@The_Good_Captain said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
@ManuC23 oh I usually have “include overall dice statistics” checked so you can see the dice swing via low luck (the numbers at the bottom of my post)
ok
Greeeeeeks
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - GreekCityStates
GreekCityStates buy 2 biremes, 1 city, 1 hoplite and 2 slingerss; Remaining resources: 0 PUs;
Combat Move - GreekCityStates
1 hoplite moved from Sardis to Pergamum
1 slingers moved from Sardis to Pergamum
1 archer moved from Sardis to Pergamum
1 bireme moved from SZ 67 to SZ 68
1 hoplite moved from Athens to SZ 68
1 hoplite moved from SZ 68 to Sardis
1 archer moved from Sardis to Pergamum
1 slingers moved from Sardis to Pergamum
2 biremes moved from SZ 67 to SZ 68
2 hoplites moved from Athens to SZ 68
2 hoplites moved from SZ 68 to Sardis
2 hoplites moved from Sparta to SZ 67
1 hoplite and 1 trireme moved from SZ 67 to SZ 68
1 hoplite moved from SZ 68 to Sardis
1 hoplite and 1 trireme moved from SZ 67 to SZ 68
1 hoplite moved from SZ 68 to Sardis
5 hoplites moved from Sparta to Corinth
Combat - GreekCityStates
Battle in Pergamum
GreekCityStates attack with 2 archers, 1 hoplite and 2 slingerss
Macedonia defend with 1 city and 2 swordmen
GreekCityStates roll dice for 2 archers, 1 hoplite and 2 slingerss in Pergamum, round 1 : 1/5 hits
Macedonia roll dice for 2 swordmen in Pergamum, round 1 : 1/2 hits
1 swordman owned by the Macedonia and 1 slingers owned by the GreekCityStates lost in Pergamum
GreekCityStates roll dice for 2 archers, 1 hoplite and 1 slingers in Pergamum, round 2 : 1/4 hits
Macedonia roll dice for 1 swordman in Pergamum, round 2 : 0/1 hits
1 swordman owned by the Macedonia lost in Pergamum
GreekCityStates win, taking Pergamum from Macedonia with 2 archers, 1 hoplite and 1 slingers remaining. Battle score for attacker is 6
Casualties for Macedonia: 2 swordmen
Casualties for GreekCityStates: 1 slingers
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Sardis
2 biremes placed in SZ 67
1 hoplite and 2 slingerss placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 38 PUs; end with 38 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Macedonia
Macedonia buy 1 peltasts and 11 swordmen; Remaining resources: 0 PUs;
Combat Move - Macedonia
1 peltasts moved from Delphi to Athens
6 hoplites, 10 peltastss and 1 swordman moved from Larissa to Athens
1 cavalry moved from Thessalonica to SZ 70
3 peltastss moved from Thessalonica to SZ 70
1 cavalry moved from SZ 70 to Pergamum
3 peltastss moved from SZ 70 to Pergamum
2 hoplites moved from Axiopolis to Istropolis
3 hoplites moved from Odessus to Istropolis
Combat - Macedonia
Battle in Athens
Macedonia attack with 6 hoplites, 11 peltastss and 1 swordman
GreekCityStates defend with 1 cavalry and 9 hoplites
Macedonia roll dice for 6 hoplites, 11 peltastss and 1 swordman in Athens, round 1 : 3/18 hits
GreekCityStates roll dice for 1 cavalry and 9 hoplites in Athens, round 1 : 4/10 hits
2 hoplites owned by the GreekCityStates , 1 cavalry owned by the GreekCityStates and 4 peltastss owned by the Macedonia lost in Athens
Macedonia roll dice for 6 hoplites, 7 peltastss and 1 swordman in Athens, round 2 : 0/14 hits
GreekCityStates roll dice for 7 hoplites in Athens, round 2 : 3/7 hits
3 peltastss owned by the Macedonia lost in Athens
Macedonia roll dice for 6 hoplites, 4 peltastss and 1 swordman in Athens, round 3 : 1/11 hits
GreekCityStates roll dice for 7 hoplites in Athens, round 3 : 1/7 hits
1 hoplite owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Athens
Macedonia roll dice for 6 hoplites, 3 peltastss and 1 swordman in Athens, round 4 : 3/10 hits
GreekCityStates roll dice for 6 hoplites in Athens, round 4 : 2/6 hits
3 hoplites owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Athens
Macedonia roll dice for 6 hoplites, 1 peltasts and 1 swordman in Athens, round 5 : 1/8 hits
GreekCityStates roll dice for 3 hoplites in Athens, round 5 : 1/3 hits
1 hoplite owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Athens
Macedonia roll dice for 6 hoplites and 1 swordman in Athens, round 6 : 0/7 hits
GreekCityStates roll dice for 2 hoplites in Athens, round 6 : 2/2 hits
1 swordman owned by the Macedonia and 1 hoplite owned by the Macedonia lost in Athens
Macedonia roll dice for 5 hoplites in Athens, round 7 : 3/5 hits
GreekCityStates roll dice for 2 hoplites in Athens, round 7 : 2/2 hits
2 hoplites owned by the GreekCityStates and 2 hoplites owned by the Macedonia lost in Athens
Macedonia win, taking Athens from GreekCityStates with 3 hoplites remaining. Battle score for attacker is 8
Casualties for GreekCityStates: 1 cavalry and 9 hoplites
Casualties for Macedonia: 3 hoplites, 11 peltastss and 1 swordman
Battle in Istropolis
Macedonia attack with 5 hoplites
Neutral defend with 4 swordmen
Macedonia roll dice for 5 hoplites in Istropolis, round 1 : 3/5 hits
Neutral roll dice for 4 swordmen in Istropolis, round 1 : 1/4 hits
1 hoplite owned by the Macedonia and 3 swordmen owned by the Neutral lost in Istropolis
Macedonia roll dice for 4 hoplites in Istropolis, round 2 : 2/4 hits
Neutral roll dice for 1 swordman in Istropolis, round 2 : 1/1 hits
1 hoplite owned by the Macedonia and 1 swordman owned by the Neutral lost in Istropolis
Macedonia win, taking Istropolis from Neutral with 3 hoplites remaining. Battle score for attacker is 6
