@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C v C
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Research Technology - Japanese 
 Japanese spend 5 on tech rolls
 Japanese roll 4 and gets 0 hits
 Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese 
 Japanese buy 1 factory_minor and 3 transports; Remaining resources: 2 PUs;Combat Move - Japanese 
 1 artillery moved from Chahar to Suiyuyan
 2 infantry moved from Chahar to Suiyuyan
 1 artillery moved from Anhwe to Hopei
 1 infantry moved from Anhwe to Hopei
 1 mech_infantry moved from Anhwe to Kweichow
 1 artillery moved from Hunan to Kweichow
 2 infantry moved from Anhwe to Kweichow
 3 infantry moved from Hunan to Yunnan
 1 fighter moved from Kiangsi to Suiyuyan
 3 tactical_bombers moved from 36 Sea Zone to Yunnan
 3 fighters moved from 36 Sea Zone to Yunnan
 3 tactical_bombers moved from Kwangsi to Yunnan
 5 fighters moved from Kwangsi to Yunnan
 2 infantry moved from Japan to 6 Sea Zone
 2 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
 2 infantry moved from 4 Sea Zone to Soviet Far East
 2 infantry moved from Kwangsi to Yunnan
 1 bomber moved from Kwangsi to Suiyuyan
 1 bomber moved from Kwangsi to ShensiCombat - Japanese 
 Battle in Shensi
 Japanese attack with 1 bomber
 Chinese defend with 1 fighter
 Japanese roll dice for 1 bomber in Shensi, round 1 : 1/1 hits
 Chinese roll dice for 1 fighter in Shensi, round 1 : 1/1 hits
 1 fighter owned by the Chinese and 1 bomber owned by the Japanese lost in Shensi
 Chinese win with no units remaining. Battle score for attacker is -2
 Casualties for Japanese: 1 bomber
 Casualties for Chinese: 1 fighter
 Battle in Hopei
 Japanese attack with 1 artillery and 1 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 : 1/2 hits
 Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
 1 infantry owned by the Chinese lost in Hopei
 Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Kweichow
 Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
 Chinese defend with 2 infantry
 Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kweichow, round 1 : 1/4 hits
 Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
 Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits
 Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Kweichow
 Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 2 infantry
 Battle in Yunnan
 Japanese attack with 8 fighters, 5 infantry and 6 tactical_bombers
 Chinese defend with 10 infantry
 Japanese roll dice for 8 fighters, 5 infantry and 6 tactical_bombers in Yunnan, round 1 : 10/19 hits
 Chinese roll dice for 10 infantry in Yunnan, round 1 : 2/10 hits
 2 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 8 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 24
 Casualties for Japanese: 2 infantry
 Casualties for Chinese: 10 infantry
 Battle in Suiyuyan
 Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
 Russians defend with 1 armour and 1 mech_infantry; Chinese defend with 2 infantry
 Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Suiyuyan, round 1 : 2/5 hits
 Chinese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 3/4 hits
 2 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
 Japanese roll dice for 1 bomber and 1 fighter in Suiyuyan, round 2 : 1/2 hits
 Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits
 1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Suiyuyan
 Japanese roll dice for 1 bomber in Suiyuyan, round 3 : 1/1 hits
 Chinese roll dice for 1 armour in Suiyuyan, round 3 : 0/1 hits
 1 armour owned by the Russians lost in Suiyuyan
 Japanese win with 1 bomber remaining. Battle score for attacker is -4
 Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
 Casualties for Russians: 1 armour and 1 mech_infantry
 Casualties for Chinese: 2 infantry
 Battle in Soviet Far EastNon Combat Move - Japanese 
 1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
 1 transport moved from 36 Sea Zone to 34 Sea Zone
 1 infantry moved from Paulau Island to 34 Sea Zone
 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
 1 infantry moved from 33 Sea Zone to Caroline Islands
 1 armour moved from Kwangsi to 36 Sea Zone
 1 artillery moved from Kwangsi to 36 Sea Zone
 1 armour, 1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone
 2 infantry moved from Siam to 37 Sea Zone
 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
 3 carriers moved from 36 Sea Zone to 39 Sea Zone
 3 fighters moved from Yunnan to Kwangsi
 3 tactical_bombers moved from Yunnan to Kwangsi
 5 fighters moved from Yunnan to Kwangsi
 3 tactical_bombers moved from Yunnan to Kwangsi
 3 infantry moved from Kiangsi to Kwangsi
 1 bomber moved from Suiyuyan to Anhwe
 2 battleships moved from 36 Sea Zone to 39 Sea Zone
 2 cruisers moved from 36 Sea Zone to 33 Sea Zone
 1 destroyer moved from 36 Sea Zone to 33 Sea Zone
 1 destroyer moved from 36 Sea Zone to 33 Sea Zone
 1 submarine moved from 36 Sea Zone to 33 Sea Zone
 2 destroyers moved from 36 Sea Zone to 39 Sea Zone
 1 submarine moved from 36 Sea Zone to 39 Sea ZonePlace Units - Japanese 
 1 factory_minor placed in Kiangsu
 3 transports placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 33 PUs; end with 35 PUs total
 Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Purchase Units - Americans 
 Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 3 submarines moved from 10 Sea Zone to 89 Sea Zone
 2 aaGuns, 2 infantry and 2 transports moved from 12 Sea Zone to 28 Sea ZoneNon Combat Move - Americans Place Units - Americans 
 2 artilleries placed in Western United States
 1 carrier and 1 destroyer placed in 101 Sea Zone
 1 transport placed in 10 Sea Zone
 Americans undo move 1.
