@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C v C
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 :evil: 
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 Test summary from TripleA, engine version: 1.6.1.2, time: 10:09:00 
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6 Game History Round :1 Purchase Units - Russians 
 Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 2 armour moved from Russia to West Russia
 1 artillery moved from Russia to West Russia
 4 infantry moved from Russia to West Russia
 1 armour moved from Archangel to Baltic States
 1 fighter moved from Karelia S.S.R. to Baltic States
 4 infantry moved from Karelia S.S.R. to Baltic States
 1 infantry moved from Archangel to Karelia S.S.R.
 1 fighter moved from Russia to Baltic States
 1 infantry moved from Kazakh S.S.R. to Caucasus
 1 infantry moved from Novosibirsk to Russia
 2 infantry moved from Soviet Far East to Buryatia S.S.R.
 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.Combat - Russians 
 Battle in West Russia
 Russians attack with 2 armour, 1 artillery and 4 infantry
 Germans defend with 1 armour, 1 artillery and 3 infantry
 Russians roll dice for 2 armour, 1 artillery and 4 infantry in West Russia, round 1 : 3/7 hits
 Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 : 1/5 hits
 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia
 Russians roll dice for 2 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/6 hits
 Germans roll dice for 1 armour and 1 artillery in West Russia, round 2 : 1/2 hits
 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in West Russia
 Russians roll dice for 2 armour, 1 artillery and 2 infantry in West Russia, round 3 : 2/5 hits
 Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits
 1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
 Russians win, taking West Russia from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
 Casualties for Germans: 1 armour, 1 artillery and 3 infantry
 Casualties for Russians: 3 infantry
 Battle in Baltic States
 Russians attack with 1 armour, 2 fighters and 4 infantry
 Germans defend with 1 armour and 1 infantry
 Russians roll dice for 1 armour, 2 fighters and 4 infantry in Baltic States, round 1 : 2/7 hits
 Germans roll dice for 1 armour and 1 infantry in Baltic States, round 1 : 1/2 hits
 1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
 Russians win, taking Baltic States from Germans with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 1 armour and 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 2 infantry moved from Evenki National Okrug to Archangel
 1 infantry moved from Caucasus to West Russia
 1 infantry moved from Caucasus to West Russia
 1 fighter moved from Baltic States to Caucasus
 1 fighter moved from Baltic States to Karelia S.S.R.Place Units - Russians 
 2 infantry placed in Karelia S.S.R.
 4 infantry placed in Caucasus
 2 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians : Karelia S.S.R. : 1 flag, 1 artillery, 1 factory, 1 fighter and 3 infantry 
 Archangel : 1 flag, 2 infantry
 Russia : 1 flag, 1 aaGun, 1 factory and 3 infantry
 Buryatia S.S.R. : 1 flag, 5 infantry
 Caucasus : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 6 infantry
 Baltic States : 1 flag, 1 armour and 3 infantry
 West Russia : 1 flag, 2 armour, 1 artillery and 3 infantry
 4 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary : Russians : 28 / 28 
 Germans : 37 / 41
 British : 31 / 31
 Japanese : 30 / 30
 Americans : 42 / 42
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 Move made fella…. Strangely, I think I could choose which German units were killed, but I allowed the game to auto choose. I checked the first 3 posting options, which you can find detailed above. :mrgreen: 
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 Yeah, the program allows that. Just use your common sense when selecting casualties… If there’s any obvious cock-ups, we’ll have to re-roll the battle and edit in the new results. On my way home from the Laugh Factory, will have G1 posted soon, ___ willing. 
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 What’s the -laugh factory- ? 
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6 Game History Round :1 Purchase Units - Germans 
 Germans buy 1 battleship, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans 
 3 infantry moved from Finland to Karelia S.S.R.
 3 infantry moved from Germany to Baltic States
 2 infantry moved from Poland to Baltic States
 2 armour moved from Germany to Baltic States
 1 armour moved from Northwestern Europe to 5 Sea Zone
 1 infantry moved from Northwestern Europe to 5 Sea Zone
 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
 1 armour moved from 5 Sea Zone to Karelia S.S.R.
 2 submarines moved from 5 Sea Zone to 7 Sea Zone
 3 infantry moved from Ukraine S.S.R. to Caucasus
 2 infantry moved from Belorussia to Karelia S.S.R.
