I forgot to do a few moves by Japan before asking you to scramble. Let me know if you want to redo the turn because the new moves changed your decision whether to scramble in the Phillipines.
C v C
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - British
3 Infantry moved from Burma to Thailand
1 Tank moved from Burma to Thailand
1 Artillery moved from Burma to Thailand
2 T.Boats moved from sz64 to sz66
2 Destroyers moved from sz63 to sz66
1 Submarine moved from sz64 to sz65
1 Submarine moved from sz63 to sz65
1 Infantry moved from Bhopal to Agra
1 Artillery moved from Bhopal to Agra
1 Infantry moved from W.India to Bikaner
1 Tank moved from Dheli to Bikaner
1 Infantry moved from Bengal to S.Tibet
1 Artillery moved from Bengal to S.Tibet
1 Infantry moved from Nepal to S.Tibet
1 EarlyFighter moved from Bhopa to S.Tibet
2 Infantry moved from India to C.India
1 Infantry moved from M.India to C.India
4 Infantry moved from Calcutta to sz63
4 Infantry and 2 Transports moved from sz63 to sz66
4 Infantry moved from sz66 to Malaya
1 EarlyFighter moved from Calcutta to Malaya
1 EarlyFighter moved from Burma to Malaya
2 Infantry moved from Dheli to Bhopa
1 EarlyFighter moved from Dheli to S.Tibet
1 Infantry moved from Bhopa to Nepal
1 Infantry moved from Nagpur to E.India
1 Artillery moved from Bhopa to Nagpur
1 Tank moved from Calcutta to E.India
1 Tank moved from S.India to C.India
1 Artillery moved from E.G to sz49
2 Infantry moved from Moresby to sz49
1 Infantry moved from New Guinea to sz49
1 Artillery, 3 Infantry and 2 Transports moved from sz49 to sz57
3 Infantry moved from sz57 to Java
1 Artillery moved from sz57 to Java
1 Submarine moved from sz47 to sz49Purchase Units - British
British buy 1 B.Transport, 2 Destroyers and 1 Infantry; Remaining resources: 0 PUs;Combat - British
Battle in Thailand
British attack with 1 Artillery, 3 Infantry and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 1 : 1/5 hits
Thai roll dice for 1 Infantry in Thailand, round 1 : 0/1 hits
1 Infantry owned by the Thai lost in Thailand
British win, taking Thailand from Thai with 1 Artillery, 3 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in S.Tibet
British attack with 1 Artillery, 2 EarlyFighters and 2 Infantry
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantry in S.Tibet, round 1 : 3/5 hits
Neutral roll dice for 1 Bunker in S.Tibet, round 1 : 0/1 hits
1 Bunker owned by the Neutral lost in S.Tibet
British win, taking S.Tibet from Neutral with 1 Artillery, 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Bikaner
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Bikaner, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in Bikaner, round 1 : 0/1 hits
British roll dice for 1 Infantry and 1 Tank in Bikaner, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Bikaner
British win, taking Bikaner from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Agra
British attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Agra, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in Agra, round 1 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in Agra, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Agra, round 2 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Agra
British win, taking Agra from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for British: 1 InfantryNon Combat Move - British
1 EarlyFighter moved from S.Tibet to E.India
1 EarlyFighter moved from S.Tibet to NepalPlace Units - British
1 B.Transport and 2 Destroyers placed in sz63
1 Infantry placed in CalcuttaTurn Complete - British
British collect 67 PUs; end with 67 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Anzac
1 Carrier moved from sz37 to sz50
1 EarlyFighter moved from sz37 to sz50
1 Battleship moved from sz37 to sz50
1 Infantry moved from E.Australia to sz37
1 Artillery moved from E.Australia to sz37
1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz50
1 Submarine moved from sz41 to sz49
1 Infantry moved from Fiji to sz41
1 Infantry moved from New Caledonia to sz41
2 Infantry and 1 Transport moved from sz41 to sz49
2 Infantry moved from sz49 to Moresby
1 Tank moved from Australia to N.Australia
1 EarlyFighter moved from Sydney to N.Australia
1 EarlyFighter moved from Melbourne to N.Australia
2 Infantry moved from Townsville to N.Australia
2 Tanks moved from Melbourne to C.Australia
1 Infantry moved from sz50 to Flores
1 Artillery moved from sz50 to Flores
1 EarlyFighter moved from N.Australia to sz50
1 Submarine moved from sz35 to sz38
1 T.Boat moved from sz38 to sz41
2 Infantry moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 Artillery moved from Wellington to sz35
1 Artillery, 3 Infantry and 2 Transports moved from sz35 to sz37
3 Infantry moved from sz37 to E.Australia
1 Artillery moved from sz37 to E.AustraliaPurchase Units - Anzac
Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in sz37
1 Infantry placed in MelbourneTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Americans
1 Submarine moved from sz13 to sz25
1 Destroyer moved from sz27 to sz25
1 Battleship moved from sz23 to sz25
1 Bomber moved from Seattle to sz25
1 EarlyFighter moved from Midway to sz25
1 Carrier moved from sz23 to sz25
1 EarlyFighter moved from Los Angeles to sz25
1 EarlyFighter moved from Honululu to sz25
1 Submarine moved from sz31 to sz25
1 Destroyer moved from sz31 to sz25
2 Submarines moved from sz40 to sz29
1 EarlyFighter moved from Alaska to sz25
1 Infantry moved from Alaska to sz5
1 Tank moved from Alaska to sz5
1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4
1 Infantry moved from sz4 to Attla
1 Tank moved from sz4 to Attla
1 Destroyer moved from sz5 to sz4
1 Infantry moved from Los Angeles to sz23
1 Artillery moved from Los Angeles to sz23
1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz13
1 Artillery moved from sz13 to Honululu
1 Infantry moved from sz13 to Honululu
1 Transport moved from sz27 to sz23
1 Infantry moved from Sanfrancisco to sz23
1 Artillery moved from Los Angeles to sz23
1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz26
1 EarlyFighter moved from Johnston to Taka
1 Infantry moved from Mindanao to Davao
1 Artillery moved from Mindanao to DavaoPurchase Units - Americans
Americans buy 2 Elites, 2 Infantry and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in sz25
Americans attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 4 EarlyFighters and 2 Submarines
Yamamoto defend with 2 Carriers, 1 Cruiser and 4 EarlyFighters
Americans roll dice for 2 Submarines in sz25, round 1 : 1/2 hits
1 Cruiser owned by the Yamamoto lost in sz25
Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers and 4 EarlyFighters in sz25, round 1 : 4/9 hits
Yamamoto roll dice for 2 Carriers and 4 EarlyFighters in sz25, round 1 : 5/6 hits
Units damaged: 1 Battleship owned by the Americans
1 Destroyer owned by the Americans , 1 EarlyFighter owned by the Americans , 2 Submarines owned by the Americans , 2 Carriers owned by the Yamamoto and 2 EarlyFighters owned by the Yamamoto lost in sz25
Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 3 EarlyFighters in sz25, round 2 : 4/7 hits
Yamamoto roll dice for 2 EarlyFighters in sz25, round 2 : 0/2 hits
2 EarlyFighters owned by the Yamamoto lost in sz25
Americans win with 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 3 EarlyFighters remaining. Battle score for attacker is 42
Casualties for Yamamoto: 2 Carriers, 1 Cruiser and 4 EarlyFighters
Casualties for Americans: 1 Destroyer, 1 EarlyFighter and 2 SubmarinesNon Combat Move - Americans
1 Bomber moved from sz25 to Kuhuli
1 EarlyFighter moved from sz25 to Pearl HabourPlace Units - Americans
2 Elites and 2 Infantry placed in Davao
1 Transport placed in sz13Turn Complete - Americans
Americans collect 94 PUs; end with 94 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Masaharu
1 Artillery and 4 Infantry moved from Manchuria to Belogorsk
1 Tank moved from Hsingan to Jinan
