@j_stroyer 2.7
C v C
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 Grrrr. Eeeeks. 
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 Doh! 
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :4 Purchase Units - GreekCityStates 
 GreekCityStates buy 6 hoplites and 4 slingerss; Remaining resources: 0 PUs;Combat Move - GreekCityStates 
 5 hoplites moved from Corinth to Athens
 2 slingerss moved from Sparta to SZ 67
 2 biremes and 2 slingerss moved from SZ 67 to SZ 68
 2 slingerss moved from SZ 68 to Athens
 2 archers moved from Pergamum to Nicaea
 1 hoplite moved from Pergamum to Nicaea
 5 hoplites moved from Sardis to Nicaea
 1 hoplite moved from Sparta to CorinthCombat - GreekCityStates 
 Battle in Athens
 GreekCityStates attack with 5 hoplites and 2 slingerss
 Macedonia defend with 3 hoplites
 GreekCityStates roll dice for 5 hoplites and 2 slingerss in Athens, round 1 : 2/7 hits
 Macedonia roll dice for 3 hoplites in Athens, round 1 : 0/3 hits
 2 hoplites owned by the Macedonia lost in Athens
 GreekCityStates roll dice for 5 hoplites and 2 slingerss in Athens, round 2 : 1/7 hits
 Macedonia roll dice for 1 hoplite in Athens, round 2 : 0/1 hits
 1 hoplite owned by the Macedonia lost in Athens
 GreekCityStates win, taking Athens from Macedonia with 5 hoplites and 2 slingerss remaining. Battle score for attacker is 15
 Casualties for Macedonia: 3 hoplites
 Battle in Nicaea
 GreekCityStates attack with 2 archers and 6 hoplites
 Neutral defend with 4 spearmen
 GreekCityStates roll dice for 2 archers and 6 hoplites in Nicaea, round 1 : 1/8 hits
 Neutral roll dice for 4 spearmen in Nicaea, round 1 : 2/4 hits
 1 spearman owned by the Neutral and 2 archers owned by the GreekCityStates lost in Nicaea
 GreekCityStates roll dice for 6 hoplites in Nicaea, round 2 : 4/6 hits
 Neutral roll dice for 3 spearmen in Nicaea, round 2 : 1/3 hits
 3 spearmen owned by the Neutral and 1 hoplite owned by the GreekCityStates lost in Nicaea
 GreekCityStates win, taking Nicaea from Neutral with 5 hoplites remaining. Battle score for attacker is -1
 Casualties for GreekCityStates: 2 archers and 1 hoplite
 Casualties for Neutral: 4 spearmenNon Combat Move - GreekCityStates Place Units - GreekCityStates 
 2 hoplites and 1 slingers placed in Sparta
 3 hoplites and 3 slingerss placed in Pergamum
 1 hoplite placed in Sardis
 GreekCityStates undo move 3.
 GreekCityStates undo move 2.
 2 hoplites and 2 slingerss placed in Pergamum
 GreekCityStates undo move 2.
 GreekCityStates undo move 1.
 2 hoplites and 1 slingers placed in Pergamum
 2 hoplites and 1 slingers placed in Sardis
 1 hoplite and 1 slingers placed in Sparta
 1 hoplite placed in Sardis
 1 slingers placed in PergamumTurn Complete - GreekCityStates 
 GreekCityStates collect 37 PUs; end with 37 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :4 Purchase Units - Macedonia 
 Macedonia buy 2 hoplites and 10 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia 
 5 swordmen moved from Thessalonica to SZ 70
 1 peltasts moved from Thessalonica to SZ 70
 5 swordmen moved from SZ 70 to Pergamum
 1 peltasts moved from SZ 70 to Pergamum
 3 hoplites moved from Istropolis to Sarmizegetusa
 1 swordman moved from Larissa to DelphiCombat - Macedonia 
 Battle in Sarmizegetusa
 Macedonia attack with 3 hoplites
 Neutral defend with 1 axeman and 1 swordman
 Macedonia roll dice for 3 hoplites in Sarmizegetusa, round 1 : 1/3 hits
 Neutral roll dice for 1 axeman and 1 swordman in Sarmizegetusa, round 1 : 0/2 hits
 1 axeman owned by the Neutral lost in Sarmizegetusa
 Macedonia roll dice for 3 hoplites in Sarmizegetusa, round 2 : 2/3 hits
 Neutral roll dice for 1 swordman in Sarmizegetusa, round 2 : 0/1 hits
 1 swordman owned by the Neutral lost in Sarmizegetusa
 Macedonia win, taking Sarmizegetusa from Neutral with 3 hoplites remaining. Battle score for attacker is 7
 Casualties for Neutral: 1 axeman and 1 swordman
 Battle in Pergamum
 Macedonia attack with 1 peltasts and 5 swordmen
 GreekCityStates defend with 1 city, 2 hoplites and 2 slingerss
 Macedonia roll dice for 1 peltasts and 5 swordmen in Pergamum, round 1 : 1/6 hits
 GreekCityStates roll dice for 2 hoplites and 2 slingerss in Pergamum, round 1 : 0/4 hits
 1 slingers owned by the GreekCityStates lost in Pergamum
 Macedonia roll dice for 1 peltasts and 5 swordmen in Pergamum, round 2 : 3/6 hits
 GreekCityStates roll dice for 2 hoplites and 1 slingers in Pergamum, round 2 : 1/3 hits
 1 slingers owned by the GreekCityStates , 2 hoplites owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Pergamum
 Macedonia win, taking Pergamum from GreekCityStates with 5 swordmen remaining. Battle score for attacker is 12
 Casualties for Macedonia: 1 peltasts
 Casualties for GreekCityStates: 2 hoplites and 2 slingerssNon Combat Move - Macedonia Place Units - Macedonia 
 2 hoplites and 4 swordmen placed in Larissa