 1 artillery moved from Ukraine S.S.R. to Caucasus
 1 armour moved from Poland to Caucasus
 1 armour moved from Ukraine S.S.R. to Caucasus
 1 armour moved from Bulgaria Romania to Caucasus
 1 infantry moved from Italy to 15 Sea Zone
 1 artillery moved from Southern Europe to 15 Sea Zone
 1 battleship moved from 15 Sea Zone to 16 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
 1 artillery moved from 16 Sea Zone to Caucasus
 1 infantry moved from 16 Sea Zone to Caucasus
 1 submarine moved from 9 Sea Zone to 11 Sea Zone
 1 submarine moved from 9 Sea Zone to 10 Sea Zone
 1 fighter moved from Northwestern Europe to 7 Sea Zone
 1 fighter moved from Norway to 7 Sea Zone
 1 fighter moved from Germany to 14 Sea Zone
 1 fighter moved from Bulgaria Romania to 14 Sea Zone
 1 bomber moved from Germany to Caucasus
 1 fighter moved from Ukraine S.S.R. to Caucasus
 1 fighter moved from Poland to CaucasusCombat - Germans 
 Battle in 7 Sea Zone
 Germans attack with 2 fighters and 2 submarines
 British defend with 1 battleship and 1 transport
 Germans roll dice for 2 submarines in 7 Sea Zone, round 1 : 0/2 hits
 Germans roll dice for 2 fighters in 7 Sea Zone, round 1 : 2/2 hits
 British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 1 : 1/1 hits
 1 battleship owned by the British and 1 submarine owned by the Germans lost in 7 Sea Zone
 1 transport owned by the British lost in 7 Sea Zone
 Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
 Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 21
 Casualties for Germans: 1 submarine
 Casualties for British: 1 battleship and 1 transport
 Battle in 14 Sea Zone
 Germans attack with 2 fighters
 British defend with 1 cruiser
 Germans roll dice for 2 fighters in 14 Sea Zone, round 1 : 1/2 hits
 British roll dice for 1 cruiser in 14 Sea Zone, round 1 : 1/1 hits
 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 14 Sea Zone
 Germans win with 1 fighter remaining. Battle score for attacker is 2
 Casualties for Germans: 1 fighter
 Casualties for British: 1 cruiser
 Battle in 11 Sea Zone
 Germans attack with 1 submarine
 Americans defend with 1 destroyer and 2 transports
 Germans roll dice for 1 submarine in 11 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 1 : 1/1 hits
 1 submarine owned by the Germans lost in 11 Sea Zone
 Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6
 Casualties for Germans: 1 submarine
 Battle in 10 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 1 submarine in 10 Sea Zone, round 1 : 1/1 hits
 British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 1 : 1/1 hits
 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 10 Sea Zone
 British win with 1 transport remaining. Battle score for attacker is 2
 Casualties for Germans: 1 submarine
 Casualties for British: 1 destroyer
 Battle in Baltic States
 Germans attack with 2 armour and 5 infantry
 Russians defend with 1 armour and 3 infantry
 Germans roll dice for 2 armour and 5 infantry in Baltic States, round 1 : 0/7 hits
 Russians roll dice for 1 armour and 3 infantry in Baltic States, round 1 : 2/4 hits
 2 infantry owned by the Germans lost in Baltic States
 Germans roll dice for 2 armour and 3 infantry in Baltic States, round 2 : 1/5 hits
 Russians roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 1/4 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
 Germans roll dice for 2 armour and 2 infantry in Baltic States, round 3 : 1/4 hits
 Russians roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
 Germans roll dice for 2 armour and 1 infantry in Baltic States, round 4 : 1/3 hits
 Russians roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 0/2 hits
 1 infantry owned by the Russians lost in Baltic States
 Germans roll dice for 2 armour and 1 infantry in Baltic States, round 5 : 2/3 hits
 Russians roll dice for 1 armour in Baltic States, round 5 : 0/1 hits
 1 armour owned by the Russians lost in Baltic States
 Germans win, taking Baltic States from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 4 infantry
 Casualties for Russians: 1 armour and 3 infantry
 Battle in Karelia S.S.R.
 Germans attack with 1 armour and 6 infantry
 Russians defend with 1 artillery, 1 factory, 1 fighter and 3 infantry
 Germans roll dice for 1 cruiser in Karelia S.S.R., round 1 : 1/1 hits
 Germans roll dice for 1 armour and 6 infantry in Karelia S.S.R., round 1 : 3/7 hits
 Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Karelia S.S.R., round 1 : 2/5 hits
 3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia S.S.R.
 Germans roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 2 : 2/5 hits
 Russians roll dice for 1 fighter in Karelia S.S.R., round 2 : 1/1 hits
 1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Karelia S.S.R.
 Germans win, taking Karelia S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 14
 Casualties for Germans: 3 infantry
 Casualties for Russians: 1 artillery, 1 fighter and 3 infantry
 Battle in Caucasus
 Germans attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry
 Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 6 infantry
 AA guns fire in Caucasus : 1/3 hits
 1 fighter owned by the Germans lost in Caucasus
 Germans roll dice for 1 battleship in Caucasus, round 1 : 0/1 hits
 Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry in Caucasus, round 1 : 4/11 hits
 Russians roll dice for 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry in Caucasus, round 1 : 3/9 hits
 3 infantry owned by the Russians , 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus
 Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 5/8 hits
 Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Caucasus, round 2 : 0/6 hits
 3 infantry owned by the Russians , 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
 Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Caucasus, round 3 : 4/8 hits
 Russians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits
 1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Caucasus
 Germans win, taking Caucasus from Russians with 3 armour, 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 21
 Casualties for Germans: 1 fighter and 4 infantry
 Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantryNon Combat Move - Germans 
 2 infantry moved from Norway to Finland
 2 fighters moved from 7 Sea Zone to 5 Sea Zone
 1 infantry moved from Algeria to Libya
 1 artillery moved from Algeria to Libya