Casualties for Macedonia: 2 hoplites
Casualties for Neutral: 4 swordmen
Battle in Pergamum
Macedonia attack with 1 cavalry and 3 peltastss
GreekCityStates defend with 2 archers, 1 city, 1 hoplite and 1 slingers
Macedonia roll dice for 1 cavalry and 3 peltastss in Pergamum, round 1 : 1/4 hits
GreekCityStates roll dice for 2 archers, 1 hoplite and 1 slingers in Pergamum, round 1 : 4/4 hits
1 slingers owned by the GreekCityStates , 1 cavalry owned by the Macedonia and 3 peltastss owned by the Macedonia lost in Pergamum
GreekCityStates win with 2 archers and 1 hoplite remaining. Battle score for attacker is -8
Casualties for GreekCityStates: 1 slingers
Casualties for Macedonia: 1 cavalry and 3 peltastss
Non Combat Move - Macedonia
Place Units - Macedonia
6 swordmen placed in Larissa
1 peltasts and 5 swordmen placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 50 PUs; end with 50 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Egypt
Egypt buy 11 axemen and 1 trireme; Remaining resources: 1 PUs;
Combat Move - Egypt
5 axemen moved from Petra to Jerusalem
5 spearmen moved from Petra to Jerusalem
2 chariots moved from Petra to Jerusalem
2 spearmen moved from Alexandria to Memphis
3 axemen moved from Alexandria to Memphis
1 archer moved from Paliurus to Cyrene
Egypt take Cyrene from Numidia
2 archers moved from Paliurus to Berenice
1 axeman moved from Siwa to Berenice
2 archers moved from Siwa to Berenice
2 chariots moved from Siwa to Berenice
2 spearmen moved from Siwa to Berenice
2 axemen moved from Paraetonium to Siwa
1 spearman moved from Paraetonium to Siwa
3 triremes moved from SZ 56 to SZ 64
1 bireme moved from SZ 56 to SZ 64
Combat - Egypt
Battle in Berenice
Egypt attack with 4 archers, 1 axeman, 2 chariots and 2 spearmen
Numidia defend with 1 archer
Egypt roll dice for 4 archers, 1 axeman, 2 chariots and 2 spearmen in Berenice, round 1 : 3/9 hits
Numidia roll dice for 1 archer in Berenice, round 1 : 1/1 hits
1 spearman owned by the Egypt and 1 archer owned by the Numidia lost in Berenice
Egypt win, taking Berenice from Numidia with 4 archers, 1 axeman, 2 chariots and 1 spearman remaining. Battle score for attacker is 1
Casualties for Egypt: 1 spearman
Casualties for Numidia: 1 archer
Battle in Jerusalem
Egypt attack with 5 axemen, 2 chariots and 5 spearmen
Seleucid defend with 3 cataphracts, 3 cavalrys and 1 city
Egypt roll dice for 5 axemen, 2 chariots and 5 spearmen in Jerusalem, round 1 : 5/12 hits
Seleucid roll dice for 3 cataphracts and 3 cavalrys in Jerusalem, round 1 : 1/6 hits
1 spearman owned by the Egypt , 3 cavalrys owned by the Seleucid and 2 cataphracts owned by the Seleucid lost in Jerusalem
Egypt roll dice for 5 axemen, 2 chariots and 4 spearmen in Jerusalem, round 2 : 4/11 hits
Seleucid roll dice for 1 cataphract in Jerusalem, round 2 : 0/1 hits
1 cataphract owned by the Seleucid lost in Jerusalem
Egypt win, taking Jerusalem from Seleucid with 5 axemen, 2 chariots and 4 spearmen remaining. Battle score for attacker is 30
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 3 cataphracts and 3 cavalrys
Non Combat Move - Egypt
Place Units - Egypt
8 axemen placed in Alexandria
1 trireme placed in SZ 56
3 axemen were produced but were not placed
Turn Complete - Egypt
Egypt collect 49 PUs; end with 50 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Seleucid
Seleucid buy 4 cataphracts, 1 city, 1 hoplite and 21 peltastss; Remaining resources: 0 PUs;
Combat Move - Seleucid
2 cavalrys moved from Antioch to Jerusalem
4 cataphracts moved from Antioch to Jerusalem
5 peltastss moved from Sidon to Jerusalem
3 hoplites moved from Bostra to Jerusalem
2 hoplites moved from Halicarnassus to SZ 65
2 hoplites moved from SZ 65 to Rhodos
1 hoplite moved from Tavium to Melitene
1 legionaire moved from Satala to Melitene
3 hoplites moved from Satala to Melitene
Combat - Seleucid
Battle in Melitene
Seleucid attack with 4 hoplites and 1 legionaire
Neutral defend with 2 archers
Seleucid roll dice for 4 hoplites and 1 legionaire in Melitene, round 1 : 1/5 hits
Neutral roll dice for 2 archers in Melitene, round 1 : 2/2 hits
1 hoplite owned by the Seleucid , 1 archer owned by the Neutral and 1 legionaire owned by the Seleucid lost in Melitene
Seleucid roll dice for 3 hoplites in Melitene, round 2 : 0/3 hits
Neutral roll dice for 1 archer in Melitene, round 2 : 1/1 hits
1 hoplite owned by the Seleucid lost in Melitene
Seleucid roll dice for 2 hoplites in Melitene, round 3 : 1/2 hits
Neutral roll dice for 1 archer in Melitene, round 3 : 0/1 hits
1 archer owned by the Neutral lost in Melitene
Seleucid win, taking Melitene from Neutral with 2 hoplites remaining. Battle score for attacker is -6
Casualties for Seleucid: 2 hoplites and 1 legionaire
Casualties for Neutral: 2 archers
Battle in Rhodos
Seleucid attack with 2 hoplites
GreekCityStates defend with 1 hoplite and 1 slingers
Seleucid roll dice for 2 hoplites in Rhodos, round 1 : 1/2 hits
GreekCityStates roll dice for 1 hoplite and 1 slingers in Rhodos, round 1 : 0/2 hits
1 slingers owned by the GreekCityStates lost in Rhodos
Seleucid roll dice for 2 hoplites in Rhodos, round 2 : 2/2 hits
GreekCityStates roll dice for 1 hoplite in Rhodos, round 2 : 0/1 hits
1 hoplite owned by the GreekCityStates lost in Rhodos
Seleucid win, taking Rhodos from GreekCityStates with 2 hoplites remaining. Battle score for attacker is 7
