@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C v C
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Purchase Units - Russians 
 Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 3 armour moved from Ukraine to Eastern Poland
 2 artilleries and 4 infantry moved from Bessarabia to Eastern Poland
 5 infantry moved from Western Ukraine to Eastern Poland
 1 infantry moved from Baltic States to 115 Sea Zone
 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
 1 infantry moved from 114 Sea Zone to Germany
 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
 2 carriers, 1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians 
 Battle in Germany
 Russians captures 54PUs while taking Germans capital
 Russians converts factory_major into different units
 Battle in Eastern Poland
 Russians attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
 Germans defend with 5 armour and 3 infantry
 Russians roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 4/16 hits
 Germans roll dice for 5 armour and 3 infantry in Eastern Poland, round 1 : 4/8 hits
 4 infantry owned by the Russians , 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
 Russians roll dice for 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 8/12 hits
 Germans roll dice for 4 armour in Eastern Poland, round 2 : 1/4 hits
 1 infantry owned by the Russians and 4 armour owned by the Germans lost in Eastern Poland
 Russians win, taking Germany from Germans, taking Eastern Poland from Germans with 3 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
 Casualties for Germans: 5 armour and 3 infantry
 Casualties for Russians: 5 infantryNon Combat Move - Russians 
 1 infantry moved from Belarus to Baltic States
 7 infantry moved from Smolensk to Belarus
 3 armour and 2 mech_infantrys moved from Russia to Belarus
 1 fighter and 1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
 1 aaGun moved from Bessarabia to Eastern PolandPlace Units - Russians 
 1 artillery and 2 infantry placed in Ukraine
 1 artillery and 9 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 43 PUs; end with 97 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 103 PUs
 Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 113 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Purchase Units - Japanese 
 Japanese buy 5 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese 
 2 tactical_bombers moved from Japan to Korea
 5 infantry moved from Alaska to British Columbia
 Japanese take British Columbia from British
 1 bomber moved from Japan to British Columbia
 3 transports moved from 2 Sea Zone to 3 Sea ZoneCombat - Japanese 
 Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese 
 1 bomber moved from British Columbia to AlaskaPlace Units - Japanese 
 3 infantry placed in Korea
 2 infantry placed in JapanTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,4
 Japanese collect 13 PUs (2 lost to blockades); end with 15 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Purchase Units - Americans 
 Americans buy 7 armour, 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 1 destroyer moved from 10 Sea Zone to 3 Sea Zone
 1 artillery moved from Western United States to 10 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
 1 armour, 1 artillery and 2 infantry moved from Western United States to British Columbia
 2 artilleries, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
 2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
 2 battleships and 1 cruiser moved from 104 Sea Zone to 112 Sea Zone
 2 artilleries, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
 1 artillery moved from Iwo Jima to 17 Sea Zone
 1 infantry moved from Iwo Jima to 17 Sea Zone
 1 artillery, 3 battleships, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
 Americans take 19 Sea Zone from Japanese
 1 artillery and 1 infantry moved from 19 Sea Zone to OkinawaCombat - Americans 
 Battle in 3 Sea Zone
 Americans attack with 1 destroyer
 Japanese defend with 3 transports
 3 transports owned by the Japanese lost in 3 Sea Zone
 Americans win with 1 destroyer remaining. Battle score for attacker is 21
 Casualties for Japanese: 3 transports
 Battle in Okinawa
