@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
C v C
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Yer up for Greeks, homestar… don’t forget the double-step!
By the way, wife says she’s up for Tokyo. See you Friday, C
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - GreekCityStates
GreekCityStates buy 1 city and 4 hoplites; Remaining resources: 0 PUs;Combat Move - GreekCityStates
10 hoplites moved from Corinth to Athens
1 cavalry moved from Sparta to Athens
2 hoplites moved from Sparta to SZ 67
2 hoplites moved from SZ 67 to Athens
2 archers moved from Pergamum to Sardis
2 slingerss moved from Pergamum to Sardis
1 hoplite moved from Pergamum to Sardis
1 slingers moved from Pergamum to SardisCombat - GreekCityStates
Battle in Sardis
GreekCityStates attack with 2 archers, 1 hoplite and 3 slingerss
Seleucid defend with 1 hoplite
GreekCityStates roll dice for 2 archers, 1 hoplite and 3 slingerss in Sardis, round 1 : 1/6 hits
Seleucid roll dice for 1 hoplite in Sardis, round 1 : 1/1 hits
1 hoplite owned by the Seleucid and 1 slingers owned by the GreekCityStates lost in Sardis
GreekCityStates win, taking Sardis from Seleucid with 2 archers, 1 hoplite and 2 slingerss remaining. Battle score for attacker is 3
Casualties for GreekCityStates: 1 slingers
Casualties for Seleucid: 1 hoplite
Battle in Athens
GreekCityStates attack with 1 cavalry and 12 hoplites
Macedonia defend with 1 peltasts
GreekCityStates roll dice for 1 cavalry and 12 hoplites in Athens, round 1 : 5/13 hits
Macedonia roll dice for 1 peltasts in Athens, round 1 : 0/1 hits
1 peltasts owned by the Macedonia lost in Athens
GreekCityStates win, taking Athens from Macedonia with 1 cavalry and 12 hoplites remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltastsNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Pergamum
4 hoplites placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Macedonia
Macedonia buy 3 biremes, 2 hoplites and 7 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
2 biremes moved from SZ 69 to SZ 70
1 trireme moved from SZ 69 to SZ 70
2 swordmen moved from Byzantium to SZ 70
1 swordman moved from Thessalonica to SZ 70
2 peltastss moved from Thessalonica to SZ 70
3 swordmen moved from SZ 70 to Pergamum
2 peltastss moved from SZ 70 to Pergamum
1 hoplite moved from Nicopolis to Axiopolis
2 hoplites moved from Odessus to Axiopolis
2 cavalrys moved from Byzantium to AxiopolisCombat - Macedonia
Battle in Pergamum
Macedonia attack with 2 peltastss and 3 swordmen
GreekCityStates defend with 1 city, 2 hoplites and 1 slingers
Macedonia roll dice for 2 peltastss and 3 swordmen in Pergamum, round 1 : 1/5 hits
GreekCityStates roll dice for 2 hoplites and 1 slingers in Pergamum, round 1 : 1/3 hits
1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Pergamum
Macedonia roll dice for 1 peltasts and 3 swordmen in Pergamum, round 2 : 1/4 hits
GreekCityStates roll dice for 2 hoplites in Pergamum, round 2 : 1/2 hits
1 hoplite owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Pergamum
Macedonia roll dice for 3 swordmen in Pergamum, round 3 : 1/3 hits
GreekCityStates roll dice for 1 hoplite in Pergamum, round 3 : 1/1 hits
1 swordman owned by the Macedonia and 1 hoplite owned by the GreekCityStates lost in Pergamum
Macedonia win, taking Pergamum from GreekCityStates with 2 swordmen remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 2 hoplites and 1 slingers
Casualties for Macedonia: 2 peltastss and 1 swordman
Battle in Axiopolis
Macedonia attack with 2 cavalrys and 3 hoplites
Neutral defend with 2 cavalrys and 3 swordmen
Macedonia roll dice for 2 cavalrys and 3 hoplites in Axiopolis, round 1 : 1/5 hits
Neutral roll dice for 2 cavalrys and 3 swordmen in Axiopolis, round 1 : 0/5 hits
1 cavalry owned by the Neutral lost in Axiopolis
Macedonia roll dice for 2 cavalrys and 3 hoplites in Axiopolis, round 2 : 2/5 hits
Neutral roll dice for 1 cavalry and 3 swordmen in Axiopolis, round 2 : 2/4 hits
1 swordman owned by the Neutral , 1 cavalry owned by the Neutral and 2 cavalrys owned by the Macedonia lost in Axiopolis
Macedonia roll dice for 3 hoplites in Axiopolis, round 3 : 3/3 hits
Neutral roll dice for 2 swordmen in Axiopolis, round 3 : 1/2 hits
1 hoplite owned by the Macedonia and 2 swordmen owned by the Neutral lost in Axiopolis
Macedonia win, taking Axiopolis from Neutral with 2 hoplites remaining. Battle score for attacker is 7
Casualties for Macedonia: 2 cavalrys and 1 hoplite
Casualties for Neutral: 2 cavalrys and 3 swordmenNon Combat Move - Macedonia
1 swordman moved from Delphi to Larissa
4 hoplites moved from Delphi to Larissa
3 peltastss moved from Delphi to Larissa
1 cavalry moved from Delphi to Thessalonica
3 peltastss moved from Thessalonica to Larissa
3 hoplites moved from Byzantium to OdessusPlace Units - Macedonia
3 biremes placed in SZ 70
2 hoplites placed in Larissa
4 peltastss placed in Larissa
3 peltastss placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Egypt
Egypt buy 3 axemen, 1 bireme, 1 city, 2 spearmen and 1 trireme; Remaining resources: 2 PUs;Combat Move - Egypt
1 chariot moved from Paraetonium to Siwa
1 chariot moved from Paraetonium to Siwa
3 archers moved from Paraetonium to Paliurus
3 axemen moved from Paraetonium to Paliurus
3 spearmen moved from Paraetonium to Siwa
1 axeman moved from Paraetonium to Siwa
2 archers moved from Paraetonium to Siwa
1 axeman moved from Aelana to Petra
3 spearmen moved from Aelana to Petra
1 chariot moved from Aelana to Petra
3 chariots moved from Jerusalem to Petra
3 axemen moved from Jerusalem to Petra
3 spearmen moved from Jerusalem to Petra
1 axeman moved from Jerusalem to Petra
4 spearmen moved from Jerusalem to Petra
5 spearmen moved from Pharan to Jerusalem
5 axemen moved from Pharan to Jerusalem
1 archer moved from Pharan to Jerusalem
3 biremes moved from SZ 58 to SZ 63
2 triremes moved from SZ 58 to SZ 63
2 axemen moved from Alexandria to SZ 56
1 spearman moved from Alexandria to SZ 56
1 axeman moved from Alexandria to SZ 56
1 axeman moved from Alexandria to SZ 56
1 axeman moved from Alexandria to SZ 56
5 axemen moved from SZ 56 to Cydonia
1 spearman moved from SZ 56 to Cydonia
1 spearman moved from Alexandria to Paraetonium
2 axemen moved from Alexandria to ParaetoniumCombat - Egypt
Battle in Paliurus
Egypt attack with 3 archers and 3 axemen
Numidia defend with 1 spearman
Egypt roll dice for 3 archers and 3 axemen in Paliurus, round 1 : 2/6 hits
Numidia roll dice for 1 spearman in Paliurus, round 1 : 0/1 hits
1 spearman owned by the Numidia lost in Paliurus
Egypt win, taking Paliurus from Numidia with 3 archers and 3 axemen remaining. Battle score for attacker is 3
Casualties for Numidia: 1 spearman
Battle in Cydonia
Egypt attack with 5 axemen and 1 spearman
Neutral defend with 2 archers and 2 spearmen
Egypt roll dice for 5 axemen and 1 spearman in Cydonia, round 1 : 3/6 hits
Neutral roll dice for 2 archers and 2 spearmen in Cydonia, round 1 : 2/4 hits
2 spearmen owned by the Neutral , 1 archer owned by the Neutral , 1 spearman owned by the Egypt and 1 axeman owned by the Egypt lost in Cydonia
Egypt roll dice for 4 axemen in Cydonia, round 2 : 0/4 hits
Neutral roll dice for 1 archer in Cydonia, round 2 : 0/1 hits
Egypt roll dice for 4 axemen in Cydonia, round 3 : 1/4 hits
Neutral roll dice for 1 archer in Cydonia, round 3 : 0/1 hits
1 archer owned by the Neutral lost in Cydonia
Egypt win, taking Cydonia from Neutral with 4 axemen remaining. Battle score for attacker is 8
Casualties for Egypt: 1 axeman and 1 spearman
Casualties for Neutral: 2 archers and 2 spearmen
Battle in Petra
Egypt attack with 5 axemen, 4 chariots and 10 spearmen
Neutral defend with 2 archers, 1 axeman and 3 spearmen
Egypt roll dice for 5 axemen, 4 chariots and 10 spearmen in Petra, round 1 : 4/19 hits
Neutral roll dice for 2 archers, 1 axeman and 3 spearmen in Petra, round 1 : 5/6 hits
3 spearmen owned by the Neutral , 1 axeman owned by the Neutral and 5 spearmen owned by the Egypt lost in Petra
Egypt roll dice for 5 axemen, 4 chariots and 5 spearmen in Petra, round 2 : 2/14 hits
Neutral roll dice for 2 archers in Petra, round 2 : 0/2 hits
2 archers owned by the Neutral lost in Petra
Egypt win, taking Petra from Neutral with 5 axemen, 4 chariots and 5 spearmen remaining. Battle score for attacker is 5
Casualties for Egypt: 5 spearmen
Casualties for Neutral: 2 archers, 1 axeman and 3 spearmen
Battle in Siwa
Egypt attack with 2 archers, 1 axeman, 2 chariots and 3 spearmen
Numidia defend with 1 spearman
Egypt roll dice for 2 archers, 1 axeman, 2 chariots and 3 spearmen in Siwa, round 1 : 1/8 hits
Numidia roll dice for 1 spearman in Siwa, round 1 : 1/1 hits
1 spearman owned by the Numidia and 1 spearman owned by the Egypt lost in Siwa
Egypt win, taking Siwa from Numidia with 2 archers, 1 axeman, 2 chariots and 2 spearmen remaining. Battle score for attacker is 0
Casualties for Egypt: 1 spearman
Casualties for Numidia: 1 spearmanNon Combat Move - Egypt
Place Units - Egypt
1 city placed in Jerusalem
1 bireme and 1 trireme placed in SZ 56
3 axemen and 2 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 44 PUs; end with 46 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Seleucid
Seleucid buy 4 cataphracts, 2 cavalrys, 2 citys and 10 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
2 hoplites moved from Salamis to SZ 62
1 hoplite and 1 trireme moved from SZ 62 to SZ 65
1 bireme and 1 hoplite moved from SZ 62 to SZ 65
2 hoplites moved from SZ 65 to Halicarnassus
1 cavalry moved from Tavium to Halicarnassus
2 hoplites moved from Tavium to Pessinus
4 cavalrys moved from Antioch to Jerusalem
3 cataphracts moved from Antioch to Jerusalem
1 peltasts moved from Sidon to Jerusalem
1 peltasts moved from Damascus to Jerusalem
2 cavalrys moved from Palmyra to Jerusalem
3 hoplites, 2 legionaires and 2 peltastss moved from Palmyra to Bostra
1 cavalry, 3 hoplites and 2 legionaires moved from Amida to SatalaCombat - Seleucid
Battle in Pessinus
Seleucid attack with 2 hoplites
Neutral defend with 2 spearmen
Seleucid roll dice for 2 hoplites in Pessinus, round 1 : 0/2 hits
Neutral roll dice for 2 spearmen in Pessinus, round 1 : 1/2 hits
1 hoplite owned by the Seleucid lost in Pessinus
Seleucid roll dice for 1 hoplite in Pessinus, round 2 : 0/1 hits
Neutral roll dice for 2 spearmen in Pessinus, round 2 : 0/2 hits
1 hoplite owned by the Seleucid retreated to Tavium
Neutral win with 2 spearmen remaining. Battle score for attacker is -5
Casualties for Seleucid: 1 hoplite
Battle in Satala
Seleucid attack with 1 cavalry, 3 hoplites and 2 legionaires
Neutral defend with 1 cavalry and 3 spearmen
Seleucid roll dice for 1 cavalry, 3 hoplites and 2 legionaires in Satala, round 1 : 0/6 hits
Neutral roll dice for 1 cavalry and 3 spearmen in Satala, round 1 : 1/4 hits
1 cavalry owned by the Seleucid lost in Satala
Seleucid roll dice for 3 hoplites and 2 legionaires in Satala, round 2 : 1/5 hits
Neutral roll dice for 1 cavalry and 3 spearmen in Satala, round 2 : 1/4 hits
1 cavalry owned by the Neutral and 1 legionaire owned by the Seleucid lost in Satala
Seleucid roll dice for 3 hoplites and 1 legionaire in Satala, round 3 : 2/4 hits
Neutral roll dice for 3 spearmen in Satala, round 3 : 0/3 hits
2 spearmen owned by the Neutral lost in Satala
Seleucid roll dice for 3 hoplites and 1 legionaire in Satala, round 4 : 0/4 hits
Neutral roll dice for 1 spearman in Satala, round 4 : 0/1 hits
Seleucid roll dice for 3 hoplites and 1 legionaire in Satala, round 5 : 2/4 hits
Neutral roll dice for 1 spearman in Satala, round 5 : 0/1 hits
1 spearman owned by the Neutral lost in Satala
Seleucid win, taking Satala from Neutral with 3 hoplites and 1 legionaire remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 cavalry and 1 legionaire
Casualties for Neutral: 1 cavalry and 3 spearmen
Battle in Halicarnassus
Seleucid attack with 1 cavalry and 2 hoplites
Neutral defend with 2 archers
Seleucid roll dice for 1 cavalry and 2 hoplites in Halicarnassus, round 1 : 2/3 hits
Neutral roll dice for 2 archers in Halicarnassus, round 1 : 1/2 hits
2 archers owned by the Neutral and 1 cavalry owned by the Seleucid lost in Halicarnassus
Seleucid win, taking Halicarnassus from Neutral with 2 hoplites remaining. Battle score for attacker is 4
Casualties for Seleucid: 1 cavalry
Casualties for Neutral: 2 archers
Battle in Bostra
Seleucid attack with 3 hoplites, 2 legionaires and 2 peltastss
Neutral defend with 1 archer and 4 spearmen
Seleucid roll dice for 3 hoplites, 2 legionaires and 2 peltastss in Bostra, round 1 : 2/7 hits
