and if you would like to scramble, what is your order of casualities?
C v C
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - French 
 Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French 
 1 infantry moved from Morocco to Algeria
 1 infantry moved from French West Africa to Nigeria
 1 destroyer moved from 72 Sea Zone to 76 Sea Zone
 1 infantry moved from Syria to Trans-Jordan
 2 infantry moved from United Kingdom to 110 Sea Zone
 1 artillery moved from Southern France to France
 1 fighter moved from United Kingdom to FranceCombat - French 
 Battle in France
 French attack with 1 artillery and 1 fighter
 Italians defend with 1 airfield, 1 armour and 1 factory_minor
 French roll dice for 1 artillery and 1 fighter in France, round 1 : 1/2 hits
 Italians roll dice for 1 armour in France, round 1 : 0/1 hits
 1 armour owned by the Italians lost in France
 French win, taking France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
 Casualties for Italians: 1 armour
 Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
 Trigger French 1 Liberation By French: French has 4 infantry placed in FranceNon Combat Move - French 
 1 fighter moved from France to Normandy BordeauxTurn Complete - French 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,2,6,2,3
 French collect 13 PUs (3 lost to blockades); end with 13 PUs totalSummary Text: Unknown error, post a bug to the tripleA development team Summary Text: Unknown error, post a bug to the tripleA development team Summary Text: Unknown error, post a bug to the tripleA development team Summary Text: Unknown error, post a bug to the tripleA development team Summary Text: Unknown error, post a bug to the tripleA development team Summary Text: Unknown error, post a bug to the tripleA development team Summary Text: Unknown error, post a bug to the tripleA development team Summary Text: Unknown error, post a bug to the tripleA development team Summary Text: Software caused connection abort: connect Summary Text: Unknown error, post a bug to the tripleA development team 
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 scr? 
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 Full scramble! Let’s have it!! :-D 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Research Technology - Germans 
 Germans spend 5 on tech rolls
 Germans roll 5 and gets 0 hits
 Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans 
 Germans buy 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
 2 tactical_bombers moved from Western Germany to 110 Sea Zone
 1 bomber moved from Western Germany to 110 Sea Zone
 1 bomber moved from Norway to 110 Sea Zone
 2 armour moved from Holland Belgium to Normandy Bordeaux
 1 artillery moved from Holland Belgium to Normandy Bordeaux
 3 armour moved from Germany to France
 1 infantry moved from Western Germany to France
 1 fighter moved from Norway to France
 2 infantry moved from Yugoslavia to Romania
 2 artilleries moved from Yugoslavia to Romania
 1 armour moved from Yugoslavia to France
 2 armour moved from Yugoslavia to Romania
 1 tactical_bomber moved from Southern Italy to France
 1 infantry moved from Germany to Poland
 1 infantry moved from Poland to Slovakia Hungary
 10 infantry moved from Poland to Baltic States
 2 artilleries moved from Poland to Baltic States
 1 infantry moved from Denmark to 112 Sea ZoneCombat - Germans 
 British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
 Battle in France
 Germans attack with 4 armour, 1 fighter, 1 infantry and 1 tactical_bomber
 French defend with 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
 Germans roll dice for 4 armour, 1 fighter, 1 infantry and 1 tactical_bomber in France, round 1 : 2/7 hits
 French roll dice for 1 artillery and 4 infantry in France, round 1 : 1/5 hits
 2 infantry owned by the French and 1 infantry owned by the Germans lost in France
 Germans roll dice for 4 armour, 1 fighter and 1 tactical_bomber in France, round 2 : 3/6 hits
 French roll dice for 1 artillery and 2 infantry in France, round 2 : 0/3 hits
 2 infantry owned by the French and 1 artillery owned by the French lost in France
 Germans captures 13PUs while taking French capital
 Germans win, taking France from French with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
 Casualties for Germans: 1 infantry
 Casualties for French: 1 artillery and 4 infantry
 Battle in Romania
 Germans attack with 2 armour, 2 artilleries and 2 infantry
 Russians defend with 1 infantry
 Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Romania, round 1 : 1/6 hits
 Russians roll dice for 1 infantry in Romania, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Romania
 Germans win, taking Romania from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in 110 Sea Zone
 Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 2 tactical_bombers
 French defend with 2 infantry; British defend with 1 battleship, 1 destroyer, 2 fighters and 1 transport
 Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 2 tactical_bombers in 110 Sea Zone, round 1 : 4/6 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 1 : 2/4 hits
 1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
 Germans roll dice for 2 bombers, 1 cruiser and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/4 hits
 British roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 2 : 1/1 hits
 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
 2 infantry owned by the French and 1 transport owned by the British lost in 110 Sea Zone
 Germans win with 2 bombers and 1 cruiser remaining. Battle score for attacker is 31
 Casualties for Germans: 1 destroyer and 2 tactical_bombers
 Casualties for French: 2 infantry
 Casualties for British: 1 battleship, 1 destroyer, 2 fighters and 1 transport
 Battle in Normandy Bordeaux
 Germans attack with 2 armour and 1 artillery
 French defend with 1 factory_minor, 1 fighter and 1 harbour; British defend with 1 mech_infantry
 Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 1 : 3/3 hits
 French roll dice for 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/2 hits
 1 mech_infantry owned by the British and 1 fighter owned by the French lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from French with 2 armour and 1 artillery remaining. Battle score for attacker is 14
 Casualties for French: 1 fighter
 Casualties for British: 1 mech_infantry
 Battle in Baltic States
 Germans attack with 2 artilleries and 10 infantry
 Russians defend with 1 infantry
 Germans roll dice for 2 artilleries and 10 infantry in Baltic States, round 1 : 3/12 hits
 Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
 Germans win, taking Baltic States from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 1 infantry moved from 112 Sea Zone to Norway
 1 bomber moved from 110 Sea Zone to Germany
 1 tactical_bomber moved from France to Southern Italy
 1 fighter moved from France to Western Germany
 1 bomber moved from 110 Sea Zone to Yugoslavia
 1 aaGun moved from Germany to Poland
 1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans 
 4 infantry placed in Western Germany
 6 infantry placed in Germany
 1 destroyer placed in 112 Sea ZoneTurn Complete - Germans 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
 Germans collect 38 PUs (1 lost to blockades); end with 51 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Politics - Russians 
 Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians 
 Russians buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 submarine moved from 125 Sea Zone to 110 Sea Zone
 1 artillery and 6 infantry moved from Belarus to Baltic States
 1 artillery moved from Novgorod to Baltic States
 2 infantry moved from Novgorod to Baltic States
 1 artillery moved from Eastern Poland to Poland
 1 mech_infantry moved from Western Ukraine to Poland
 1 armour moved from Western Ukraine to Poland
 1 tactical_bomber moved from Novgorod to Baltic States
 2 fighters moved from Novgorod to Baltic States
 18 infantry moved from Buryatia to Amur
 1 infantry moved from Ulaanbaatar to Amur
 2 infantry moved from Buyant-Uhaa to AmurCombat - Russians 
 Battle in 110 Sea Zone
 Russians attack with 1 submarine
 Germans defend with 1 cruiser
 Russians roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 cruiser in 110 Sea Zone, round 1 : 1/1 hits
 1 submarine owned by the Russians lost in 110 Sea Zone
 Germans win with 1 cruiser remaining. Battle score for attacker is -6
 Casualties for Russians: 1 submarine
 Battle in Amur
 Russians attack with 21 infantry
 Japanese defend with 2 artilleries and 7 infantry
 Russians roll dice for 21 infantry in Amur, round 1 : 5/21 hits
 Japanese roll dice for 2 artilleries and 7 infantry in Amur, round 1 : 2/9 hits
 2 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Amur
 Russians roll dice for 19 infantry in Amur, round 2 : 7/19 hits
 Japanese roll dice for 2 artilleries and 2 infantry in Amur, round 2 : 1/4 hits
 1 infantry owned by the Russians , 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Amur
 Russians win, taking Amur from Japanese with 18 infantry remaining. Battle score for attacker is 20
 Casualties for Japanese: 2 artilleries and 7 infantry
 Casualties for Russians: 3 infantry
 Battle in Poland
 Russians attack with 1 armour, 1 artillery and 1 mech_infantry
 Germans defend with 1 aaGun, 1 artillery and 1 infantry
 Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Poland, round 1 : 1/3 hits
 Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Poland, round 1 : 0/2 hits
 1 aaGun owned by the Germans lost in Poland
 Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Poland, round 2 : 0/3 hits
 Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits
 Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Poland, round 3 : 1/3 hits
 Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 1/2 hits
 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Poland
 Russians roll dice for 1 armour and 1 artillery in Poland, round 4 : 0/2 hits
 Germans roll dice for 1 artillery in Poland, round 4 : 0/1 hits
 Russians roll dice for 1 armour and 1 artillery in Poland, round 5 : 1/2 hits
 Germans roll dice for 1 artillery in Poland, round 5 : 1/1 hits
 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Poland
 Russians win, taking Poland from Germans with 1 armour remaining. Battle score for attacker is 3
 Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
 Casualties for Russians: 1 artillery and 1 mech_infantry
 Battle in Baltic States
 Russians attack with 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
 Germans defend with 2 artilleries and 9 infantry
 Russians roll dice for 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Baltic States, round 1 : 6/13 hits
 Germans roll dice for 2 artilleries and 9 infantry in Baltic States, round 1 : 3/11 hits
 3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Baltic States
 Russians roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/10 hits
 Germans roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 2/5 hits
 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
 Russians roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 5/8 hits
 Germans roll dice for 2 artilleries in Baltic States, round 3 : 0/2 hits
 2 artilleries owned by the Germans lost in Baltic States
 Russians win, taking Baltic States from Germans with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
 Casualties for Germans: 2 artilleries and 9 infantry
 Casualties for Russians: 5 infantryNon Combat Move - Russians 
 2 fighters moved from Baltic States to Novgorod
 1 tactical_bomber moved from Baltic States to Novgorod
 2 aaGuns moved from Novgorod to Baltic States
 1 infantry moved from Bessarabia to Eastern Poland
 3 infantry moved from Ukraine to Bessarabia
 1 mech_infantry moved from Ukraine to Bessarabia
 1 armour moved from Ukraine to Bessarabia
 1 artillery moved from Bryansk to Western Ukraine
