : 0/3 hits
 1 T.Boat owned by the Dutch and 1 Transport owned by the Dutch lost in sz59
 Yamamoto roll dice for 2 EarlyFighters in sz59, round 4 : 0/2 hits
 Dutch roll dice for 1 Destroyer in sz59, round 4 : 0/1 hits
 Yamamoto roll dice for 2 EarlyFighters in sz59, round 5 : 0/2 hits
 Dutch roll dice for 1 Destroyer in sz59, round 5 : 0/1 hits
 Yamamoto roll dice for 2 EarlyFighters in sz59, round 6 : 1/2 hits
 Dutch roll dice for 1 Destroyer in sz59, round 6 : 1/1 hits
 1 Destroyer owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in sz59
 Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is 0
 Casualties for Yamamoto: 1 Destroyer and 2 EarlyFighters
 Casualties for Dutch: 1 Destroyer, 2 T.Boats and 1 Transport
 Battle in Pula
 Yamamoto attack with 3 Tanks
 Americans defend with 1 Infantry
 Yamamoto roll dice for 3 Tanks in Pula, round 1 : 3/3 hits
 Americans roll dice for 1 Infantry in Pula, round 1 : 0/1 hits
 1 Infantry owned by the Americans lost in Pula
 Yamamoto win, taking Pula from Americans with 3 Tanks remaining. Battle score for attacker is 2
 Casualties for Americans: 1 Infantry
 Battle in Kwangsi
 Yamamoto attack with 3 Artillerys, 2 Infantry and 7 Tanks
 Chinese defend with 2 EarlyFighters, 4 Infantry and 1 Tank
 Yamamoto roll dice for 3 Artillerys, 2 Infantry and 7 Tanks in Kwangsi, round 1 : 7/12 hits
 Chinese roll dice for 2 EarlyFighters, 4 Infantry and 1 Tank in Kwangsi, round 1 : 4/7 hits
 2 Artillerys owned by the Yamamoto , 2 Infantry owned by the Yamamoto , 2 EarlyFighters owned by the Chinese , 4 Infantry owned by the Chinese and 1 Tank owned by the Chinese lost in Kwangsi
 Yamamoto win, taking Kwangsi from Chinese with 1 Artillery and 7 Tanks remaining. Battle score for attacker is 17
 Casualties for Yamamoto: 2 Artillerys and 2 Infantry
 Casualties for Chinese: 2 EarlyFighters, 4 Infantry and 1 Tank
 Battle in Samar
 Yamamoto attack with 1 Artillery and 1 Infantry
 Americans defend with 2 Infantry
 Yamamoto roll dice for 1 Artillery and 1 Infantry in Samar, round 1 : 0/2 hits
 Americans roll dice for 2 Infantry in Samar, round 1 : 1/2 hits
 1 Infantry owned by the Yamamoto lost in Samar
 Yamamoto roll dice for 1 Artillery in Samar, round 2 : 0/1 hits
 Americans roll dice for 2 Infantry in Samar, round 2 : 1/2 hits
 1 Artillery owned by the Yamamoto lost in Samar
 Americans win with 2 Infantry remaining. Battle score for attacker is -6
 Casualties for Yamamoto: 1 Artillery and 1 Infantry
 Battle in Mindor
 Yamamoto attack with 3 Infantry
 Americans defend with 1 Infantry
 Yamamoto roll dice for 3 Infantry in Mindor, round 1 : 0/3 hits
 Americans roll dice for 1 Infantry in Mindor, round 1 : 1/1 hits
 1 Infantry owned by the Yamamoto lost in Mindor
 Yamamoto roll dice for 2 Infantry in Mindor, round 2 : 0/2 hits
 Americans roll dice for 1 Infantry in Mindor, round 2 : 0/1 hits
 Yamamoto roll dice for 2 Infantry in Mindor, round 3 : 1/2 hits
 Americans roll dice for 1 Infantry in Mindor, round 3 : 0/1 hits
 1 Infantry owned by the Americans lost in Mindor
 Yamamoto win, taking Mindor from Americans with 2 Infantry remaining. Battle score for attacker is 0
 Casualties for Yamamoto: 1 Infantry
 Casualties for Americans: 1 Infantry
 Battle in Punay
 Yamamoto attack with 1 Artillery and 1 Infantry
 Americans defend with 1 Infantry
 Yamamoto roll dice for 1 Artillery and 1 Infantry in Punay, round 1 : 0/2 hits
 Americans roll dice for 1 Infantry in Punay, round 1 : 1/1 hits
 1 Infantry owned by the Yamamoto lost in Punay
 Yamamoto roll dice for 1 Artillery in Punay, round 2 : 0/1 hits
 Americans roll dice for 1 Infantry in Punay, round 2 : 1/1 hits
 1 Artillery owned by the Yamamoto lost in Punay
 Americans win with 1 Infantry remaining. Battle score for attacker is -6
 Casualties for Yamamoto: 1 Artillery and 1 Infantry
 Battle in E.Borneo
 Yamamoto attack with 1 Artillery, 2 Bombers, 2 Infantry and 2 Tanks
 Dutch defend with 1 Artillery, 1 EarlyFighter and 6 Infantry
 Yamamoto roll dice for 1 Battleship in E.Borneo, round 1 : 1/1 hits
 1 Infantry owned by the Dutch lost in E.Borneo
 Yamamoto roll dice for 1 Artillery, 2 Bombers, 2 Infantry and 2 Tanks in E.Borneo, round 1 : 4/7 hits
 Dutch roll dice for 1 Artillery, 1 EarlyFighter and 5 Infantry in E.Borneo, round 1 : 3/7 hits
 1 Artillery owned by the Yamamoto , 2 Infantry owned by the Yamamoto and 4 Infantry owned by the Dutch lost in E.Borneo
 Yamamoto roll dice for 2 Bombers and 2 Tanks in E.Borneo, round 2 : 2/4 hits
 Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in E.Borneo, round 2 : 0/3 hits
 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in E.Borneo
 Yamamoto roll dice for 2 Bombers and 2 Tanks in E.Borneo, round 3 : 2/4 hits
 Dutch roll dice for 1 EarlyFighter in E.Borneo, round 3 : 0/1 hits
 1 EarlyFighter owned by the Dutch lost in E.Borneo
 Yamamoto win, taking E.Borneo from Dutch with 2 Bombers and 2 Tanks remaining. Battle score for attacker is 16
 Casualties for Yamamoto: 1 Artillery and 2 Infantry
 Casualties for Dutch: 1 Artillery, 1 EarlyFighter and 6 InfantryNon Combat Move - Yamamoto 
 1 EarlyFighter moved from sz59 to S.Borneo
 2 Bombers moved from E.Borneo to Spralty
 2 Carriers moved from sz70 to sz47
 1 Submarine moved from sz70 to sz47
 6 Infantry moved from Tokyo to S.Japan
 2 Tanks moved from S.Japan to Nagasaki
 6 Infantry moved from S.Japan to Nagasaki
 1 Infantry and 1 Tank moved from Palana to sz3
 1 Infantry, 1 Tank and 1 Transport moved from sz3 to sz1
 1 Infantry and 1 Tank moved from sz1 to Vostok
 5 Infantry moved from Sian to HananPlace Units - Yamamoto 
 6 Tanks placed in Hongkong
 3 Tanks placed in Kichedung
 3 Infantry and 1 Marine placed in Davao
 2 Infantry placed in TokyoTurn Complete - Yamamoto 
 Yamamoto collect 73 PUs; end with 73 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Combat Move - Chinese 
 6 Infantry moved from Xining to Tsingnan
 2 Marines moved from Nancheng to Tsingnan
 3 Infantry moved from W.Mongolia to Gobi
 2 Artillerys moved from W.Mongolia to Gobi
 2 Infantry moved from Urumal to Quyan