 Americans attack with 1 artillery and 1 infantry
 Japanese defend with 1 tactical_bomber
 Americans roll dice for 2 battleships in Okinawa, round 1 : 1/2 hits
 Japanese roll dice for 1 tactical_bomber in Okinawa, round 1 : 1/1 hits
 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Okinawa
 Americans win, taking Okinawa from Japanese with 1 artillery remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 tactical_bomber
 Casualties for Americans: 1 infantry
 Battle in Alaska
 Americans attack with 1 artillery and 1 infantry
 Japanese defend with 1 bomber
 Americans roll dice for 1 artillery and 1 infantry in Alaska, round 1 : 0/2 hits
 Japanese roll dice for 1 bomber in Alaska, round 1 : 0/1 hits
 Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits
 Japanese roll dice for 1 bomber in Alaska, round 2 : 1/1 hits
 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
 Americans win, taking Alaska from Japanese with 1 artillery remaining. Battle score for attacker is 9
 Casualties for Japanese: 1 bomber
 Casualties for Americans: 1 infantry
 Battle in British Columbia
 Americans attack with 1 armour, 1 artillery and 2 infantry
 Japanese defend with 5 infantry
 Americans roll dice for 1 armour, 1 artillery and 2 infantry in British Columbia, round 1 : 1/4 hits
 Japanese roll dice for 5 infantry in British Columbia, round 1 : 2/5 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in British Columbia
 Americans roll dice for 1 armour and 1 artillery in British Columbia, round 2 : 1/2 hits
 Japanese roll dice for 4 infantry in British Columbia, round 2 : 2/4 hits
 1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in British Columbia
 Japanese win with 3 infantry remaining. Battle score for attacker is -10
 Casualties for Japanese: 2 infantry
 Casualties for Americans: 1 armour, 1 artillery and 2 infantry
 Battle in Western Germany
 Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry
 Germans defend with 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
 Americans roll dice for 2 battleships and 1 cruiser in Western Germany, round 1 : 1/3 hits
 Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Western Germany, round 1 : 1/5 hits
 Germans roll dice for 1 aaGun, 1 armour, 2 bombers and 2 infantry in Western Germany, round 1 : 1/5 hits
 1 bomber owned by the Germans , 1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
 Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Western Germany, round 2 : 0/4 hits
 Germans roll dice for 1 armour, 1 bomber and 2 infantry in Western Germany, round 2 : 0/4 hits
 Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Western Germany, round 3 : 2/4 hits
 Germans roll dice for 1 armour, 1 bomber and 2 infantry in Western Germany, round 3 : 2/4 hits
 1 mech_infantry owned by the Americans , 1 bomber owned by the Germans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
 Americans roll dice for 2 artilleries in Western Germany, round 4 : 1/2 hits
 Germans roll dice for 1 armour and 1 infantry in Western Germany, round 4 : 0/2 hits
 1 infantry owned by the Germans lost in Western Germany
 Americans roll dice for 2 artilleries in Western Germany, round 5 : 1/2 hits
 Germans roll dice for 1 armour in Western Germany, round 5 : 0/1 hits
 1 armour owned by the Germans lost in Western Germany
 Americans converts factory_major into different units
 Americans win, taking Western Germany from Germans with 2 artilleries remaining. Battle score for attacker is 30
 Casualties for Germans: 1 aaGun, 1 armour, 2 bombers and 2 infantry
 Casualties for Americans: 2 infantry and 1 mech_infantryNon Combat Move - Americans 
 5 destroyers and 1 submarine moved from 104 Sea Zone to 112 Sea Zone
 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
 4 transports moved from 89 Sea Zone to 101 Sea Zone
 2 transports moved from 10 Sea Zone to 26 Sea Zone
 1 submarine moved from 16 Sea Zone to 6 Sea Zone
 2 submarines moved from 17 Sea Zone to 6 Sea Zone
 2 destroyers moved from 17 Sea Zone to 19 Sea Zone
 1 destroyer moved from 16 Sea Zone to 22 Sea ZonePlace Units - Americans 
 4 armour and 6 infantry placed in Eastern United States
 Americans undo move 1.