 2 aaGuns moved from Bryansk to Western Ukraine
 1 infantry moved from Bryansk to Western Ukraine
 1 infantry moved from Rostov to Ukraine
 1 infantry moved from Northwest Persia to Persia
 Russians take Persia from Neutral_Allies
 10 infantry moved from Russia to Bryansk
 2 aaGuns moved from Buryatia to Amur
 1 infantry moved from Dzavhan to Central Mongolia
 1 infantry moved from Olgiy to Yenisey
 1 infantry moved from Olgiy to KansuPlace Units - Russians 
 2 artilleries and 1 infantry placed in Ukraine
 3 infantry placed in Novgorod
 10 infantry placed in Russia
 1 infantry placed in VolgogradTurn Complete - Russians 
 Russians collect 42 PUs; end with 42 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Purchase Units - Japanese 
 Japanese buy 2 armour and 1 factory_upgrade; Remaining resources: 2 PUs;Combat Move - Japanese 
 1 armour moved from Soviet Far East to Sakha
 Japanese take Siberia from Russians
 Japanese take Sakha from Russians
 1 transport moved from 4 Sea Zone to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 1 transport moved from 5 Sea Zone to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 4 infantry moved from Manchuria to Korea
 2 infantry moved from Chahar to Suiyuyan
 1 artillery moved from Chahar to Suiyuyan
 1 mech_infantry moved from Chahar to Suiyuyan
 1 infantry moved from Anhwe to Chahar
 3 artilleries moved from Anhwe to Hunan
 1 infantry moved from French Indo China to Siam
 1 artillery moved from French Indo China to Kwangsi
 1 tactical_bomber moved from Kiangsu to Hunan
 1 fighter moved from Kiangsu to Kwangsi
 4 infantry moved from French Indo China to Kwangsi
 1 infantry moved from Anhwe to Kiangsu
 6 infantry moved from Anhwe to Hunan
 1 infantry moved from Jehol to Manchuria
 3 fighters moved from Jehol to Manchuria
 2 tactical_bombers moved from Jehol to Korea
 1 fighter moved from Japan to Korea
 2 tactical_bombers moved from Japan to Korea
 1 fighter moved from Japan to Manchuria
 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
 1 fighter moved from 20 Sea Zone to Kiangsu
 2 bombers moved from Japan to Kiangsu
 1 transport moved from 19 Sea Zone to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 carrier moved from 19 Sea Zone to 22 Sea ZoneCombat - Japanese 
 Battle in Hunan
 Japanese attack with 3 artilleries, 6 infantry and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese roll dice for 3 artilleries, 6 infantry and 1 tactical_bomber in Hunan, round 1 : 2/10 hits
 Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 3 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantry
 Battle in Suiyuyan
 Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 2/4 hits
 Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
 1 infantry owned by the Chinese lost in Suiyuyan
 Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Kwangsi
 Japanese attack with 1 artillery, 1 fighter and 4 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 1 : 0/6 hits
 Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
 Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 2/6 hits
 Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Kwangsi
 Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantryNon Combat Move - Japanese 
 1 tactical_bomber moved from Hunan to Kiangsu
 1 fighter moved from Kwangsi to Kiangsu
 4 infantry moved from 6 Sea Zone to Korea
 1 artillery moved from 6 Sea Zone to Korea
 2 tactical_bombers moved from Manchuria to Korea
 7 fighters moved from Manchuria to KoreaPlace Units - Japanese 
 Units in Korea being upgraded or consumed: 1 factory_minor
 2 armour and 1 factory_upgrade placed in KoreaTurn Complete - Japanese 
 Japanese collect 34 PUs; end with 36 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Purchase Units - Americans 
 Americans buy 1 battleship, 3 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 armour moved from Central United States to Western United States
 1 mech_infantry moved from Western United States to Central United States
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery moved from Western United States to 10 Sea Zone
 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 artillery moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from Guam to 26 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans 
 1 battleship and 1 transport placed in 10 Sea Zone
 1 infantry placed in Western United States
 2 transports placed in 101 Sea Zone
 2 infantry placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 54 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 3 artilleries and 11 infantry moved from Yunnan to Hunan
 1 infantry moved from Hopei to Anhwe
 1 infantry moved from Kweichow to Anhwe
 1 infantry moved from Kiangsi to Anhwe
 1 fighter moved from Yunnan to AnhweCombat - Chinese 
 Battle in Anhwe
 Chinese attack with 1 fighter and 3 infantry
 Japanese defend with 1 infantry
 Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 1 : 1/4 hits
 Japanese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
 Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantry
 Battle in Hunan
 Chinese attack with 3 artilleries and 11 infantry
 Japanese defend with 3 artilleries and 5 infantry
 Chinese roll dice for 3 artilleries and 11 infantry in Hunan, round 1 : 2/14 hits
 Japanese roll dice for 3 artilleries and 5 infantry in Hunan, round 1 : 4/8 hits
 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
 Chinese roll dice for 3 artilleries and 7 infantry in Hunan, round 2 : 1/10 hits
 Japanese roll dice for 3 artilleries and 3 infantry in Hunan, round 2 : 4/6 hits
 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
 Chinese roll dice for 3 artilleries and 3 infantry in Hunan, round 3 : 2/6 hits
 Japanese roll dice for 3 artilleries and 2 infantry in Hunan, round 3 : 4/5 hits
 1 artillery owned by the Chinese , 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
 Chinese roll dice for 2 artilleries in Hunan, round 4 : 1/2 hits