 1 Bomber moved from Urumal to Tsingnan
 1 Fighter moved from Urumal to Tsingnan
 5 Infantry moved from Sikang to W.Sian
 2 Tanks moved from Sikang to W.Sian
 7 Infantry moved from Sikang to Szechwan
 2 Tanks moved from Sikang to Szechwan
 1 Artillery moved from Sikang to W.Sian
 2 Artillerys moved from Sikang to SzechwanPurchase Units - Chinese 
 Chinese buy 6 Mech.Infs; Remaining resources: 3 PUs;Combat - Chinese 
 Battle in Szechwan
 Chinese attack with 2 Artillerys, 7 Infantry and 2 Tanks
 Hisaichi defend with 1 Infantry
 Chinese roll dice for 2 Artillerys, 7 Infantry and 2 Tanks in Szechwan, round 1 : 2/11 hits
 Hisaichi roll dice for 1 Infantry in Szechwan, round 1 : 0/1 hits
 1 Infantry owned by the Hisaichi lost in Szechwan
 Chinese win, taking Szechwan from Hisaichi with 2 Artillerys, 7 Infantry and 2 Tanks remaining. Battle score for attacker is 2
 Casualties for Hisaichi: 1 Infantry
 Battle in W.Sian
 Chinese attack with 1 Artillery, 5 Infantry and 2 Tanks
 Hisaichi defend with 1 Infantry
 Chinese roll dice for 1 Artillery, 5 Infantry and 2 Tanks in W.Sian, round 1 : 4/8 hits
 Hisaichi roll dice for 1 Infantry in W.Sian, round 1 : 0/1 hits
 1 Infantry owned by the Hisaichi lost in W.Sian
 Chinese win, taking W.Sian from Hisaichi with 1 Artillery, 5 Infantry and 2 Tanks remaining. Battle score for attacker is 2
 Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese 
 1 AAGun moved from Xining to Tsingnan
 1 AAGun moved from Urumal to QuyanPlace Units - Chinese 
 6 Mech.Infs placed in XiningTurn Complete - Chinese 
 Chinese collect 24 PUs; end with 27 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Combat Move - Hisaichi 
 4 Infantry moved from Jinan to Ulaan Ude
 8 Tanks moved from Hsingan to Ulaan Ude
 4 Tanks moved from Vostok to Ustkut
 2 Tanks moved from N.French I. to Thailand
 1 Tank moved from N.Chunking to Bengal
 Hisaichi take W.Chunking from Chinese
 4 Transports moved from sz73 to sz67
 4 Artillerys moved from Kwangtung to sz67
 4 Infantry moved from Kwangtung to sz67
 4 Artillerys, 4 Infantry and 4 Transports moved from sz67 to sz73
 4 Artillerys moved from sz73 to Thailand
 4 Infantry moved from sz73 to Thailand
 2 EarlyFighters moved from sz73 to sz64
 1 Bomber moved from Phuket to sz61
 1 EarlyFighter moved from S.Borneo to sz56
 1 Battleship moved from sz68 to sz73
 1 Infantry moved from Kwangtung to sz74
 1 Artillery moved from Formosa to sz74
 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz70
 1 Artillery and 1 Infantry moved from sz70 to HalmaPurchase Units - Hisaichi 
 Hisaichi buy 1 Factory, 2 Infantry and 8 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi 
 Battle in sz56
 Hisaichi attack with 1 EarlyFighter
 Anzac defend with 1 Transport
 Hisaichi roll dice for 1 EarlyFighter in sz56, round 1 : 0/1 hits
 Anzac roll dice for 1 Transport in sz56, round 1 : 0/1 hits
 Hisaichi roll dice for 1 EarlyFighter in sz56, round 2 : 0/1 hits
 Anzac roll dice for 1 Transport in sz56, round 2 : 0/1 hits
 Hisaichi roll dice for 1 EarlyFighter in sz56, round 3 : 0/1 hits
 Anzac roll dice for 1 Transport in sz56, round 3 : 0/1 hits
 Hisaichi roll dice for 1 EarlyFighter in sz56, round 4 : 0/1 hits
 Anzac roll dice for 1 Transport in sz56, round 4 : 1/1 hits
 1 EarlyFighter owned by the Hisaichi lost in sz56
 Anzac win with 1 Transport remaining. Battle score for attacker is -8
 Casualties for Hisaichi: 1 EarlyFighter
 Battle in sz61
 Hisaichi attack with 1 Bomber
 British defend with 2 Transports
 Hisaichi roll dice for 1 Bomber in sz61, round 1 : 1/1 hits
 British roll dice for 2 Transports in sz61, round 1 : 1/2 hits
 1 Bomber owned by the Hisaichi and 1 Transport owned by the British lost in sz61
 British win with 1 Transport remaining. Battle score for attacker is -8
 Casualties for Hisaichi: 1 Bomber
 Casualties for British: 1 Transport
 Battle in sz64
 Hisaichi attack with 2 EarlyFighters
 British defend with 2 Transports
 Hisaichi roll dice for 2 EarlyFighters in sz64, round 1 : 0/2 hits
 British roll dice for 2 Transports in sz64, round 1 : 0/2 hits
 Hisaichi roll dice for 2 EarlyFighters in sz64, round 2 : 1/2 hits
 British roll dice for 2 Transports in sz64, round 2 : 0/2 hits
 1 Transport owned by the British lost in sz64
 Hisaichi roll dice for 2 EarlyFighters in sz64, round 3 : 0/2 hits
 British roll dice for 1 Transport in sz64, round 3 : 0/1 hits
 Hisaichi roll dice for 2 EarlyFighters in sz64, round 4 : 0/2 hits
 British roll dice for 1 Transport in sz64, round 4 : 0/1 hits
 Hisaichi roll dice for 2 EarlyFighters in sz64, round 5 : 0/2 hits
 British roll dice for 1 Transport in sz64, round 5 : 1/1 hits
 1 EarlyFighter owned by the Hisaichi lost in sz64
 Hisaichi roll dice for 1 EarlyFighter in sz64, round 6 : 0/1 hits
 British roll dice for 1 Transport in sz64, round 6 : 0/1 hits
 Hisaichi roll dice for 1 EarlyFighter in sz64, round 7 : 0/1 hits
 British roll dice for 1 Transport in sz64, round 7 : 0/1 hits
 Hisaichi roll dice for 1 EarlyFighter in sz64, round 8 : 0/1 hits
 British roll dice for 1 Transport in sz64, round 8 : 0/1 hits
 Hisaichi roll dice for 1 EarlyFighter in sz64, round 9 : 0/1 hits
 British roll dice for 1 Transport in sz64, round 9 : 0/1 hits
 Hisaichi roll dice for 1 EarlyFighter in sz64, round 10 : 0/1 hits
 British roll dice for 1 Transport in sz64, round 10 : 0/1 hits
 Hisaichi roll dice for 1 EarlyFighter in sz64, round 11 : 0/1 hits
 British roll dice for 1 Transport in sz64, round 11 : 1/1 hits
 1 EarlyFighter owned by the Hisaichi lost in sz64
 British win with 1 Transport remaining. Battle score for attacker is -10
 Casualties for Hisaichi: 2 EarlyFighters
 Casualties for British: 1 Transport
 Battle in Bengal
 Hisaichi attack with 1 Tank
 British defend with 1 Infantry
 Hisaichi roll dice for 1 Tank in Bengal, round 1 : 0/1 hits
 British roll dice for 1 Infantry in Bengal, round 1 : 1/1 hits
 1 Tank owned by the Hisaichi lost in Bengal
 British win with 1 Infantry remaining. Battle score for attacker is -5
 Casualties for Hisaichi: 1 Tank
 Battle in Thailand
