C v C
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :9 Purchase Units - Parthia 
 Parthia buy 4 archers and 15 spearmen; Remaining resources: 0 PUs;Combat Move - Parthia 
 3 horsearchers moved from Nexuana to Gazaca
 3 cavalrys moved from Nexuana to Gazaca
 1 archer moved from Ctesiphon to Gazaca
 1 archer moved from Ctesiphon to Gazaca
 2 spearmen moved from Seleucia to Babylon
 3 archers moved from Seleucia to Babylon
 1 horsearcher moved from Seleucia to Babylon
 1 cavalry moved from Seleucia to BabylonCombat - Parthia 
 Battle in Gazaca
 Parthia attack with 2 archers, 3 cavalrys and 3 horsearchers
 Seleucid defend with 3 peltastss
 Parthia roll dice for 2 archers, 3 cavalrys and 3 horsearchers in Gazaca, round 1 : 4/8 hits
 Seleucid roll dice for 3 peltastss in Gazaca, round 1 : 1/3 hits
 3 peltastss owned by the Seleucid and 1 archer owned by the Parthia lost in Gazaca
 Parthia win, taking Gazaca from Seleucid with 1 archer, 3 cavalrys and 3 horsearchers remaining. Battle score for attacker is 2
 Casualties for Seleucid: 3 peltastss
 Casualties for Parthia: 1 archerNon Combat Move - Parthia Place Units - Parthia 
 4 archers and 6 spearmen placed in Seleucia
 7 spearmen placed in Ctesiphon
 2 spearmen placed in PersepolisTurn Complete - Parthia 
 Parthia collect 53 PUs; end with 53 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :9 Purchase Units - Numidia 
 Numidia buy 2 biremes and 1 trireme; Remaining resources: 0 PUs;Combat Move - Numidia 
 8 cavalrys moved from Memphis to Jerusalem
 4 cavalrys moved from Hermopolis to Pharan
 5 swordmen moved from Paliurus to Cyrene
 1 archer moved from Berenice to Cyrene
 1 spearman moved from Berenice to Cyrene
 2 cavalrys moved from Leptis Magna to Siwa
 1 spearman moved from Berenice to Cyrene
 5 cavalrys moved from Oea to Berenice
 3 spearmen moved from Oea to Leptis Magna
 1 spearman moved from Sabrata to Oea
 1 cavalry moved from Sabrata to Leptis Magna
 1 swordman moved from Thenae to Sabrata
 1 spearman moved from Thenae to Sabrata
 2 spearmen moved from Capsa to Thenae
 4 spearmen moved from Theveste to CapsaNon Combat Move - Numidia Place Units - Numidia 
 2 biremes and 1 trireme placed in SZ 41Turn Complete - Numidia 
 Numidia collect 26 PUs; end with 26 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :10 Purchase Units - Carthage 
 Carthage buy 7 cavalrys, 1 spearman and 10 triremes; Remaining resources: 0 PUs;Combat Move - Carthage 
 12 warelephants moved from Roma to Arretium
 1 warelephant moved from Genua to Arretium
 5 swordmen moved from Genua to Arretium
 1 spearman moved from Roma to Arretium
 1 hoplite moved from Roma to Arretium
 1 swordman moved from Roma to Arretium
 1 spearman moved from Salapia to Arretium
 1 cavalry moved from Vindonissa to Veldidena
 Carthage take Veldidena from RomanRepublic
 1 cavalry moved from Veldidena to Patavium
 Carthage take Patavium from RomanRepublic
 1 cavalry moved from Verona to Ariminum
 Carthage take Ariminum from RomanRepublic
 1 cavalry moved from Ariminum to Arretium
 6 warelephants moved from Capua to Salapia
 4 spearmen moved from Capua to Salapia
 5 cavalrys moved from Genua to Arretium
 4 cavalrys moved from Massilia to Arretium
 4 cavalrys moved from Barcino to Cesaraugusta
 4 cavalrys moved from Narbo to Cesaraugusta
 2 cavalrys moved from Hermopolis to PharanCombat - Carthage 
 Battle in Cesaraugusta
 Carthage attack with 8 cavalrys
 Neutral defend with 3 cavalrys and 2 swordmen
 Carthage roll dice for 8 cavalrys in Cesaraugusta, round 1 : 3/8 hits
 Neutral roll dice for 3 cavalrys and 2 swordmen in Cesaraugusta, round 1 : 1/5 hits
 1 cavalry owned by the Carthage and 3 cavalrys owned by the Neutral lost in Cesaraugusta
 Carthage roll dice for 7 cavalrys in Cesaraugusta, round 2 : 2/7 hits
 Neutral roll dice for 2 swordmen in Cesaraugusta, round 2 : 1/2 hits