 4 armour and 4 infantry placed in Eastern United States
 3 armour and 3 infantry placed in Western United States
 1 transport placed in 10 Sea Zone
 1 artillery placed in Western United StatesTurn Complete - Americans 
 Americans collect 62 PUs; end with 62 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 infantry moved from Jehol to Manchuria
 1 fighter moved from Jehol to Manchuria
 1 infantry moved from Shantung to Jehol
 1 infantry moved from Anhwe to JeholNon Combat Move - Chinese Place Units - Chinese 
 2 artilleries and 7 infantry placed in ManchuriaTurn Complete - Chinese 
 Chinese collect 23 PUs; end with 23 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Combat Move - British 
 1 artillery moved from Southern Italy to Northern Italy
 1 artillery and 4 infantry moved from Greece to Albania
 1 fighter moved from Southern Italy to Albania
 2 transports moved from 110 Sea Zone to 111 Sea Zone
 1 artillery moved from Scotland to 111 Sea Zone
 2 infantry moved from Scotland to 111 Sea Zone
 1 artillery, 2 infantry and 2 transports moved from 111 Sea Zone to 110 Sea Zone
 1 artillery moved from United Kingdom to 110 Sea Zone
 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
 2 fighters moved from United Kingdom to 110 Sea Zone
 3 fighters moved from 110 Sea Zone to Normandy Bordeaux
 2 cruisers moved from 92 Sea Zone to 110 Sea Zone
 1 transport moved from 95 Sea Zone to 98 Sea Zone
 1 armour moved from Egypt to 98 Sea Zone
 1 armour and 1 transport moved from 98 Sea Zone to 99 Sea Zone
 1 transport moved from 99 Sea Zone to 98 Sea Zone
 1 armour moved from Egypt to 98 Sea Zone
 1 armour and 1 transport moved from 98 Sea Zone to 99 Sea Zone
 1 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - British 
 Battle in Northern Italy
 British attack with 1 artillery
 Italians defend with 2 aaGuns and 1 factory_major
 2 aaGuns owned by the Italians lost in Northern Italy
 British converts factory_major into different units
 British win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 8
 Casualties for Italians: 2 aaGuns
 Battle in Normandy Bordeaux
 British attack with 2 artilleries, 3 fighters and 2 infantry
 Germans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
 British roll dice for 2 cruisers in Normandy Bordeaux, round 1 : 0/2 hits
 British roll dice for 2 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 1 : 2/7 hits
 Germans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 1 : 2/3 hits
 2 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
 British roll dice for 2 artilleries and 3 fighters in Normandy Bordeaux, round 2 : 3/5 hits
 Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits
 1 armour owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
 British win, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 2
 Casualties for Germans: 1 armour and 2 infantry
 Casualties for British: 1 artillery and 2 infantry
 Battle in Albania
 British attack with 1 artillery, 1 fighter and 4 infantry
 Italians defend with 1 armour and 2 infantry
 British roll dice for 1 artillery, 1 fighter and 4 infantry in Albania, round 1 : 2/6 hits
 Italians roll dice for 1 armour and 2 infantry in Albania, round 1 : 1/3 hits
 1 infantry owned by the British and 2 infantry owned by the Italians lost in Albania
 British roll dice for 1 artillery, 1 fighter and 3 infantry in Albania, round 2 : 3/5 hits
 Italians roll dice for 1 armour in Albania, round 2 : 0/1 hits
 1 armour owned by the Italians lost in Albania
 British win, taking Albania from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
 Casualties for British: 1 infantry
 Casualties for Italians: 1 armour and 2 infantryNon Combat Move - British 
 1 fighter moved from Albania to Southern Italy
 3 fighters moved from Normandy Bordeaux to Southern Italy
 1 aaGun moved from Scotland to United Kingdom
 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
 2 armour moved from 99 Sea Zone to Greece
 1 armour moved from Egypt to Syria
 4 armour moved from Eastern Persia to Northwest Persia
 1 infantry moved from Rostov to Ukraine
 1 aaGun moved from Anhwe to Jehol
 1 infantry moved from Kiangsi to Anhwe
 1 infantry moved from Hunan to Anhwe
 7 infantry moved from Yunnan to Hunan
 1 infantry moved from India to Burma
 5 armour moved from India to Yunnan
 1 artillery moved from Quebec to Ontario
 1 infantry moved from Quebec to OntarioPlace Units - British 
 3 armour placed in Southern Italy
 1 factory_minor placed in Greece
 1 transport placed in 110 Sea Zone
 2 infantry placed in United KingdomTurn Complete - British 
 British collect 44 PUs; end with 44 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Place Units - UK_Pacific 
 1 bomber, 1 fighter and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 28 PUs; end with 28 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
 Some Units in India change ownership: 1 bomber, 1 fighter and 1 tactical_bomber
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Purchase Units - ANZAC 
 ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC 
 2 submarines moved from 35 Sea Zone to 6 Sea Zone
 ANZAC take 20 Sea Zone from Japanese
 1 submarine moved from 33 Sea Zone to 6 Sea Zone
 ANZAC take 22 Sea Zone from JapaneseCombat - ANZAC Non Combat Move - ANZAC 
 1 artillery moved from Hainan to 36 Sea Zone
 1 infantry moved from Hainan to 36 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
 1 destroyer moved from 35 Sea Zone to 19 Sea Zone
 1 artillery moved from Queensland to 54 Sea Zone
 1 artillery and 2 transports moved from 54 Sea Zone to 45 Sea Zone
 2 infantry moved from Dutch New Guinea to 45 Sea Zone
 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC 
 2 bombers placed in QueenslandTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Combat Move - French 
 1 infantry moved from Tunisia to Algeria
 French take Algeria from Italians
 1 infantry moved from Trans-Jordan to Syria
 2 infantry moved from United Kingdom to 110 Sea ZoneCombat - French Non Combat Move - French Turn Complete - French 
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 Capitulate, for the sake of sanity… :-D You want to start a 12 IPC handicap game on this thread? I’ve give you your choice of sides. 
