@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C v C
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Germans 
 Germans takes Political Action: Political Action Germans To War With Chinese
 Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarResearch Technology - Germans 
 Turning on Edit Mode
 EDIT: Adding units owned by Germans to 112 Sea Zone: 3 destroyers
 EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Italians to Ethiopia: 2 artilleries
 EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
 EDIT: Removing units owned by Italians from Ethiopia: 1 artillery
 EDIT: Adding units owned by Italians to Ethiopia: 1 armour
 EDIT: Adding units owned by Japanese to Kwangsi: 1 armour, 2 artilleries and 1 infantry
 EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
 EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
 EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
 EDIT: Turning off Edit ModePurchase Units - Germans 
 Germans buy 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 submarine moved from 118 Sea Zone to 109 Sea Zone
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 103 Sea Zone to 91 Sea Zone
 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
 1 tactical_bomber moved from Poland to France
 1 fighter moved from Slovakia Hungary to France
 1 fighter moved from Norway to 111 Sea Zone
 1 bomber moved from Germany to 111 Sea Zone
 1 bomber moved from Germany to 110 Sea Zone
 1 tactical_bomber moved from Germany to 110 Sea Zone
 1 fighter moved from Western Germany to 111 Sea Zone
 1 fighter moved from Western Germany to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 109 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 artillery moved from Holland Belgium to Normandy Bordeaux
 1 mech_infantry moved from Western Germany to Normandy Bordeaux
 3 infantry moved from Holland Belgium to France
 3 armour moved from Holland Belgium to France
 1 artillery moved from Holland Belgium to France
 2 mech_infantrys moved from Western Germany to Southern France
 1 armour moved from Greater Southern Germany to Southern France
 1 artillery moved from Western Germany to France
 3 infantry moved from Western Germany to France
 1 mech_infantry moved from Western Germany to France
 1 battleship moved from 113 Sea Zone to 111 Sea Zone
 1 transport moved from 114 Sea Zone to 112 Sea Zone
 1 cruiser moved from 114 Sea Zone to 112 Sea Zone
 11 infantry moved from Germany to Poland
 3 artilleries moved from Germany to Poland
 6 infantry moved from Greater Southern Germany to Yugoslavia
 2 artilleries moved from Greater Southern Germany to Yugoslavia
 2 armour moved from Greater Southern Germany to Yugoslavia
 1 armour moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Romania to YugoslaviaCombat - Germans 
 British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
 Battle in France
 Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
 AA guns fire in France : 1/2 hits
 1 fighter owned by the Germans lost in France
 Germans roll dice for 3 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 1 : 5/13 hits
 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 2/11 hits
 4 infantry owned by the French , 2 infantry owned by the Germans and 1 aaGun owned by the French lost in France
 Germans roll dice for 3 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 6/11 hits
 French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 2 : 5/7 hits
 2 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 4 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in France
 Germans roll dice for 3 armour, 2 artilleries and 1 tactical_bomber in France, round 3 : 3/6 hits
 French roll dice for 1 fighter in France, round 3 : 1/1 hits
 1 fighter owned by the French and 1 artillery owned by the Germans lost in France
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 3 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 16
 Casualties for Germans: 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
 Casualties for British: 1 armour and 1 artillery
 Battle in 106 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
 Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits
 Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits
 Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 1/1 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 6 : 1/1 hits
 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
 British win with 1 transport remaining. Battle score for attacker is 2
 Casualties for Germans: 1 submarine
 Casualties for British: 1 destroyer
 Battle in 111 Sea Zone
 Germans attack with 1 battleship, 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
 British defend with 1 battleship, 1 cruiser and 1 destroyer
 Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 1 : 5/6 hits
 British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 : 1/3 hits
 Units damaged: 1 battleship owned by the Germans
 1 cruiser owned by the British , 1 battleship owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
 Germans win with 1 battleship, 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 40
 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
 Battle in 91 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 cruiser
 Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 cruiser in 91 Sea Zone, round 1 : 1/1 hits
 1 submarine owned by the Germans lost in 91 Sea Zone
 British win with 1 cruiser remaining. Battle score for attacker is -6
 Casualties for Germans: 1 submarine
 Battle in Yugoslavia
 Germans attack with 4 armour, 2 artilleries and 6 infantry
 Neutral_Allies defend with 5 infantry
 Germans roll dice for 4 armour, 2 artilleries and 6 infantry in Yugoslavia, round 1 : 2/12 hits
 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 0/5 hits