 Hisaichi attack with 4 Artillerys, 4 Infantry and 2 Tanks
 British defend with 2 Tanks
 Hisaichi roll dice for 1 Battleship in Thailand, round 1 : 1/1 hits
 1 Tank owned by the British lost in Thailand
 Hisaichi roll dice for 4 Artillerys, 4 Infantry and 2 Tanks in Thailand, round 1 : 5/10 hits
 British roll dice for 1 Tank in Thailand, round 1 : 1/1 hits
 1 Infantry owned by the Hisaichi and 1 Tank owned by the British lost in Thailand
 Hisaichi win, taking Thailand from British with 4 Artillerys, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 8
 Casualties for Hisaichi: 1 Infantry
 Casualties for British: 2 Tanks
 Battle in Ustkut
 Hisaichi attack with 4 Tanks
 Russians defend with 2 Infantry
 Hisaichi roll dice for 4 Tanks in Ustkut, round 1 : 2/4 hits
 Russians roll dice for 2 Infantry in Ustkut, round 1 : 1/2 hits
 1 Tank owned by the Hisaichi and 2 Infantry owned by the Russians lost in Ustkut
 Hisaichi win, taking Ustkut from Russians with 3 Tanks remaining. Battle score for attacker is -1
 Casualties for Hisaichi: 1 Tank
 Casualties for Russians: 2 Infantry
 Battle in Halma
 Hisaichi attack with 1 Artillery and 1 Infantry
 Dutch defend with 1 Infantry
 Hisaichi roll dice for 1 Artillery and 1 Infantry in Halma, round 1 : 0/2 hits
 Dutch roll dice for 1 Infantry in Halma, round 1 : 0/1 hits
 Hisaichi roll dice for 1 Artillery and 1 Infantry in Halma, round 2 : 0/2 hits
 Dutch roll dice for 1 Infantry in Halma, round 2 : 0/1 hits
 Hisaichi roll dice for 1 Artillery and 1 Infantry in Halma, round 3 : 1/2 hits
 Dutch roll dice for 1 Infantry in Halma, round 3 : 1/1 hits
 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Halma
 Hisaichi win, taking Halma from Dutch with 1 Artillery remaining. Battle score for attacker is 0
 Casualties for Hisaichi: 1 Infantry
 Casualties for Dutch: 1 Infantry
 Battle in Ulaan Ude
 Hisaichi attack with 4 Infantry and 8 Tanks
 Russians defend with 2 Artillerys, 1 EarlyFighter, 5 Infantry and 1 Tank
 Hisaichi roll dice for 4 Infantry and 8 Tanks in Ulaan Ude, round 1 : 6/12 hits
 Russians roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantry and 1 Tank in Ulaan Ude, round 1 : 3/9 hits
 3 Infantry owned by the Hisaichi , 5 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ulaan Ude
 Hisaichi roll dice for 1 Infantry and 8 Tanks in Ulaan Ude, round 2 : 4/9 hits
 Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Ulaan Ude, round 2 : 1/3 hits
 1 EarlyFighter owned by the Russians , 1 Infantry owned by the Hisaichi , 1 Tank owned by the Russians and 1 Artillery owned by the Russians lost in Ulaan Ude
 Hisaichi win, taking Ulaan Ude from Russians with 8 Tanks remaining. Battle score for attacker is 23
 Casualties for Hisaichi: 4 Infantry
 Casualties for Russians: 2 Artillerys, 1 EarlyFighter, 5 Infantry and 1 TankNon Combat Move - Hisaichi 
 1 Artillery moved from N.Shangsi to Ulaan
 8 Tanks moved from Seoul to Tientsin
 1 Infantry moved from Sian to Shangsi
 1 Infantry moved from Hanan to N.Chunking
 1 Infantry moved from Kiangsi to Hanan
 2 EarlyFighters moved from Sian to sz73
 1 Submarine moved from sz68 to sz60
 1 Destroyer moved from sz68 to sz60
 1 T.Boat moved from sz73 to sz60
 1 Transport moved from sz74 to sz79
 1 Infantry moved from Amursk to Manchuria
 2 Marines moved from Amursk to Manchuria
 2 Artillerys and 1 Infantry moved from Sian to Hanan
 1 Tank moved from N.Shangsi to ShansiPlace Units - Hisaichi 
 1 Factory placed in Peking
 8 Tanks placed in Seoul
 2 Infantry placed in AmurskTurn Complete - Hisaichi 
 Hisaichi collect 61 PUs; end with 61 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Combat Move - Dutch 
 1 Artillery moved from Bali to sz57
 1 Infantry moved from Soem to sz57
 1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz59
 1 Infantry moved from sz59 to E.Borneo
 1 Artillery moved from sz59 to E.BorneoCombat - Dutch 
 Battle in E.Borneo
 Dutch attack with 1 Artillery and 1 Infantry
 Yamamoto defend with 2 Tanks
 Dutch roll dice for 1 Artillery and 1 Infantry in E.Borneo, round 1 : 0/2 hits
 Yamamoto roll dice for 2 Tanks in E.Borneo, round 1 : 1/2 hits
 1 Infantry owned by the Dutch lost in E.Borneo
 Dutch roll dice for 1 Artillery in E.Borneo, round 2 : 1/1 hits
 Yamamoto roll dice for 2 Tanks in E.Borneo, round 2 : 1/2 hits
 1 Artillery owned by the Dutch and 1 Tank owned by the Yamamoto lost in E.Borneo
 Yamamoto win with 1 Tank remaining. Battle score for attacker is -1
 Casualties for Yamamoto: 1 Tank
 Casualties for Dutch: 1 Artillery and 1 InfantryNon Combat Move - Dutch Turn Complete - Dutch 
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Combat Move - Thai 
 1 Tank moved from Burma to Malaya
 10 Infantry moved from Phuket to Malaya
 5 Tanks moved from Phuket to Malaya
 1 T.Boat moved from sz73 to sz60
 1 Infantry moved from S.Borneo to sz60
 1 Infantry moved from sz60 to Malaya
 2 Artillerys moved from N.B to sz68
 1 Infantry moved from N.B to sz68
 2 Artillerys, 1 Infantry and 2 Transports moved from sz68 to sz60
 1 Infantry moved from S.Borneo to sz60
 2 Artillerys and 2 Infantry moved from sz60 to Malaya
 1 EarlyFighter moved from S.Borneo to Malaya
 1 Destroyer moved from sz68 to sz59Purchase Units - Thai 
 Thai buy 7 Infantry and 3 Marines; Remaining resources: 0 PUs;Combat - Thai 
 Battle in sz59
 Thai attack with 1 Destroyer
 Dutch defend with 1 Transport
 Thai roll dice for 1 Destroyer in sz59, round 1 : 0/1 hits
 Dutch roll dice for 1 Transport in sz59, round 1 : 0/1 hits
 Thai roll dice for 1 Destroyer in sz59, round 2 : 1/1 hits
 Dutch roll dice for 1 Transport in sz59, round 2 : 0/1 hits
 1 Transport owned by the Dutch lost in sz59
 Thai win with 1 Destroyer remaining. Battle score for attacker is 6
 Casualties for Dutch: 1 Transport
 Battle in Malaya
 Thai attack with 2 Artillerys, 1 EarlyFighter, 13 Infantry and 6 Tanks
 British defend with 1 Bunker, 3 EarlyFighters, 8 Infantry and 2 Tanks
 Thai roll dice for 2 Artillerys, 1 EarlyFighter, 13 Infantry and 6 Tanks in Malaya, round 1 : 8/22 hits
 Units damaged: 1 Bunker owned by the British
