@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C v C
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Place Units - UK_Pacific 
 1 artillery and 2 infantry placed in India
 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific 
 UK_Pacific collect 17 PUs; end with 17 PUs total
 Units Change Ownership
 Some Units in India change ownership: 1 artillery and 2 infantry
 Some Units in 39 Sea Zone change ownership: 1 transport
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Purchase Units - Italians 
 Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians 
 1 cruiser moved from 95 Sea Zone to 96 Sea Zone
 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
 1 battleship moved from 97 Sea Zone to 96 Sea Zone
 1 submarine moved from 95 Sea Zone to 96 Sea Zone
 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
 1 transport moved from 95 Sea Zone to 97 Sea Zone
 2 fighters moved from Southern Italy to 96 Sea Zone
 1 armour moved from Northern Italy to 97 Sea Zone
 1 artillery moved from Northern Italy to 97 Sea Zone
 2 infantry moved from Southern Italy to 97 Sea Zone
 2 infantry moved from Libya to Tobruk
 1 artillery moved from Libya to Tobruk
 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
 2 infantry moved from 96 Sea Zone to Tobruk
 1 artillery moved from 96 Sea Zone to Tobruk
 1 armour moved from 96 Sea Zone to Tobruk
 1 bomber moved from Northern Italy to Tobruk
 1 infantry moved from Italian Somaliland to Kenya
 Italians take Kenya from BritishCombat - Italians 
 Battle in 96 Sea Zone
 Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
 British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
 Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 1 : 3/6 hits
 British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 1 : 2/6 hits
 Units damaged: 1 battleship owned by the Italians
 1 submarine owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
 Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 3/6 hits
 British roll dice for 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 1/4 hits
 1 tactical_bomber owned by the British , 1 destroyer owned by the Italians and 2 cruisers owned by the British lost in 96 Sea Zone
 Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 96 Sea Zone, round 3 : 3/5 hits
 British roll dice for 1 fighter and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
 1 transport owned by the British , 1 fighter owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
 Italians win with 1 battleship, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 52
 Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
 Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
 Battle in Tobruk
 Italians attack with 1 armour, 2 artilleries, 1 bomber and 4 infantry
 British defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
 Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 4 infantry in Tobruk, round 1 : 2/8 hits
 British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 1 : 2/5 hits
 1 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
 Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Tobruk, round 2 : 2/6 hits
 British roll dice for 1 armour and 2 artilleries in Tobruk, round 2 : 1/3 hits
 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Tobruk
 Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Tobruk, round 3 : 2/5 hits
 British roll dice for 1 armour in Tobruk, round 3 : 1/1 hits
 1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
 Italians win, taking Tobruk from British with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 9
 Casualties for British: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
 Casualties for Italians: 4 infantryNon Combat Move - Italians 
 1 fighter moved from 96 Sea Zone to Southern Italy
 1 bomber moved from Tobruk to Southern ItalyPlace Units - Italians 
 1 fighter placed in Southern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
 Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - French 
 Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French 
 1 infantry moved from French West Africa to Nigeria
 1 infantry moved from Tunisia to Libya
 French take Libya from Italians
 1 infantry moved from Syria to Trans-Jordan
 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
 1 cruiser moved from 93 Sea Zone to 96 Sea Zone
 1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French 
 Battle in 96 Sea Zone
 French attack with 1 cruiser and 1 destroyer
 Italians defend with 1 battleship, 2 cruisers and 2 transports
 French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 : 1/2 hits
 Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 1 : 2/3 hits
 1 cruiser owned by the French , 1 cruiser owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
 Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -8
 Casualties for French: 1 cruiser and 1 destroyer
 Casualties for Italians: 1 cruiserNon Combat Move - French 
 1 infantry moved from Algeria to Tunisia
 1 infantry moved from Morocco to Algeria
 2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French Summary Text: Connection reset by peer: socket write error 
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralResearch Technology - Germans 
 Germans spend 5 on tech rolls
 Germans roll 4 and gets 0 hits
 Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans 
 Germans buy 1 battleship, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 1 PUs;Combat Move - Germans 
