@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C v C
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 nha…let see how badly u take russia… y didnt my us navy bombard ‘kuw,kgjqgjqrh’ on the japanese coast? I chose to do it =/ 
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 with this… Combat - Americans 
 Battle in Philippines
 Americans attack with 7 fighters, 1 infantry and 1 tactical_bomber
 Japanese defend with 1 airfield, 1 harbour and 1 infantry
 Americans roll dice for 1 cruiser in Philippines, round 1 : 1/1 hits
 Japanese roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
 1 infantry owned by the Japanese lost in Philippines
 Americans win, taking Philippines from Japanese with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Kwangtung
 Americans attack with 1 artillery and 1 infantry
 Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
 Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 1 : 0/2 hits
 Americans roll dice for 1 artillery and 1 infantry in Kwangtung, round 1 : 1/2 hits
 Japanese roll dice for 3 infantry in Kwangtung, round 1 : 1/3 hits
 1 infantry owned by the Japanese and 1 infantry owned by the
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :7 Purchase Units - Italians 
 Italians buy 9 armour, 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour moved from West India to 79 Sea Zone
 1 artillery moved from West India to 79 Sea Zone
 2 infantry moved from West India to 79 Sea Zone
 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 79 Sea Zone to 38 Sea Zone
 2 infantry moved from 38 Sea Zone to Burma
 1 artillery moved from 38 Sea Zone to Burma
 1 armour moved from 38 Sea Zone to Burma
 1 infantry moved from Kazakhstan to Turkmenistan
 Italians take Turkmenistan from Russians
 1 infantry moved from British Guiana to Brazil
 Italians take Brazil from Neutral_Allies
 1 artillery moved from British Guiana to Suriname
 Italians take Suriname from Dutch
 3 armour moved from Bryansk to Russia
 4 armour moved from Ukraine to Russia
 3 armour moved from Volgograd to Russia
 1 transport moved from 88 Sea Zone to 87 Sea Zone
 1 artillery moved from French West Africa to 87 Sea Zone
 1 artillery and 1 transport moved from 87 Sea Zone to 88 Sea Zone
 1 artillery moved from 88 Sea Zone to French Guiana
 1 artillery moved from Kenya to EthiopiaCombat - Italians 
 Battle in French Guiana
 Battle in Russia
 Italians attack with 10 armour
 Russians defend with 1 airfield, 1 armour, 1 factory_major and 29 infantry
 1 armour owned by the Italians retreated to Tambov
 Russians win, taking French Guiana from French with 1 armour and 25 infantry remaining. Battle score for attacker is -42
 Casualties for Russians: 4 infantry
 Casualties for Italians: 9 armour
 Battle in Burma
 Italians attack with 1 armour, 1 artillery and 2 infantry
 British defend with 3 aaGuns, 1 fighter and 2 infantry
 Italians win, taking Burma from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 28
 Casualties for British: 3 aaGuns, 1 fighter and 2 infantry
 Casualties for Italians: 1 infantryNon Combat Move - Italians 
 1 infantry moved from Eastern Persia to West India
 3 armour moved from Eastern Persia to West India
 3 armour moved from Iraq to Eastern Persia
 3 armour moved from Egypt to Iraq
 1 armour moved from Gold Coast to French West Africa
 2 artilleries and 6 infantry moved from Northern Italy to Southern France
 1 infantry moved from Rostov to Tambov
 2 aaGuns moved from Ukraine to Bryansk
 2 infantry moved from Bessarabia to UkrainePlace Units - Italians 
 3 armour placed in Volgograd
 3 armour placed in Ukraine
 3 armour placed in Egypt
 1 submarine placed in 95 Sea Zone
 1 bomber placed in Southern ItalyTurn Complete - Italians 
 Italians collect 54 PUs; end with 54 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 59 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 65 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 70 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 75 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :7 Purchase Units - ANZAC 
 ANZAC buy 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC 
 2 fighters moved from New South Wales to Western AustraliaNon Combat Move - ANZAC Place Units - ANZAC 
 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC : Queensland : 1 flag, 1 airfield and 1 harbour 