 2 swordmen owned by the Neutral and 1 cavalry owned by the Carthage lost in Cesaraugusta
 Carthage win, taking Cesaraugusta from Neutral with 6 cavalrys remaining. Battle score for attacker is 12
 Casualties for Neutral: 3 cavalrys and 2 swordmen
 Casualties for Carthage: 2 cavalrys
 Battle in Arretium
 Carthage attack with 10 cavalrys, 1 hoplite, 2 spearmen, 6 swordmen and 13 warelephants
 RomanRepublic defend with 4 ballistas, 9 legionaires and 1 onager
 Carthage roll dice for 10 cavalrys, 1 hoplite, 2 spearmen, 6 swordmen and 13 warelephants in Arretium, round 1 : 19/32 hits
 RomanRepublic roll dice for 4 ballistas, 9 legionaires and 1 onager in Arretium, round 1 : 2/10 hits
 Units damaged: 2 warelephants owned by the Carthage
 4 ballistas owned by the RomanRepublic , 9 legionaires owned by the RomanRepublic and 1 onager owned by the RomanRepublic lost in Arretium
 Carthage win, taking Arretium from RomanRepublic with 10 cavalrys, 1 hoplite, 2 spearmen, 6 swordmen and 13 warelephants remaining. Battle score for attacker is 63
 Casualties for RomanRepublic: 4 ballistas, 9 legionaires and 1 onagerNon Combat Move - Carthage 
 3 triremes moved from SZ 26 to SZ 32
 10 biremes moved from SZ 26 to SZ 32
 2 biremes moved from SZ 20 to SZ 23Place Units - Carthage 
 10 triremes placed in SZ 32
 4 cavalrys placed in Genua
 3 cavalrys and 1 spearman placed in Barcino
 Turning on Edit Mode
 EDIT: Removing units owned by Carthage from Massilia: 1 swordman and 4 warelephants
 EDIT: Adding units owned by Carthage to Nemausus: 1 swordman and 4 warelephants
 EDIT: Turning off Edit ModeTurn Complete - Carthage 
 Carthage collect 166 PUs; end with 166 PUs total
 2 units repaired.
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :10 Turn Complete - GreekCityStates 
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :10 Purchase Units - Macedonia 
 Macedonia buy 6 biremes, 13 cavalrys, 1 hoplite and 1 peltasts; Remaining resources: 0 PUs;Combat Move - Macedonia 
 3 cavalrys moved from Salonae to Senio
 1 hoplite moved from Salonae to Senio
 3 peltastss moved from Salonae to Senio
 6 cavalrys moved from Apollonia to Sirmium
 3 cavalrys moved from Sardica to Singidinum
 2 peltastss moved from Sardica to Singidinum
 1 hoplite moved from Nicopolis to DurostorumCombat - Macedonia 
 Battle in Senio
 Macedonia attack with 3 cavalrys, 1 hoplite and 3 peltastss
 Neutral defend with 3 swordmen
 Macedonia roll dice for 3 cavalrys, 1 hoplite and 3 peltastss in Senio, round 1 : 0/7 hits
 Neutral roll dice for 3 swordmen in Senio, round 1 : 1/3 hits
 1 peltasts owned by the Macedonia lost in Senio
 Macedonia roll dice for 3 cavalrys, 1 hoplite and 2 peltastss in Senio, round 2 : 2/6 hits
 Neutral roll dice for 3 swordmen in Senio, round 2 : 1/3 hits
 2 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Senio
 Macedonia roll dice for 3 cavalrys, 1 hoplite and 1 peltasts in Senio, round 3 : 1/5 hits
 Neutral roll dice for 1 swordman in Senio, round 3 : 0/1 hits
 1 swordman owned by the Neutral lost in Senio
 Macedonia win, taking Senio from Neutral with 3 cavalrys, 1 hoplite and 1 peltasts remaining. Battle score for attacker is 8
 Casualties for Macedonia: 2 peltastss
 Casualties for Neutral: 3 swordmen
 Battle in Sirmium
 Macedonia attack with 6 cavalrys
 Neutral defend with 1 cavalry and 2 swordmen
 Macedonia roll dice for 6 cavalrys in Sirmium, round 1 : 4/6 hits
 Neutral roll dice for 1 cavalry and 2 swordmen in Sirmium, round 1 : 0/3 hits
 2 swordmen owned by the Neutral and 1 cavalry owned by the Neutral lost in Sirmium
 Macedonia win, taking Sirmium from Neutral with 6 cavalrys remaining. Battle score for attacker is 12
 Casualties for Neutral: 1 cavalry and 2 swordmen
 Battle in Singidinum
 Macedonia attack with 3 cavalrys and 2 peltastss