 1 fighter moved from 14 Sea Zone to Libya
 1 infantry moved from Morocco to Algeria
 2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
 1 infantry moved from Southern Europe to Bulgaria Romania
 1 aaGun moved from Germany to Baltic States
 1 armour moved from Italy to Poland
 2 armour moved from France to Poland
 1 aaGun moved from Italy to Germany
 1 fighter moved from Caucasus to Poland
 1 bomber moved from Caucasus to GermanyPlace Units - Germans 
 1 battleship, 1 carrier and 1 transport placed in 5 Sea ZoneTurn Complete - Germans 
 Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans : Karelia S.S.R. : 1 flag, 1 armour, 1 factory and 3 infantry 
 Caucasus : 1 flag, 3 armour, 2 artilleries and 1 factory
 Baltic States : 1 flag, 1 aaGun, 2 armour and 1 infantry
 France : 1 flag, 1 aaGun and 1 infantry
 Algeria : 1 flag, 1 infantry
 Bulgaria Romania : 1 flag, 1 infantry
 Ukraine S.S.R. : 1 flag, 2 infantry
 Poland : 1 flag, 3 armour and 1 fighter
 Germany : 1 flag, 1 aaGun, 1 bomber and 1 factory
 Italy : 1 flag, 1 factory
 Libya : 1 flag, 1 armour, 1 artillery, 1 fighter and 2 infantry
 Belorussia : 1 flag, 1 infantry
 Finland : 1 flag, 2 infantry
 7 Sea Zone : 1 flag, 1 submarine
 16 Sea Zone : 1 flag, 1 battleship and 1 transport
 5 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transportsProduction/PUs Summary : Russians : 20 / 28 
 Germans : 45 / 45
 British : 31 / 31
 Japanese : 30 / 30
 Americans : 42 / 42Dice Statistics: Total 
 1 was rolled 20 times
 2 was rolled 17 times
 3 was rolled 22 times
 4 was rolled 18 times
 5 was rolled 18 times
 6 was rolled 20 times
 Average roll : 3.496
 Median : 3.000
 Variance : 0.149
 Standard Deviation : 0.386
 Total rolls : 115Germans Combat 
 1 was rolled 13 times
 2 was rolled 10 times
 3 was rolled 16 times
 4 was rolled 12 times
 5 was rolled 12 times
 6 was rolled 9 times
 Average roll : 3.375
 Median : 3.000
 Variance : 0.423
 Standard Deviation : 0.650
 Total rolls : 72Russians Combat 
 1 was rolled 5 times
 2 was rolled 6 times
 3 was rolled 5 times
 4 was rolled 6 times
 5 was rolled 6 times
 6 was rolled 11 times
 Average roll : 3.897
 Median : 4.000
 Variance : 0.711
 Standard Deviation : 0.843
 Total rolls : 39British Combat 
 1 was rolled 2 times
 3 was rolled 1 times
 Average roll : 1.667
 Median : 1.000
 Variance : 2.500
 Standard Deviation : 1.581
 Total rolls : 3Americans Combat 
 2 was rolled 1 times
 Average roll : 2.000
 Median : 2.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6 Game History Round :1 Purchase Units - British 
 British buy 1 aaGun, 1 battleship and 1 submarine; Remaining resources: 0 PUs;Combat Move - British 
 1 carrier moved from 35 Sea Zone to 34 Sea Zone
 1 fighter moved from 35 Sea Zone to 34 Sea Zone
 1 transport moved from 35 Sea Zone to 34 Sea Zone
 1 cruiser moved from 35 Sea Zone to 34 Sea Zone
 1 armour moved from Egypt to Libya
 1 fighter moved from Egypt to Libya
 1 artillery moved from Egypt to Libya
 1 infantry moved from Egypt to Libya
 1 destroyer moved from 17 Sea Zone to 34 Sea Zone
 1 fighter moved from 34 Sea Zone to Libya
 1 infantry moved from Trans-Jordan to Persia
 1 armour moved from Eastern Canada to 10 Sea Zone
 1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
 1 infantry moved from United Kingdom to 8 Sea Zone
 1 infantry moved from 8 Sea Zone to Northwestern Europe
 British take Northwestern Europe from Germans
 1 armour moved from 8 Sea Zone to Northwestern Europe
 1 bomber moved from United Kingdom to Libya
 2 fighters moved from United Kingdom to Northwestern EuropeCombat - British 
 Battle in Libya
 British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
 Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
 British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Libya, round 1 : 5/6 hits
 Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Libya, round 1 : 2/5 hits
 1 infantry owned by the British , 2 infantry owned by the Germans , 1 armour owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Libya
 British win, taking Libya from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 19
 Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 2 infantry
 Casualties for British: 1 artillery and 1 infantryNon Combat Move - British 
 1 bomber moved from Libya to Egypt
 1 infantry moved from Union of South Africa to Rhodesia
 2 fighters moved from Libya to Egypt
 2 fighters moved from Northwestern Europe to United KingdomPlace Units - British 
 1 aaGun placed in United Kingdom
 1 battleship and 1 submarine placed in 8 Sea ZoneTurn Complete - British 
 British collect 34 PUs; end with 34 PUs totalTerritory Summary for British : Burma : 1 flag, 1 infantry 
 Eastern Australia : 1 flag, 2 infantry
 Egypt : 1 flag, 1 bomber and 2 fighters
 Western Canada : 1 flag, 1 infantry
 New Zealand : 1 flag, 1 infantry
 India : 1 flag, 1 aaGun, 1 factory and 3 infantry
 Persia : 1 flag, 2 infantry
 Western Australia : 1 flag, 1 infantry
 United Kingdom : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory, 2 fighters and 1 infantry
 Rhodesia : 1 flag, 1 infantry
 Northwestern Europe : 1 flag, 1 armour and 1 infantry
 Libya : 1 flag, 1 armour
 39 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport
 34 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
 8 Sea Zone : 1 flag, 1 battleship, 1 submarine and 1 transportProduction/PUs Summary : Russians : 20 / 28 
 Germans : 42 / 45
 British : 34 / 34
 Japanese : 30 / 30
 Americans : 42 / 42
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 rekon u cheated on your first move! :x 
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6 Game History Round :1 Purchase Units - Japanese 
 Japanese buy 1 destroyer, 1 factory and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 transport moved from 61 Sea Zone to 36 Sea Zone
 1 artillery moved from French Indo-China Thailand to 36 Sea Zone
 1 infantry moved from Malaya to 36 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
 1 artillery moved from 35 Sea Zone to India
 1 infantry moved from 35 Sea Zone to India
 1 fighter moved from French Indo-China Thailand to India
 2 fighters moved from 37 Sea Zone to India
 1 battleship moved from 37 Sea Zone to 35 Sea Zone
 1 armour moved from Japan to 60 Sea Zone
 1 infantry moved from Japan to 60 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
 1 armour moved from 62 Sea Zone to Buryatia S.S.R.