 Japanese roll dice for 3 artilleries in Hunan, round 4 : 1/3 hits
 1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
 Chinese roll dice for 1 artillery in Hunan, round 5 : 1/1 hits
 Japanese roll dice for 2 artilleries in Hunan, round 5 : 2/2 hits
 1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
 Japanese win with 1 artillery remaining. Battle score for attacker is -22
 Casualties for Japanese: 2 artilleries and 5 infantry
 Casualties for Chinese: 3 artilleries and 11 infantryNon Combat Move - Chinese 
 1 fighter moved from Anhwe to SzechwanPlace Units - Chinese 
 1 infantry placed in Shensi
 1 infantry placed in Hopei
 1 infantry placed in Kweichow
 1 infantry placed in Kiangsi
 1 infantry placed in Yunnan
 1 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 10 PUs; end with 10 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Combat Move - British 
 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
 1 artillery moved from Iraq to 80 Sea Zone
 1 infantry moved from Eastern Persia to 80 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
 1 infantry moved from 76 Sea Zone to Italian Somaliland
 1 artillery moved from Ethiopia to Italian Somaliland
 1 artillery moved from 76 Sea Zone to Italian Somaliland
 1 armour, 1 artillery and 2 infantry moved from Egypt to Alexandria
 1 fighter moved from Syria to Alexandria
 1 tactical_bomber moved from Syria to Alexandria
 1 fighter moved from 81 Sea Zone to Alexandria
 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
 1 infantry moved from Shan State to French Indo China
 UK_Pacific take French Indo China from Japanese
 1 fighter moved from Shan State to 20 Sea Zone
 4 infantry moved from Shan State to Siam
 2 cruisers moved from 76 Sea Zone to 81 Sea Zone
 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
 1 transport moved from 76 Sea Zone to 81 Sea Zone
 2 infantry moved from Rhodesia to Tanganyika Territory
 1 cruiser moved from 104 Sea Zone to 110 Sea Zone
 1 bomber moved from United Kingdom to 110 Sea ZoneCombat - British 
 Battle in 20 Sea Zone
 British attack with 1 fighter
 Japanese defend with 1 carrier
 British roll dice for 1 fighter in 20 Sea Zone, round 1 : 1/1 hits
 Units damaged: 1 carrier owned by the Japanese
 Japanese roll dice for 1 carrier in 20 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 fighter in 20 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 0/1 hits
 British roll dice for 1 fighter in 20 Sea Zone, round 3 : 0/1 hits
 Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 0/1 hits
 British roll dice for 1 fighter in 20 Sea Zone, round 4 : 1/1 hits
 Japanese roll dice for 1 carrier in 20 Sea Zone, round 4 : 1/1 hits
 1 carrier owned by the Japanese and 1 fighter owned by the British lost in 20 Sea Zone
 Japanese win with no units remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 carrier
 Casualties for British: 1 fighter
 Battle in 96 Sea Zone
 British attack with 1 destroyer
 Italians defend with 1 transport
 1 transport owned by the Italians lost in 96 Sea Zone
 British win with 1 destroyer remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transport
 Battle in 98 Sea Zone
 British attack with 1 destroyer
 Italians defend with 1 transport
 1 transport owned by the Italians lost in 98 Sea Zone
 British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transport
 Battle in 110 Sea Zone
 British attack with 1 bomber and 1 cruiser
 Germans defend with 1 cruiser
 British roll dice for 1 bomber and 1 cruiser in 110 Sea Zone, round 1 : 1/2 hits
 Germans roll dice for 1 cruiser in 110 Sea Zone, round 1 : 0/1 hits
 1 cruiser owned by the Germans lost in 110 Sea Zone
 British win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 12
 Casualties for Germans: 1 cruiser
 Battle in Siam
 British attack with 4 infantry
 Japanese defend with 1 infantry
 British roll dice for 4 infantry in Siam, round 1 : 1/4 hits
 Japanese roll dice for 1 infantry in Siam, round 1 : 0/1 hits
 1 infantry owned by the Japanese lost in Siam
 British win, taking Siam from Japanese with 4 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Italian Somaliland
 British attack with 2 artilleries and 1 infantry
 Italians defend with 1 infantry
 British roll dice for 2 artilleries and 1 infantry in Italian Somaliland, round 1 : 1/3 hits
 Italians roll dice for 1 infantry in Italian Somaliland, round 1 : 0/1 hits
 1 infantry owned by the Italians lost in Italian Somaliland
 British win, taking Italian Somaliland from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Battle in Alexandria
 British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
 Italians defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
 British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 1 : 3/7 hits
 Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 1 : 3/7 hits
 2 infantry owned by the British , 1 artillery owned by the British and 3 infantry owned by the Italians lost in Alexandria
 British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits
 Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/4 hits
 1 armour owned by the British , 1 mech_infantry owned by the Italians , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Alexandria
 British roll dice for 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 1/2 hits
 Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 0/2 hits
 1 artillery owned by the Italians lost in Alexandria
 British roll dice for 1 fighter and 1 tactical_bomber in Alexandria, round 4 : 2/2 hits
 Italians roll dice for 1 armour in Alexandria, round 4 : 0/1 hits
 1 armour owned by the Italians lost in Alexandria
 British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
 Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantryNon Combat Move - British 
 1 mech_infantry moved from Iraq to Egypt
 1 tactical_bomber moved from Alexandria to Egypt
 1 fighter moved from Alexandria to Egypt
 2 cruisers moved from 81 Sea Zone to 98 Sea Zone