 Neutral defend with 1 axeman, 1 cavalry and 2 swordmen
 Macedonia roll dice for 3 cavalrys and 2 peltastss in Singidinum, round 1 : 3/5 hits
 Neutral roll dice for 1 axeman, 1 cavalry and 2 swordmen in Singidinum, round 1 : 1/4 hits
 1 axeman owned by the Neutral , 1 swordman owned by the Neutral , 1 cavalry owned by the Neutral and 1 peltasts owned by the Macedonia lost in Singidinum
 Macedonia roll dice for 3 cavalrys and 1 peltasts in Singidinum, round 2 : 1/4 hits
 Neutral roll dice for 1 swordman in Singidinum, round 2 : 0/1 hits
 1 swordman owned by the Neutral lost in Singidinum
 Macedonia win, taking Singidinum from Neutral with 3 cavalrys and 1 peltasts remaining. Battle score for attacker is 13
 Casualties for Macedonia: 1 peltasts
 Casualties for Neutral: 1 axeman, 1 cavalry and 2 swordmen
 Battle in Durostorum
 Macedonia attack with 1 hoplite
 Neutral defend with 3 cavalrys
 Macedonia roll dice for 1 hoplite in Durostorum, round 1 : 1/1 hits
 Neutral roll dice for 3 cavalrys in Durostorum, round 1 : 0/3 hits
 1 cavalry owned by the Neutral lost in Durostorum
 Macedonia roll dice for 1 hoplite in Durostorum, round 2 : 0/1 hits
 Neutral roll dice for 2 cavalrys in Durostorum, round 2 : 0/2 hits
 Macedonia roll dice for 1 hoplite in Durostorum, round 3 : 1/1 hits
 Neutral roll dice for 2 cavalrys in Durostorum, round 3 : 0/2 hits
 1 cavalry owned by the Neutral lost in Durostorum
 Macedonia roll dice for 1 hoplite in Durostorum, round 4 : 0/1 hits
 Neutral roll dice for 1 cavalry in Durostorum, round 4 : 0/1 hits
 Macedonia roll dice for 1 hoplite in Durostorum, round 5 : 0/1 hits
 Neutral roll dice for 1 cavalry in Durostorum, round 5 : 0/1 hits
 Macedonia roll dice for 1 hoplite in Durostorum, round 6 : 1/1 hits
 Neutral roll dice for 1 cavalry in Durostorum, round 6 : 0/1 hits
 1 cavalry owned by the Neutral lost in Durostorum
 Macedonia win, taking Durostorum from Neutral with 1 hoplite remaining. Battle score for attacker is 12
 Casualties for Neutral: 3 cavalrysNon Combat Move - Macedonia 
 6 swordmen moved from Nicaea to Sardis
 9 peltastss moved from Thessalonica to SZ 69
 3 biremes and 3 peltastss moved from SZ 69 to SZ 68
 6 peltastss and 2 triremes moved from SZ 69 to SZ 68
 9 peltastss moved from SZ 68 to Athens
 4 peltastss moved from Thessalonica to Larissa
 3 peltastss moved from Apollonia to Salonae
 11 peltastss moved from Byzantium to Odessus
 2 hoplites moved from Byzantium to OdessusPlace Units - Macedonia 
 6 biremes placed in SZ 67
 7 cavalrys placed in Byzantium
 6 cavalrys placed in Thessalonica
 1 hoplite and 1 peltasts placed in LarissaTurn Complete - Macedonia 
 Macedonia collect 97 PUs; end with 97 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :10 Combat Move - Egypt 
 3 triremes moved from SZ 66 to SZ 68
 3 biremes moved from SZ 64 to SZ 66
 2 triremes moved from SZ 64 to SZ 66Combat - Egypt 
 Battle in SZ 68
 Egypt attack with 3 triremes
 Macedonia defend with 3 biremes and 2 triremes
 Egypt roll dice for 3 triremes in SZ 68, round 1 : 0/3 hits
 Macedonia roll dice for 3 biremes and 2 triremes in SZ 68, round 1 : 2/5 hits
 2 triremes owned by the Egypt lost in SZ 68
 Egypt roll dice for 1 trireme in SZ 68, round 2 : 0/1 hits
 Macedonia roll dice for 3 biremes and 2 triremes in SZ 68, round 2 : 0/5 hits
 Egypt roll dice for 1 trireme in SZ 68, round 3 : 0/1 hits
 Macedonia roll dice for 3 biremes and 2 triremes in SZ 68, round 3 : 2/5 hits
 1 trireme owned by the Egypt lost in SZ 68
 Macedonia win with 3 biremes and 2 triremes remaining. Battle score for attacker is -36
 Casualties for Egypt: 3 triremesNon Combat Move - Egypt Turn Complete - Egypt 
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 Test summary from TripleA, engine version: 1.6.1.2, time: 13:11:57 
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 age old q….scramble? 