 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
 3 infantry moved from Manchuria to Buryatia S.S.R.
 4 infantry moved from Kiangsu to Anhwei
 1 battleship moved from 60 Sea Zone to 62 Sea Zone
 1 infantry moved from Kwangtung to Szechwan
 1 artillery moved from Kwangtung to Szechwan
 1 fighter moved from 50 Sea Zone to Burma
 2 infantry moved from French Indo-China Thailand to Burma
 1 fighter moved from Manchuria to Szechwan
 1 fighter moved from Japan to Buryatia S.S.R.
 1 bomber moved from Japan to SzechwanCombat - Japanese 
 Battle in Burma
 Japanese attack with 1 fighter and 2 infantry
 British defend with 1 infantry
 Japanese roll dice for 1 fighter and 2 infantry in Burma, round 1 : 0/3 hits
 British roll dice for 1 infantry in Burma, round 1 : 0/1 hits
 Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits
 British roll dice for 1 infantry in Burma, round 2 : 1/1 hits
 1 infantry owned by the Japanese lost in Burma
 Japanese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 2/2 hits
 British roll dice for 1 infantry in Burma, round 3 : 0/1 hits
 1 infantry owned by the British lost in Burma
 Japanese win, taking Burma from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantry
 Battle in Anhwei
 Japanese attack with 4 infantry
 Americans defend with 2 infantry
 Japanese roll dice for 4 infantry in Anhwei, round 1 : 0/4 hits
 Americans roll dice for 2 infantry in Anhwei, round 1 : 0/2 hits
 Japanese roll dice for 4 infantry in Anhwei, round 2 : 2/4 hits
 Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits
 2 infantry owned by the Americans lost in Anhwei
 Japanese win, taking Anhwei from Americans with 4 infantry remaining. Battle score for attacker is 6
 Casualties for Americans: 2 infantry
 Battle in Szechwan
 Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
 Americans defend with 1 fighter and 2 infantry
 Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Szechwan, round 1 : 1/4 hits
 Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 1/3 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
 Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Szechwan, round 2 : 3/3 hits
 Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits
 1 fighter owned by the Americans , 1 bomber owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Szechwan
 Japanese win with 1 fighter remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
 Casualties for Americans: 1 fighter and 2 infantry
 Battle in Buryatia S.S.R.
 Japanese attack with 1 armour, 1 fighter and 4 infantry
 Russians defend with 5 infantry
 Japanese roll dice for 1 battleship in Buryatia S.S.R., round 1 : 0/1 hits
 Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia S.S.R., round 1 : 0/6 hits
 Russians roll dice for 5 infantry in Buryatia S.S.R., round 1 : 0/5 hits
 Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia S.S.R., round 2 : 2/6 hits
 Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 1/5 hits
 2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
 Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Buryatia S.S.R., round 3 : 2/5 hits
 Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 0/3 hits
 2 infantry owned by the Russians lost in Buryatia S.S.R.
 Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Buryatia S.S.R., round 4 : 1/5 hits
 Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
 Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
 Casualties for Japanese: 2 infantry
 Casualties for Russians: 5 infantry
 Battle in India
 Japanese attack with 1 artillery, 3 fighters and 1 infantry
 British defend with 1 aaGun, 1 factory and 3 infantry
 AA guns fire in India : 1/3 hits
 1 fighter owned by the Japanese lost in India
 Japanese roll dice for 1 battleship in India, round 1 : 1/1 hits
 Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in India, round 1 : 1/4 hits
 British roll dice for 1 aaGun and 3 infantry in India, round 1 : 1/3 hits
 1 infantry owned by the British , 1 infantry owned by the Japanese and 1 aaGun owned by the British lost in India
 Japanese roll dice for 1 artillery and 2 fighters in India, round 2 : 3/3 hits
 British roll dice for 2 infantry in India, round 2 : 1/2 hits
 2 infantry owned by the British and 1 fighter owned by the Japanese lost in India
 Japanese win, taking India from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -9
 Casualties for Japanese: 2 fighters and 1 infantry
 Casualties for British: 1 aaGun and 3 infantryNon Combat Move - Japanese 
 1 carrier moved from 37 Sea Zone to 35 Sea Zone
 1 fighter moved from India to 35 Sea Zone
 1 destroyer moved from 61 Sea Zone to 35 Sea Zone
 1 carrier moved from 50 Sea Zone to 60 Sea Zone
 1 cruiser moved from 50 Sea Zone to 60 Sea Zone
 1 submarine moved from 44 Sea Zone to 48 Sea Zone
 1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
 1 fighter moved from Szechwan to French Indo-China Thailand
 1 fighter moved from Burma to French Indo-China ThailandPlace Units - Japanese 
 1 destroyer and 1 transport placed in 60 Sea Zone
 1 factory placed in French Indo-China ThailandTurn Complete - Japanese 
 Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese : Caroline Islands : 1 flag, 1 infantry 
 Iwo Jima : 1 flag, 1 infantry
 Wake Island : 1 flag, 1 infantry