1 Tank moved from Hsingan to Quingdao
1 Artillery moved from Hsingan to Jinan
1 Artillery moved from Hsingan to Quingdao
2 Infantry moved from Hsingan to Jinan
2 Infantry moved from Hsingan to Quingdao
2 Infantry moved from Sukhalin to Ostrov
1 Artillery moved from Sukhalin to Ostrov
1 Tank moved from Sukhalin to Ostrov
1 Infantry moved from Akina to sz15
1 Tank moved from Akina to sz15
1 Infantry moved from Akina to sz15
1 Infantry and 1 T.Boat moved from sz15 to sz1
1 Artillery moved from N.Japan to sz1
1 Artillery and 2 Infantry moved from N.Japan to sz1
1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz3
1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz3
1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz7
1 Transport moved from sz7 to sz16
1 Infantry moved from Akina to sz16
1 Tank moved from Akina to sz16
1 Infantry, 1 Tank and 1 Transport moved from sz16 to sz7
2 Infantry and 2 Tanks moved from sz7 to Kamchatka
2 Artillerys and 2 Infantry moved from sz3 to Attla
1 Destroyer moved from sz1 to sz3
1 Submarine moved from sz7 to sz3
1 Destroyer moved from sz7 to sz3
1 EarlyFighter moved from Akina to Belogorsk
1 Infantry moved from sz1 to Yakutsk
1 Bomber moved from Akina to Yakutsk
3 Infantry moved from Akina to N.JapanPurchase Units - Masaharu
Masaharu buy 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Jinan
Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Jinan, round 1 : 0/4 hits
Russians roll dice for 1 Bunker in Jinan, round 1 : 0/1 hits
Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Jinan, round 2 : 1/4 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits
1 Infantry owned by the Masaharu lost in Jinan
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Jinan, round 3 : 2/3 hits
Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
Masaharu win, taking Jinan from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 2 Infantry
Battle in Kamchatka
Masaharu attack with 2 Infantry and 2 Tanks
Russians defend with 1 Bunker
Masaharu roll dice for 2 Infantry and 2 Tanks in Kamchatka, round 1 : 3/4 hits
Russians roll dice for 1 Bunker in Kamchatka, round 1 : 0/1 hits
1 Bunker owned by the Russians lost in Kamchatka
Masaharu win, taking Kamchatka from Russians with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Yakutsk
Masaharu attack with 1 Bomber and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Bomber and 1 Infantry in Yakutsk, round 1 : 1/2 hits
Russians roll dice for 1 Infantry in Yakutsk, round 1 : 0/1 hits
1 Infantry owned by the Russians lost in Yakutsk
Masaharu win, taking Yakutsk from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Quingdao
Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Quingdao, round 1 : 2/4 hits
Russians roll dice for 1 Bunker in Quingdao, round 1 : 0/1 hits
1 Bunker owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ostrov
Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Ostrov, round 1 : 3/4 hits
Russians roll dice for 1 Bunker in Ostrov, round 1 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Ostrov
Masaharu win, taking Ostrov from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 1 Infantry
Battle in Attla
Masaharu attack with 2 Artillerys and 2 Infantry
Americans defend with 2 Infantry and 1 Tank
Masaharu roll dice for 2 Artillerys and 2 Infantry in Attla, round 1 : 1/4 hits
Americans roll dice for 2 Infantry and 1 Tank in Attla, round 1 : 2/3 hits
1 Infantry owned by the Americans and 2 Infantry owned by the Masaharu lost in Attla
Masaharu roll dice for 2 Artillerys in Attla, round 2 : 0/2 hits
Americans roll dice for 1 Infantry and 1 Tank in Attla, round 2 : 1/2 hits
1 Artillery owned by the Masaharu lost in Attla
Masaharu roll dice for 1 Artillery in Attla, round 3 : 0/1 hits
Americans roll dice for 1 Infantry and 1 Tank in Attla, round 3 : 1/2 hits
1 Artillery owned by the Masaharu lost in Attla
Americans win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -10
Casualties for Americans: 1 Infantry
Casualties for Masaharu: 2 Artillerys and 2 Infantry
Battle in Belogorsk
Masaharu attack with 1 Artillery, 1 EarlyFighter and 4 Infantry
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 4 Infantry in Belogorsk, round 1 : 3/6 hits
Russians roll dice for 1 Bunker in Belogorsk, round 1 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 EarlyFighter and 3 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 1 InfantryNon Combat Move - Masaharu
1 Bomber moved from Yakutsk to N.Japan
1 EarlyFighter moved from Belogorsk to AmurskPlace Units - Masaharu
1 Infantry and 1 Marine placed in Akina
1 Factory placed in HsinganTurn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Russians
3 Infantry moved from Tulun to Ulaan Ude
1 Infantry moved from Kyzal to N.Mongolia
1 Infantry moved from Jinquan to N.Mongolia
1 EarlyFighter moved from Kaask to N.Mongolia
1 Tank moved from Kaask to N.Mongolia
1 Tank moved from Kaask to Ulaan Ude
4 Infantry moved from Kaask to Kyzal
2 Artillerys moved from Kaask to Kyzal
1 Infantry moved from Ustkut to Irkutsk
1 Artillery moved from Ustkut to Irkutsk
1 Infantry moved from Bratsk to Ustkut
1 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Kyzyl to Jinquan
1 Infantry moved from Maltan to Punjab
1 Tank moved from Abakan to Punjab
1 Infantry moved from Angarsk to VostokPurchase Units - Russians
Russians buy 3 Infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in N.Mongolia
Russians attack with 1 EarlyFighter, 2 Infantry and 1 Tank
Neutral defend with 1 Bunker
Russians roll dice for 1 EarlyFighter, 2 Infantry and 1 Tank in N.Mongolia, round 1 : 2/4 hits
Neutral roll dice for 1 Bunker in N.Mongolia, round 1 : 0/1 hits
1 Bunker owned by the Neutral lost in N.Mongolia
Russians win, taking N.Mongolia from Neutral with 1 EarlyFighter, 2 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Punjab
Russians attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in Punjab, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in Punjab
Russians roll dice for 1 Tank in Punjab, round 2 : 0/1 hits
Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits
Russians roll dice for 1 Tank in Punjab, round 3 : 1/1 hits
Neutral roll dice for 1 Infantry in Punjab, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Punjab
Russians win, taking Punjab from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Russians
1 EarlyFighter moved from N.Mongolia to Ulaan UdePlace Units - Russians
3 Infantry placed in KaaskTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from Hongkong to Macau
Yamamoto take Macau from Chinese
1 Infantry and 1 Tank moved from Vladivostok to sz1
1 Infantry, 1 Tank and 1 Transport moved from sz1 to sz3
1 Infantry and 1 Tank moved from sz3 to Palana
1 Tank moved from Vladivostok to Hsingan
1 Transport moved from sz68 to sz74
1 T.Boat moved from sz68 to sz74
1 Infantry and 1 Tank moved from Nagasaki to sz74
1 Infantry moved from Nagasaki to sz74
1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz68
1 Infantry and 1 Tank moved from sz68 to W.Borneo
1 Infantry moved from sz74 to Manila
2 Artillerys and 4 Infantry moved from Hainan to sz67
2 Artillerys, 1 Battleship, 4 Infantry and 3 Transports moved from sz67 to sz70
4 EarlyFighters moved from sz68 to Davao
3 Tanks moved from S.Japan to sz78
3 Infantry moved from S.Japan to sz78
3 Infantry, 3 Tanks and 3 Transports moved from sz78 to sz72
2 Bombers moved from Iwo Jima to Davao
2 Artillerys and 4 Infantry moved from sz70 to Davao
1 EarlyFighter moved from Iwo Jima to Davao
1 Battleship moved from sz78 to sz72
2 Artillerys moved from Wake to sz19
1 Infantry moved from Wake to sz19
2 Artillerys, 1 Destroyer, 1 Infantry, 1 Submarine and 2 Transports moved from sz19 to sz18
1 Infantry moved from Marcus to sz18
2 Artillerys, 1 Destroyer, 2 Infantry, 1 Submarine and 2 Transports moved from sz18 to sz72
1 Artillery moved from sz72 to Fais
1 Artillery moved from sz72 to Phonpei
1 Infantry moved from sz72 to Fais