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 Max scrambles on 110, 111… & hope to get lucky! 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans 
 Germans buy 3 armour, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - Germans 
 1 fighter moved from Norway to 111 Sea Zone
 1 battleship moved from 113 Sea Zone to 110 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 submarine moved from 118 Sea Zone to 111 Sea Zone
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 108 Sea Zone to 109 Sea Zone
 1 submarine moved from 103 Sea Zone to 110 Sea Zone
 1 tactical_bomber moved from Poland to France
 1 fighter moved from Slovakia Hungary to Southern France
 1 bomber moved from Germany to 111 Sea Zone
 1 bomber moved from Germany to 110 Sea Zone
 1 fighter moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 1 fighter moved from Western Germany to 110 Sea Zone
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 artillery moved from Holland Belgium to Normandy Bordeaux
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 2 infantry moved from Holland Belgium to France
 3 infantry moved from Western Germany to France
 1 armour moved from Holland Belgium to Normandy Bordeaux
 2 armour moved from Holland Belgium to France
 1 artillery moved from Holland Belgium to France
 1 mech_infantry moved from Western Germany to Southern France
 1 mech_infantry moved from Western Germany to Southern France
 1 artillery moved from Western Germany to France
 2 mech_infantrys moved from Western Germany to France
 3 infantry moved from Poland to Eastern Poland
 1 armour moved from Poland to Eastern Poland
 2 infantry moved from Slovakia Hungary to Eastern Poland
 1 armour moved from Slovakia Hungary to Eastern Poland
 2 infantry moved from Romania to Bessarabia
 1 armour moved from Romania to Bessarabia
 3 artilleries moved from Germany to Poland
 11 infantry moved from Germany to Poland
 6 infantry moved from Greater Southern Germany to Yugoslavia
 3 armour moved from Greater Southern Germany to Yugoslavia
 2 artilleries moved from Greater Southern Germany to Yugoslavia
 1 cruiser moved from 114 Sea Zone to 112 Sea Zone
 1 transport moved from 114 Sea Zone to 112 Sea Zone
 1 infantry moved from Denmark to Western Germany
 1 tactical_bomber moved from Germany to FranceCombat - Germans 
 British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
 British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
 Battle in France
 Germans attack with 2 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
 AA guns fire in France : 0/2 hits
 Germans roll dice for 2 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 1 : 6/13 hits
 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 4/11 hits
 5 infantry owned by the French , 4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
 Germans roll dice for 2 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 : 3/9 hits
 French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 : 4/6 hits
 1 infantry owned by the French , 1 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
 2 armour owned by the Germans and 1 artillery owned by the Germans retreated to Holland Belgium
 French win with 2 armour and 1 fighter remaining. Battle score for attacker is 3
 Casualties for Germans: 1 artillery, 5 infantry and 2 mech_infantrys
 Casualties for French: 1 aaGun, 1 artillery and 6 infantry
 Casualties for British: 1 artillery
 Battle in 106 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits
 1 submarine owned by the Germans lost in 106 Sea Zone
 British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
 Casualties for Germans: 1 submarine
 Battle in 111 Sea Zone
 Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber
 British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
 Germans roll dice for 2 submarines in 111 Sea Zone, round 1 : 0/2 hits
 Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 1 : 2/4 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 1/4 hits
 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
 Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits
 1 cruiser owned by the British lost in 111 Sea Zone
 Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits
 British roll dice for 1 fighter in 111 Sea Zone, round 2 : 1/1 hits
 British roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits
 1 fighter owned by the British , 1 battleship owned by the British , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone
 Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
 Casualties for Germans: 1 fighter and 2 submarines
 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
 Battle in Eastern Poland
 Germans attack with 2 armour and 5 infantry
 Russians defend with 2 infantry
 Germans roll dice for 2 armour and 5 infantry in Eastern Poland, round 1 : 1/7 hits
 Russians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
 1 infantry owned by the Russians lost in Eastern Poland
 Germans roll dice for 2 armour and 5 infantry in Eastern Poland, round 2 : 2/7 hits
 Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 6
 Casualties for Russians: 2 infantry
 Battle in Yugoslavia
 Germans attack with 3 armour, 2 artilleries and 6 infantry
 Neutral_Allies defend with 5 infantry
 Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Yugoslavia, round 1 : 3/11 hits
 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits
 2 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Yugoslavia, round 2 : 2/9 hits
 Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 2/2 hits
 2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Neutral_Allies: 5 infantry
 Casualties for Germans: 4 infantry
 Battle in Bessarabia
 Germans attack with 1 armour and 2 infantry
 Russians defend with 2 infantry
 Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 1 : 1/3 hits
 Russians roll dice for 2 infantry in Bessarabia, round 1 : 2/2 hits
 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
