@SuperbattleshipYamato Are you using tournament? I’m just using the one you download form the Triple A Maps website. It’s Called World War 1 1914 Improved. No mods just the actual thing. One thing we will have to manually do is make sure we have one Infantry with Artillery. Because you can’t have artillery by itself to attack or defend. Must be one guy there.
C v C
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Carthage
Carthage buy 8 biremes, 4 cavalrys, 1 city, 2 spearmen and 1 trireme; Remaining resources: 0 PUs;Combat Move - Carthage
1 cavalry moved from Narbo to Nemausus
Carthage take Nemausus from RomanRepublic
1 cavalry moved from Nemausus to Massilia
11 cavalrys, 3 swordmen and 1 warelephant moved from Narbo to Massilia
2 swordmen moved from Barcino to SZ 18
2 biremes and 2 swordmen moved from SZ 18 to SZ 19
2 swordmen moved from SZ 19 to Massilia
1 cavalry moved from Capua to Arretium
Carthage take Salapia from RomanRepublic
Carthage take Arretium from RomanRepublic
1 cavalry moved from Capua to Ariminum
Carthage take Ariminum from RomanRepublic
1 warelephant moved from Capua to Tarentum
1 warelephant moved from Capua to Croton
1 hoplite, 6 spearmen, 1 swordman and 3 warelephants moved from Capua to Roma
1 spearman moved from Capua to Croton
1 spearman moved from Capua to Tarentum
2 spearmen moved from Capua to Roma
2 cavalrys moved from Berenice to SiwaCombat - Carthage
Battle in Tarentum
Carthage attack with 1 spearman and 1 warelephant
RomanRepublic defend with 1 legionaire and 1 velites
Carthage roll dice for 1 spearman and 1 warelephant in Tarentum, round 1 : 1/2 hits
RomanRepublic roll dice for 1 legionaire and 1 velites in Tarentum, round 1 : 0/2 hits
1 velites owned by the RomanRepublic lost in Tarentum
Carthage roll dice for 1 spearman and 1 warelephant in Tarentum, round 2 : 0/2 hits
RomanRepublic roll dice for 1 legionaire in Tarentum, round 2 : 1/1 hits
Units damaged: 1 warelephant owned by the Carthage
Carthage roll dice for 1 spearman and 1 warelephant in Tarentum, round 3 : 1/2 hits
RomanRepublic roll dice for 1 legionaire in Tarentum, round 3 : 0/1 hits
1 legionaire owned by the RomanRepublic lost in Tarentum
Carthage win, taking Tarentum from RomanRepublic with 1 spearman and 1 warelephant remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 1 legionaire and 1 velites
Battle in Croton
Carthage attack with 1 spearman and 1 warelephant
RomanRepublic defend with 1 legionaire and 1 velites
Carthage roll dice for 1 spearman and 1 warelephant in Croton, round 1 : 1/2 hits
RomanRepublic roll dice for 1 legionaire and 1 velites in Croton, round 1 : 0/2 hits
1 velites owned by the RomanRepublic lost in Croton
Carthage roll dice for 1 spearman and 1 warelephant in Croton, round 2 : 1/2 hits
RomanRepublic roll dice for 1 legionaire in Croton, round 2 : 0/1 hits
1 legionaire owned by the RomanRepublic lost in Croton
Carthage win, taking Croton from RomanRepublic with 1 spearman and 1 warelephant remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 1 legionaire and 1 velites
Battle in Massilia
Carthage attack with 12 cavalrys, 5 swordmen and 1 warelephant
RomanRepublic defend with 8 cavalrys, 9 legionaires and 1 velites
Carthage roll dice for 12 cavalrys, 5 swordmen and 1 warelephant in Massilia, round 1 : 9/18 hits
RomanRepublic roll dice for 8 cavalrys, 9 legionaires and 1 velites in Massilia, round 1 : 5/18 hits
Units damaged: 1 warelephant owned by the Carthage
4 cavalrys owned by the Carthage , 8 cavalrys owned by the RomanRepublic and 1 velites owned by the RomanRepublic lost in Massilia
Carthage roll dice for 8 cavalrys, 5 swordmen and 1 warelephant in Massilia, round 2 : 5/14 hits
RomanRepublic roll dice for 9 legionaires in Massilia, round 2 : 2/9 hits
2 cavalrys owned by the Carthage and 5 legionaires owned by the RomanRepublic lost in Massilia
Carthage roll dice for 6 cavalrys, 5 swordmen and 1 warelephant in Massilia, round 3 : 2/12 hits
RomanRepublic roll dice for 4 legionaires in Massilia, round 3 : 1/4 hits
1 cavalry owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Massilia
Carthage roll dice for 5 cavalrys, 5 swordmen and 1 warelephant in Massilia, round 4 : 4/11 hits
RomanRepublic roll dice for 2 legionaires in Massilia, round 4 : 0/2 hits
2 legionaires owned by the RomanRepublic lost in Massilia
Carthage win, taking Massilia from RomanRepublic with 5 cavalrys, 5 swordmen and 1 warelephant remaining. Battle score for attacker is 43
Casualties for RomanRepublic: 8 cavalrys, 9 legionaires and 1 velites
Casualties for Carthage: 7 cavalrys
Battle in Roma
Carthage attack with 1 hoplite, 8 spearmen, 1 swordman and 3 warelephants
RomanRepublic defend with 1 cavalry, 1 city, 3 forts and 5 velitess
Carthage roll dice for 1 hoplite, 8 spearmen, 1 swordman and 3 warelephants in Roma, round 1 : 5/13 hits