 1 carrier moved from 81 Sea Zone to 98 Sea Zone
 1 transport moved from 81 Sea Zone to 98 Sea Zone
 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
 1 tactical_bomber moved from Egypt to 98 Sea Zone
 1 fighter moved from Egypt to 98 Sea Zone
 1 armour moved from Suriname to Brazil
 British take Brazil from Neutral_Allies
 1 transport moved from 88 Sea Zone to 86 Sea Zone
 1 bomber moved from 110 Sea Zone to United Kingdom
 4 infantry moved from India to 39 Sea Zone
 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
 2 infantry moved from 41 Sea Zone to Sumatra
 UK_Pacific take Sumatra from Dutch
 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
 2 infantry moved from 44 Sea Zone to Celebes
 UK_Pacific take Celebes from Dutch
 1 battleship moved from 39 Sea Zone to 37 Sea Zone
 2 infantry moved from Burma to Yunnan
 3 aaGuns moved from Burma to YunnanPlace Units - British 
 2 transports placed in 106 Sea Zone
 1 artillery placed in Quebec
 1 destroyer placed in 110 Sea Zone
 1 fighter placed in United KingdomTurn Complete - British 
 British collect 33 PUs; end with 33 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Place Units - UK_Pacific 
 1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 27 PUs; end with 27 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
 Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Purchase Units - Italians 
 Italians buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 fighter moved from Southern Italy to Algeria
 1 bomber moved from Southern Italy to Algeria
 1 artillery moved from Tunisia to Algeria
 1 infantry moved from Tunisia to Algeria
 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
 1 submarine moved from 93 Sea Zone to 97 Sea Zone
 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
 1 battleship moved from 93 Sea Zone to 97 Sea Zone
 1 infantry moved from Northern Italy to Southern France
 Italians take Southern France from French
 1 infantry moved from Albania to Greece
 1 armour moved from Albania to Greece
 1 fighter moved from Southern Italy to Greece
 1 infantry moved from Northern Italy to YugoslaviaCombat - Italians 
 Battle in Greece
 Italians attack with 1 armour, 1 fighter and 1 infantry
 Neutral_Allies defend with 4 infantry
 Italians roll dice for 1 armour, 1 fighter and 1 infantry in Greece, round 1 : 0/3 hits
 Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
 1 infantry owned by the Italians lost in Greece
 Italians roll dice for 1 armour and 1 fighter in Greece, round 2 : 1/2 hits
 Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
 1 infantry owned by the Neutral_Allies and 1 armour owned by the Italians lost in Greece
 retreated to Greece
 Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -6
 Casualties for Neutral_Allies: 1 infantry
 Casualties for Italians: 1 armour and 1 infantry
 Battle in Algeria
 Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
 French defend with 2 infantry
 Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 1 : 3/4 hits
 French roll dice for 2 infantry in Algeria, round 1 : 1/2 hits
 2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
 Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
 Casualties for French: 2 infantry
 Casualties for Italians: 1 infantryNon Combat Move - Italians 
 1 fighter moved from Algeria to Tunisia
 1 bomber moved from Algeria to Tunisia
 1 infantry moved from Albania to Bulgaria
 Italians take Bulgaria from Neutral_Axis
 1 fighter moved from Greece to Southern ItalyPlace Units - Italians 
 1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians 
 Italians collect 15 PUs; end with 15 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Purchase Units - Italians 
 Italians buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 fighter moved from Southern Italy to Algeria
 1 bomber moved from Southern Italy to Algeria
 1 artillery moved from Tunisia to Algeria
 1 infantry moved from Tunisia to Algeria
 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
 1 submarine moved from 93 Sea Zone to 97 Sea Zone
 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
 1 battleship moved from 93 Sea Zone to 97 Sea Zone
 1 infantry moved from Northern Italy to Southern France
 Italians take Southern France from French
 1 infantry moved from Albania to Greece
 1 armour moved from Albania to Greece
 1 fighter moved from Southern Italy to Greece
 1 infantry moved from Northern Italy to YugoslaviaCombat - Italians 
 Battle in Greece
 Italians attack with 1 armour, 1 fighter and 1 infantry
 Neutral_Allies defend with 4 infantry
 Italians roll dice for 1 armour, 1 fighter and 1 infantry in Greece, round 1 : 0/3 hits
 Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
 1 infantry owned by the Italians lost in Greece
 Italians roll dice for 1 armour and 1 fighter in Greece, round 2 : 1/2 hits
 Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
 1 infantry owned by the Neutral_Allies and 1 armour owned by the Italians lost in Greece
 retreated to Greece
 Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -6
 Casualties for Neutral_Allies: 1 infantry
 Casualties for Italians: 1 armour and 1 infantry
 Battle in Algeria
 Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
 French defend with 2 infantry
 Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 1 : 3/4 hits
 French roll dice for 2 infantry in Algeria, round 1 : 1/2 hits
 2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
 Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
 Casualties for French: 2 infantry
 Casualties for Italians: 1 infantryNon Combat Move - Italians 
 1 fighter moved from Algeria to Tunisia
 1 bomber moved from Algeria to Tunisia
 1 infantry moved from Albania to Bulgaria
 Italians take Bulgaria from Neutral_Axis
 1 fighter moved from Greece to Southern ItalyPlace Units - Italians 
 1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians 