 6 swordmen placed in Thessalonica
 Turning on Edit Mode
 EDIT: Removing units owned by Macedonia from Larissa: 5 swordmen
 EDIT: Adding units owned by Macedonia to Thessalonica: 5 swordmen
 EDIT: Turning off Edit ModeTurn Complete - Macedonia 
 Macedonia collect 50 PUs; end with 50 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :4 Purchase Units - Egypt 
 Egypt buy 7 axemen, 1 city and 1 trireme; Remaining resources: 2 PUs;Combat Move - Egypt 
 2 chariots moved from Petra to Thamea
 8 axemen moved from Alexandria to Memphis
 2 axemen moved from Memphis to Hermopolis
 1 spearman moved from Memphis to Hermopolis
 3 triremes moved from SZ 64 to SZ 65
 1 bireme moved from SZ 64 to SZ 65
 3 biremes moved from SZ 63 to SZ 58
 2 triremes moved from SZ 63 to SZ 58
 1 trireme moved from SZ 56 to SZ 55
 2 axemen moved from Cydonia to SZ 55
 2 axemen moved from SZ 55 to Paraetonium
 4 archers moved from Berenice to Siwa
 2 chariots moved from Berenice to Siwa
 1 spearman moved from Berenice to Siwa
 1 axeman moved from Berenice to Siwa
 1 archer moved from Cyrene to PaliurusCombat - Egypt 
 Battle in SZ 65
 Egypt attack with 1 bireme and 3 triremes
 Seleucid defend with 1 bireme and 1 trireme
 Egypt roll dice for 1 bireme and 3 triremes in SZ 65, round 1 : 2/4 hits
 Seleucid roll dice for 1 bireme and 1 trireme in SZ 65, round 1 : 1/2 hits
 1 bireme owned by the Seleucid , 1 trireme owned by the Seleucid and 1 bireme owned by the Egypt lost in SZ 65
 Egypt win with 3 triremes remaining. Battle score for attacker is 12
 Casualties for Egypt: 1 bireme
 Casualties for Seleucid: 1 bireme and 1 trireme
 Battle in Thamea
 Egypt attack with 2 chariots
 Neutral defend with 1 spearman
 Egypt roll dice for 2 chariots in Thamea, round 1 : 1/2 hits
 Neutral roll dice for 1 spearman in Thamea, round 1 : 1/1 hits
 1 spearman owned by the Neutral and 1 chariot owned by the Egypt lost in Thamea
 Egypt win, taking Thamea from Neutral with 1 chariot remaining. Battle score for attacker is -3
 Casualties for Egypt: 1 chariot
 Casualties for Neutral: 1 spearmanNon Combat Move - Egypt Place Units - Egypt 
 7 axemen placed in Alexandria
 1 city placed in Memphis
 1 trireme placed in SZ 56Turn Complete - Egypt 
 Egypt collect 41 PUs; end with 43 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :4 Purchase Units - Seleucid 
 Seleucid buy 1 hoplite, 1 legionaire and 39 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid 
 4 cataphracts moved from Tarsus to Sardis
 1 peltasts moved from Bostra to Thamea
 1 peltasts moved from Palmyra to Thamea
 1 hoplite moved from Jerusalem to Pharan
 Seleucid take Pharan from Egypt
 2 cavalrys moved from Jerusalem to Memphis
 4 cataphracts moved from Jerusalem to Memphis
 1 hoplite moved from Jerusalem to Petra
 Seleucid take Petra from Egypt
 1 hoplite moved from Jerusalem to Aelana
 Seleucid take Aelana from EgyptCombat - Seleucid 
 Battle in Thamea
 Seleucid attack with 2 peltastss
 Egypt defend with 1 chariot
 Seleucid roll dice for 2 peltastss in Thamea, round 1 : 0/2 hits
 Egypt roll dice for 1 chariot in Thamea, round 1 : 1/1 hits
 1 peltasts owned by the Seleucid lost in Thamea
 Seleucid roll dice for 1 peltasts in Thamea, round 2 : 0/1 hits
 Egypt roll dice for 1 chariot in Thamea, round 2 : 1/1 hits
 1 peltasts owned by the Seleucid lost in Thamea
 Egypt win with 1 chariot remaining. Battle score for attacker is -4
 Casualties for Seleucid: 2 peltastss
 Battle in Memphis
 Seleucid attack with 4 cataphracts and 2 cavalrys
 Egypt defend with 9 axemen, 1 city and 1 spearman
 Seleucid roll dice for 4 cataphracts and 2 cavalrys in Memphis, round 1 : 1/6 hits
 Egypt roll dice for 9 axemen and 1 spearman in Memphis, round 1 : 0/10 hits
 1 axeman owned by the Egypt lost in Memphis
 Seleucid roll dice for 4 cataphracts and 2 cavalrys in Memphis, round 2 : 3/6 hits
 Egypt roll dice for 8 axemen and 1 spearman in Memphis, round 2 : 2/9 hits
 3 axemen owned by the Egypt and 2 cavalrys owned by the Seleucid lost in Memphis
 Seleucid roll dice for 4 cataphracts in Memphis, round 3 : 2/4 hits
 Egypt roll dice for 5 axemen and 1 spearman in Memphis, round 3 : 0/6 hits
 2 axemen owned by the Egypt lost in Memphis
 Seleucid roll dice for 4 cataphracts in Memphis, round 4 : 1/4 hits
 Egypt roll dice for 3 axemen and 1 spearman in Memphis, round 4 : 0/4 hits
 1 axeman owned by the Egypt lost in Memphis
 Seleucid roll dice for 4 cataphracts in Memphis, round 5 : 1/4 hits
 Egypt roll dice for 2 axemen and 1 spearman in Memphis, round 5 : 1/3 hits
 1 axeman owned by the Egypt and 1 cataphract owned by the Seleucid lost in Memphis
 Seleucid roll dice for 3 cataphracts in Memphis, round 6 : 2/3 hits
 Egypt roll dice for 1 axeman and 1 spearman in Memphis, round 6 : 0/2 hits
 1 spearman owned by the Egypt and 1 axeman owned by the Egypt lost in Memphis