 New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
 South Australia : 1 flag, 1 infantry
 Western Australia : 1 flag, 2 fighters and 1 infantry
 62 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary : Germans : 56 / 71 
 Russians : 7 / 10
 Japanese : 66 / 75
 Americans : 52 / 77
 Chinese : 0 / 0
 British : 15 / 16
 UK_Pacific : 4 / 7
 Italians : 54 / 75
 ANZAC : 10 / 11
 French : 1 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 done mate… didnt post french…u cna just hit done done for them 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Purchase Units - Germans 
 Germans buy 3 armour, 2 bombers, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans 
 1 infantry moved from Gibraltar to 91 Sea Zone
 1 artillery moved from Gibraltar to 91 Sea Zone
 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 109 Sea Zone
 4 infantry moved from Western Germany to 112 Sea Zone
 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 109 Sea Zone
 5 infantry moved from 109 Sea Zone to Scotland
 1 artillery moved from 109 Sea Zone to Scotland
 1 armour moved from Urals to Russia
 1 infantry moved from Vologda to Russia
 1 armour moved from Samara to Russia
 1 armour moved from Novosibirsk to Russia
 1 infantry moved from Smolensk to Russia
 1 armour moved from Belarus to Russia
 17 armour and 6 mech_infantrys moved from Bryansk to RussiaCombat - Germans 
 Battle in 109 Sea Zone
 Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
 British defend with 1 transport
 Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in 115 Sea Zone
 Germans attack with 1 destroyer
 Russians defend with 1 submarine
 Russians win with no units remaining. Battle score for attacker is -2
 Casualties for Germans: 1 destroyer
 Casualties for Russians: 1 submarine
 Battle in Scotland
 Germans attack with 1 artillery and 5 infantry
 British defend with 1 airfield and 1 infantry
 Germans win, taking Scotland from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Russia
 Germans attack with 21 armour, 2 infantry and 6 mech_infantrys
 Russians defend with 1 airfield, 1 armour, 1 factory_major and 25 infantry
 Germans captures 10PUs while taking Russians capital
 Germans converts factory_major into different units
 Germans win, taking Russia from Russians with 12 armour remaining. Battle score for attacker is -3
 Casualties for Germans: 9 armour, 2 infantry and 6 mech_infantrys
 Casualties for Russians: 1 armour and 25 infantryNon Combat Move - Germans 
 1 aaGun moved from Bryansk to Tambov
 5 infantry moved from Belarus to Bryansk
 2 armour moved from Eastern Poland to Bryansk
 4 armour moved from Novgorod to Bryansk
 1 infantry moved from Novgorod to Karelia
 1 infantry moved from Western Germany to Holland BelgiumPlace Units - Germans 
 3 infantry placed in Normandy Bordeaux
 3 armour, 2 bombers, 3 infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans 
 Germans collect 61 PUs; end with 71 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Purchase Units - Japanese 
 Japanese buy 6 destroyers and 9 infantry; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 submarine moved from 6 Sea Zone to 3 Sea Zone
 1 infantry moved from Yenisey to Evenkiyskiy
 Japanese take Evenkiyskiy from Russians
 1 armour moved from Tsagaan Olom to Timguska
 Japanese take Olgiy from Russians
 1 artillery moved from Kansu to Timguska
 1 armour moved from Malaya to Shan State
 1 armour moved from Siam to Shan State
 3 infantry moved from French Indo China to Shan State
 3 armour moved from Kwangsi to Shan State
 1 armour moved from Yunnan to Shan State
 1 mech_infantry moved from Yunnan to Shan State
 4 infantry moved from Japan to 6 Sea Zone
 2 battleships, 3 carriers, 9 destroyers, 3 fighters, 4 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
 4 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese 
 Battle in 3 Sea Zone
 Japanese attack with 1 submarine
 Americans defend with 5 transports
 5 transports owned by the Americans lost in 3 Sea Zone
 Japanese roll dice for 1 submarine in 3 Sea Zone, round 1 : 1/1 hits
 Japanese win with 1 submarine remaining. Battle score for attacker is 35
 Casualties for Americans: 5 transports
 Battle in 35 Sea Zone
 Japanese attack with 2 battleships, 3 carriers, 9 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