 Germans roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits
 Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
 1 armour owned by the Germans lost in Bessarabia
 Russians win with 1 infantry remaining. Battle score for attacker is -9
 Casualties for Germans: 1 armour and 2 infantry
 Casualties for Russians: 1 infantry
 Battle in 110 Sea Zone
 Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
 French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
 Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
 Units damaged: 1 battleship owned by the British
 Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 : 3/6 hits
 British roll dice for 3 fighters in 110 Sea Zone, round 1 : 3/3 hits
 Units damaged: 1 battleship owned by the Germans
 British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 3/3 hits
 1 cruiser owned by the French , 1 cruiser owned by the British , 2 tactical_bombers owned by the Germans , 1 fighter owned by the British , 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
 1 battleship owned by the Germans retreated to 104 Sea Zone
 British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -14
 Casualties for Germans: 2 fighters, 1 submarine and 2 tactical_bombers
 Casualties for French: 1 cruiser
 Casualties for British: 1 cruiser and 1 fighter
 Battle in Normandy Bordeaux
 Germans attack with 1 armour, 1 artillery and 2 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 0/4 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 0/2 hits
 Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
 1 infantry owned by the French , 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 infantry
 Casualties for French: 1 artillery and 1 infantry
 Battle in 109 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
 British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
 British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits
 Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 1/1 hits
 British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 1/1 hits
 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
 British win with 1 transport remaining. Battle score for attacker is 2
 Casualties for Germans: 1 submarine
 Casualties for British: 1 destroyer
 Battle in Southern France
 Germans attack with 1 fighter and 2 mech_infantrys
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 1 fighter and 2 mech_infantrys in Southern France, round 1 : 0/3 hits
 French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
 1 mech_infantry owned by the Germans lost in Southern France
 Germans roll dice for 1 fighter and 1 mech_infantry in Southern France, round 2 : 1/2 hits
 French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
 Germans roll dice for 1 fighter in Southern France, round 3 : 0/1 hits
 French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
 1 fighter owned by the Germans lost in Southern France
 French win with 1 artillery remaining. Battle score for attacker is -15
 Casualties for Germans: 1 fighter and 2 mech_infantrys
 Casualties for French: 1 infantry
 Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
 Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans 
 1 tactical_bomber moved from France to Southern Italy
 1 tactical_bomber moved from France to Western Germany
 1 bomber moved from 110 Sea Zone to Western Germany
 1 bomber moved from 111 Sea Zone to Norway
 1 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 1 fighter moved from 111 Sea Zone to Norway
 1 tactical_bomber moved from 111 Sea Zone to Western GermanyPlace Units - Germans 
 3 armour and 1 infantry placed in Germany
 1 destroyer placed in 112 Sea ZoneTurn Complete - Germans 
 Germans collect 37 PUs; end with 38 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Russians 
 Russians takes Political Action: Political Action Russians To War With Italians
 Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians 
 Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
 1 submarine moved from 115 Sea Zone to 113 Sea Zone
 1 infantry moved from Bessarabia to Romania
 Russians take Romania from Germans
 1 infantry moved from Western Ukraine to Eastern Poland
 1 artillery moved from Western Ukraine to Eastern Poland
 1 infantry moved from Belarus to Eastern Poland
 3 infantry moved from Baltic States to Eastern Poland
 1 tactical_bomber moved from Russia to Eastern Poland
 1 fighter moved from Russia to Eastern Poland
 3 infantry moved from Vyborg to Finland
 2 infantry moved from Karelia to Finland
 1 fighter moved from Novgorod to FinlandCombat - Russians 
 Battle in Finland
 Russians attack with 1 fighter and 5 infantry
 Germans defend with 5 infantry
 Russians roll dice for 1 fighter and 5 infantry in Finland, round 1 : 2/6 hits
 Germans roll dice for 5 infantry in Finland, round 1 : 2/5 hits
 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
 Russians roll dice for 1 fighter and 3 infantry in Finland, round 2 : 0/4 hits
 Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits
 Russians roll dice for 1 fighter and 3 infantry in Finland, round 3 : 4/4 hits
 Germans roll dice for 3 infantry in Finland, round 3 : 0/3 hits
 3 infantry owned by the Germans lost in Finland
 Russians win, taking Finland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
 Casualties for Germans: 5 infantry
 Casualties for Russians: 2 infantry
 Battle in Eastern Poland
 Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
 Germans defend with 2 armour and 5 infantry
 Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/8 hits
 Germans roll dice for 2 armour and 5 infantry in Eastern Poland, round 1 : 3/7 hits
 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
 Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits
 Germans roll dice for 2 armour and 4 infantry in Eastern Poland, round 2 : 2/6 hits
 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
 Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Eastern Poland, round 3 : 3/3 hits