 2 armour moved from France to Holland Belgium
 1 mech_infantry moved from France to Holland Belgium
 2 armour moved from France to Greater Southern Germany
 2 artilleries moved from France to Western Germany
 1 cruiser moved from 112 Sea Zone to 125 Sea Zone
 5 infantry moved from Bulgaria to Romania
 2 infantry moved from Yugoslavia to Slovakia Hungary
 11 infantry moved from Poland to Baltic States
 1 artillery moved from Poland to Baltic States
 2 infantry moved from Slovakia Hungary to Eastern Poland
 2 armour moved from Yugoslavia to Eastern Poland
 1 infantry moved from Romania to Eastern Poland
 2 artilleries moved from Yugoslavia to Romania
 1 artillery moved from Poland to Eastern Poland
 1 artillery moved from Poland to Eastern Poland
 1 infantry moved from Norway to 112 Sea Zone
 1 armour moved from Norway to 112 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
 1 armour moved from 127 Sea Zone to Nenetsia
 1 infantry moved from 127 Sea Zone to Nenetsia
 1 armour moved from Southern France to Greater Southern Germany
 2 fighters moved from Southern Italy to Western Germany
 1 bomber moved from Germany to 125 Sea ZoneCombat - Germans 
 Battle in Baltic States
 Germans attack with 1 artillery and 11 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 artillery and 11 infantry in Baltic States, round 1 : 2/12 hits
 Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Baltic States
 Germans win, taking Baltic States from Russians with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in 125 Sea Zone
 Germans attack with 1 bomber and 1 cruiser
 Russians defend with 1 submarine
 1 submarine owned by the Russians Submerged
 Battle in Nenetsia
 Battle in Eastern Poland
 Germans attack with 2 armour, 2 artilleries and 3 infantry
 Russians defend with 1 infantry
 Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Eastern Poland, round 1 : 1/7 hits
 Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
 Germans winGermans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining, taking Nenetsia from Russians, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Holland Belgium
 Germans attack with 2 armour and 1 mech_infantry
 British defend with 1 mech_infantry
 Germans roll dice for 2 armour and 1 mech_infantry in Holland Belgium, round 1 : 1/3 hits
 British roll dice for 1 mech_infantry in Holland Belgium, round 1 : 1/1 hits
 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Holland Belgium
 Germans win, taking Holland Belgium from British with 2 armour remaining. Battle score for attacker is 0
 Casualties for Germans: 1 mech_infantry
 Casualties for British: 1 mech_infantryNon Combat Move - Germans 
 1 infantry moved from Western Germany to Holland Belgium
 1 cruiser moved from 125 Sea Zone to 112 Sea Zone
 1 bomber moved from 125 Sea Zone to Germany
 8 infantry moved from Germany to Poland
 1 aaGun moved from Western Germany to Holland Belgium
 1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans 
 1 battleship, 1 carrier and 1 destroyer placed in 112 Sea Zone
 7 infantry placed in GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
 Germans collect 41 PUs (3 lost to blockades); end with 42 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Politics - Russians 
 Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
 Russians takes Political Action: Political Action Russians To War With Italians
 Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians 
 Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 17 infantry moved from Buryatia to Amur
 1 infantry moved from Ulaanbaatar to Amur
 1 infantry moved from Buyant-Uhaa to Jehol
 Chinese take Jehol from Japanese
 1 infantry moved from Buyant-Uhaa to Amur
 1 fighter moved from Yakut S.S.R. to 5 Sea Zone
 1 tactical_bomber moved from Yakut S.S.R. to Amur
 1 fighter moved from Yenisey to Amur
 3 infantry moved from Vyborg to Finland
 3 infantry moved from Karelia to Finland
 1 artillery moved from Karelia to Finland
 1 infantry moved from Bessarabia to Eastern Poland
 6 infantry moved from Western Ukraine to Eastern Poland
 1 artillery moved from Western Ukraine to Eastern Poland
 1 artillery moved from Novgorod to Baltic States
 2 infantry moved from Novgorod to Baltic States
 9 infantry moved from Belarus to Baltic States
 1 armour moved from Bryansk to Baltic States
 1 mech_infantry moved from Bryansk to Baltic States
 1 armour moved from Bryansk to Eastern Poland
 1 mech_infantry moved from Bryansk to Baltic StatesCombat - Russians 
 Russians creates battle in territory 125 Sea Zone
 Battle in 5 Sea Zone
 Russians attack with 1 fighter
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 5 Sea Zone
 Russians win, taking 125 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in Amur
 Russians attack with 1 fighter, 19 infantry and 1 tactical_bomber
 Japanese defend with 1 artillery and 10 infantry
 Russians roll dice for 1 fighter, 19 infantry and 1 tactical_bomber in Amur, round 1 : 2/21 hits
 Japanese roll dice for 1 artillery and 10 infantry in Amur, round 1 : 2/11 hits
 2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
 Russians roll dice for 1 fighter, 17 infantry and 1 tactical_bomber in Amur, round 2 : 1/19 hits
 Japanese roll dice for 1 artillery and 8 infantry in Amur, round 2 : 4/9 hits
 4 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