 Seleucid win, taking Memphis from Egypt with 3 cataphracts remaining. Battle score for attacker is 15
 Casualties for Egypt: 9 axemen and 1 spearman
 Casualties for Seleucid: 1 cataphract and 2 cavalrys
 Battle in Sardis
 Seleucid attack with 4 cataphracts
 GreekCityStates defend with 1 city, 3 hoplites and 1 slingers
 Seleucid roll dice for 4 cataphracts in Sardis, round 1 : 1/4 hits
 GreekCityStates roll dice for 3 hoplites and 1 slingers in Sardis, round 1 : 2/4 hits
 1 slingers owned by the GreekCityStates and 2 cataphracts owned by the Seleucid lost in Sardis
 Seleucid roll dice for 2 cataphracts in Sardis, round 2 : 0/2 hits
 GreekCityStates roll dice for 3 hoplites in Sardis, round 2 : 2/3 hits
 2 cataphracts owned by the Seleucid lost in Sardis
 GreekCityStates win with 3 hoplites remaining. Battle score for attacker is -26
 Casualties for GreekCityStates: 1 slingers
 Casualties for Seleucid: 4 cataphractsNon Combat Move - Seleucid 
 1 peltasts moved from Tarsus to Attalia
 1 hoplite moved from Melitene to Satala
 1 hoplite moved from Melitene to Amida
 1 peltasts moved from Damascus to Bostra
 5 peltastss moved from Emesa to Hatra
 1 peltasts moved from Damascus to Palmyra
 3 peltastss moved from Damascus to Jerusalem
 11 peltastss moved from Antioch to MelitenePlace Units - Seleucid 
 1 hoplite and 4 peltastss placed in Hatra
 1 legionaire and 7 peltastss placed in Jerusalem
 9 peltastss placed in Sidon
 5 peltastss placed in Damascus
 11 peltastss placed in Antioch
 3 peltastss placed in Tarsus
 Seleucid undo move 5.
 2 peltastss placed in Tarsus
 9 peltastss placed in AntiochTurn Complete - Seleucid 
 Seleucid collect 102 PUs; end with 102 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :4 Purchase Units - Parthia 
 Parthia buy 2 cavalrys, 1 city and 5 horsearchers; Remaining resources: 2 PUs;Combat Move - Parthia 
 5 horsearchers moved from Gazaca to Ninive
 1 cataphract moved from Seleucia to Ninive
 7 horsearchers moved from Persepolis to Ninive
 4 horsearchers moved from Seleucia to Ninive
 1 cavalry moved from Seleucia to Ninive
 1 archer moved from Gazaca to Ninive
 1 archer moved from Seleucia to Vologesia
 1 cataphract moved from Teredon to Vologesia
 1 archer moved from Seleucia to Vologesia
 2 horsearchers moved from Teredon to VologesiaCombat - Parthia 
 Battle in Ninive
 Parthia attack with 1 archer, 1 cataphract, 1 cavalry and 16 horsearchers
 Neutral defend with 2 archers and 5 spearmen
 Parthia roll dice for 1 archer, 1 cataphract, 1 cavalry and 16 horsearchers in Ninive, round 1 : 6/19 hits
 Neutral roll dice for 2 archers and 5 spearmen in Ninive, round 1 : 2/7 hits
 5 spearmen owned by the Neutral , 1 cavalry owned by the Parthia , 1 archer owned by the Neutral and 1 archer owned by the Parthia lost in Ninive
 Parthia roll dice for 1 cataphract and 16 horsearchers in Ninive, round 2 : 4/17 hits
 Neutral roll dice for 1 archer in Ninive, round 2 : 0/1 hits
 1 archer owned by the Neutral lost in Ninive
 Parthia win, taking Ninive from Neutral with 1 cataphract and 16 horsearchers remaining. Battle score for attacker is 15
 Casualties for Neutral: 2 archers and 5 spearmen
 Casualties for Parthia: 1 archer and 1 cavalry
 Battle in Vologesia
 Parthia attack with 2 archers, 1 cataphract and 2 horsearchers
 Neutral defend with 3 spearmen
 Parthia roll dice for 2 archers, 1 cataphract and 2 horsearchers in Vologesia, round 1 : 1/5 hits
 Neutral roll dice for 3 spearmen in Vologesia, round 1 : 0/3 hits
 1 spearman owned by the Neutral lost in Vologesia
 Parthia roll dice for 2 archers, 1 cataphract and 2 horsearchers in Vologesia, round 2 : 1/5 hits
 Neutral roll dice for 2 spearmen in Vologesia, round 2 : 0/2 hits
 1 spearman owned by the Neutral lost in Vologesia
 Parthia roll dice for 2 archers, 1 cataphract and 2 horsearchers in Vologesia, round 3 : 1/5 hits
 Neutral roll dice for 1 spearman in Vologesia, round 3 : 0/1 hits
 1 spearman owned by the Neutral lost in Vologesia
 Parthia win, taking Vologesia from Neutral with 2 archers, 1 cataphract and 2 horsearchers remaining. Battle score for attacker is 9
 Casualties for Neutral: 3 spearmenNon Combat Move - Parthia Place Units - Parthia 
 1 city placed in Ctesiphon
 2 cavalrys and 5 horsearchers placed in PersepolisTurn Complete - Parthia 
 Parthia collect 61 PUs; end with 63 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :5 Purchase Units - Carthage 
 Carthage buy 2 biremes, 4 cavalrys, 1 spearman and 4 triremes; Remaining resources: 0 PUs;Combat Move - Carthage 
 1 cavalry moved from Leptis Magna to Cyrene
 Carthage take Cyrene from Egypt
 1 cavalry moved from Leptis Magna to Berenice
 1 warelephant moved from Tarraco to Barcino
 5 cavalrys moved from Tarraco to Barcino
 3 swordmen moved from Tarraco to Barcino
 4 cavalrys moved from Carthago Nova to Tarraco
 3 swordmen moved from Palantia to Toletum
 1 warelephant moved from Thapsus to SZ 36