 Americans defend with 1 aaGun, 4 carriers, 2 cruisers, 7 fighters, 1 tactical_bomber and 1 transport
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 2 battleships, 3 carriers, 9 destroyers, 3 fighters, 3 tactical_bombers and 2 transports in 35 Sea Zone, round 1 : 7/17 hits
 Units damaged: 1 carrier owned by the Americans
 Americans roll dice for 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 : 4/8 hits
 Units damaged: 2 battleships owned by the Japanese
 Americans roll dice for 4 carriers, 2 cruisers and 1 transport in 35 Sea Zone, round 1 : 2/6 hits
 3 carriers owned by the Americans and 4 destroyers owned by the Japanese lost in 35 Sea Zone
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 2 battleships, 3 carriers, 5 destroyers, 3 fighters, 3 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 6/13 hits
 Americans roll dice for 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/8 hits
 Americans roll dice for 1 carrier, 2 cruisers and 1 transport in 35 Sea Zone, round 2 : 2/3 hits
 2 fighters owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans , 1 carrier owned by the Japanese , 3 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 35 Sea Zone
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits
 1 aaGun owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
 Japanese roll dice for 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 3/8 hits
 Americans roll dice for 5 fighters in 35 Sea Zone, round 3 : 4/5 hits
 3 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 35 Sea Zone
 1 submarine owned by the Japanese Submerged
 Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 4 : 2/6 hits
 Americans roll dice for 2 fighters in 35 Sea Zone, round 4 : 1/2 hits
 2 fighters owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
 Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 43
 Casualties for Japanese: 2 carriers, 8 destroyers, 2 fighters and 2 tactical_bombers
 Casualties for Americans: 1 aaGun, 4 carriers, 2 cruisers, 7 fighters, 1 tactical_bomber and 1 transport
 Battle in Philippines
 Japanese attack with 4 infantry
 Americans defend with 1 airfield, 1 harbour and 1 infantry
 Japanese roll dice for 4 infantry in Philippines, round 1 : 1/4 hits
 Americans roll dice for 1 infantry in Philippines, round 1 : 0/1 hits
 1 infantry owned by the Americans lost in Philippines
 Japanese win, taking Philippines from Americans with 4 infantry remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantry
 Battle in Shan State
 Japanese attack with 6 armour, 3 infantry and 1 mech_infantry
 British defend with 1 infantry
 Japanese roll dice for 6 armour, 3 infantry and 1 mech_infantry in Shan State, round 1 : 4/10 hits
 UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
 1 infantry owned by the British lost in Shan State
 Japanese win, taking Shan State from UK_Pacific with 6 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Timguska
 Japanese attack with 1 armour and 1 artillery
 Russians defend with 1 infantry
 Japanese roll dice for 1 armour and 1 artillery in Timguska, round 1 : 1/2 hits
 Russians roll dice for 1 infantry in Timguska, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Timguska
 Japanese win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1
 Casualties for Japanese: 1 artillery
 Casualties for Russians: 1 infantryNon Combat Move - Japanese 
 1 infantry moved from Dzavhan to Central Mongolia
 2 armour moved from Suiyuyan to Kweichow
 1 infantry moved from Amur to Sakha
 2 artilleries and 2 infantry moved from Korea to Amur
 1 infantry moved from Kwangtung to Kwangsi
 3 infantry moved from Kiangsu to KiangsiPlace Units - Japanese 
 3 infantry placed in French Indo China
 3 infantry placed in Kwangtung
 3 infantry placed in Kiangsu
 6 destroyers placed in 6 Sea ZoneTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 14
 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1
 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,3,5,1,2
 Japanese collect 57 PUs (14 lost to blockades); end with 57 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Research Technology - Americans 
 Americans spend 10 on tech rolls
 Americans roll 6,4 and gets 1 hit
 Americans removing all Technology Tokens after successful research.