 Russians roll dice for 1 fighter, 13 infantry and 1 tactical_bomber in Amur, round 3 : 2/15 hits
 Japanese roll dice for 1 artillery and 7 infantry in Amur, round 3 : 1/8 hits
 1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
 Russians roll dice for 1 fighter, 12 infantry and 1 tactical_bomber in Amur, round 4 : 2/14 hits
 Japanese roll dice for 1 artillery and 5 infantry in Amur, round 4 : 3/6 hits
 3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
 Russians roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Amur, round 5 : 3/11 hits
 Japanese roll dice for 1 artillery and 3 infantry in Amur, round 5 : 3/4 hits
 3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
 Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Amur, round 6 : 3/8 hits
 Japanese roll dice for 1 artillery in Amur, round 6 : 1/1 hits
 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
 Russians win, taking Amur from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
 Casualties for Japanese: 1 artillery and 10 infantry
 Casualties for Russians: 14 infantry
 Battle in Eastern Poland
 Russians attack with 1 armour, 1 artillery and 7 infantry
 Germans defend with 2 armour, 2 artilleries and 2 infantry
 Russians roll dice for 1 armour, 1 artillery and 7 infantry in Eastern Poland, round 1 : 1/9 hits
 Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Eastern Poland, round 1 : 4/6 hits
 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
 Russians roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Poland, round 2 : 0/5 hits
 Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Eastern Poland, round 2 : 4/5 hits
 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
 1 armour owned by the Russians retreated to Western Ukraine
 Germans win with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -22
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 artillery and 7 infantry
 Battle in Baltic States
 Russians attack with 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys
 Germans defend with 1 artillery and 11 infantry
 Russians roll dice for 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Baltic States, round 1 : 4/15 hits
 Germans roll dice for 1 artillery and 11 infantry in Baltic States, round 1 : 0/12 hits
 4 infantry owned by the Germans lost in Baltic States
 Russians roll dice for 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Baltic States, round 2 : 6/15 hits
 Germans roll dice for 1 artillery and 7 infantry in Baltic States, round 2 : 3/8 hits
 3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Baltic States
 Russians roll dice for 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Baltic States, round 3 : 1/12 hits
 Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
 Russians roll dice for 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Baltic States, round 4 : 3/11 hits
 Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits
 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
 Russians win, taking Baltic States from Germans with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 22
 Casualties for Germans: 1 artillery and 11 infantry
 Casualties for Russians: 5 infantry
 Battle in Finland
 Russians attack with 1 artillery and 6 infantry
 Neutral_Axis defend with 4 infantry
 Russians roll dice for 1 artillery and 6 infantry in Finland, round 1 : 0/7 hits
 Neutral_Axis roll dice for 4 infantry in Finland, round 1 : 2/4 hits
 2 infantry owned by the Russians lost in Finland
 Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 2/5 hits
 Neutral_Axis roll dice for 4 infantry in Finland, round 2 : 2/4 hits
 2 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Finland
 Russians roll dice for 1 artillery and 2 infantry in Finland, round 3 : 0/3 hits
 Neutral_Axis roll dice for 2 infantry in Finland, round 3 : 0/2 hits
 Russians roll dice for 1 artillery and 2 infantry in Finland, round 4 : 0/3 hits
 Neutral_Axis roll dice for 2 infantry in Finland, round 4 : 0/2 hits
 Russians roll dice for 1 artillery and 2 infantry in Finland, round 5 : 0/3 hits
 Neutral_Axis roll dice for 2 infantry in Finland, round 5 : 1/2 hits
 1 infantry owned by the Russians lost in Finland
 Russians roll dice for 1 artillery and 1 infantry in Finland, round 6 : 1/2 hits
 Neutral_Axis roll dice for 2 infantry in Finland, round 6 : 0/2 hits
 1 infantry owned by the Neutral_Axis lost in Finland
 Russians roll dice for 1 artillery and 1 infantry in Finland, round 7 : 2/2 hits
 Neutral_Axis roll dice for 1 infantry in Finland, round 7 : 0/1 hits
 1 infantry owned by the Neutral_Axis lost in Finland
 Russians win, taking Finland from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
 Casualties for Neutral_Axis: 4 infantry
 Casualties for Russians: 5 infantry
 Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
 EDIT: Turning off Edit Mode
 1 infantry moved from Ukraine to Bessarabia
 2 infantry moved from Ukraine to Western Ukraine
 2 aaGuns moved from Belarus to Baltic States
 1 infantry moved from Bryansk to Belarus
 2 aaGuns moved from Bryansk to Western Ukraine
 1 artillery moved from Bryansk to Western Ukraine
 10 infantry moved from Russia to Bryansk
 2 infantry moved from Rostov to Ukraine
 1 fighter moved from 5 Sea Zone to Siberia
 1 tactical_bomber moved from Amur to Siberia
 1 fighter moved from Amur to Siberia
 2 aaGuns moved from Buryatia to Amur
 1 infantry moved from Olgiy to Tsagaan Olom
 1 infantry moved from Dzavhan to Yakut S.S.R.
