@j_stroyer 2.7
C v C
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Combat Move - British 
 2 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
 1 infantry moved from Belgian Congo to Kenya
 1 infantry moved from Tanganyika Territory to Kenya
 1 fighter and 1 tactical_bomber moved from India to 36 Sea Zone
 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
 2 infantry moved from Java to 42 Sea Zone
 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
 3 infantry moved from Persia to IraqCombat - British 
 Battle in 36 Sea Zone
 British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
 Japanese defend with 1 battleship and 1 transport
 British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 : 2/3 hits
 Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 1 : 1/1 hits
 1 transport owned by the Japanese , 1 battleship owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone
 British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
 Casualties for Japanese: 1 battleship and 1 transport
 Casualties for British: 1 destroyer
 Battle in 110 Sea Zone
 British attack with 2 fighters and 1 tactical_bomber
 Germans defend with 1 cruiser, 3 destroyers and 1 transport
 British roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 : 3/3 hits
 Germans roll dice for 1 cruiser, 3 destroyers and 1 transport in 110 Sea Zone, round 1 : 2/4 hits
 2 fighters owned by the British and 3 destroyers owned by the Germans lost in 110 Sea Zone
 British roll dice for 1 tactical_bomber in 110 Sea Zone, round 2 : 1/1 hits
 Germans roll dice for 1 cruiser and 1 transport in 110 Sea Zone, round 2 : 0/1 hits
 1 cruiser owned by the Germans lost in 110 Sea Zone
 1 transport owned by the Germans lost in 110 Sea Zone
 British win with 1 tactical_bomber remaining. Battle score for attacker is 23
 Casualties for Germans: 1 cruiser, 3 destroyers and 1 transport
 Casualties for British: 2 fighters
 Battle in Kenya
 British attack with 1 artillery and 3 infantry
 Italians defend with 1 armour and 1 infantry
 British roll dice for 1 artillery and 3 infantry in Kenya, round 1 : 2/4 hits
 Italians roll dice for 1 armour and 1 infantry in Kenya, round 1 : 1/2 hits
 1 infantry owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Kenya
 British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
 Casualties for British: 1 infantry
 Casualties for Italians: 1 armour and 1 infantry
 Battle in Iraq
 British attack with 1 artillery and 4 infantry
 Neutral_Axis defend with 3 infantry
 British roll dice for 1 artillery and 4 infantry in Iraq, round 1 : 1/5 hits
 Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
 1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
 British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 2/4 hits
 Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
 2 infantry owned by the Neutral_Axis lost in Iraq
 British win, taking Iraq from Neutral_Axis with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Neutral_Axis: 3 infantry
 Casualties for British: 1 infantryNon Combat Move - British 
 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
 1 infantry moved from Algeria to Tunisia
 1 armour moved from Tunisia to Morocco
 2 aaGuns, 2 artilleries and 2 infantry moved from India to Burma
 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
 2 infantry moved from Sumatra to 41 Sea Zone
 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
 2 infantry moved from 44 Sea Zone to Celebes
 UK_Pacific take Celebes from Dutch
 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
 2 infantry moved from 45 Sea Zone to Dutch New Guinea
 UK_Pacific take Dutch New Guinea from DutchPlace Units - British 
 1 fighter and 1 tactical_bomber placed in United Kingdom
 1 destroyer placed in 109 Sea ZoneTurn Complete - British 
 British collect 31 PUs; end with 31 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Place Units - UK_Pacific 
 3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 25 PUs; end with 25 PUs total
 Some Units in India change ownership: 3 armour and 1 mech_infantry
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Purchase Units - Italians 
 Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians 
 1 transport moved from 96 Sea Zone to 97 Sea Zone
 1 artillery moved from Alexandria to Egypt
 Italians take Egypt from British
 1 transport moved from 92 Sea Zone to 95 Sea Zone
 2 armour moved from Alexandria to Egypt
 1 mech_infantry moved from Alexandria to Egypt
 1 infantry moved from Trans-Jordan to Egypt
 1 artillery moved from Trans-Jordan to Egypt
 2 infantry moved from Southern Italy to 97 Sea Zone
 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
 1 transport moved from 98 Sea Zone to 97 Sea Zone
 1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians 
 Battle in 81 Sea Zone
 Italians attack with 1 bomber
 French defend with 1 destroyer
 Italians roll dice for 1 bomber in 81 Sea Zone, round 1 : 1/1 hits
 French roll dice for 1 destroyer in 81 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the French lost in 81 Sea Zone
 Italians win with 1 bomber remaining. Battle score for attacker is 8
 Casualties for French: 1 destroyerNon Combat Move - Italians 
 1 bomber moved from 81 Sea Zone to Libya
 2 infantry moved from 96 Sea Zone to LibyaPlace Units - Italians 
 1 artillery, 1 fighter and 1 infantry placed in Southern Italy
 Italians undo move 1.