1 Infantry moved from sz72 to Phonpei
2 Tanks moved from sz72 to Weno
1 Tank moved from sz72 to Pikelot
2 Infantry moved from sz72 to Weno
1 Infantry moved from sz72 to Pikelot
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 T.Boat moved from sz78 to sz75
1 Infantry moved from sz75 to Manila
2 Artillerys and 4 Infantry moved from Manchuria to Hsingan
5 Infantry moved from Shansi to Sian
1 Tank moved from Kichedung to Sian
3 Artillerys and 1 Infantry moved from Hongkong to MacauPurchase Units - Yamamoto
Yamamoto buy 1 Factory, 6 Infantry and 6 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Pikelot
Yamamoto attack with 1 Infantry and 1 Tank
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 1 : 0/2 hits
Americans roll dice for 1 Artillery in Pikelot, round 1 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 2 : 0/2 hits
Americans roll dice for 1 Artillery in Pikelot, round 2 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 3 : 0/2 hits
Americans roll dice for 1 Artillery in Pikelot, round 3 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 4 : 1/2 hits
Americans roll dice for 1 Artillery in Pikelot, round 4 : 0/1 hits
1 Artillery owned by the Americans lost in Pikelot
Yamamoto win, taking Pikelot from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in Fais
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Artillery and 1 Infantry in Fais, round 1 : 1/2 hits
Americans roll dice for 1 Artillery in Fais, round 1 : 0/1 hits
1 Artillery owned by the Americans lost in Fais
Yamamoto win, taking Fais from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in Davao
Yamamoto attack with 2 Artillerys, 2 Bombers, 5 EarlyFighters and 4 Infantry
Americans defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 2 Elites, 1 Factory, 3 Infantry and 1 Tank
AA guns fire in Davao : 3/7 hits
3 EarlyFighters owned by the Yamamoto lost in Davao
Yamamoto roll dice for 1 Battleship in Davao, round 1 : 1/1 hits
1 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 2 EarlyFighters and 4 Infantry in Davao, round 1 : 5/10 hits
Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Elites, 2 Infantry and 1 Tank in Davao, round 1 : 3/7 hits
1 Artillery owned by the Americans , 2 Elites owned by the Americans , 3 Infantry owned by the Yamamoto and 2 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 2 EarlyFighters and 1 Infantry in Davao, round 2 : 3/7 hits
Americans roll dice for 1 EarlyFighter and 1 Tank in Davao, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto , 1 EarlyFighter owned by the Americans and 1 Tank owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 2 Artillerys, 2 Bombers and 2 EarlyFighters remaining. Battle score for attacker is -1
Casualties for Yamamoto: 3 EarlyFighters and 4 Infantry
Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Elites, 3 Infantry and 1 Tank
Battle in Weno
Yamamoto attack with 2 Infantry and 2 Tanks
Americans defend with 2 Infantry
Yamamoto roll dice for 2 Infantry and 2 Tanks in Weno, round 1 : 1/4 hits
Americans roll dice for 2 Infantry in Weno, round 1 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Weno
Yamamoto roll dice for 1 Infantry and 2 Tanks in Weno, round 2 : 1/3 hits
Americans roll dice for 1 Infantry in Weno, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Weno
Yamamoto win, taking Weno from Americans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 2 Infantry
Battle in Phonpei
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Tank
Yamamoto roll dice for 1 Battleship in Phonpei, round 1 : 1/1 hits
1 Tank owned by the Americans lost in Phonpei
Yamamoto win, taking Phonpei from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 Tank
Battle in Palana
Yamamoto attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Palana, round 1 : 1/2 hits
Russians roll dice for 1 Infantry in Palana, round 1 : 0/1 hits
1 Infantry owned by the Russians lost in Palana
Yamamoto win, taking Palana from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in W.Borneo
Yamamoto attack with 1 Infantry and 1 Tank
Dutch defend with 1 Artillery and 2 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in W.Borneo, round 1 : 1/2 hits
British roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 1 : 1/3 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in W.Borneo
Yamamoto roll dice for 1 Tank in W.Borneo, round 2 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 0/2 hits
Yamamoto roll dice for 1 Tank in W.Borneo, round 3 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 : 1/2 hits
1 Tank owned by the Yamamoto lost in W.Borneo
British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Dutch: 1 InfantryNon Combat Move - Yamamoto
2 Carriers moved from sz68 to sz70
2 EarlyFighters moved from Davao to sz70
1 EarlyFighter moved from Japan to sz70
2 Bombers moved from Davao to Iwo Jima
1 Submarine moved from sz71 to sz70
1 Destroyer moved from sz74 to sz60Place Units - Yamamoto
6 Tanks placed in Hongkong
1 Factory placed in Kichedung
6 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Chinese
2 Infantry moved from Kiangsi to Kwangsi
1 Tank moved from N.French I. to Kwangsi
3 Infantry moved from Quyan to W.Mongolia
2 Artillerys moved from Quyan to W.Mongolia
1 EarlyFighter moved from Gansu to Kwangsi
1 EarlyFighter moved from Tsingnan to Kwangsi
6 Infantry moved from Tsingnan to Sikang
2 Infantry moved from Gansu to N.Shangsi
2 Tanks moved from Gansu to N.Shangsi
2 Marines moved from Xining to Nancheng
5 Infantry moved from Szechwan to Sikang
1 Artillery moved from Szechwan to Sikang
2 Artillerys moved from Tsingnan to Sikang
2 Tanks moved from Gobi to Sikang
2 Tanks moved from Szechwan to SikangPurchase Units - Chinese
Chinese buy 1 Bomber, 1 Fighter and 8 Infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in W.Mongolia
Chinese attack with 2 Artillerys and 3 Infantry
Neutral defend with 1 Bunker
Chinese roll dice for 2 Artillerys and 3 Infantry in W.Mongolia, round 1 : 2/5 hits
Neutral roll dice for 1 Bunker in W.Mongolia, round 1 : 0/1 hits
1 Bunker owned by the Neutral lost in W.Mongolia
Chinese win, taking W.Mongolia from Neutral with 2 Artillerys and 3 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in N.Shangsi
Chinese attack with 2 Infantry and 2 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantry and 2 Tanks in N.Shangsi, round 1 : 2/4 hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
6 Infantry placed in Xining
1 Bomber, 1 Fighter and 2 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Hisaichi
1 unit repaired.
6 Tanks moved from Hanan to N.French I.
Hisaichi take Chunking from Chinese
5 Tanks moved from Amursk to Vostok
1 Infantry moved from Ulaan to Gansu
Hisaichi take Gansu from Chinese
1 Artillery, 2 Infantry and 1 Tank moved from Ulaan to N.Shangsi
1 Infantry moved from Shangsi to N.Shangsi
1 Infantry moved from Sian to Szechwan
Hisaichi take Szechwan from Chinese
1 Infantry moved from Sian to W.Sian
Hisaichi take W.Sian from Chinese
1 Infantry moved from Kwangtung to Kiangsi
Hisaichi take Kiangsi from Chinese
1 Tank moved from Sian to N.Chunking
Hisaichi take N.Chunking from Chinese
2 EarlyFighters moved from Shansi to N.Shangsi
2 Artillerys and 5 Infantry moved from Manila to sz68
1 Infantry moved from Spralty to sz68
2 Artillerys, 5 Infantry and 4 Transports moved from sz68 to sz73
2 Artillerys and 5 Infantry moved from sz73 to Thailand
1 Infantry and 1 T.Boat moved from sz68 to sz73
1 Infantry moved from sz73 to Thailand
1 Destroyer moved from sz68 to sz60
2 Submarines moved from sz68 to sz60
1 Carrier moved from sz68 to sz73
2 EarlyFighters moved from sz68 to Thailand
4 Infantry moved from Hsingan to Jinan
8 Tanks moved from Seoul to Hsingan
1 Bomber moved from Formosa to Thailand
1 EarlyFighter moved from Formosa to S.BorneoPurchase Units - Hisaichi
Hisaichi buy 1 Infantry, 2 Marines and 8 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in N.French I.
