@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
C v C
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Siberia
1 bomber moved from Japan to Siberia
2 tactical_bombers moved from Japan to Siberia
2 infantry moved from French Indo China to Kwangsi
6 infantry moved from Kwangsi to Kiangsi
2 artilleries moved from Kwangsi to Kiangsi
3 fighters moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
3 infantry moved from Manchuria to Amur
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Amur
2 infantry moved from 5 Sea Zone to Amur
2 fighters moved from Japan to Amur
1 fighter moved from Korea to Amur
1 infantry moved from Anhwe to Jehol
2 fighters moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to Jehol
5 infantry moved from Anhwe to Hopei
2 artilleries moved from Anhwe to Hopei
1 bomber moved from Kiangsu to Hopei
1 battleship moved from 22 Sea Zone to 33 Sea Zone
1 carrier moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Siberia
Japanese attack with 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers
Russians defend with 2 fighters and 1 tactical_bomber
Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers in Siberia, round 1 : 3/5 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Siberia, round 1 : 3/3 hits
1 tactical_bomber owned by the Russians , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Russians lost in Siberia
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 1 infantry and 1 tactical_bomber
Casualties for Russians: 2 fighters and 1 tactical_bomber
Battle in Hopei
Japanese attack with 2 artilleries, 1 bomber and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 5 infantry in Hopei, round 1 : 3/8 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in Kiangsi, round 1 : 4/12 hits
Chinese roll dice for 2 infantry in Kiangsi, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 5 infantry
AA guns fire in Amur : 3/4 hits
3 fighters owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Amur, round 1 : 1/8 hits
Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 1 : 2/5 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Amur, round 2 : 1/6 hits
Russians roll dice for 1 aaGun and 5 infantry in Amur, round 2 : 0/5 hits
1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Amur, round 3 : 1/6 hits
Russians roll dice for 5 infantry in Amur, round 3 : 2/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Amur, round 4 : 0/4 hits
Russians roll dice for 4 infantry in Amur, round 4 : 2/4 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery and 1 tactical_bomber in Amur, round 5 : 1/2 hits
Russians roll dice for 4 infantry in Amur, round 5 : 2/4 hits
1 infantry owned by the Russians , 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Russians win with 3 infantry remaining. Battle score for attacker is -50
Casualties for Japanese: 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Siberia to Korea
1 tactical_bomber moved from Jehol to Manchuria
2 fighters moved from Jehol to Manchuria
1 bomber moved from Hopei to Manchuria
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 bomber moved from Siberia to Shantung
1 fighter moved from Korea to Manchuria
3 fighters moved from Kiangsi to Shantung
1 tactical_bomber moved from Kiangsi to ShantungPlace Units - Japanese
2 armour and 1 infantry placed in Korea
1 armour and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to Wake Island
4 fighters moved from Western United States to 10 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 battleship and 2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
3 artilleries, 1 fighter and 11 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries, 1 fighter and 11 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Kwangsi, round 1 : 3/15 hits
Japanese roll dice for 2 infantry in Kwangsi, round 1 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to SzechwanPlace Units - Chinese
4 artilleries placed in KwangsiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - British
1 bomber moved from United Kingdom to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
3 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 tactical_bomber moved from Malaya to 20 Sea Zone
2 fighters moved from Malaya to 20 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 battleship, 1 cruiser and 2 transports
British roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 96 Sea Zone, round 1 : 0/2 hits
1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
2 transports owned by the Italians lost in 96 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 46
Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
Battle in 20 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
British roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 cruiser in 20 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the British and 1 cruiser owned by the Japanese lost in 20 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 cruiser
Casualties for British: 1 tactical_bomber
Battle in Kenya
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Kenya, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 3 fighters
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 3 fighters in Normandy Bordeaux, round 1 : 2/3 hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 1 : 1/2 hits
1 armour owned by the Germans , 1 fighter owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 1 fighterNon Combat Move - British
1 bomber moved from 96 Sea Zone to Malta
2 fighters moved from Normandy Bordeaux to United Kingdom
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 infantry moved from Egypt to Alexandria
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 39 Sea Zone to 37 Sea Zone
3 aaGuns and 5 infantry moved from Burma to Yunnan
1 artillery moved from India to Burma
3 infantry moved from Malaya to Shan State
2 fighters moved from 20 Sea Zone to KwangtungPlace Units - British
1 artillery and 2 infantry placed in United Kingdom
3 destroyers placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Malta
2 artilleries moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
1 armour moved from Albania to RomaniaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 96 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Libya
Italians attack with 1 armour and 2 artilleries
French defend with 1 infantry
Italians roll dice for 1 armour and 2 artilleries in Libya, round 1 : 1/3 hits
French roll dice for 1 infantry in Libya, round 1 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Libya
Italians win, taking Libya from French with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Battle in Malta
Italians attack with 1 bomber
British defend with 1 aaGun, 1 bomber and 1 infantry
AA guns fire in Malta : 0/1 hits
Italians roll dice for 1 bomber in Malta, round 1 : 0/1 hits
British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 1 : 0/2 hits
retreated to MaltaNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from Malta to Southern ItalyPlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Nigeria to French Equatorial AfricaCombat - French
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Normandy Bordeaux
Battle in 95 Sea Zone
French attack with 1 destroyer
Italians defend with 1 fighter and 1 transport
French roll dice for 1 destroyer in 95 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the French lost in 95 Sea Zone
Italians win, taking Normandy Bordeaux from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Germans
Germans buy 1 battleship and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
3 armour moved from Greater Southern Germany to Eastern Poland
5 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
2 mech_infantrys moved from Southern France to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from Western Germany to Germany
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Germany to FranceCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 1 : 0/3 hits
French roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/3 hits
French roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/3 hits
French roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/2 hits
French roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits
Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/2 hits
French roll dice for 2 infantry in Normandy Bordeaux, round 5 : 2/2 hits