 1 artillery, 1 fighter and 1 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 12 PUs; end with 13 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Purchase Units - ANZAC 
 ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
 2 submarines moved from 62 Sea Zone to 56 Sea Zone
 ANZAC take 62 Sea Zone from Japanese
 1 infantry moved from Ethiopia to Italian Somaliland
 ANZAC take Italian Somaliland from ItaliansCombat - ANZAC 
 Battle in 56 Sea Zone
 ANZAC attack with 2 submarines
 Japanese defend with 1 carrier
 ANZAC roll dice for 2 submarines in 56 Sea Zone, round 1 : 0/2 hits
 Japanese roll dice for 1 carrier in 56 Sea Zone, round 1 : 1/1 hits
 1 submarine owned by the ANZAC lost in 56 Sea Zone
 ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits
 Units damaged: 1 carrier owned by the Japanese
 Japanese roll dice for 1 carrier in 56 Sea Zone, round 2 : 0/1 hits
 ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits
 Japanese roll dice for 1 carrier in 56 Sea Zone, round 3 : 1/1 hits
 1 submarine owned by the ANZAC lost in 56 Sea Zone
 Japanese win with 1 carrier remaining. Battle score for attacker is -12
 Casualties for ANZAC: 2 submarines
 Battle in Paulau Island
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 1 : 1/2 hits
 Japanese roll dice for 1 infantry in Paulau Island, round 1 : 0/1 hits
 1 infantry owned by the Japanese lost in Paulau Island
 ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - ANZAC Place Units - ANZAC 
 1 infantry placed in New South Wales
 1 submarine placed in 62 Sea Zone
 1 factory_minor placed in French Indo ChinaTurn Complete - ANZAC 
 ANZAC collect 13 PUs; end with 13 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Combat Move - French 
 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 2 infantry moved from Scotland to United KingdomNon Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Politics - Germans Purchase Units - Germans 
 Germans buy 1 armour, 1 artillery, 4 destroyers and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans 
 4 infantry moved from Karelia to Novgorod
 2 artilleries moved from Novgorod to Archangel
 1 armour moved from Novgorod to Archangel
 1 infantry moved from Baltic States to Novgorod
 5 infantry moved from Poland to Baltic States
 2 armour moved from Eastern Poland to Baltic States
 3 artilleries moved from Poland to Baltic States
 1 artillery moved from Poland to Eastern Poland
 5 infantry moved from Germany to Slovakia Hungary
 1 infantry moved from Eastern Poland to Romania
 1 armour moved from Germany to Romania
 1 artillery moved from Germany to Slovakia Hungary
 2 tactical_bombers moved from Poland to Eastern Poland
 1 fighter moved from Poland to Eastern Poland
 1 mech_infantry moved from Normandy Bordeaux to Western Germany
 1 mech_infantry moved from Southern France to Western Germany
 1 armour moved from Southern France to Western Germany
 1 tactical_bomber moved from Karelia to Romania
 1 bomber moved from Karelia to NovgorodCombat - Germans 
 Battle in Archangel
 Germans attack with 1 armour and 2 artilleries
 Russians defend with 1 infantry
 Germans roll dice for 1 armour and 2 artilleries in Archangel, round 1 : 2/3 hits
 Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
 Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
 Casualties for Germans: 1 artillery
 Casualties for Russians: 1 infantryNon Combat Move - Germans Place Units - Germans 
 1 armour and 1 artillery placed in Novgorod
 Germans undo move 1.