Hisaichi attack with 6 Tanks
Dutch defend with 1 Artillery, 1 EarlyFighter and 2 Infantry
Hisaichi roll dice for 6 Tanks in N.French I., round 1 : 2/6 hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantry in N.French I., round 1 : 2/4 hits
2 Tanks owned by the Hisaichi and 2 Infantry owned by the Dutch lost in N.French I.
Hisaichi roll dice for 4 Tanks in N.French I., round 2 : 2/4 hits
Dutch roll dice for 1 Artillery and 1 EarlyFighter in N.French I., round 2 : 2/2 hits
2 Tanks owned by the Hisaichi , 1 Artillery owned by the Dutch and 1 EarlyFighter owned by the Dutch lost in N.French I.
Hisaichi win, taking N.French I. from Dutch with 2 Tanks remaining. Battle score for attacker is -4
Casualties for Hisaichi: 4 Tanks
Casualties for Dutch: 1 Artillery, 1 EarlyFighter and 2 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Artillery, 2 EarlyFighters, 3 Infantry and 1 Tank
Chinese defend with 2 Infantry and 2 Tanks
Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantry and 1 Tank in N.Shangsi, round 1 : 4/7 hits
Chinese roll dice for 2 Infantry and 2 Tanks in N.Shangsi, round 1 : 3/4 hits
3 Infantry owned by the Hisaichi , 2 Infantry owned by the Chinese and 2 Tanks owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 8
Casualties for Hisaichi: 3 Infantry
Casualties for Chinese: 2 Infantry and 2 Tanks
Battle in Vostok
Hisaichi attack with 5 Tanks
Russians defend with 2 Infantry
Hisaichi roll dice for 5 Tanks in Vostok, round 1 : 4/5 hits
Russians roll dice for 2 Infantry in Vostok, round 1 : 1/2 hits
1 Tank owned by the Hisaichi and 2 Infantry owned by the Russians lost in Vostok
Hisaichi win, taking Vostok from Russians with 4 Tanks remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 2 Infantry
Battle in Thailand
Hisaichi attack with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 6 Infantry
British defend with 1 Artillery, 3 Infantry and 1 Tank
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 6 Infantry in Thailand, round 1 : 3/11 hits
British roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 1 : 2/5 hits
2 Infantry owned by the Hisaichi and 3 Infantry owned by the British lost in Thailand
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 4 Infantry in Thailand, round 2 : 2/9 hits
British roll dice for 1 Artillery and 1 Tank in Thailand, round 2 : 2/2 hits
2 Infantry owned by the Hisaichi , 1 Tank owned by the British and 1 Artillery owned by the British lost in Thailand
Hisaichi win, taking Thailand from British with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 7
Casualties for Hisaichi: 4 Infantry
Casualties for British: 1 Artillery, 3 Infantry and 1 TankNon Combat Move - Hisaichi
2 EarlyFighters moved from Thailand to sz73
1 Bomber moved from Thailand to Phuket
1 Destroyer moved from sz70 to sz68
1 Battleship moved from sz70 to sz68
1 Submarine moved from sz70 to sz68
2 Transports moved from sz70 to sz74
2 Artillerys and 1 Infantry moved from Formosa to sz74
2 Artillerys moved from sz74 to Kwangtung
1 Infantry moved from sz74 to Kwangtung
4 Infantry moved from Hankou to Kwangtung
2 Artillerys moved from Hankou to Kwangtung
1 Infantry moved from Hankou to Hanan
2 Infantry moved from Shansi to Sian
1 Infantry moved from Nanking to Sian
2 EarlyFighters moved from N.Shangsi to SianPlace Units - Hisaichi
1 Infantry and 2 Marines placed in Amursk
8 Tanks placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Dutch
1 Transport moved from sz57 to sz59
1 Infantry moved from Bali to sz59
1 Infantry moved from Lambok to sz59
1 Infantry moved from Celebs to sz59
1 Infantry moved from Bava to sz59
4 Infantry moved from sz59 to E.Borneo
1 Artillery moved from W.Borneo to E.Borneo
1 Infantry moved from W.Borneo to E.Borneo
1 Transport moved from sz61 to sz57Combat - Dutch
Non Combat Move - Dutch
Turn Complete - Dutch
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Thai
1 Tank moved from Phuket to Burma
Thai take Burma from British
2 Transports moved from sz60 to sz73
2 Artillerys and 2 Infantry moved from Phuket to sz73
2 Artillerys, 2 Infantry and 2 Transports moved from sz73 to sz68
1 T.Boat moved from sz60 to sz73
1 Destroyer moved from sz60 to sz68
1 Tank moved from S.Borneo to Borneo
Thai take W.Borneo from British
Thai take Borneo from Dutch
1 Artillery moved from sz68 to N.B
1 Artillery moved from sz68 to N.B
2 Infantry moved from sz68 to N.B
1 EarlyFighter moved from Phuket to S.Borneo
1 Infantry moved from Frenchindochina to sz73
1 Infantry moved from sz73 to PhuketPurchase Units - Thai
Thai buy 1 Infantry and 9 Tanks; Remaining resources: 0 PUs;Combat - Thai
Battle in N.B
Thai attack with 2 Artillerys and 2 Infantry
British defend with 1 Infantry and 1 Tank
Thai roll dice for 2 Artillerys and 2 Infantry in N.B, round 1 : 2/4 hits
British roll dice for 1 Infantry and 1 Tank in N.B, round 1 : 1/2 hits
1 Tank owned by the British , 1 Infantry owned by the British and 1 Infantry owned by the Thai lost in N.B
Thai win, taking N.B from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry and 1 Tank
Casualties for Thai: 1 InfantryNon Combat Move - Thai
Place Units - Thai
4 Tanks placed in S.Borneo
1 Infantry and 5 Tanks placed in PhuketTurn Complete - Thai
Thai collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - British
2 Transports moved from sz66 to sz64
1 Tank moved from C.India to sz63
1 Artillery moved from C.India to sz63
1 Infantry moved from C.India to sz63
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz63 to sz66
1 Infantry moved from sz66 to Thailand
1 Artillery moved from sz66 to Thailand
1 Tank moved from sz66 to Thailand
2 Infantry moved from E.India to sz64
1 Tank moved from E.India to sz64
2 Infantry moved from sz64 to Thailand
1 Tank moved from sz64 to Thailand
2 Destroyers moved from sz63 to sz66
1 Artillery moved from Agra to W.Tibet
1 Tank moved from Bikaner to W.Tibet
1 Infantry moved from Bikaner to Agra
2 Infantry moved from Bhopa to Nagpur
1 EarlyFighter moved from Nepal to Amdanam
1 Infantry moved from Nepal to Bengal
1 Artillery moved from Nagpur to E.India
2 Infantry moved from Java to sz57
1 Infantry moved from Java to sz57
1 Artillery moved from Java to sz57
1 Artillery, 3 Infantry and 2 Transports moved from sz57 to sz61
3 Infantry moved from sz61 to N.S
1 Artillery moved from sz61 to N.SPurchase Units - British
British buy 1 Bomber, 1 Carrier, 1 EarlyFighter, 1 Fighter, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Thailand
British attack with 1 Artillery, 3 Infantry and 2 Tanks
Hisaichi defend with 2 Artillerys and 2 Infantry
British roll dice for 1 Artillery, 3 Infantry and 2 Tanks in Thailand, round 1 : 0/6 hits
Thai roll dice for 2 Artillerys and 2 Infantry in Thailand, round 1 : 1/4 hits
1 Infantry owned by the British lost in Thailand
British roll dice for 1 Artillery, 2 Infantry and 2 Tanks in Thailand, round 2 : 2/5 hits
Thai roll dice for 2 Artillerys and 2 Infantry in Thailand, round 2 : 1/4 hits
2 Infantry owned by the Hisaichi and 1 Infantry owned by the British lost in Thailand
British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Thailand, round 3 : 2/4 hits
Thai roll dice for 2 Artillerys in Thailand, round 3 : 2/2 hits
1 Infantry owned by the British , 1 Artillery owned by the British and 2 Artillerys owned by the Hisaichi lost in Thailand
British win, taking Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Artillerys and 2 Infantry
Casualties for British: 1 Artillery and 3 Infantry
Battle in W.Tibet
British attack with 1 Artillery and 1 Tank
Neutral defend with 1 Bunker
British roll dice for 1 Artillery and 1 Tank in W.Tibet, round 1 : 1/2 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in W.Tibet, round 1 : 0/1 hits
British roll dice for 1 Artillery and 1 Tank in W.Tibet, round 2 : 1/2 hits
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits
1 Bunker owned by the Neutral lost in W.Tibet
British win, taking W.Tibet from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 BunkerNon Combat Move - British
Place Units - British
1 Carrier and 1 Submarine placed in sz63
1 EarlyFighter and 1 Fighter placed in sz63
1 Bomber placed in Dheli
3 Tanks placed in CalcuttaTurn Complete - British
British collect 64 PUs; end with 64 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Anzac
1 Submarine moved from sz49 to sz50
1 T.Boat moved from sz41 to sz46
2 Infantry moved from W.Australuia to sz50
1 Infantry moved from N.Australia to sz49
1 Tank moved from N.Australia to sz49
1 Infantry, 1 Tank and 1 Transport moved from sz49 to sz57
1 Infantry moved from sz57 to Java
1 Tank moved from sz57 to Java
2 Infantry and 1 Transport moved from sz50 to sz56
2 Infantry moved from sz56 to Sumatra
3 Infantry moved from E.Australia to sz37
1 Artillery moved from E.Australia to sz37
1 Infantry moved from Sydney to sz37
1 Artillery moved from Melbourne to sz37
2 Artillerys, 4 Infantry and 3 Transports moved from sz37 to sz52
2 Tanks moved from C.Australia to W.Australuia
1 Submarine moved from sz38 to sz46
2 Infantry moved from Moresby to New GuineaPurchase Units - Anzac
Anzac buy 1 Carrier, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Carrier placed in sz37
1 Fighter placed in sz37
1 Infantry placed in MelbourneTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Americans
1 unit repaired.
