@The_Good_Captain G10.tsvg …The truth is, I’m confused about the rules and the industrial provinces don’t require ICP for production and in the classic game the damage goes directly to your accumulated ICP, and I don’t remember anything about that, and the fighters don’t do anything either. That’s why I needed a practice game, more than anything for the rules.
C v C
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no scramble :cry:
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
4 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 4 armour and 1 mech_infantry -
got an error trying to post move, so have attached file here
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now trip a is saying
The upload folder is full. Please try a smaller file and/or contact an administrator.
will try later
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 2 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 4 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
15 infantry moved from Poland to Eastern Poland
7 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
2 battleships moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in 113 Sea Zone
Germans attack with 2 battleships, 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 destroyer in 113 Sea Zone, round 1 : 3/4 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 2 battleships, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Ukraine
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 2 aaGuns, 1 armour, 1 factory_minor and 3 infantry
AA guns fire in Ukraine : 0/1 hits
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Ukraine, round 1 : 2/5 hits
Russians roll dice for 2 aaGuns, 1 armour and 3 infantry in Ukraine, round 1 : 2/4 hits
2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
Germans roll dice for 2 artilleries and 1 fighter in Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 4/4 hits
2 infantry owned by the Russians , 2 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Ukraine
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 2 artilleries, 1 fighter and 2 infantry
Casualties for Russians: 2 aaGuns and 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 1 : 1/3 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Eastern PolandPlace Units - Germans
4 infantry placed in Germany
4 destroyers placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
2 armour moved from Vologda to Urals
Russians take Urals from Germans
2 armour moved from Urals to Novosibirsk
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
3 armour moved from Novgorod to Karelia
3 armour moved from Belarus to Bryansk
3 armour moved from Russia to BryanskCombat - Russians
Battle in Novosibirsk
Russians attack with 2 armour
Germans defend with 1 armour
Russians roll dice for 2 armour in Novosibirsk, round 1 : 2/2 hits
Germans roll dice for 1 armour in Novosibirsk, round 1 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Bessarabia
Russians attack with 1 armour and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 1 : 0/2 hits
Germans roll dice for 1 armour in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
Germans roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits
1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
8 infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Buyant-Uhaa to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buyant-Uhaa to Chahar
3 infantry moved from Anhwe to Shantung
1 artillery moved from Anhwe to Shantung
1 artillery moved from Anhwe to Shantung
6 infantry moved from Kiangsu to Shantung
2 artilleries moved from Kiangsu to Shantung
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kiangsu to Chahar
1 fighter moved from Kiangsu to Shantung
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 battleships moved from 33 Sea Zone to 19 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
2 carriers moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from 33 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 19 Sea Zone
2 destroyers moved from 33 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Chahar
1 tactical_bomber moved from Shantung to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 artillery moved from Kansu to TsinghaiCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
5 infantry placed in Japan
1 fighter and 6 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea ZoneCombat - Americans
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 1 : 2/3 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 106 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 3/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 fighter moved from Hawaiian Islands to Wake Island
1 bomber moved from Hawaiian Islands to Philippines
2 aaGuns moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Wake Island
2 fighters moved from 106 Sea Zone to Western United States
1 armour moved from Central United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
3 mech_infantrys moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 armour and 2 infantry placed in Western United States
1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
8 infantry moved from Kiangsi to Anhwe
11 artilleries moved from Kiangsi to AnhweCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kwangtung to HunanPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Shensi
1 infantry placed in Hopei
1 artillery and 1 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,6,3,3,2,3,3,2,5,3,1,6,6,6,1,1,5,3,5,3,1,3,3,3