 British roll dice for 1 Bunker, 3 EarlyFighters, 8 Infantry and 2 Tanks in Malaya, round 1 : 9/14 hits
 7 Infantry owned by the British and 9 Infantry owned by the Thai lost in Malaya
 Thai roll dice for 2 Artillerys, 1 EarlyFighter, 4 Infantry and 6 Tanks in Malaya, round 2 : 6/13 hits
 British roll dice for 1 Bunker, 3 EarlyFighters, 1 Infantry and 2 Tanks in Malaya, round 2 : 1/7 hits
 2 EarlyFighters owned by the British , 2 Tanks owned by the British , 1 Bunker owned by the British , 1 Infantry owned by the British and 1 Infantry owned by the Thai lost in Malaya
 Thai roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantry and 6 Tanks in Malaya, round 3 : 6/12 hits
 British roll dice for 1 EarlyFighter in Malaya, round 3 : 1/1 hits
 1 EarlyFighter owned by the British and 1 Infantry owned by the Thai lost in Malaya
 Thai win, taking Malaya from British with 2 Artillerys, 1 EarlyFighter, 2 Infantry and 6 Tanks remaining. Battle score for attacker is 34
 Casualties for British: 1 Bunker, 3 EarlyFighters, 8 Infantry and 2 Tanks
 Casualties for Thai: 11 InfantryNon Combat Move - Thai 
 1 Tank moved from Borneo to S.Borneo
 1 EarlyFighter moved from Malaya to ThailandPlace Units - Thai 
 3 Infantry and 3 Marines placed in Phuket
 4 Infantry placed in S.BorneoTurn Complete - Thai 
 Thai collect 29 PUs; end with 29 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Combat Move - British 
 1 Destroyer moved from sz49 to sz59
 1 Submarine moved from sz49 to sz59
 1 Carrier moved from sz63 to sz66
 1 EarlyFighter moved from sz63 to sz66
 1 Fighter moved from sz63 to sz66
 1 Submarine moved from sz63 to sz65
 2 Infantry moved from Nagpur to E.India
 2 Infantry moved from S.Tibet to Bengal
 1 Artillery moved from S.Tibet to Bengal
 1 Artillery moved from W.Tibet to S.Tibet
 1 Tank moved from W.Tibet to Bengal
 1 Infantry moved from Bengal to Burma
 British take Burma from Thai
 1 Artillery moved from E.India to Bengal
 1 EarlyFighter moved from E.India to Bengal
 1 Transport moved from sz64 to sz63
 1 Infantry moved from Calcutta to sz63
 1 Tank moved from Calcutta to sz63
 1 Infantry, 1 Tank and 1 Transport moved from sz63 to sz64
 1 Infantry moved from sz64 to Bengal
 1 Tank moved from sz64 to Bengal
 1 B.Transport moved from sz66 to sz63
 1 Infantry moved from N.S to sz61
 1 Artillery moved from N.S to sz61
 1 Artillery, 1 Infantry and 1 Transport moved from sz61 to sz64
 1 Infantry moved from Ceylon to sz63
 1 Artillery moved from Ceylon to sz63
 1 Infantry moved from sz63 to C.India
 1 Artillery moved from sz63 to C.India
 2 Tanks moved from Calcutta to E.India
 1 Bomber moved from Dheli to Bengal
 1 Infantry moved from N.G to New Guinea
 1 Infantry moved from Terrace to Janeca
 1 Infantry moved from Canada to TerracePurchase Units - British 
 British buy 1 Cruiser, 4 Submarines and 6 Tanks; Remaining resources: 0 PUs;Combat - British 
 Battle in sz59
 British attack with 1 Destroyer and 1 Submarine
 Thai defend with 1 Destroyer
 British roll dice for 1 Submarine in sz59, round 1 : 0/1 hits
 British roll dice for 1 Destroyer in sz59, round 1 : 1/1 hits
 Thai roll dice for 1 Destroyer in sz59, round 1 : 1/1 hits
 1 Submarine owned by the British and 1 Destroyer owned by the Thai lost in sz59
 British win with 1 Destroyer remaining. Battle score for attacker is 2
 Casualties for British: 1 Submarine
 Casualties for Thai: 1 DestroyerNon Combat Move - British 
 1 Infantry moved from sz64 to Bengal
 1 Artillery moved from sz64 to BengalPlace Units - British 
 3 Tanks placed in Moresby
 3 Tanks placed in Janeca
 1 Cruiser and 4 Submarines placed in sz63Turn Complete - British 
 British collect 54 PUs; end with 54 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Combat Move - Anzac 
 1 Battleship moved from sz50 to sz46
 2 EarlyFighters moved from sz50 to sz46
 1 Carrier moved from sz50 to sz46
 1 Submarine moved from sz50 to sz46
 1 Carrier moved from sz37 to sz46
 1 Fighter moved from sz37 to sz46
 1 EarlyFighter moved from N.Australia to sz46
 2 Infantry moved from New Guinea to E.G
 3 EarlyFighters moved from sz46 to E.G
 1 Fighter moved from sz46 to E.G
 1 Infantry moved from Java to sz57
 1 Tank moved from Java to sz57
 1 Infantry, 1 Tank and 1 Transport moved from sz57 to sz59
 1 Infantry moved from sz59 to Celebs
 1 Tank moved from sz59 to Celebs
 2 Infantry moved from Sumatra to sz56
 2 Infantry and 1 Transport moved from sz56 to sz59
 2 Infantry moved from sz59 to Celebs
 2 Artillerys, 4 Infantry and 3 Transports moved from sz52 to sz50
 4 Infantry moved from sz50 to Flores
 2 Artillerys moved from sz50 to Flores
 5 Infantry moved from Melbourne to S.W.Australia
 2 Tanks moved from W.Australuia to Derby
 3 Infantry moved from Darwin to Derby
 1 Artillery moved from Darwin to DerbyPurchase Units - Anzac 
 Anzac buy 1 Infantry and 4 Submarines; Remaining resources: 0 PUs;Combat - Anzac 
 Battle in E.G
 Anzac attack with 3 EarlyFighters, 1 Fighter and 2 Infantry
 Yamamoto defend with 1 Artillery and 1 Infantry
 Anzac roll dice for 3 EarlyFighters, 1 Fighter and 2 Infantry in E.G, round 1 : 3/6 hits
 Yamamoto roll dice for 1 Artillery and 1 Infantry in E.G, round 1 : 1/2 hits
 1 Artillery owned by the Yamamoto , 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in E.G
 Anzac win, taking E.G from Yamamoto with 3 EarlyFighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
 Casualties for Anzac: 1 Infantry
 Casualties for Yamamoto: 1 Artillery and 1 Infantry
 Battle in Celebs
 Anzac attack with 3 Infantry and 1 Tank
 Yamamoto defend with 1 Artillery
 Anzac roll dice for 3 Infantry and 1 Tank in Celebs, round 1 : 2/4 hits
 Yamamoto roll dice for 1 Artillery in Celebs, round 1 : 1/1 hits
 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Anzac lost in Celebs
 Anzac win, taking Celebs from Yamamoto with 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
 Casualties for Anzac: 1 Infantry
 Casualties for Yamamoto: 1 ArtilleryNon Combat Move - Anzac 
 3 EarlyFighters moved from E.G to sz46
 1 Fighter moved from E.G to sz46Place Units - Anzac 
 4 Submarines placed in sz37