 Americans discover ShipyardsActivate Technology - Americans 
 Americans activating ShipyardsPurchase Units - Americans 
 Americans buy 11 transports; Remaining resources: 1 PUs;Combat Move - Americans 
 1 armour moved from Soviet Far East to Siberia
 3 armour moved from Soviet Far East to Siberia
 4 infantry moved from Soviet Far East to Siberia
 1 mech_infantry moved from Siberia to Sakha
 1 armour moved from Siberia to Sakha
 1 artillery moved from Siberia to Sakha
 1 submarine moved from 36 Sea Zone to 35 Sea Zone
 1 submarine moved from 43 Sea Zone to 35 Sea Zone
 1 submarine moved from 44 Sea Zone to 35 Sea Zone
 1 submarine moved from 42 Sea Zone to 35 Sea Zone
 1 battleship moved from 20 Sea Zone to 35 Sea Zone
 2 cruisers moved from 20 Sea Zone to 35 Sea Zone
 1 aaGun and 2 transports moved from 20 Sea Zone to 35 Sea Zone
 3 destroyers moved from 20 Sea Zone to 35 Sea Zone
 1 fighter moved from Soviet Far East to SiberiaCombat - Americans 
 Battle in Sakha
 Americans attack with 1 armour, 1 artillery and 1 mech_infantry
 Japanese defend with 1 infantry
 Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Sakha, round 1 : 1/3 hits
 Japanese roll dice for 1 infantry in Sakha, round 1 : 0/1 hits
 1 infantry owned by the Japanese lost in Sakha
 Americans win, taking Sakha from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in 35 Sea Zone
 Americans attack with 1 aaGun, 1 battleship, 2 cruisers, 3 destroyers, 4 submarines and 2 transports
 Japanese defend with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
 Americans roll dice for 4 submarines in 35 Sea Zone, round 1 : 0/4 hits
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers and 2 transports in 35 Sea Zone, round 1 : 4/6 hits
 Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 1 : 2/6 hits
 Units damaged: 1 battleship owned by the Americans
 1 submarine owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
 Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 0/3 hits
 Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers and 2 transports in 35 Sea Zone, round 2 : 2/6 hits
 Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits
 Japanese roll dice for 2 battleships and 2 transports in 35 Sea Zone, round 2 : 1/2 hits
 1 submarine owned by the Americans , 2 destroyers owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 35 Sea Zone
 Americans roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits
 1 battleship owned by the Japanese lost in 35 Sea Zone
 Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 2/4 hits
 Japanese roll dice for 1 battleship and 2 transports in 35 Sea Zone, round 3 : 1/1 hits
 1 submarine owned by the Americans , 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone
 1 transport owned by the Japanese lost in 35 Sea Zone
 Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits
 Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 76
 Casualties for Japanese: 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
 Casualties for Americans: 2 destroyers and 3 submarinesNon Combat Move - Americans Place Units - Americans 
 5 transports placed in 101 Sea Zone
 Americans undo move 1.
 5 transports placed in 101 Sea Zone
 1 transport placed in 101 Sea Zone
 5 transports placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 51 PUs; end with 52 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans : Caroline Islands : 1 flag, 1 airfield and 1 harbour 
 Wake Island : 1 flag, 1 airfield
 Western United States : 1 flag, 1 airfield, 6 armour, 4 artilleries, 1 factory_major, 1 harbour, 2 infantry and 6 mech_infantrys
 Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
 Midway : 1 flag, 1 airfield
 Sakha : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
 Siberia : 1 flag, 4 armour, 2 artilleries, 1 fighter and 4 infantry
 42 Sea Zone : 1 flag
 35 Sea Zone : 1 flag, 1 aaGun, 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
 20 Sea Zone : 1 flag
 10 Sea Zone : 1 flag, 5 transports
 1 Sea Zone : 1 flag, 1 submarine
 56 Sea Zone : 1 flag, 1 submarine
 Central United States : 1 flag, 1 factory_major
 Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
 89 Sea Zone : 1 flag
 101 Sea Zone : 1 flag, 6 transportsProduction/PUs Summary : Germans : 61 / 91 
 Russians : 2 / 0
 Japanese : 70 / 62
 Americans : 51 / 72
 Chinese : 0 / 0
 British : 13 / 16
 UK_Pacific : 3 / 7
 Italians : 54 / 75
 ANZAC : 10 / 11
 French : 1 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese Non Combat Move - Chinese Turn Complete - Chinese 
 Chinese collect 0 PUs; end with 0 PUs totalTerritory Summary for Chinese : Production/PUs Summary : Germans : 61 / 91 
 Russians : 2 / 0
 Japanese : 70 / 62
 Americans : 51 / 72
 Chinese : 0 / 0
 British : 13 / 16
 UK_Pacific : 3 / 7
 Italians : 54 / 75
 ANZAC : 10 / 11
 French : 1 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Combat Move - British 