 2 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans roll dice for 4 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 2/12 hits
 Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits
 2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans roll dice for 4 armour, 2 artilleries and 4 infantry in Yugoslavia, round 3 : 4/10 hits
 Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits
 1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans win, taking Yugoslavia from Neutral_Allies with 4 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Neutral_Allies: 5 infantry
 Casualties for Germans: 3 infantry
 Battle in 110 Sea Zone
 Germans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
 French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
 Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
 Units damaged: 1 battleship owned by the British
 Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 : 2/6 hits
 British roll dice for 3 fighters in 110 Sea Zone, round 1 : 1/3 hits
 British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 3/3 hits
 1 cruiser owned by the French , 1 cruiser owned by the British , 1 destroyer owned by the Germans , 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
 Germans roll dice for 1 bomber and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/3 hits
 British roll dice for 1 battleship and 3 fighters in 110 Sea Zone, round 2 : 1/4 hits
 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone
 Germans roll dice for 1 bomber and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/2 hits
 British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 3 : 2/2 hits
 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 1 battleship owned by the British and 1 fighter owned by the French lost in 110 Sea Zone
 British win with no units remaining. Battle score for attacker is 6
 Casualties for Germans: 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
 Casualties for French: 1 cruiser and 1 fighter
 Casualties for British: 1 battleship, 1 cruiser and 2 fighters
 Battle in 109 Sea Zone
 Germans attack with 1 submarine and 1 tactical_bomber
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
 Germans roll dice for 1 tactical_bomber in 109 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the British lost in 109 Sea Zone
 1 transport owned by the British lost in 109 Sea Zone
 Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
 Germans win, taking 109 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
 Casualties for British: 1 destroyer and 1 transport
 Battle in Southern France
 Germans attack with 1 armour and 2 mech_infantrys
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 1 : 1/3 hits
 French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
 1 infantry owned by the French lost in Southern France
 Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 1/3 hits
 French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
 Germans win, taking Southern France from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 mech_infantry
 Casualties for French: 1 artillery and 1 infantry
 Battle in Normandy Bordeaux
 Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/3 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
 1 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
 Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
 French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
 1 artillery owned by the French lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 infantry
 Casualties for French: 1 artillery and 1 infantry
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans 
 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
 1 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 1 bomber moved from 111 Sea Zone to Germany
 1 tactical_bomber moved from France to Northern Italy
 1 fighter moved from 111 Sea Zone to Western Germany
 1 fighter moved from 111 Sea Zone to Norway
 1 tactical_bomber moved from 111 Sea Zone to Western Germany
 2 infantry moved from Denmark to 112 Sea Zone
 2 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans 
 2 armour and 6 infantry placed in GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
 Germans collect 41 PUs (2 lost to blockades); end with 60 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Germany: 3 aaGuns
 EDIT: Adding units owned by Germans to Poland: 3 aaGuns
 EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
 EDIT: Adding units owned by Germans to Germany: 2 aaGuns
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Purchase Units - Russians 
 Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 cruiser moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians Non Combat Move - Russians 
 2 infantry moved from Vyborg to Novgorod
 1 infantry moved from Karelia to Novgorod
 1 artillery and 6 infantry moved from Novgorod to Belarus
 1 infantry moved from Archangel to Belarus
 2 infantry moved from Baltic States to Belarus
 1 infantry moved from Eastern Poland to Belarus
 1 fighter and 1 tactical_bomber moved from Russia to Yakut S.S.R.
 2 aaGuns and 6 infantry moved from Sakha to Buryatia
 5 infantry moved from Amur to Buryatia
 1 fighter moved from Novgorod to Yenisey
 1 infantry moved from Bessarabia to Western Ukraine
 3 infantry moved from Ukraine to Western Ukraine
 1 armour and 1 mech_infantry moved from Volgograd to Bryansk
 1 armour moved from Russia to Bryansk
 1 mech_infantry moved from Russia to Bryansk
 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
 1 submarine moved from 127 Sea Zone to 125 Sea Zone
 2 infantry moved from Caucasus to RostovPlace Units - Russians 
 1 artillery and 2 infantry placed in Ukraine
 3 infantry placed in Novgorod
 Russians undo move 1.
 Russians undo move 1.