 Japan : 1 flag, 1 aaGun, 1 artillery, 1 factory and 3 infantry
 Borneo : 1 flag, 1 infantry
 East Indies : 1 flag, 2 infantry
 Philippine Islands : 1 flag, 1 artillery and 1 infantry
 Okinawa : 1 flag, 1 infantry
 French Indo-China Thailand : 1 flag, 1 factory and 2 fighters
 Solomon Islands : 1 flag, 1 infantry
 New Guinea : 1 flag, 1 infantry
 Burma : 1 flag, 1 infantry
 India : 1 flag, 1 artillery and 1 factory
 Anhwei : 1 flag, 4 infantry
 Buryatia S.S.R. : 1 flag, 1 armour and 2 infantry
 48 Sea Zone : 1 flag, 1 submarine
 62 Sea Zone : 1 flag, 1 battleship and 1 transport
 60 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
 35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary : Russians : 19 / 28 
 Germans : 42 / 45
 British : 30 / 34
 Japanese : 36 / 36
 Americans : 41 / 42Dice Statistics: Total 
 1 was rolled 16 times
 2 was rolled 14 times
 3 was rolled 17 times
 4 was rolled 13 times
 5 was rolled 14 times
 6 was rolled 14 times
 Average roll : 3.420
 Median : 3.000
 Variance : 0.161
 Standard Deviation : 0.401
 Total rolls : 88Japanese Combat 
 1 was rolled 13 times
 2 was rolled 8 times
 3 was rolled 6 times
 4 was rolled 6 times
 5 was rolled 12 times
 6 was rolled 9 times
 Average roll : 3.426
 Median : 3.500
 Variance : 0.830
 Standard Deviation : 0.911
 Total rolls : 54Russians Combat 
 1 was rolled 1 times
 2 was rolled 1 times
 3 was rolled 6 times
 4 was rolled 3 times
 5 was rolled 1 times
 6 was rolled 2 times
 Average roll : 3.571
 Median : 3.000
 Variance : 1.538
 Standard Deviation : 1.240
 Total rolls : 14British Combat 
 1 was rolled 2 times
 2 was rolled 3 times
 3 was rolled 3 times
 4 was rolled 1 times
 6 was rolled 2 times
 Average roll : 3.000
 Median : 3.000
 Variance : 1.100
 Standard Deviation : 1.049
 Total rolls : 11Americans Combat 
 2 was rolled 2 times
 3 was rolled 2 times
 4 was rolled 3 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.667
 Median : 4.000
 Variance : 0.875
 Standard Deviation : 0.935
 Total rolls : 9
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 rekon u cheated on your first move! :x You’re welcome to check through the receipts if you like… :-P 
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 fo! 
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6 Game History Round :1 Purchase Units - Americans 
 Americans buy 1 artillery, 1 battleship, 1 cruiser and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans 
 1 carrier moved from 53 Sea Zone to 58 Sea Zone
 1 fighter moved from Hawaiian Islands to 58 Sea Zone
 1 fighter moved from 53 Sea Zone to 58 Sea Zone
 1 submarine moved from 53 Sea Zone to 58 Sea Zone
 1 destroyer moved from 53 Sea Zone to 58 Sea Zone
 1 destroyer moved from 56 Sea Zone to 58 Sea Zone
 1 battleship moved from 56 Sea Zone to 58 Sea Zone
 1 cruiser moved from 19 Sea Zone to 56 Sea Zone
 1 artillery moved from Eastern United States to 11 Sea Zone
 1 armour moved from Eastern United States to 11 Sea Zone
 2 infantry moved from Eastern United States to 11 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
 1 infantry moved from 13 Sea Zone to Morocco
 Americans take Morocco from Germans
 1 artillery moved from 13 Sea Zone to Morocco
 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
 1 armour moved from 13 Sea Zone to Morocco
 1 infantry moved from 13 Sea Zone to Morocco
 1 destroyer moved from 11 Sea Zone to 13 Sea Zone
 1 fighter moved from Western United States to 58 Sea Zone
 1 fighter moved from Eastern United States to 56 Sea Zone
 1 transport moved from 56 Sea Zone to 58 Sea Zone
 1 fighter moved from 56 Sea Zone to Western United States
 1 bomber moved from Eastern United States to 7 Sea Zone
 1 infantry moved from Yunnan to Kwangtung
 Americans take Kwangtung from JapaneseCombat - Americans 
 Battle in 7 Sea Zone
 Americans attack with 1 bomber
 Germans defend with 1 submarine
 1 submarine owned by the Germans SubmergedNon Combat Move - Americans 
 1 bomber moved from 7 Sea Zone to United Kingdom
 1 infantry moved from Yunnan to Kwangtung
 1 fighter moved from 58 Sea Zone to MidwayPlace Units - Americans 
 1 artillery placed in Eastern United States
 1 battleship, 1 cruiser and 1 submarine placed in 56 Sea ZoneTurn Complete - Americans 
 Americans collect 44 PUs; end with 44 PUs totalTerritory Summary for Americans : Kwangtung : 1 flag, 2 infantry 
 United Kingdom : 1 flag, 1 bomber
 Western United States : 1 flag, 1 aaGun, 1 factory, 1 fighter and 2 infantry
 Central United States : 1 flag, 1 infantry
 Alaska : 1 flag, 1 infantry
 Eastern United States : 1 flag, 1 aaGun, 1 artillery and 1 factory
 Hawaiian Islands : 1 flag, 1 infantry
 Midway : 1 flag, 1 fighter and 1 infantry
 Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
 58 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
 56 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 submarine
 13 Sea Zone : 1 flag, 1 destroyer and 2 transportsProduction/PUs Summary : Russians : 19 / 28 
 Germans : 41 / 45
 British : 30 / 34
 Japanese : 34 / 36
 Americans : 44 / 44
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6 Game History Round :2 Purchase Units - Russians 
 Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians 
 1 submarine moved from 4 Sea Zone to 7 Sea Zone
 1 artillery moved from West Russia to Karelia S.S.R.