 Germans roll dice for 2 armour and 2 infantry in Eastern Poland, round 3 : 0/4 hits
 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
 Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Eastern Poland, round 4 : 2/3 hits
 Germans roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits
 1 armour owned by the Germans lost in Eastern Poland
 Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
 Casualties for Germans: 2 armour and 5 infantry
 Casualties for Russians: 5 infantryNon Combat Move - Russians 
 1 submarine moved from 127 Sea Zone to 125 Sea Zone
 1 fighter moved from Finland to Novgorod
 1 fighter moved from Eastern Poland to Novgorod
 1 tactical_bomber moved from Eastern Poland to Novgorod
 1 infantry moved from Novgorod to Baltic States
 1 artillery moved from Novgorod to Belarus
 5 infantry moved from Novgorod to Belarus
 1 infantry moved from Archangel to Belarus
 3 infantry moved from Ukraine to Bessarabia
 1 infantry moved from Caucasus to Northwest Persia
 Russians take Northwest Persia from Neutral_Allies
 1 infantry moved from Caucasus to Rostov
 1 armour moved from Volgograd to Ukraine
 1 mech_infantry moved from Volgograd to Ukraine
 1 mech_infantry moved from Russia to Western Ukraine
 1 armour moved from Russia to Western Ukraine
 1 infantry moved from Russia to Bryansk
 2 aaGuns moved from Russia to Bryansk
 1 artillery moved from Russia to Bryansk
 6 infantry moved from Amur to Buryatia
 2 aaGuns moved from Sakha to Buryatia
 6 infantry moved from Sakha to BuryatiaPlace Units - Russians 
 1 artillery and 2 infantry placed in Novgorod
 3 infantry placed in Ukraine
 10 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 42 PUs; end with 42 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Russians
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
 Japanese takes Political Action: Political Action Japanese To War With French
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese 
 Japanese buy 1 factory_minor and 2 submarines; Remaining resources: 2 PUs;Combat Move - Japanese 
 1 infantry moved from Japan to 6 Sea Zone
 1 armour moved from Japan to 6 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
 1 armour moved from 4 Sea Zone to Soviet Far East
 1 infantry moved from 4 Sea Zone to Soviet Far East
 2 infantry moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 1 artillery moved from Jehol to Chahar
 2 infantry moved from Siam to French Indo China
 Japanese take French Indo China from French
 3 infantry moved from Kwangsi to French Indo China
 1 artillery moved from Kwangsi to French Indo China
 3 infantry moved from Kiangsi to Anhwe
 Japanese take Anhwe from Chinese
 1 artillery moved from Kiangsi to Anhwe
 3 infantry moved from Kiangsu to Anhwe
 1 artillery moved from Kiangsu to Anhwe
 3 infantry moved from Shantung to Anhwe
 1 artillery moved from Shantung to Anhwe
 1 transport moved from 20 Sea Zone to 19 Sea Zone
 1 transport moved from 19 Sea Zone to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
 1 artillery moved from 5 Sea Zone to Amur
 1 infantry moved from 5 Sea Zone to Amur
 1 mech_infantry moved from Manchuria to Chahar
 6 infantry moved from Manchuria to Amur
 Japanese take Amur from Russians
 1 artillery moved from Manchuria to Amur
 4 infantry moved from Korea to Manchuria
 2 carriers moved from 6 Sea Zone to 19 Sea Zone
 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
 2 fighters moved from 6 Sea Zone to 19 Sea Zone
 1 battleship moved from 6 Sea Zone to 33 Sea Zone
 1 cruiser moved from 6 Sea Zone to 33 Sea Zone
 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
 1 submarine moved from 6 Sea Zone to 33 Sea Zone
 1 carrier moved from 33 Sea Zone to 20 Sea Zone
 1 fighter moved from 33 Sea Zone to 20 Sea Zone
 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
 1 cruiser moved from 20 Sea Zone to 22 Sea Zone
 1 destroyer moved from 19 Sea Zone to 22 Sea Zone
 1 submarine moved from 19 Sea Zone to 22 Sea Zone
 1 battleship moved from 19 Sea Zone to 22 Sea Zone
 1 fighter moved from Formosa to ManchuriaCombat - Japanese 
 Battle in Soviet Far East
 Battle in Amur
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese 
 1 infantry moved from Okinawa to 19 Sea Zone
 1 infantry moved from 19 Sea Zone to Jehol
 2 fighters moved from 19 Sea Zone to Jehol
 1 fighter moved from Okinawa to Jehol
 2 tactical_bombers moved from 19 Sea Zone to JeholPlace Units - Japanese 
 1 factory_minor placed in Korea
 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 32 PUs; end with 34 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Americans 
 Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans 
 Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 artillery moved from Western United States to 10 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery moved from 26 Sea Zone to Hawaiian Islands
 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
 1 fighter moved from Philippines to Guam
 1 bomber moved from Central United States to Hawaiian Islands
 1 fighter moved from Western United States to 10 Sea Zone
 1 fighter moved from Eastern United States to 10 Sea ZonePlace Units - Americans 
 1 carrier and 1 transport placed in 10 Sea Zone
 1 artillery placed in Western United States
 1 infantry placed in Eastern United States
 1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Hunan to Kwangsi
 Chinese take Kwangsi from Japanese
 1 infantry moved from Hunan to Kiangsi
 Chinese take Kiangsi from Japanese
 1 infantry moved from Suiyuyan to Hopei
 1 infantry moved from Shensi to Kweichow
 1 infantry moved from Kweichow to Hunan
 1 infantry moved from Kweichow to Yunnan
 6 infantry moved from Szechwan to Yunnan
 1 fighter moved from Szechwan to YunnanCombat - Chinese Non Combat Move - Chinese Place Units - Chinese 
 3 artilleries placed in YunnanTurn Complete - Chinese 
 Chinese collect 12 PUs; end with 12 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Combat Move - British 
 1 unit repaired.