 3 infantry placed in Ukraine
 1 artillery and 2 infantry placed in Novgorod
 10 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs total
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 Scramble Philippines, not Hawaii :wink: 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With French
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
 Japanese takes Political Action: Political Action Japanese To War With Allies
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Japanese 
 Japanese buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
 2 infantry moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 1 artillery moved from Jehol to Chahar
 3 infantry moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 1 artillery moved from Shantung to Anhwe
 3 infantry moved from Kiangsu to Anhwe
 1 artillery moved from Kiangsu to Anhwe
 4 infantry moved from Kwangsi to Hunan
 3 artilleries moved from Kwangsi to Hunan
 1 armour moved from Kwangsi to Hunan
 3 infantry moved from Kiangsi to Hunan
 1 artillery moved from Kiangsi to Hunan
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 infantry moved from Okinawa to 19 Sea Zone
 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
 1 infantry moved from 20 Sea Zone to Kwangtung
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
 1 infantry moved from 20 Sea Zone to Kwangtung
 1 artillery moved from 20 Sea Zone to Kwangtung
 1 fighter moved from Formosa to Kwangtung
 1 fighter moved from Kiangsu to Kwangtung
 1 fighter moved from Okinawa to Kwangtung
 1 tactical_bomber moved from Kiangsu to Hunan
 1 battleship moved from 6 Sea Zone to 26 Sea Zone
 2 carriers moved from 6 Sea Zone to 26 Sea Zone
 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
 2 fighters moved from 6 Sea Zone to 26 Sea Zone
 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
 1 submarine moved from 6 Sea Zone to 26 Sea Zone
 1 cruiser moved from 6 Sea Zone to 26 Sea Zone
 1 carrier moved from 33 Sea Zone to 62 Sea Zone
 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
 1 fighter moved from 33 Sea Zone to 62 Sea Zone
 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
 1 battleship moved from 19 Sea Zone to 35 Sea Zone
 1 submarine moved from 19 Sea Zone to 35 Sea Zone
 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
 1 bomber moved from Japan to 35 Sea Zone
 1 bomber moved from Japan to Kwangtung
 1 mech_infantry moved from Manchuria to Anhwe
 1 transport moved from 20 Sea Zone to 6 Sea Zone
 2 infantry moved from Siam to French Indo China
 Japanese take French Indo China from FrenchCombat - Japanese 
 Battle in 26 Sea Zone
 Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
 Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
 Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 1/1 hits
 Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 1 : 5/8 hits
 Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 1 : 2/2 hits
 Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
 1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
 Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 33
 Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
 Battle in Hunan
 Japanese attack with 1 armour, 4 artilleries, 7 infantry and 1 tactical_bomber
 Chinese defend with 2 infantry
 Japanese roll dice for 1 armour, 4 artilleries, 7 infantry and 1 tactical_bomber in Hunan, round 1 : 7/13 hits
 Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
 2 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 1 armour, 4 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Chinese: 2 infantry
 Battle in 35 Sea Zone
 Japanese attack with 1 battleship, 1 bomber and 1 submarine
 Americans defend with 1 destroyer and 1 submarine
 1 submarine owned by the Americans Submerged
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 battleship and 1 bomber in 35 Sea Zone, round 1 : 2/2 hits
 Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Americans lost in 35 Sea Zone
 Japanese win with 1 battleship, 1 bomber and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in Kwangtung
 Japanese attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
 British defend with 1 harbour and 2 infantry
 Japanese roll dice for 1 cruiser in Kwangtung, round 1 : 0/1 hits
 Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Kwangtung, round 1 : 2/7 hits
 UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
 2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
 Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for British: 2 infantry
 Battle in 62 Sea Zone
 Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
 ANZAC defend with 1 destroyer and 1 transport
 Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 1 : 2/3 hits
 ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 1 : 1/1 hits
 1 transport owned by the ANZAC , 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
 Japanese win, taking 62 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 destroyer
 Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese 
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer
 EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 carrier
 EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 carrier
 EDIT: Turning off Edit Mode
 1 bomber moved from 35 Sea Zone to Caroline Islands
 2 fighters moved from Kwangtung to Kiangsi
 1 fighter moved from Kwangtung to Kiangsi
 1 tactical_bomber moved from Hunan to Kiangsi
 1 bomber moved from Kwangtung to Kiangsi
