TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 battleship, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Eastern United States to Mexico
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 11 Sea Zone
1 cruiser moved from 89 Sea Zone to 11 Sea Zone
2 battleships moved from 10 Sea Zone to 11 Sea Zone
1 submarine moved from 10 Sea Zone to 11 Sea Zone
1 bomber moved from Hawaiian Islands to 32 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from 86 Sea Zone to Brazil
1 bomber moved from 32 Sea Zone to Hawaiian Islands
Place Units - Americans
1 battleship, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,3,4,6,1,3
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Mexico : 1 flag, 1 fighter
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
11 Sea Zone : 1 flag, 2 battleships, 1 cruiser and 2 submarines
10 Sea Zone : 1 flag, 1 battleship, 2 submarines and 1 transport
Central United States : 1 flag, 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
86 Sea Zone : 1 flag, 1 transport
Brazil : 1 flag, 4 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 52 / 94
Russians : 34 / 37
Japanese : 46 / 46
Americans : 52 / 71
Chinese : 6 / 15
British : 20 / 0
UK_Pacific : 14 / 22
Italians : 13 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0