@j_stroyer 2.7
C v C
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :8 Purchase Units - GreekCityStates 
 GreekCityStates buy 1 hoplite and 11 slingerss; Remaining resources: 0 PUs;Combat Move - GreekCityStates 
 2 archers moved from Corinth to Sparta
 1 slingers moved from Corinth to SpartaNon Combat Move - GreekCityStates Place Units - GreekCityStates 
 1 hoplite and 5 slingerss placed in Pergamum
 6 slingerss placed in SpartaTurn Complete - GreekCityStates 
 GreekCityStates collect 19 PUs; end with 19 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :8 Purchase Units - Macedonia 
 Macedonia buy 12 cavalrys, 1 hoplite and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia 
 8 peltastss moved from Athens to Corinth
 Macedonia take Corinth from GreekCityStates
 8 swordmen moved from Athens to Corinth
 2 hoplites moved from Athens to Corinth
 6 cavalrys moved from Larissa to Athens
 1 cavalry moved from Thessalonica to Athens
 1 hoplite moved from Sarmizegetusa to Axiopolis
 11 peltastss moved from Thessalonica to Pella
 1 hoplite moved from Thessalonica to Pella
 7 peltastss moved from Byzantium to Thessalonica
 5 swordmen moved from Heraclea Pontica to NicaeaCombat - Macedonia Non Combat Move - Macedonia Place Units - Macedonia 
 6 cavalrys placed in Larissa
 6 cavalrys placed in Thessalonica
 1 hoplite and 6 peltastss placed in ByzantiumTurn Complete - Macedonia 
 Macedonia collect 72 PUs; end with 72 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :8 Purchase Units - Egypt 
 Egypt buy 6 spearmen; Remaining resources: 0 PUs;Place Units - Egypt 
 6 spearmen placed in AlexandriaTurn Complete - Egypt 
 Egypt collect 12 PUs; end with 12 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :8 Purchase Units - Seleucid 
 Seleucid buy 1 hoplite, 1 legionaire and 56 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid 
 15 peltastss moved from Memphis to Alexandria
 1 peltasts moved from Memphis to Alexandria
 5 cataphracts moved from Memphis to Alexandria
 5 cavalrys moved from Memphis to Alexandria
 1 hoplite moved from Memphis to Alexandria
 5 peltastss moved from Thamea to Gerrha
 5 peltastss moved from Tarsus to Melitene
 5 peltastss moved from Attalia to Sardis
 11 peltastss moved from Antioch to Edessa
 15 peltastss moved from Emesa to Hatra
 14 peltastss moved from Damascus to Emesa
 9 peltastss moved from Sidon to DamascusCombat - Seleucid 
 Battle in Alexandria
 Seleucid attack with 5 cataphracts, 5 cavalrys, 1 hoplite and 16 peltastss
 Egypt defend with 7 archers, 1 city and 8 spearmen
 Seleucid roll dice for 5 cataphracts, 5 cavalrys, 1 hoplite and 16 peltastss in Alexandria, round 1 : 8/27 hits
 Egypt roll dice for 7 archers and 8 spearmen in Alexandria, round 1 : 6/15 hits
 8 spearmen owned by the Egypt and 6 peltastss owned by the Seleucid lost in Alexandria
 Seleucid roll dice for 5 cataphracts, 5 cavalrys, 1 hoplite and 10 peltastss in Alexandria, round 2 : 6/21 hits
 Egypt roll dice for 7 archers in Alexandria, round 2 : 3/7 hits
 6 archers owned by the Egypt and 3 peltastss owned by the Seleucid lost in Alexandria
 Seleucid roll dice for 5 cataphracts, 5 cavalrys, 1 hoplite and 7 peltastss in Alexandria, round 3 : 5/18 hits
 Egypt roll dice for 1 archer in Alexandria, round 3 : 0/1 hits
 1 archer owned by the Egypt lost in Alexandria
 Seleucid captures 12PUs while taking Egypt capital
 Seleucid win, taking Alexandria from Egypt with 5 cataphracts, 5 cavalrys, 1 hoplite and 7 peltastss remaining. Battle score for attacker is 34
 Casualties for Egypt: 7 archers and 8 spearmen
 Casualties for Seleucid: 9 peltastssNon Combat Move - Seleucid 
 8 peltastss moved from Jerusalem to Bostra
 3 peltastss moved from Pharan to JerusalemPlace Units - Seleucid 
 1 hoplite, 1 legionaire and 5 peltastss placed in Sardis
 5 peltastss placed in Hatra
 5 peltastss placed in Damascus
 9 peltastss placed in Sidon
 11 peltastss placed in Antioch
 8 peltastss placed in Jerusalem
 8 peltastss placed in Memphis
 5 peltastss placed in TarsusTurn Complete - Seleucid 
 Seleucid collect 128 PUs; end with 140 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :8 Purchase Units - Parthia 
 Parthia buy 14 archers; Remaining resources: 1 PUs;Combat Move - Parthia 
 3 horsearchers moved from Gazaca to Nexuana
 1 spearman moved from Gazaca to Nexuana
 3 cavalrys moved from Ctesiphon to Nexuana
 1 spearman moved from Gazaca to Nexuana
 1 spearman moved from Ctesiphon to GazacaCombat - Parthia 