Units damaged: 3 forts owned by the RomanRepublic
RomanRepublic roll dice for 1 cavalry, 3 forts and 5 velitess in Roma, round 1 : 3/9 hits
Units damaged: 3 warelephants owned by the Carthage
1 cavalry owned by the RomanRepublic and 1 velites owned by the RomanRepublic lost in Roma
Carthage roll dice for 1 hoplite, 8 spearmen, 1 swordman and 3 warelephants in Roma, round 2 : 4/13 hits
RomanRepublic roll dice for 3 forts and 4 velitess in Roma, round 2 : 3/7 hits
4 velitess owned by the RomanRepublic and 3 spearmen owned by the Carthage lost in Roma
Carthage roll dice for 1 hoplite, 5 spearmen, 1 swordman and 3 warelephants in Roma, round 3 : 5/10 hits
RomanRepublic roll dice for 3 forts in Roma, round 3 : 2/3 hits
3 forts owned by the RomanRepublic and 2 spearmen owned by the Carthage lost in Roma
Carthage captures 60PUs while taking RomanRepublic capital
Carthage win, taking Roma from RomanRepublic with 1 hoplite, 3 spearmen, 1 swordman and 3 warelephants remaining. Battle score for attacker is 22
Casualties for RomanRepublic: 1 cavalry, 3 forts and 5 velitess
Casualties for Carthage: 5 spearmenNon Combat Move - Carthage
4 warelephants moved from Barcino to Narbo
1 swordman moved from Barcino to Narbo
4 cavalrys moved from Tarraco to Narbo
4 cavalrys moved from Carthago Nova to Tarraco
5 spearmen moved from Thenae to Thapsus
4 spearmen moved from Lilybaeum to SZ 33
1 bireme and 1 spearman moved from SZ 33 to SZ 32
3 spearmen and 1 trireme moved from SZ 33 to SZ 32
1 swordman moved from Carthago to SZ 32
3 spearmen moved from Carthago to SZ 32
1 swordman moved from SZ 32 to Caralis
7 spearmen moved from SZ 32 to Caralis
4 spearmen moved from Messana to LilybaeumPlace Units - Carthage
1 city placed in Capua
4 cavalrys placed in Barcino
8 biremes and 1 trireme placed in SZ 32
1 spearman placed in Carthago
1 spearman placed in ThapsusTurn Complete - Carthage
Carthage collect 144 PUs; end with 204 PUs total
5 units repaired. -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Combat Move - RomanRepublic
1 cavalry moved from Patavium to Ariminum
9 legionaires moved from Patavium to Ariminum
1 onager moved from Patavium to Ariminum
4 ballistas moved from Patavium to AriminumCombat - RomanRepublic
Battle in Ariminum
RomanRepublic attack with 4 ballistas, 1 cavalry, 9 legionaires and 1 onager
Carthage defend with 1 cavalry
RomanRepublic roll dice for 4 ballistas, 1 cavalry, 9 legionaires and 1 onager in Ariminum, round 1 : 7/15 hits
Carthage roll dice for 1 cavalry in Ariminum, round 1 : 1/1 hits
1 cavalry owned by the Carthage and 1 cavalry owned by the RomanRepublic lost in Ariminum
RomanRepublic win, taking Ariminum from Carthage with 4 ballistas, 9 legionaires and 1 onager remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 cavalry
Casualties for Carthage: 1 cavalryNon Combat Move - RomanRepublic
Turn Complete - RomanRepublic
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Geeks?
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - GreekCityStates
GreekCityStates buy 1 hoplite and 11 slingerss; Remaining resources: 0 PUs;Combat Move - GreekCityStates
2 archers moved from Corinth to Sparta
1 slingers moved from Corinth to SpartaNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 hoplite and 5 slingerss placed in Pergamum
6 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Macedonia
Macedonia buy 12 cavalrys, 1 hoplite and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
8 peltastss moved from Athens to Corinth
Macedonia take Corinth from GreekCityStates
8 swordmen moved from Athens to Corinth
2 hoplites moved from Athens to Corinth
6 cavalrys moved from Larissa to Athens
1 cavalry moved from Thessalonica to Athens
1 hoplite moved from Sarmizegetusa to Axiopolis
11 peltastss moved from Thessalonica to Pella
1 hoplite moved from Thessalonica to Pella
7 peltastss moved from Byzantium to Thessalonica
5 swordmen moved from Heraclea Pontica to NicaeaCombat - Macedonia
Non Combat Move - Macedonia
Place Units - Macedonia
6 cavalrys placed in Larissa
6 cavalrys placed in Thessalonica
1 hoplite and 6 peltastss placed in ByzantiumTurn Complete - Macedonia
Macedonia collect 72 PUs; end with 72 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Egypt
Egypt buy 6 spearmen; Remaining resources: 0 PUs;Place Units - Egypt
6 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Seleucid
Seleucid buy 1 hoplite, 1 legionaire and 56 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
15 peltastss moved from Memphis to Alexandria
1 peltasts moved from Memphis to Alexandria
5 cataphracts moved from Memphis to Alexandria
5 cavalrys moved from Memphis to Alexandria
1 hoplite moved from Memphis to Alexandria
5 peltastss moved from Thamea to Gerrha
5 peltastss moved from Tarsus to Melitene