 2 cavalrys moved from Thapsus to SZ 36
 6 spearmen moved from Carthago to SZ 36
 2 spearmen moved from Carthago to SZ 36
 1 warelephant moved from SZ 36 to Lilybaeum
 2 cavalrys moved from SZ 36 to Lilybaeum
 8 spearmen moved from SZ 36 to Lilybaeum
 2 biremes moved from SZ 15 to SZ 16Combat - Carthage 
 Battle in Barcino
 Carthage attack with 5 cavalrys, 3 swordmen and 1 warelephant
 Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
 Carthage roll dice for 5 cavalrys, 3 swordmen and 1 warelephant in Barcino, round 1 : 3/9 hits
 Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 1 : 1/5 hits
 Units damaged: 1 warelephant owned by the Carthage
 1 axeman owned by the Neutral , 1 swordman owned by the Neutral and 1 cavalry owned by the Neutral lost in Barcino
 Carthage roll dice for 5 cavalrys, 3 swordmen and 1 warelephant in Barcino, round 2 : 3/9 hits
 Neutral roll dice for 2 swordmen in Barcino, round 2 : 0/2 hits
 2 swordmen owned by the Neutral lost in Barcino
 Carthage win, taking Barcino from Neutral with 5 cavalrys, 3 swordmen and 1 warelephant remaining. Battle score for attacker is 19
 Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmenNon Combat Move - Carthage Place Units - Carthage 
 2 biremes and 4 triremes placed in SZ 36
 1 spearman placed in Carthago
 4 cavalrys placed in Carthago NovaTurn Complete - Carthage 
 Carthage collect 89 PUs; end with 89 PUs total
 1 unit repaired.Summary Text: Connection reset by peer: socket write error 
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :5 Purchase Units - RomanRepublic 
 RomanRepublic buy 1 fort, 4 triremes and 3 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic 
 1 bireme moved from SZ 34 to SZ 33
 2 biremes moved from SZ 25 to SZ 27
 1 bireme moved from SZ 28 to SZ 27
 1 trireme moved from SZ 34 to SZ 33
 1 trireme moved from SZ 28 to SZ 27
 2 velitess moved from Vindonissa to Veldidena
 2 cavalrys moved from Vindonissa to Veldidena
 4 legionaires moved from Vindonissa to Veldidena
 1 ballista moved from Vindonissa to Veldidena
 4 cavalrys moved from Ariminum to Massilia
 1 cavalry moved from Roma to Genua
 2 ballistas moved from Roma to Arretium
 5 legionaires moved from Roma to Arretium
 4 cavalrys moved from Nemausus to Mediolanum
 1 ballista moved from Nemausus to Mediolanum
 1 onager moved from Nemausus to MediolanumCombat - RomanRepublic 
 Battle in Veldidena
 RomanRepublic attack with 1 ballista, 2 cavalrys, 4 legionaires and 2 velitess
 Neutral defend with 1 axeman and 1 swordman
 RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires and 2 velitess in Veldidena, round 1 : 2/9 hits
 Neutral roll dice for 1 axeman and 1 swordman in Veldidena, round 1 : 0/2 hits
 1 axeman owned by the Neutral and 1 swordman owned by the Neutral lost in Veldidena
 RomanRepublic win, taking Veldidena from Neutral with 1 ballista, 2 cavalrys, 4 legionaires and 2 velitess remaining. Battle score for attacker is 7
 Casualties for Neutral: 1 axeman and 1 swordmanNon Combat Move - RomanRepublic Place Units - RomanRepublic 
 1 fort placed in Genua
 4 triremes placed in SZ 28
 3 velitess placed in GenuaTurn Complete - RomanRepublic 
 RomanRepublic collect 63 PUs; end with 63 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :5 Purchase Units - GreekCityStates 
 GreekCityStates buy 3 cavalrys, 6 slingerss and 1 trireme; Remaining resources: 1 PUs;Combat Move - GreekCityStates 
 2 triremes moved from SZ 68 to SZ 69
 5 biremes moved from SZ 68 to SZ 69
 1 hoplite moved from Corinth to Athens
 1 hoplite moved from Sparta to Corinth
 1 slingers moved from Sparta to Corinth
 3 hoplites moved from Sardis to Pergamum
 5 hoplites moved from Nicaea to PergamumCombat - GreekCityStates 
 Battle in Pergamum
 GreekCityStates attack with 8 hoplites
 Macedonia defend with 1 city and 5 swordmen
 GreekCityStates roll dice for 8 hoplites in Pergamum, round 1 : 2/8 hits
 Macedonia roll dice for 5 swordmen in Pergamum, round 1 : 1/5 hits
 2 swordmen owned by the Macedonia and 1 hoplite owned by the GreekCityStates lost in Pergamum
 GreekCityStates roll dice for 7 hoplites in Pergamum, round 2 : 1/7 hits
 Macedonia roll dice for 3 swordmen in Pergamum, round 2 : 0/3 hits
 1 swordman owned by the Macedonia lost in Pergamum
 GreekCityStates roll dice for 7 hoplites in Pergamum, round 3 : 3/7 hits
 Macedonia roll dice for 2 swordmen in Pergamum, round 3 : 0/2 hits
 2 swordmen owned by the Macedonia lost in Pergamum
 GreekCityStates win, taking Pergamum from Macedonia with 7 hoplites remaining. Battle score for attacker is 15
 Casualties for Macedonia: 5 swordmen
 Casualties for GreekCityStates: 1 hopliteNon Combat Move - GreekCityStates Place Units - GreekCityStates 
 3 cavalrys placed in Sparta
 3 slingerss placed in Sardis
 3 slingerss placed in Sardis
 1 trireme placed in SZ 68Turn Complete - GreekCityStates 