Casualties for GreekCityStates: 1 hoplite and 1 slingers
Battle in Jerusalem
Seleucid attack with 4 cataphracts, 2 cavalrys, 3 hoplites and 5 peltastss
Egypt defend with 5 axemen, 2 chariots, 1 city and 4 spearmen
Seleucid roll dice for 4 cataphracts, 2 cavalrys, 3 hoplites and 5 peltastss in Jerusalem, round 1 : 6/14 hits
Egypt roll dice for 5 axemen, 2 chariots and 4 spearmen in Jerusalem, round 1 : 2/11 hits
1 spearman owned by the Egypt , 5 axemen owned by the Egypt and 2 peltastss owned by the Seleucid lost in Jerusalem
Seleucid roll dice for 4 cataphracts, 2 cavalrys, 3 hoplites and 3 peltastss in Jerusalem, round 2 : 4/12 hits
Egypt roll dice for 2 chariots and 3 spearmen in Jerusalem, round 2 : 2/5 hits
3 spearmen owned by the Egypt , 1 chariot owned by the Egypt and 2 peltastss owned by the Seleucid lost in Jerusalem
Seleucid roll dice for 4 cataphracts, 2 cavalrys, 3 hoplites and 1 peltasts in Jerusalem, round 3 : 5/10 hits
Egypt roll dice for 1 chariot in Jerusalem, round 3 : 1/1 hits
1 chariot owned by the Egypt and 1 peltasts owned by the Seleucid lost in Jerusalem
Seleucid win, taking Jerusalem from Egypt with 4 cataphracts, 2 cavalrys and 3 hoplites remaining. Battle score for attacker is 29
Casualties for Egypt: 5 axemen, 2 chariots and 4 spearmen
Casualties for Seleucid: 5 peltastss
Non Combat Move - Seleucid
1 peltasts moved from Palmyra to Bostra
1 peltasts moved from Hatra to Palmyra
5 peltastss moved from Antioch to Emesa
Place Units - Seleucid
1 hoplite and 4 peltastss placed in Hatra
4 cataphracts and 1 peltasts placed in Tarsus
11 peltastss placed in Antioch
5 peltastss placed in Damascus
1 city placed in Sidon
Turn Complete - Seleucid
Seleucid collect 87 PUs; end with 87 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Parthia
Parthia buy 8 horsearchers; Remaining resources: 0 PUs;
Combat Move - Parthia
3 spearmen moved from Cyropolis to Gazaca
1 archer moved from Cyropolis to Gazaca
5 horsearchers moved from Persepolis to Gazaca
1 archer moved from Babylon to Teredon
1 cataphract moved from Babylon to Teredon
1 archer moved from Babylon to Seleucia
3 horsearchers moved from Babylon to Teredon
1 cavalry moved from Babylon to Teredon
Combat - Parthia
Battle in Gazaca
Parthia attack with 1 archer, 5 horsearchers and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Parthia roll dice for 1 archer, 5 horsearchers and 3 spearmen in Gazaca, round 1 : 2/9 hits
Neutral roll dice for 1 archer and 3 spearmen in Gazaca, round 1 : 2/4 hits
2 spearmen owned by the Neutral and 2 spearmen owned by the Parthia lost in Gazaca
Parthia roll dice for 1 archer, 5 horsearchers and 1 spearman in Gazaca, round 2 : 4/7 hits
Neutral roll dice for 1 archer and 1 spearman in Gazaca, round 2 : 1/2 hits
1 spearman owned by the Neutral , 1 archer owned by the Neutral and 1 spearman owned by the Parthia lost in Gazaca
Parthia win, taking Gazaca from Neutral with 1 archer and 5 horsearchers remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Parthia: 3 spearmen
Battle in Teredon
Parthia attack with 1 archer, 1 cataphract, 1 cavalry and 3 horsearchers
Neutral defend with 4 spearmen
Parthia roll dice for 1 archer, 1 cataphract, 1 cavalry and 3 horsearchers in Teredon, round 1 : 4/6 hits
Neutral roll dice for 4 spearmen in Teredon, round 1 : 3/4 hits
4 spearmen owned by the Neutral , 1 cavalry owned by the Parthia , 1 archer owned by the Parthia and 1 horsearcher owned by the Parthia lost in Teredon
Parthia win, taking Teredon from Neutral with 1 cataphract and 2 horsearchers remaining. Battle score for attacker is -2
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 1 archer, 1 cavalry and 1 horsearcher
Non Combat Move - Parthia
Place Units - Parthia
7 horsearchers placed in Persepolis
1 horsearcher were produced but were not placed
Turn Complete - Parthia
Parthia collect 55 PUs; end with 55 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Carthage
Carthage buy 6 cavalrys, 13 spearmen and 1 warelephant; Remaining resources: 0 PUs;
Combat Move - Carthage
1 warelephant moved from Valentia to Tarraco
3 swordmen moved from Valentia to Tarraco
4 cavalrys moved from Carthago Nova to Tarraco
2 biremes moved from SZ 14 to SZ 15
1 cavalry moved from Palantia to Tarraco
1 swordman moved from Salmantica to Palantia
1 warelephant moved from Carthago to SZ 36
9 spearmen moved from Carthago to SZ 36
1 warelephant moved from SZ 36 to Lilybaeum
9 spearmen moved from SZ 36 to Lilybaeum
Combat - Carthage
Battle in Tarraco
Carthage attack with 5 cavalrys, 3 swordmen and 1 warelephant
Neutral defend with 3 axemen and 3 swordmen
Carthage roll dice for 5 cavalrys, 3 swordmen and 1 warelephant in Tarraco, round 1 : 7/9 hits
Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 1 : 1/6 hits
Units damaged: 1 warelephant owned by the Carthage
3 axemen owned by the Neutral and 3 swordmen owned by the Neutral lost in Tarraco
Carthage win, taking Tarraco from Neutral with 5 cavalrys, 3 swordmen and 1 warelephant remaining. Battle score for attacker is 21
Casualties for Neutral: 3 axemen and 3 swordmen
Non Combat Move - Carthage
Place Units - Carthage
4 cavalrys placed in Carthago Nova
2 cavalrys, 4 spearmen and 1 warelephant placed in Thapsus
9 spearmen placed in Carthago
Turn Complete - Carthage
Carthage collect 81 PUs; end with 81 PUs total
1 unit repaired.