 1 fighter moved from Korea to Manchuria
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 artillery moved from 6 Sea Zone to Korea
 1 infantry moved from 6 Sea Zone to Korea
 2 infantry moved from Korea to ManchuriaPlace Units - Japanese 
 1 destroyer and 1 submarine placed in 6 Sea Zone
 1 factory_minor placed in KoreaTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
 Japanese collect 33 PUs (1 lost to blockades); end with 33 PUs total
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 :-D 
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 I asked you to scramble those Filipinos… but, seeing how the battle turned out, I’m just as happy that you didn’t. :mrgreen: 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Americans 
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans 
 Americans buy 3 bombers and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
 1 submarine moved from 35 Sea Zone to 20 Sea Zone
 1 fighter moved from Philippines to 20 Sea Zone
 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
 2 fighters moved from Hawaiian Islands to 26 Sea Zone
 1 fighter moved from Western United States to 26 Sea Zone
 1 bomber moved from Central United States to 26 Sea Zone
 1 fighter moved from Eastern United States to 26 Sea ZoneCombat - Americans 
 Battle in 20 Sea Zone
 Americans attack with 1 fighter and 1 submarine
 Japanese defend with 1 cruiser, 1 destroyer and 2 transports
 Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 fighter in 20 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 20 Sea Zone, round 1 : 0/2 hits
 Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
 Americans roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits
 Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 20 Sea Zone, round 2 : 1/2 hits
 1 submarine owned by the Americans , 1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone
 2 transports owned by the Japanese lost in 20 Sea Zone
 Americans win with 1 fighter remaining. Battle score for attacker is 28
 Casualties for Japanese: 1 cruiser, 1 destroyer and 2 transports
 Casualties for Americans: 1 submarine
 Battle in 26 Sea Zone
 Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
 Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
 Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 1/1 hits
 Units damaged: 1 battleship owned by the Americans
 Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 1 : 4/10 hits
 Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 1 : 3/9 hits
 Units damaged: 1 carrier owned by the Americans
 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
 Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 7/8 hits
 Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 fighters in 26 Sea Zone, round 2 : 3/6 hits
 2 fighters owned by the Americans , 1 cruiser owned by the Japanese , 2 carriers owned by the Japanese , 1 bomber owned by the Americans and 2 fighters owned by the Japanese lost in 26 Sea Zone
 Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 1/5 hits
 Japanese roll dice for 1 battleship in 26 Sea Zone, round 3 : 1/1 hits
 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
 Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 59
 Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
 Casualties for Americans: 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomberNon Combat Move - Americans 
 2 fighters moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from 20 Sea Zone to Philippines
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 artillery moved from Eastern United States to 101 Sea Zone
 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
 1 artillery moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_Allies
 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
 1 infantry moved from Eastern United States to Central United States
 1 armour moved from Central United States to Western United States
 1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans 
 3 bombers placed in Western United States
 1 destroyer placed in 10 Sea Zone
 1 destroyer placed in 101 Sea Zone
 Americans undo move 3.
 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5,4
 Americans collect 54 PUs; end with 54 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 infantry moved from Suiyuyan to Chahar
 1 fighter moved from Szechwan to Chahar
 1 infantry moved from Yunnan to Kwangsi
 Chinese take Kwangsi from JapaneseCombat - Chinese 
 Battle in Chahar
 Chinese attack with 1 fighter and 2 infantry
 Japanese defend with 1 artillery and 2 infantry
 Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 1 : 1/3 hits
 Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 1 : 1/3 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
 Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits
 Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 2/2 hits
 1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Chahar
 Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 fighter and 2 infantryNon Combat Move - Chinese 
 1 infantry moved from Shensi to Suiyuyan
 1 infantry moved from Kweichow to Hopei
 6 infantry moved from Szechwan to YunnanPlace Units - Chinese 
 3 artilleries placed in YunnanTurn Complete - Chinese 
 Chinese collect 10 PUs; end with 10 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
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 Scram for Rome? Also: submerge or stay w/ Filipino sub? Which is the first casualty there? 