 Battle in Nexuana
 Parthia attack with 3 cavalrys, 3 horsearchers and 2 spearmen
 Neutral defend with 3 archers and 1 spearman
 Parthia roll dice for 3 cavalrys, 3 horsearchers and 2 spearmen in Nexuana, round 1 : 2/8 hits
 Neutral roll dice for 3 archers and 1 spearman in Nexuana, round 1 : 0/4 hits
 1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Nexuana
 Parthia roll dice for 3 cavalrys, 3 horsearchers and 2 spearmen in Nexuana, round 2 : 1/8 hits
 Neutral roll dice for 2 archers in Nexuana, round 2 : 1/2 hits
 1 archer owned by the Neutral and 1 spearman owned by the Parthia lost in Nexuana
 Parthia roll dice for 3 cavalrys, 3 horsearchers and 1 spearman in Nexuana, round 3 : 2/7 hits
 Neutral roll dice for 1 archer in Nexuana, round 3 : 1/1 hits
 1 archer owned by the Neutral and 1 spearman owned by the Parthia lost in Nexuana
 Parthia win, taking Nexuana from Neutral with 3 cavalrys and 3 horsearchers remaining. Battle score for attacker is 9
 Casualties for Neutral: 3 archers and 1 spearman
 Casualties for Parthia: 2 spearmenNon Combat Move - Parthia Place Units - Parthia 
 10 archers placed in Seleucia
 4 archers placed in CtesiphonTurn Complete - Parthia 
 Parthia collect 60 PUs; end with 61 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :8 Purchase Units - Numidia 
 Numidia buy 2 biremes and 1 trireme; Remaining resources: 0 PUs;Combat Move - Numidia 
 3 spearmen moved from Sabrata to Oea
 1 spearman moved from Thenae to Sabrata
 5 cavalrys moved from Thenae to Oea
 1 spearman moved from Capsa to Thenae
 1 cavalry moved from Capsa to Sabrata
 1 swordman moved from Capsa to Thenae
 2 spearmen moved from Theveste to Capsa
 4 spearmen moved from Cirta to Theveste
 8 cavalrys moved from Paraetonium to Memphis
 4 cavalrys moved from Siwa to Hermopolis
 1 archer moved from Siwa to Berenice
 2 spearmen moved from Siwa to Berenice
 5 swordmen moved from Paraetonium to Paliurus
 2 biremes moved from SZ 40 to SZ 41Non Combat Move - Numidia Place Units - Numidia 
 2 biremes and 1 trireme placed in SZ 41Turn Complete - Numidia 
 Numidia collect 26 PUs; end with 26 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :9 Purchase Units - Carthage 
 Carthage buy 4 cavalrys, 2 spearmen and 13 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage 
 1 cavalry moved from Massilia to Verona
 Carthage take Mediolanum from RomanRepublic
 Carthage take Verona from RomanRepublic
 1 cavalry moved from Narbo to Vindonissa
 Carthage take Vindonissa from RomanRepublic
 3 cavalrys moved from Narbo to Genua
 4 cavalrys moved from Massilia to Genua
 5 swordmen moved from Massilia to Genua
 1 warelephant moved from Massilia to Genua
 1 cavalry moved from Arretium to Genua
 8 spearmen moved from Carthago to SZ 32
 2 biremes moved from SZ 19 to SZ 20
 2 spearmen and 3 triremes moved from SZ 32 to SZ 26
 10 biremes and 6 spearmen moved from SZ 32 to SZ 26
 8 spearmen moved from SZ 26 to Caralis
 1 swordman moved from Narbo to Massilia
 4 warelephants moved from Narbo to Massilia
 4 cavalrys moved from Barcino to Massilia
 4 cavalrys moved from Tarraco to Narbo
 2 cavalrys moved from Siwa to Hermopolis
 6 spearmen moved from Thapsus to Carthago
 1 warelephant moved from Croton to Capua
 1 spearman moved from Croton to Capua
 1 warelephant moved from Tarentum to Capua
 1 spearman moved from Tarentum to Capua
 1 spearman moved from Roma to Arretium
 1 spearman moved from Roma to SalapiaCombat - Carthage 
 Battle in Genua
 Carthage attack with 8 cavalrys, 5 swordmen and 1 warelephant
 RomanRepublic defend with 1 city, 1 fort and 4 velitess
 Carthage roll dice for 8 cavalrys, 5 swordmen and 1 warelephant in Genua, round 1 : 6/14 hits
 RomanRepublic roll dice for 1 fort and 4 velitess in Genua, round 1 : 4/5 hits
 Units damaged: 1 warelephant owned by the Carthage
 3 cavalrys owned by the Carthage , 4 velitess owned by the RomanRepublic and 1 fort owned by the RomanRepublic lost in Genua
 Carthage win, taking Genua from RomanRepublic with 5 cavalrys, 5 swordmen and 1 warelephant remaining. Battle score for attacker is 6
 Casualties for RomanRepublic: 1 fort and 4 velitess
 Casualties for Carthage: 3 cavalrysNon Combat Move - Carthage Place Units - Carthage 
 9 warelephants placed in Roma
 2 spearmen and 4 warelephants placed in Capua
 4 cavalrys placed in BarcinoTurn Complete - Carthage 
 Carthage collect 151 PUs; end with 151 PUs total
 1 unit repaired.