 3 infantry placed in Novgorod
 1 armour and 1 artillery placed in Germany
 2 infantry placed in Southern France
 1 destroyer placed in 93 Sea Zone
 3 destroyers placed in 112 Sea ZoneTurn Complete - Germans 
 Germans collect 49 PUs; end with 50 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Purchase Units - Russians 
 Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Chahar to Hopei
 1 infantry moved from Central Mongolia to Chahar
 1 infantry moved from Kansu to Tsinghai
 1 infantry moved from Tsagaan Olom to Kansu
 2 artilleries and 1 infantry moved from Bessarabia to RomaniaCombat - Russians 
 Battle in Romania
 Russians attack with 2 artilleries and 1 infantry
 Germans defend with 1 armour, 1 infantry and 1 tactical_bomber
 Russians roll dice for 2 artilleries and 1 infantry in Romania, round 1 : 2/3 hits
 Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Romania, round 1 : 1/3 hits
 1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Romania
 Russians roll dice for 2 artilleries in Romania, round 2 : 1/2 hits
 Germans roll dice for 1 tactical_bomber in Romania, round 2 : 0/1 hits
 1 tactical_bomber owned by the Germans lost in Romania
 Russians win, taking Romania from Germans with 2 artilleries remaining. Battle score for attacker is 17
 Casualties for Germans: 1 armour, 1 infantry and 1 tactical_bomber
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 1 infantry moved from Ukraine to Bessarabia
 1 artillery and 1 infantry moved from Ukraine to Western Ukraine
 6 infantry moved from Bryansk to Western Ukraine
 1 infantry moved from Russia to Vologda
 1 infantry moved from Russia to Smolensk
 1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians 
 Turning on Edit Mode
 EDIT: Removing units owned by Russians from Russia: 8 infantry
 EDIT: Adding units owned by Russians to Vologda: 8 infantry
 EDIT: Turning off Edit Mode
 2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 33 PUs; end with 33 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
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 Give up yet? :evil: :evil: :evil: 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Purchase Units - Japanese 
 Japanese buy 3 armour, 1 artillery and 2 transports; Remaining resources: 5 SuicideAttackTokens; 1 PUs;Combat Move - Japanese 
 1 infantry moved from Amur to Sakha
 Japanese take Sakha from Russians
 2 infantry moved from Korea to Manchuria
 1 artillery moved from Korea to Manchuria
 1 infantry moved from Anhwe to Hopei
 1 artillery moved from Shensi to Hopei
 1 infantry moved from Anhwe to Kweichow
 1 fighter moved from Hunan to Kweichow
 1 artillery moved from Yunnan to Szechwan
 1 fighter moved from Hunan to Szechwan
 2 infantry moved from Kwangsi to French Indo China
 1 fighter moved from Hunan to French Indo China
 1 submarine moved from 35 Sea Zone to 34 Sea Zone
 1 submarine moved from 6 Sea Zone to 25 Sea Zone
 1 transport moved from 5 Sea Zone to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
 2 infantry moved from 19 Sea Zone to Jehol
 2 destroyers moved from 6 Sea Zone to 19 Sea Zone
 1 bomber moved from Hunan to French Indo China
 1 destroyer moved from 22 Sea Zone to 45 Sea Zone
 1 fighter moved from Korea to Jehol
 1 tactical_bomber moved from Korea to JeholCombat - Japanese 
 Battle in 45 Sea Zone
 Japanese attack with 1 destroyer
 British defend with 1 transport
 1 transport owned by the British lost in 45 Sea Zone
 Japanese win with 1 destroyer remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in Hopei
 Japanese attack with 1 artillery and 1 infantry
 Russians defend with 1 infantry
 Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 : 1/2 hits
 Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Hopei
 Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Jehol
 Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 1 : 3/4 hits
 Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
 1 infantry owned by the Chinese lost in Jehol
 Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Kweichow
 Japanese attack with 1 fighter and 1 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 1 : 1/2 hits
 Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