 1 destroyer moved from 106 Sea Zone to 104 Sea Zone
 1 mech_infantry moved from United Kingdom to 109 Sea Zone
 1 infantry moved from United Kingdom to 109 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 bomber moved from United Kingdom to Normandy Bordeaux
 1 fighter and 1 tactical_bomber moved from India to Iraq
 1 mech_infantry moved from Egypt to Iraq
 1 artillery moved from India to 39 Sea Zone
 1 infantry moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
 1 infantry moved from 80 Sea Zone to Iraq
 1 artillery moved from 80 Sea Zone to Iraq
 1 fighter moved from Malta to 96 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
 1 cruiser moved from 91 Sea Zone to 104 Sea Zone
 1 fighter moved from United Kingdom to Normandy Bordeaux
 1 artillery moved from Alexandria to 98 Sea Zone
 1 infantry moved from Alexandria to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
 1 infantry moved from 76 Sea Zone to Ethiopia
 1 artillery moved from 76 Sea Zone to Ethiopia
 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 cruiser moved from 98 Sea Zone to 76 Sea Zone
 1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British 
 Battle in 96 Sea Zone
 British attack with 1 fighter and 1 tactical_bomber
 Italians defend with 1 destroyer and 1 transport
 British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 : 2/2 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 1/1 hits
 1 destroyer owned by the Italians , 1 tactical_bomber owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone
 British win with 1 fighter remaining. Battle score for attacker is 4
 Casualties for British: 1 tactical_bomber
 Casualties for Italians: 1 destroyer and 1 transport
 Battle in 104 Sea Zone
 British attack with 1 cruiser and 1 destroyer
 Germans defend with 1 battleship
 British roll dice for 1 cruiser and 1 destroyer in 104 Sea Zone, round 1 : 1/2 hits
 Germans roll dice for 1 battleship in 104 Sea Zone, round 1 : 1/1 hits
 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
 British win with 1 cruiser remaining. Battle score for attacker is 12
 Casualties for Germans: 1 battleship
 Casualties for British: 1 destroyer
 Battle in Iraq
 British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
 Neutral_Axis defend with 3 infantry
 British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 : 2/5 hits
 Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
 1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
 British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits
 Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
 1 infantry owned by the Neutral_Axis lost in Iraq
 British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Neutral_Axis: 3 infantry
 Casualties for British: 1 infantry
 Battle in Normandy Bordeaux
 British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
 Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 British roll dice for 1 battleship in Normandy Bordeaux, round 1 : 1/1 hits
 British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/4 hits
 Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/3 hits
 1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
 British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits
 Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 0/2 hits
 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
 British win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
 Casualties for Germans: 1 armour, 1 artillery and 1 infantry
 Casualties for British: 1 infantry
 Battle in Ethiopia
 British attack with 1 artillery and 2 infantry
 Italians defend with 1 artillery and 2 infantry
 British roll dice for 2 cruisers in Ethiopia, round 1 : 1/2 hits
 British roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 1/3 hits
 Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 1/3 hits
 1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
 British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits
 Italians roll dice for 1 artillery in Ethiopia, round 2 : 1/1 hits
 1 infantry owned by the British and 1 artillery owned by the Italians lost in Ethiopia
 British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 4
 Casualties for British: 2 infantry
 Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British 
 2 infantry moved from Union of South Africa to Rhodesia
 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
 1 carrier moved from 98 Sea Zone to 81 Sea Zone
 1 fighter moved from 96 Sea Zone to 81 Sea Zone
 1 armour moved from Alexandria to Egypt
 1 fighter moved from Iraq to Syria
 1 tactical_bomber moved from Iraq to Syria
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 2 infantry moved from Burma to Shan State
 3 aaGuns moved from India to Burma
 2 infantry moved from India to Burma
 3 infantry moved from Malaya to Shan State
 1 battleship moved from 37 Sea Zone to 39 Sea Zone
 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
 1 fighter moved from Normandy Bordeaux to France
 1 fighter moved from Gibraltar to France
 1 bomber moved from Normandy Bordeaux to United Kingdom
 1 armour moved from Quebec to 106 Sea Zone
 1 armour and 1 transport moved from 106 Sea Zone to 88 Sea Zone
 1 armour moved from 88 Sea Zone to Suriname
 British take Suriname from Dutch
 1 artillery moved from Ontario to Quebec
 1 infantry moved from Ontario to Quebec
 1 aaGun moved from Scotland to United Kingdom
 2 infantry moved from Scotland to United Kingdom
 1 fighter moved from Burma to Shan StatePlace Units - British 
 2 fighters placed in United Kingdom
 1 destroyer placed in 110 Sea ZoneTurn Complete - British 
 British collect 31 PUs; end with 31 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Place Units - UK_Pacific 
 1 infantry placed in India
 2 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific 
 UK_Pacific collect 17 PUs; end with 17 PUs total
 Units Change Ownership
 Some Units in India change ownership: 1 infantry
 Some Units in 39 Sea Zone change ownership: 2 transports
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Purchase Units - Italians 
 Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians 
 2 infantry moved from Northern Italy to France
 2 artilleries moved from Northern Italy to France
 2 fighters moved from Southern Italy to France
 1 armour moved from Northern Italy to France
 1 bomber moved from Northern Italy to France
 1 cruiser moved from 95 Sea Zone to 93 Sea Zone
 1 submarine moved from 95 Sea Zone to 93 Sea Zone
 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
 2 infantry moved from Libya to Tunisia
 1 artillery moved from Libya to Tunisia
 3 infantry moved from Tobruk to Alexandria
 1 mech_infantry moved from Tobruk to Alexandria
 1 artillery moved from Tobruk to Alexandria