1 Battleship moved from sz25 to sz11
1 Carrier moved from sz25 to sz11
2 EarlyFighters moved from sz25 to sz11
1 Destroyer moved from sz25 to sz11
2 Submarines moved from sz29 to sz22
1 Bomber moved from Kuhuli to Midway
1 EarlyFighter moved from Pearl Habour to Midway
1 Artillery, 1 Infantry and 1 Transport moved from sz26 to sz22
1 Infantry moved from Anchorage to Alaska
1 Infantry moved from Pearl Habour to sz13
1 Artillery moved from Pearl Habour to sz13
1 Infantry moved from Pearl Habour to sz13
1 Artillery moved from Pearl Habour to sz13
2 Artillerys, 2 Infantry and 2 Transports moved from sz13 to sz5
2 Infantry moved from sz5 to Alaska
2 Artillerys moved from sz5 to Alaska
1 EarlyFighter moved from Taka to Midway
2 Infantry moved from Washington to Vancouver
2 Artillerys moved from Washington to Vancouver
1 Tank moved from Nevada to Seattle
1 Tank moved from Vegas to Seattle
2 Infantry moved from Vegas to Sanfrancisco
2 Infantry moved from California to Vegas
2 Infantry moved from Los Angeles to Sanfrancisco
2 Tanks moved from Los Angeles to SanfranciscoPurchase Units - Americans
Americans buy 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 4 Submarines; Remaining resources: 0 PUs;Non Combat Move - Americans
1 Transport moved from sz4 to sz5
1 Destroyer moved from sz4 to sz11Place Units - Americans
1 Battleship placed in sz13
1 Carrier placed in sz13
2 Fighters placed in sz13
2 Destroyers and 4 Submarines placed in sz23Turn Complete - Americans
Americans collect 86 PUs; end with 86 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Masaharu
2 Infantry moved from Quingdao to Irkutsk
1 Tank moved from Quingdao to Irkutsk
1 Artillery moved from Quingdao to Irkutsk
1 Tank moved from Jinan to Irkutsk
1 Artillery moved from Belogorsk to Quingdao
3 Infantry moved from Belogorsk to Quingdao
1 Artillery moved from Jinan to Quingdao
1 Infantry moved from Yakutsk to Angarsk
Masaharu take Angarsk from Russians
2 Destroyers moved from sz3 to sz5
2 Tanks moved from Kamchatka to sz3
2 Infantry moved from Kamchatka to sz3
2 Infantry, 2 Tanks and 2 Transports moved from sz3 to sz5
1 Submarine moved from sz3 to sz5
2 Infantry and 2 Tanks moved from sz5 to N.Canada
1 Infantry moved from N.Japan to sz1
1 Infantry and 1 T.Boat moved from sz1 to sz2
1 Infantry moved from sz2 to Magadan
1 Tank moved from N.Japan to sz7
2 Infantry moved from N.Japan to sz7
1 Tank moved from Ostrov to sz7
2 Infantry, 2 Tanks and 2 Transports moved from sz7 to sz2
2 Infantry and 2 Tanks moved from sz2 to Magadan
1 Bomber moved from N.Japan to sz4
1 EarlyFighter moved from Amursk to Irkutsk
1 Marine moved from Akina to N.Japan
1 Infantry moved from Akina to N.JapanPurchase Units - Masaharu
Masaharu buy 8 Infantry and 3 Tanks; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz5
Masaharu attack with 2 Destroyers, 1 Submarine and 2 Transports
Americans defend with 3 Transports
Masaharu roll dice for 1 Submarine in sz5, round 1 : 1/1 hits
1 Transport owned by the Americans lost in sz5
Masaharu roll dice for 2 Destroyers and 2 Transports in sz5, round 1 : 1/2 hits
Americans roll dice for 2 Transports in sz5, round 1 : 0/2 hits
1 Transport owned by the Americans lost in sz5
Masaharu roll dice for 1 Submarine in sz5, round 2 : 1/1 hits
1 Transport owned by the Americans lost in sz5
Masaharu win with 2 Destroyers, 1 Submarine and 2 Transports remaining. Battle score for attacker is 18
Casualties for Americans: 3 Transports
Battle in sz4
Masaharu attack with 1 Bomber
Russians defend with 1 Submarine
Masaharu roll dice for 1 Bomber in sz4, round 1 : 1/1 hits
1 Submarine owned by the Russians lost in sz4
Masaharu win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 Submarine
Battle in Magadan
Masaharu attack with 3 Infantry and 2 Tanks
Russians defend with 1 Infantry
Masaharu roll dice for 3 Infantry and 2 Tanks in Magadan, round 1 : 1/5 hits
Russians roll dice for 1 Infantry in Magadan, round 1 : 0/1 hits
1 Infantry owned by the Russians lost in Magadan
Masaharu win, taking Magadan from Russians with 3 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Canada
Masaharu attack with 2 Infantry and 2 Tanks
British defend with 1 Infantry
Masaharu roll dice for 2 Infantry and 2 Tanks in N.Canada, round 1 : 2/4 hits
British roll dice for 1 Infantry in N.Canada, round 1 : 0/1 hits
1 Infantry owned by the British lost in N.Canada
Masaharu win, taking N.Canada from British with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Irkutsk
Masaharu attack with 1 Artillery, 1 EarlyFighter, 2 Infantry and 2 Tanks
Russians defend with 1 Artillery and 3 Infantry
Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 2 Tanks in Irkutsk, round 1 : 2/6 hits
Russians roll dice for 1 Artillery and 3 Infantry in Irkutsk, round 1 : 0/4 hits
2 Infantry owned by the Russians lost in Irkutsk
Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 2 Tanks in Irkutsk, round 2 : 3/6 hits
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 : 2/2 hits
1 Infantry owned by the Russians , 1 Artillery owned by the Russians and 2 Infantry owned by the Masaharu lost in Irkutsk
Masaharu win, taking Irkutsk from Russians with 1 Artillery, 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 3 Infantry
Casualties for Masaharu: 2 InfantryNon Combat Move - Masaharu
1 EarlyFighter moved from Irkutsk to Quingdao
1 Bomber moved from sz4 to N.JapanPlace Units - Masaharu
3 Tanks placed in Hsingan
8 Infantry placed in AkinaTurn Complete - Masaharu
Masaharu collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Russians
1 Infantry moved from Bratsk to Ustkut
3 Infantry moved from Kaask to Tulun
2 Infantry moved from N.Mongolia to Khan
1 Tank moved from N.Mongolia to Khan
4 Infantry moved from Kyzal to Khan
1 Artillery moved from Kyzal to Ulaan Ude
1 Artillery moved from Kyzal to Ulaan Ude
1 Infantry moved from Jinquan to N.Mongolia
1 Tank moved from Achinsk to Jinquan
1 Artillery moved from Achinsk to Kyzyl
1 Infantry moved from Achinsk to Kyzyl
1 Tank moved from Punjab to QuyanPurchase Units - Russians
Russians buy 4 Elites, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Khan
Russians attack with 6 Infantry and 1 Tank
Neutral defend with 1 Bunker
Russians roll dice for 6 Infantry and 1 Tank in Khan, round 1 : 1/7 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Khan, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in Khan
Russians roll dice for 5 Infantry and 1 Tank in Khan, round 2 : 1/6 hits
Neutral roll dice for 1 Bunker in Khan, round 2 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in Khan
Russians win, taking Khan from Neutral with 4 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Bunker
Casualties for Russians: 2 InfantryNon Combat Move - Russians
Place Units - Russians
4 Elites, 1 Fighter and 1 Infantry placed in KaaskTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Research Technology - Yamamoto
Combat Move - Yamamoto
6 Tanks moved from Hongkong to Kwangsi
2 Infantry moved from Macau to Kwangsi
3 Artillerys moved from Macau to Kwangsi
1 Tank moved from Sian to Kwangsi