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 full scram rome 
 1 suicide attack in philipines…sub remains…1 hit off bs first…then sub hit…then 2nd hit off bs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Combat Move - British 
 1 fighter moved from Scotland to 111 Sea Zone
 1 bomber moved from United Kingdom to 111 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Gibraltar to 97 Sea Zone
 1 artillery and 1 infantry moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
 1 mech_infantry moved from Egypt to Ethiopia
 1 artillery and 1 infantry moved from Ontario to Quebec
 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
 1 battleship moved from 37 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from India to French Indo China
 1 fighter moved from Burma to French Indo ChinaCombat - British 
 Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
 Kamikaze Suicide Attack attacks 1 battleship owned by the British scoring 0 hits. Rolls: 6
 Battle in 111 Sea Zone
 British attack with 1 bomber and 1 fighter
 Germans defend with 1 battleship, 1 destroyer and 1 submarine
 1 submarine owned by the Germans Submerged
 British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 1 : 1/2 hits
 Germans roll dice for 1 battleship and 1 destroyer in 111 Sea Zone, round 1 : 0/2 hits
 1 destroyer owned by the Germans lost in 111 Sea Zone
 British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 2 : 1/2 hits
 Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits
 1 battleship owned by the Germans lost in 111 Sea Zone
 British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 28
 Casualties for Germans: 1 battleship and 1 destroyer
 Battle in 96 Sea Zone
 British attack with 1 cruiser
 Italians defend with 1 destroyer and 1 transport
 British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
 1 cruiser owned by the British lost in 96 Sea Zone
 Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
 Casualties for British: 1 cruiser
 Battle in 35 Sea Zone
 British attack with 1 battleship
 Japanese defend with 1 battleship and 1 submarine
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship in 35 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 battleship in 35 Sea Zone, round 1 : 1/1 hits
 1 battleship owned by the British lost in 35 Sea Zone
 Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is -20
 Casualties for British: 1 battleship
 Battle in 97 Sea Zone
 British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
 Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
 British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 2/5 hits
 Units damaged: 1 battleship owned by the Italians
 Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 1 : 4/5 hits
 1 destroyer owned by the Italians , 1 fighter owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
 British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits
 Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits
 1 tactical_bomber owned by the British , 1 fighter owned by the Italians , 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
 British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits
 Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/2 hits
 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
 Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -27
 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
 Casualties for Italians: 1 cruiser, 1 destroyer and 2 fighters
 Battle in French Indo China
 British attack with 2 fighters and 1 tactical_bomber
 Japanese defend with 2 infantry
 British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 1 : 2/3 hits
 Japanese roll dice for 2 infantry in French Indo China, round 1 : 1/2 hits
 2 infantry owned by the Japanese and 1 fighter owned by the British lost in French Indo China
 British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
 Casualties for Japanese: 2 infantry
 Casualties for British: 1 fighter
 Battle in Ethiopia
 British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
 Italians defend with 1 armour, 2 artilleries and 2 infantry
 British roll dice for 1 cruiser in Ethiopia, round 1 : 1/1 hits
 British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 1 : 1/6 hits
 Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Ethiopia, round 1 : 2/5 hits
 2 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
 British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits
 Italians roll dice for 1 armour and 2 artilleries in Ethiopia, round 2 : 1/3 hits
 1 infantry owned by the British lost in Ethiopia
 British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 0/3 hits
 Italians roll dice for 1 armour and 2 artilleries in Ethiopia, round 3 : 1/3 hits
 1 mech_infantry owned by the British lost in Ethiopia
 British roll dice for 1 armour and 1 artillery in Ethiopia, round 4 : 1/2 hits
 Italians roll dice for 1 armour and 2 artilleries in Ethiopia, round 4 : 1/3 hits
 1 artillery owned by the Italians and 1 artillery owned by the British lost in Ethiopia
 British roll dice for 1 armour in Ethiopia, round 5 : 1/1 hits
 Italians roll dice for 1 armour and 1 artillery in Ethiopia, round 5 : 2/2 hits
 1 armour owned by the British and 1 artillery owned by the Italians lost in Ethiopia
 Italians win with 1 armour remaining. Battle score for attacker is -9
 Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
 Casualties for Italians: 2 artilleries and 2 infantryNon Combat Move - British 
 1 armour and 1 infantry moved from Quebec to 106 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
 1 armour and 1 infantry moved from 91 Sea Zone to Morocco
 1 bomber moved from 111 Sea Zone to United Kingdom
 1 fighter moved from 111 Sea Zone to United Kingdom
 1 aaGun and 2 infantry moved from Scotland to United Kingdom
 2 infantry moved from Union of South Africa to Rhodesia
 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
 1 artillery and 1 infantry moved from Alexandria to Egypt
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
 2 infantry moved from Burma to Yunnan
 3 aaGuns moved from India to Burma
 1 infantry moved from India to Burma
 3 infantry moved from Malaya to Shan State
 1 infantry moved from India to BurmaPlace Units - British 
 2 fighters placed in United Kingdom
 1 destroyer placed in 110 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
 British collect 26 PUs (2 lost to blockades); end with 26 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Place Units - UK_Pacific 
 1 infantry placed in India
 2 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific 
 UK_Pacific collect 14 PUs; end with 14 PUs total
 Units Change Ownership
 Some Units in India change ownership: 1 infantry
 Some Units in 39 Sea Zone change ownership: 2 transports
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Italians 
 Italians takes Political Action: Political Action Italians To War With Chinese
 Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians 
 Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians 
 1 unit repaired.