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :9 Combat Move - RomanRepublic 
 9 legionaires moved from Ariminum to Arretium
 4 ballistas moved from Ariminum to Arretium
 1 onager moved from Ariminum to Arretium
 9 triremes moved from SZ 34 to SZ 27
 2 biremes moved from SZ 28 to SZ 27
 1 trireme moved from SZ 28 to SZ 27Combat - RomanRepublic 
 Battle in Arretium
 RomanRepublic attack with 4 ballistas, 9 legionaires and 1 onager
 Carthage defend with 1 spearman
 RomanRepublic roll dice for 4 ballistas, 9 legionaires and 1 onager in Arretium, round 1 : 8/14 hits
 Carthage roll dice for 1 spearman in Arretium, round 1 : 0/1 hits
 1 spearman owned by the Carthage lost in Arretium
 RomanRepublic win, taking Arretium from Carthage with 4 ballistas, 9 legionaires and 1 onager remaining. Battle score for attacker is 3
 Casualties for Carthage: 1 spearmanNon Combat Move - RomanRepublic Turn Complete - RomanRepublic 
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :9 Purchase Units - GreekCityStates 
 GreekCityStates buy 9 slingerss; Remaining resources: 1 PUs;Place Units - GreekCityStates 
 6 slingerss placed in Pergamum
 3 slingerss placed in SpartaTurn Complete - GreekCityStates 
 GreekCityStates collect 12 PUs; end with 13 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :9 Purchase Units - Macedonia 
 Macedonia buy 3 biremes, 1 hoplite, 11 peltastss and 2 triremes; Remaining resources: 0 PUs;Combat Move - Macedonia 
 2 hoplites, 8 peltastss and 8 swordmen moved from Corinth to Sparta
 11 cavalrys moved from Athens to Sparta
 6 cavalrys moved from Larissa to Apollonia
 4 peltastss moved from Pella to Apollonia
 3 cavalrys moved from Thessalonica to Salonae
 3 cavalrys moved from Thessalonica to Sardica
 3 peltastss moved from Pella to Salonae
 3 peltastss moved from Pella to Sardica
 2 peltastss moved from Pella to Sardica
 1 hoplite moved from Pella to Salonae
 1 peltasts moved from Pella to SalonaeCombat - Macedonia 
 Battle in Salonae
 Macedonia attack with 3 cavalrys, 1 hoplite and 4 peltastss
 Neutral defend with 3 axemen and 1 swordman
 Macedonia roll dice for 3 cavalrys, 1 hoplite and 4 peltastss in Salonae, round 1 : 1/8 hits
 Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 1 : 1/4 hits
 1 axeman owned by the Neutral and 1 peltasts owned by the Macedonia lost in Salonae
 Macedonia roll dice for 3 cavalrys, 1 hoplite and 3 peltastss in Salonae, round 2 : 3/7 hits
 Neutral roll dice for 2 axemen and 1 swordman in Salonae, round 2 : 0/3 hits
 2 axemen owned by the Neutral and 1 swordman owned by the Neutral lost in Salonae
 Macedonia win, taking Salonae from Neutral with 3 cavalrys, 1 hoplite and 3 peltastss remaining. Battle score for attacker is 11
 Casualties for Macedonia: 1 peltasts
 Casualties for Neutral: 3 axemen and 1 swordman
 Battle in Sardica
 Macedonia attack with 3 cavalrys and 5 peltastss
 Neutral defend with 3 barbarians and 2 swordmen
 Macedonia roll dice for 3 cavalrys and 5 peltastss in Sardica, round 1 : 3/8 hits
 Neutral roll dice for 3 barbarians and 2 swordmen in Sardica, round 1 : 2/5 hits
 3 barbarians owned by the Neutral and 2 peltastss owned by the Macedonia lost in Sardica
 Macedonia roll dice for 3 cavalrys and 3 peltastss in Sardica, round 2 : 1/6 hits
 Neutral roll dice for 2 swordmen in Sardica, round 2 : 1/2 hits
 1 swordman owned by the Neutral and 1 peltasts owned by the Macedonia lost in Sardica
 Macedonia roll dice for 3 cavalrys and 2 peltastss in Sardica, round 3 : 1/5 hits
 Neutral roll dice for 1 swordman in Sardica, round 3 : 0/1 hits
 1 swordman owned by the Neutral lost in Sardica
 Macedonia win, taking Sardica from Neutral with 3 cavalrys and 2 peltastss remaining. Battle score for attacker is 5
 Casualties for Macedonia: 3 peltastss
 Casualties for Neutral: 3 barbarians and 2 swordmen
 Battle in Apollonia
 Macedonia attack with 6 cavalrys and 4 peltastss
 Neutral defend with 1 archer and 4 swordmen
 Macedonia roll dice for 6 cavalrys and 4 peltastss in Apollonia, round 1 : 1/10 hits