 1 infantry moved from Olgiy to Dzavhan
 1 submarine moved from 125 Sea Zone to 127 Sea ZonePlace Units - Russians 
 1 artillery and 2 infantry placed in Ukraine
 2 armour and 1 infantry placed in Novgorod
 2 armour placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Purchase Units - Japanese 
 Japanese buy 3 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 infantry moved from Soviet Far East to Siberia
 1 armour moved from Soviet Far East to Siberia
 1 bomber moved from Japan to Siberia
 2 tactical_bombers moved from Japan to Siberia
 2 infantry moved from French Indo China to Kwangsi
 6 infantry moved from Kwangsi to Kiangsi
 2 artilleries moved from Kwangsi to Kiangsi
 3 fighters moved from Kwangsi to Kiangsi
 1 tactical_bomber moved from Kwangsi to Kiangsi
 2 infantry moved from Chahar to Suiyuyan
 1 mech_infantry moved from Chahar to Suiyuyan
 1 artillery moved from Chahar to Suiyuyan
 3 infantry moved from Manchuria to Amur
 2 transports moved from 19 Sea Zone to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 2 artilleries moved from Japan to 6 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
 2 artilleries moved from 5 Sea Zone to Amur
 2 infantry moved from 5 Sea Zone to Amur
 2 fighters moved from Japan to Amur
 1 fighter moved from Korea to Amur
 1 infantry moved from Anhwe to Jehol
 2 fighters moved from Manchuria to Jehol
 1 tactical_bomber moved from Manchuria to Amur
 1 tactical_bomber moved from Manchuria to Jehol
 5 infantry moved from Anhwe to Hopei
 2 artilleries moved from Anhwe to Hopei
 1 bomber moved from Kiangsu to Hopei
 1 battleship moved from 22 Sea Zone to 33 Sea Zone
 1 carrier moved from 22 Sea Zone to 33 Sea Zone
 1 fighter moved from 22 Sea Zone to 33 Sea Zone
 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
 1 submarine moved from 22 Sea Zone to 33 Sea ZoneCombat - Japanese 
 Battle in Siberia
 Japanese attack with 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers
 Russians defend with 2 fighters and 1 tactical_bomber
 Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers in Siberia, round 1 : 3/5 hits
 Russians roll dice for 2 fighters and 1 tactical_bomber in Siberia, round 1 : 3/3 hits
 1 tactical_bomber owned by the Russians , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Russians lost in Siberia
 Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
 Casualties for Japanese: 1 armour, 1 infantry and 1 tactical_bomber
 Casualties for Russians: 2 fighters and 1 tactical_bomber
 Battle in Hopei
 Japanese attack with 2 artilleries, 1 bomber and 5 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 2 artilleries, 1 bomber and 5 infantry in Hopei, round 1 : 3/8 hits
 Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
 1 infantry owned by the Chinese lost in Hopei
 Japanese win, taking Hopei from Chinese with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Suiyuyan
 Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 0/4 hits
 Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
 Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/4 hits
 Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Suiyuyan
 Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Jehol
 Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 1 : 3/4 hits
 Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Jehol
 Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Kiangsi
 Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber
 Chinese defend with 2 infantry
 Japanese roll dice for 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in Kiangsi, round 1 : 4/12 hits
 Chinese roll dice for 2 infantry in Kiangsi, round 1 : 1/2 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
 Japanese win, taking Kiangsi from Chinese with 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 2 infantry
 Battle in Amur
 Japanese attack with 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
 Russians defend with 2 aaGuns and 5 infantry
 AA guns fire in Amur : 3/4 hits
 3 fighters owned by the Japanese lost in Amur
 Japanese roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Amur, round 1 : 1/8 hits
 Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 1 : 2/5 hits
 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
 Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Amur, round 2 : 1/6 hits
 Russians roll dice for 1 aaGun and 5 infantry in Amur, round 2 : 0/5 hits
 1 aaGun owned by the Russians lost in Amur
 Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Amur, round 3 : 1/6 hits
 Russians roll dice for 5 infantry in Amur, round 3 : 2/5 hits
 1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
 Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Amur, round 4 : 0/4 hits
 Russians roll dice for 4 infantry in Amur, round 4 : 2/4 hits
 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
 Japanese roll dice for 1 artillery and 1 tactical_bomber in Amur, round 5 : 1/2 hits
 Russians roll dice for 4 infantry in Amur, round 5 : 2/4 hits
 1 infantry owned by the Russians , 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