 1 battleship moved from 97 Sea Zone to 98 Sea Zone
 1 destroyer moved from 96 Sea Zone to 93 Sea Zone
 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
 1 submarine moved from 95 Sea Zone to 93 Sea Zone
 1 cruiser moved from 95 Sea Zone to 93 Sea Zone
 1 bomber moved from Northern Italy to 93 Sea Zone
 1 infantry moved from Northern Italy to 95 Sea Zone
 1 artillery moved from Northern Italy to 95 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
 1 infantry moved from 96 Sea Zone to Malta
 1 transport moved from 96 Sea Zone to 97 Sea Zone
 1 artillery moved from 96 Sea Zone to Malta
 1 infantry moved from Albania to 97 Sea Zone
 1 armour moved from Albania to 97 Sea Zone
 1 infantry moved from Albania to 97 Sea Zone
 1 artillery moved from Northern Italy to 97 Sea Zone
 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea ZoneCombat - Italians 
 Battle in 93 Sea Zone
 Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
 French defend with 1 cruiser and 1 destroyer
 Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/3 hits
 French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 2/2 hits
 1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
 Italians roll dice for 1 bomber and 1 cruiser in 93 Sea Zone, round 2 : 0/2 hits
 French roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits
 1 bomber owned by the Italians lost in 93 Sea Zone
 Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits
 French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits
 1 cruiser owned by the Italians lost in 93 Sea Zone
 French win with 1 cruiser remaining. Battle score for attacker is -30
 Casualties for French: 1 destroyer
 Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
 Battle in Malta
 Italians attack with 1 artillery and 1 infantry
 British defend with 1 aaGun and 1 infantry
 Italians roll dice for 1 artillery and 1 infantry in Malta, round 1 : 1/2 hits
 British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 0/1 hits
 1 aaGun owned by the British lost in Malta
 Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits
 British roll dice for 1 infantry in Malta, round 2 : 1/1 hits
 1 infantry owned by the Italians lost in Malta
 Italians roll dice for 1 artillery in Malta, round 3 : 0/1 hits
 British roll dice for 1 infantry in Malta, round 3 : 0/1 hits
 Italians roll dice for 1 artillery in Malta, round 4 : 1/1 hits
 British roll dice for 1 infantry in Malta, round 4 : 1/1 hits
 1 infantry owned by the British and 1 artillery owned by the Italians lost in Malta
 British win with no units remaining. Battle score for attacker is 0
 Casualties for British: 1 aaGun and 1 infantry
 Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians 
 Turning on Edit Mode
 EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
 EDIT: Removing units owned by Italians from Ethiopia: 1 armour
 EDIT: Adding units owned by Italians to Kenya: 1 armour and 1 infantry
 EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
 EDIT: Changing ownership of Kenya from British to Italians
 EDIT: Turning off Edit Mode
 1 armour moved from 96 Sea Zone to Tobruk
 2 infantry moved from 96 Sea Zone to Tobruk
 1 artillery moved from 96 Sea Zone to Tobruk
 1 destroyer moved from 92 Sea Zone to 94 Sea Zone
 1 battleship moved from 98 Sea Zone to 96 Sea ZonePlace Units - Italians 
 1 fighter placed in Southern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
 Italians collect 12 PUs; end with 12 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Purchase Units - ANZAC 
 ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 cruiser moved from 63 Sea Zone to 62 Sea Zone
 2 fighters moved from New Zealand to 62 Sea Zone
 1 fighter moved from Queensland to 62 Sea Zone
 1 infantry moved from Malaya to Shan State
 1 infantry moved from Egypt to Anglo Egyptian Sudan
 British take Anglo Egyptian Sudan from Italians
 1 infantry moved from Egypt to Anglo Egyptian SudanCombat - ANZAC 
 Battle in 62 Sea Zone
 ANZAC attack with 1 cruiser and 3 fighters
 Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
 ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 1 : 1/4 hits
 Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 1 : 2/3 hits
 1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in 62 Sea Zone
 ANZAC roll dice for 1 cruiser and 1 fighter in 62 Sea Zone, round 2 : 0/2 hits
 Japanese roll dice for 1 carrier and 1 fighter in 62 Sea Zone, round 2 : 1/2 hits
 1 fighter owned by the ANZAC lost in 62 Sea Zone
 ANZAC roll dice for 1 cruiser in 62 Sea Zone, round 3 : 1/1 hits
 Japanese roll dice for 1 carrier and 1 fighter in 62 Sea Zone, round 3 : 1/2 hits
 1 cruiser owned by the ANZAC and 1 fighter owned by the Japanese lost in 62 Sea Zone
 Japanese win with 1 carrier remaining. Battle score for attacker is -21
 Casualties for Japanese: 1 fighter and 1 tactical_bomber
 Casualties for ANZAC: 1 cruiser and 3 fightersNon Combat Move - ANZAC 
 1 artillery and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC 
 1 infantry placed in New South Wales
 1 transport placed in 62 Sea Zone
 ANZAC undo move 2.Turn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Combat Move - French 
 1 infantry moved from French West Africa to Nigeria
 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
 1 infantry moved from Syria to Trans-Jordan
 1 infantry moved from Algeria to Tunisia
 1 infantry moved from Morocco to Algeria
 1 cruiser moved from 93 Sea Zone to 94 Sea Zone
 2 infantry moved from United Kingdom to ScotlandCombat - French 
 Battle in 94 Sea Zone
 French attack with 1 cruiser
 Italians defend with 1 destroyer
 French roll dice for 1 cruiser in 94 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
 French roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
 French roll dice for 1 cruiser in 94 Sea Zone, round 3 : 0/1 hits
 Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits
 French roll dice for 1 cruiser in 94 Sea Zone, round 4 : 0/1 hits
 Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits
 1 cruiser owned by the French lost in 94 Sea Zone
 Italians win with 1 destroyer remaining. Battle score for attacker is -12
 Casualties for French: 1 cruiserNon Combat Move - French Turn Complete - French 
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 Like Snoop Dogg would say, were he here: “Put 'em in the air…” 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedResearch Technology - Germans 
 Germans spend 5 on tech rolls
 Germans roll 4 and gets 0 hits
 Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans 
 Germans buy 1 armour, 4 artilleries, 2 destroyers and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans 
 14 infantry moved from Poland to Baltic States
 3 artilleries moved from Poland to Baltic States
 1 armour moved from Poland to Baltic States
 6 infantry moved from Germany to Poland
 2 armour moved from Germany to Baltic States
 4 infantry moved from Norway to Finland
 1 fighter moved from Norway to Finland
 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
 1 submarine moved from 111 Sea Zone to 110 Sea Zone
 1 submarine moved from 109 Sea Zone to 110 Sea Zone
 1 fighter moved from Western Germany to 110 Sea Zone
 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
 2 infantry moved from Slovakia Hungary to Eastern Poland
 1 bomber moved from Germany to Eastern Poland
 1 tactical_bomber moved from Western Germany to Bessarabia
 2 infantry moved from Romania to Bessarabia
 3 infantry moved from Yugoslavia to Romania
 2 artilleries moved from Yugoslavia to Romania
 4 armour moved from Yugoslavia to Romania
 3 armour moved from France to Germany
 1 transport moved from 112 Sea Zone to 110 Sea Zone
 1 tactical_bomber moved from Northern Italy to Poland
 1 armour moved from Romania to Eastern Poland
 5 infantry moved from Finland to Karelia
 1 fighter moved from Finland to KareliaCombat - Germans 
 British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
 Battle in Eastern Poland
 Germans attack with 1 armour, 1 bomber and 2 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 armour, 1 bomber and 2 infantry in Eastern Poland, round 1 : 1/4 hits
 Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Karelia
 Germans attack with 1 fighter and 5 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 fighter and 5 infantry in Karelia, round 1 : 2/6 hits
 Russians roll dice for 1 infantry in Karelia, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
 Germans win, taking Karelia from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Bessarabia
 Germans attack with 2 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 0/3 hits
 Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
 Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
 Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
 Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in 110 Sea Zone
 Germans attack with 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
 British defend with 1 destroyer and 3 fighters
 Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 1/2 hits
 Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 1 : 2/3 hits
 British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 1 : 2/4 hits
 2 fighters owned by the British , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
 Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 0/3 hits
 British roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 1/3 hits
 British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits
 1 fighter owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
 Germans win with 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
 Casualties for Germans: 1 fighter and 2 submarines
 Casualties for British: 1 destroyer and 3 fighters
 Battle in Baltic States
 Germans attack with 3 armour, 3 artilleries and 14 infantry
 Russians defend with 1 infantry
 Germans roll dice for 3 armour, 3 artilleries and 14 infantry in Baltic States, round 1 : 5/20 hits
 Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Baltic States
 Germans win, taking Baltic States from Russians with 3 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 1 tactical_bomber moved from 110 Sea Zone to Southern France
 1 bomber moved from Eastern Poland to Poland
 1 tactical_bomber moved from Bessarabia to Romania
 1 fighter moved from Karelia to FinlandPlace Units - Germans 
 1 armour, 1 artillery and 6 infantry placed in Germany
 2 artilleries placed in Germany
 Germans undo move 1.