 1 infantry owned by the Chinese lost in Kweichow
 Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in 25 Sea Zone
 Japanese attack with 1 submarine
 Americans defend with 1 destroyer
 Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
 Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
 Americans win with no units remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 submarine
 Casualties for Americans: 1 destroyer
 Battle in 34 Sea Zone
 Japanese attack with 1 submarine
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 34 Sea Zone
 Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
 Japanese win with 1 submarine remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in Szechwan
 Japanese attack with 1 artillery and 1 fighter
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 1 : 0/2 hits
 Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
 Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 2 : 1/2 hits
 Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Szechwan
 Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in French Indo China
 Japanese attack with 1 bomber, 1 fighter and 2 infantry
 ANZAC defend with 1 factory_minor and 1 infantry; British defend with 1 fighter and 1 tactical_bomber
 Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in French Indo China, round 1 : 2/4 hits
 ANZAC roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 1 : 1/3 hits
 1 tactical_bomber owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in French Indo China
 Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in French Indo China, round 2 : 2/3 hits
 ANZAC roll dice for 1 fighter in French Indo China, round 2 : 1/1 hits
 1 infantry owned by the Japanese and 1 fighter owned by the British lost in French Indo China
 Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18
 Casualties for Japanese: 2 infantry
 Casualties for ANZAC: 1 infantry
 Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - Japanese 
 Turning on Edit Mode
 EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
 EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
 EDIT: Turning off Edit Mode
 1 fighter moved from Kweichow to Hunan
 1 fighter moved from Szechwan to Hunan
 1 bomber moved from French Indo China to Hunan
 1 fighter moved from Jehol to Korea
 1 tactical_bomber moved from Jehol to HunanPlace Units - Japanese 
 3 armour placed in Korea
 1 artillery placed in Japan
 2 transports placed in 6 Sea Zone
 Turning on Edit Mode
 EDIT: Changing ownership of French Indo China from ANZAC to Japanese
 EDIT: Turning off Edit ModeTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6
 Japanese collect 42 PUs; end with 43 PUs total
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 do i look like the kinda person that gives up :roll: 
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 You’re right, I can’t fault you for lack of persistence… :lol: Now you’ve got to decide whether or not it’s time for your suicide pilots to save your a$$ :? 
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 grrrrr 2 x ac 
 2 x bs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Purchase Units - Americans 
 Americans buy 2 carriers and 4 fighters; Remaining resources: 1 PUs;Combat Move - Americans 
 1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
 1 bomber moved from Guam to 56 Sea Zone
 1 bomber moved from Guam to 45 Sea Zone
 1 artillery and 1 infantry moved from Nigeria to French Equatorial Africa
 1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
 1 armour, 1 battleship, 3 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 95 Sea Zone
 1 armour, 4 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern ItalyCombat - Americans 
 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,4
 Units damaged: 1 carrier owned by the Americans
 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 1,2
 Battle in 95 Sea Zone
 Americans attack with 1 battleship, 3 destroyers and 4 transports
 Italians defend with 1 transport
 1 transport owned by the Italians lost in 95 Sea Zone
 Americans win with 1 battleship, 3 destroyers and 4 transports remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transport
 Battle in 19 Sea Zone