Neutral roll dice for 1 archer and 4 spearmen in Bostra, round 1 : 1/5 hits
2 spearmen owned by the Neutral and 1 peltasts owned by the Seleucid lost in Bostra
Seleucid roll dice for 3 hoplites, 2 legionaires and 1 peltasts in Bostra, round 2 : 1/6 hits
Neutral roll dice for 1 archer and 2 spearmen in Bostra, round 2 : 2/3 hits
1 spearman owned by the Neutral , 1 peltasts owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Bostra
Seleucid roll dice for 3 hoplites and 1 legionaire in Bostra, round 3 : 3/4 hits
Neutral roll dice for 1 archer and 1 spearman in Bostra, round 3 : 1/2 hits
1 spearman owned by the Neutral , 1 archer owned by the Neutral and 1 legionaire owned by the Seleucid lost in Bostra
Seleucid win, taking Bostra from Neutral with 3 hoplites remaining. Battle score for attacker is 4
Casualties for Seleucid: 2 legionaires and 2 peltastss
Casualties for Neutral: 1 archer and 4 spearmen
Battle in Jerusalem
Seleucid attack with 3 cataphracts, 6 cavalrys and 2 peltastss
Egypt defend with 1 archer, 5 axemen, 1 city and 5 spearmen
Seleucid roll dice for 3 cataphracts, 6 cavalrys and 2 peltastss in Jerusalem, round 1 : 5/11 hits
Egypt roll dice for 1 archer, 5 axemen and 5 spearmen in Jerusalem, round 1 : 3/11 hits
5 axemen owned by the Egypt , 1 cavalry owned by the Seleucid and 2 peltastss owned by the Seleucid lost in Jerusalem
Seleucid roll dice for 3 cataphracts and 5 cavalrys in Jerusalem, round 2 : 5/8 hits
Egypt roll dice for 1 archer and 5 spearmen in Jerusalem, round 2 : 1/6 hits
5 spearmen owned by the Egypt and 1 cavalry owned by the Seleucid lost in Jerusalem
Seleucid roll dice for 3 cataphracts and 4 cavalrys in Jerusalem, round 3 : 3/7 hits
Egypt roll dice for 1 archer in Jerusalem, round 3 : 1/1 hits
1 archer owned by the Egypt and 1 cavalry owned by the Seleucid lost in Jerusalem
Seleucid win, taking Jerusalem from Egypt with 3 cataphracts and 3 cavalrys remaining. Battle score for attacker is 18
Casualties for Egypt: 1 archer, 5 axemen and 5 spearmen
Casualties for Seleucid: 3 cavalrys and 2 peltastssNon Combat Move - Seleucid
5 peltastss moved from Antioch to Sidon
1 peltasts moved from Seleucia to PalmyraPlace Units - Seleucid
4 cataphracts, 2 cavalrys and 5 peltastss placed in Antioch
5 peltastss placed in Hatra
1 city placed in Tarsus
1 city placed in DamascusTurn Complete - Seleucid
Seleucid collect 90 PUs; end with 90 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Parthia
Parthia buy 5 horsearchers; Remaining resources: 0 PUs;Combat Move - Parthia
4 spearmen moved from Susa to Babylon
4 spearmen moved from Persepolis to Babylon
3 horsearchers moved from Persepolis to Babylon
2 archers moved from Susa to Babylon
1 cataphract moved from Susa to Babylon
1 cavalry moved from Susa to Babylon
1 cavalry moved from Ctesiphon to Seleucia
2 horsearchers moved from Ctesiphon to Seleucia
2 horsearchers moved from Ctesiphon to Seleucia
1 archer moved from Ctesiphon to Seleucia
1 cataphract moved from Ctesiphon to SeleuciaCombat - Parthia
Battle in Seleucia
Parthia attack with 1 archer, 1 cataphract, 1 cavalry and 4 horsearchers
Seleucid defend with 1 peltasts
Parthia roll dice for 1 archer, 1 cataphract, 1 cavalry and 4 horsearchers in Seleucia, round 1 : 4/7 hits
Seleucid roll dice for 1 peltasts in Seleucia, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Seleucia
Parthia win, taking Seleucia from Seleucid with 1 archer, 1 cataphract, 1 cavalry and 4 horsearchers remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Babylon
Parthia attack with 2 archers, 1 cataphract, 1 cavalry, 3 horsearchers and 8 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia roll dice for 2 archers, 1 cataphract, 1 cavalry, 3 horsearchers and 8 spearmen in Babylon, round 1 : 4/15 hits
Neutral roll dice for 3 archers and 7 spearmen in Babylon, round 1 : 5/10 hits
4 spearmen owned by the Neutral and 5 spearmen owned by the Parthia lost in Babylon
Parthia roll dice for 2 archers, 1 cataphract, 1 cavalry, 3 horsearchers and 3 spearmen in Babylon, round 2 : 3/10 hits
Neutral roll dice for 3 archers and 3 spearmen in Babylon, round 2 : 2/6 hits
3 spearmen owned by the Neutral and 2 spearmen owned by the Parthia lost in Babylon
Parthia roll dice for 2 archers, 1 cataphract, 1 cavalry, 3 horsearchers and 1 spearman in Babylon, round 3 : 3/8 hits
Neutral roll dice for 3 archers in Babylon, round 3 : 1/3 hits
3 archers owned by the Neutral and 1 spearman owned by the Parthia lost in Babylon
Parthia win, taking Babylon from Neutral with 2 archers, 1 cataphract, 1 cavalry and 3 horsearchers remaining. Battle score for attacker is 9
Casualties for Neutral: 3 archers and 7 spearmen
Casualties for Parthia: 8 spearmenNon Combat Move - Parthia
Place Units - Parthia
5 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Carthage
Carthage buy 4 cavalrys, 1 city, 9 spearmen and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite moved from Lilybaeum to Messana
3 warelephants moved from Lilybaeum to Messana
9 spearmen moved from Lilybaeum to Messana
1 warelephant moved from Carthago Nova to Valentia
3 spearmen moved from Carthago Nova to Valentia
3 spearmen moved from Toletum to Valentia
3 swordmen moved from Toletum to Valentia
1 cavalry moved from Emerita Augusta to Palantia
1 swordman moved from Lucus Augusti to Palantia
1 swordman moved from Toletum to Palantia
1 swordman moved from Emerita Augusta to SalmanticaCombat - Carthage
Battle in Valentia
Carthage attack with 6 spearmen, 3 swordmen and 1 warelephant
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage roll dice for 6 spearmen, 3 swordmen and 1 warelephant in Valentia, round 1 : 2/10 hits
Neutral roll dice for 2 archers, 3 axemen and 1 swordman in Valentia, round 1 : 3/6 hits
Units damaged: 1 warelephant owned by the Carthage
2 axemen owned by the Neutral and 2 spearmen owned by the Carthage lost in Valentia
Carthage roll dice for 4 spearmen, 3 swordmen and 1 warelephant in Valentia, round 2 : 2/8 hits
Neutral roll dice for 2 archers, 1 axeman and 1 swordman in Valentia, round 2 : 2/4 hits
1 axeman owned by the Neutral , 1 swordman owned by the Neutral and 2 spearmen owned by the Carthage lost in Valentia