 Russians win with 3 infantry remaining. Battle score for attacker is -50
 Casualties for Japanese: 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
 Casualties for Russians: 2 aaGuns and 2 infantryNon Combat Move - Japanese 
 1 tactical_bomber moved from Siberia to Korea
 1 tactical_bomber moved from Jehol to Manchuria
 2 fighters moved from Jehol to Manchuria
 1 bomber moved from Hopei to Manchuria
 1 fighter moved from 6 Sea Zone to Korea
 1 tactical_bomber moved from 6 Sea Zone to Korea
 1 bomber moved from Siberia to Shantung
 1 fighter moved from Korea to Manchuria
 3 fighters moved from Kiangsi to Shantung
 1 tactical_bomber moved from Kiangsi to ShantungPlace Units - Japanese 
 2 armour and 1 infantry placed in Korea
 1 armour and 1 infantry placed in Japan
 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 33 PUs; end with 33 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Purchase Units - Americans 
 Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 fighter moved from Guam to Wake Island
 4 fighters moved from Western United States to 10 Sea ZonePlace Units - Americans 
 1 carrier placed in 10 Sea Zone
 1 battleship and 2 destroyers placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Hunan to Anhwe
 Chinese take Anhwe from Japanese
 3 artilleries, 1 fighter and 11 infantry moved from Yunnan to KwangsiCombat - Chinese 
 Battle in Kwangsi
 Chinese attack with 3 artilleries, 1 fighter and 11 infantry
 Japanese defend with 2 infantry
 Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Kwangsi, round 1 : 3/15 hits
 Japanese roll dice for 2 infantry in Kwangsi, round 1 : 1/2 hits
 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
 Chinese win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 2 infantry
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Kwangsi to SzechwanPlace Units - Chinese 
 4 artilleries placed in KwangsiTurn Complete - Chinese 
 Chinese collect 10 PUs; end with 10 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Combat Move - British 
 1 bomber moved from United Kingdom to 96 Sea Zone
 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
 2 infantry moved from Ethiopia to Kenya
 1 artillery moved from Ethiopia to Kenya
 3 fighters moved from United Kingdom to Normandy Bordeaux
 1 infantry moved from Shan State to Siam
 UK_Pacific take Siam from Japanese
 1 infantry moved from Shan State to French Indo China
 UK_Pacific take French Indo China from Japanese
 1 tactical_bomber moved from Malaya to 20 Sea Zone
 2 fighters moved from Malaya to 20 Sea ZoneCombat - British 
 Battle in 96 Sea Zone
 British attack with 1 bomber and 1 destroyer
 Italians defend with 1 battleship, 1 cruiser and 2 transports
 British roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 1 : 2/2 hits
 Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 96 Sea Zone, round 1 : 0/2 hits
 1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
 2 transports owned by the Italians lost in 96 Sea Zone
 British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 46
 Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
 Battle in 20 Sea Zone
 British attack with 2 fighters and 1 tactical_bomber
 Japanese defend with 1 cruiser
 British roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 : 1/3 hits
 Japanese roll dice for 1 cruiser in 20 Sea Zone, round 1 : 1/1 hits
 1 tactical_bomber owned by the British and 1 cruiser owned by the Japanese lost in 20 Sea Zone
 British win with 2 fighters remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 cruiser
 Casualties for British: 1 tactical_bomber
 Battle in Kenya
 British attack with 1 artillery and 2 infantry
 Italians defend with 1 infantry
 British roll dice for 1 artillery and 2 infantry in Kenya, round 1 : 2/3 hits
 Italians roll dice for 1 infantry in Kenya, round 1 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
 British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
 Casualties for British: 1 infantry
 Casualties for Italians: 1 infantry
 Battle in Normandy Bordeaux
 British attack with 3 fighters
 Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
 British roll dice for 3 fighters in Normandy Bordeaux, round 1 : 2/3 hits
 Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 1 : 1/2 hits
 1 armour owned by the Germans , 1 fighter owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
 British win with 2 fighters remaining. Battle score for attacker is 0
 Casualties for Germans: 1 armour and 1 artillery
 Casualties for British: 1 fighterNon Combat Move - British 
 1 bomber moved from 96 Sea Zone to Malta
 2 fighters moved from Normandy Bordeaux to United Kingdom
 1 artillery moved from Ontario to Quebec
 1 infantry moved from Ontario to Quebec
 1 infantry moved from Egypt to Alexandria
 2 infantry moved from Rhodesia to Tanganyika Territory
 1 infantry moved from Eastern Persia to Persia
 British take Persia from Neutral_Allies
 1 transport moved from 76 Sea Zone to 72 Sea Zone
 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