2 Artillerys moved from Hsingan to Jinan
4 Infantry moved from Hsingan to Jinan
1 Tank moved from Hsingan to Jinan
1 Infantry moved from Fais to Ifalk
Yamamoto take Ifalk from Americans
1 Infantry moved from Pikelot to Gaferut
Yamamoto take Gaferut from Americans
1 Infantry moved from Phonpei to Lasap
Yamamoto take Lasap from Americans
2 Tanks moved from Weno to Pula
1 Tank moved from Pikelot to Pula
1 Infantry moved from Iwo Jima to sz75
1 Infantry and 1 T.Boat moved from sz75 to sz71
1 Infantry moved from sz71 to S
Yamamoto take S from Americans
1 Artillery moved from Davao to Mindanao
Yamamoto take Mindanao from Americans
1 Transport moved from sz70 to sz72
1 Infantry moved from Weno to sz72
1 Artillery moved from Fais to sz72
1 Artillery, 1 Infantry and 1 Transport moved from sz72 to sz71
1 Artillery and 1 Infantry moved from sz71 to Samar
2 Infantry moved from Manila to Mindor
1 Transport moved from sz68 to sz74
1 Artillery and 1 Infantry moved from S.Japan to sz74
1 Infantry moved from S.Japan to sz74
1 Infantry and 1 T.Boat moved from sz74 to sz68
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz68
1 Artillery moved from sz68 to Punay
1 Infantry moved from sz68 to Punay
1 Infantry moved from sz68 to Mindor
1 Artillery moved from Phonpei to sz72
1 Infantry moved from Iwo Jima to sz72
1 Artillery, 1 Infantry and 1 Transport moved from sz72 to sz47
1 Artillery and 1 Infantry moved from sz47 to E.G
Yamamoto take E.G from British
1 Artillery moved from Davao to sz70
1 Artillery moved from sz70 to Celebs
Yamamoto take Celebs from Dutch
3 EarlyFighters moved from sz70 to sz59
1 Destroyer moved from sz60 to sz59
1 Artillery moved from Iwo Jima to sz72
2 Tanks moved from Iwo Jima to sz72
2 Infantry moved from Iwo Jima to sz72
1 Artillery, 2 Infantry, 2 Tanks and 3 Transports moved from sz72 to sz69
2 Infantry moved from sz69 to E.Borneo
1 Artillery and 2 Tanks moved from sz69 to E.Borneo
2 Bombers moved from Iwo Jima to E.Borneo
1 Battleship moved from sz70 to sz69
1 Transport moved from sz70 to sz74
1 Infantry and 1 Tank moved from Nagasaki to sz74
1 Infantry and 1 Tank moved from sz74 to Kwangtung
1 Transport moved from sz72 to sz74
1 Infantry and 1 Tank moved from Nagasaki to sz74
1 Infantry and 1 Tank moved from sz74 to Kwangtung
1 Battleship moved from sz72 to sz47
1 Submarine moved from sz72 to sz47
1 Destroyer moved from sz72 to sz47Purchase Units - Yamamoto
Yamamoto buy 5 Infantry, 1 Marine and 9 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz59
Yamamoto attack with 1 Destroyer and 3 EarlyFighters
Dutch defend with 1 Destroyer, 2 T.Boats and 1 Transport
Yamamoto roll dice for 1 Destroyer and 3 EarlyFighters in sz59, round 1 : 0/4 hits
Dutch roll dice for 1 Destroyer, 2 T.Boats and 1 Transport in sz59, round 1 : 2/4 hits
1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz59
Yamamoto roll dice for 2 EarlyFighters in sz59, round 2 : 1/2 hits
Dutch roll dice for 1 Destroyer, 2 T.Boats and 1 Transport in sz59, round 2 : 0/4 hits
1 T.Boat owned by the Dutch lost in sz59
Yamamoto roll dice for 2 EarlyFighters in sz59, round 3 : 2/2 hits
Dutch roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in sz59, round 3 : 0/3 hits
1 T.Boat owned by the Dutch and 1 Transport owned by the Dutch lost in sz59
Yamamoto roll dice for 2 EarlyFighters in sz59, round 4 : 0/2 hits
Dutch roll dice for 1 Destroyer in sz59, round 4 : 0/1 hits
Yamamoto roll dice for 2 EarlyFighters in sz59, round 5 : 0/2 hits
Dutch roll dice for 1 Destroyer in sz59, round 5 : 0/1 hits
Yamamoto roll dice for 2 EarlyFighters in sz59, round 6 : 1/2 hits
Dutch roll dice for 1 Destroyer in sz59, round 6 : 1/1 hits
1 Destroyer owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in sz59
Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Destroyer and 2 EarlyFighters
Casualties for Dutch: 1 Destroyer, 2 T.Boats and 1 Transport
Battle in Pula
Yamamoto attack with 3 Tanks
Americans defend with 1 Infantry
Yamamoto roll dice for 3 Tanks in Pula, round 1 : 3/3 hits
Americans roll dice for 1 Infantry in Pula, round 1 : 0/1 hits
1 Infantry owned by the Americans lost in Pula
Yamamoto win, taking Pula from Americans with 3 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Kwangsi
Yamamoto attack with 3 Artillerys, 2 Infantry and 7 Tanks
Chinese defend with 2 EarlyFighters, 4 Infantry and 1 Tank
Yamamoto roll dice for 3 Artillerys, 2 Infantry and 7 Tanks in Kwangsi, round 1 : 7/12 hits
Chinese roll dice for 2 EarlyFighters, 4 Infantry and 1 Tank in Kwangsi, round 1 : 4/7 hits
2 Artillerys owned by the Yamamoto , 2 Infantry owned by the Yamamoto , 2 EarlyFighters owned by the Chinese , 4 Infantry owned by the Chinese and 1 Tank owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Artillery and 7 Tanks remaining. Battle score for attacker is 17
Casualties for Yamamoto: 2 Artillerys and 2 Infantry
Casualties for Chinese: 2 EarlyFighters, 4 Infantry and 1 Tank
Battle in Samar
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 2 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Samar, round 1 : 0/2 hits
Americans roll dice for 2 Infantry in Samar, round 1 : 1/2 hits
1 Infantry owned by the Yamamoto lost in Samar
Yamamoto roll dice for 1 Artillery in Samar, round 2 : 0/1 hits
Americans roll dice for 2 Infantry in Samar, round 2 : 1/2 hits
1 Artillery owned by the Yamamoto lost in Samar
Americans win with 2 Infantry remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Mindor
Yamamoto attack with 3 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 3 Infantry in Mindor, round 1 : 0/3 hits
Americans roll dice for 1 Infantry in Mindor, round 1 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Mindor
Yamamoto roll dice for 2 Infantry in Mindor, round 2 : 0/2 hits
Americans roll dice for 1 Infantry in Mindor, round 2 : 0/1 hits
Yamamoto roll dice for 2 Infantry in Mindor, round 3 : 1/2 hits
Americans roll dice for 1 Infantry in Mindor, round 3 : 0/1 hits
1 Infantry owned by the Americans lost in Mindor
Yamamoto win, taking Mindor from Americans with 2 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Punay
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Punay, round 1 : 0/2 hits
Americans roll dice for 1 Infantry in Punay, round 1 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Punay
Yamamoto roll dice for 1 Artillery in Punay, round 2 : 0/1 hits
Americans roll dice for 1 Infantry in Punay, round 2 : 1/1 hits
1 Artillery owned by the Yamamoto lost in Punay
Americans win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in E.Borneo
Yamamoto attack with 1 Artillery, 2 Bombers, 2 Infantry and 2 Tanks
Dutch defend with 1 Artillery, 1 EarlyFighter and 6 Infantry
Yamamoto roll dice for 1 Battleship in E.Borneo, round 1 : 1/1 hits
1 Infantry owned by the Dutch lost in E.Borneo
Yamamoto roll dice for 1 Artillery, 2 Bombers, 2 Infantry and 2 Tanks in E.Borneo, round 1 : 4/7 hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter and 5 Infantry in E.Borneo, round 1 : 3/7 hits