5 peltastss moved from Attalia to Sardis
11 peltastss moved from Antioch to Edessa
15 peltastss moved from Emesa to Hatra
14 peltastss moved from Damascus to Emesa
9 peltastss moved from Sidon to DamascusCombat - Seleucid
Battle in Alexandria
Seleucid attack with 5 cataphracts, 5 cavalrys, 1 hoplite and 16 peltastss
Egypt defend with 7 archers, 1 city and 8 spearmen
Seleucid roll dice for 5 cataphracts, 5 cavalrys, 1 hoplite and 16 peltastss in Alexandria, round 1 : 8/27 hits
Egypt roll dice for 7 archers and 8 spearmen in Alexandria, round 1 : 6/15 hits
8 spearmen owned by the Egypt and 6 peltastss owned by the Seleucid lost in Alexandria
Seleucid roll dice for 5 cataphracts, 5 cavalrys, 1 hoplite and 10 peltastss in Alexandria, round 2 : 6/21 hits
Egypt roll dice for 7 archers in Alexandria, round 2 : 3/7 hits
6 archers owned by the Egypt and 3 peltastss owned by the Seleucid lost in Alexandria
Seleucid roll dice for 5 cataphracts, 5 cavalrys, 1 hoplite and 7 peltastss in Alexandria, round 3 : 5/18 hits
Egypt roll dice for 1 archer in Alexandria, round 3 : 0/1 hits
1 archer owned by the Egypt lost in Alexandria
Seleucid captures 12PUs while taking Egypt capital
Seleucid win, taking Alexandria from Egypt with 5 cataphracts, 5 cavalrys, 1 hoplite and 7 peltastss remaining. Battle score for attacker is 34
Casualties for Egypt: 7 archers and 8 spearmen
Casualties for Seleucid: 9 peltastssNon Combat Move - Seleucid
8 peltastss moved from Jerusalem to Bostra
3 peltastss moved from Pharan to JerusalemPlace Units - Seleucid
1 hoplite, 1 legionaire and 5 peltastss placed in Sardis
5 peltastss placed in Hatra
5 peltastss placed in Damascus
9 peltastss placed in Sidon
11 peltastss placed in Antioch
8 peltastss placed in Jerusalem
8 peltastss placed in Memphis
5 peltastss placed in TarsusTurn Complete - Seleucid
Seleucid collect 128 PUs; end with 140 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Parthia
Parthia buy 14 archers; Remaining resources: 1 PUs;Combat Move - Parthia
3 horsearchers moved from Gazaca to Nexuana
1 spearman moved from Gazaca to Nexuana
3 cavalrys moved from Ctesiphon to Nexuana
1 spearman moved from Gazaca to Nexuana
1 spearman moved from Ctesiphon to GazacaCombat - Parthia
Battle in Nexuana
Parthia attack with 3 cavalrys, 3 horsearchers and 2 spearmen
Neutral defend with 3 archers and 1 spearman
Parthia roll dice for 3 cavalrys, 3 horsearchers and 2 spearmen in Nexuana, round 1 : 2/8 hits
Neutral roll dice for 3 archers and 1 spearman in Nexuana, round 1 : 0/4 hits
1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Nexuana
Parthia roll dice for 3 cavalrys, 3 horsearchers and 2 spearmen in Nexuana, round 2 : 1/8 hits
Neutral roll dice for 2 archers in Nexuana, round 2 : 1/2 hits
1 archer owned by the Neutral and 1 spearman owned by the Parthia lost in Nexuana
Parthia roll dice for 3 cavalrys, 3 horsearchers and 1 spearman in Nexuana, round 3 : 2/7 hits
Neutral roll dice for 1 archer in Nexuana, round 3 : 1/1 hits
1 archer owned by the Neutral and 1 spearman owned by the Parthia lost in Nexuana
Parthia win, taking Nexuana from Neutral with 3 cavalrys and 3 horsearchers remaining. Battle score for attacker is 9
Casualties for Neutral: 3 archers and 1 spearman
Casualties for Parthia: 2 spearmenNon Combat Move - Parthia
Place Units - Parthia
10 archers placed in Seleucia
4 archers placed in CtesiphonTurn Complete - Parthia
Parthia collect 60 PUs; end with 61 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :8
Purchase Units - Numidia
Numidia buy 2 biremes and 1 trireme; Remaining resources: 0 PUs;Combat Move - Numidia
3 spearmen moved from Sabrata to Oea
1 spearman moved from Thenae to Sabrata
5 cavalrys moved from Thenae to Oea
1 spearman moved from Capsa to Thenae
1 cavalry moved from Capsa to Sabrata
1 swordman moved from Capsa to Thenae
2 spearmen moved from Theveste to Capsa
4 spearmen moved from Cirta to Theveste
8 cavalrys moved from Paraetonium to Memphis
4 cavalrys moved from Siwa to Hermopolis
1 archer moved from Siwa to Berenice
2 spearmen moved from Siwa to Berenice
5 swordmen moved from Paraetonium to Paliurus
2 biremes moved from SZ 40 to SZ 41Non Combat Move - Numidia
Place Units - Numidia
2 biremes and 1 trireme placed in SZ 41Turn Complete - Numidia
Numidia collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :9
Purchase Units - Carthage
Carthage buy 4 cavalrys, 2 spearmen and 13 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
1 cavalry moved from Massilia to Verona
Carthage take Mediolanum from RomanRepublic
Carthage take Verona from RomanRepublic
1 cavalry moved from Narbo to Vindonissa
Carthage take Vindonissa from RomanRepublic
3 cavalrys moved from Narbo to Genua
4 cavalrys moved from Massilia to Genua
5 swordmen moved from Massilia to Genua