 Italians collect 15 PUs; end with 15 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC 
 2 infantry moved from Egypt to Alexandria
 British take Alexandria from Italians
 1 infantry moved from Shan State to Yunnan
 1 artillery moved from New South Wales to 62 Sea Zone
 1 infantry moved from New South Wales to 62 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
 1 artillery moved from 34 Sea Zone to Paulau Island
 1 infantry moved from 34 Sea Zone to Paulau Island
 1 cruiser moved from 54 Sea Zone to 34 Sea ZoneCombat - ANZAC 
 Battle in Paulau Island
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 ANZAC roll dice for 1 cruiser in Paulau Island, round 1 : 0/1 hits
 ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 1 : 2/2 hits
 Japanese roll dice for 1 infantry in Paulau Island, round 1 : 1/1 hits
 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Paulau Island
 ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC 
 2 infantry moved from Java to 42 Sea Zone
 1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
 2 infantry moved from 45 Sea Zone to Dutch New Guinea
 ANZAC take Dutch New Guinea from Dutch
 2 fighters moved from Queensland to Dutch New Guinea
 1 fighter moved from Shan State to Dutch New GuineaPlace Units - ANZAC 
 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Combat Move - French 
 1 infantry moved from Nigeria to French Equatorial Africa
 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
 1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French Turn Complete - French 
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 scr? 
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 Of course. Scramble all! 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Politics - Germans Purchase Units - Germans 
 Germans buy 1 artillery, 2 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans 
 6 infantry moved from Germany to Poland
 1 bomber moved from Germany to Finland
 3 infantry moved from Norway to Finland
 2 infantry moved from Western Germany to 112 Sea Zone
 2 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
 2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
 2 infantry moved from 127 Sea Zone to Finland
 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
 1 fighter moved from Western Germany to Poland
 4 armour moved from France to Germany
 2 armour moved from Normandy Bordeaux to Western Germany
 2 infantry moved from Romania to Bessarabia
 2 artilleries moved from Romania to Bessarabia
 2 armour moved from Romania to Bessarabia
 1 bomber moved from Yugoslavia to Bessarabia
 1 tactical_bomber moved from Southern Italy to Bessarabia
 1 infantry moved from Western Germany to Greater Southern GermanyCombat - Germans 
 Russians scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone
 Russians scrambles to create a battle in territory 127 Sea Zone
 Battle in 127 Sea Zone
 Germans attack with 1 destroyer and 1 transport
 Russians defend with 2 fighters and 1 tactical_bomber
 Germans roll dice for 1 destroyer and 1 transport in 127 Sea Zone, round 1 : 1/1 hits
 Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 1 : 2/3 hits
 1 transport owned by the Germans , 1 fighter owned by the Russians and 1 destroyer owned by the Germans lost in 127 Sea Zone
 2 infantry owned by the Germans lost in Finland
 Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
 Casualties for Germans: 1 destroyer and 1 transport
 Casualties for Russians: 1 fighter
 Battle in Finland
 Germans attack with 1 bomber and 3 infantry
 Russians defend with 3 infantry
 Germans roll dice for 1 bomber and 3 infantry in Finland, round 1 : 0/4 hits
 Russians roll dice for 3 infantry in Finland, round 1 : 0/3 hits
 Germans roll dice for 1 bomber and 3 infantry in Finland, round 2 : 2/4 hits
 Russians roll dice for 3 infantry in Finland, round 2 : 2/3 hits
 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
 Germans roll dice for 1 bomber and 1 infantry in Finland, round 3 : 1/2 hits
 Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits
 1 infantry owned by the Russians lost in Finland
 Germans win, taking Finland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
 Casualties for Germans: 4 infantry
 Casualties for Russians: 3 infantry
 Battle in Poland
 Germans attack with 1 fighter and 6 infantry
 Russians defend with 1 armour
 Germans roll dice for 1 fighter and 6 infantry in Poland, round 1 : 2/7 hits
 Russians roll dice for 1 armour in Poland, round 1 : 0/1 hits
 1 armour owned by the Russians lost in Poland
 Germans win, taking Poland from Russians with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
 Casualties for Russians: 1 armour
 Battle in Bessarabia
 Germans attack with 2 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
 Russians defend with 1 armour, 5 infantry and 1 mech_infantry
 Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 5/8 hits
 Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Bessarabia, round 1 : 1/7 hits
 5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
 Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits
 Russians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits
 1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Bessarabia
 Germans win, taking Bessarabia from Russians with 2 armour, 2 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 19
 Casualties for Germans: 2 infantry
 Casualties for Russians: 1 armour, 5 infantry and 1 mech_infantry
 Moving scrambled unit from 127 Sea Zone back to originating territory: Novgorod
 Moving scrambled unit from 127 Sea Zone back to originating territory: NovgorodNon Combat Move - Germans 
 1 tactical_bomber moved from Bessarabia to Romania
 1 infantry moved from Slovakia Hungary to Romania
 1 bomber moved from Bessarabia to Romania
 1 bomber moved from Finland to Germany
 1 fighter moved from Poland to Western GermanyPlace Units - Germans 
 1 infantry placed in Normandy Bordeaux
 1 infantry placed in Western Germany
 Germans undo move 2.