 2 infantry moved from Archangel to Karelia S.S.R.
 1 armour moved from West Russia to Karelia S.S.R.
 1 infantry moved from West Russia to Karelia S.S.R.
 2 infantry moved from West Russia to Karelia S.S.R.
 1 infantry moved from Russia to Kazakh S.S.R.
 2 infantry moved from Russia to West Russia
 1 armour moved from West Russia to Karelia S.S.R.Combat - Russians 
 Battle in 7 Sea Zone
 Russians attack with 1 submarine
 Germans defend with 1 submarine
 1 submarine owned by the Germans Submerged
 Russians roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
 Battle in Karelia S.S.R.
 Russians attack with 2 armour, 1 artillery and 5 infantry
 Germans defend with 1 armour, 1 factory and 3 infantry
 Russians roll dice for 2 armour, 1 artillery and 5 infantry in Karelia S.S.R., round 1 : 3/8 hits
 Germans roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 1 : 2/4 hits
 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
 Russians roll dice for 2 armour, 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 1/6 hits
 Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits
 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
 Russians winRussians win with 1 submarine remaining, taking Karelia S.S.R. from Germans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 1 armour and 3 infantry
 Casualties for Russians: 3 infantryNon Combat Move - Russians Place Units - Russians 
 8 infantry placed in Russia
 1 infantry were produced but were not placedTurn Complete - Russians 
 Russians collect 21 PUs; end with 22 PUs totalTerritory Summary for Russians : Karelia S.S.R. : 1 flag, 2 armour, 1 artillery, 1 factory and 2 infantry 
 Russia : 1 flag, 1 aaGun, 1 factory and 8 infantry
 Kazakh S.S.R. : 1 flag, 1 infantry
 West Russia : 1 flag, 2 infantry
 7 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary : Russians : 21 / 22 
 Germans : 39 / 45
 British : 30 / 34
 Japanese : 34 / 36
 Americans : 44 / 44
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6 Game History Round :2 Purchase Units - Germans 
 Germans buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 2 infantry moved from Finland to Karelia S.S.R.
 1 infantry moved from Baltic States to Karelia S.S.R.
 2 armour moved from Baltic States to Karelia S.S.R.
 2 fighters moved from 5 Sea Zone to Russia
 1 fighter moved from Poland to Russia
 2 artilleries moved from Caucasus to Russia
 3 armour moved from Caucasus to Russia
 1 infantry moved from Belorussia to Karelia S.S.R.
 2 infantry moved from Ukraine S.S.R. to West Russia
 2 armour moved from Poland to West Russia
 1 armour moved from Poland to Karelia S.S.R.
 1 bomber moved from Germany to Russia
 1 submarine moved from 7 Sea Zone to 13 Sea Zone
 1 battleship moved from 5 Sea Zone to 8 Sea Zone
 1 carrier moved from 5 Sea Zone to 8 Sea Zone
 1 cruiser moved from 5 Sea Zone to 8 Sea Zone
 1 infantry moved from Bulgaria Romania to 16 Sea Zone
 1 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
 1 infantry moved from 17 Sea Zone to Trans-Jordan
 Germans take Trans-Jordan from BritishCombat - Germans 
 Battle in 8 Sea Zone
 Germans attack with 1 battleship, 1 carrier and 1 cruiser
 British defend with 1 battleship, 1 submarine and 1 transport
 1 submarine owned by the British Submerged
 Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 8 Sea Zone, round 1 : 1/3 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship and 1 transport in 8 Sea Zone, round 1 : 1/1 hits
 Units damaged: 1 battleship owned by the Germans
 Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 8 Sea Zone, round 2 : 1/3 hits
 British roll dice for 1 battleship and 1 transport in 8 Sea Zone, round 2 : 0/1 hits
 1 battleship owned by the British lost in 8 Sea Zone
 1 transport owned by the British lost in 8 Sea Zone
 Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 27
 Casualties for British: 1 battleship and 1 transport
 Battle in 13 Sea Zone
 Germans attack with 1 submarine
 Americans defend with 1 destroyer and 2 transports
 Germans roll dice for 1 submarine in 13 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 destroyer and 2 transports in 13 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 destroyer and 2 transports in 13 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 1 submarine in 13 Sea Zone, round 3 : 0/1 hits
 Americans roll dice for 1 destroyer and 2 transports in 13 Sea Zone, round 3 : 1/1 hits
 1 submarine owned by the Germans lost in 13 Sea Zone
 Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6
 Casualties for Germans: 1 submarine
 Battle in West Russia
 Germans attack with 2 armour and 2 infantry
 Russians defend with 2 infantry
 Germans roll dice for 2 armour and 2 infantry in West Russia, round 1 : 1/4 hits
 Russians roll dice for 2 infantry in West Russia, round 1 : 1/2 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
 Germans roll dice for 2 armour and 1 infantry in West Russia, round 2 : 0/3 hits
 Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
 1 infantry owned by the Germans lost in West Russia
 Germans roll dice for 2 armour in West Russia, round 3 : 1/2 hits
 Russians roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
 1 infantry owned by the Russians lost in West Russia
 Germans win, taking West Russia from Russians with 2 armour remaining. Battle score for attacker is 0
 Casualties for Germans: 2 infantry
 Casualties for Russians: 2 infantry
 Battle in Karelia S.S.R.