 9 infantry moved from United Kingdom to Scotland
 1 mech_infantry moved from United Kingdom to Scotland
 2 fighters moved from United Kingdom to ScotlandCombat - British 
 Battle in Scotland
 British attack with 2 fighters, 9 infantry and 1 mech_infantry
 Germans defend with 1 airfield, 1 artillery and 5 infantry
 British roll dice for 2 fighters, 9 infantry and 1 mech_infantry in Scotland, round 1 : 2/12 hits
 Germans roll dice for 1 artillery and 5 infantry in Scotland, round 1 : 4/6 hits
 4 infantry owned by the British and 2 infantry owned by the Germans lost in Scotland
 British roll dice for 2 fighters, 5 infantry and 1 mech_infantry in Scotland, round 2 : 5/8 hits
 Germans roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 1/4 hits
 1 infantry owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
 British win, taking Scotland from Germans with 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 artillery and 5 infantry
 Casualties for British: 5 infantryNon Combat Move - British 
 2 fighters moved from Scotland to United KingdomPlace Units - British 
 2 submarines placed in 110 Sea Zone
 1 artillery placed in United KingdomTurn Complete - British 
 Total Cost from Convoy Blockades: 8
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,2,4,1,6,6,6,2,1,5,5,5,5,3,1
 British collect 7 PUs (8 lost to blockades); end with 7 PUs totalTerritory Summary for British : India : 1 flag, 1 airfield, 1 fighter, 1 harbour and 14 infantry 
 Iceland : 1 flag, 1 airfield
 Quebec : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
 New Brunswick Nova Scotia : 1 flag, 1 harbour
 Scotland : 1 flag, 1 airfield, 4 infantry and 1 mech_infantry
 United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
 75 Sea Zone : 1 flag, 1 destroyer
 101 Sea Zone : 1 flag, 1 submarine
 110 Sea Zone : 1 flag, 3 submarinesProduction/PUs Summary : Germans : 59 / 91 
 Russians : 2 / 0
 Japanese : 70 / 62
 Americans : 51 / 72
 Chinese : 0 / 0
 British : 15 / 7
 UK_Pacific : 3 / 1
 Italians : 54 / 75
 ANZAC : 10 / 11
 French : 1 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Place Units - UK_Pacific 
 2 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 3 PUs; end with 4 PUs total
 Some Units in India change ownership: 2 infantryTerritory Summary for UK_Pacific : India : 1 flag, 1 factory_major Production/PUs Summary : Germans : 59 / 91 
 Russians : 2 / 0
 Japanese : 70 / 62
 Americans : 51 / 72
 Chinese : 0 / 0
 British : 15 / 7
 UK_Pacific : 3 / 4
 Italians : 54 / 75
 ANZAC : 10 / 11
 French : 1 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Purchase Units - Italians 
 Italians buy 9 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Burma to 38 Sea Zone
 1 artillery moved from Burma to 38 Sea Zone
 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
 1 artillery moved from 39 Sea Zone to India
 1 infantry moved from 39 Sea Zone to India
 1 armour moved from Burma to India
 3 armour moved from West India to India
 3 infantry moved from West India to India
 3 armour moved from Eastern Persia to India
 1 artillery moved from Suriname to 88 Sea Zone
 1 artillery and 1 transport moved from 88 Sea Zone to 89 Sea Zone
 1 artillery moved from 89 Sea Zone to Central AmericaCombat - Italians 
 Battle in Central America
 Battle in India
 Italians attack with 7 armour, 1 artillery and 4 infantry
 British defend with 1 airfield, 1 fighter, 1 harbour and 16 infantry; UK_Pacific defend with 1 factory_major
 UK_Pacific win, taking Central America from Americans with 1 fighter and 5 infantry remaining. Battle score for attacker is -25
 Casualties for British: 11 infantry
 Casualties for Italians: 7 armour, 1 artillery and 4 infantryNon Combat Move - Italians 
 1 infantry moved from Turkmenistan to Eastern Persia
 3 armour moved from Iraq to Eastern Persia
 3 armour moved from Volgograd to Turkmenistan
 1 armour moved from Tambov to Kazakhstan
 1 infantry moved from Tambov to Volgograd
 2 aaGuns moved from Bryansk to Tambov
 3 armour moved from Ukraine to Volgograd
 2 infantry moved from Ukraine to Rostov
 3 armour moved from Egypt to Iraq
 1 armour moved from French West Africa to French Equatorial Africa
 1 artillery moved from Ethiopia to Anglo Egyptian Sudan
 2 artilleries and 6 infantry moved from Southern France to Northern Italy
 1 submarine moved from 95 Sea Zone to 91 Sea Zone
 1 bomber moved from Southern Italy to FrancePlace Units - Italians 
 3 armour placed in Volgograd
 3 armour placed in Ukraine
 3 armour placed in Egypt
 1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians 
 Italians collect 55 PUs; end with 55 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 66 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 71 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 76 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Purchase Units - ANZAC 
 ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC 