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 lol ok… I’ll take axis on this 1 & set all up a bit later x 
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 scr :| 
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 FYI, this one’s got the wrong emails in the set-up. Before I choose whether to scramble, where’d you put the extra units? 
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 EDIT: Adding units owned by Germans to Romania: 1 armour and 2 infantry 
 EDIT: Adding units owned by Italians to Southern Italy: 1 tactical_bomber
 EDIT: Adding units owned by Japanese to Korea: 1 factory_minor
 EDIT: Turning off Edit Mode
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 Three up in 109, one up in 111… 
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 Had some terrible rolls there & prob spammed done in anger so find file below x 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Russians 
 Russians takes Political Action: Political Action Russians To War With Italians
 Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians 
 Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
 3 infantry moved from Vyborg to Finland
 2 infantry moved from Karelia to Finland
 1 submarine moved from 115 Sea Zone to 113 Sea Zone
 1 fighter moved from Novgorod to Finland
 3 infantry moved from Baltic States to Eastern Poland
 1 infantry moved from Belarus to Eastern Poland
 1 infantry moved from Western Ukraine to Eastern Poland
 1 artillery moved from Western Ukraine to Eastern Poland
 3 infantry moved from Ukraine to Bessarabia
 1 tactical_bomber moved from Russia to Eastern Poland
 1 fighter moved from Russia to Bessarabia
 1 submarine moved from 127 Sea Zone to 125 Sea ZoneCombat - Russians 
 Battle in Finland
 Russians attack with 1 fighter and 5 infantry
 Germans defend with 5 infantry
 Russians roll dice for 1 fighter and 5 infantry in Finland, round 1 : 2/6 hits
 Germans roll dice for 5 infantry in Finland, round 1 : 2/5 hits
 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
 Russians roll dice for 1 fighter and 3 infantry in Finland, round 2 : 1/4 hits
 Germans roll dice for 3 infantry in Finland, round 2 : 2/3 hits
 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
 Russians roll dice for 1 fighter and 1 infantry in Finland, round 3 : 1/2 hits
 Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits
 1 infantry owned by the Germans lost in Finland
 Russians roll dice for 1 fighter and 1 infantry in Finland, round 4 : 1/2 hits
 Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits
 1 infantry owned by the Germans lost in Finland
 Russians win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 5 infantry
 Casualties for Russians: 4 infantry
 Battle in Bessarabia
 Russians attack with 1 fighter and 3 infantry
 Germans defend with 2 armour and 1 infantry
 Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 1 : 1/4 hits
 Germans roll dice for 2 armour and 1 infantry in Bessarabia, round 1 : 1/3 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
 Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits
 Germans roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits
 1 infantry owned by the Russians lost in Bessarabia
 Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits
 Germans roll dice for 2 armour in Bessarabia, round 3 : 0/2 hits
 1 armour owned by the Germans lost in Bessarabia
 Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 4 : 1/2 hits
 Germans roll dice for 1 armour in Bessarabia, round 4 : 0/1 hits
 1 armour owned by the Germans lost in Bessarabia
 Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 9
 Casualties for Germans: 2 armour and 1 infantry
 Casualties for Russians: 2 infantry
 Battle in Eastern Poland
 Russians attack with 1 artillery, 5 infantry and 1 tactical_bomber
 Germans defend with 2 armour and 3 infantry
 Russians roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/7 hits
 Germans roll dice for 2 armour and 3 infantry in Eastern Poland, round 1 : 0/5 hits
 1 infantry owned by the Germans lost in Eastern Poland
 Russians roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/7 hits
 Germans roll dice for 2 armour and 2 infantry in Eastern Poland, round 2 : 0/4 hits
 2 infantry owned by the Germans lost in Eastern Poland
 Russians roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/7 hits
 Germans roll dice for 2 armour in Eastern Poland, round 3 : 0/2 hits
 2 armour owned by the Germans lost in Eastern Poland
 Russians win, taking Eastern Poland from Germans with 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
 Casualties for Germans: 2 armour and 3 infantryNon Combat Move - Russians 
 1 infantry moved from Caucasus to Northwest Persia
 Russians take Northwest Persia from Neutral_Allies
 1 tactical_bomber moved from Eastern Poland to Novgorod
 1 fighter moved from Finland to Novgorod
 1 infantry moved from Archangel to Belarus
 1 infantry moved from Novgorod to Baltic States
 1 artillery moved from Novgorod to Belarus
 5 infantry moved from Novgorod to Belarus
 1 armour and 1 mech_infantry moved from Russia to Western Ukraine
 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
 1 armour and 1 mech_infantry moved from Volgograd to Ukraine
 1 infantry moved from Caucasus to Rostov
 6 infantry moved from Amur to Buryatia
 2 aaGuns and 6 infantry moved from Sakha to Buryatia
 1 fighter moved from Bessarabia to BelarusPlace Units - Russians 
 1 artillery and 2 infantry placed in Novgorod
 3 infantry placed in Ukraine
 10 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 39 PUs; end with 39 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
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 Scramble Philippines, not Hawaii. 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With French
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
 Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
 Japanese takes Political Action: Political Action Japanese To War With Americans
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Japanese 
 Japanese buy 1 cruiser and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
 1 carrier moved from 33 Sea Zone to 26 Sea Zone
 1 fighter moved from 33 Sea Zone to 26 Sea Zone
 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
 1 cruiser moved from 6 Sea Zone to 26 Sea Zone
 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
 1 battleship moved from 6 Sea Zone to 26 Sea Zone
 1 submarine moved from 6 Sea Zone to 26 Sea Zone
 1 carrier moved from 6 Sea Zone to 20 Sea Zone
 1 carrier moved from 6 Sea Zone to 26 Sea Zone
 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
 1 fighter moved from 6 Sea Zone to 26 Sea Zone
 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
 2 infantry moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 1 artillery moved from Jehol to Chahar
 2 infantry moved from Siam to French Indo China
 Japanese take French Indo China from French
 3 infantry moved from Kwangsi to French Indo China
 1 artillery moved from Kwangsi to French Indo China
 1 artillery moved from Kiangsi to Kwangtung
 3 infantry moved from Kiangsu to Anhwe
 Japanese take Anhwe from Chinese
 1 infantry moved from Okinawa to 19 Sea Zone
 1 artillery moved from Shantung to 19 Sea Zone
 1 submarine moved from 19 Sea Zone to 35 Sea Zone
 2 infantry moved from Kiangsi to 20 Sea Zone
 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
 2 infantry moved from 35 Sea Zone to Philippines
 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
 1 artillery moved from 35 Sea Zone to Philippines
 1 infantry moved from 35 Sea Zone to Philippines
 1 fighter moved from Formosa to Philippines
 1 carrier moved from 20 Sea Zone to 35 Sea Zone
 1 infantry moved from Kiangsi to Kwangtung
 1 fighter moved from Kiangsu to Kwangtung
 1 tactical_bomber moved from Kiangsu to Kwangtung
 1 infantry moved from Shantung to Kiangsu
 1 infantry moved from Shantung to Kiangsu
 1 infantry moved from Shantung to Anhwe
 1 mech_infantry moved from Manchuria to Chahar
 1 artillery moved from Manchuria to Jehol
 4 infantry moved from Korea to Manchuria
 2 fighters moved from Manchuria to Kiangsu
 2 tactical_bombers moved from Manchuria to Anhwe
 1 fighter moved from Okinawa to Kiangsu
 1 bomber moved from Japan to Kwangtung
 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
 1 fighter moved from 6 Sea Zone to Kiangsu
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
 1 infantry moved from 35 Sea Zone to Philippines
 1 artillery moved from 35 Sea Zone to Philippines
 2 fighters moved from Japan to Manchuria
 2 tactical_bombers moved from Japan to Manchuria
 1 bomber moved from Japan to Korea
 1 battleship moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese 
 Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
 Battle in 35 Sea Zone
 Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
 Americans defend with 1 destroyer, 1 fighter and 1 submarine
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
 Units damaged: 1 carrier owned by the Japanese
 Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 35 Sea Zone, round 1 : 0/2 hits
 Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 1 : 1/2 hits
 1 carrier owned by the Japanese lost in 35 Sea Zone
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 1 cruiser, 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 1/2 hits
 Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 0/2 hits
 1 submarine owned by the Americans lost in 35 Sea Zone
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
 Japanese roll dice for 1 cruiser, 1 destroyer and 3 transports in 35 Sea Zone, round 3 : 1/2 hits
 Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 1/2 hits
 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
 Japanese roll dice for 1 cruiser, 1 destroyer and 3 transports in 35 Sea Zone, round 4 : 1/2 hits
 Americans roll dice for 1 fighter in 35 Sea Zone, round 4 : 0/1 hits
 1 fighter owned by the Americans lost in 35 Sea Zone
 Japanese win with 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 carrier and 1 submarine