 GreekCityStates collect 37 PUs; end with 38 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :5 Purchase Units - Macedonia 
 Macedonia buy 2 biremes, 1 city and 10 peltastss; Remaining resources: 1 PUs;Combat Move - Macedonia 
 8 swordmen moved from Thessalonica to SZ 70
 3 hoplites moved from Sarmizegetusa to Napoca
 8 swordmen moved from SZ 70 to SardisCombat - Macedonia 
 Battle in Sardis
 Macedonia attack with 8 swordmen
 GreekCityStates defend with 1 city and 6 slingerss
 Macedonia roll dice for 8 swordmen in Sardis, round 1 : 3/8 hits
 GreekCityStates roll dice for 6 slingerss in Sardis, round 1 : 0/6 hits
 3 slingerss owned by the GreekCityStates lost in Sardis
 Macedonia roll dice for 8 swordmen in Sardis, round 2 : 2/8 hits
 GreekCityStates roll dice for 3 slingerss in Sardis, round 2 : 1/3 hits
 1 swordman owned by the Macedonia and 2 slingerss owned by the GreekCityStates lost in Sardis
 Macedonia roll dice for 7 swordmen in Sardis, round 3 : 3/7 hits
 GreekCityStates roll dice for 1 slingers in Sardis, round 3 : 0/1 hits
 1 slingers owned by the GreekCityStates lost in Sardis
 Macedonia win, taking Sardis from GreekCityStates with 7 swordmen remaining. Battle score for attacker is 8
 Casualties for Macedonia: 1 swordman
 Casualties for GreekCityStates: 6 slingerss
 Battle in Napoca
 Macedonia attack with 3 hoplites
 Neutral defend with 2 cavalrys
 Macedonia roll dice for 3 hoplites in Napoca, round 1 : 1/3 hits
 Neutral roll dice for 2 cavalrys in Napoca, round 1 : 0/2 hits
 1 cavalry owned by the Neutral lost in Napoca
 Macedonia roll dice for 3 hoplites in Napoca, round 2 : 3/3 hits
 Neutral roll dice for 1 cavalry in Napoca, round 2 : 0/1 hits
 1 cavalry owned by the Neutral lost in Napoca
 Macedonia win, taking Napoca from Neutral with 3 hoplites remaining. Battle score for attacker is 8
 Casualties for Neutral: 2 cavalrysNon Combat Move - Macedonia 
 2 hoplites moved from Larissa to ThessalonicaPlace Units - Macedonia 
 1 city placed in Byzantium
 2 biremes placed in SZ 70
 6 peltastss placed in Thessalonica
 4 peltastss placed in Larissa
 Macedonia undo move 3.
 2 peltastss placed in Larissa
 4 peltastss placed in ThessalonicaTurn Complete - Macedonia 
 Macedonia collect 45 PUs; end with 46 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :5 Purchase Units - Egypt 
 Egypt buy 4 archers, 5 axemen and 1 trireme; Remaining resources: 0 PUs;Combat Move - Egypt 
 7 axemen moved from Alexandria to Memphis
 2 axemen moved from Hermopolis to Memphis
 2 spearmen moved from Siwa to Paraetonium
 3 axemen moved from Siwa to Paraetonium
 2 chariots moved from Siwa to Paraetonium
 4 archers moved from Siwa to Paraetonium
 1 archer moved from Paliurus to Paraetonium
 2 axemen moved from Cydonia to SZ 55
 2 axemen moved from SZ 55 to Paraetonium
 2 triremes moved from SZ 58 to SZ 63
 3 biremes moved from SZ 58 to SZ 63Combat - Egypt 
 Battle in Memphis
 Egypt attack with 9 axemen
 Seleucid defend with 3 cataphracts and 1 city
 Egypt roll dice for 9 axemen in Memphis, round 1 : 1/9 hits
 Seleucid roll dice for 3 cataphracts in Memphis, round 1 : 1/3 hits
 1 axeman owned by the Egypt and 1 cataphract owned by the Seleucid lost in Memphis
 Egypt roll dice for 8 axemen in Memphis, round 2 : 6/8 hits
 Seleucid roll dice for 2 cataphracts in Memphis, round 2 : 2/2 hits
 2 axemen owned by the Egypt and 2 cataphracts owned by the Seleucid lost in Memphis
 Egypt win, taking Memphis from Seleucid with 6 axemen remaining. Battle score for attacker is 12
 Casualties for Egypt: 3 axemen
 Casualties for Seleucid: 3 cataphractsNon Combat Move - Egypt Place Units - Egypt 
 4 archers and 5 axemen placed in Alexandria
 1 trireme were produced but were not placedTurn Complete - Egypt 
 Egypt collect 29 PUs; end with 29 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :5 Purchase Units - Seleucid 
 Seleucid buy 8 cataphracts and 23 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid 
 1 hoplite moved from Petra to Thamea
 1 hoplite moved from Aelana to Thamea
 1 peltasts moved from Bostra to Thamea
 1 hoplite moved from Satala to Gazaca
 Seleucid take Gazaca from Parthia
 1 peltasts moved from Attalia to Sardis
 5 peltastss moved from Tarsus to Attalia
 10 peltastss moved from Jerusalem to Pharan
 1 legionaire moved from Jerusalem to Pharan
 1 peltasts moved from Palmyra to Thamea
 1 peltasts moved from Hatra to Seleucia
 Seleucid take Seleucia from Parthia
 11 peltastss moved from Melitene to Trapezus
 1 hoplite moved from Amida to Hatra
 1 peltasts moved from Hatra to Amida
 9 peltastss moved from Antioch to Edessa
 5 peltastss moved from Damascus to PalmyraCombat - Seleucid 
 Battle in Thamea
 Seleucid attack with 2 hoplites and 2 peltastss
 Egypt defend with 1 chariot
 Seleucid roll dice for 2 hoplites and 2 peltastss in Thamea, round 1 : 1/4 hits
 Egypt roll dice for 1 chariot in Thamea, round 1 : 1/1 hits