 Neutral roll dice for 1 archer and 4 swordmen in Apollonia, round 1 : 0/5 hits
 1 swordman owned by the Neutral lost in Apollonia
 Macedonia roll dice for 6 cavalrys and 4 peltastss in Apollonia, round 2 : 2/10 hits
 Neutral roll dice for 1 archer and 3 swordmen in Apollonia, round 2 : 1/4 hits
 2 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Apollonia
 Macedonia roll dice for 6 cavalrys and 3 peltastss in Apollonia, round 3 : 1/9 hits
 Neutral roll dice for 1 archer and 1 swordman in Apollonia, round 3 : 0/2 hits
 1 swordman owned by the Neutral lost in Apollonia
 Macedonia roll dice for 6 cavalrys and 3 peltastss in Apollonia, round 4 : 1/9 hits
 Neutral roll dice for 1 archer in Apollonia, round 4 : 0/1 hits
 1 archer owned by the Neutral lost in Apollonia
 Macedonia win, taking Apollonia from Neutral with 6 cavalrys and 3 peltastss remaining. Battle score for attacker is 18
 Casualties for Macedonia: 1 peltasts
 Casualties for Neutral: 1 archer and 4 swordmen
 Battle in Sparta
 Macedonia attack with 11 cavalrys, 2 hoplites, 8 peltastss and 8 swordmen
 GreekCityStates defend with 2 archers, 1 city and 16 slingerss
 Macedonia roll dice for 11 cavalrys, 2 hoplites, 8 peltastss and 8 swordmen in Sparta, round 1 : 8/29 hits
 GreekCityStates roll dice for 2 archers and 16 slingerss in Sparta, round 1 : 5/18 hits
 8 slingerss owned by the GreekCityStates and 5 peltastss owned by the Macedonia lost in Sparta
 Macedonia roll dice for 11 cavalrys, 2 hoplites, 3 peltastss and 8 swordmen in Sparta, round 2 : 6/24 hits
 GreekCityStates roll dice for 2 archers and 8 slingerss in Sparta, round 2 : 3/10 hits
 6 slingerss owned by the GreekCityStates and 3 peltastss owned by the Macedonia lost in Sparta
 Macedonia roll dice for 11 cavalrys, 2 hoplites and 8 swordmen in Sparta, round 3 : 9/21 hits
 GreekCityStates roll dice for 2 archers and 2 slingerss in Sparta, round 3 : 1/4 hits
 2 slingerss owned by the GreekCityStates , 2 archers owned by the GreekCityStates and 1 cavalry owned by the Macedonia lost in Sparta
 Macedonia captures 13PUs while taking GreekCityStates capital
 Macedonia win, taking Sparta from GreekCityStates with 10 cavalrys, 2 hoplites and 8 swordmen remaining. Battle score for attacker is 20
 Casualties for GreekCityStates: 2 archers and 16 slingerss
 Casualties for Macedonia: 1 cavalry and 8 peltastssNon Combat Move - Macedonia 
 1 hoplite moved from Axiopolis to NicopolisPlace Units - Macedonia 
 3 biremes and 2 triremes placed in SZ 69
 6 peltastss placed in Thessalonica
 1 hoplite and 5 peltastss placed in ByzantiumTurn Complete - Macedonia 
 Macedonia collect 88 PUs; end with 101 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :9 Combat Move - Egypt 
 1 trireme moved from SZ 56 to SZ 55
 3 biremes moved from SZ 63 to SZ 64
 2 triremes moved from SZ 63 to SZ 64
 3 triremes moved from SZ 65 to SZ 66
 1 trireme moved from SZ 53 to SZ 51Non Combat Move - Egypt Turn Complete - Egypt 
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :9 Purchase Units - Seleucid 
 Seleucid buy 35 cavalrys; Remaining resources: 0 PUs;Combat Move - Seleucid 
 1 hoplite, 1 legionaire and 42 peltastss moved from Sardis to Pergamum
 1 peltasts moved from Satala to Gazaca
 1 peltasts moved from Amida to Gazaca
 1 peltasts moved from Ninive to Gazaca
 1 peltasts moved from Gerrha to Teredon
 Seleucid take Teredon from Parthia
 4 peltastss moved from Gerrha to VologesiaCombat - Seleucid 
 Battle in Gazaca
 Seleucid attack with 3 peltastss
 Parthia defend with 1 spearman
 Seleucid roll dice for 3 peltastss in Gazaca, round 1 : 0/3 hits
 Parthia roll dice for 1 spearman in Gazaca, round 1 : 0/1 hits
 Seleucid roll dice for 3 peltastss in Gazaca, round 2 : 0/3 hits
 Parthia roll dice for 1 spearman in Gazaca, round 2 : 0/1 hits
 Seleucid roll dice for 3 peltastss in Gazaca, round 3 : 1/3 hits
 Parthia roll dice for 1 spearman in Gazaca, round 3 : 0/1 hits
 1 spearman owned by the Parthia lost in Gazaca
 Seleucid win, taking Gazaca from Parthia with 3 peltastss remaining. Battle score for attacker is 3
 Casualties for Parthia: 1 spearman
 Battle in Vologesia
 Seleucid attack with 4 peltastss
 Parthia defend with 2 cavalrys
 Seleucid roll dice for 4 peltastss in Vologesia, round 1 : 0/4 hits
 Parthia roll dice for 2 cavalrys in Vologesia, round 1 : 1/2 hits
 1 peltasts owned by the Seleucid lost in Vologesia
 Seleucid roll dice for 3 peltastss in Vologesia, round 2 : 1/3 hits
 Parthia roll dice for 2 cavalrys in Vologesia, round 2 : 0/2 hits
 1 cavalry owned by the Parthia lost in Vologesia
 Seleucid roll dice for 3 peltastss in Vologesia, round 3 : 1/3 hits
 Parthia roll dice for 1 cavalry in Vologesia, round 3 : 0/1 hits
 1 cavalry owned by the Parthia lost in Vologesia
 Seleucid win, taking Vologesia from Parthia with 3 peltastss remaining. Battle score for attacker is 6
 Casualties for Seleucid: 1 peltasts
 Casualties for Parthia: 2 cavalrys
 Battle in Pergamum
 Seleucid attack with 1 hoplite, 1 legionaire and 42 peltastss
 GreekCityStates defend with 6 archers, 1 city, 9 hoplites and 16 slingerss
 Seleucid roll dice for 1 hoplite, 1 legionaire and 42 peltastss in Pergamum, round 1 : 7/44 hits
 GreekCityStates roll dice for 6 archers, 9 hoplites and 16 slingerss in Pergamum, round 1 : 11/31 hits
 7 slingerss owned by the GreekCityStates and 11 peltastss owned by the Seleucid lost in Pergamum
 Seleucid roll dice for 1 hoplite, 1 legionaire and 31 peltastss in Pergamum, round 2 : 8/33 hits
 GreekCityStates roll dice for 6 archers, 9 hoplites and 9 slingerss in Pergamum, round 2 : 12/24 hits
 8 slingerss owned by the GreekCityStates and 12 peltastss owned by the Seleucid lost in Pergamum
 Seleucid roll dice for 1 hoplite, 1 legionaire and 19 peltastss in Pergamum, round 3 : 8/21 hits
 GreekCityStates roll dice for 6 archers, 9 hoplites and 1 slingers in Pergamum, round 3 : 9/16 hits
 1 slingers owned by the GreekCityStates , 6 archers owned by the GreekCityStates , 1 hoplite owned by the GreekCityStates and 9 peltastss owned by the Seleucid lost in Pergamum
 Seleucid roll dice for 1 hoplite, 1 legionaire and 10 peltastss in Pergamum, round 4 : 5/12 hits
 GreekCityStates roll dice for 8 hoplites in Pergamum, round 4 : 4/8 hits
 5 hoplites owned by the GreekCityStates and 4 peltastss owned by the Seleucid lost in Pergamum
 Seleucid roll dice for 1 hoplite, 1 legionaire and 6 peltastss in Pergamum, round 5 : 0/8 hits
 GreekCityStates roll dice for 3 hoplites in Pergamum, round 5 : 1/3 hits
 1 peltasts owned by the Seleucid lost in Pergamum
 Seleucid roll dice for 1 hoplite, 1 legionaire and 5 peltastss in Pergamum, round 6 : 2/7 hits
 GreekCityStates roll dice for 3 hoplites in Pergamum, round 6 : 3/3 hits
 2 hoplites owned by the GreekCityStates and 3 peltastss owned by the Seleucid lost in Pergamum
 Seleucid roll dice for 1 hoplite, 1 legionaire and 2 peltastss in Pergamum, round 7 : 0/4 hits
 GreekCityStates roll dice for 1 hoplite in Pergamum, round 7 : 1/1 hits
 1 peltasts owned by the Seleucid lost in Pergamum
 Seleucid roll dice for 1 hoplite, 1 legionaire and 1 peltasts in Pergamum, round 8 : 1/3 hits
 GreekCityStates roll dice for 1 hoplite in Pergamum, round 8 : 1/1 hits
 1 hoplite owned by the GreekCityStates and 1 peltasts owned by the Seleucid lost in Pergamum
 Seleucid win, taking Pergamum from GreekCityStates with 1 hoplite and 1 legionaire remaining. Battle score for attacker is 17
 Casualties for GreekCityStates: 6 archers, 9 hoplites and 16 slingerss
 Casualties for Seleucid: 42 peltastssNon Combat Move - Seleucid 
 1 peltasts moved from Hatra to Ninive
 11 peltastss moved from Edessa to Hatra
 14 peltastss moved from Emesa to Hatra
 5 peltastss moved from Melitene to Amida
 5 peltastss moved from Tarsus to Melitene
 14 peltastss moved from Damascus to Palmyra
 8 peltastss moved from Bostra to Palmyra
 11 peltastss moved from Antioch to Emesa
 9 peltastss moved from Sidon to Damascus
 11 peltastss moved from Jerusalem to Bostra
 8 peltastss moved from Memphis to Pharan
 5 cataphracts moved from Alexandria to Pharan
 1 hoplite moved from Alexandria to Memphis
 5 cavalrys moved from Alexandria to Pharan
 7 peltastss moved from Alexandria to MemphisPlace Units - Seleucid 
 5 cavalrys placed in Hatra
 5 cavalrys placed in Damascus
 11 cavalrys placed in Antioch
 9 cavalrys placed in Sidon
 5 cavalrys placed in TarsusTurn Complete - Seleucid 
 Seleucid collect 143 PUs; end with 143 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :9 Purchase Units - Parthia 
 Parthia buy 4 archers and 15 spearmen; Remaining resources: 0 PUs;Combat Move - Parthia 
 3 horsearchers moved from Nexuana to Gazaca
 3 cavalrys moved from Nexuana to Gazaca
 1 archer moved from Ctesiphon to Gazaca
 1 archer moved from Ctesiphon to Gazaca
 2 spearmen moved from Seleucia to Babylon
 3 archers moved from Seleucia to Babylon
 1 horsearcher moved from Seleucia to Babylon
 1 cavalry moved from Seleucia to BabylonCombat - Parthia 
 Battle in Gazaca
 Parthia attack with 2 archers, 3 cavalrys and 3 horsearchers
 Seleucid defend with 3 peltastss
 Parthia roll dice for 2 archers, 3 cavalrys and 3 horsearchers in Gazaca, round 1 : 4/8 hits
 Seleucid roll dice for 3 peltastss in Gazaca, round 1 : 1/3 hits
 3 peltastss owned by the Seleucid and 1 archer owned by the Parthia lost in Gazaca
 Parthia win, taking Gazaca from Seleucid with 1 archer, 3 cavalrys and 3 horsearchers remaining. Battle score for attacker is 2
 Casualties for Seleucid: 3 peltastss
 Casualties for Parthia: 1 archerNon Combat Move - Parthia Place Units - Parthia 
 4 archers and 6 spearmen placed in Seleucia
 7 spearmen placed in Ctesiphon
 2 spearmen placed in PersepolisTurn Complete - Parthia 
 Parthia collect 53 PUs; end with 53 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :9 Purchase Units - Numidia 
 Numidia buy 2 biremes and 1 trireme; Remaining resources: 0 PUs;Combat Move - Numidia 
 8 cavalrys moved from Memphis to Jerusalem
 4 cavalrys moved from Hermopolis to Pharan
 5 swordmen moved from Paliurus to Cyrene
 1 archer moved from Berenice to Cyrene
 1 spearman moved from Berenice to Cyrene
 2 cavalrys moved from Leptis Magna to Siwa
 1 spearman moved from Berenice to Cyrene
 5 cavalrys moved from Oea to Berenice
 3 spearmen moved from Oea to Leptis Magna
 1 spearman moved from Sabrata to Oea
 1 cavalry moved from Sabrata to Leptis Magna
 1 swordman moved from Thenae to Sabrata
 1 spearman moved from Thenae to Sabrata
 2 spearmen moved from Capsa to Thenae
 4 spearmen moved from Theveste to CapsaNon Combat Move - Numidia Place Units - Numidia 
 2 biremes and 1 trireme placed in SZ 41Turn Complete - Numidia 
 Numidia collect 26 PUs; end with 26 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :10 Purchase Units - Carthage 
 Carthage buy 7 cavalrys, 1 spearman and 10 triremes; Remaining resources: 0 PUs;Combat Move - Carthage 
 12 warelephants moved from Roma to Arretium
 1 warelephant moved from Genua to Arretium
 5 swordmen moved from Genua to Arretium
 1 spearman moved from Roma to Arretium
 1 hoplite moved from Roma to Arretium
 1 swordman moved from Roma to Arretium
 1 spearman moved from Salapia to Arretium
 1 cavalry moved from Vindonissa to Veldidena
 Carthage take Veldidena from RomanRepublic
 1 cavalry moved from Veldidena to Patavium
 Carthage take Patavium from RomanRepublic
 1 cavalry moved from Verona to Ariminum
 Carthage take Ariminum from RomanRepublic
 1 cavalry moved from Ariminum to Arretium
 6 warelephants moved from Capua to Salapia
 4 spearmen moved from Capua to Salapia
 5 cavalrys moved from Genua to Arretium
 4 cavalrys moved from Massilia to Arretium
 4 cavalrys moved from Barcino to Cesaraugusta
 4 cavalrys moved from Narbo to Cesaraugusta
 2 cavalrys moved from Hermopolis to PharanCombat - Carthage 
 Battle in Cesaraugusta
 Carthage attack with 8 cavalrys
 Neutral defend with 3 cavalrys and 2 swordmen
 Carthage roll dice for 8 cavalrys in Cesaraugusta, round 1 : 3/8 hits
 Neutral roll dice for 3 cavalrys and 2 swordmen in Cesaraugusta, round 1 : 1/5 hits
 1 cavalry owned by the Carthage and 3 cavalrys owned by the Neutral lost in Cesaraugusta
 Carthage roll dice for 7 cavalrys in Cesaraugusta, round 2 : 2/7 hits
 Neutral roll dice for 2 swordmen in Cesaraugusta, round 2 : 1/2 hits
 2 swordmen owned by the Neutral and 1 cavalry owned by the Carthage lost in Cesaraugusta
 Carthage win, taking Cesaraugusta from Neutral with 6 cavalrys remaining. Battle score for attacker is 12
 Casualties for Neutral: 3 cavalrys and 2 swordmen
 Casualties for Carthage: 2 cavalrys
 Battle in Arretium
 Carthage attack with 10 cavalrys, 1 hoplite, 2 spearmen, 6 swordmen and 13 warelephants
 RomanRepublic defend with 4 ballistas, 9 legionaires and 1 onager
 Carthage roll dice for 10 cavalrys, 1 hoplite, 2 spearmen, 6 swordmen and 13 warelephants in Arretium, round 1 : 19/32 hits
 RomanRepublic roll dice for 4 ballistas, 9 legionaires and 1 onager in Arretium, round 1 : 2/10 hits
 Units damaged: 2 warelephants owned by the Carthage
 4 ballistas owned by the RomanRepublic , 9 legionaires owned by the RomanRepublic and 1 onager owned by the RomanRepublic lost in Arretium
 Carthage win, taking Arretium from RomanRepublic with 10 cavalrys, 1 hoplite, 2 spearmen, 6 swordmen and 13 warelephants remaining. Battle score for attacker is 63
 Casualties for RomanRepublic: 4 ballistas, 9 legionaires and 1 onagerNon Combat Move - Carthage 
 3 triremes moved from SZ 26 to SZ 32
 10 biremes moved from SZ 26 to SZ 32
 2 biremes moved from SZ 20 to SZ 23Place Units - Carthage 
 10 triremes placed in SZ 32
 4 cavalrys placed in Genua
 3 cavalrys and 1 spearman placed in Barcino
 Turning on Edit Mode
 EDIT: Removing units owned by Carthage from Massilia: 1 swordman and 4 warelephants
 EDIT: Adding units owned by Carthage to Nemausus: 1 swordman and 4 warelephants
 EDIT: Turning off Edit ModeTurn Complete - Carthage 
 Carthage collect 166 PUs; end with 166 PUs total
 2 units repaired.
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :10 Turn Complete - GreekCityStates 
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :10 Purchase Units - Macedonia 
 Macedonia buy 6 biremes, 13 cavalrys, 1 hoplite and 1 peltasts; Remaining resources: 0 PUs;Combat Move - Macedonia 
 3 cavalrys moved from Salonae to Senio
 1 hoplite moved from Salonae to Senio
 3 peltastss moved from Salonae to Senio
 6 cavalrys moved from Apollonia to Sirmium
 3 cavalrys moved from Sardica to Singidinum
 2 peltastss moved from Sardica to Singidinum
 1 hoplite moved from Nicopolis to DurostorumCombat - Macedonia 
 Battle in Senio
 Macedonia attack with 3 cavalrys, 1 hoplite and 3 peltastss
 Neutral defend with 3 swordmen
 Macedonia roll dice for 3 cavalrys, 1 hoplite and 3 peltastss in Senio, round 1 : 0/7 hits
 Neutral roll dice for 3 swordmen in Senio, round 1 : 1/3 hits
 1 peltasts owned by the Macedonia lost in Senio
 Macedonia roll dice for 3 cavalrys, 1 hoplite and 2 peltastss in Senio, round 2 : 2/6 hits
 Neutral roll dice for 3 swordmen in Senio, round 2 : 1/3 hits
 2 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Senio
 Macedonia roll dice for 3 cavalrys, 1 hoplite and 1 peltasts in Senio, round 3 : 1/5 hits
 Neutral roll dice for 1 swordman in Senio, round 3 : 0/1 hits
 1 swordman owned by the Neutral lost in Senio
 Macedonia win, taking Senio from Neutral with 3 cavalrys, 1 hoplite and 1 peltasts remaining. Battle score for attacker is 8
 Casualties for Macedonia: 2 peltastss
 Casualties for Neutral: 3 swordmen
 Battle in Sirmium
 Macedonia attack with 6 cavalrys
 Neutral defend with 1 cavalry and 2 swordmen
 Macedonia roll dice for 6 cavalrys in Sirmium, round 1 : 4/6 hits
 Neutral roll dice for 1 cavalry and 2 swordmen in Sirmium, round 1 : 0/3 hits
 2 swordmen owned by the Neutral and 1 cavalry owned by the Neutral lost in Sirmium
 Macedonia win, taking Sirmium from Neutral with 6 cavalrys remaining. Battle score for attacker is 12
 Casualties for Neutral: 1 cavalry and 2 swordmen
 Battle in Singidinum
 Macedonia attack with 3 cavalrys and 2 peltastss
 Neutral defend with 1 axeman, 1 cavalry and 2 swordmen
 Macedonia roll dice for 3 cavalrys and 2 peltastss in Singidinum, round 1 : 3/5 hits
 Neutral roll dice for 1 axeman, 1 cavalry and 2 swordmen in Singidinum, round 1 : 1/4 hits
 1 axeman owned by the Neutral , 1 swordman owned by the Neutral , 1 cavalry owned by the Neutral and 1 peltasts owned by the Macedonia lost in Singidinum
 Macedonia roll dice for 3 cavalrys and 1 peltasts in Singidinum, round 2 : 1/4 hits
 Neutral roll dice for 1 swordman in Singidinum, round 2 : 0/1 hits
 1 swordman owned by the Neutral lost in Singidinum
 Macedonia win, taking Singidinum from Neutral with 3 cavalrys and 1 peltasts remaining. Battle score for attacker is 13
 Casualties for Macedonia: 1 peltasts
 Casualties for Neutral: 1 axeman, 1 cavalry and 2 swordmen
 Battle in Durostorum
 Macedonia attack with 1 hoplite
 Neutral defend with 3 cavalrys
 Macedonia roll dice for 1 hoplite in Durostorum, round 1 : 1/1 hits
 Neutral roll dice for 3 cavalrys in Durostorum, round 1 : 0/3 hits
 1 cavalry owned by the Neutral lost in Durostorum
 Macedonia roll dice for 1 hoplite in Durostorum, round 2 : 0/1 hits
 Neutral roll dice for 2 cavalrys in Durostorum, round 2 : 0/2 hits
 Macedonia roll dice for 1 hoplite in Durostorum, round 3 : 1/1 hits
 Neutral roll dice for 2 cavalrys in Durostorum, round 3 : 0/2 hits
 1 cavalry owned by the Neutral lost in Durostorum
 Macedonia roll dice for 1 hoplite in Durostorum, round 4 : 0/1 hits
 Neutral roll dice for 1 cavalry in Durostorum, round 4 : 0/1 hits
 Macedonia roll dice for 1 hoplite in Durostorum, round 5 : 0/1 hits
 Neutral roll dice for 1 cavalry in Durostorum, round 5 : 0/1 hits
 Macedonia roll dice for 1 hoplite in Durostorum, round 6 : 1/1 hits
 Neutral roll dice for 1 cavalry in Durostorum, round 6 : 0/1 hits
 1 cavalry owned by the Neutral lost in Durostorum
 Macedonia win, taking Durostorum from Neutral with 1 hoplite remaining. Battle score for attacker is 12
 Casualties for Neutral: 3 cavalrysNon Combat Move - Macedonia 
 6 swordmen moved from Nicaea to Sardis
 9 peltastss moved from Thessalonica to SZ 69
 3 biremes and 3 peltastss moved from SZ 69 to SZ 68
 6 peltastss and 2 triremes moved from SZ 69 to SZ 68
 9 peltastss moved from SZ 68 to Athens
 4 peltastss moved from Thessalonica to Larissa
 3 peltastss moved from Apollonia to Salonae
 11 peltastss moved from Byzantium to Odessus
 2 hoplites moved from Byzantium to OdessusPlace Units - Macedonia 
 6 biremes placed in SZ 67
 7 cavalrys placed in Byzantium
 6 cavalrys placed in Thessalonica
 1 hoplite and 1 peltasts placed in LarissaTurn Complete - Macedonia 
 Macedonia collect 97 PUs; end with 97 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :10 Combat Move - Egypt 
 3 triremes moved from SZ 66 to SZ 68
 3 biremes moved from SZ 64 to SZ 66
 2 triremes moved from SZ 64 to SZ 66Combat - Egypt 
 Battle in SZ 68
 Egypt attack with 3 triremes
 Macedonia defend with 3 biremes and 2 triremes
 Egypt roll dice for 3 triremes in SZ 68, round 1 : 0/3 hits
 Macedonia roll dice for 3 biremes and 2 triremes in SZ 68, round 1 : 2/5 hits
 2 triremes owned by the Egypt lost in SZ 68
 Egypt roll dice for 1 trireme in SZ 68, round 2 : 0/1 hits
 Macedonia roll dice for 3 biremes and 2 triremes in SZ 68, round 2 : 0/5 hits
 Egypt roll dice for 1 trireme in SZ 68, round 3 : 0/1 hits
 Macedonia roll dice for 3 biremes and 2 triremes in SZ 68, round 3 : 2/5 hits
 1 trireme owned by the Egypt lost in SZ 68
 Macedonia win with 3 biremes and 2 triremes remaining. Battle score for attacker is -36
 Casualties for Egypt: 3 triremesNon Combat Move - Egypt Turn Complete - Egypt 
- 
					
					
					
					
 Test summary from TripleA, engine version: 1.6.1.2, time: 13:11:57 
- 
					
					
					
					
 age old q….scramble? 



 
		 
		