 Germans attack with 3 armour and 4 infantry
 Russians defend with 2 armour, 1 artillery, 1 factory and 2 infantry
 Germans roll dice for 3 armour and 4 infantry in Karelia S.S.R., round 1 : 3/7 hits
 Russians roll dice for 2 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 1 : 3/5 hits
 2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia S.S.R.
 Germans roll dice for 3 armour and 1 infantry in Karelia S.S.R., round 2 : 2/4 hits
 Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 2/2 hits
 2 armour owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
 Germans win, taking Karelia S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 4
 Casualties for Germans: 1 armour and 4 infantry
 Casualties for Russians: 2 armour, 1 artillery and 2 infantry
 Battle in Russia
 Germans attack with 3 armour, 2 artilleries, 1 bomber and 3 fighters
 Russians defend with 1 aaGun, 1 factory and 8 infantry
 AA guns fire in Russia : 0/3 hits
 Germans roll dice for 3 armour, 2 artilleries, 1 bomber and 3 fighters in Russia, round 1 : 4/9 hits
 Russians roll dice for 1 aaGun and 8 infantry in Russia, round 1 : 4/8 hits
 3 infantry owned by the Russians , 1 armour owned by the Germans , 2 artilleries owned by the Germans , 1 aaGun owned by the Russians and 1 fighter owned by the Germans lost in Russia
 Germans roll dice for 2 armour, 1 bomber and 2 fighters in Russia, round 2 : 3/5 hits
 Russians roll dice for 5 infantry in Russia, round 2 : 3/5 hits
 3 infantry owned by the Russians , 1 bomber owned by the Germans , 1 armour owned by the Germans and 1 fighter owned by the Germans lost in Russia
 Germans roll dice for 1 armour and 1 fighter in Russia, round 3 : 1/2 hits
 Russians roll dice for 2 infantry in Russia, round 3 : 2/2 hits
 1 infantry owned by the Russians , 1 armour owned by the Germans and 1 fighter owned by the Germans lost in Russia
 Russians win with 1 infantry remaining. Battle score for attacker is -42
 Casualties for Germans: 3 armour, 2 artilleries, 1 bomber and 3 fighters
 Casualties for Russians: 1 aaGun and 7 infantryNon Combat Move - Germans 
 2 transports moved from 5 Sea Zone to 8 Sea Zone
 1 aaGun moved from Baltic States to Karelia S.S.R.
 1 battleship moved from 16 Sea Zone to 17 Sea Zone
 1 aaGun moved from Germany to FrancePlace Units - Germans 
 3 infantry placed in Italy
 4 infantry placed in Caucasus
 8 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 44 PUs; end with 44 PUs total
 1 unit repaired.Territory Summary for Germans : Trans-Jordan : 1 flag, 1 infantry 
 Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour and 1 factory
 Caucasus : 1 flag, 1 factory and 4 infantry
 France : 1 flag, 2 aaGuns and 1 infantry
 Algeria : 1 flag, 1 infantry
 Germany : 1 flag, 1 factory and 8 infantry
 Italy : 1 flag, 1 factory and 3 infantry
 West Russia : 1 flag, 2 armour
 17 Sea Zone : 1 flag, 1 battleship and 1 transport
 8 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 2 transportsProduction/PUs Summary : Russians : 17 / 22 
 Germans : 44 / 44
 British : 29 / 34
 Japanese : 34 / 36
 Americans : 44 / 44Dice Statistics: Total 
 1 was rolled 14 times
 2 was rolled 18 times
 3 was rolled 11 times
 4 was rolled 13 times
 5 was rolled 16 times
 6 was rolled 7 times
 Average roll : 3.253
 Median : 3.000
 Variance : 0.962
 Standard Deviation : 0.981
 Total rolls : 79Germans Combat 
 1 was rolled 8 times
 2 was rolled 6 times
 3 was rolled 6 times
 4 was rolled 10 times
 5 was rolled 8 times
 6 was rolled 7 times
 Average roll : 3.556
 Median : 4.000
 Variance : 0.295
 Standard Deviation : 0.544
 Total rolls : 45Russians Combat 
 1 was rolled 6 times
 2 was rolled 11 times
 3 was rolled 4 times
 4 was rolled 2 times
 5 was rolled 6 times
 Average roll : 2.690
 Median : 2.000
 Variance : 2.750
 Standard Deviation : 1.658
 Total rolls : 29British Combat 
 3 was rolled 1 times
 5 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Americans Combat 
 2 was rolled 1 times
 4 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3.667
 Median : 4.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 3
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 Had an 81% chance of taking Moscow… Had to go ‘all in’! :oops: 
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6 Game History Round :2 Purchase Units - British 
 British buy 1 cruiser, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - British 
 1 infantry moved from Northwestern Europe to France
 1 armour moved from Northwestern Europe to France
 1 fighter moved from United Kingdom to France
 1 fighter moved from United Kingdom to Gibraltar
 2 infantry moved from Eastern Australia to 39 Sea Zone
 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
 2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
 1 submarine moved from 39 Sea Zone to 37 Sea Zone
 2 infantry moved from 37 Sea Zone to East Indies
 1 cruiser moved from 34 Sea Zone to 35 Sea Zone
 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
 1 bomber moved from Egypt to 35 Sea Zone
 1 fighter moved from Egypt to 35 Sea Zone
 1 carrier moved from 34 Sea Zone to 35 Sea Zone
 1 transport moved from 34 Sea Zone to 35 Sea Zone
 1 fighter moved from Egypt to India