1 Artillery owned by the Yamamoto , 2 Infantry owned by the Yamamoto and 4 Infantry owned by the Dutch lost in E.Borneo
Yamamoto roll dice for 2 Bombers and 2 Tanks in E.Borneo, round 2 : 2/4 hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in E.Borneo, round 2 : 0/3 hits
1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in E.Borneo
Yamamoto roll dice for 2 Bombers and 2 Tanks in E.Borneo, round 3 : 2/4 hits
Dutch roll dice for 1 EarlyFighter in E.Borneo, round 3 : 0/1 hits
1 EarlyFighter owned by the Dutch lost in E.Borneo
Yamamoto win, taking E.Borneo from Dutch with 2 Bombers and 2 Tanks remaining. Battle score for attacker is 16
Casualties for Yamamoto: 1 Artillery and 2 Infantry
Casualties for Dutch: 1 Artillery, 1 EarlyFighter and 6 InfantryNon Combat Move - Yamamoto
1 EarlyFighter moved from sz59 to S.Borneo
2 Bombers moved from E.Borneo to Spralty
2 Carriers moved from sz70 to sz47
1 Submarine moved from sz70 to sz47
6 Infantry moved from Tokyo to S.Japan
2 Tanks moved from S.Japan to Nagasaki
6 Infantry moved from S.Japan to Nagasaki
1 Infantry and 1 Tank moved from Palana to sz3
1 Infantry, 1 Tank and 1 Transport moved from sz3 to sz1
1 Infantry and 1 Tank moved from sz1 to Vostok
5 Infantry moved from Sian to HananPlace Units - Yamamoto
6 Tanks placed in Hongkong
3 Tanks placed in Kichedung
3 Infantry and 1 Marine placed in Davao
2 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 73 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Chinese
6 Infantry moved from Xining to Tsingnan
2 Marines moved from Nancheng to Tsingnan
3 Infantry moved from W.Mongolia to Gobi
2 Artillerys moved from W.Mongolia to Gobi
2 Infantry moved from Urumal to Quyan
1 Bomber moved from Urumal to Tsingnan
1 Fighter moved from Urumal to Tsingnan
5 Infantry moved from Sikang to W.Sian
2 Tanks moved from Sikang to W.Sian
7 Infantry moved from Sikang to Szechwan
2 Tanks moved from Sikang to Szechwan
1 Artillery moved from Sikang to W.Sian
2 Artillerys moved from Sikang to SzechwanPurchase Units - Chinese
Chinese buy 6 Mech.Infs; Remaining resources: 3 PUs;Combat - Chinese
Battle in Szechwan
Chinese attack with 2 Artillerys, 7 Infantry and 2 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Artillerys, 7 Infantry and 2 Tanks in Szechwan, round 1 : 2/11 hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 2 Artillerys, 7 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in W.Sian
Chinese attack with 1 Artillery, 5 Infantry and 2 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 5 Infantry and 2 Tanks in W.Sian, round 1 : 4/8 hits
Hisaichi roll dice for 1 Infantry in W.Sian, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 1 Artillery, 5 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 AAGun moved from Xining to Tsingnan
1 AAGun moved from Urumal to QuyanPlace Units - Chinese
6 Mech.Infs placed in XiningTurn Complete - Chinese
Chinese collect 24 PUs; end with 27 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Hisaichi
4 Infantry moved from Jinan to Ulaan Ude
8 Tanks moved from Hsingan to Ulaan Ude
4 Tanks moved from Vostok to Ustkut
2 Tanks moved from N.French I. to Thailand
1 Tank moved from N.Chunking to Bengal
Hisaichi take W.Chunking from Chinese
4 Transports moved from sz73 to sz67
4 Artillerys moved from Kwangtung to sz67
4 Infantry moved from Kwangtung to sz67
4 Artillerys, 4 Infantry and 4 Transports moved from sz67 to sz73
4 Artillerys moved from sz73 to Thailand
4 Infantry moved from sz73 to Thailand
2 EarlyFighters moved from sz73 to sz64
1 Bomber moved from Phuket to sz61
1 EarlyFighter moved from S.Borneo to sz56
1 Battleship moved from sz68 to sz73
1 Infantry moved from Kwangtung to sz74
1 Artillery moved from Formosa to sz74
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz70
1 Artillery and 1 Infantry moved from sz70 to HalmaPurchase Units - Hisaichi
Hisaichi buy 1 Factory, 2 Infantry and 8 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz56
Hisaichi attack with 1 EarlyFighter
Anzac defend with 1 Transport
Hisaichi roll dice for 1 EarlyFighter in sz56, round 1 : 0/1 hits
Anzac roll dice for 1 Transport in sz56, round 1 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter in sz56, round 2 : 0/1 hits
Anzac roll dice for 1 Transport in sz56, round 2 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter in sz56, round 3 : 0/1 hits
Anzac roll dice for 1 Transport in sz56, round 3 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter in sz56, round 4 : 0/1 hits
Anzac roll dice for 1 Transport in sz56, round 4 : 1/1 hits
1 EarlyFighter owned by the Hisaichi lost in sz56
Anzac win with 1 Transport remaining. Battle score for attacker is -8
Casualties for Hisaichi: 1 EarlyFighter
Battle in sz61
Hisaichi attack with 1 Bomber
British defend with 2 Transports
Hisaichi roll dice for 1 Bomber in sz61, round 1 : 1/1 hits
British roll dice for 2 Transports in sz61, round 1 : 1/2 hits
1 Bomber owned by the Hisaichi and 1 Transport owned by the British lost in sz61
British win with 1 Transport remaining. Battle score for attacker is -8
Casualties for Hisaichi: 1 Bomber
Casualties for British: 1 Transport
Battle in sz64
Hisaichi attack with 2 EarlyFighters
British defend with 2 Transports
Hisaichi roll dice for 2 EarlyFighters in sz64, round 1 : 0/2 hits
British roll dice for 2 Transports in sz64, round 1 : 0/2 hits
Hisaichi roll dice for 2 EarlyFighters in sz64, round 2 : 1/2 hits
British roll dice for 2 Transports in sz64, round 2 : 0/2 hits
1 Transport owned by the British lost in sz64
Hisaichi roll dice for 2 EarlyFighters in sz64, round 3 : 0/2 hits
British roll dice for 1 Transport in sz64, round 3 : 0/1 hits
Hisaichi roll dice for 2 EarlyFighters in sz64, round 4 : 0/2 hits
British roll dice for 1 Transport in sz64, round 4 : 0/1 hits
Hisaichi roll dice for 2 EarlyFighters in sz64, round 5 : 0/2 hits
British roll dice for 1 Transport in sz64, round 5 : 1/1 hits
1 EarlyFighter owned by the Hisaichi lost in sz64
Hisaichi roll dice for 1 EarlyFighter in sz64, round 6 : 0/1 hits
British roll dice for 1 Transport in sz64, round 6 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter in sz64, round 7 : 0/1 hits
British roll dice for 1 Transport in sz64, round 7 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter in sz64, round 8 : 0/1 hits
British roll dice for 1 Transport in sz64, round 8 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter in sz64, round 9 : 0/1 hits
British roll dice for 1 Transport in sz64, round 9 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter in sz64, round 10 : 0/1 hits
British roll dice for 1 Transport in sz64, round 10 : 0/1 hits
Hisaichi roll dice for 1 EarlyFighter in sz64, round 11 : 0/1 hits
British roll dice for 1 Transport in sz64, round 11 : 1/1 hits
1 EarlyFighter owned by the Hisaichi lost in sz64
British win with 1 Transport remaining. Battle score for attacker is -10
Casualties for Hisaichi: 2 EarlyFighters
Casualties for British: 1 Transport
Battle in Bengal
Hisaichi attack with 1 Tank
British defend with 1 Infantry
Hisaichi roll dice for 1 Tank in Bengal, round 1 : 0/1 hits