1 warelephant moved from Massilia to Genua
1 cavalry moved from Arretium to Genua
8 spearmen moved from Carthago to SZ 32
2 biremes moved from SZ 19 to SZ 20
2 spearmen and 3 triremes moved from SZ 32 to SZ 26
10 biremes and 6 spearmen moved from SZ 32 to SZ 26
8 spearmen moved from SZ 26 to Caralis
1 swordman moved from Narbo to Massilia
4 warelephants moved from Narbo to Massilia
4 cavalrys moved from Barcino to Massilia
4 cavalrys moved from Tarraco to Narbo
2 cavalrys moved from Siwa to Hermopolis
6 spearmen moved from Thapsus to Carthago
1 warelephant moved from Croton to Capua
1 spearman moved from Croton to Capua
1 warelephant moved from Tarentum to Capua
1 spearman moved from Tarentum to Capua
1 spearman moved from Roma to Arretium
1 spearman moved from Roma to SalapiaCombat - Carthage
Battle in Genua
Carthage attack with 8 cavalrys, 5 swordmen and 1 warelephant
RomanRepublic defend with 1 city, 1 fort and 4 velitess
Carthage roll dice for 8 cavalrys, 5 swordmen and 1 warelephant in Genua, round 1 : 6/14 hits
RomanRepublic roll dice for 1 fort and 4 velitess in Genua, round 1 : 4/5 hits
Units damaged: 1 warelephant owned by the Carthage
3 cavalrys owned by the Carthage , 4 velitess owned by the RomanRepublic and 1 fort owned by the RomanRepublic lost in Genua
Carthage win, taking Genua from RomanRepublic with 5 cavalrys, 5 swordmen and 1 warelephant remaining. Battle score for attacker is 6
Casualties for RomanRepublic: 1 fort and 4 velitess
Casualties for Carthage: 3 cavalrysNon Combat Move - Carthage
Place Units - Carthage
9 warelephants placed in Roma
2 spearmen and 4 warelephants placed in Capua
4 cavalrys placed in BarcinoTurn Complete - Carthage
Carthage collect 151 PUs; end with 151 PUs total
1 unit repaired. -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :9
Combat Move - RomanRepublic
9 legionaires moved from Ariminum to Arretium
4 ballistas moved from Ariminum to Arretium
1 onager moved from Ariminum to Arretium
9 triremes moved from SZ 34 to SZ 27
2 biremes moved from SZ 28 to SZ 27
1 trireme moved from SZ 28 to SZ 27Combat - RomanRepublic
Battle in Arretium
RomanRepublic attack with 4 ballistas, 9 legionaires and 1 onager
Carthage defend with 1 spearman
RomanRepublic roll dice for 4 ballistas, 9 legionaires and 1 onager in Arretium, round 1 : 8/14 hits
Carthage roll dice for 1 spearman in Arretium, round 1 : 0/1 hits
1 spearman owned by the Carthage lost in Arretium
RomanRepublic win, taking Arretium from Carthage with 4 ballistas, 9 legionaires and 1 onager remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearmanNon Combat Move - RomanRepublic
Turn Complete - RomanRepublic
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :9
Purchase Units - GreekCityStates
GreekCityStates buy 9 slingerss; Remaining resources: 1 PUs;Place Units - GreekCityStates
6 slingerss placed in Pergamum
3 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 12 PUs; end with 13 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :9
Purchase Units - Macedonia
Macedonia buy 3 biremes, 1 hoplite, 11 peltastss and 2 triremes; Remaining resources: 0 PUs;Combat Move - Macedonia
2 hoplites, 8 peltastss and 8 swordmen moved from Corinth to Sparta
11 cavalrys moved from Athens to Sparta
6 cavalrys moved from Larissa to Apollonia
4 peltastss moved from Pella to Apollonia
3 cavalrys moved from Thessalonica to Salonae
3 cavalrys moved from Thessalonica to Sardica
3 peltastss moved from Pella to Salonae
3 peltastss moved from Pella to Sardica
2 peltastss moved from Pella to Sardica
1 hoplite moved from Pella to Salonae
1 peltasts moved from Pella to SalonaeCombat - Macedonia
Battle in Salonae
Macedonia attack with 3 cavalrys, 1 hoplite and 4 peltastss
Neutral defend with 3 axemen and 1 swordman
Macedonia roll dice for 3 cavalrys, 1 hoplite and 4 peltastss in Salonae, round 1 : 1/8 hits
Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 1 : 1/4 hits
1 axeman owned by the Neutral and 1 peltasts owned by the Macedonia lost in Salonae
Macedonia roll dice for 3 cavalrys, 1 hoplite and 3 peltastss in Salonae, round 2 : 3/7 hits
Neutral roll dice for 2 axemen and 1 swordman in Salonae, round 2 : 0/3 hits
2 axemen owned by the Neutral and 1 swordman owned by the Neutral lost in Salonae
Macedonia win, taking Salonae from Neutral with 3 cavalrys, 1 hoplite and 3 peltastss remaining. Battle score for attacker is 11
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 3 axemen and 1 swordman
Battle in Sardica
Macedonia attack with 3 cavalrys and 5 peltastss
Neutral defend with 3 barbarians and 2 swordmen
Macedonia roll dice for 3 cavalrys and 5 peltastss in Sardica, round 1 : 3/8 hits
Neutral roll dice for 3 barbarians and 2 swordmen in Sardica, round 1 : 2/5 hits
3 barbarians owned by the Neutral and 2 peltastss owned by the Macedonia lost in Sardica