Summary Text: Connection reset by peer: socket write error
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 1 cavalry, 1 city, 5 legionaires and 1 trireme; Remaining resources: 1 PUs;
Combat Move - RomanRepublic
1 cavalry moved from Massilia to Nemausus
1 ballista moved from Massilia to Nemausus
4 cavalrys moved from Massilia to Nemausus
1 onager moved from Massilia to Nemausus
6 legionaires moved from Massilia to Nemausus
4 legionaires moved from Mediolanum to Vindonissa
1 ballista moved from Mediolanum to Vindonissa
1 cavalry moved from Mediolanum to Vindonissa
5 velitess moved from Mediolanum to Vindonissa
5 biremes moved from SZ 34 to SZ 33
3 triremes moved from SZ 34 to SZ 33
1 cavalry moved from Roma to SZ 28
1 legionaire moved from Roma to SZ 28
1 legionaire moved from Croton to SZ 35
1 legionaire moved from Tarentum to Croton
1 bireme and 1 legionaire moved from SZ 35 to SZ 34
1 cavalry, 1 legionaire and 1 trireme moved from SZ 28 to SZ 34
2 legionaires moved from SZ 34 to Messana
1 cavalry moved from SZ 34 to Messana
2 biremes moved from SZ 21 to SZ 25
1 cavalry moved from Ariminum to Vindonissa
4 cavalrys moved from Roma to Ariminum
Combat - RomanRepublic
Battle in Nemausus
RomanRepublic attack with 1 ballista, 5 cavalrys, 6 legionaires and 1 onager
Neutral defend with 4 cavalrys and 1 swordman
RomanRepublic roll dice for 1 ballista, 5 cavalrys, 6 legionaires and 1 onager in Nemausus, round 1 : 6/13 hits
Neutral roll dice for 4 cavalrys and 1 swordman in Nemausus, round 1 : 1/5 hits
1 swordman owned by the Neutral , 1 cavalry owned by the RomanRepublic and 4 cavalrys owned by the Neutral lost in Nemausus
RomanRepublic win, taking Nemausus from Neutral with 1 ballista, 4 cavalrys, 6 legionaires and 1 onager remaining. Battle score for attacker is 16
Casualties for Neutral: 4 cavalrys and 1 swordman
Casualties for RomanRepublic: 1 cavalry
Battle in Vindonissa
RomanRepublic attack with 1 ballista, 2 cavalrys, 4 legionaires and 5 velitess
Neutral defend with 3 archers and 1 swordman
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires and 5 velitess in Vindonissa, round 1 : 3/12 hits
Neutral roll dice for 3 archers and 1 swordman in Vindonissa, round 1 : 2/4 hits
2 archers owned by the Neutral , 1 swordman owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Vindonissa
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires and 3 velitess in Vindonissa, round 2 : 5/10 hits
Neutral roll dice for 1 archer in Vindonissa, round 2 : 1/1 hits
1 archer owned by the Neutral and 1 velites owned by the RomanRepublic lost in Vindonissa
RomanRepublic win, taking Vindonissa from Neutral with 1 ballista, 2 cavalrys, 4 legionaires and 2 velitess remaining. Battle score for attacker is 7
Casualties for Neutral: 3 archers and 1 swordman
Casualties for RomanRepublic: 3 velitess
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
1 city placed in Genua
1 bireme and 1 trireme placed in SZ 28
1 cavalry and 5 legionaires placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 62 PUs; end with 63 PUs total
Grrrr. Eeeeks.
Doh!
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - GreekCityStates
GreekCityStates buy 6 hoplites and 4 slingerss; Remaining resources: 0 PUs;
Combat Move - GreekCityStates
5 hoplites moved from Corinth to Athens
2 slingerss moved from Sparta to SZ 67
2 biremes and 2 slingerss moved from SZ 67 to SZ 68
2 slingerss moved from SZ 68 to Athens
2 archers moved from Pergamum to Nicaea
1 hoplite moved from Pergamum to Nicaea
5 hoplites moved from Sardis to Nicaea
1 hoplite moved from Sparta to Corinth
Combat - GreekCityStates
Battle in Athens
GreekCityStates attack with 5 hoplites and 2 slingerss
Macedonia defend with 3 hoplites
GreekCityStates roll dice for 5 hoplites and 2 slingerss in Athens, round 1 : 2/7 hits
Macedonia roll dice for 3 hoplites in Athens, round 1 : 0/3 hits
2 hoplites owned by the Macedonia lost in Athens
GreekCityStates roll dice for 5 hoplites and 2 slingerss in Athens, round 2 : 1/7 hits
Macedonia roll dice for 1 hoplite in Athens, round 2 : 0/1 hits
1 hoplite owned by the Macedonia lost in Athens
GreekCityStates win, taking Athens from Macedonia with 5 hoplites and 2 slingerss remaining. Battle score for attacker is 15
Casualties for Macedonia: 3 hoplites
Battle in Nicaea
GreekCityStates attack with 2 archers and 6 hoplites
Neutral defend with 4 spearmen
GreekCityStates roll dice for 2 archers and 6 hoplites in Nicaea, round 1 : 1/8 hits
Neutral roll dice for 4 spearmen in Nicaea, round 1 : 2/4 hits
1 spearman owned by the Neutral and 2 archers owned by the GreekCityStates lost in Nicaea
GreekCityStates roll dice for 6 hoplites in Nicaea, round 2 : 4/6 hits
Neutral roll dice for 3 spearmen in Nicaea, round 2 : 1/3 hits
3 spearmen owned by the Neutral and 1 hoplite owned by the GreekCityStates lost in Nicaea
GreekCityStates win, taking Nicaea from Neutral with 5 hoplites remaining. Battle score for attacker is -1
Casualties for GreekCityStates: 2 archers and 1 hoplite
Casualties for Neutral: 4 spearmen
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
2 hoplites and 1 slingers placed in Sparta
3 hoplites and 3 slingerss placed in Pergamum
1 hoplite placed in Sardis
GreekCityStates undo move 3.