British roll dice for 1 Infantry in Bengal, round 1 : 1/1 hits
1 Tank owned by the Hisaichi lost in Bengal
British win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Tank
Battle in Thailand
Hisaichi attack with 4 Artillerys, 4 Infantry and 2 Tanks
British defend with 2 Tanks
Hisaichi roll dice for 1 Battleship in Thailand, round 1 : 1/1 hits
1 Tank owned by the British lost in Thailand
Hisaichi roll dice for 4 Artillerys, 4 Infantry and 2 Tanks in Thailand, round 1 : 5/10 hits
British roll dice for 1 Tank in Thailand, round 1 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the British lost in Thailand
Hisaichi win, taking Thailand from British with 4 Artillerys, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Infantry
Casualties for British: 2 Tanks
Battle in Ustkut
Hisaichi attack with 4 Tanks
Russians defend with 2 Infantry
Hisaichi roll dice for 4 Tanks in Ustkut, round 1 : 2/4 hits
Russians roll dice for 2 Infantry in Ustkut, round 1 : 1/2 hits
1 Tank owned by the Hisaichi and 2 Infantry owned by the Russians lost in Ustkut
Hisaichi win, taking Ustkut from Russians with 3 Tanks remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 2 Infantry
Battle in Halma
Hisaichi attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Halma, round 1 : 0/2 hits
Dutch roll dice for 1 Infantry in Halma, round 1 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Halma, round 2 : 0/2 hits
Dutch roll dice for 1 Infantry in Halma, round 2 : 0/1 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Halma, round 3 : 1/2 hits
Dutch roll dice for 1 Infantry in Halma, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Halma
Hisaichi win, taking Halma from Dutch with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Ulaan Ude
Hisaichi attack with 4 Infantry and 8 Tanks
Russians defend with 2 Artillerys, 1 EarlyFighter, 5 Infantry and 1 Tank
Hisaichi roll dice for 4 Infantry and 8 Tanks in Ulaan Ude, round 1 : 6/12 hits
Russians roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantry and 1 Tank in Ulaan Ude, round 1 : 3/9 hits
3 Infantry owned by the Hisaichi , 5 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Ulaan Ude
Hisaichi roll dice for 1 Infantry and 8 Tanks in Ulaan Ude, round 2 : 4/9 hits
Russians roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in Ulaan Ude, round 2 : 1/3 hits
1 EarlyFighter owned by the Russians , 1 Infantry owned by the Hisaichi , 1 Tank owned by the Russians and 1 Artillery owned by the Russians lost in Ulaan Ude
Hisaichi win, taking Ulaan Ude from Russians with 8 Tanks remaining. Battle score for attacker is 23
Casualties for Hisaichi: 4 Infantry
Casualties for Russians: 2 Artillerys, 1 EarlyFighter, 5 Infantry and 1 TankNon Combat Move - Hisaichi
1 Artillery moved from N.Shangsi to Ulaan
8 Tanks moved from Seoul to Tientsin
1 Infantry moved from Sian to Shangsi
1 Infantry moved from Hanan to N.Chunking
1 Infantry moved from Kiangsi to Hanan
2 EarlyFighters moved from Sian to sz73
1 Submarine moved from sz68 to sz60
1 Destroyer moved from sz68 to sz60
1 T.Boat moved from sz73 to sz60
1 Transport moved from sz74 to sz79
1 Infantry moved from Amursk to Manchuria
2 Marines moved from Amursk to Manchuria
2 Artillerys and 1 Infantry moved from Sian to Hanan
1 Tank moved from N.Shangsi to ShansiPlace Units - Hisaichi
1 Factory placed in Peking
8 Tanks placed in Seoul
2 Infantry placed in AmurskTurn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Dutch
1 Artillery moved from Bali to sz57
1 Infantry moved from Soem to sz57
1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz59
1 Infantry moved from sz59 to E.Borneo
1 Artillery moved from sz59 to E.BorneoCombat - Dutch
Battle in E.Borneo
Dutch attack with 1 Artillery and 1 Infantry
Yamamoto defend with 2 Tanks
Dutch roll dice for 1 Artillery and 1 Infantry in E.Borneo, round 1 : 0/2 hits
Yamamoto roll dice for 2 Tanks in E.Borneo, round 1 : 1/2 hits
1 Infantry owned by the Dutch lost in E.Borneo
Dutch roll dice for 1 Artillery in E.Borneo, round 2 : 1/1 hits
Yamamoto roll dice for 2 Tanks in E.Borneo, round 2 : 1/2 hits
1 Artillery owned by the Dutch and 1 Tank owned by the Yamamoto lost in E.Borneo
Yamamoto win with 1 Tank remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Tank
Casualties for Dutch: 1 Artillery and 1 InfantryNon Combat Move - Dutch
Turn Complete - Dutch
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Thai
1 Tank moved from Burma to Malaya
10 Infantry moved from Phuket to Malaya
5 Tanks moved from Phuket to Malaya
1 T.Boat moved from sz73 to sz60
1 Infantry moved from S.Borneo to sz60
1 Infantry moved from sz60 to Malaya
2 Artillerys moved from N.B to sz68
1 Infantry moved from N.B to sz68
2 Artillerys, 1 Infantry and 2 Transports moved from sz68 to sz60
1 Infantry moved from S.Borneo to sz60
2 Artillerys and 2 Infantry moved from sz60 to Malaya
1 EarlyFighter moved from S.Borneo to Malaya
1 Destroyer moved from sz68 to sz59Purchase Units - Thai
Thai buy 7 Infantry and 3 Marines; Remaining resources: 0 PUs;Combat - Thai
Battle in sz59
Thai attack with 1 Destroyer
Dutch defend with 1 Transport
Thai roll dice for 1 Destroyer in sz59, round 1 : 0/1 hits
Dutch roll dice for 1 Transport in sz59, round 1 : 0/1 hits
Thai roll dice for 1 Destroyer in sz59, round 2 : 1/1 hits
Dutch roll dice for 1 Transport in sz59, round 2 : 0/1 hits
1 Transport owned by the Dutch lost in sz59
Thai win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in Malaya
Thai attack with 2 Artillerys, 1 EarlyFighter, 13 Infantry and 6 Tanks
British defend with 1 Bunker, 3 EarlyFighters, 8 Infantry and 2 Tanks
Thai roll dice for 2 Artillerys, 1 EarlyFighter, 13 Infantry and 6 Tanks in Malaya, round 1 : 8/22 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 3 EarlyFighters, 8 Infantry and 2 Tanks in Malaya, round 1 : 9/14 hits
7 Infantry owned by the British and 9 Infantry owned by the Thai lost in Malaya
Thai roll dice for 2 Artillerys, 1 EarlyFighter, 4 Infantry and 6 Tanks in Malaya, round 2 : 6/13 hits
British roll dice for 1 Bunker, 3 EarlyFighters, 1 Infantry and 2 Tanks in Malaya, round 2 : 1/7 hits
2 EarlyFighters owned by the British , 2 Tanks owned by the British , 1 Bunker owned by the British , 1 Infantry owned by the British and 1 Infantry owned by the Thai lost in Malaya
Thai roll dice for 2 Artillerys, 1 EarlyFighter, 3 Infantry and 6 Tanks in Malaya, round 3 : 6/12 hits
British roll dice for 1 EarlyFighter in Malaya, round 3 : 1/1 hits
1 EarlyFighter owned by the British and 1 Infantry owned by the Thai lost in Malaya
Thai win, taking Malaya from British with 2 Artillerys, 1 EarlyFighter, 2 Infantry and 6 Tanks remaining. Battle score for attacker is 34
Casualties for British: 1 Bunker, 3 EarlyFighters, 8 Infantry and 2 Tanks
Casualties for Thai: 11 InfantryNon Combat Move - Thai
1 Tank moved from Borneo to S.Borneo
1 EarlyFighter moved from Malaya to ThailandPlace Units - Thai
3 Infantry and 3 Marines placed in Phuket
4 Infantry placed in S.BorneoTurn Complete - Thai
Thai collect 29 PUs; end with 29 PUs total