 Americans attack with 1 carrier and 1 cruiser
 Japanese defend with 2 destroyers and 1 transport
 Americans roll dice for 1 carrier and 1 cruiser in 19 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 2 destroyers and 1 transport in 19 Sea Zone, round 1 : 0/2 hits
 Americans roll dice for 1 carrier and 1 cruiser in 19 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 2 destroyers and 1 transport in 19 Sea Zone, round 2 : 1/2 hits
 1 carrier owned by the Americans lost in 19 Sea Zone
 Americans roll dice for 1 cruiser in 19 Sea Zone, round 3 : 1/1 hits
 Japanese roll dice for 2 destroyers and 1 transport in 19 Sea Zone, round 3 : 2/2 hits
 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
 Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -20
 Casualties for Japanese: 1 destroyer
 Casualties for Americans: 1 carrier and 1 cruiser
 Battle in 45 Sea Zone
 Americans attack with 1 bomber
 Japanese defend with 1 destroyer
 Americans roll dice for 1 bomber in 45 Sea Zone, round 1 : 1/1 hits
 Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 45 Sea Zone
 Japanese win with no units remaining. Battle score for attacker is -4
 Casualties for Japanese: 1 destroyer
 Casualties for Americans: 1 bomber
 Battle in 56 Sea Zone
 Americans attack with 1 bomber
 Japanese defend with 1 carrier
 Americans roll dice for 1 bomber in 56 Sea Zone, round 1 : 1/1 hits
 Japanese roll dice for 1 carrier in 56 Sea Zone, round 1 : 0/1 hits
 1 carrier owned by the Japanese lost in 56 Sea Zone
 Americans win with 1 bomber remaining. Battle score for attacker is 16
 Casualties for Japanese: 1 carrier
 Battle in Southern Italy
 Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
 Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
 Americans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Southern Italy, round 1 : 1/8 hits
 Italians roll dice for 2 aaGuns and 3 infantry in Southern Italy, round 1 : 2/3 hits
 1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
 Americans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Southern Italy, round 2 : 2/6 hits
 Italians roll dice for 1 aaGun and 3 infantry in Southern Italy, round 2 : 1/3 hits
 1 aaGun owned by the Italians , 1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
 Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Southern Italy, round 3 : 1/5 hits
 Italians roll dice for 2 infantry in Southern Italy, round 3 : 1/2 hits
 1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
 Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Southern Italy, round 4 : 1/4 hits
 Italians roll dice for 1 infantry in Southern Italy, round 4 : 1/1 hits
 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
 Americans captures 18PUs while taking Italians capital
 Americans win, taking Southern Italy from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Italians: 2 aaGuns and 3 infantry
 Casualties for Americans: 3 infantry and 2 mech_infantrysNon Combat Move - Americans 
 2 infantry moved from Brazil to 86 Sea Zone
 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
 2 infantry moved from 91 Sea Zone to Gibraltar
 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
 1 bomber moved from 56 Sea Zone to Java
 1 transport moved from 35 Sea Zone to 37 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
 1 armour, 1 artillery, 1 battleship, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans 
 2 carriers placed in 10 Sea Zone
 4 fighters placed in Western United StatesTurn Complete - Americans 
 Americans collect 56 PUs; end with 75 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Suiyuyan to Shensi
 Chinese take Shensi from Japanese
 1 infantry moved from Sikang to SzechwanCombat - Chinese 
 Battle in Szechwan
 Chinese attack with 1 infantry
 Japanese defend with 1 artillery
 Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
 Japanese roll dice for 1 artillery in Szechwan, round 1 : 0/1 hits
 1 artillery owned by the Japanese lost in Szechwan
 Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artilleryNon Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in Suiyuyan
 1 infantry placed in Chahar
 1 infantry placed in Szechwan
 Chinese undo move 1.