 1 submarine and 1 transport placed in 10 Sea Zone
 2 artilleries placed in Central United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans : Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry 
 Guam : 1 flag, 1 airfield
 Wake Island : 1 flag, 1 airfield
 Western United States : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
 Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
 Midway : 1 flag, 1 airfield
 41 Sea Zone : 1 flag, 1 submarine
 35 Sea Zone : 1 flag, 1 destroyer
 26 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
 28 Sea Zone : 1 flag, 2 aaGuns, 2 infantry and 2 transports
 10 Sea Zone : 1 flag, 1 submarine and 2 transports
 Central United States : 1 flag, 2 artilleries and 1 factory_minor
 Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
 89 Sea Zone : 1 flag, 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber
 101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 1 transportProduction/PUs Summary : Germans : 44 / 53 
 Russians : 36 / 37
 Japanese : 33 / 45
 Americans : 52 / 52
 Chinese : 6 / 15
 British : 24 / 25
 UK_Pacific : 17 / 17
 Italians : 17 / 40
 ANZAC : 14 / 14
 French : 9 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese Non Combat Move - Chinese Place Units - Chinese 
 5 infantry placed in SuiyuyanTurn Complete - Chinese 
 Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese : Suiyuyan : 1 flag, 5 infantry Production/PUs Summary : Germans : 44 / 53 
 Russians : 36 / 37
 Japanese : 33 / 45
 Americans : 52 / 52
 Chinese : 6 / 6
 British : 24 / 25
 UK_Pacific : 17 / 17
 Italians : 17 / 40
 ANZAC : 14 / 14
 French : 9 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Combat Move - British 
 2 fighters moved from Burma to India
 1 tactical_bomber moved from Burma to India
 6 infantry moved from Burma to India
 1 infantry moved from Malaya to Shan State
 1 battleship moved from 37 Sea Zone to 39 Sea Zone
 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
 1 infantry moved from 76 Sea Zone to Ethiopia
 1 artillery moved from 76 Sea Zone to Ethiopia
 2 infantry moved from Rhodesia to Belgian Congo
 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
 1 submarine moved from 106 Sea Zone to 119 Sea ZoneCombat - British 
 British creates battle in territory 106 Sea Zone
 British creates battle in territory 109 Sea Zone
 Battle in Ethiopia
 Battle in 109 Sea Zone
 British attack with 1 submarine
 Germans defend with 2 submarines
 2 submarines owned by the Germans Submerged
 British roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hitsNon Combat Move - British 
 1 infantry moved from Eastern Persia to Persia
 British take Persia from Neutral_AlliesPlace Units - British 
 6 infantry placed in United Kingdom
 1 transport placed in 106 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,5,2
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
 British collect 24 PUs (3 lost to blockades); end with 24 PUs totalTerritory Summary for British : Shan State : 1 flag, 1 infantry 
 Burma : 1 flag, 1 infantry
 India : 1 flag, 4 aaGuns, 1 airfield, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
 Malaya : 1 flag, 1 harbour and 2 infantry
 Kwangtung : 1 flag, 1 harbour and 2 infantry
 39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
 Belgian Congo : 1 flag, 2 infantry
 Iceland : 1 flag, 1 airfield
 Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
 New Brunswick Nova Scotia : 1 flag, 1 harbour
 Egypt : 1 flag, 1 harbour
 Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
 Ontario : 1 flag, 1 artillery and 1 infantry
 United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
 Ethiopia : 1 flag, 1 artillery and 1 infantry
 119 Sea Zone : 1 flag, 1 submarine
 80 Sea Zone : 1 flag, 1 destroyer
 76 Sea Zone : 1 flag, 1 transport
 106 Sea Zone : 1 flag, 2 submarines and 1 transport
 109 Sea Zone : 1 flag, 1 submarine
 Eastern Persia : 1 flag
 Persia : 1 flag, 3 infantryProduction/PUs Summary : Germans : 44 / 53 
 Russians : 36 / 37
 Japanese : 33 / 45
 Americans : 52 / 52
 Chinese : 6 / 6
 British : 27 / 24
 UK_Pacific : 17 / 0
 Italians : 16 / 40
 ANZAC : 14 / 14