Macedonia roll dice for 3 cavalrys and 3 peltastss in Sardica, round 2 : 1/6 hits
Neutral roll dice for 2 swordmen in Sardica, round 2 : 1/2 hits
1 swordman owned by the Neutral and 1 peltasts owned by the Macedonia lost in Sardica
Macedonia roll dice for 3 cavalrys and 2 peltastss in Sardica, round 3 : 1/5 hits
Neutral roll dice for 1 swordman in Sardica, round 3 : 0/1 hits
1 swordman owned by the Neutral lost in Sardica
Macedonia win, taking Sardica from Neutral with 3 cavalrys and 2 peltastss remaining. Battle score for attacker is 5
Casualties for Macedonia: 3 peltastss
Casualties for Neutral: 3 barbarians and 2 swordmen
Battle in Apollonia
Macedonia attack with 6 cavalrys and 4 peltastss
Neutral defend with 1 archer and 4 swordmen
Macedonia roll dice for 6 cavalrys and 4 peltastss in Apollonia, round 1 : 1/10 hits
Neutral roll dice for 1 archer and 4 swordmen in Apollonia, round 1 : 0/5 hits
1 swordman owned by the Neutral lost in Apollonia
Macedonia roll dice for 6 cavalrys and 4 peltastss in Apollonia, round 2 : 2/10 hits
Neutral roll dice for 1 archer and 3 swordmen in Apollonia, round 2 : 1/4 hits
2 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Apollonia
Macedonia roll dice for 6 cavalrys and 3 peltastss in Apollonia, round 3 : 1/9 hits
Neutral roll dice for 1 archer and 1 swordman in Apollonia, round 3 : 0/2 hits
1 swordman owned by the Neutral lost in Apollonia
Macedonia roll dice for 6 cavalrys and 3 peltastss in Apollonia, round 4 : 1/9 hits
Neutral roll dice for 1 archer in Apollonia, round 4 : 0/1 hits
1 archer owned by the Neutral lost in Apollonia
Macedonia win, taking Apollonia from Neutral with 6 cavalrys and 3 peltastss remaining. Battle score for attacker is 18
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 archer and 4 swordmen
Battle in Sparta
Macedonia attack with 11 cavalrys, 2 hoplites, 8 peltastss and 8 swordmen
GreekCityStates defend with 2 archers, 1 city and 16 slingerss
Macedonia roll dice for 11 cavalrys, 2 hoplites, 8 peltastss and 8 swordmen in Sparta, round 1 : 8/29 hits
GreekCityStates roll dice for 2 archers and 16 slingerss in Sparta, round 1 : 5/18 hits
8 slingerss owned by the GreekCityStates and 5 peltastss owned by the Macedonia lost in Sparta
Macedonia roll dice for 11 cavalrys, 2 hoplites, 3 peltastss and 8 swordmen in Sparta, round 2 : 6/24 hits
GreekCityStates roll dice for 2 archers and 8 slingerss in Sparta, round 2 : 3/10 hits
6 slingerss owned by the GreekCityStates and 3 peltastss owned by the Macedonia lost in Sparta
Macedonia roll dice for 11 cavalrys, 2 hoplites and 8 swordmen in Sparta, round 3 : 9/21 hits
GreekCityStates roll dice for 2 archers and 2 slingerss in Sparta, round 3 : 1/4 hits
2 slingerss owned by the GreekCityStates , 2 archers owned by the GreekCityStates and 1 cavalry owned by the Macedonia lost in Sparta
Macedonia captures 13PUs while taking GreekCityStates capital
Macedonia win, taking Sparta from GreekCityStates with 10 cavalrys, 2 hoplites and 8 swordmen remaining. Battle score for attacker is 20
Casualties for GreekCityStates: 2 archers and 16 slingerss
Casualties for Macedonia: 1 cavalry and 8 peltastssNon Combat Move - Macedonia
1 hoplite moved from Axiopolis to NicopolisPlace Units - Macedonia
3 biremes and 2 triremes placed in SZ 69
6 peltastss placed in Thessalonica
1 hoplite and 5 peltastss placed in ByzantiumTurn Complete - Macedonia
Macedonia collect 88 PUs; end with 101 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :9
Combat Move - Egypt
1 trireme moved from SZ 56 to SZ 55
3 biremes moved from SZ 63 to SZ 64
2 triremes moved from SZ 63 to SZ 64
3 triremes moved from SZ 65 to SZ 66
1 trireme moved from SZ 53 to SZ 51Non Combat Move - Egypt
Turn Complete - Egypt
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :9
Purchase Units - Seleucid
Seleucid buy 35 cavalrys; Remaining resources: 0 PUs;Combat Move - Seleucid
1 hoplite, 1 legionaire and 42 peltastss moved from Sardis to Pergamum
1 peltasts moved from Satala to Gazaca
1 peltasts moved from Amida to Gazaca
1 peltasts moved from Ninive to Gazaca
1 peltasts moved from Gerrha to Teredon
Seleucid take Teredon from Parthia
4 peltastss moved from Gerrha to VologesiaCombat - Seleucid
Battle in Gazaca
Seleucid attack with 3 peltastss
Parthia defend with 1 spearman
Seleucid roll dice for 3 peltastss in Gazaca, round 1 : 0/3 hits
Parthia roll dice for 1 spearman in Gazaca, round 1 : 0/1 hits
Seleucid roll dice for 3 peltastss in Gazaca, round 2 : 0/3 hits
Parthia roll dice for 1 spearman in Gazaca, round 2 : 0/1 hits
Seleucid roll dice for 3 peltastss in Gazaca, round 3 : 1/3 hits
Parthia roll dice for 1 spearman in Gazaca, round 3 : 0/1 hits
1 spearman owned by the Parthia lost in Gazaca
Seleucid win, taking Gazaca from Parthia with 3 peltastss remaining. Battle score for attacker is 3