 1 chariot owned by the Egypt and 1 peltasts owned by the Seleucid lost in Thamea
 Seleucid win, taking Thamea from Egypt with 2 hoplites and 1 peltasts remaining. Battle score for attacker is 4
 Casualties for Egypt: 1 chariot
 Casualties for Seleucid: 1 peltasts
 Battle in Trapezus
 Seleucid attack with 11 peltastss
 Neutral defend with 2 archers and 4 spearmen
 Seleucid roll dice for 11 peltastss in Trapezus, round 1 : 2/11 hits
 Neutral roll dice for 2 archers and 4 spearmen in Trapezus, round 1 : 4/6 hits
 2 spearmen owned by the Neutral and 4 peltastss owned by the Seleucid lost in Trapezus
 Seleucid roll dice for 7 peltastss in Trapezus, round 2 : 1/7 hits
 Neutral roll dice for 2 archers and 2 spearmen in Trapezus, round 2 : 2/4 hits
 1 spearman owned by the Neutral and 2 peltastss owned by the Seleucid lost in Trapezus
 Seleucid roll dice for 5 peltastss in Trapezus, round 3 : 0/5 hits
 Neutral roll dice for 2 archers and 1 spearman in Trapezus, round 3 : 2/3 hits
 2 peltastss owned by the Seleucid lost in Trapezus
 3 peltastss owned by the Seleucid retreated to Melitene
 Neutral win with 2 archers and 1 spearman remaining. Battle score for attacker is -7
 Casualties for Seleucid: 8 peltastss
 Casualties for Neutral: 3 spearmenNon Combat Move - Seleucid 
 9 peltastss moved from Sidon to JerusalemPlace Units - Seleucid 
 8 cataphracts placed in Jerusalem
 5 peltastss placed in Hatra
 7 peltastss placed in Sardis
 5 peltastss placed in Damascus
 5 peltastss placed in Tarsus
 1 peltasts placed in AntiochTurn Complete - Seleucid 
 Seleucid collect 113 PUs; end with 113 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :5 Purchase Units - Parthia 
 Parthia buy 11 cavalrys and 3 horsearchers; Remaining resources: 1 PUs;Combat Move - Parthia 
 1 cataphract moved from Vologesia to Seleucia
 2 archers moved from Vologesia to Seleucia
 2 horsearchers moved from Vologesia to Seleucia
 5 horsearchers moved from Persepolis to Seleucia
 15 horsearchers moved from Ninive to Seleucia
 1 horsearcher moved from Ninive to Seleucia
 1 cataphract moved from Ninive to Seleucia
 2 cavalrys moved from Persepolis to CtesiphonCombat - Parthia 
 Battle in Seleucia
 Parthia attack with 2 archers, 2 cataphracts and 23 horsearchers
 Seleucid defend with 1 peltasts
 Parthia roll dice for 2 archers, 2 cataphracts and 23 horsearchers in Seleucia, round 1 : 12/27 hits
 Seleucid roll dice for 1 peltasts in Seleucia, round 1 : 0/1 hits
 1 peltasts owned by the Seleucid lost in Seleucia
 Parthia win, taking Seleucia from Seleucid with 2 archers, 2 cataphracts and 23 horsearchers remaining. Battle score for attacker is 2
 Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia Place Units - Parthia 
 7 cavalrys placed in Ctesiphon
 4 cavalrys and 3 horsearchers placed in PersepolisTurn Complete - Parthia 
 Parthia collect 59 PUs; end with 60 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :5 Purchase Units - Numidia 
 Numidia buy 4 cavalrys, 1 spearman and 1 swordman; Remaining resources: 0 PUs;Combat Move - Numidia 
 1 spearman moved from Berenice to Paliurus
 Numidia take Paliurus from Egypt
 1 spearman moved from Berenice to Siwa
 Numidia take Siwa from Egypt
 6 spearmen moved from Berenice to Siwa
 1 archer moved from Berenice to Siwa
 5 swordmen moved from Berenice to Siwa
 3 spearmen moved from Leptis Magna to Berenice
 4 cavalrys moved from Leptis Magna to Berenice
 1 archer moved from Oea to Leptis Magna
 2 spearmen moved from Oea to Leptis Magna
 3 spearmen moved from Theveste to Capsa
 1 spearman moved from Cirta to Theveste
 1 spearman moved from Lilybaeum to Syracuse
 1 spearman moved from Lilybaeum to Syracuse
 5 cavalrys moved from Tingis to AuziaCombat - Numidia Non Combat Move - Numidia Place Units - Numidia 
 4 cavalrys placed in Leptis Magna
 1 spearman and 1 swordman placed in CirtaTurn Complete - Numidia 
 Numidia collect 26 PUs; end with 26 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :6 Purchase Units - Carthage 
 Carthage buy 1 bireme, 4 cavalrys, 1 city, 13 spearmen and 1 trireme; Remaining resources: 0 PUs;Combat Move - Carthage 
 1 cavalry moved from Lilybaeum to Syracuse
 1 cavalry moved from Syracuse to Messana
 1 cavalry, 1 hoplite, 30 spearmen, 1 swordman and 5 warelephants moved from Lilybaeum to Messana
 7 triremes moved from SZ 36 to SZ 33
 6 biremes moved from SZ 36 to SZ 33
 5 cavalrys moved from Barcino to Tolosa
 4 cavalrys moved from Tarraco to Tolosa
 4 cavalrys moved from Carthago Nova to Tarraco
 3 swordmen moved from Toletum to Tarraco
 2 biremes moved from SZ 16 to SZ 17
 1 spearman moved from Palma to SZ 17
 1 spearman moved from SZ 17 to Barcino
 3 swordmen moved from Barcino to Tolosa
 1 warelephant moved from Barcino to TolosaCombat - Carthage 
 Battle in SZ 33
 Carthage attack with 6 biremes and 7 triremes
 RomanRepublic defend with 6 biremes and 4 triremes