 1 Infantry placed in MelbourneTurn Complete - Anzac 
 Anzac collect 28 PUs; end with 28 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Combat Move - Americans 
 2 Submarines moved from sz22 to sz5
 1 Carrier moved from sz13 to sz5
 1 Battleship moved from sz13 to sz5
 2 Fighters moved from sz13 to sz5
 1 Bomber moved from Midway to sz5
 1 Artillery, 1 Infantry and 1 Transport moved from sz22 to sz20
 1 Artillery moved from sz20 to Wake
 Americans take Wake from Yamamoto
 1 Infantry moved from sz20 to Wake
 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters moved from sz11 to sz20
 4 Submarines moved from sz23 to sz22
 2 Destroyers moved from sz23 to sz22Purchase Units - Americans 
 Americans buy 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Elite, 4 Submarines and 3 Transports; Remaining resources: 0 PUs;Combat - Americans 
 Battle in sz5
 Americans attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 2 Submarines
 Masaharu defend with 2 Destroyers, 1 Submarine and 2 Transports
 Americans roll dice for 2 Submarines in sz5, round 1 : 0/2 hits
 Masaharu roll dice for 1 Submarine in sz5, round 1 : 1/1 hits
 Units damaged: 1 Battleship owned by the Americans
 Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 2 Fighters in sz5, round 1 : 2/5 hits
 Masaharu roll dice for 2 Destroyers and 2 Transports in sz5, round 1 : 0/4 hits
 2 Transports owned by the Masaharu lost in sz5
 Americans roll dice for 2 Submarines in sz5, round 2 : 0/2 hits
 Masaharu roll dice for 1 Submarine in sz5, round 2 : 0/1 hits
 Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 2 Fighters in sz5, round 2 : 1/5 hits
 Masaharu roll dice for 2 Destroyers in sz5, round 2 : 1/2 hits
 1 Submarine owned by the Masaharu and 1 Submarine owned by the Americans lost in sz5
 Americans roll dice for 1 Submarine in sz5, round 3 : 1/1 hits
 Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 2 Fighters in sz5, round 3 : 2/5 hits
 Masaharu roll dice for 2 Destroyers in sz5, round 3 : 0/2 hits
 2 Destroyers owned by the Masaharu lost in sz5
 Americans win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 28
 Casualties for Americans: 1 Submarine
 Casualties for Masaharu: 2 Destroyers, 1 Submarine and 2 TransportsNon Combat Move - Americans 
 1 Bomber moved from sz5 to AlaskaPlace Units - Americans 
 1 Elite placed in Pearl Habour
 1 Carrier, 1 Cruiser, 2 Destroyers, 4 Submarines and 3 Transports placed in sz23Turn Complete - Americans 
 Americans collect 79 PUs; end with 79 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Combat Move - Masaharu 
 1 Infantry moved from N.Canada to Anchorage
 Masaharu take Anchorage from Americans
 1 Tank moved from N.Canada to Washington
 Masaharu take Canada from British
 Masaharu take Washington from Americans
 1 Tank moved from N.Canada to Terrace
 2 Tanks moved from Irkutsk to Tulun
 1 EarlyFighter moved from Quingdao to Tulun
 1 Artillery moved from Irkutsk to Ulaan Ude
 2 Artillerys moved from Quingdao to Ulaan Ude
 3 Infantry moved from Quingdao to Ulaan Ude
 1 Infantry moved from Angarsk to Ustkut
 3 Tanks moved from Hsingan to Ulaan Ude
 1 T.Boat moved from sz2 to sz1
 1 Marine moved from N.Japan to sz1
 1 Marine moved from sz1 to Vostok
 1 Infantry moved from Magadan to sz2
 1 Infantry and 2 Transports moved from sz2 to sz1
 1 Infantry moved from N.Japan to sz1
 1 Artillery and 1 Infantry moved from Ostrov to sz1
 1 Artillery and 3 Infantry moved from sz1 to Vostok
 2 Infantry moved from Magadan to Yakutsk
 2 Tanks moved from Magadan to Angarsk
 8 Infantry moved from Akina to N.Japan
 1 Bomber moved from N.Japan to TulunPurchase Units - Masaharu 
 Masaharu buy 7 Infantry, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Masaharu 
 Battle in Terrace
 Masaharu attack with 1 Tank
 British defend with 1 Infantry
 Masaharu roll dice for 1 Tank in Terrace, round 1 : 1/1 hits
 British roll dice for 1 Infantry in Terrace, round 1 : 0/1 hits
 1 Infantry owned by the British lost in Terrace
 Masaharu win, taking Terrace from British with 1 Tank remaining. Battle score for attacker is 2
 Casualties for British: 1 Infantry
 Battle in Tulun
 Masaharu attack with 1 Bomber, 1 EarlyFighter and 2 Tanks
 Russians defend with 3 Infantry
 Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 2 Tanks in Tulun, round 1 : 3/4 hits
 Russians roll dice for 3 Infantry in Tulun, round 1 : 1/3 hits
 3 Infantry owned by the Russians and 1 EarlyFighter owned by the Masaharu lost in Tulun
 Masaharu win, taking Tulun from Russians with 1 Bomber and 2 Tanks remaining. Battle score for attacker is -2
 Casualties for Russians: 3 Infantry
 Casualties for Masaharu: 1 EarlyFighterNon Combat Move - Masaharu 
 1 Bomber moved from Tulun to UstkutPlace Units - Masaharu 
 1 Transport placed in sz15
 7 Infantry placed in Akina
 3 Tanks placed in HsinganTurn Complete - Masaharu 
 Masaharu collect 54 PUs; end with 54 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :3 Combat Move - Russians 
 4 Elites moved from Kaask to Tulun
 1 Infantry moved from Kaask to Tulun
 1 Fighter moved from Kaask to Tulun
 1 Tank moved from Jinquan to Kyzal
 4 Infantry moved from Khan to Kyzal
 1 Tank moved from Khan to Kyzal
 1 Infantry moved from N.Mongolia to Kyzal
 1 Infantry moved from Kyzyl to Jinquan
 1 Artillery moved from Kyzyl to JinquanPurchase Units - Russians 
 Russians buy 7 Infantry and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians 
 Battle in Tulun
 Russians attack with 4 Elites, 1 Fighter and 1 Infantry
 Masaharu defend with 2 Tanks
 Russians roll dice for 4 Elites, 1 Fighter and 1 Infantry in Tulun, round 1 : 1/6 hits
 Masaharu roll dice for 2 Tanks in Tulun, round 1 : 2/2 hits
 1 Elite owned by the Russians , 1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Tulun
 Russians roll dice for 3 Elites and 1 Fighter in Tulun, round 2 : 3/4 hits
 Masaharu roll dice for 1 Tank in Tulun, round 2 : 1/1 hits
 1 Elite owned by the Russians and 1 Tank owned by the Masaharu lost in Tulun
 Russians win, taking Tulun from Masaharu with 2 Elites and 1 Fighter remaining. Battle score for attacker is 0