Chinese collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - British
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 1 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from 97 Sea Zone to Malta
1 infantry moved from Tobruk to Libya
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 transports moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
2 artilleries moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 infantry moved from Iraq to Northwest Persia
3 aaGuns moved from Hunan to Anhwe
5 infantry moved from Hunan to Anhwe
2 infantry moved from Kiangsi to Anhwe
3 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Burma to Yunnan
4 armour and 1 mech_infantry moved from India to Yunnan
2 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Kiangsi to AnhwePlace Units - British
2 fighters placed in United Kingdom
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 factory_minor placed in Kwangtung
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 3 armour -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 1 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to Southern France
1 bomber moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 10 PUs (1 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 5 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 cruiser moved from 34 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 30 Sea ZoneCombat - ANZAC
Battle in Marianas
Battle in Iwo Jima
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Iwo Jima, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Marianas from Japanese, taking Iwo Jima from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
3 submarines placed in 54 Sea Zone
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 5 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 4 armour, 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - Germans
15 infantry moved from Eastern Poland to Bessarabia
2 artilleries moved from Eastern Poland to Bessarabia
5 armour moved from Eastern Poland to Bessarabia
7 infantry moved from Poland to Baltic States
2 artilleries moved from Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
1 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Germany to Western GermanyCombat - Germans
Battle in Bessarabia
Germans attack with 5 armour, 2 artilleries and 15 infantry
Russians defend with 1 armour
Germans roll dice for 5 armour, 2 artilleries and 15 infantry in Bessarabia, round 1 : 7/22 hits
Russians roll dice for 1 armour in Bessarabia, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 5 armour, 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 2 artilleries, 1 fighter and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Baltic States, round 1 : 2/10 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to NorwayPlace Units - Germans
4 armour placed in Germany
1 destroyer and 2 submarines placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 40 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery moved from Finland to Norway
1 infantry moved from Finland to Norway
3 armour moved from Karelia to Norway
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 artillery moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
6 armour moved from Bryansk to Baltic States
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Evenkiyskiy to YeniseyCombat - Russians
Battle in Norway
Russians attack with 3 armour, 1 artillery and 1 infantry
Germans defend with 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery and 1 infantry in Norway, round 1 : 3/5 hits
Germans roll dice for 1 fighter and 3 infantry in Norway, round 1 : 0/4 hits
3 infantry owned by the Germans lost in Norway
Russians roll dice for 3 armour, 1 artillery and 1 infantry in Norway, round 2 : 2/5 hits
Germans roll dice for 1 fighter in Norway, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 3 armour and 1 artillery remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 6 armour, 1 artillery and 3 infantry
Germans defend with 2 artilleries and 7 infantry
Russians roll dice for 6 armour, 1 artillery and 3 infantry in Baltic States, round 1 : 5/10 hits
Germans roll dice for 2 artilleries and 7 infantry in Baltic States, round 1 : 5/9 hits
3 infantry owned by the Russians , 1 armour owned by the Russians , 5 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Russians roll dice for 5 armour in Baltic States, round 2 : 2/5 hits
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 2/4 hits
2 armour owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 3 armour in Baltic States, round 3 : 3/3 hits
Germans roll dice for 2 artilleries in Baltic States, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 artilleries and 7 infantry
Casualties for Russians: 3 armour, 1 artillery and 3 infantryNon Combat Move - Russians
2 aaGuns moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Bryansk to Ukraine
8 infantry moved from Russia to Bryansk
1 armour moved from Novosibirsk to TambovPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
9 infantry moved from Korea to Manchuria
9 infantry moved from Shantung to Jehol
4 artilleries moved from Shantung to Jehol
3 fighters moved from Shantung to Jehol
1 bomber moved from Shantung to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 bomber moved from Manchuria to Jehol
2 fighters moved from Korea to Jehol
2 tactical_bombers moved from Korea to Jehol
3 tactical_bombers moved from 19 Sea Zone to Jehol