 2 infantry moved from Persia to IndiaCombat - British 
 British creates battle in territory 8 Sea Zone
 Battle in France
 British attack with 1 armour, 1 fighter and 1 infantry
 Germans defend with 2 aaGuns and 1 infantry
 AA guns fire in France : 0/1 hits
 British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 1 : 1/3 hits
 Germans roll dice for 2 aaGuns and 1 infantry in France, round 1 : 1/1 hits
 1 infantry owned by the British and 1 aaGun owned by the Germans lost in France
 British roll dice for 1 armour and 1 fighter in France, round 2 : 0/2 hits
 Germans roll dice for 1 aaGun and 1 infantry in France, round 2 : 0/1 hits
 British roll dice for 1 armour and 1 fighter in France, round 3 : 1/2 hits
 Germans roll dice for 1 aaGun and 1 infantry in France, round 3 : 1/1 hits
 1 aaGun owned by the Germans and 1 fighter owned by the British lost in France
 British roll dice for 1 armour in France, round 4 : 0/1 hits
 Germans roll dice for 1 infantry in France, round 4 : 1/1 hits
 1 armour owned by the British lost in France
 Germans win with 1 infantry remaining. Battle score for attacker is -9
 Casualties for Germans: 2 aaGuns
 Casualties for British: 1 armour, 1 fighter and 1 infantry
 Battle in East Indies
 British attack with 2 infantry
 Japanese defend with 2 infantry
 British roll dice for 1 cruiser in East Indies, round 1 : 1/1 hits
 British roll dice for 2 infantry in East Indies, round 1 : 0/2 hits
 Japanese roll dice for 2 infantry in East Indies, round 1 : 1/2 hits
 1 infantry owned by the British and 1 infantry owned by the Japanese lost in East Indies
 British roll dice for 1 infantry in East Indies, round 2 : 0/1 hits
 Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits
 British roll dice for 1 infantry in East Indies, round 3 : 0/1 hits
 Japanese roll dice for 1 infantry in East Indies, round 3 : 0/1 hits
 British roll dice for 1 infantry in East Indies, round 4 : 0/1 hits
 Japanese roll dice for 1 infantry in East Indies, round 4 : 1/1 hits
 1 infantry owned by the British lost in East Indies
 Japanese win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 infantry
 Casualties for British: 2 infantry
 Battle in 8 Sea Zone
 British attack with 1 submarine
 Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
 1 submarine owned by the British Submerged
 Battle in 35 Sea Zone
 British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
 Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
 British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 1 : 1/5 hits
 Units damaged: 1 battleship owned by the Japanese
 Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 1 : 2/4 hits
 1 carrier owned by the British and 1 destroyer owned by the British lost in 35 Sea Zone
 British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/3 hits
 Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/4 hits
 1 cruiser owned by the British , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 35 Sea Zone
 British roll dice for 1 bomber and 1 transport in 35 Sea Zone, round 3 : 1/1 hits
 Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 3 : 2/2 hits
 1 bomber owned by the British , 1 transport owned by the British and 1 fighter owned by the Japanese lost in 35 Sea Zone
 Japanese winGermans win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining with 1 battleship and 1 transport remaining. Battle score for attacker is -31
 Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
 Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
 Battle in India
 British attack with 1 fighter and 2 infantry
 Japanese defend with 1 artillery and 1 factory
 British roll dice for 1 fighter and 2 infantry in India, round 1 : 1/3 hits
 Japanese roll dice for 1 artillery in India, round 1 : 1/1 hits
 1 infantry owned by the British and 1 artillery owned by the Japanese lost in India
 British win, taking India from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery
 Casualties for British: 1 infantryNon Combat Move - British 
 1 fighter moved from India to Persia
 1 infantry moved from Rhodesia to Italian East AfricaPlace Units - British 
 1 cruiser and 2 submarines placed in 7 Sea Zone
 1 fighter placed in United KingdomTurn Complete - British 
 British collect 32 PUs; end with 32 PUs total
 1 unit repaired.Territory Summary for British : Western Canada : 1 flag, 1 infantry 
 New Zealand : 1 flag, 1 infantry
 India : 1 flag, 1 factory and 1 infantry
 Italian East Africa : 1 flag, 1 infantry
 Persia : 1 flag, 1 fighter
 Western Australia : 1 flag, 1 infantry
 Gibraltar : 1 flag, 1 fighter
 United Kingdom : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory, 1 fighter and 1 infantry
 Northwestern Europe : 1 flag
 Libya : 1 flag, 1 armour
 7 Sea Zone : 1 flag, 1 cruiser and 2 submarines
 37 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport
 8 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary : Russians : 17 / 22 
 Germans : 44 / 44
 British : 32 / 32
 Japanese : 31 / 36
 Americans : 44 / 44
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 2 big plots of land there shoulda been mine….fukers 
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 Java: UK sub up or down for the Japanese counterattack? 




 
		 
		