 1 artillery and 9 infantry placed in Germany
 2 destroyers and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans 
 Germans collect 40 PUs; end with 40 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Purchase Units - Russians 
 Russians buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Amur to Siberia
 Russians take Siberia from Japanese
 1 infantry moved from Eastern Poland to Slovakia Hungary
 Russians take Slovakia Hungary from Germans
 1 infantry moved from Western Ukraine to Bessarabia
 1 artillery moved from Western Ukraine to Bessarabia
 2 infantry moved from Ukraine to Bessarabia
 2 artilleries moved from Ukraine to Bessarabia
 3 infantry moved from Baltic States to Poland
 2 artilleries moved from Baltic States to Poland
 1 tactical_bomber moved from Novgorod to Poland
 1 fighter moved from Novgorod to Poland
 4 infantry moved from Amur to Sakha
 5 infantry moved from Amur to ManchuriaCombat - Russians 
 Battle in Manchuria
 Russians attack with 5 infantry
 Japanese defend with 1 aaGun and 1 infantry
 Russians roll dice for 5 infantry in Manchuria, round 1 : 1/5 hits
 Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 1 : 0/1 hits
 1 aaGun owned by the Japanese lost in Manchuria
 Russians roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits
 Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
 1 infantry owned by the Russians lost in Manchuria
 Russians roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits
 Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
 1 infantry owned by the Russians lost in Manchuria
 Russians roll dice for 3 infantry in Manchuria, round 4 : 2/3 hits
 Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
 1 infantry owned by the Japanese lost in Manchuria
 Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 aaGun and 1 infantry
 Casualties for Russians: 2 infantry
 Battle in Sakha
 Russians attack with 4 infantry
 Japanese defend with 1 armour
 Russians roll dice for 4 infantry in Sakha, round 1 : 0/4 hits
 Japanese roll dice for 1 armour in Sakha, round 1 : 0/1 hits
 Russians roll dice for 4 infantry in Sakha, round 2 : 0/4 hits
 Japanese roll dice for 1 armour in Sakha, round 2 : 0/1 hits
 Russians roll dice for 4 infantry in Sakha, round 3 : 1/4 hits
 Japanese roll dice for 1 armour in Sakha, round 3 : 0/1 hits
 1 armour owned by the Japanese lost in Sakha
 Russians win, taking Sakha from Japanese with 4 infantry remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 armour
 Battle in Bessarabia
 Russians attack with 3 artilleries and 3 infantry
 Germans defend with 2 armour and 2 artilleries
 Russians roll dice for 3 artilleries and 3 infantry in Bessarabia, round 1 : 1/6 hits
 Germans roll dice for 2 armour and 2 artilleries in Bessarabia, round 1 : 2/4 hits
 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
 Russians roll dice for 3 artilleries and 1 infantry in Bessarabia, round 2 : 1/4 hits
 Germans roll dice for 2 armour and 1 artillery in Bessarabia, round 2 : 2/3 hits
 1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
 Russians roll dice for 2 artilleries in Bessarabia, round 3 : 1/2 hits
 Germans roll dice for 2 armour in Bessarabia, round 3 : 2/2 hits
 1 armour owned by the Germans and 2 artilleries owned by the Russians lost in Bessarabia
 Germans win with 1 armour remaining. Battle score for attacker is -7
 Casualties for Germans: 1 armour and 2 artilleries
 Casualties for Russians: 3 artilleries and 3 infantry
 Battle in Poland
 Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
 Germans defend with 6 infantry
 Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 1 : 3/7 hits
 Germans roll dice for 6 infantry in Poland, round 1 : 1/6 hits
 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
 Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/6 hits
 Germans roll dice for 3 infantry in Poland, round 2 : 1/3 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
 Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 3 : 2/5 hits
 Germans roll dice for 2 infantry in Poland, round 3 : 1/2 hits
 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
 Russians win, taking Poland from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for Germans: 6 infantry
 Casualties for Russians: 3 infantry
 Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians 
 1 tactical_bomber moved from Poland to Novgorod
 1 fighter moved from Poland to Novgorod
 1 aaGun moved from Baltic States to Eastern Poland
 8 infantry moved from Bryansk to Western Ukraine
 1 aaGun moved from Western Ukraine to Ukraine
 2 infantry moved from Bryansk to Ukraine
 1 infantry moved from Novgorod to Vyborg
 1 infantry moved from Novgorod to Karelia
 1 infantry moved from Novgorod to Karelia
 1 aaGun moved from Baltic States to Novgorod
 10 infantry moved from Russia to Bryansk
 3 infantry moved from Persia to Northwest Persia
 1 infantry moved from Volgograd to Rostov
 1 infantry moved from Central Mongolia to Tsagaan Olom
 2 aaGuns moved from Amur to Buyant-Uhaa
 7 infantry moved from Amur to Buyant-Uhaa
 1 infantry moved from Yenisey to DzavhanPlace Units - Russians 
 2 artilleries and 1 infantry placed in Ukraine
 3 infantry placed in Novgorod
 10 infantry placed in Russia
 1 infantry placed in VolgogradTurn Complete - Russians 
 Russians collect 43 PUs; end with 43 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Purchase Units - Japanese 
 Japanese buy 2 armour, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 infantry moved from Kiangsu to Anhwe