 1 armour, 2 artilleries and 5 infantry placed in Germany
 2 destroyers placed in 110 Sea Zone
 2 infantry placed in Southern France
 2 infantry placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
 Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Politics - Russians 
 Russians takes Political Action: Political Action Russians To War With Italians
 Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians 
 Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 artillery and 5 infantry moved from Novgorod to Baltic States
 1 artillery and 11 infantry moved from Belarus to Baltic States
 2 armour and 2 mech_infantrys moved from Bryansk to Baltic States
 3 infantry moved from Ukraine to Bessarabia
 1 infantry moved from Western Ukraine to Bessarabia
 1 artillery and 4 infantry moved from Western Ukraine to Eastern PolandCombat - Russians 
 Battle in Bessarabia
 Russians attack with 4 infantry
 Germans defend with 1 infantry
 Russians roll dice for 4 infantry in Bessarabia, round 1 : 1/4 hits
 Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
 1 infantry owned by the Germans lost in Bessarabia
 Russians win, taking Bessarabia from Germans with 4 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Eastern Poland
 Russians attack with 1 artillery and 4 infantry
 Germans defend with 1 armour and 1 infantry
 Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 1 : 0/5 hits
 Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 1 : 0/2 hits
 Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 3/5 hits
 Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 0/2 hits
 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
 Russians win, taking Eastern Poland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
 Casualties for Germans: 1 armour and 1 infantry
 Battle in Baltic States
 Russians attack with 2 armour, 2 artilleries, 16 infantry and 2 mech_infantrys
 Germans defend with 3 armour, 3 artilleries and 14 infantry
 Russians roll dice for 2 armour, 2 artilleries, 16 infantry and 2 mech_infantrys in Baltic States, round 1 : 4/22 hits
 Germans roll dice for 3 armour, 3 artilleries and 14 infantry in Baltic States, round 1 : 7/20 hits
 7 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
 Russians roll dice for 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Baltic States, round 2 : 4/15 hits
 Germans roll dice for 3 armour, 3 artilleries and 10 infantry in Baltic States, round 2 : 2/16 hits
 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
 Russians roll dice for 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Baltic States, round 3 : 2/13 hits
 Germans roll dice for 3 armour, 3 artilleries and 6 infantry in Baltic States, round 3 : 4/12 hits
 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
 Russians roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Baltic States, round 4 : 1/9 hits
 Germans roll dice for 3 armour, 3 artilleries and 4 infantry in Baltic States, round 4 : 4/10 hits
 3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Baltic States
 2 armour owned by the Russians , 1 mech_infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Novgorod
 Germans win with 3 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is -19
 Casualties for Germans: 11 infantry
 Casualties for Russians: 16 infantry and 1 mech_infantryNon Combat Move - Russians 
 1 infantry moved from Vyborg to Novgorod
 1 infantry moved from Bryansk to Belarus
 1 artillery moved from Bryansk to Western Ukraine
 2 aaGuns moved from Bryansk to Western Ukraine
 2 infantry moved from Rostov to Ukraine
 10 infantry moved from Russia to Bryansk
 2 aaGuns moved from Buryatia to Amur
 17 infantry moved from Buryatia to Amur
 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Amur
 1 fighter moved from Yenisey to AmurPlace Units - Russians 
 3 infantry placed in Novgorod
 1 artillery and 2 infantry placed in Ukraine
 6 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 35 PUs; end with 35 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs



 
		 
		