 Casualties for Russians: 2 Elites and 1 Infantry
 Casualties for Masaharu: 2 TanksNon Combat Move - Russians 
 1 Fighter moved from Tulun to KyzalPlace Units - Russians 
 6 Infantry placed in Kaask
 1 Infantry and 2 Tanks placed in Achinsk
 Turning on Edit Mode
 EDIT: Removing units owned by Russians from Kyzal: 1 Fighter
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Adding units owned by Russians to Kaask: 1 Fighter
 EDIT: Turning off Edit ModeTurn Complete - Russians 
 Russians collect 22 PUs; end with 22 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :4 Research Technology - Yamamoto Combat Move - Yamamoto 
 5 Infantry moved from Hanan to W.Sian
 7 Tanks moved from Kwangsi to W.Sian
 1 Tank moved from Jinan to Khan
 Yamamoto take Khan from Russians
 2 Artillerys and 4 Infantry moved from Jinan to Ulaan Ude
 1 Tank moved from Vostok to Ulaan Ude
 1 Infantry moved from Vostok to Irkutsk
 1 Battleship, 2 Carriers, 1 Destroyer, 2 Submarines and 1 Transport moved from sz47 to sz70
 1 Marine moved from Davao to sz70
 1 Artillery moved from Mindanao to sz70
 2 Infantry moved from Davao to sz70
 2 Infantry moved from sz70 to Celebs
 1 Marine moved from sz70 to Celebs
 1 Artillery moved from sz70 to Celebs
 1 Tank moved from E.Borneo to sz69
 1 Tank and 1 Transport moved from sz69 to sz70
 1 Infantry moved from Davao to sz70
 2 Infantry moved from Mindor to Punay
 1 Infantry moved from S to Samar
 1 Infantry and 1 Tank moved from sz70 to Samar
 1 T.Boat moved from sz68 to sz74
 1 Infantry moved from Nagasaki to sz74
 1 Infantry moved from sz74 to Manila
 1 Transport moved from sz68 to sz74
 1 Infantry and 1 Tank moved from Nagasaki to sz74
 1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz68
 1 Infantry and 1 Tank moved from sz68 to Punay
 2 Infantry moved from Nagasaki to sz74
 2 Infantry and 1 Transport moved from sz74 to sz70
 2 Infantry moved from sz70 to Boho
 Yamamoto take Boho from Americans
 1 Infantry and 1 Tank moved from Nagasaki to sz74
 1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz70
 1 Infantry and 1 Tank moved from sz70 to Celebs
 1 T.Boat moved from sz71 to sz70
 1 Transport moved from sz71 to sz72
 1 Tank moved from Pula to sz72
 1 Infantry moved from Lasap to Pula
 1 Infantry moved from Ifalk to sz72
 1 Infantry moved from Gaferut to Pikelot
 1 Infantry, 1 Tank and 1 Transport moved from sz72 to sz70
 1 Infantry and 1 Tank moved from sz70 to Samar
 2 Transports moved from sz69 to sz74
 4 Infantry moved from S.Japan to sz74
 4 Infantry moved from sz74 to Manila
 1 Transport moved from sz1 to sz79
 2 Infantry moved from S.Japan to sz79
 2 Infantry moved from sz79 to Korea
 1 Battleship moved from sz69 to sz70
 1 EarlyFighter moved from S.Borneo to sz59
 2 Bombers moved from Spralty to sz59
 1 Destroyer moved from sz68 to sz70
 2 Infantry moved from Tokyo to S.JapanPurchase Units - Yamamoto 
 Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
 Yamamoto buy 2 Destroyers, 4 L.Fighters and 1 S.Sub; Remaining resources: 0 PUs;Combat - Yamamoto 
 Battle in sz59
 Yamamoto attack with 2 Bombers and 1 EarlyFighter
 Anzac defend with 2 Transports; British defend with 1 Destroyer
 Yamamoto roll dice for 2 Bombers and 1 EarlyFighter in sz59, round 1 : 1/3 hits
 Anzac roll dice for 1 Destroyer and 2 Transports in sz59, round 1 : 1/3 hits
 1 Transport owned by the Anzac and 1 EarlyFighter owned by the Yamamoto lost in sz59
 Yamamoto roll dice for 2 Bombers in sz59, round 2 : 0/2 hits
 Anzac roll dice for 1 Destroyer and 1 Transport in sz59, round 2 : 1/2 hits
 1 Bomber owned by the Yamamoto lost in sz59
 Yamamoto roll dice for 1 Bomber in sz59, round 3 : 0/1 hits
 Anzac roll dice for 1 Destroyer and 1 Transport in sz59, round 3 : 1/2 hits
 1 Bomber owned by the Yamamoto lost in sz59
 Anzac win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -30
 Casualties for Anzac: 1 Transport
 Casualties for Yamamoto: 2 Bombers and 1 EarlyFighter
 Battle in W.Sian
 Yamamoto attack with 5 Infantry and 7 Tanks
 Chinese defend with 1 Artillery, 5 Infantry and 2 Tanks
 Yamamoto roll dice for 5 Infantry and 7 Tanks in W.Sian, round 1 : 4/12 hits
 Chinese roll dice for 1 Artillery, 5 Infantry and 2 Tanks in W.Sian, round 1 : 3/8 hits
 3 Infantry owned by the Yamamoto and 4 Infantry owned by the Chinese lost in W.Sian
 Yamamoto roll dice for 2 Infantry and 7 Tanks in W.Sian, round 2 : 2/9 hits
 Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in W.Sian, round 2 : 3/4 hits
 1 Artillery owned by the Chinese , 2 Infantry owned by the Yamamoto , 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in W.Sian
 Yamamoto roll dice for 6 Tanks in W.Sian, round 3 : 2/6 hits
 Chinese roll dice for 2 Tanks in W.Sian, round 3 : 2/2 hits
 2 Tanks owned by the Yamamoto and 2 Tanks owned by the Chinese lost in W.Sian
 Yamamoto win, taking W.Sian from Chinese with 4 Tanks remaining. Battle score for attacker is -1
 Casualties for Yamamoto: 5 Infantry and 3 Tanks
 Casualties for Chinese: 1 Artillery, 5 Infantry and 2 Tanks
 Battle in Samar
 Yamamoto attack with 3 Infantry and 2 Tanks
 Americans defend with 2 Infantry
 Yamamoto roll dice for 3 Infantry and 2 Tanks in Samar, round 1 : 1/5 hits
 Americans roll dice for 2 Infantry in Samar, round 1 : 1/2 hits
 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Samar
 Yamamoto roll dice for 2 Infantry and 2 Tanks in Samar, round 2 : 2/4 hits
 Americans roll dice for 1 Infantry in Samar, round 2 : 0/1 hits
 1 Infantry owned by the Americans lost in Samar
 Yamamoto win, taking Samar from Americans with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
 Casualties for Yamamoto: 1 Infantry
 Casualties for Americans: 2 Infantry
 Battle in Punay
 Yamamoto attack with 3 Infantry and 1 Tank
 Americans defend with 1 Infantry
 Yamamoto roll dice for 3 Infantry and 1 Tank in Punay, round 1 : 1/4 hits
 Americans roll dice for 1 Infantry in Punay, round 1 : 0/1 hits
 1 Infantry owned by the Americans lost in Punay
 Yamamoto win, taking Punay from Americans with 3 Infantry and 1 Tank remaining. Battle score for attacker is 2