GreekCityStates undo move 2.
2 hoplites and 2 slingerss placed in Pergamum
GreekCityStates undo move 2.
GreekCityStates undo move 1.
2 hoplites and 1 slingers placed in Pergamum
2 hoplites and 1 slingers placed in Sardis
1 hoplite and 1 slingers placed in Sparta
1 hoplite placed in Sardis
1 slingers placed in Pergamum
Turn Complete - GreekCityStates
GreekCityStates collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Macedonia
Macedonia buy 2 hoplites and 10 swordmen; Remaining resources: 0 PUs;
Combat Move - Macedonia
5 swordmen moved from Thessalonica to SZ 70
1 peltasts moved from Thessalonica to SZ 70
5 swordmen moved from SZ 70 to Pergamum
1 peltasts moved from SZ 70 to Pergamum
3 hoplites moved from Istropolis to Sarmizegetusa
1 swordman moved from Larissa to Delphi
Combat - Macedonia
Battle in Sarmizegetusa
Macedonia attack with 3 hoplites
Neutral defend with 1 axeman and 1 swordman
Macedonia roll dice for 3 hoplites in Sarmizegetusa, round 1 : 1/3 hits
Neutral roll dice for 1 axeman and 1 swordman in Sarmizegetusa, round 1 : 0/2 hits
1 axeman owned by the Neutral lost in Sarmizegetusa
Macedonia roll dice for 3 hoplites in Sarmizegetusa, round 2 : 2/3 hits
Neutral roll dice for 1 swordman in Sarmizegetusa, round 2 : 0/1 hits
1 swordman owned by the Neutral lost in Sarmizegetusa
Macedonia win, taking Sarmizegetusa from Neutral with 3 hoplites remaining. Battle score for attacker is 7
Casualties for Neutral: 1 axeman and 1 swordman
Battle in Pergamum
Macedonia attack with 1 peltasts and 5 swordmen
GreekCityStates defend with 1 city, 2 hoplites and 2 slingerss
Macedonia roll dice for 1 peltasts and 5 swordmen in Pergamum, round 1 : 1/6 hits
GreekCityStates roll dice for 2 hoplites and 2 slingerss in Pergamum, round 1 : 0/4 hits
1 slingers owned by the GreekCityStates lost in Pergamum
Macedonia roll dice for 1 peltasts and 5 swordmen in Pergamum, round 2 : 3/6 hits
GreekCityStates roll dice for 2 hoplites and 1 slingers in Pergamum, round 2 : 1/3 hits
1 slingers owned by the GreekCityStates , 2 hoplites owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Pergamum
Macedonia win, taking Pergamum from GreekCityStates with 5 swordmen remaining. Battle score for attacker is 12
Casualties for Macedonia: 1 peltasts
Casualties for GreekCityStates: 2 hoplites and 2 slingerss
Non Combat Move - Macedonia
Place Units - Macedonia
2 hoplites and 4 swordmen placed in Larissa
6 swordmen placed in Thessalonica
Turning on Edit Mode
EDIT: Removing units owned by Macedonia from Larissa: 5 swordmen
EDIT: Adding units owned by Macedonia to Thessalonica: 5 swordmen
EDIT: Turning off Edit Mode
Turn Complete - Macedonia
Macedonia collect 50 PUs; end with 50 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Egypt
Egypt buy 7 axemen, 1 city and 1 trireme; Remaining resources: 2 PUs;
Combat Move - Egypt
2 chariots moved from Petra to Thamea
8 axemen moved from Alexandria to Memphis
2 axemen moved from Memphis to Hermopolis
1 spearman moved from Memphis to Hermopolis
3 triremes moved from SZ 64 to SZ 65
1 bireme moved from SZ 64 to SZ 65
3 biremes moved from SZ 63 to SZ 58
2 triremes moved from SZ 63 to SZ 58
1 trireme moved from SZ 56 to SZ 55
2 axemen moved from Cydonia to SZ 55
2 axemen moved from SZ 55 to Paraetonium
4 archers moved from Berenice to Siwa
2 chariots moved from Berenice to Siwa
1 spearman moved from Berenice to Siwa
1 axeman moved from Berenice to Siwa
1 archer moved from Cyrene to Paliurus
Combat - Egypt
Battle in SZ 65
Egypt attack with 1 bireme and 3 triremes
Seleucid defend with 1 bireme and 1 trireme
Egypt roll dice for 1 bireme and 3 triremes in SZ 65, round 1 : 2/4 hits
Seleucid roll dice for 1 bireme and 1 trireme in SZ 65, round 1 : 1/2 hits
1 bireme owned by the Seleucid , 1 trireme owned by the Seleucid and 1 bireme owned by the Egypt lost in SZ 65
Egypt win with 3 triremes remaining. Battle score for attacker is 12
Casualties for Egypt: 1 bireme
Casualties for Seleucid: 1 bireme and 1 trireme
Battle in Thamea
Egypt attack with 2 chariots
Neutral defend with 1 spearman
Egypt roll dice for 2 chariots in Thamea, round 1 : 1/2 hits
Neutral roll dice for 1 spearman in Thamea, round 1 : 1/1 hits
1 spearman owned by the Neutral and 1 chariot owned by the Egypt lost in Thamea
Egypt win, taking Thamea from Neutral with 1 chariot remaining. Battle score for attacker is -3
Casualties for Egypt: 1 chariot
Casualties for Neutral: 1 spearman
Non Combat Move - Egypt
Place Units - Egypt
7 axemen placed in Alexandria
1 city placed in Memphis
1 trireme placed in SZ 56
Turn Complete - Egypt
Egypt collect 41 PUs; end with 43 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Seleucid
Seleucid buy 1 hoplite, 1 legionaire and 39 peltastss; Remaining resources: 0 PUs;
Combat Move - Seleucid
4 cataphracts moved from Tarsus to Sardis
1 peltasts moved from Bostra to Thamea
1 peltasts moved from Palmyra to Thamea
1 hoplite moved from Jerusalem to Pharan
Seleucid take Pharan from Egypt
2 cavalrys moved from Jerusalem to Memphis
4 cataphracts moved from Jerusalem to Memphis
1 hoplite moved from Jerusalem to Petra
Seleucid take Petra from Egypt
1 hoplite moved from Jerusalem to Aelana
Seleucid take Aelana from Egypt
Combat - Seleucid
Battle in Thamea
Seleucid attack with 2 peltastss
Egypt defend with 1 chariot
Seleucid roll dice for 2 peltastss in Thamea, round 1 : 0/2 hits
Egypt roll dice for 1 chariot in Thamea, round 1 : 1/1 hits
1 peltasts owned by the Seleucid lost in Thamea
Seleucid roll dice for 1 peltasts in Thamea, round 2 : 0/1 hits
Egypt roll dice for 1 chariot in Thamea, round 2 : 1/1 hits
1 peltasts owned by the Seleucid lost in Thamea
Egypt win with 1 chariot remaining. Battle score for attacker is -4
Casualties for Seleucid: 2 peltastss
Battle in Memphis
Seleucid attack with 4 cataphracts and 2 cavalrys
Egypt defend with 9 axemen, 1 city and 1 spearman
Seleucid roll dice for 4 cataphracts and 2 cavalrys in Memphis, round 1 : 1/6 hits
Egypt roll dice for 9 axemen and 1 spearman in Memphis, round 1 : 0/10 hits
1 axeman owned by the Egypt lost in Memphis
Seleucid roll dice for 4 cataphracts and 2 cavalrys in Memphis, round 2 : 3/6 hits
Egypt roll dice for 8 axemen and 1 spearman in Memphis, round 2 : 2/9 hits
3 axemen owned by the Egypt and 2 cavalrys owned by the Seleucid lost in Memphis
Seleucid roll dice for 4 cataphracts in Memphis, round 3 : 2/4 hits
Egypt roll dice for 5 axemen and 1 spearman in Memphis, round 3 : 0/6 hits
2 axemen owned by the Egypt lost in Memphis
Seleucid roll dice for 4 cataphracts in Memphis, round 4 : 1/4 hits
Egypt roll dice for 3 axemen and 1 spearman in Memphis, round 4 : 0/4 hits
1 axeman owned by the Egypt lost in Memphis
Seleucid roll dice for 4 cataphracts in Memphis, round 5 : 1/4 hits
Egypt roll dice for 2 axemen and 1 spearman in Memphis, round 5 : 1/3 hits
1 axeman owned by the Egypt and 1 cataphract owned by the Seleucid lost in Memphis
Seleucid roll dice for 3 cataphracts in Memphis, round 6 : 2/3 hits
Egypt roll dice for 1 axeman and 1 spearman in Memphis, round 6 : 0/2 hits
1 spearman owned by the Egypt and 1 axeman owned by the Egypt lost in Memphis
Seleucid win, taking Memphis from Egypt with 3 cataphracts remaining. Battle score for attacker is 15
Casualties for Egypt: 9 axemen and 1 spearman
Casualties for Seleucid: 1 cataphract and 2 cavalrys
Battle in Sardis
Seleucid attack with 4 cataphracts
GreekCityStates defend with 1 city, 3 hoplites and 1 slingers
Seleucid roll dice for 4 cataphracts in Sardis, round 1 : 1/4 hits
GreekCityStates roll dice for 3 hoplites and 1 slingers in Sardis, round 1 : 2/4 hits
1 slingers owned by the GreekCityStates and 2 cataphracts owned by the Seleucid lost in Sardis
Seleucid roll dice for 2 cataphracts in Sardis, round 2 : 0/2 hits
GreekCityStates roll dice for 3 hoplites in Sardis, round 2 : 2/3 hits
2 cataphracts owned by the Seleucid lost in Sardis
GreekCityStates win with 3 hoplites remaining. Battle score for attacker is -26
Casualties for GreekCityStates: 1 slingers
Casualties for Seleucid: 4 cataphracts
Non Combat Move - Seleucid
1 peltasts moved from Tarsus to Attalia
1 hoplite moved from Melitene to Satala
1 hoplite moved from Melitene to Amida
1 peltasts moved from Damascus to Bostra
5 peltastss moved from Emesa to Hatra
1 peltasts moved from Damascus to Palmyra
3 peltastss moved from Damascus to Jerusalem
11 peltastss moved from Antioch to Melitene
Place Units - Seleucid
1 hoplite and 4 peltastss placed in Hatra
1 legionaire and 7 peltastss placed in Jerusalem
9 peltastss placed in Sidon
5 peltastss placed in Damascus
11 peltastss placed in Antioch
3 peltastss placed in Tarsus
Seleucid undo move 5.