Carthage roll dice for 2 spearmen, 3 swordmen and 1 warelephant in Valentia, round 3 : 2/6 hits
Neutral roll dice for 2 archers in Valentia, round 3 : 2/2 hits
2 archers owned by the Neutral and 2 spearmen owned by the Carthage lost in Valentia
Carthage win, taking Valentia from Neutral with 3 swordmen and 1 warelephant remaining. Battle score for attacker is 3
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Casualties for Carthage: 6 spearmen
Battle in Palantia
Carthage attack with 1 cavalry and 2 swordmen
Neutral defend with 3 cavalrys
Carthage roll dice for 1 cavalry and 2 swordmen in Palantia, round 1 : 1/3 hits
Neutral roll dice for 3 cavalrys in Palantia, round 1 : 0/3 hits
1 cavalry owned by the Neutral lost in Palantia
Carthage roll dice for 1 cavalry and 2 swordmen in Palantia, round 2 : 0/3 hits
Neutral roll dice for 2 cavalrys in Palantia, round 2 : 0/2 hits
Carthage roll dice for 1 cavalry and 2 swordmen in Palantia, round 3 : 0/3 hits
Neutral roll dice for 2 cavalrys in Palantia, round 3 : 0/2 hits
Carthage roll dice for 1 cavalry and 2 swordmen in Palantia, round 4 : 1/3 hits
Neutral roll dice for 2 cavalrys in Palantia, round 4 : 0/2 hits
1 cavalry owned by the Neutral lost in Palantia
Carthage roll dice for 1 cavalry and 2 swordmen in Palantia, round 5 : 0/3 hits
Neutral roll dice for 1 cavalry in Palantia, round 5 : 0/1 hits
Carthage roll dice for 1 cavalry and 2 swordmen in Palantia, round 6 : 2/3 hits
Neutral roll dice for 1 cavalry in Palantia, round 6 : 0/1 hits
1 cavalry owned by the Neutral lost in Palantia
Carthage win, taking Palantia from Neutral with 1 cavalry and 2 swordmen remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrys
Battle in Messana
Carthage attack with 1 hoplite, 9 spearmen and 3 warelephants
RomanRepublic defend with 4 forts, 3 legionaires and 5 velitess
Carthage roll dice for 1 hoplite, 9 spearmen and 3 warelephants in Messana, round 1 : 4/13 hits
Units damaged: 4 forts owned by the RomanRepublic
RomanRepublic roll dice for 4 forts, 3 legionaires and 5 velitess in Messana, round 1 : 7/12 hits
Units damaged: 3 warelephants owned by the Carthage
4 spearmen owned by the Carthage lost in Messana
3 warelephants owned by the Carthage , 1 hoplite owned by the Carthage and 5 spearmen owned by the Carthage retreated to Lilybaeum
RomanRepublic win with 4 forts, 3 legionaires and 5 velitess remaining. Battle score for attacker is -12
Casualties for Carthage: 4 spearmenNon Combat Move - Carthage
8 spearmen moved from Carthago to SZ 36
1 swordman moved from Carthago to SZ 36
1 swordman moved from SZ 36 to Lilybaeum
8 spearmen moved from SZ 36 to Lilybaeum
2 cavalrys moved from Sabrata to Leptis MagnaPlace Units - Carthage
4 cavalrys placed in Carthago Nova
9 spearmen and 1 warelephant placed in Carthago
1 city placed in ThapsusTurn Complete - Carthage
Carthage collect 77 PUs; end with 77 PUs total
8 units repaired. -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - RomanRepublic
RomanRepublic buy 2 ballistas, 5 cavalrys, 2 legionaires and 1 trireme; Remaining resources: 2 PUs;Combat Move - RomanRepublic
2 velitess moved from Roma to SZ 28
1 trireme and 1 velites moved from SZ 28 to SZ 34
1 velites moved from SZ 34 to Messana
1 trireme and 1 velites moved from SZ 28 to SZ 34
1 velites moved from SZ 34 to Messana
1 legionaire moved from Croton to SZ 35
1 legionaire moved from SZ 35 to Messana
1 bireme moved from SZ 28 to SZ 34
1 velites moved from Capua to SZ 34
1 velites moved from SZ 34 to Messana
1 bireme moved from SZ 28 to SZ 34
1 legionaire moved from Capua to SZ 34
1 legionaire moved from SZ 34 to Messana
1 trireme moved from SZ 28 to SZ 34
1 velites moved from Capua to SZ 34
1 velites moved from SZ 34 to Messana
1 bireme moved from SZ 28 to SZ 34
1 velites moved from Capua to SZ 34
1 velites moved from SZ 34 to Messana
2 biremes moved from SZ 28 to SZ 34
2 legionaires moved from Capua to SZ 34
2 legionaires moved from SZ 34 to Messana
1 cavalry moved from Capua to Ariminum
6 cavalrys moved from Genua to Massilia
6 legionaires moved from Genua to Massilia
1 onager moved from Genua to Massilia
1 ballista moved from Genua to Massilia
1 velites moved from Genua to Massilia
6 velitess moved from Verona to Mediolanum
4 legionaires moved from Verona to Mediolanum
1 ballista moved from Verona to Mediolanum
1 cavalry moved from Verona to MediolanumCombat - RomanRepublic
Battle in Massilia
RomanRepublic attack with 1 ballista, 6 cavalrys, 6 legionaires, 1 onager and 1 velites
Neutral defend with 1 archer and 4 swordmen
RomanRepublic roll dice for 1 ballista, 6 cavalrys, 6 legionaires, 1 onager and 1 velites in Massilia, round 1 : 5/15 hits
Neutral roll dice for 1 archer and 4 swordmen in Massilia, round 1 : 2/5 hits
1 archer owned by the Neutral , 4 swordmen owned by the Neutral , 1 cavalry owned by the RomanRepublic and 1 velites owned by the RomanRepublic lost in Massilia
RomanRepublic win, taking Massilia from Neutral with 1 ballista, 5 cavalrys, 6 legionaires and 1 onager remaining. Battle score for attacker is 13
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 1 cavalry and 1 velites
Battle in Mediolanum
RomanRepublic attack with 1 ballista, 1 cavalry, 4 legionaires and 6 velitess
Neutral defend with 4 axemen and 1 swordman
RomanRepublic roll dice for 1 ballista, 1 cavalry, 4 legionaires and 6 velitess in Mediolanum, round 1 : 3/12 hits
Neutral roll dice for 4 axemen and 1 swordman in Mediolanum, round 1 : 1/5 hits
3 axemen owned by the Neutral and 1 velites owned by the RomanRepublic lost in Mediolanum
RomanRepublic roll dice for 1 ballista, 1 cavalry, 4 legionaires and 5 velitess in Mediolanum, round 2 : 4/11 hits
Neutral roll dice for 1 axeman and 1 swordman in Mediolanum, round 2 : 0/2 hits
1 axeman owned by the Neutral and 1 swordman owned by the Neutral lost in Mediolanum
RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 1 cavalry, 4 legionaires and 5 velitess remaining. Battle score for attacker is 13
Casualties for Neutral: 4 axemen and 1 swordman
Casualties for RomanRepublic: 1 velitesNon Combat Move - RomanRepublic
Place Units - RomanRepublic
1 trireme placed in SZ 28
2 ballistas, 5 cavalrys and 1 legionaire placed in Roma
1 legionaire were produced but were not placedTurn Complete - RomanRepublic