 Casualties for Americans: 1 Infantry
 Battle in Celebs
 Yamamoto attack with 1 Artillery, 3 Infantry, 1 Marine and 1 Tank
 Anzac defend with 2 Infantry and 1 Tank
 Yamamoto roll dice for 2 Battleships in Celebs, round 1 : 1/2 hits
 1 Infantry owned by the Anzac lost in Celebs
 Yamamoto roll dice for 1 Artillery, 3 Infantry, 1 Marine and 1 Tank in Celebs, round 1 : 1/6 hits
 Anzac roll dice for 1 Infantry and 1 Tank in Celebs, round 1 : 0/2 hits
 1 Infantry owned by the Anzac lost in Celebs
 Yamamoto roll dice for 1 Artillery, 3 Infantry, 1 Marine and 1 Tank in Celebs, round 2 : 1/6 hits
 Anzac roll dice for 1 Tank in Celebs, round 2 : 1/1 hits
 1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Celebs
 Yamamoto win, taking Celebs from Anzac with 1 Artillery, 2 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 7
 Casualties for Anzac: 2 Infantry and 1 Tank
 Casualties for Yamamoto: 1 InfantryNon Combat Move - Yamamoto 
 1 Artillery moved from Kwangsi to Kiangsi
 2 Infantry moved from Kwangtung to Kiangsi
 2 Tanks moved from Kwangtung to Hanan
 6 Tanks moved from Hongkong to Kwangsi
 3 Tanks moved from Kichedung to HananPlace Units - Yamamoto 
 2 Destroyers and 1 S.Sub placed in sz70
 4 L.Fighters placed in TokyoTurn Complete - Yamamoto 
 Yamamoto collect 76 PUs; end with 76 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :4 Combat Move - Chinese 
 6 Infantry moved from Tsingnan to Gansu
 2 Marines moved from Tsingnan to Gansu
 3 Infantry moved from Gobi to S.Mongolia
 2 Artillerys moved from Gobi to S.Mongolia
 2 Infantry moved from Quyan to Gobi
 6 Mech.Infs moved from Xining to W.Sian
 1 Bomber moved from Tsingnan to W.Sian
 1 Fighter moved from Tsingnan to W.Sian
 1 Tank moved from Szechwan to W.Sian
 1 Infantry moved from Szechwan to W.Sian
 1 Infantry moved from Szechwan to W.SianPurchase Units - Chinese 
 Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
 Chinese buy 3 Infantry and 6 Tankettes; Remaining resources: 0 PUs;Combat - Chinese 
 Battle in W.Sian
 Chinese attack with 1 Bomber, 1 Fighter, 2 Infantry, 6 Mech.Infs and 1 Tank
 Yamamoto defend with 4 Tanks
 Chinese roll dice for 1 Bomber, 1 Fighter, 2 Infantry, 6 Mech.Infs and 1 Tank in W.Sian, round 1 : 6/11 hits
 Yamamoto roll dice for 4 Tanks in W.Sian, round 1 : 2/4 hits
 4 Tanks owned by the Yamamoto and 2 Infantry owned by the Chinese lost in W.Sian
 Chinese win, taking W.Sian from Yamamoto with 1 Bomber, 1 Fighter, 6 Mech.Infs and 1 Tank remaining. Battle score for attacker is 16
 Casualties for Yamamoto: 4 Tanks
 Casualties for Chinese: 2 Infantry
 Battle in S.Mongolia
 Chinese attack with 2 Artillerys and 3 Infantry
 Neutral defend with 1 Bunker
 Chinese roll dice for 2 Artillerys and 3 Infantry in S.Mongolia, round 1 : 0/5 hits
 Neutral roll dice for 1 Bunker in S.Mongolia, round 1 : 1/1 hits
 1 Infantry owned by the Chinese lost in S.Mongolia
 Chinese roll dice for 2 Artillerys and 2 Infantry in S.Mongolia, round 2 : 1/4 hits
 Units damaged: 1 Bunker owned by the Neutral
 Neutral roll dice for 1 Bunker in S.Mongolia, round 2 : 1/1 hits
 1 Infantry owned by the Chinese lost in S.Mongolia
 Chinese roll dice for 2 Artillerys and 1 Infantry in S.Mongolia, round 3 : 1/3 hits
 Neutral roll dice for 1 Bunker in S.Mongolia, round 3 : 1/1 hits
 1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in S.Mongolia
 Chinese win, taking S.Mongolia from Neutral with 2 Artillerys remaining. Battle score for attacker is 0
 Casualties for Neutral: 1 Bunker
 Casualties for Chinese: 3 Infantry
 Battle in Gansu
 Chinese attack with 6 Infantry and 2 Marines
 Hisaichi defend with 1 Infantry
 Chinese roll dice for 6 Infantry and 2 Marines in Gansu, round 1 : 6/8 hits
 Hisaichi roll dice for 1 Infantry in Gansu, round 1 : 0/1 hits
 1 Infantry owned by the Hisaichi lost in Gansu
 Chinese win, taking Gansu from Hisaichi with 6 Infantry and 2 Marines remaining. Battle score for attacker is 2
 Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese 
 1 Fighter moved from W.Sian to Tsingnan
 1 Bomber moved from W.Sian to TsingnanPlace Units - Chinese 
 3 Infantry and 3 Tankettes placed in Xining
 3 Tankettes placed in UrumalTurn Complete - Chinese 
 Chinese collect 25 PUs; end with 25 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :4 Combat Move - Hisaichi 
 1 Tank moved from Ustkut to Krasnoyarsk
 Hisaichi take Bratsk from Russians
 Hisaichi take Krasnoyarsk from Russians
 2 Tanks moved from Ustkut to Kyzal
 1 Tank moved from Ulaan Ude to S.Mongolia
 1 Artillery moved from Ulaan to S.Mongolia
 7 Tanks moved from Ulaan Ude to Kyzal
 1 Infantry moved from N.Chunking to W.Sian
 2 Artillerys and 2 Infantry moved from Hanan to W.Sian
 1 Infantry moved from Sian to W.Sian
 1 Tank moved from Shansi to W.Sian
 3 Infantry moved from Thailand to sz73
 2 Tanks moved from Thailand to sz73
 2 Artillerys moved from Thailand to sz73
 2 Artillerys, 3 Infantry, 2 Tanks and 4 Transports moved from sz73 to sz60
 1 Carrier moved from sz73 to sz60
 1 Battleship moved from sz73 to sz60
 2 EarlyFighters moved from sz73 to sz59
 2 Artillerys, 3 Infantry and 2 Tanks moved from sz60 to N.S
 1 T.Boat moved from sz60 to sz59
 1 Artillery moved from Halma to sz70
 1 Artillery and 1 Transport moved from sz70 to sz59
 1 Artillery moved from sz59 to Java
 1 Submarine moved from sz60 to sz59
 2 Artillerys moved from Thailand to BurmaPurchase Units - Hisaichi 
 Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
 Hisaichi buy 1 Factory, 8 Infantry and 6 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi 
 Battle in sz59
 Hisaichi attack with 2 EarlyFighters, 1 Submarine, 1 T.Boat and 1 Transport
 Anzac defend with 1 Transport; British defend with 1 Destroyer
 Hisaichi roll dice for 1 Submarine in sz59, round 1 : 0/1 hits
 Hisaichi roll dice for 2 EarlyFighters, 1 T.Boat and 1 Transport in sz59, round 1 : 1/3 hits
 Anzac roll dice for 1 Destroyer and 1 Transport in sz59, round 1 : 1/2 hits
 1 Transport owned by the Anzac and 1 T.Boat owned by the Hisaichi lost in sz59