 1 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 7 PUs; end with 7 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Combat Move - British 
 1 fighter and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
 British take 109 Sea Zone from Germans
 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
 1 infantry moved from Iraq to Trans-Jordan
 British take Trans-Jordan from Italians
 2 infantry moved from Celebes to 44 Sea Zone
 2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
 2 infantry moved from 36 Sea Zone to French Indo China
 1 infantry moved from Burma to Yunnan
 Chinese take Yunnan from JapaneseCombat - British 
 Battle in 112 Sea Zone
 British attack with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
 Germans defend with 3 destroyers
 British roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 1 : 1/4 hits
 Germans roll dice for 3 destroyers in 112 Sea Zone, round 1 : 0/3 hits
 1 destroyer owned by the Germans lost in 112 Sea Zone
 British roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 1/4 hits
 Germans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 1/2 hits
 1 tactical_bomber owned by the British and 1 destroyer owned by the Germans lost in 112 Sea Zone
 British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 1/3 hits
 Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 1/1 hits
 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
 British win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
 Casualties for Germans: 3 destroyers
 Casualties for British: 1 destroyer and 1 tactical_bomber
 Battle in Norway
 Battle in French Indo China
 British attack with 2 infantry
 Japanese defend with 1 factory_minor and 1 infantry
 British roll dice for 2 infantry in French Indo China, round 1 : 0/2 hits
 Japanese roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
 1 infantry owned by the British lost in French Indo China
 British roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
 Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in French Indo China
 British win, taking Norway from Germans, taking French Indo China from Japanese with 1 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantryNon Combat Move - British 
 2 aaGuns, 2 artilleries and 1 infantry moved from Burma to Yunnan
 3 armour and 1 mech_infantry moved from India to Yunnan
 1 transport moved from 80 Sea Zone to 39 Sea Zone
 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
 1 artillery and 2 infantry moved from Iraq to Trans-Jordan
 1 infantry moved from Kenya to Anglo Egyptian Sudan
 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern ItalyPlace Units - British 
 1 factory_minor placed in Iraq
 1 factory_minor placed in Persia
 1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
 British collect 33 PUs; end with 33 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Place Units - UK_Pacific 
 3 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 27 PUs; end with 27 PUs total
 Some Units in India change ownership: 3 armour, 1 artillery and 1 infantry
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 fked up & did see planes in s.italy, so gunna replay it!!! 
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 Scramble 1x UK tactical bomber to SZ 97… :-P 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Combat Move - Italians 
 1 bomber moved from Libya to Southern Italy
 1 fighter moved from Libya to Southern Italy
 1 infantry moved from Libya to 96 Sea Zone
 1 artillery moved from Libya to 96 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
 1 transport moved from 97 Sea Zone to 96 Sea Zone
 1 infantry moved from Libya to 96 Sea Zone
 1 armour moved from Libya to 96 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
 2 infantry moved from 97 Sea Zone to Southern Italy
 1 armour moved from 97 Sea Zone to Southern Italy
 1 artillery moved from 97 Sea Zone to Southern Italy
 1 fighter moved from Northern Italy to Southern Italy
 2 infantry moved from Northern Italy to Southern Italy
 1 artillery moved from Northern Italy to Southern ItalyCombat - Italians 
 Americans scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
 Americans scrambles to create a battle in territory 97 Sea Zone
 Battle in 97 Sea Zone
 Italians attack with 2 transports
 British defend with 1 tactical_bomber
 British roll dice for 1 tactical_bomber in 97 Sea Zone, round 1 : 1/1 hits
 1 transport owned by the Italians lost in 97 Sea Zone
 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
 1 transport owned by the Italians retreated to 96 Sea Zone
 British win with 1 tactical_bomber remaining. Battle score for attacker is -7
 Casualties for Italians: 1 transport
 Battle in Southern Italy
 Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
 British defend with 1 fighter; Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
 Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Southern Italy, round 1 : 2/6 hits
 Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Southern Italy, round 1 : 0/4 hits
 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Southern Italy
 Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Southern Italy, round 2 : 1/6 hits
 Americans roll dice for 1 armour and 1 fighter in Southern Italy, round 2 : 0/2 hits
 1 armour owned by the Americans lost in Southern Italy
 Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Southern Italy, round 3 : 1/6 hits
 Americans roll dice for 1 fighter in Southern Italy, round 3 : 0/1 hits
 1 fighter owned by the British lost in Southern Italy
 Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
 Casualties for British: 1 fighter
 Casualties for Italians: 1 armour and 1 infantry
 Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
 Moving scrambled unit from 97 Sea Zone to GreeceNon Combat Move - Italians 
 1 tactical_bomber could not land in Greece and was removed
 1 fighter moved from Southern Italy to Libya
 1 bomber moved from Southern Italy to Libya
 1 fighter moved from Southern Italy to Northern ItalyTurn Complete - Italians 
 Italians collect 11 PUs; end with 11 PUs total



 
		 
		