 1 infantry moved from Chahar to Anhwe
 1 bomber moved from Kiangsu to Anhwe
 1 fighter moved from Kiangsu to Anhwe
 1 artillery moved from Hunan to Kiangsi
 4 infantry moved from Kwangsi to Kiangsi
 1 artillery moved from Kwangsi to Kiangsi
 1 artillery moved from Suiyuyan to Kansu
 2 infantry moved from Suiyuyan to Kansu
 1 mech_infantry moved from Suiyuyan to Kansu
 4 infantry moved from Korea to Amur
 2 transports moved from 6 Sea Zone to 19 Sea Zone
 2 infantry moved from Korea to 6 Sea Zone
 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
 2 infantry moved from 5 Sea Zone to Siberia
 1 infantry moved from Soviet Far East to Siberia
 2 fighters moved from Korea to Siberia
 2 infantry moved from Korea to Manchuria
 2 armour moved from Korea to Manchuria
 1 bomber moved from Kiangsu to Manchuria
 2 submarines moved from 6 Sea Zone to 22 Sea Zone
 1 artillery moved from Korea to Manchuria
 2 tactical_bombers moved from Kiangsu to Kiangsi
 1 fighter moved from Kiangsu to Kiangsi
 3 tactical_bombers moved from Korea to Amur
 3 fighters moved from Korea to Amur
 2 fighters moved from Korea to 19 Sea Zone
 2 tactical_bombers moved from Korea to 19 Sea ZoneCombat - Japanese 
 Battle in Manchuria
 Japanese attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
 Russians defend with 3 infantry
 Japanese roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Manchuria, round 1 : 1/6 hits
 Chinese roll dice for 3 infantry in Manchuria, round 1 : 3/3 hits
 1 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
 Japanese roll dice for 2 armour and 1 bomber in Manchuria, round 2 : 2/3 hits
 Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
 2 infantry owned by the Russians lost in Manchuria
 Japanese win, taking Manchuria from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is -1
 Casualties for Japanese: 1 artillery and 2 infantry
 Casualties for Russians: 3 infantry
 Battle in Siberia
 Japanese attack with 2 fighters and 3 infantry
 Russians defend with 1 infantry
 Japanese roll dice for 2 fighters and 3 infantry in Siberia, round 1 : 2/5 hits
 Russians roll dice for 1 infantry in Siberia, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Siberia
 Japanese win, taking Siberia from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Anhwe
 Japanese attack with 1 bomber, 1 fighter and 2 infantry
 Chinese defend with 2 infantry
 Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Anhwe, round 1 : 1/4 hits
 Chinese roll dice for 2 infantry in Anhwe, round 1 : 1/2 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
 Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits
 Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Anhwe
 Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 2 infantry
 Battle in Kiangsi
 Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
 Chinese defend with 1 infantry
 Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Kiangsi, round 1 : 5/9 hits
 Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
 1 infantry owned by the Chinese lost in Kiangsi
 Japanese win, taking Kiangsi from Chinese with 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Kansu
 Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
 Russians defend with 1 infantry
 Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kansu, round 1 : 1/4 hits
 Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Kansu
 Japanese win, taking Kansu from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Amur
 Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
 Russians defend with 1 infantry
 Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Amur, round 1 : 8/10 hits
 Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Amur
 Japanese win, taking Amur from Russians with 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Japanese 
 2 fighters moved from Siberia to Korea
 3 tactical_bombers moved from Amur to Korea
 3 fighters moved from Amur to Japan
 1 bomber moved from Manchuria to Korea
 1 fighter moved from Anhwe to Kiangsu
 1 bomber moved from Anhwe to Kiangsu
 1 fighter moved from Kiangsi to Kiangsu
 2 tactical_bombers moved from Kiangsi to Kiangsu
 2 tactical_bombers moved from 19 Sea Zone to KiangsuPlace Units - Japanese 
 2 armour and 6 infantry placed in Korea
 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 33 PUs; end with 33 PUs total
 Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Purchase Units - Americans 
 Americans buy 1 carrier, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 armour moved from Western United States to 10 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 armour, 1 battleship, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 armour moved from 26 Sea Zone to Hawaiian Islands
 2 fighters moved from Hawaiian Islands to Midway
 1 tactical_bomber moved from Hawaiian Islands to Midway
 1 bomber moved from Hawaiian Islands to MidwayPlace Units - Americans 
 1 carrier and 2 submarines placed in 101 Sea Zone
 1 submarine placed in 101 Sea Zone
 2 fighters placed in Eastern United States
 Note to player Americans: America has joined the Allies, and declared war on the Axis!
 Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
 Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
 Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
 Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
 Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs



 
		 
		