 1 armour moved from Tobruk to Alexandria
 2 infantry moved from Southern Italy to 97 Sea Zone
 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
 2 infantry moved from 98 Sea Zone to Alexandria
 2 infantry moved from Southern Italy to 95 Sea Zone
 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
 2 infantry moved from 96 Sea Zone to Malta
 1 battleship moved from 97 Sea Zone to 93 Sea ZoneCombat - Italians 
 Battle in France
 Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
 French defend with 1 airfield, 1 armour, 1 factory_major and 1 fighter; British defend with 1 armour and 2 fighters
 Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in France, round 1 : 3/8 hits
 French roll dice for 2 armour and 3 fighters in France, round 1 : 3/5 hits
 1 armour owned by the French , 1 armour owned by the British , 1 artillery owned by the Italians , 1 fighter owned by the French and 2 infantry owned by the Italians lost in France
 Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in France, round 2 : 4/5 hits
 French roll dice for 2 fighters in France, round 2 : 1/2 hits
 1 artillery owned by the Italians and 2 fighters owned by the British lost in France
 Italians captures 19PUs while taking French capital
 Italians converts factory_major into different units
 Italians win, taking France from French with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 28
 Casualties for French: 1 armour and 1 fighter
 Casualties for British: 1 armour and 2 fighters
 Casualties for Italians: 2 artilleries and 2 infantry
 Battle in 93 Sea Zone
 Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
 French defend with 1 cruiser and 1 destroyer
 Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
 Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 93 Sea Zone, round 1 : 2/4 hits
 French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 0/2 hits
 1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
 Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
 Casualties for French: 1 cruiser and 1 destroyer
 Battle in Tunisia
 Italians attack with 1 artillery and 2 infantry
 French defend with 1 infantry
 Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 1 : 1/3 hits
 French roll dice for 1 infantry in Tunisia, round 1 : 1/1 hits
 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
 Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
 Casualties for French: 1 infantry
 Casualties for Italians: 1 infantry
 Battle in Alexandria
 Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
 British defend with 1 infantry
 Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Alexandria, round 1 : 2/8 hits
 British roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
 Italians win, taking Alexandria from British with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for British: 1 infantry
 Casualties for Italians: 1 infantry
 Battle in Malta
 Italians attack with 2 infantry
 British defend with 1 aaGun and 1 infantry
 Italians roll dice for 2 infantry in Malta, round 1 : 0/2 hits
 British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 1/1 hits
 1 infantry owned by the Italians lost in Malta
 Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits
 British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
 Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits
 British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits
 Italians roll dice for 1 infantry in Malta, round 4 : 1/1 hits
 British roll dice for 1 aaGun and 1 infantry in Malta, round 4 : 1/1 hits
 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
 British win with 1 infantry remaining. Battle score for attacker is -2
 Casualties for British: 1 aaGun
 Casualties for Italians: 2 infantry
 Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
 Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Italians 
 2 fighters moved from France to Southern Italy
 1 bomber moved from France to Southern ItalyPlace Units - Italians 
 3 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 14 PUs; end with 34 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Purchase Units - ANZAC 
 ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 infantry moved from Malaya to Shan StateNon Combat Move - ANZAC 
 2 infantry moved from New South Wales to 62 Sea Zone
 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 2 infantry moved from 42 Sea Zone to Java
 ANZAC take Java from Dutch
 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
 1 cruiser moved from 63 Sea Zone to 54 Sea Zone
 1 fighter moved from Queensland to Shan State
 2 fighters moved from New Zealand to Queensland
 1 artillery moved from Queensland to New South Wales
 2 infantry moved from Queensland to New South Wales
 1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - French 
 Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French 
 1 infantry moved from Morocco to Algeria
 1 infantry moved from French West Africa to Nigeria
 1 destroyer moved from 72 Sea Zone to 76 Sea Zone
 1 infantry moved from Syria to Trans-Jordan
 2 infantry moved from United Kingdom to 110 Sea Zone
 1 artillery moved from Southern France to France
 1 fighter moved from United Kingdom to FranceCombat - French 
 Battle in France
 French attack with 1 artillery and 1 fighter
 Italians defend with 1 airfield, 1 armour and 1 factory_minor
 French roll dice for 1 artillery and 1 fighter in France, round 1 : 1/2 hits
 Italians roll dice for 1 armour in France, round 1 : 0/1 hits
 1 armour owned by the Italians lost in France
 French win, taking France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
 Casualties for Italians: 1 armour
 Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
 Trigger French 1 Liberation By French: French has 4 infantry placed in FranceNon Combat Move - French 
 1 fighter moved from France to Normandy BordeauxTurn Complete - French 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,2,6,2,3
 French collect 13 PUs (3 lost to blockades); end with 13 PUs totalSummary Text: Unknown error, post a bug to the tripleA development team Summary Text: Unknown error, post a bug to the tripleA development team Summary Text: Unknown error, post a bug to the tripleA development team Summary Text: Unknown error, post a bug to the tripleA development team Summary Text: Unknown error, post a bug to the tripleA development team Summary Text: Unknown error, post a bug to the tripleA development team Summary Text: Unknown error, post a bug to the tripleA development team Summary Text: Unknown error, post a bug to the tripleA development team Summary Text: Software caused connection abort: connect Summary Text: Unknown error, post a bug to the tripleA development team 
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