1 infantry owned by the French , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
French win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for French: 1 infantry
Battle in Bessarabia
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Holland Belgium to FrancePlace Units - Germans
1 battleship placed in 112 Sea Zone
7 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 6 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Russia to Vologda
1 armour moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
4 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
6 infantry moved from Baltic States to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in Vologda
Russians attack with 2 armour
Germans defend with 1 infantry
Russians roll dice for 2 armour in Vologda, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Germans defend with 5 armour, 2 artilleries and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 2/13 hits
Germans roll dice for 5 armour, 2 artilleries and 3 infantry in Eastern Poland, round 1 : 6/10 hits
6 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 1/7 hits
Germans roll dice for 5 armour, 2 artilleries and 1 infantry in Eastern Poland, round 2 : 4/8 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Russians lost in Eastern Poland
3 armour owned by the Russians retreated to Belarus
Germans win with 5 armour and 2 artilleries remaining. Battle score for attacker is -24
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery, 7 infantry and 2 mech_infantrys
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries and 6 infantry
Germans defend with 2 artilleries and 5 infantry
Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Bessarabia, round 1 : 2/9 hits
Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 1 : 4/7 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Bessarabia, round 2 : 1/5 hits
Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour and 2 artilleries in Bessarabia, round 3 : 0/3 hits
Germans roll dice for 2 artilleries and 2 infantry in Bessarabia, round 3 : 2/4 hits
2 artilleries owned by the Russians lost in Bessarabia
1 armour owned by the Russians retreated to Ukraine
Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 6 infantryNon Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 aaGuns moved from Baltic States to Belarus
2 aaGuns moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Western Ukraine
9 infantry moved from Bryansk to Belarus
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Amur to SiberiaPlace Units - Russians
3 infantry placed in Ukraine
3 armour placed in Novgorod
3 armour placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 factory_upgrade and 4 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
2 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
5 infantry moved from Hopei to Anhwe
2 artilleries moved from Hopei to Anhwe
1 infantry moved from Jehol to Buyant-Uhaa
1 armour moved from Korea to Buyant-Uhaa
1 infantry moved from Korea to Amur
1 armour moved from Korea to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 bomber moved from Manchuria to Siberia
1 fighter moved from Manchuria to Siberia
1 fighter moved from Manchuria to Amur
1 fighter moved from Manchuria to Buyant-Uhaa
5 infantry moved from Kiangsi to Kiangsu
2 artilleries moved from Kiangsi to KiangsuCombat - Japanese
Battle in Siberia
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Siberia, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Siberia, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Siberia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Buyant-Uhaa, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 1 : 0/7 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kansu, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 4 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Amur, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Amur, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Amur to Japan
1 fighter moved from Siberia to 6 Sea Zone
1 bomber moved from Siberia to Manchuria
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Buyant-Uhaa to Anhwe
1 fighter moved from Anhwe to KiangsuPlace Units - Japanese
Units in Korea being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 3 infantry placed in Korea
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
Sccccrrrramble?
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no scramble :cry:
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
4 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 4 armour and 1 mech_infantry -
got an error trying to post move, so have attached file here
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now trip a is saying
The upload folder is full. Please try a smaller file and/or contact an administrator.
will try later
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 2 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 4 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
15 infantry moved from Poland to Eastern Poland
7 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
2 battleships moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in 113 Sea Zone
Germans attack with 2 battleships, 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 destroyer in 113 Sea Zone, round 1 : 3/4 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 2 battleships, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Ukraine
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 2 aaGuns, 1 armour, 1 factory_minor and 3 infantry
AA guns fire in Ukraine : 0/1 hits
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Ukraine, round 1 : 2/5 hits
Russians roll dice for 2 aaGuns, 1 armour and 3 infantry in Ukraine, round 1 : 2/4 hits
2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
Germans roll dice for 2 artilleries and 1 fighter in Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 4/4 hits
2 infantry owned by the Russians , 2 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Ukraine
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 2 artilleries, 1 fighter and 2 infantry
Casualties for Russians: 2 aaGuns and 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 1 : 1/3 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Eastern PolandPlace Units - Germans
4 infantry placed in Germany
4 destroyers placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
2 armour moved from Vologda to Urals
Russians take Urals from Germans
2 armour moved from Urals to Novosibirsk
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
3 armour moved from Novgorod to Karelia
3 armour moved from Belarus to Bryansk
3 armour moved from Russia to BryanskCombat - Russians
Battle in Novosibirsk
Russians attack with 2 armour
Germans defend with 1 armour
Russians roll dice for 2 armour in Novosibirsk, round 1 : 2/2 hits
Germans roll dice for 1 armour in Novosibirsk, round 1 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Bessarabia
Russians attack with 1 armour and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 1 : 0/2 hits
Germans roll dice for 1 armour in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
Germans roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits
1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
8 infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Buyant-Uhaa to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buyant-Uhaa to Chahar
3 infantry moved from Anhwe to Shantung
1 artillery moved from Anhwe to Shantung
1 artillery moved from Anhwe to Shantung
6 infantry moved from Kiangsu to Shantung
2 artilleries moved from Kiangsu to Shantung
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kiangsu to Chahar
1 fighter moved from Kiangsu to Shantung
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 battleships moved from 33 Sea Zone to 19 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
2 carriers moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from 33 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 19 Sea Zone
2 destroyers moved from 33 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Chahar
1 tactical_bomber moved from Shantung to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 artillery moved from Kansu to TsinghaiCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
5 infantry placed in Japan
1 fighter and 6 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total