2 peltastss placed in Tarsus
9 peltastss placed in Antioch
Turn Complete - Seleucid
Seleucid collect 102 PUs; end with 102 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Parthia
Parthia buy 2 cavalrys, 1 city and 5 horsearchers; Remaining resources: 2 PUs;
Combat Move - Parthia
5 horsearchers moved from Gazaca to Ninive
1 cataphract moved from Seleucia to Ninive
7 horsearchers moved from Persepolis to Ninive
4 horsearchers moved from Seleucia to Ninive
1 cavalry moved from Seleucia to Ninive
1 archer moved from Gazaca to Ninive
1 archer moved from Seleucia to Vologesia
1 cataphract moved from Teredon to Vologesia
1 archer moved from Seleucia to Vologesia
2 horsearchers moved from Teredon to Vologesia
Combat - Parthia
Battle in Ninive
Parthia attack with 1 archer, 1 cataphract, 1 cavalry and 16 horsearchers
Neutral defend with 2 archers and 5 spearmen
Parthia roll dice for 1 archer, 1 cataphract, 1 cavalry and 16 horsearchers in Ninive, round 1 : 6/19 hits
Neutral roll dice for 2 archers and 5 spearmen in Ninive, round 1 : 2/7 hits
5 spearmen owned by the Neutral , 1 cavalry owned by the Parthia , 1 archer owned by the Neutral and 1 archer owned by the Parthia lost in Ninive
Parthia roll dice for 1 cataphract and 16 horsearchers in Ninive, round 2 : 4/17 hits
Neutral roll dice for 1 archer in Ninive, round 2 : 0/1 hits
1 archer owned by the Neutral lost in Ninive
Parthia win, taking Ninive from Neutral with 1 cataphract and 16 horsearchers remaining. Battle score for attacker is 15
Casualties for Neutral: 2 archers and 5 spearmen
Casualties for Parthia: 1 archer and 1 cavalry
Battle in Vologesia
Parthia attack with 2 archers, 1 cataphract and 2 horsearchers
Neutral defend with 3 spearmen
Parthia roll dice for 2 archers, 1 cataphract and 2 horsearchers in Vologesia, round 1 : 1/5 hits
Neutral roll dice for 3 spearmen in Vologesia, round 1 : 0/3 hits
1 spearman owned by the Neutral lost in Vologesia
Parthia roll dice for 2 archers, 1 cataphract and 2 horsearchers in Vologesia, round 2 : 1/5 hits
Neutral roll dice for 2 spearmen in Vologesia, round 2 : 0/2 hits
1 spearman owned by the Neutral lost in Vologesia
Parthia roll dice for 2 archers, 1 cataphract and 2 horsearchers in Vologesia, round 3 : 1/5 hits
Neutral roll dice for 1 spearman in Vologesia, round 3 : 0/1 hits
1 spearman owned by the Neutral lost in Vologesia
Parthia win, taking Vologesia from Neutral with 2 archers, 1 cataphract and 2 horsearchers remaining. Battle score for attacker is 9
Casualties for Neutral: 3 spearmen
Non Combat Move - Parthia
Place Units - Parthia
1 city placed in Ctesiphon
2 cavalrys and 5 horsearchers placed in Persepolis
Turn Complete - Parthia
Parthia collect 61 PUs; end with 63 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Carthage
Carthage buy 2 biremes, 4 cavalrys, 1 spearman and 4 triremes; Remaining resources: 0 PUs;
Combat Move - Carthage
1 cavalry moved from Leptis Magna to Cyrene
Carthage take Cyrene from Egypt
1 cavalry moved from Leptis Magna to Berenice
1 warelephant moved from Tarraco to Barcino
5 cavalrys moved from Tarraco to Barcino
3 swordmen moved from Tarraco to Barcino
4 cavalrys moved from Carthago Nova to Tarraco
3 swordmen moved from Palantia to Toletum
1 warelephant moved from Thapsus to SZ 36
2 cavalrys moved from Thapsus to SZ 36
6 spearmen moved from Carthago to SZ 36
2 spearmen moved from Carthago to SZ 36
1 warelephant moved from SZ 36 to Lilybaeum
2 cavalrys moved from SZ 36 to Lilybaeum
8 spearmen moved from SZ 36 to Lilybaeum
2 biremes moved from SZ 15 to SZ 16
Combat - Carthage
Battle in Barcino
Carthage attack with 5 cavalrys, 3 swordmen and 1 warelephant
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage roll dice for 5 cavalrys, 3 swordmen and 1 warelephant in Barcino, round 1 : 3/9 hits
Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 1 : 1/5 hits
Units damaged: 1 warelephant owned by the Carthage
1 axeman owned by the Neutral , 1 swordman owned by the Neutral and 1 cavalry owned by the Neutral lost in Barcino
Carthage roll dice for 5 cavalrys, 3 swordmen and 1 warelephant in Barcino, round 2 : 3/9 hits
Neutral roll dice for 2 swordmen in Barcino, round 2 : 0/2 hits
2 swordmen owned by the Neutral lost in Barcino
Carthage win, taking Barcino from Neutral with 5 cavalrys, 3 swordmen and 1 warelephant remaining. Battle score for attacker is 19
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Non Combat Move - Carthage
Place Units - Carthage
2 biremes and 4 triremes placed in SZ 36
1 spearman placed in Carthago
4 cavalrys placed in Carthago Nova
Turn Complete - Carthage
Carthage collect 89 PUs; end with 89 PUs total
1 unit repaired.
Summary Text: Connection reset by peer: socket write error
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - RomanRepublic
RomanRepublic buy 1 fort, 4 triremes and 3 velitess; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
1 bireme moved from SZ 34 to SZ 33
2 biremes moved from SZ 25 to SZ 27
1 bireme moved from SZ 28 to SZ 27
1 trireme moved from SZ 34 to SZ 33
1 trireme moved from SZ 28 to SZ 27
2 velitess moved from Vindonissa to Veldidena
2 cavalrys moved from Vindonissa to Veldidena
4 legionaires moved from Vindonissa to Veldidena
1 ballista moved from Vindonissa to Veldidena
4 cavalrys moved from Ariminum to Massilia
1 cavalry moved from Roma to Genua
2 ballistas moved from Roma to Arretium
5 legionaires moved from Roma to Arretium
4 cavalrys moved from Nemausus to Mediolanum
1 ballista moved from Nemausus to Mediolanum
1 onager moved from Nemausus to Mediolanum
Combat - RomanRepublic
Battle in Veldidena
RomanRepublic attack with 1 ballista, 2 cavalrys, 4 legionaires and 2 velitess
Neutral defend with 1 axeman and 1 swordman
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires and 2 velitess in Veldidena, round 1 : 2/9 hits