 Hisaichi roll dice for 1 Submarine in sz59, round 2 : 0/1 hits
 Hisaichi roll dice for 2 EarlyFighters and 1 Transport in sz59, round 2 : 0/2 hits
 Anzac roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits
 Hisaichi roll dice for 1 Submarine in sz59, round 3 : 0/1 hits
 Hisaichi roll dice for 2 EarlyFighters and 1 Transport in sz59, round 3 : 0/2 hits
 Anzac roll dice for 1 Destroyer in sz59, round 3 : 0/1 hits
 Hisaichi roll dice for 1 Submarine in sz59, round 4 : 0/1 hits
 Hisaichi roll dice for 2 EarlyFighters and 1 Transport in sz59, round 4 : 0/2 hits
 Anzac roll dice for 1 Destroyer in sz59, round 4 : 0/1 hits
 Hisaichi roll dice for 1 Submarine in sz59, round 5 : 1/1 hits
 Anzac roll dice for 1 Destroyer in sz59, round 5 : 1/1 hits
 1 Submarine owned by the Hisaichi and 1 Destroyer owned by the British lost in sz59
 Hisaichi win with 2 EarlyFighters and 1 Transport remaining. Battle score for attacker is 3
 Casualties for Hisaichi: 1 Submarine and 1 T.Boat
 Casualties for Anzac: 1 Transport
 Casualties for British: 1 Destroyer
 Battle in Java
 Battle in Burma
 Hisaichi attack with 2 Artillerys
 British defend with 1 Infantry
 Hisaichi roll dice for 2 Artillerys in Burma, round 1 : 0/2 hits
 British roll dice for 1 Infantry in Burma, round 1 : 0/1 hits
 Hisaichi roll dice for 2 Artillerys in Burma, round 2 : 0/2 hits
 British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits
 1 Artillery owned by the Hisaichi lost in Burma
 Hisaichi roll dice for 1 Artillery in Burma, round 3 : 1/1 hits
 British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits
 1 Infantry owned by the British lost in Burma
 Hisaichi win, taking Java from Dutch, taking Burma from British with 1 Artillery remaining. Battle score for attacker is -2
 Casualties for Hisaichi: 1 Artillery
 Casualties for British: 1 Infantry
 Battle in W.Sian
 Hisaichi attack with 2 Artillerys, 4 Infantry and 1 Tank
 Chinese defend with 6 Mech.Infs and 1 Tank
 Hisaichi roll dice for 2 Artillerys, 4 Infantry and 1 Tank in W.Sian, round 1 : 4/7 hits
 Chinese roll dice for 6 Mech.Infs and 1 Tank in W.Sian, round 1 : 2/7 hits
 2 Infantry owned by the Hisaichi and 4 Mech.Infs owned by the Chinese lost in W.Sian
 Hisaichi roll dice for 2 Artillerys, 2 Infantry and 1 Tank in W.Sian, round 2 : 1/5 hits
 Chinese roll dice for 2 Mech.Infs and 1 Tank in W.Sian, round 2 : 1/3 hits
 1 Infantry owned by the Hisaichi and 1 Mech.Inf owned by the Chinese lost in W.Sian
 Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in W.Sian, round 3 : 2/4 hits
 Chinese roll dice for 1 Mech.Inf and 1 Tank in W.Sian, round 3 : 0/2 hits
 1 Mech.Inf owned by the Chinese and 1 Tank owned by the Chinese lost in W.Sian
 Hisaichi win, taking W.Sian from Chinese with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 29
 Casualties for Hisaichi: 3 Infantry
 Casualties for Chinese: 6 Mech.Infs and 1 Tank
 Battle in S.Mongolia
 Hisaichi attack with 1 Artillery and 1 Tank
 Chinese defend with 2 Artillerys
 Hisaichi roll dice for 1 Artillery and 1 Tank in S.Mongolia, round 1 : 2/2 hits
 Chinese roll dice for 2 Artillerys in S.Mongolia, round 1 : 1/2 hits
 2 Artillerys owned by the Chinese and 1 Artillery owned by the Hisaichi lost in S.Mongolia
 Hisaichi win, taking S.Mongolia from Chinese with 1 Tank remaining. Battle score for attacker is 4
 Casualties for Hisaichi: 1 Artillery
 Casualties for Chinese: 2 Artillerys
 Battle in N.S
 Hisaichi attack with 2 Artillerys, 3 Infantry and 2 Tanks
 British defend with 2 Infantry; Dutch defend with 1 Artillery, 1 Bunker and 2 Infantry
 Hisaichi roll dice for 1 Battleship in N.S, round 1 : 1/1 hits
 Units damaged: 1 Bunker owned by the Dutch
 Hisaichi roll dice for 2 Artillerys, 3 Infantry and 2 Tanks in N.S, round 1 : 1/7 hits
 Dutch roll dice for 1 Artillery, 1 Bunker and 4 Infantry in N.S, round 1 : 1/6 hits
 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Dutch lost in N.S
 Hisaichi roll dice for 2 Artillerys, 2 Infantry and 2 Tanks in N.S, round 2 : 3/6 hits
 Dutch roll dice for 1 Artillery, 1 Bunker and 3 Infantry in N.S, round 2 : 2/5 hits
 2 Infantry owned by the Hisaichi , 2 Infantry owned by the British and 1 Infantry owned by the Dutch lost in N.S
 Hisaichi roll dice for 2 Artillerys and 2 Tanks in N.S, round 3 : 2/4 hits
 Dutch roll dice for 1 Artillery and 1 Bunker in N.S, round 3 : 1/2 hits
 1 Artillery owned by the Dutch , 1 Bunker owned by the Dutch and 1 Artillery owned by the Hisaichi lost in N.S
 Hisaichi win, taking N.S from Dutch with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 8
 Casualties for Hisaichi: 1 Artillery and 3 Infantry
 Casualties for British: 2 Infantry
 Casualties for Dutch: 1 Artillery, 1 Bunker and 2 Infantry
 Battle in Kyzal
 Hisaichi attack with 9 Tanks
 Russians defend with 5 Infantry and 2 Tanks
 Hisaichi roll dice for 9 Tanks in Kyzal, round 1 : 4/9 hits
 Russians roll dice for 5 Infantry and 2 Tanks in Kyzal, round 1 : 1/7 hits
 1 Tank owned by the Hisaichi and 4 Infantry owned by the Russians lost in Kyzal
 Hisaichi roll dice for 8 Tanks in Kyzal, round 2 : 5/8 hits
 Russians roll dice for 1 Infantry and 2 Tanks in Kyzal, round 2 : 1/3 hits
 1 Tank owned by the Hisaichi , 2 Tanks owned by the Russians and 1 Infantry owned by the Russians lost in Kyzal
 Hisaichi win, taking Kyzal from Russians with 7 Tanks remaining. Battle score for attacker is 10
 Casualties for Hisaichi: 2 Tanks
 Casualties for Russians: 5 Infantry and 2 TanksNon Combat Move - Hisaichi 
 2 EarlyFighters moved from sz59 to sz60
 1 Infantry moved from Shangsi to Sian
 8 Tanks moved from Tientsin to Ulaan
 8 Tanks moved from Seoul to Tientsin
 2 Marines moved from Manchuria to sz79
 2 Marines and 1 Transport moved from sz79 to sz67
 2 Marines moved from sz67 to N.French I.
 1 Infantry moved from Manchuria to Tientsin
 2 Infantry moved from Amursk to ManchuriaPlace Units - Hisaichi 
 1 Factory placed in N.French I.
 3 Tanks placed in Peking
 3 Tanks placed in Amursk
 8 Infantry placed in SeoulTurn Complete - Hisaichi 
 Hisaichi collect 71 PUs; end with 71 PUs total



 
		 
		