 2 infantry moved from New South Wales to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 1 infantry moved from 42 Sea Zone to Java
 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea ZoneCombat - ANZAC 
 Battle in JavaNon Combat Move - ANZAC 
 1 infantry moved from South Australia to Western AustraliaPlace Units - ANZAC 
 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC : Queensland : 1 flag, 1 airfield and 1 harbour 
 New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 tactical_bomber
 Western Australia : 1 flag, 2 fighters and 2 infantry
 Java : 1 flag, 1 infantry
 42 Sea Zone : 1 flag, 1 transport
 34 Sea Zone : 1 flag, 1 infantry and 1 transportProduction/PUs Summary : Germans : 59 / 91 
 Russians : 2 / 0
 Japanese : 66 / 62
 Americans : 50 / 72
 Chinese : 0 / 0
 British : 15 / 7
 UK_Pacific : 3 / 4
 Italians : 55 / 76
 ANZAC : 14 / 14
 French : 1 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Combat Move - French Non Combat Move - French Turn Complete - French Territory Summary for French : United Kingdom : 1 flag, 2 infantry Production/PUs Summary : Germans : 59 / 91 
 Russians : 2 / 0
 Japanese : 66 / 62
 Americans : 50 / 72
 Chinese : 0 / 0
 British : 15 / 7
 UK_Pacific : 3 / 4
 Italians : 55 / 76
 ANZAC : 14 / 14
 French : 1 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Germans 
 Germans buy 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans 
 3 transports moved from 109 Sea Zone to 110 Sea Zone
 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
 1 battleship moved from 109 Sea Zone to 110 Sea Zone
 2 carriers moved from 109 Sea Zone to 110 Sea Zone
 2 submarines moved from 109 Sea Zone to 110 Sea Zone
 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
 2 fighters moved from 109 Sea Zone to United Kingdom
 2 tactical_bombers moved from 109 Sea Zone to United Kingdom
 1 infantry moved from Holland Belgium to 110 Sea Zone
 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
 4 infantry moved from 110 Sea Zone to United Kingdom
 1 tactical_bomber moved from Western Germany to United Kingdom
 2 bombers moved from Western Germany to United KingdomCombat - Germans 
 Battle in 110 Sea Zone
 Germans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 3 transports
 British defend with 3 submarines
 Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 18
 Casualties for British: 3 submarines
 Battle in United Kingdom
 Germans attack with 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers
 French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
 British win with 2 fighters remaining. Battle score for attacker is -47
 Casualties for Germans: 1 bomber, 2 fighters, 4 infantry and 3 tactical_bombers
 Casualties for French: 2 infantry
 Casualties for British: 4 aaGuns and 1 artillery
 1 bomber owned by the Germans retreatedNon Combat Move - Germans 
 3 infantry moved from Western Germany to Holland Belgium
 3 armour moved from Western Germany to Holland Belgium
 1 infantry moved from Karelia to Finland
 6 armour moved from Bryansk to Eastern Poland
 5 infantry moved from Bryansk to Western Ukraine
 1 aaGun moved from Tambov to Russia
 12 armour moved from Russia to Urals
 1 bomber moved from United Kingdom to FrancePlace Units - Germans 
 2 fighters placed in Western Germany
 1 destroyer and 1 transport placed in 110 Sea Zone
 2 battleships and 1 carrier placed in 112 Sea ZoneTurn Complete - Germans 
 Germans collect 59 PUs; end with 59 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
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 I’ve revived this old file to save confusion, as I’m proposing that we start YET ANOTHER kind of TripleA game. You can start Axis off, as seems to be your habit these days. Look up rules for ‘New World Order’ on here if things prove to be too confusing. How is Beirut anyway, fella? Seeing any real-life action over there the now?? 
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 lets play them both files then! I’m not sure Ill hold out with Russia in tourn. Germs are pushing in with some big shit, I got the numbers oh. Gunna be a close call I think… Beirout was good. Fkin first bo,b in 4/5 years went off the day after we landed lol. So all was a little quiet. Women fit as hell! I was getting a bollocking from maris every 5 mins haha. Was a good crack oh. Hows your around the arab world in 18 days treating you? Do you keep pretending to go to toilet to make your a&a moves? :lol: 
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 done move but got a feeling its gone to the other forum thread…. 
 much more in this 1 eh & those bunkers kick some ass!
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 Test summary from TripleA, engine version: 1.6.1.2, time: 21:43:45 
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 Took a little doing, but here we go… Scramble? Oh yeah, BTW, everybody has paratroopers. FYI. 



 
		 
		