 2 infantry moved from India to 39 Sea Zone
 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
 2 infantry moved from 41 Sea Zone to Sumatra
 UK_Pacific take Sumatra from Dutch
 1 battleship moved from 39 Sea Zone to 37 Sea Zone
 3 aaGuns and 5 infantry moved from Burma to Yunnan
 1 artillery moved from India to Burma
 3 infantry moved from Malaya to Shan State
 2 fighters moved from 20 Sea Zone to KwangtungPlace Units - British 
 1 artillery and 2 infantry placed in United Kingdom
 3 destroyers placed in 110 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
 British collect 28 PUs (3 lost to blockades); end with 28 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Place Units - UK_Pacific 
 1 artillery and 2 infantry placed in India
 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific 
 UK_Pacific collect 24 PUs; end with 24 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
 Units Change Ownership
 Some Units in India change ownership: 1 artillery and 2 infantry
 Some Units in 39 Sea Zone change ownership: 1 transport
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Purchase Units - Italians 
 Italians buy 1 transport; Remaining resources: 2 PUs;Combat Move - Italians 
 1 fighter moved from Southern Italy to 96 Sea Zone
 1 fighter moved from Southern Italy to 96 Sea Zone
 1 bomber moved from Southern Italy to Malta
 2 artilleries moved from Tobruk to Libya
 1 armour moved from Tobruk to Libya
 1 armour moved from Albania to RomaniaCombat - Italians 
 Battle in 96 Sea Zone
 Italians attack with 2 fighters
 British defend with 1 destroyer
 Italians roll dice for 2 fighters in 96 Sea Zone, round 1 : 1/2 hits
 British roll dice for 1 destroyer in 96 Sea Zone, round 1 : 1/1 hits
 1 fighter owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
 Italians win with 1 fighter remaining. Battle score for attacker is -2
 Casualties for British: 1 destroyer
 Casualties for Italians: 1 fighter
 Battle in Libya
 Italians attack with 1 armour and 2 artilleries
 French defend with 1 infantry
 Italians roll dice for 1 armour and 2 artilleries in Libya, round 1 : 1/3 hits
 French roll dice for 1 infantry in Libya, round 1 : 1/1 hits
 1 infantry owned by the French and 1 artillery owned by the Italians lost in Libya
 Italians win, taking Libya from French with 1 armour and 1 artillery remaining. Battle score for attacker is -1
 Casualties for French: 1 infantry
 Casualties for Italians: 1 artillery
 Battle in Malta
 Italians attack with 1 bomber
 British defend with 1 aaGun, 1 bomber and 1 infantry
 AA guns fire in Malta : 0/1 hits
 Italians roll dice for 1 bomber in Malta, round 1 : 0/1 hits
 British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 1 : 0/2 hits
 retreated to MaltaNon Combat Move - Italians 
 1 fighter moved from 96 Sea Zone to Southern Italy
 1 bomber moved from Malta to Southern ItalyPlace Units - Italians 
 1 transport placed in 95 Sea ZoneTurn Complete - Italians 
 Italians collect 9 PUs; end with 11 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Combat Move - French 
 1 infantry moved from Algeria to Tunisia
 1 infantry moved from Trans-Jordan to Egypt
 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 infantry moved from Nigeria to French Equatorial AfricaCombat - French 
 Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
 Battle in Normandy Bordeaux
 Battle in 95 Sea Zone
 French attack with 1 destroyer
 Italians defend with 1 fighter and 1 transport
 French roll dice for 1 destroyer in 95 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 1 : 0/1 hits
 French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
 French roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits
 Italians roll dice for 1 fighter and 1 transport in 95 Sea Zone, round 3 : 1/1 hits
 1 destroyer owned by the French lost in 95 Sea Zone
 Italians win, taking Normandy Bordeaux from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is -8
 Casualties for French: 1 destroyer
 Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - French Turn Complete - French 
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Purchase Units - Germans 
 Germans buy 1 battleship and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 7 infantry moved from Germany to Poland
 2 infantry moved from Slovakia Hungary to Eastern Poland
 3 armour moved from Greater Southern Germany to Eastern Poland
 5 infantry moved from Romania to Bessarabia
 2 artilleries moved from Romania to Bessarabia
 2 mech_infantrys moved from Southern France to Normandy Bordeaux
 1 armour moved from Holland Belgium to Normandy Bordeaux
 2 artilleries moved from Western Germany to Germany
 1 armour moved from Nenetsia to Evenkiyskiy
 Germans take Urals from Russians
 Germans take Evenkiyskiy from Russians
 1 infantry moved from Nenetsia to Vologda
 Germans take Vologda from Russians
 1 fighter moved from Western Germany to Southern Italy
 1 bomber moved from Germany to FranceCombat - Germans 
 Battle in Normandy Bordeaux
 Germans attack with 1 armour and 2 mech_infantrys
 French defend with 1 factory_minor, 1 harbour and 2 infantry
 Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 1 : 0/3 hits
 French roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
 Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/3 hits
 French roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
 Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/3 hits
 French roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
 Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/2 hits
 French roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits
 Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/2 hits
 French roll dice for 2 infantry in Normandy Bordeaux, round 5 : 2/2 hits
 1 infantry owned by the French , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
 French win with 1 infantry remaining. Battle score for attacker is -11
 Casualties for Germans: 1 armour and 2 mech_infantrys
 Casualties for French: 1 infantry
 Battle in Bessarabia
 Germans attack with 2 artilleries and 5 infantry
 Russians defend with 1 infantry
 Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 1 : 1/7 hits
 Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Bessarabia
 Germans win, taking Bessarabia from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 1 infantry moved from Holland Belgium to FrancePlace Units - Germans 
 1 battleship placed in 112 Sea Zone
 7 infantry placed in Germany
 2 infantry placed in Western GermanyTurn Complete - Germans 
 Germans collect 44 PUs; end with 44 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Purchase Units - Russians 
 Russians buy 6 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 2 armour moved from Russia to Vologda
 1 armour moved from Western Ukraine to Bessarabia
 2 infantry moved from Western Ukraine to Bessarabia
 1 artillery moved from Western Ukraine to Bessarabia
 4 infantry moved from Ukraine to Bessarabia
 1 artillery moved from Ukraine to Bessarabia
 6 infantry moved from Baltic States to Eastern Poland
 2 armour moved from Novgorod to Eastern Poland
 1 armour moved from Baltic States to Eastern Poland
 2 mech_infantrys moved from Baltic States to Eastern Poland
 1 artillery moved from Baltic States to Eastern Poland
 1 infantry moved from Belarus to Eastern PolandCombat - Russians 
 Battle in Vologda
 Russians attack with 2 armour
 Germans defend with 1 infantry
 Russians roll dice for 2 armour in Vologda, round 1 : 1/2 hits
 Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
 1 infantry owned by the Germans lost in Vologda
 Russians win, taking Vologda from Germans with 2 armour remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in Eastern Poland
 Russians attack with 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys
 Germans defend with 5 armour, 2 artilleries and 3 infantry
 Russians roll dice for 3 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 2/13 hits
 Germans roll dice for 5 armour, 2 artilleries and 3 infantry in Eastern Poland, round 1 : 6/10 hits
 6 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
 Russians roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 1/7 hits
 Germans roll dice for 5 armour, 2 artilleries and 1 infantry in Eastern Poland, round 2 : 4/8 hits
 1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Russians lost in Eastern Poland
 3 armour owned by the Russians retreated to Belarus
 Germans win with 5 armour and 2 artilleries remaining. Battle score for attacker is -24
 Casualties for Germans: 3 infantry
 Casualties for Russians: 1 artillery, 7 infantry and 2 mech_infantrys
 Battle in Bessarabia
 Russians attack with 1 armour, 2 artilleries and 6 infantry
 Germans defend with 2 artilleries and 5 infantry
 Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Bessarabia, round 1 : 2/9 hits
 Germans roll dice for 2 artilleries and 5 infantry in Bessarabia, round 1 : 4/7 hits
 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
 Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Bessarabia, round 2 : 1/5 hits
 Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits
 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
 Russians roll dice for 1 armour and 2 artilleries in Bessarabia, round 3 : 0/3 hits
 Germans roll dice for 2 artilleries and 2 infantry in Bessarabia, round 3 : 2/4 hits
 2 artilleries owned by the Russians lost in Bessarabia
 1 armour owned by the Russians retreated to Ukraine
 Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -17
 Casualties for Germans: 3 infantry
 Casualties for Russians: 2 artilleries and 6 infantryNon Combat Move - Russians 
 1 infantry moved from Novgorod to Baltic States
 2 aaGuns moved from Baltic States to Belarus
 2 aaGuns moved from Western Ukraine to Ukraine
 1 infantry moved from Bryansk to Western Ukraine
 9 infantry moved from Bryansk to Belarus
 1 infantry moved from Yakut S.S.R. to Yenisey
 1 infantry moved from Dzavhan to Yenisey
 1 infantry moved from Tsagaan Olom to Kansu
 1 infantry moved from Amur to Buyant-Uhaa
 1 infantry moved from Amur to SiberiaPlace Units - Russians 