Neutral roll dice for 1 axeman and 1 swordman in Veldidena, round 1 : 0/2 hits
1 axeman owned by the Neutral and 1 swordman owned by the Neutral lost in Veldidena
RomanRepublic win, taking Veldidena from Neutral with 1 ballista, 2 cavalrys, 4 legionaires and 2 velitess remaining. Battle score for attacker is 7
Casualties for Neutral: 1 axeman and 1 swordman
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
1 fort placed in Genua
4 triremes placed in SZ 28
3 velitess placed in Genua
Turn Complete - RomanRepublic
RomanRepublic collect 63 PUs; end with 63 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - GreekCityStates
GreekCityStates buy 3 cavalrys, 6 slingerss and 1 trireme; Remaining resources: 1 PUs;
Combat Move - GreekCityStates
2 triremes moved from SZ 68 to SZ 69
5 biremes moved from SZ 68 to SZ 69
1 hoplite moved from Corinth to Athens
1 hoplite moved from Sparta to Corinth
1 slingers moved from Sparta to Corinth
3 hoplites moved from Sardis to Pergamum
5 hoplites moved from Nicaea to Pergamum
Combat - GreekCityStates
Battle in Pergamum
GreekCityStates attack with 8 hoplites
Macedonia defend with 1 city and 5 swordmen
GreekCityStates roll dice for 8 hoplites in Pergamum, round 1 : 2/8 hits
Macedonia roll dice for 5 swordmen in Pergamum, round 1 : 1/5 hits
2 swordmen owned by the Macedonia and 1 hoplite owned by the GreekCityStates lost in Pergamum
GreekCityStates roll dice for 7 hoplites in Pergamum, round 2 : 1/7 hits
Macedonia roll dice for 3 swordmen in Pergamum, round 2 : 0/3 hits
1 swordman owned by the Macedonia lost in Pergamum
GreekCityStates roll dice for 7 hoplites in Pergamum, round 3 : 3/7 hits
Macedonia roll dice for 2 swordmen in Pergamum, round 3 : 0/2 hits
2 swordmen owned by the Macedonia lost in Pergamum
GreekCityStates win, taking Pergamum from Macedonia with 7 hoplites remaining. Battle score for attacker is 15
Casualties for Macedonia: 5 swordmen
Casualties for GreekCityStates: 1 hoplite
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
3 cavalrys placed in Sparta
3 slingerss placed in Sardis
3 slingerss placed in Sardis
1 trireme placed in SZ 68
Turn Complete - GreekCityStates
GreekCityStates collect 37 PUs; end with 38 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Macedonia
Macedonia buy 2 biremes, 1 city and 10 peltastss; Remaining resources: 1 PUs;
Combat Move - Macedonia
8 swordmen moved from Thessalonica to SZ 70
3 hoplites moved from Sarmizegetusa to Napoca
8 swordmen moved from SZ 70 to Sardis
Combat - Macedonia
Battle in Sardis
Macedonia attack with 8 swordmen
GreekCityStates defend with 1 city and 6 slingerss
Macedonia roll dice for 8 swordmen in Sardis, round 1 : 3/8 hits
GreekCityStates roll dice for 6 slingerss in Sardis, round 1 : 0/6 hits
3 slingerss owned by the GreekCityStates lost in Sardis
Macedonia roll dice for 8 swordmen in Sardis, round 2 : 2/8 hits
GreekCityStates roll dice for 3 slingerss in Sardis, round 2 : 1/3 hits
1 swordman owned by the Macedonia and 2 slingerss owned by the GreekCityStates lost in Sardis
Macedonia roll dice for 7 swordmen in Sardis, round 3 : 3/7 hits
GreekCityStates roll dice for 1 slingers in Sardis, round 3 : 0/1 hits
1 slingers owned by the GreekCityStates lost in Sardis
Macedonia win, taking Sardis from GreekCityStates with 7 swordmen remaining. Battle score for attacker is 8
Casualties for Macedonia: 1 swordman
Casualties for GreekCityStates: 6 slingerss
Battle in Napoca
Macedonia attack with 3 hoplites
Neutral defend with 2 cavalrys
Macedonia roll dice for 3 hoplites in Napoca, round 1 : 1/3 hits
Neutral roll dice for 2 cavalrys in Napoca, round 1 : 0/2 hits
1 cavalry owned by the Neutral lost in Napoca
Macedonia roll dice for 3 hoplites in Napoca, round 2 : 3/3 hits
Neutral roll dice for 1 cavalry in Napoca, round 2 : 0/1 hits
1 cavalry owned by the Neutral lost in Napoca
Macedonia win, taking Napoca from Neutral with 3 hoplites remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrys
Non Combat Move - Macedonia
2 hoplites moved from Larissa to Thessalonica
Place Units - Macedonia
1 city placed in Byzantium
2 biremes placed in SZ 70
6 peltastss placed in Thessalonica
4 peltastss placed in Larissa
Macedonia undo move 3.
2 peltastss placed in Larissa
4 peltastss placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 45 PUs; end with 46 PUs total
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Egypt
Egypt buy 4 archers, 5 axemen and 1 trireme; Remaining resources: 0 PUs;
Combat Move - Egypt
7 axemen moved from Alexandria to Memphis
2 axemen moved from Hermopolis to Memphis
2 spearmen moved from Siwa to Paraetonium
3 axemen moved from Siwa to Paraetonium
2 chariots moved from Siwa to Paraetonium
4 archers moved from Siwa to Paraetonium
1 archer moved from Paliurus to Paraetonium
2 axemen moved from Cydonia to SZ 55
2 axemen moved from SZ 55 to Paraetonium
2 triremes moved from SZ 58 to SZ 63
3 biremes moved from SZ 58 to SZ 63
Combat - Egypt
Battle in Memphis
Egypt attack with 9 axemen
Seleucid defend with 3 cataphracts and 1 city
Egypt roll dice for 9 axemen in Memphis, round 1 : 1/9 hits
Seleucid roll dice for 3 cataphracts in Memphis, round 1 : 1/3 hits
1 axeman owned by the Egypt and 1 cataphract owned by the Seleucid lost in Memphis
Egypt roll dice for 8 axemen in Memphis, round 2 : 6/8 hits
Seleucid roll dice for 2 cataphracts in Memphis, round 2 : 2/2 hits
2 axemen owned by the Egypt and 2 cataphracts owned by the Seleucid lost in Memphis
Egypt win, taking Memphis from Seleucid with 6 axemen remaining. Battle score for attacker is 12
Casualties for Egypt: 3 axemen
Casualties for Seleucid: 3 cataphracts
Non Combat Move - Egypt
Place Units - Egypt
4 archers and 5 axemen placed in Alexandria
1 trireme were produced but were not placed
Turn Complete - Egypt
Egypt collect 29 PUs; end with 29 PUs total