RomanRepublic collect 57 PUs; end with 59 PUs total -
Greeeeeeks
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - GreekCityStates
GreekCityStates buy 2 biremes, 1 city, 1 hoplite and 2 slingerss; Remaining resources: 0 PUs;Combat Move - GreekCityStates
1 hoplite moved from Sardis to Pergamum
1 slingers moved from Sardis to Pergamum
1 archer moved from Sardis to Pergamum
1 bireme moved from SZ 67 to SZ 68
1 hoplite moved from Athens to SZ 68
1 hoplite moved from SZ 68 to Sardis
1 archer moved from Sardis to Pergamum
1 slingers moved from Sardis to Pergamum
2 biremes moved from SZ 67 to SZ 68
2 hoplites moved from Athens to SZ 68
2 hoplites moved from SZ 68 to Sardis
2 hoplites moved from Sparta to SZ 67
1 hoplite and 1 trireme moved from SZ 67 to SZ 68
1 hoplite moved from SZ 68 to Sardis
1 hoplite and 1 trireme moved from SZ 67 to SZ 68
1 hoplite moved from SZ 68 to Sardis
5 hoplites moved from Sparta to CorinthCombat - GreekCityStates
Battle in Pergamum
GreekCityStates attack with 2 archers, 1 hoplite and 2 slingerss
Macedonia defend with 1 city and 2 swordmen
GreekCityStates roll dice for 2 archers, 1 hoplite and 2 slingerss in Pergamum, round 1 : 1/5 hits
Macedonia roll dice for 2 swordmen in Pergamum, round 1 : 1/2 hits
1 swordman owned by the Macedonia and 1 slingers owned by the GreekCityStates lost in Pergamum
GreekCityStates roll dice for 2 archers, 1 hoplite and 1 slingers in Pergamum, round 2 : 1/4 hits
Macedonia roll dice for 1 swordman in Pergamum, round 2 : 0/1 hits
1 swordman owned by the Macedonia lost in Pergamum
GreekCityStates win, taking Pergamum from Macedonia with 2 archers, 1 hoplite and 1 slingers remaining. Battle score for attacker is 6
Casualties for Macedonia: 2 swordmen
Casualties for GreekCityStates: 1 slingersNon Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Sardis
2 biremes placed in SZ 67
1 hoplite and 2 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Macedonia
Macedonia buy 1 peltasts and 11 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
1 peltasts moved from Delphi to Athens
6 hoplites, 10 peltastss and 1 swordman moved from Larissa to Athens
1 cavalry moved from Thessalonica to SZ 70
3 peltastss moved from Thessalonica to SZ 70
1 cavalry moved from SZ 70 to Pergamum
3 peltastss moved from SZ 70 to Pergamum
2 hoplites moved from Axiopolis to Istropolis
3 hoplites moved from Odessus to IstropolisCombat - Macedonia
Battle in Athens
Macedonia attack with 6 hoplites, 11 peltastss and 1 swordman
GreekCityStates defend with 1 cavalry and 9 hoplites
Macedonia roll dice for 6 hoplites, 11 peltastss and 1 swordman in Athens, round 1 : 3/18 hits
GreekCityStates roll dice for 1 cavalry and 9 hoplites in Athens, round 1 : 4/10 hits
2 hoplites owned by the GreekCityStates , 1 cavalry owned by the GreekCityStates and 4 peltastss owned by the Macedonia lost in Athens
Macedonia roll dice for 6 hoplites, 7 peltastss and 1 swordman in Athens, round 2 : 0/14 hits
GreekCityStates roll dice for 7 hoplites in Athens, round 2 : 3/7 hits
3 peltastss owned by the Macedonia lost in Athens
Macedonia roll dice for 6 hoplites, 4 peltastss and 1 swordman in Athens, round 3 : 1/11 hits
GreekCityStates roll dice for 7 hoplites in Athens, round 3 : 1/7 hits
1 hoplite owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Athens
Macedonia roll dice for 6 hoplites, 3 peltastss and 1 swordman in Athens, round 4 : 3/10 hits
GreekCityStates roll dice for 6 hoplites in Athens, round 4 : 2/6 hits
3 hoplites owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Athens
Macedonia roll dice for 6 hoplites, 1 peltasts and 1 swordman in Athens, round 5 : 1/8 hits
GreekCityStates roll dice for 3 hoplites in Athens, round 5 : 1/3 hits
1 hoplite owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Athens
Macedonia roll dice for 6 hoplites and 1 swordman in Athens, round 6 : 0/7 hits
GreekCityStates roll dice for 2 hoplites in Athens, round 6 : 2/2 hits
1 swordman owned by the Macedonia and 1 hoplite owned by the Macedonia lost in Athens
Macedonia roll dice for 5 hoplites in Athens, round 7 : 3/5 hits
GreekCityStates roll dice for 2 hoplites in Athens, round 7 : 2/2 hits
2 hoplites owned by the GreekCityStates and 2 hoplites owned by the Macedonia lost in Athens
Macedonia win, taking Athens from GreekCityStates with 3 hoplites remaining. Battle score for attacker is 8
Casualties for GreekCityStates: 1 cavalry and 9 hoplites
Casualties for Macedonia: 3 hoplites, 11 peltastss and 1 swordman
Battle in Istropolis
Macedonia attack with 5 hoplites
Neutral defend with 4 swordmen
Macedonia roll dice for 5 hoplites in Istropolis, round 1 : 3/5 hits
Neutral roll dice for 4 swordmen in Istropolis, round 1 : 1/4 hits
1 hoplite owned by the Macedonia and 3 swordmen owned by the Neutral lost in Istropolis
Macedonia roll dice for 4 hoplites in Istropolis, round 2 : 2/4 hits
Neutral roll dice for 1 swordman in Istropolis, round 2 : 1/1 hits
1 hoplite owned by the Macedonia and 1 swordman owned by the Neutral lost in Istropolis
Macedonia win, taking Istropolis from Neutral with 3 hoplites remaining. Battle score for attacker is 6
Casualties for Macedonia: 2 hoplites
Casualties for Neutral: 4 swordmen
Battle in Pergamum
Macedonia attack with 1 cavalry and 3 peltastss
GreekCityStates defend with 2 archers, 1 city, 1 hoplite and 1 slingers
Macedonia roll dice for 1 cavalry and 3 peltastss in Pergamum, round 1 : 1/4 hits
GreekCityStates roll dice for 2 archers, 1 hoplite and 1 slingers in Pergamum, round 1 : 4/4 hits
1 slingers owned by the GreekCityStates , 1 cavalry owned by the Macedonia and 3 peltastss owned by the Macedonia lost in Pergamum
GreekCityStates win with 2 archers and 1 hoplite remaining. Battle score for attacker is -8
Casualties for GreekCityStates: 1 slingers
Casualties for Macedonia: 1 cavalry and 3 peltastssNon Combat Move - Macedonia
Place Units - Macedonia
6 swordmen placed in Larissa
1 peltasts and 5 swordmen placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Egypt
Egypt buy 11 axemen and 1 trireme; Remaining resources: 1 PUs;Combat Move - Egypt
5 axemen moved from Petra to Jerusalem
5 spearmen moved from Petra to Jerusalem
2 chariots moved from Petra to Jerusalem
2 spearmen moved from Alexandria to Memphis
3 axemen moved from Alexandria to Memphis
1 archer moved from Paliurus to Cyrene
Egypt take Cyrene from Numidia
2 archers moved from Paliurus to Berenice
1 axeman moved from Siwa to Berenice
2 archers moved from Siwa to Berenice
2 chariots moved from Siwa to Berenice
2 spearmen moved from Siwa to Berenice
2 axemen moved from Paraetonium to Siwa
1 spearman moved from Paraetonium to Siwa
3 triremes moved from SZ 56 to SZ 64
1 bireme moved from SZ 56 to SZ 64Combat - Egypt
Battle in Berenice
Egypt attack with 4 archers, 1 axeman, 2 chariots and 2 spearmen
Numidia defend with 1 archer
Egypt roll dice for 4 archers, 1 axeman, 2 chariots and 2 spearmen in Berenice, round 1 : 3/9 hits
Numidia roll dice for 1 archer in Berenice, round 1 : 1/1 hits
1 spearman owned by the Egypt and 1 archer owned by the Numidia lost in Berenice
Egypt win, taking Berenice from Numidia with 4 archers, 1 axeman, 2 chariots and 1 spearman remaining. Battle score for attacker is 1
Casualties for Egypt: 1 spearman
Casualties for Numidia: 1 archer
Battle in Jerusalem
Egypt attack with 5 axemen, 2 chariots and 5 spearmen
Seleucid defend with 3 cataphracts, 3 cavalrys and 1 city
Egypt roll dice for 5 axemen, 2 chariots and 5 spearmen in Jerusalem, round 1 : 5/12 hits
Seleucid roll dice for 3 cataphracts and 3 cavalrys in Jerusalem, round 1 : 1/6 hits
1 spearman owned by the Egypt , 3 cavalrys owned by the Seleucid and 2 cataphracts owned by the Seleucid lost in Jerusalem
Egypt roll dice for 5 axemen, 2 chariots and 4 spearmen in Jerusalem, round 2 : 4/11 hits
Seleucid roll dice for 1 cataphract in Jerusalem, round 2 : 0/1 hits
1 cataphract owned by the Seleucid lost in Jerusalem
Egypt win, taking Jerusalem from Seleucid with 5 axemen, 2 chariots and 4 spearmen remaining. Battle score for attacker is 30
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 3 cataphracts and 3 cavalrysNon Combat Move - Egypt
Place Units - Egypt
8 axemen placed in Alexandria
1 trireme placed in SZ 56
3 axemen were produced but were not placedTurn Complete - Egypt
Egypt collect 49 PUs; end with 50 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Seleucid
Seleucid buy 4 cataphracts, 1 city, 1 hoplite and 21 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
2 cavalrys moved from Antioch to Jerusalem
4 cataphracts moved from Antioch to Jerusalem
5 peltastss moved from Sidon to Jerusalem
3 hoplites moved from Bostra to Jerusalem
2 hoplites moved from Halicarnassus to SZ 65
2 hoplites moved from SZ 65 to Rhodos
1 hoplite moved from Tavium to Melitene
1 legionaire moved from Satala to Melitene
3 hoplites moved from Satala to MeliteneCombat - Seleucid
Battle in Melitene
Seleucid attack with 4 hoplites and 1 legionaire
Neutral defend with 2 archers
Seleucid roll dice for 4 hoplites and 1 legionaire in Melitene, round 1 : 1/5 hits
Neutral roll dice for 2 archers in Melitene, round 1 : 2/2 hits
1 hoplite owned by the Seleucid , 1 archer owned by the Neutral and 1 legionaire owned by the Seleucid lost in Melitene
Seleucid roll dice for 3 hoplites in Melitene, round 2 : 0/3 hits
Neutral roll dice for 1 archer in Melitene, round 2 : 1/1 hits
1 hoplite owned by the Seleucid lost in Melitene
Seleucid roll dice for 2 hoplites in Melitene, round 3 : 1/2 hits
Neutral roll dice for 1 archer in Melitene, round 3 : 0/1 hits
1 archer owned by the Neutral lost in Melitene
Seleucid win, taking Melitene from Neutral with 2 hoplites remaining. Battle score for attacker is -6
Casualties for Seleucid: 2 hoplites and 1 legionaire
Casualties for Neutral: 2 archers
Battle in Rhodos
Seleucid attack with 2 hoplites
GreekCityStates defend with 1 hoplite and 1 slingers
Seleucid roll dice for 2 hoplites in Rhodos, round 1 : 1/2 hits
GreekCityStates roll dice for 1 hoplite and 1 slingers in Rhodos, round 1 : 0/2 hits
1 slingers owned by the GreekCityStates lost in Rhodos
Seleucid roll dice for 2 hoplites in Rhodos, round 2 : 2/2 hits
GreekCityStates roll dice for 1 hoplite in Rhodos, round 2 : 0/1 hits
1 hoplite owned by the GreekCityStates lost in Rhodos
Seleucid win, taking Rhodos from GreekCityStates with 2 hoplites remaining. Battle score for attacker is 7
Casualties for GreekCityStates: 1 hoplite and 1 slingers
Battle in Jerusalem
Seleucid attack with 4 cataphracts, 2 cavalrys, 3 hoplites and 5 peltastss
Egypt defend with 5 axemen, 2 chariots, 1 city and 4 spearmen
Seleucid roll dice for 4 cataphracts, 2 cavalrys, 3 hoplites and 5 peltastss in Jerusalem, round 1 : 6/14 hits
Egypt roll dice for 5 axemen, 2 chariots and 4 spearmen in Jerusalem, round 1 : 2/11 hits
1 spearman owned by the Egypt , 5 axemen owned by the Egypt and 2 peltastss owned by the Seleucid lost in Jerusalem
Seleucid roll dice for 4 cataphracts, 2 cavalrys, 3 hoplites and 3 peltastss in Jerusalem, round 2 : 4/12 hits
Egypt roll dice for 2 chariots and 3 spearmen in Jerusalem, round 2 : 2/5 hits
3 spearmen owned by the Egypt , 1 chariot owned by the Egypt and 2 peltastss owned by the Seleucid lost in Jerusalem
Seleucid roll dice for 4 cataphracts, 2 cavalrys, 3 hoplites and 1 peltasts in Jerusalem, round 3 : 5/10 hits
Egypt roll dice for 1 chariot in Jerusalem, round 3 : 1/1 hits
1 chariot owned by the Egypt and 1 peltasts owned by the Seleucid lost in Jerusalem
Seleucid win, taking Jerusalem from Egypt with 4 cataphracts, 2 cavalrys and 3 hoplites remaining. Battle score for attacker is 29
Casualties for Egypt: 5 axemen, 2 chariots and 4 spearmen
Casualties for Seleucid: 5 peltastssNon Combat Move - Seleucid
1 peltasts moved from Palmyra to Bostra
1 peltasts moved from Hatra to Palmyra
5 peltastss moved from Antioch to EmesaPlace Units - Seleucid
1 hoplite and 4 peltastss placed in Hatra
4 cataphracts and 1 peltasts placed in Tarsus
11 peltastss placed in Antioch
5 peltastss placed in Damascus
1 city placed in SidonTurn Complete - Seleucid
Seleucid collect 87 PUs; end with 87 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Parthia
Parthia buy 8 horsearchers; Remaining resources: 0 PUs;Combat Move - Parthia
3 spearmen moved from Cyropolis to Gazaca
1 archer moved from Cyropolis to Gazaca
5 horsearchers moved from Persepolis to Gazaca
1 archer moved from Babylon to Teredon
1 cataphract moved from Babylon to Teredon
1 archer moved from Babylon to Seleucia
3 horsearchers moved from Babylon to Teredon
1 cavalry moved from Babylon to TeredonCombat - Parthia
Battle in Gazaca
Parthia attack with 1 archer, 5 horsearchers and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Parthia roll dice for 1 archer, 5 horsearchers and 3 spearmen in Gazaca, round 1 : 2/9 hits
Neutral roll dice for 1 archer and 3 spearmen in Gazaca, round 1 : 2/4 hits
2 spearmen owned by the Neutral and 2 spearmen owned by the Parthia lost in Gazaca
Parthia roll dice for 1 archer, 5 horsearchers and 1 spearman in Gazaca, round 2 : 4/7 hits
Neutral roll dice for 1 archer and 1 spearman in Gazaca, round 2 : 1/2 hits
1 spearman owned by the Neutral , 1 archer owned by the Neutral and 1 spearman owned by the Parthia lost in Gazaca
Parthia win, taking Gazaca from Neutral with 1 archer and 5 horsearchers remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Parthia: 3 spearmen
Battle in Teredon
Parthia attack with 1 archer, 1 cataphract, 1 cavalry and 3 horsearchers
Neutral defend with 4 spearmen
Parthia roll dice for 1 archer, 1 cataphract, 1 cavalry and 3 horsearchers in Teredon, round 1 : 4/6 hits
Neutral roll dice for 4 spearmen in Teredon, round 1 : 3/4 hits
4 spearmen owned by the Neutral , 1 cavalry owned by the Parthia , 1 archer owned by the Parthia and 1 horsearcher owned by the Parthia lost in Teredon
Parthia win, taking Teredon from Neutral with 1 cataphract and 2 horsearchers remaining. Battle score for attacker is -2
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 1 archer, 1 cavalry and 1 horsearcherNon Combat Move - Parthia
Place Units - Parthia
7 horsearchers placed in Persepolis
1 horsearcher were produced but were not placedTurn Complete - Parthia
Parthia collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Carthage
Carthage buy 6 cavalrys, 13 spearmen and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
1 warelephant moved from Valentia to Tarraco
3 swordmen moved from Valentia to Tarraco
4 cavalrys moved from Carthago Nova to Tarraco
2 biremes moved from SZ 14 to SZ 15
1 cavalry moved from Palantia to Tarraco
1 swordman moved from Salmantica to Palantia
1 warelephant moved from Carthago to SZ 36
9 spearmen moved from Carthago to SZ 36
1 warelephant moved from SZ 36 to Lilybaeum
9 spearmen moved from SZ 36 to LilybaeumCombat - Carthage
Battle in Tarraco
Carthage attack with 5 cavalrys, 3 swordmen and 1 warelephant
Neutral defend with 3 axemen and 3 swordmen
Carthage roll dice for 5 cavalrys, 3 swordmen and 1 warelephant in Tarraco, round 1 : 7/9 hits
Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 1 : 1/6 hits
Units damaged: 1 warelephant owned by the Carthage
3 axemen owned by the Neutral and 3 swordmen owned by the Neutral lost in Tarraco
Carthage win, taking Tarraco from Neutral with 5 cavalrys, 3 swordmen and 1 warelephant remaining. Battle score for attacker is 21
Casualties for Neutral: 3 axemen and 3 swordmenNon Combat Move - Carthage
Place Units - Carthage
4 cavalrys placed in Carthago Nova
2 cavalrys, 4 spearmen and 1 warelephant placed in Thapsus
9 spearmen placed in CarthagoTurn Complete - Carthage
Carthage collect 81 PUs; end with 81 PUs total
1 unit repaired.Summary Text: Connection reset by peer: socket write error
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 1 cavalry, 1 city, 5 legionaires and 1 trireme; Remaining resources: 1 PUs;Combat Move - RomanRepublic
1 cavalry moved from Massilia to Nemausus
1 ballista moved from Massilia to Nemausus
4 cavalrys moved from Massilia to Nemausus
1 onager moved from Massilia to Nemausus
6 legionaires moved from Massilia to Nemausus
4 legionaires moved from Mediolanum to Vindonissa
1 ballista moved from Mediolanum to Vindonissa
1 cavalry moved from Mediolanum to Vindonissa
5 velitess moved from Mediolanum to Vindonissa
5 biremes moved from SZ 34 to SZ 33
3 triremes moved from SZ 34 to SZ 33
1 cavalry moved from Roma to SZ 28
1 legionaire moved from Roma to SZ 28
1 legionaire moved from Croton to SZ 35
1 legionaire moved from Tarentum to Croton
1 bireme and 1 legionaire moved from SZ 35 to SZ 34
1 cavalry, 1 legionaire and 1 trireme moved from SZ 28 to SZ 34
2 legionaires moved from SZ 34 to Messana
1 cavalry moved from SZ 34 to Messana
2 biremes moved from SZ 21 to SZ 25
1 cavalry moved from Ariminum to Vindonissa
4 cavalrys moved from Roma to AriminumCombat - RomanRepublic
Battle in Nemausus
RomanRepublic attack with 1 ballista, 5 cavalrys, 6 legionaires and 1 onager
Neutral defend with 4 cavalrys and 1 swordman
RomanRepublic roll dice for 1 ballista, 5 cavalrys, 6 legionaires and 1 onager in Nemausus, round 1 : 6/13 hits
Neutral roll dice for 4 cavalrys and 1 swordman in Nemausus, round 1 : 1/5 hits
1 swordman owned by the Neutral , 1 cavalry owned by the RomanRepublic and 4 cavalrys owned by the Neutral lost in Nemausus
RomanRepublic win, taking Nemausus from Neutral with 1 ballista, 4 cavalrys, 6 legionaires and 1 onager remaining. Battle score for attacker is 16
Casualties for Neutral: 4 cavalrys and 1 swordman
Casualties for RomanRepublic: 1 cavalry
Battle in Vindonissa
RomanRepublic attack with 1 ballista, 2 cavalrys, 4 legionaires and 5 velitess
Neutral defend with 3 archers and 1 swordman
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires and 5 velitess in Vindonissa, round 1 : 3/12 hits
Neutral roll dice for 3 archers and 1 swordman in Vindonissa, round 1 : 2/4 hits
2 archers owned by the Neutral , 1 swordman owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Vindonissa
RomanRepublic roll dice for 1 ballista, 2 cavalrys, 4 legionaires and 3 velitess in Vindonissa, round 2 : 5/10 hits
Neutral roll dice for 1 archer in Vindonissa, round 2 : 1/1 hits
1 archer owned by the Neutral and 1 velites owned by the RomanRepublic lost in Vindonissa
RomanRepublic win, taking Vindonissa from Neutral with 1 ballista, 2 cavalrys, 4 legionaires and 2 velitess remaining. Battle score for attacker is 7
Casualties for Neutral: 3 archers and 1 swordman
Casualties for RomanRepublic: 3 velitessNon Combat Move - RomanRepublic
Place Units - RomanRepublic
1 city placed in Genua
1 bireme and 1 trireme placed in SZ 28
1 cavalry and 5 legionaires placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 62 PUs; end with 63 PUs total -
Grrrr. Eeeeks.
-
Doh!
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - GreekCityStates
GreekCityStates buy 6 hoplites and 4 slingerss; Remaining resources: 0 PUs;Combat Move - GreekCityStates
5 hoplites moved from Corinth to Athens
2 slingerss moved from Sparta to SZ 67
2 biremes and 2 slingerss moved from SZ 67 to SZ 68
2 slingerss moved from SZ 68 to Athens
2 archers moved from Pergamum to Nicaea
1 hoplite moved from Pergamum to Nicaea
5 hoplites moved from Sardis to Nicaea
1 hoplite moved from Sparta to CorinthCombat - GreekCityStates
Battle in Athens
GreekCityStates attack with 5 hoplites and 2 slingerss
Macedonia defend with 3 hoplites
GreekCityStates roll dice for 5 hoplites and 2 slingerss in Athens, round 1 : 2/7 hits
Macedonia roll dice for 3 hoplites in Athens, round 1 : 0/3 hits
2 hoplites owned by the Macedonia lost in Athens
GreekCityStates roll dice for 5 hoplites and 2 slingerss in Athens, round 2 : 1/7 hits
Macedonia roll dice for 1 hoplite in Athens, round 2 : 0/1 hits
1 hoplite owned by the Macedonia lost in Athens
GreekCityStates win, taking Athens from Macedonia with 5 hoplites and 2 slingerss remaining. Battle score for attacker is 15
Casualties for Macedonia: 3 hoplites
Battle in Nicaea
GreekCityStates attack with 2 archers and 6 hoplites
Neutral defend with 4 spearmen
GreekCityStates roll dice for 2 archers and 6 hoplites in Nicaea, round 1 : 1/8 hits
Neutral roll dice for 4 spearmen in Nicaea, round 1 : 2/4 hits
1 spearman owned by the Neutral and 2 archers owned by the GreekCityStates lost in Nicaea
GreekCityStates roll dice for 6 hoplites in Nicaea, round 2 : 4/6 hits
Neutral roll dice for 3 spearmen in Nicaea, round 2 : 1/3 hits
3 spearmen owned by the Neutral and 1 hoplite owned by the GreekCityStates lost in Nicaea
GreekCityStates win, taking Nicaea from Neutral with 5 hoplites remaining. Battle score for attacker is -1
Casualties for GreekCityStates: 2 archers and 1 hoplite
Casualties for Neutral: 4 spearmenNon Combat Move - GreekCityStates
Place Units - GreekCityStates
2 hoplites and 1 slingers placed in Sparta
3 hoplites and 3 slingerss placed in Pergamum
1 hoplite placed in Sardis
GreekCityStates undo move 3.
GreekCityStates undo move 2.
2 hoplites and 2 slingerss placed in Pergamum
GreekCityStates undo move 2.
GreekCityStates undo move 1.
2 hoplites and 1 slingers placed in Pergamum
2 hoplites and 1 slingers placed in Sardis
1 hoplite and 1 slingers placed in Sparta
1 hoplite placed in Sardis
1 slingers placed in PergamumTurn Complete - GreekCityStates
GreekCityStates collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Macedonia
Macedonia buy 2 hoplites and 10 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
5 swordmen moved from Thessalonica to SZ 70
1 peltasts moved from Thessalonica to SZ 70
5 swordmen moved from SZ 70 to Pergamum
1 peltasts moved from SZ 70 to Pergamum
3 hoplites moved from Istropolis to Sarmizegetusa
1 swordman moved from Larissa to DelphiCombat - Macedonia
Battle in Sarmizegetusa
Macedonia attack with 3 hoplites
Neutral defend with 1 axeman and 1 swordman
Macedonia roll dice for 3 hoplites in Sarmizegetusa, round 1 : 1/3 hits
Neutral roll dice for 1 axeman and 1 swordman in Sarmizegetusa, round 1 : 0/2 hits
1 axeman owned by the Neutral lost in Sarmizegetusa
Macedonia roll dice for 3 hoplites in Sarmizegetusa, round 2 : 2/3 hits
Neutral roll dice for 1 swordman in Sarmizegetusa, round 2 : 0/1 hits
1 swordman owned by the Neutral lost in Sarmizegetusa
Macedonia win, taking Sarmizegetusa from Neutral with 3 hoplites remaining. Battle score for attacker is 7
Casualties for Neutral: 1 axeman and 1 swordman
Battle in Pergamum
Macedonia attack with 1 peltasts and 5 swordmen
GreekCityStates defend with 1 city, 2 hoplites and 2 slingerss
Macedonia roll dice for 1 peltasts and 5 swordmen in Pergamum, round 1 : 1/6 hits
GreekCityStates roll dice for 2 hoplites and 2 slingerss in Pergamum, round 1 : 0/4 hits
1 slingers owned by the GreekCityStates lost in Pergamum
Macedonia roll dice for 1 peltasts and 5 swordmen in Pergamum, round 2 : 3/6 hits
GreekCityStates roll dice for 2 hoplites and 1 slingers in Pergamum, round 2 : 1/3 hits
1 slingers owned by the GreekCityStates , 2 hoplites owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Pergamum
Macedonia win, taking Pergamum from GreekCityStates with 5 swordmen remaining. Battle score for attacker is 12
Casualties for Macedonia: 1 peltasts
Casualties for GreekCityStates: 2 hoplites and 2 slingerssNon Combat Move - Macedonia
Place Units - Macedonia
2 hoplites and 4 swordmen placed in Larissa
6 swordmen placed in Thessalonica
Turning on Edit Mode
EDIT: Removing units owned by Macedonia from Larissa: 5 swordmen
EDIT: Adding units owned by Macedonia to Thessalonica: 5 swordmen
EDIT: Turning off Edit ModeTurn Complete - Macedonia
Macedonia collect 50 PUs; end with 50 PUs total