 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
 Battle in Philippines
 Japanese attack with 2 artilleries, 1 fighter and 4 infantry
 Americans defend with 1 airfield, 1 harbour and 2 infantry
 Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Philippines, round 1 : 1/7 hits
 Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
 1 infantry owned by the Americans lost in Philippines
 Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Philippines, round 2 : 3/7 hits
 Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
 Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for Americans: 2 infantry
 Battle in 26 Sea Zone
 Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
 Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
 Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 1 : 3/9 hits
 Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 1 : 1/2 hits
 Units damaged: 1 battleship owned by the Japanese
 1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 cruiser owned by the Americans lost in 26 Sea Zone
 1 transport owned by the Americans lost in 26 Sea Zone
 Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
 Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 33
 Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
 Battle in Kwangtung
 Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
 British defend with 1 harbour and 2 infantry
 Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 : 2/5 hits
 UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
 2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
 Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for British: 2 infantryNon Combat Move - Japanese 
 1 fighter could not land in Philippines and was removed
 1 bomber moved from Kwangtung to Kiangsu
 1 fighter moved from Kwangtung to Kiangsu
 1 tactical_bomber moved from Kwangtung to Kiangsu
 1 battleship moved from 6 Sea Zone to 17 Sea Zone
 2 tactical_bombers moved from Anhwe to KiangsuPlace Units - Japanese 
 1 cruiser and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
 Japanese collect 34 PUs (1 lost to blockades); end with 34 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Americans 
 Americans takes Political Action: Political Action Americans To War With Germans
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
 Americans takes Political Action: Political Action Americans To War With Italians
 Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans 
 Americans buy 1 battleship, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
 2 fighters moved from Hawaiian Islands to 26 Sea Zone
 1 fighter moved from Western United States to 26 Sea Zone
 1 fighter moved from Eastern United States to 26 Sea Zone
 1 bomber moved from Central United States to 26 Sea ZoneCombat - Americans 
 Battle in 26 Sea Zone
 Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
 Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
 Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 1/1 hits
 Units damaged: 1 battleship owned by the Americans
 Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 1 : 7/10 hits
 Units damaged: 1 carrier owned by the Japanese
 Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 1 : 2/11 hits
 Units damaged: 1 carrier owned by the Americans
 1 fighter owned by the Americans , 2 tactical_bombers owned by the Japanese , 3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
 Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/9 hits
 Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 fighters in 26 Sea Zone, round 2 : 2/6 hits
 2 fighters owned by the Americans , 1 cruiser owned by the Japanese , 2 carriers owned by the Japanese and 2 fighters owned by the Japanese lost in 26 Sea Zone
 Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 5/7 hits
 Japanese roll dice for 1 battleship in 26 Sea Zone, round 3 : 1/1 hits
 1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
 Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 94
 Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
 Casualties for Americans: 1 bomber and 3 fightersNon Combat Move - Americans 
 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
 1 artillery moved from Western United States to 10 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 armour moved from Central United States to 101 Sea Zone
 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
 1 armour moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_Allies
 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
 1 infantry moved from Central United States to Western United States
 1 mech_infantry moved from Central United States to Western United States
 1 infantry moved from Eastern United States to Central United States
 1 artillery moved from Eastern United States to Central United StatesPlace Units - Americans 
 1 transport placed in 10 Sea Zone
 1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
 1 fighter placed in Western United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs



 
		 
		