 3 infantry placed in Ukraine
 3 armour placed in Novgorod
 3 armour placed in RussiaTurn Complete - Russians 
 Russians collect 35 PUs; end with 35 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Purchase Units - Japanese 
 Japanese buy 1 factory_upgrade and 4 infantry; Remaining resources: 1 PUs;Combat Move - Japanese 
 2 infantry moved from Suiyuyan to Kansu
 1 mech_infantry moved from Suiyuyan to Kansu
 1 artillery moved from Suiyuyan to Kansu
 5 infantry moved from Hopei to Anhwe
 2 artilleries moved from Hopei to Anhwe
 1 infantry moved from Jehol to Buyant-Uhaa
 1 armour moved from Korea to Buyant-Uhaa
 1 infantry moved from Korea to Amur
 1 armour moved from Korea to Amur
 1 transport moved from 5 Sea Zone to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 armour moved from Japan to 6 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
 1 transport moved from 5 Sea Zone to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
 1 infantry moved from 5 Sea Zone to Siberia
 1 bomber moved from Manchuria to Siberia
 1 fighter moved from Manchuria to Siberia
 1 fighter moved from Manchuria to Amur
 1 fighter moved from Manchuria to Buyant-Uhaa
 5 infantry moved from Kiangsi to Kiangsu
 2 artilleries moved from Kiangsi to KiangsuCombat - Japanese 
 Battle in Siberia
 Japanese attack with 1 bomber, 1 fighter and 1 infantry
 Russians defend with 1 infantry
 Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Siberia, round 1 : 0/3 hits
 Russians roll dice for 1 infantry in Siberia, round 1 : 0/1 hits
 Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Siberia, round 2 : 1/3 hits
 Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Siberia
 Japanese win, taking Siberia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Buyant-Uhaa
 Japanese attack with 1 armour, 1 fighter and 1 infantry
 Russians defend with 1 infantry
 Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Buyant-Uhaa, round 1 : 2/3 hits
 Russians roll dice for 1 infantry in Buyant-Uhaa, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Buyant-Uhaa
 Japanese win, taking Buyant-Uhaa from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Anhwe
 Japanese attack with 2 artilleries and 5 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 1 : 0/7 hits
 Chinese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
 1 infantry owned by the Japanese lost in Anhwe
 Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 1/6 hits
 Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
 Japanese win, taking Anhwe from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is -3
 Casualties for Japanese: 2 infantry
 Casualties for Chinese: 1 infantry
 Battle in Kansu
 Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
 Russians defend with 1 infantry
 Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kansu, round 1 : 0/4 hits
 Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
 1 infantry owned by the Japanese lost in Kansu
 Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/3 hits
 Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
 Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 3 : 0/3 hits
 Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
 Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 4 : 2/3 hits
 Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
 Japanese win, taking Kansu from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
 Casualties for Japanese: 2 infantry
 Casualties for Russians: 1 infantry
 Battle in Amur
 Japanese attack with 1 armour, 1 fighter and 1 infantry
 Russians defend with 1 infantry
 Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Amur, round 1 : 1/3 hits
 Russians roll dice for 1 infantry in Amur, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
 Japanese win, taking Amur from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Japanese 
 1 fighter moved from Amur to Japan
 1 fighter moved from Siberia to 6 Sea Zone
 1 bomber moved from Siberia to Manchuria
 1 armour moved from 19 Sea Zone to Kiangsu
 1 infantry moved from 19 Sea Zone to Kiangsu
 1 fighter moved from Buyant-Uhaa to Anhwe
 1 fighter moved from Anhwe to KiangsuPlace Units - Japanese 
 Units in Korea being upgraded or consumed: 1 factory_minor
 1 factory_upgrade and 3 infantry placed in Korea
 1 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 32 PUs; end with 33 PUs total
 Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
- 
					
					
					
					
 Sccccrrrramble? 
- 
					
					
					
					
 no scramble :cry: 
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Place Units - UK_Pacific 
 4 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 24 PUs; end with 25 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
 Some Units in India change ownership: 4 armour and 1 mech_infantry
- 
					
					
					
					
 got an error trying to post move, so have attached file here 
- 
					
					
					
					
 now trip a is saying The upload folder is full. Please try a smaller file and/or contact an administrator. will try later 



 
		 
		