3 fighters moved from 19 Sea Zone to Jehol
1 mech_infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
2 armour moved from Yakut S.S.R. to Yenisey
1 infantry moved from Sakha to BuryatiaCombat - Japanese
Battle in Yenisey
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Yenisey, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Yenisey, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Suiyuyan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Kansu, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Suiyuyan to JeholPlace Units - Japanese
1 armour and 9 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to 91 Sea Zone
3 mech_infantrys moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 95 Sea Zone
4 infantry moved from 95 Sea Zone to Southern Italy
3 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 armour moved from 95 Sea Zone to Southern Italy
4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Japan
2 infantry moved from Western United States to 10 Sea Zone
2 armour moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
2 armour moved from 4 Sea Zone to Soviet Far East
2 infantry moved from 4 Sea Zone to Soviet Far East
1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Western United States to 4 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
2 infantry moved from 6 Sea Zone to Japan
1 bomber moved from Philippines to 19 Sea Zone
1 fighter moved from Wake Island to 19 Sea Zone
1 tactical_bomber moved from Wake Island to 19 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea ZoneCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 submarines and 1 transport
Americans roll dice for 1 submarine in 19 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 3 submarines in 19 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 2 tactical_bombers in 19 Sea Zone, round 1 : 7/15 hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 1 transport in 19 Sea Zone, round 1 : 6/10 hits
Units damaged: 2 carriers owned by the Americans
1 submarine owned by the Americans , 2 fighters owned by the Americans , 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 19 Sea Zone
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 8/13 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 1 transport in 19 Sea Zone, round 2 : 4/10 hits
1 fighter owned by the Americans , 2 destroyers owned by the Americans , 3 carriers owned by the Japanese , 4 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 4/9 hits
Japanese roll dice for 2 battleships, 1 cruiser and 1 transport in 19 Sea Zone, round 3 : 2/3 hits
1 fighter owned by the Americans , 1 transport owned by the Japanese , 1 cruiser owned by the Japanese , 1 bomber owned by the Americans and 2 battleships owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 submarines and 1 transport
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Battle in Soviet Far East
Battle in Southern Italy
Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 1 : 1/2 hits
Americans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Southern Italy, round 1 : 0/8 hits
Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 2 infantry in Southern Italy, round 1 : 1/4 hits
1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Southern Italy, round 2 : 0/7 hits
Italians roll dice for 1 aaGun, 1 bomber, 1 fighter and 2 infantry in Southern Italy, round 2 : 3/4 hits
3 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour and 3 mech_infantrys in Southern Italy, round 3 : 2/4 hits
Italians roll dice for 1 aaGun, 1 bomber, 1 fighter and 2 infantry in Southern Italy, round 3 : 1/4 hits
1 aaGun owned by the Italians , 1 mech_infantry owned by the Americans and 1 bomber owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour and 2 mech_infantrys in Southern Italy, round 4 : 0/3 hits
Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 4 : 2/3 hits
2 mech_infantrys owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour in Southern Italy, round 5 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 5 : 1/3 hits
1 armour owned by the Americans lost in Southern Italy
Italians win, taking Soviet Far East from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 2 aaGuns and 1 bomber
Casualties for Americans: 1 armour, 4 infantry and 3 mech_infantrys
Battle in Japan
Americans attack with 1 artillery, 6 infantry and 1 mech_infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Americans roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Japan, round 1 : 1/8 hits
Japanese roll dice for 3 aaGuns and 6 infantry in Japan, round 1 : 2/6 hits
1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Japan, round 2 : 1/6 hits
Japanese roll dice for 2 aaGuns and 6 infantry in Japan, round 2 : 1/6 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Japan, round 3 : 0/5 hits
Japanese roll dice for 1 aaGun and 6 infantry in Japan, round 3 : 3/6 hits
3 infantry owned by the Americans lost in Japan
Americans roll dice for 1 artillery and 1 mech_infantry in Japan, round 4 : 1/2 hits
Japanese roll dice for 1 aaGun and 6 infantry in Japan, round 4 : 2/6 hits
1 mech_infantry owned by the Americans , 1 artillery owned by the Americans and 1 aaGun owned by the Japanese lost in Japan
Japanese win with 6 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 3 aaGuns
Casualties for Americans: 1 artillery, 6 infantry and 1 mech_infantryNon Combat Move - Americans
2 fighters moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs