@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C v C
- 
					
					
					
					
 cause you were crying for a destroyer to be taken last, last-time?! 
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Purchase Units - Italians 
 Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians 
 2 artilleries moved from Northern Italy to Yugoslavia
 2 infantry moved from Northern Italy to Yugoslavia
 2 infantry moved from Albania to Bulgaria
 1 armour moved from Albania to BulgariaCombat - Italians 
 Battle in Bulgaria
 Italians attack with 1 armour and 2 infantry
 British defend with 1 infantry
 Italians roll dice for 1 armour and 2 infantry in Bulgaria, round 1 : 0/3 hits
 British roll dice for 1 infantry in Bulgaria, round 1 : 0/1 hits
 Italians roll dice for 1 armour and 2 infantry in Bulgaria, round 2 : 0/3 hits
 British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
 Italians roll dice for 1 armour and 2 infantry in Bulgaria, round 3 : 1/3 hits
 British roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Italians lost in Bulgaria
 Italians win, taking Bulgaria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
 Casualties for British: 1 infantry
 Casualties for Italians: 1 infantryNon Combat Move - Italians Place Units - Italians 
 1 artillery and 4 infantry placed in Northern Italy
 1 transport placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 11 PUs; end with 12 PUs total
- 
					
					
					
					
 Giving you a free chance to waste some kamikaze tokens… :wink: 
- 
					
					
					
					
 why not eh….1 kam plz sir 
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Purchase Units - ANZAC 
 ANZAC buy 1 factory_minor and 1 harbour; Remaining resources: 1 PUs;Combat Move - ANZAC 
 1 infantry moved from French Indo China to Siam
 ANZAC take Siam from Japanese
 1 infantry moved from Italian Somaliland to Ethiopia
 1 infantry moved from Egypt to Trans-Jordan
 1 transport moved from 34 Sea Zone to 45 Sea Zone
 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
 ANZAC take 35 Sea Zone from Japanese
 3 destroyers moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC 
 Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 4
 Battle in PhilippinesNon Combat Move - ANZAC Place Units - ANZAC 
 1 factory_minor and 1 harbour placed in French Indo ChinaTurn Complete - ANZAC 
 ANZAC collect 18 PUs; end with 19 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Combat Move - French 
 1 cruiser moved from 50 Sea Zone to 54 Sea Zone
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 1 infantry moved from Alexandria to Egypt
 1 destroyer moved from 41 Sea Zone to 37 Sea ZoneNon Combat Move - French Turn Complete - French 
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Politics - Germans Purchase Units - Germans 
 Germans buy 11 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans 
 3 infantry moved from Finland to Karelia
 Germans take Karelia from Russians
 6 infantry moved from Germany to Poland
 2 armour moved from Germany to Poland
 3 infantry moved from Eastern Poland to Bessarabia
 3 artilleries moved from Eastern Poland to Bessarabia
 2 infantry moved from Romania to Bessarabia
 2 infantry moved from Western Germany to Germany
 2 infantry moved from Western Germany to Germany
 1 armour moved from Denmark to Germany
 3 submarines moved from 93 Sea Zone to 92 Sea Zone
 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
 1 armour moved from Holland Belgium to Greater Southern Germany
 1 mech_infantry moved from Holland Belgium to Greater Southern Germany
 1 armour moved from Normandy Bordeaux to Northern Italy
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 infantry moved from Western Germany to Holland Belgium
 1 infantry moved from Western Germany to Holland Belgium
 1 mech_infantry moved from Germany to Eastern PolandCombat - Germans 
 Battle in Poland
 Germans attack with 2 armour and 6 infantry
 Russians defend with 1 artillery
 Germans roll dice for 2 armour and 6 infantry in Poland, round 1 : 3/8 hits
 Russians roll dice for 1 artillery in Poland, round 1 : 0/1 hits
 1 artillery owned by the Russians lost in Poland
 Germans win, taking Poland from Russians with 2 armour and 6 infantry remaining. Battle score for attacker is 4
 Casualties for Russians: 1 artillery
 Battle in Bessarabia
 Germans attack with 3 artilleries and 5 infantry
 Russians defend with 1 aaGun, 5 artilleries and 4 infantry
 Germans roll dice for 3 artilleries and 5 infantry in Bessarabia, round 1 : 1/8 hits
 Russians roll dice for 1 aaGun, 5 artilleries and 4 infantry in Bessarabia, round 1 : 1/9 hits
 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bessarabia
 Germans roll dice for 3 artilleries and 4 infantry in Bessarabia, round 2 : 1/7 hits
 Russians roll dice for 5 artilleries and 4 infantry in Bessarabia, round 2 : 2/9 hits
 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
 Germans roll dice for 3 artilleries and 2 infantry in Bessarabia, round 3 : 4/5 hits
 Russians roll dice for 5 artilleries and 3 infantry in Bessarabia, round 3 : 3/8 hits
 3 infantry owned by the Russians , 2 infantry owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
 Germans roll dice for 2 artilleries in Bessarabia, round 4 : 2/2 hits
 Russians roll dice for 4 artilleries in Bessarabia, round 4 : 1/4 hits
 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
 Germans roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits
 Russians roll dice for 2 artilleries in Bessarabia, round 5 : 0/2 hits
 Germans roll dice for 1 artillery in Bessarabia, round 6 : 0/1 hits
 Russians roll dice for 2 artilleries in Bessarabia, round 6 : 2/2 hits
 1 artillery owned by the Germans lost in Bessarabia
 Russians win with 2 artilleries remaining. Battle score for attacker is 1
 Casualties for Germans: 3 artilleries and 5 infantry
 Casualties for Russians: 1 aaGun, 3 artilleries and 4 infantry
 Battle in 92 Sea Zone
 Germans attack with 1 destroyer and 3 submarines
 British defend with 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports; Russians defend with 1 submarine
 Germans roll dice for 3 submarines in 92 Sea Zone, round 1 : 2/3 hits
 Units damaged: 2 battleships owned by the British
 British roll dice for 1 submarine in 92 Sea Zone, round 1 : 1/1 hits
 Germans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
 British roll dice for 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 92 Sea Zone, round 1 : 5/9 hits
 1 destroyer owned by the Germans and 3 submarines owned by the Germans lost in 92 Sea Zone
 British win with 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -26
 Casualties for Germans: 1 destroyer and 3 submarinesNon Combat Move - Germans Place Units - Germans 
 10 infantry placed in Germany
 3 submarines placed in 110 Sea Zone
 Germans undo move 1.
 3 infantry placed in Southern France
 8 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 45 PUs; end with 45 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Research Technology - Russians 
 Russians spend 5 on tech rolls
 Russians roll 4 and gets 0 hitsPurchase Units - Russians 
 Russians buy 1 artillery, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians 
 1 submarine moved from 92 Sea Zone to 97 Sea Zone
 1 artillery moved from Bessarabia to Romania
 Russians take Romania from Germans
 1 artillery moved from Bessarabia to Eastern Poland
 1 infantry moved from Western Ukraine to Eastern Poland
 3 infantry moved from Northwest Persia to Caucasus
 1 fighter and 1 tactical_bomber moved from Ukraine to Poland
 2 artilleries moved from Baltic States to Poland
 7 infantry moved from Belarus to Eastern Poland
 6 mech_infantrys moved from Belarus to Poland
 2 infantry moved from Novgorod to 115 Sea Zone
 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
 2 infantry moved from 113 Sea Zone to NorwayCombat - Russians 
 Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
 Battle in 97 Sea Zone
 Russians attack with 1 submarine
 Italians defend with 1 fighter and 1 transport
 Russians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
 Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
 Russians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
 Russians roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits
 Russians roll dice for 1 submarine in 97 Sea Zone, round 5 : 0/1 hits
 Russians roll dice for 1 submarine in 97 Sea Zone, round 6 : 1/1 hits
 1 transport owned by the Italians lost in 97 Sea Zone
 1 submarine owned by the Russians Submerged
 Italians win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transport
 Battle in Eastern Poland
 Russians attack with 1 artillery and 8 infantry
 Germans defend with 1 mech_infantry
 Russians roll dice for 1 artillery and 8 infantry in Eastern Poland, round 1 : 3/9 hits
 Germans roll dice for 1 mech_infantry in Eastern Poland, round 1 : 0/1 hits
 1 mech_infantry owned by the Germans lost in Eastern Poland
 Russians win, taking Eastern Poland from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 mech_infantry
 Battle in Norway
 Battle in Poland
 Russians attack with 2 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
 Germans defend with 2 armour and 6 infantry
 Russians roll dice for 2 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Poland, round 1 : 1/10 hits
 Germans roll dice for 2 armour and 6 infantry in Poland, round 1 : 3/8 hits
 1 infantry owned by the Germans and 3 mech_infantrys owned by the Russians lost in Poland
 Russians roll dice for 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 2/7 hits
 Germans roll dice for 2 armour and 5 infantry in Poland, round 2 : 5/7 hits
 2 infantry owned by the Germans , 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Russians lost in Poland
 retreated to Poland
 Germans win, taking Norway from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is -23
 Casualties for Germans: 3 infantry
 Casualties for Russians: 2 artilleries and 6 mech_infantrys
 Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Russians 
 1 fighter and 1 tactical_bomber moved from Poland to Baltic States
 1 infantry moved from Belarus to Baltic States
 1 artillery moved from Novgorod to Baltic States
 1 artillery and 2 infantry moved from Ukraine to Bessarabia
 3 armour and 3 mech_infantrys moved from Russia to BelarusPlace Units - Russians 
 1 artillery and 2 infantry placed in Novgorod
 3 mech_infantrys placed in Ukraine
 2 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 45 PUs; end with 45 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Purchase Units - Japanese 
 Japanese buy 1 armour and 4 submarines; Remaining resources: 5 SuicideAttackTokens; 1 PUs;Combat Move - Japanese 
 5 submarines moved from 6 Sea Zone to 26 Sea Zone
 1 bomber moved from Korea to 4 Sea Zone
 1 armour moved from Korea to Buryatia
 Japanese take Buryatia from Russians
 1 infantry moved from Buyant-Uhaa to Central Mongolia
 Japanese take Central Mongolia from Russians
 2 infantry moved from Korea to Amur
 2 fighters moved from Korea to Japan
 1 fighter moved from Shan State to Formosa
 1 transport moved from 5 Sea Zone to 6 Sea ZoneCombat - Japanese 
 Battle in 4 Sea Zone
 Japanese attack with 1 bomber
 Americans defend with 1 transport
 1 transport owned by the Americans lost in 4 Sea Zone
 Japanese win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in 26 Sea Zone
 Japanese attack with 5 submarines
 Americans defend with 1 battleship, 2 destroyers and 2 submarines
 Americans roll dice for 2 submarines in 26 Sea Zone, round 1 : 0/2 hits
 Japanese roll dice for 5 submarines in 26 Sea Zone, round 1 : 4/5 hits
 Units damaged: 1 battleship owned by the Americans
 Americans roll dice for 1 battleship and 2 destroyers in 26 Sea Zone, round 1 : 2/3 hits
 2 submarines owned by the Americans , 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 26 Sea Zone
 Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 2/3 hits
 Americans roll dice for 1 battleship and 1 destroyer in 26 Sea Zone, round 2 : 0/2 hits
 1 battleship owned by the Americans and 1 destroyer owned by the Americans lost in 26 Sea Zone
 Japanese win, taking 26 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 36
 Casualties for Japanese: 2 submarines
 Casualties for Americans: 1 battleship, 2 destroyers and 2 submarinesNon Combat Move - Japanese 
 1 aaGun moved from Manchuria to Korea
 1 bomber moved from 4 Sea Zone to JapanPlace Units - Japanese 
 1 armour placed in Korea
 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,3
 Japanese collect 19 PUs (1 lost to blockades); end with 20 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Research Technology - Americans 
 Americans spend 5 on tech rolls
 Americans roll 2 and gets 0 hitsPurchase Units - Americans 
 Americans buy 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 1 PUs; 1 techTokens;Combat Move - Americans 
 1 battleship, 1 destroyer and 6 transports moved from 37 Sea Zone to 54 Sea Zone
 4 fighters moved from Western United States to 26 Sea Zone
 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
 1 bomber moved from Kwangtung to Formosa
 1 artillery and 1 infantry moved from Soviet Far East to Siberia
 2 infantry moved from Gibraltar to 91 Sea Zone
 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans 
 Battle in 26 Sea Zone
 Americans attack with 1 carrier, 1 destroyer and 4 fighters
 Japanese defend with 3 submarines
 Japanese roll dice for 3 submarines in 26 Sea Zone, round 1 : 0/3 hits
 Americans roll dice for 1 carrier, 1 destroyer and 4 fighters in 26 Sea Zone, round 1 : 3/5 hits
 3 submarines owned by the Japanese lost in 26 Sea Zone
 Americans win, taking 26 Sea Zone from Japanese with 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 18
 Casualties for Japanese: 3 submarines
 Battle in 110 Sea Zone
 Americans attack with 1 destroyer, 3 submarines and 1 transport
 Germans defend with 3 submarines
 Americans roll dice for 3 submarines in 110 Sea Zone, round 1 : 1/3 hits
 1 submarine owned by the Germans lost in 110 Sea Zone
 Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 1/2 hits
 Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 1 : 0/1 hits
 1 submarine owned by the Americans lost in 110 Sea Zone
 Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
 Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
 Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits
 1 submarine owned by the Germans lost in 110 Sea Zone
 Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
 Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 3 : 1/1 hits
 1 submarine owned by the Germans lost in 110 Sea Zone
 Americans win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 12
 Casualties for Germans: 3 submarines
 Casualties for Americans: 1 submarine
 Battle in Formosa
 Americans attack with 1 bomber
 Japanese defend with 1 fighter
 Americans roll dice for 1 bomber in Formosa, round 1 : 1/1 hits
 Japanese roll dice for 1 fighter in Formosa, round 1 : 1/1 hits
 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in Formosa
 Japanese win with no units remaining. Battle score for attacker is -2
 Casualties for Japanese: 1 fighter
 Casualties for Americans: 1 bomber
 Battle in Normandy Bordeaux
 Americans attack with 2 infantry
 Germans defend with 1 factory_minor, 1 harbour and 1 infantry
 Americans roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
 Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 : 1/1 hits
 1 infantry owned by the Americans lost in Normandy Bordeaux
 Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
 Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
 Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
 Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
 Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits
 Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits
 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
 Germans win with no units remaining. Battle score for attacker is -3
 Casualties for Germans: 1 infantry
 Casualties for Americans: 2 infantryNon Combat Move - Americans 
 2 fighters moved from 26 Sea Zone to Hawaiian Islands
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans 
 2 destroyers and 4 submarines placed in 10 Sea Zone
 3 fighters placed in Western United StatesTurn Complete - Americans 
 Americans collect 58 PUs; end with 59 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 3 artilleries and 13 infantry moved from Jehol to Manchuria
 Chinese take Manchuria from Japanese
 2 infantry moved from Chahar to SuiyuyanCombat - Chinese Non Combat Move - Chinese Place Units - Chinese 
 1 artillery and 1 infantry placed in Chahar
 Chinese undo move 1.
 2 infantry placed in Chahar
 2 infantry placed in Jehol
 1 artillery and 1 infantry placed in Kiangsi
 1 artillery placed in Kiangsu
 1 infantry placed in ShantungTurn Complete - Chinese 
 Chinese collect 23 PUs; end with 23 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Combat Move - British 
 2 units repaired.
 1 armour moved from Morocco to Tunisia
 British take Algeria from Italians
 British take Tunisia from Italians
 2 infantry moved from Morocco to 92 Sea Zone
 2 artilleries moved from Morocco to 92 Sea Zone
 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy
 2 artilleries, 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
 1 artillery moved from Libya to 96 Sea Zone
 3 artilleries, 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
 British take 97 Sea Zone from Italians
 1 infantry moved from Greece to 97 Sea Zone
 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
 1 infantry moved from Egypt to 81 Sea Zone
 1 artillery moved from Egypt to 81 Sea Zone
 1 infantry moved from Trans-Jordan to 81 Sea Zone
 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
 4 artilleries and 6 infantry moved from 97 Sea Zone to Southern Italy
 1 infantry moved from Greece to Albania
 British take Albania from Italians
 1 infantry moved from Burma to Shan State
 UK_Pacific take Shan State from Japanese
 1 artillery moved from Burma to Shan State
 2 infantry moved from Burma to Yunnan
 4 infantry moved from India to Burma
 2 fighters and 1 tactical_bomber moved from Greece to Southern ItalyCombat - British 
 Battle in Southern Italy
 British attack with 4 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
 Italians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
 AA guns fire in Southern Italy : 3/5 hits
 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Southern Italy
 British roll dice for 2 battleships and 3 cruisers in Southern Italy, round 1 : 4/5 hits
 British roll dice for 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Southern Italy, round 1 : 5/12 hits
 Italians roll dice for 2 aaGuns, 2 artilleries, 1 fighter and 7 infantry in Southern Italy, round 1 : 2/10 hits
 2 infantry owned by the British , 2 aaGuns owned by the Italians and 7 infantry owned by the Italians lost in Southern Italy
 British roll dice for 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/10 hits
 Italians roll dice for 2 artilleries and 1 fighter in Southern Italy, round 2 : 3/3 hits
 3 infantry owned by the British and 2 artilleries owned by the Italians lost in Southern Italy
 British roll dice for 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Italy, round 3 : 2/7 hits
 Italians roll dice for 1 fighter in Southern Italy, round 3 : 1/1 hits
 1 infantry owned by the British and 1 fighter owned by the Italians lost in Southern Italy
 British captures 12PUs while taking Italians capital
 British win, taking Southern Italy from Italians with 4 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
 Casualties for British: 2 fighters, 6 infantry and 1 tactical_bomber
 Casualties for Italians: 2 aaGuns, 2 artilleries, 1 fighter and 7 infantryNon Combat Move - British 
 1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
 2 aaGuns moved from Burma to Yunnan
 1 aaGun moved from India to BurmaPlace Units - British 
 2 armour and 1 mech_infantry placed in Greece
 1 artillery and 2 infantry placed in Egypt
 1 bomber placed in United KingdomTurn Complete - British 
 British collect 38 PUs; end with 50 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Place Units - UK_Pacific 
 3 destroyers placed in 20 Sea ZoneTurn Complete - UK_Pacific 
 UK_Pacific collect 20 PUs; end with 20 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
 Some Units in 20 Sea Zone change ownership: 3 destroyers
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Combat Move - Italians 
 4 infantry moved from Northern Italy to Southern Italy
 1 artillery moved from Northern Italy to Southern Italy
 2 infantry moved from Yugoslavia to Northern Italy
 1 armour moved from Bulgaria to Northern Italy
 2 artilleries moved from Yugoslavia to Northern Italy
 1 infantry moved from Bulgaria to YugoslaviaCombat - Italians 
 Battle in Southern Italy
 Italians attack with 1 artillery and 4 infantry
 British defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour
 Italians roll dice for 1 artillery and 4 infantry in Southern Italy, round 1 : 2/5 hits
 British roll dice for 4 artilleries in Southern Italy, round 1 : 1/4 hits
 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Southern Italy
 Italians roll dice for 1 artillery and 3 infantry in Southern Italy, round 2 : 2/4 hits
 British roll dice for 2 artilleries in Southern Italy, round 2 : 2/2 hits
 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Southern Italy
 Italians win, taking Southern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
 Casualties for British: 4 artilleries
 Casualties for Italians: 3 infantryNon Combat Move - Italians Turn Complete - Italians 
 Total Cost from Convoy Blockades: 7
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,5,6,6,6,5,2,6,1,1,5,3,4
 Italians collect 1 PU (7 lost to blockades); end with 1 PU total
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Purchase Units - ANZAC 
 ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC 
 1 transport moved from 35 Sea Zone to 34 Sea Zone
 1 artillery moved from Paulau Island to 34 Sea Zone
 1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
 1 infantry moved from Philippines to 35 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
 1 infantry moved from Siam to French Indo China
 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
 1 infantry moved from Trans-Jordan to IraqCombat - ANZAC 
 Battle in FormosaNon Combat Move - ANZAC 
 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
 3 destroyers moved from 45 Sea Zone to 20 Sea ZonePlace Units - ANZAC 
 1 cruiser and 2 destroyers placed in 36 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 19 PUs; end with 20 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Combat Move - French 
 2 infantry moved from Egypt to Trans-Jordan
 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
 French take 20 Sea Zone from JapaneseCombat - French Non Combat Move - French Turn Complete - French 
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :6 Politics - Germans Purchase Units - Germans 
 Germans buy 1 armour, 2 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 4 infantry moved from Germany to Slovakia Hungary
 1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
 1 armour moved from Greater Southern Germany to Slovakia Hungary
 1 armour moved from Northern Italy to Southern Italy
 1 infantry moved from Germany to Western Germany
 1 armour moved from Germany to Holland Belgium
 7 infantry moved from Germany to PolandNon Combat Move - Germans Place Units - Germans 
 2 artilleries and 6 infantry placed in Germany
 1 armour and 1 bomber placed in Germany
 2 infantry placed in Normandy BordeauxTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,5,6,4,3,3,1,2,4,1,1,4,1
 Germans collect 36 PUs (2 lost to blockades); end with 36 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :6 Research Technology - Russians 
 Russians spend 0 on tech rolls
 Russians roll 3 and gets 0 hitsPurchase Units - Russians 
 Russians buy 3 armour and 8 mech_infantrys; Remaining resources: 1 PUs; 1 techTokens;Combat Move - Russians 
 1 artillery moved from Romania to Bulgaria
 Russians take Bulgaria from Italians
 2 infantry moved from Norway to Finland
 Russians take Finland from Germans
 1 artillery and 2 infantry moved from Novgorod to Karelia
 1 armour moved from Belarus to Karelia
 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
 1 infantry moved from Baltic States to 115 Sea Zone
 1 infantry moved from 115 Sea Zone to Poland
 1 artillery moved from Baltic States to Poland
 1 artillery and 8 infantry moved from Eastern Poland to Poland
 2 armour and 3 mech_infantrys moved from Belarus to Poland
 1 fighter and 1 tactical_bomber moved from Baltic States to Poland
 1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - Russians 
 Battle in Karelia
 Russians attack with 1 armour, 1 artillery and 2 infantry
 Germans defend with 3 infantry
 Russians roll dice for 1 armour, 1 artillery and 2 infantry in Karelia, round 1 : 2/4 hits
 Germans roll dice for 3 infantry in Karelia, round 1 : 0/3 hits
 2 infantry owned by the Germans lost in Karelia
 Russians roll dice for 1 armour, 1 artillery and 2 infantry in Karelia, round 2 : 1/4 hits
 Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
 Russians win, taking Karelia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 3 infantry
 Casualties for Russians: 1 infantry
 Battle in Poland
 Russians attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
 Germans defend with 2 armour and 10 infantry
 Russians roll dice for 1 cruiser in Poland, round 1 : 0/1 hits
 Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Poland, round 1 : 6/18 hits
 Germans roll dice for 2 armour and 10 infantry in Poland, round 1 : 4/12 hits
 4 infantry owned by the Russians and 6 infantry owned by the Germans lost in Poland
 Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 7/14 hits
 Germans roll dice for 2 armour and 4 infantry in Poland, round 2 : 2/6 hits
 2 infantry owned by the Russians , 4 infantry owned by the Germans and 2 armour owned by the Germans lost in Poland
 Russians win, taking Poland from Germans with 2 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
 Casualties for Germans: 2 armour and 10 infantry
 Casualties for Russians: 6 infantryNon Combat Move - Russians 
 1 infantry moved from Bessarabia to Romania
 1 infantry moved from Bessarabia to Eastern Poland
 1 artillery moved from Bessarabia to Eastern Poland
 3 mech_infantrys moved from Ukraine to Eastern Poland
 1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
 3 infantry moved from Caucasus to Rostov
 2 infantry moved from Russia to Bryansk
 4 mech_infantrys moved from Russia to BelarusPlace Units - Russians 
 1 armour and 2 mech_infantrys placed in Ukraine
 2 armour and 1 mech_infantry placed in Novgorod
 5 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 50 PUs; end with 51 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 66 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :6 Purchase Units - Japanese 
 Japanese buy 2 infantry and 2 submarines; Remaining resources: 5 SuicideAttackTokens; 2 PUs;Combat Move - Japanese 
 4 submarines moved from 6 Sea Zone to 26 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 armour moved from Korea to 6 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
 1 infantry moved from 1 Sea Zone to British Columbia
 1 armour moved from 1 Sea Zone to British ColumbiaCombat - Japanese 
 Battle in 26 Sea Zone
 Japanese attack with 4 submarines
 French defend with 1 cruiser; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
 Japanese roll dice for 4 submarines in 26 Sea Zone, round 1 : 1/4 hits
 Units damaged: 1 carrier owned by the Americans
 Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 1 : 4/5 hits
 4 submarines owned by the Japanese lost in 26 Sea Zone
 Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -24
 Casualties for Japanese: 4 submarines
 Battle in British Columbia
 2 fighters owned by the Americans forced to land in Hawaiian Islands
 Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese 
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from Buryatia: 1 armour
 EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
 EDIT: Changing ownership of Yenisey from Russians to Japanese
 EDIT: Adding units owned by Japanese to Yenisey: 1 armour
 EDIT: Turning off Edit ModePlace Units - Japanese 
 2 infantry placed in Korea
 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 18 PUs; end with 20 PUs total
- 
					
					
					
					
 Scramba much geez? :-D 



 
		 
		