Casualties for Parthia: 1 spearman
Battle in Vologesia
Seleucid attack with 4 peltastss
Parthia defend with 2 cavalrys
Seleucid roll dice for 4 peltastss in Vologesia, round 1 : 0/4 hits
Parthia roll dice for 2 cavalrys in Vologesia, round 1 : 1/2 hits
1 peltasts owned by the Seleucid lost in Vologesia
Seleucid roll dice for 3 peltastss in Vologesia, round 2 : 1/3 hits
Parthia roll dice for 2 cavalrys in Vologesia, round 2 : 0/2 hits
1 cavalry owned by the Parthia lost in Vologesia
Seleucid roll dice for 3 peltastss in Vologesia, round 3 : 1/3 hits
Parthia roll dice for 1 cavalry in Vologesia, round 3 : 0/1 hits
1 cavalry owned by the Parthia lost in Vologesia
Seleucid win, taking Vologesia from Parthia with 3 peltastss remaining. Battle score for attacker is 6
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 2 cavalrys
Battle in Pergamum
Seleucid attack with 1 hoplite, 1 legionaire and 42 peltastss
GreekCityStates defend with 6 archers, 1 city, 9 hoplites and 16 slingerss
Seleucid roll dice for 1 hoplite, 1 legionaire and 42 peltastss in Pergamum, round 1 : 7/44 hits
GreekCityStates roll dice for 6 archers, 9 hoplites and 16 slingerss in Pergamum, round 1 : 11/31 hits
7 slingerss owned by the GreekCityStates and 11 peltastss owned by the Seleucid lost in Pergamum
Seleucid roll dice for 1 hoplite, 1 legionaire and 31 peltastss in Pergamum, round 2 : 8/33 hits
GreekCityStates roll dice for 6 archers, 9 hoplites and 9 slingerss in Pergamum, round 2 : 12/24 hits
8 slingerss owned by the GreekCityStates and 12 peltastss owned by the Seleucid lost in Pergamum
Seleucid roll dice for 1 hoplite, 1 legionaire and 19 peltastss in Pergamum, round 3 : 8/21 hits
GreekCityStates roll dice for 6 archers, 9 hoplites and 1 slingers in Pergamum, round 3 : 9/16 hits
1 slingers owned by the GreekCityStates , 6 archers owned by the GreekCityStates , 1 hoplite owned by the GreekCityStates and 9 peltastss owned by the Seleucid lost in Pergamum
Seleucid roll dice for 1 hoplite, 1 legionaire and 10 peltastss in Pergamum, round 4 : 5/12 hits
GreekCityStates roll dice for 8 hoplites in Pergamum, round 4 : 4/8 hits
5 hoplites owned by the GreekCityStates and 4 peltastss owned by the Seleucid lost in Pergamum
Seleucid roll dice for 1 hoplite, 1 legionaire and 6 peltastss in Pergamum, round 5 : 0/8 hits
GreekCityStates roll dice for 3 hoplites in Pergamum, round 5 : 1/3 hits
1 peltasts owned by the Seleucid lost in Pergamum
Seleucid roll dice for 1 hoplite, 1 legionaire and 5 peltastss in Pergamum, round 6 : 2/7 hits
GreekCityStates roll dice for 3 hoplites in Pergamum, round 6 : 3/3 hits
2 hoplites owned by the GreekCityStates and 3 peltastss owned by the Seleucid lost in Pergamum
Seleucid roll dice for 1 hoplite, 1 legionaire and 2 peltastss in Pergamum, round 7 : 0/4 hits
GreekCityStates roll dice for 1 hoplite in Pergamum, round 7 : 1/1 hits
1 peltasts owned by the Seleucid lost in Pergamum
Seleucid roll dice for 1 hoplite, 1 legionaire and 1 peltasts in Pergamum, round 8 : 1/3 hits
GreekCityStates roll dice for 1 hoplite in Pergamum, round 8 : 1/1 hits
1 hoplite owned by the GreekCityStates and 1 peltasts owned by the Seleucid lost in Pergamum
Seleucid win, taking Pergamum from GreekCityStates with 1 hoplite and 1 legionaire remaining. Battle score for attacker is 17
Casualties for GreekCityStates: 6 archers, 9 hoplites and 16 slingerss
Casualties for Seleucid: 42 peltastssNon Combat Move - Seleucid
1 peltasts moved from Hatra to Ninive
11 peltastss moved from Edessa to Hatra
14 peltastss moved from Emesa to Hatra
5 peltastss moved from Melitene to Amida
5 peltastss moved from Tarsus to Melitene
14 peltastss moved from Damascus to Palmyra
8 peltastss moved from Bostra to Palmyra
11 peltastss moved from Antioch to Emesa
9 peltastss moved from Sidon to Damascus
11 peltastss moved from Jerusalem to Bostra
8 peltastss moved from Memphis to Pharan
5 cataphracts moved from Alexandria to Pharan
1 hoplite moved from Alexandria to Memphis
5 cavalrys moved from Alexandria to Pharan
7 peltastss moved from Alexandria to MemphisPlace Units - Seleucid
5 cavalrys placed in Hatra
5 cavalrys placed in Damascus
11 cavalrys placed in Antioch
9 cavalrys placed in Sidon
5 cavalrys placed in TarsusTurn Complete - Seleucid
Seleucid collect 143 PUs; end with 143 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :9
Purchase Units - Parthia
Parthia buy 4 archers and 15 spearmen; Remaining resources: 0 PUs;Combat Move - Parthia
3 horsearchers moved from Nexuana to Gazaca
3 cavalrys moved from Nexuana to Gazaca
1 archer moved from Ctesiphon to Gazaca
1 archer moved from Ctesiphon to Gazaca
2 spearmen moved from Seleucia to Babylon
3 archers moved from Seleucia to Babylon
1 horsearcher moved from Seleucia to Babylon
1 cavalry moved from Seleucia to BabylonCombat - Parthia
Battle in Gazaca
Parthia attack with 2 archers, 3 cavalrys and 3 horsearchers
Seleucid defend with 3 peltastss
Parthia roll dice for 2 archers, 3 cavalrys and 3 horsearchers in Gazaca, round 1 : 4/8 hits
Seleucid roll dice for 3 peltastss in Gazaca, round 1 : 1/3 hits
3 peltastss owned by the Seleucid and 1 archer owned by the Parthia lost in Gazaca
Parthia win, taking Gazaca from Seleucid with 1 archer, 3 cavalrys and 3 horsearchers remaining. Battle score for attacker is 2
Casualties for Seleucid: 3 peltastss
Casualties for Parthia: 1 archerNon Combat Move - Parthia
Place Units - Parthia
4 archers and 6 spearmen placed in Seleucia
7 spearmen placed in Ctesiphon
2 spearmen placed in PersepolisTurn Complete - Parthia
Parthia collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :9
Purchase Units - Numidia
Numidia buy 2 biremes and 1 trireme; Remaining resources: 0 PUs;Combat Move - Numidia
8 cavalrys moved from Memphis to Jerusalem
4 cavalrys moved from Hermopolis to Pharan
5 swordmen moved from Paliurus to Cyrene
1 archer moved from Berenice to Cyrene
1 spearman moved from Berenice to Cyrene
2 cavalrys moved from Leptis Magna to Siwa
1 spearman moved from Berenice to Cyrene
5 cavalrys moved from Oea to Berenice
3 spearmen moved from Oea to Leptis Magna
1 spearman moved from Sabrata to Oea
1 cavalry moved from Sabrata to Leptis Magna
1 swordman moved from Thenae to Sabrata
1 spearman moved from Thenae to Sabrata
2 spearmen moved from Capsa to Thenae
4 spearmen moved from Theveste to CapsaNon Combat Move - Numidia
Place Units - Numidia
2 biremes and 1 trireme placed in SZ 41Turn Complete - Numidia
Numidia collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :10
Purchase Units - Carthage
Carthage buy 7 cavalrys, 1 spearman and 10 triremes; Remaining resources: 0 PUs;Combat Move - Carthage
12 warelephants moved from Roma to Arretium
1 warelephant moved from Genua to Arretium
5 swordmen moved from Genua to Arretium
1 spearman moved from Roma to Arretium
1 hoplite moved from Roma to Arretium
1 swordman moved from Roma to Arretium
1 spearman moved from Salapia to Arretium
1 cavalry moved from Vindonissa to Veldidena
Carthage take Veldidena from RomanRepublic
1 cavalry moved from Veldidena to Patavium
Carthage take Patavium from RomanRepublic
1 cavalry moved from Verona to Ariminum
Carthage take Ariminum from RomanRepublic
1 cavalry moved from Ariminum to Arretium
6 warelephants moved from Capua to Salapia
4 spearmen moved from Capua to Salapia
5 cavalrys moved from Genua to Arretium
4 cavalrys moved from Massilia to Arretium
4 cavalrys moved from Barcino to Cesaraugusta
4 cavalrys moved from Narbo to Cesaraugusta
2 cavalrys moved from Hermopolis to PharanCombat - Carthage
Battle in Cesaraugusta
Carthage attack with 8 cavalrys
Neutral defend with 3 cavalrys and 2 swordmen
Carthage roll dice for 8 cavalrys in Cesaraugusta, round 1 : 3/8 hits
Neutral roll dice for 3 cavalrys and 2 swordmen in Cesaraugusta, round 1 : 1/5 hits
1 cavalry owned by the Carthage and 3 cavalrys owned by the Neutral lost in Cesaraugusta
Carthage roll dice for 7 cavalrys in Cesaraugusta, round 2 : 2/7 hits
Neutral roll dice for 2 swordmen in Cesaraugusta, round 2 : 1/2 hits
2 swordmen owned by the Neutral and 1 cavalry owned by the Carthage lost in Cesaraugusta
Carthage win, taking Cesaraugusta from Neutral with 6 cavalrys remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrys and 2 swordmen
Casualties for Carthage: 2 cavalrys
Battle in Arretium
Carthage attack with 10 cavalrys, 1 hoplite, 2 spearmen, 6 swordmen and 13 warelephants
RomanRepublic defend with 4 ballistas, 9 legionaires and 1 onager
Carthage roll dice for 10 cavalrys, 1 hoplite, 2 spearmen, 6 swordmen and 13 warelephants in Arretium, round 1 : 19/32 hits
RomanRepublic roll dice for 4 ballistas, 9 legionaires and 1 onager in Arretium, round 1 : 2/10 hits
Units damaged: 2 warelephants owned by the Carthage
4 ballistas owned by the RomanRepublic , 9 legionaires owned by the RomanRepublic and 1 onager owned by the RomanRepublic lost in Arretium
Carthage win, taking Arretium from RomanRepublic with 10 cavalrys, 1 hoplite, 2 spearmen, 6 swordmen and 13 warelephants remaining. Battle score for attacker is 63
Casualties for RomanRepublic: 4 ballistas, 9 legionaires and 1 onagerNon Combat Move - Carthage
3 triremes moved from SZ 26 to SZ 32
10 biremes moved from SZ 26 to SZ 32
2 biremes moved from SZ 20 to SZ 23Place Units - Carthage
10 triremes placed in SZ 32
4 cavalrys placed in Genua
3 cavalrys and 1 spearman placed in Barcino
Turning on Edit Mode
EDIT: Removing units owned by Carthage from Massilia: 1 swordman and 4 warelephants
EDIT: Adding units owned by Carthage to Nemausus: 1 swordman and 4 warelephants
EDIT: Turning off Edit ModeTurn Complete - Carthage
Carthage collect 166 PUs; end with 166 PUs total
2 units repaired. -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :10
Turn Complete - GreekCityStates
-
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :10
Purchase Units - Macedonia
Macedonia buy 6 biremes, 13 cavalrys, 1 hoplite and 1 peltasts; Remaining resources: 0 PUs;Combat Move - Macedonia
3 cavalrys moved from Salonae to Senio
1 hoplite moved from Salonae to Senio
3 peltastss moved from Salonae to Senio
6 cavalrys moved from Apollonia to Sirmium
3 cavalrys moved from Sardica to Singidinum
2 peltastss moved from Sardica to Singidinum
1 hoplite moved from Nicopolis to DurostorumCombat - Macedonia
Battle in Senio
Macedonia attack with 3 cavalrys, 1 hoplite and 3 peltastss
Neutral defend with 3 swordmen
Macedonia roll dice for 3 cavalrys, 1 hoplite and 3 peltastss in Senio, round 1 : 0/7 hits
Neutral roll dice for 3 swordmen in Senio, round 1 : 1/3 hits
1 peltasts owned by the Macedonia lost in Senio
Macedonia roll dice for 3 cavalrys, 1 hoplite and 2 peltastss in Senio, round 2 : 2/6 hits
Neutral roll dice for 3 swordmen in Senio, round 2 : 1/3 hits
2 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Senio
Macedonia roll dice for 3 cavalrys, 1 hoplite and 1 peltasts in Senio, round 3 : 1/5 hits
Neutral roll dice for 1 swordman in Senio, round 3 : 0/1 hits
1 swordman owned by the Neutral lost in Senio
Macedonia win, taking Senio from Neutral with 3 cavalrys, 1 hoplite and 1 peltasts remaining. Battle score for attacker is 8
Casualties for Macedonia: 2 peltastss
Casualties for Neutral: 3 swordmen
Battle in Sirmium
Macedonia attack with 6 cavalrys
Neutral defend with 1 cavalry and 2 swordmen
Macedonia roll dice for 6 cavalrys in Sirmium, round 1 : 4/6 hits
Neutral roll dice for 1 cavalry and 2 swordmen in Sirmium, round 1 : 0/3 hits
2 swordmen owned by the Neutral and 1 cavalry owned by the Neutral lost in Sirmium
Macedonia win, taking Sirmium from Neutral with 6 cavalrys remaining. Battle score for attacker is 12
Casualties for Neutral: 1 cavalry and 2 swordmen
Battle in Singidinum
Macedonia attack with 3 cavalrys and 2 peltastss
Neutral defend with 1 axeman, 1 cavalry and 2 swordmen
Macedonia roll dice for 3 cavalrys and 2 peltastss in Singidinum, round 1 : 3/5 hits
Neutral roll dice for 1 axeman, 1 cavalry and 2 swordmen in Singidinum, round 1 : 1/4 hits
1 axeman owned by the Neutral , 1 swordman owned by the Neutral , 1 cavalry owned by the Neutral and 1 peltasts owned by the Macedonia lost in Singidinum
Macedonia roll dice for 3 cavalrys and 1 peltasts in Singidinum, round 2 : 1/4 hits
Neutral roll dice for 1 swordman in Singidinum, round 2 : 0/1 hits
1 swordman owned by the Neutral lost in Singidinum
Macedonia win, taking Singidinum from Neutral with 3 cavalrys and 1 peltasts remaining. Battle score for attacker is 13
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 axeman, 1 cavalry and 2 swordmen
Battle in Durostorum
Macedonia attack with 1 hoplite
Neutral defend with 3 cavalrys
Macedonia roll dice for 1 hoplite in Durostorum, round 1 : 1/1 hits
Neutral roll dice for 3 cavalrys in Durostorum, round 1 : 0/3 hits
1 cavalry owned by the Neutral lost in Durostorum
Macedonia roll dice for 1 hoplite in Durostorum, round 2 : 0/1 hits
Neutral roll dice for 2 cavalrys in Durostorum, round 2 : 0/2 hits
Macedonia roll dice for 1 hoplite in Durostorum, round 3 : 1/1 hits
Neutral roll dice for 2 cavalrys in Durostorum, round 3 : 0/2 hits
1 cavalry owned by the Neutral lost in Durostorum
Macedonia roll dice for 1 hoplite in Durostorum, round 4 : 0/1 hits
Neutral roll dice for 1 cavalry in Durostorum, round 4 : 0/1 hits
Macedonia roll dice for 1 hoplite in Durostorum, round 5 : 0/1 hits
Neutral roll dice for 1 cavalry in Durostorum, round 5 : 0/1 hits
Macedonia roll dice for 1 hoplite in Durostorum, round 6 : 1/1 hits
Neutral roll dice for 1 cavalry in Durostorum, round 6 : 0/1 hits
1 cavalry owned by the Neutral lost in Durostorum
Macedonia win, taking Durostorum from Neutral with 1 hoplite remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrysNon Combat Move - Macedonia
6 swordmen moved from Nicaea to Sardis
9 peltastss moved from Thessalonica to SZ 69
3 biremes and 3 peltastss moved from SZ 69 to SZ 68
6 peltastss and 2 triremes moved from SZ 69 to SZ 68
9 peltastss moved from SZ 68 to Athens
4 peltastss moved from Thessalonica to Larissa
3 peltastss moved from Apollonia to Salonae
11 peltastss moved from Byzantium to Odessus
2 hoplites moved from Byzantium to OdessusPlace Units - Macedonia
6 biremes placed in SZ 67
7 cavalrys placed in Byzantium
6 cavalrys placed in Thessalonica
1 hoplite and 1 peltasts placed in LarissaTurn Complete - Macedonia
Macedonia collect 97 PUs; end with 97 PUs total