 Carthage roll dice for 6 biremes and 7 triremes in SZ 33, round 1 : 8/13 hits
 RomanRepublic roll dice for 6 biremes and 4 triremes in SZ 33, round 1 : 2/10 hits
 2 biremes owned by the Carthage , 6 biremes owned by the RomanRepublic and 2 triremes owned by the RomanRepublic lost in SZ 33
 Carthage roll dice for 4 biremes and 7 triremes in SZ 33, round 2 : 4/11 hits
 RomanRepublic roll dice for 2 triremes in SZ 33, round 2 : 1/2 hits
 1 bireme owned by the Carthage and 2 triremes owned by the RomanRepublic lost in SZ 33
 Carthage win with 3 biremes and 7 triremes remaining. Battle score for attacker is 69
 Casualties for RomanRepublic: 6 biremes and 4 triremes
 Casualties for Carthage: 3 biremes
 Battle in Messana
 Carthage attack with 2 cavalrys, 1 hoplite, 30 spearmen, 1 swordman and 5 warelephants
 RomanRepublic defend with 1 cavalry, 4 forts, 9 legionaires and 10 velitess
 Carthage roll dice for 2 cavalrys, 1 hoplite, 30 spearmen, 1 swordman and 5 warelephants in Messana, round 1 : 10/39 hits
 Units damaged: 4 forts owned by the RomanRepublic
 RomanRepublic roll dice for 1 cavalry, 4 forts, 9 legionaires and 10 velitess in Messana, round 1 : 8/24 hits
 Units damaged: 5 warelephants owned by the Carthage
 1 cavalry owned by the RomanRepublic , 5 velitess owned by the RomanRepublic and 3 spearmen owned by the Carthage lost in Messana
 Carthage roll dice for 2 cavalrys, 1 hoplite, 27 spearmen, 1 swordman and 5 warelephants in Messana, round 2 : 11/36 hits
 RomanRepublic roll dice for 4 forts, 9 legionaires and 5 velitess in Messana, round 2 : 9/18 hits
 5 velitess owned by the RomanRepublic , 6 legionaires owned by the RomanRepublic and 9 spearmen owned by the Carthage lost in Messana
 Carthage roll dice for 2 cavalrys, 1 hoplite, 18 spearmen, 1 swordman and 5 warelephants in Messana, round 3 : 8/27 hits
 RomanRepublic roll dice for 4 forts and 3 legionaires in Messana, round 3 : 4/7 hits
 4 forts owned by the RomanRepublic , 3 legionaires owned by the RomanRepublic and 4 spearmen owned by the Carthage lost in Messana
 Carthage win, taking Messana from RomanRepublic with 2 cavalrys, 1 hoplite, 14 spearmen, 1 swordman and 5 warelephants remaining. Battle score for attacker is 46
 Casualties for RomanRepublic: 1 cavalry, 4 forts, 9 legionaires and 10 velitess
 Casualties for Carthage: 16 spearmen
 Battle in Tolosa
 Carthage attack with 9 cavalrys, 3 swordmen and 1 warelephant
 Neutral defend with 1 axeman and 2 swordmen
 Carthage roll dice for 9 cavalrys, 3 swordmen and 1 warelephant in Tolosa, round 1 : 3/13 hits
 Neutral roll dice for 1 axeman and 2 swordmen in Tolosa, round 1 : 2/3 hits
 Units damaged: 1 warelephant owned by the Carthage
 1 axeman owned by the Neutral , 2 swordmen owned by the Neutral and 1 cavalry owned by the Carthage lost in Tolosa
 Carthage win, taking Tolosa from Neutral with 8 cavalrys, 3 swordmen and 1 warelephant remaining. Battle score for attacker is 7
 Casualties for Neutral: 1 axeman and 2 swordmen
 Casualties for Carthage: 1 cavalryNon Combat Move - Carthage 
 4 spearmen moved from Thapsus to Carthago
 1 cavalry moved from Cyrene to BerenicePlace Units - Carthage 
 1 city placed in Barcino
 4 cavalrys placed in Carthago Nova
 1 bireme and 1 trireme placed in SZ 32
 8 spearmen placed in Carthago
 5 spearmen placed in ThapsusTurn Complete - Carthage 
 Carthage collect 95 PUs; end with 95 PUs total
 6 units repaired.
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :6 Purchase Units - RomanRepublic 
 RomanRepublic buy 3 legionaires, 4 triremes and 1 velites; Remaining resources: 0 PUs;Combat Move - RomanRepublic 
 1 onager moved from Mediolanum to Verona
 1 ballista moved from Mediolanum to Verona
 4 cavalrys moved from Massilia to Mediolanum
 5 legionaires moved from Arretium to Ariminum
 2 ballistas moved from Arretium to Ariminum
 3 velitess moved from Genua to Verona
 3 biremes moved from SZ 27 to SZ 28
 1 trireme moved from SZ 27 to SZ 28Non Combat Move - RomanRepublic Place Units - RomanRepublic 
 4 triremes placed in SZ 28
 3 legionaires and 1 velites placed in GenuaTurn Complete - RomanRepublic 
 RomanRepublic collect 59 PUs; end with 59 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :6 Purchase Units - GreekCityStates 
 GreekCityStates buy 8 archers, 1 cavalry and 1 slingers; Remaining resources: 0 PUs;Combat Move - GreekCityStates 
 5 biremes moved from SZ 69 to SZ 70
 2 triremes moved from SZ 69 to SZ 70
 1 trireme moved from SZ 68 to SZ 69
 1 cavalry moved from Sparta to Athens
 2 cavalrys moved from Sparta to Athens
 1 hoplite moved from Corinth to Athens
 1 slingers moved from Corinth to AthensCombat - GreekCityStates 
 Battle in SZ 70
 GreekCityStates attack with 5 biremes and 2 triremes
 Macedonia defend with 7 biremes and 1 trireme
 GreekCityStates roll dice for 5 biremes and 2 triremes in SZ 70, round 1 : 3/7 hits
 Macedonia roll dice for 7 biremes and 1 trireme in SZ 70, round 1 : 4/8 hits
 3 biremes owned by the Macedonia and 4 biremes owned by the GreekCityStates lost in SZ 70
 GreekCityStates roll dice for 1 bireme and 2 triremes in SZ 70, round 2 : 1/3 hits
 Macedonia roll dice for 4 biremes and 1 trireme in SZ 70, round 2 : 1/5 hits
 1 bireme owned by the Macedonia and 1 bireme owned by the GreekCityStates lost in SZ 70
 GreekCityStates roll dice for 2 triremes in SZ 70, round 3 : 2/2 hits
 Macedonia roll dice for 3 biremes and 1 trireme in SZ 70, round 3 : 1/4 hits
 1 trireme owned by the GreekCityStates and 2 biremes owned by the Macedonia lost in SZ 70
 GreekCityStates roll dice for 1 trireme in SZ 70, round 4 : 0/1 hits
 Macedonia roll dice for 1 bireme and 1 trireme in SZ 70, round 4 : 2/2 hits
 1 trireme owned by the GreekCityStates lost in SZ 70
 Macedonia win with 1 bireme and 1 trireme remaining. Battle score for attacker is -17
 Casualties for Macedonia: 6 biremes
 Casualties for GreekCityStates: 5 biremes and 2 triremesNon Combat Move - GreekCityStates Place Units - GreekCityStates 
 6 archers placed in Pergamum
 2 archers, 1 cavalry and 1 slingers placed in SpartaTurn Complete - GreekCityStates 
 GreekCityStates collect 30 PUs; end with 30 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :6 Purchase Units - Macedonia 
 Macedonia buy 4 cavalrys and 15 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia 
 1 swordman moved from Sardis to Nicaea
 Macedonia take Nicaea from GreekCityStates
 6 swordmen moved from Sardis to Pessinus
 1 trireme moved from SZ 70 to SZ 69
 1 bireme moved from SZ 70 to SZ 69
 3 hoplites moved from Napoca to TyrasCombat - Macedonia 
 Battle in SZ 69
 Macedonia attack with 1 bireme and 1 trireme
 GreekCityStates defend with 1 trireme
 Macedonia roll dice for 1 bireme and 1 trireme in SZ 69, round 1 : 0/2 hits
 GreekCityStates roll dice for 1 trireme in SZ 69, round 1 : 1/1 hits
 1 bireme owned by the Macedonia lost in SZ 69
 Macedonia roll dice for 1 trireme in SZ 69, round 2 : 1/1 hits
 GreekCityStates roll dice for 1 trireme in SZ 69, round 2 : 1/1 hits
 1 trireme owned by the GreekCityStates and 1 trireme owned by the Macedonia lost in SZ 69
 GreekCityStates win with no units remaining. Battle score for attacker is -7
 Casualties for GreekCityStates: 1 trireme
 Casualties for Macedonia: 1 bireme and 1 trireme
 Battle in Tyras
 Macedonia attack with 3 hoplites
 Neutral defend with 1 archer and 2 cavalrys
 Macedonia roll dice for 3 hoplites in Tyras, round 1 : 0/3 hits
 Neutral roll dice for 1 archer and 2 cavalrys in Tyras, round 1 : 0/3 hits
 Macedonia roll dice for 3 hoplites in Tyras, round 2 : 1/3 hits
 Neutral roll dice for 1 archer and 2 cavalrys in Tyras, round 2 : 0/3 hits
 1 cavalry owned by the Neutral lost in Tyras
 Macedonia roll dice for 3 hoplites in Tyras, round 3 : 1/3 hits
 Neutral roll dice for 1 archer and 1 cavalry in Tyras, round 3 : 1/2 hits
 1 hoplite owned by the Macedonia and 1 cavalry owned by the Neutral lost in Tyras
 Macedonia roll dice for 2 hoplites in Tyras, round 4 : 1/2 hits
 Neutral roll dice for 1 archer in Tyras, round 4 : 1/1 hits
 1 archer owned by the Neutral and 1 hoplite owned by the Macedonia lost in Tyras
 Macedonia win, taking Tyras from Neutral with 1 hoplite remaining. Battle score for attacker is 2
 Casualties for Macedonia: 2 hoplites
 Casualties for Neutral: 1 archer and 2 cavalrys
 Battle in Pessinus
 Macedonia attack with 6 swordmen
 Neutral defend with 2 spearmen
 Macedonia roll dice for 6 swordmen in Pessinus, round 1 : 2/6 hits
 Neutral roll dice for 2 spearmen in Pessinus, round 1 : 0/2 hits
 2 spearmen owned by the Neutral lost in Pessinus
 Macedonia win, taking Pessinus from Neutral with 6 swordmen remaining. Battle score for attacker is 6
 Casualties for Neutral: 2 spearmenNon Combat Move - Macedonia 
 1 peltasts moved from Larissa to Delphi
 1 swordman moved from Delphi to Larissa
 4 peltastss moved from Thessalonica to Larissa
 3 swordmen moved from Thessalonica to Larissa
 2 hoplites moved from Thessalonica to LarissaPlace Units - Macedonia 
 4 cavalrys and 2 peltastss placed in Thessalonica
 6 peltastss placed in Larissa
 7 peltastss placed in ByzantiumTurn Complete - Macedonia 
 Macedonia collect 55 PUs; end with 55 PUs total
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 TripleA Turn Summary for game: 270BC, version: 1.1.2 Game History Round :6 Purchase Units - Egypt 
 Egypt buy 9 spearmen; Remaining resources: 2 PUs;Combat Move - Egypt 
 2 archers moved from Alexandria to Memphis
 2 archers moved from Alexandria to Memphis
 5 axemen moved from Alexandria to Paraetonium
 1 spearman moved from Hermopolis to ParaetoniumNon Combat Move - Egypt Place Units - Egypt 
 7 spearmen placed in Memphis
 2 spearmen placed in AlexandriaTurn Complete - Egypt 
 Egypt collect 26 PUs; end with 28 PUs total



 
		 
		