 French : 9 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Place Units - UK_Pacific 
 1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 17 PUs; end with 17 PUs total
 Some Units in India change ownership: 1 aaGun and 4 infantryTerritory Summary for UK_Pacific : India : 1 flag, 1 factory_major Production/PUs Summary : Germans : 44 / 53 
 Russians : 36 / 37
 Japanese : 33 / 45
 Americans : 52 / 52
 Chinese : 6 / 6
 British : 27 / 24
 UK_Pacific : 17 / 17
 Italians : 16 / 40
 ANZAC : 14 / 14
 French : 9 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Purchase Units - Italians 
 Italians buy 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians 
 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
 1 artillery and 1 infantry moved from Tunisia to Algeria
 1 infantry moved from Gibraltar to 92 Sea Zone
 1 infantry moved from 92 Sea Zone to Morocco
 1 transport moved from 96 Sea Zone to 95 Sea Zone
 1 artillery moved from Northern Italy to 95 Sea Zone
 1 infantry moved from Northern Italy to 95 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
 1 artillery moved from 94 Sea Zone to Algeria
 1 infantry moved from 94 Sea Zone to Algeria
 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 infantry moved from Kenya to Ethiopia
 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 infantry moved from Malta to 96 Sea Zone
 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
 1 infantry moved from 98 Sea Zone to Trans-Jordan
 1 cruiser moved from 96 Sea Zone to 92 Sea Zone
 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
 1 submarine moved from 93 Sea Zone to 92 Sea Zone
 1 infantry moved from Yugoslavia to Romania
 3 infantry moved from Northern Italy to Yugoslavia
 1 armour moved from France to Yugoslavia
 1 bomber moved from Southern Italy to Ethiopia
 1 fighter moved from Southern Italy to AlgeriaCombat - Italians 
 Battle in Algeria
 Italians attack with 2 artilleries, 1 fighter and 2 infantry
 French defend with 2 infantry
 Italians win, taking Algeria from French with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
 Casualties for French: 2 infantry
 Battle in Morocco
 Battle in Ethiopia
 Italians attack with 1 artillery, 1 bomber and 2 infantry
 British defend with 1 artillery and 1 infantry
 Italians win, taking Morocco from French, taking Ethiopia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 artillery and 1 infantry
 Casualties for Italians: 1 infantry
 Battle in Trans-Jordan
 Battle in Egypt
 Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
 ANZAC defend with 2 infantry; British defend with 1 harbour
 Italians win, taking Trans-Jordan from British, taking Egypt from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for ANZAC: 2 infantry
 Casualties for Italians: 1 infantryNon Combat Move - Italians 
 1 bomber moved from Ethiopia to Italian Somaliland
 1 aaGun moved from Northern Italy to Yugoslavia
 1 aaGun moved from France to Northern Italy
 1 fighter moved from Algeria to GibraltarPlace Units - Italians 
 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians 
 Italians collect 22 PUs; end with 22 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 infantry moved from Java to 42 Sea Zone
 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
 3 fighters moved from Western Australia to Malaya
 1 fighter moved from New South Wales to Western AustraliaNon Combat Move - ANZAC 
 1 infantry moved from 41 Sea Zone to Sumatra
 ANZAC take Sumatra from Dutch
 1 infantry moved from New South Wales to South Australia
 1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC 
 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 18 PUs; end with 18 PUs totalTerritory Summary for ANZAC : Malaya : 1 flag, 3 fighters and 1 infantry 
 Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
 Northern Territory : 1 flag, 1 infantry
 New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
 South Australia : 1 flag, 1 infantry
 Western Australia : 1 flag, 1 fighter
 Java : 1 flag, 1 artillery
 Sumatra : 1 flag, 1 infantry
 42 Sea Zone : 1 flag, 1 destroyer
 41 Sea Zone : 1 flag, 1 transport
 63 Sea Zone : 1 flag, 1 cruiser
 62 Sea Zone : 1 flag, 1 destroyer and 1 submarineProduction/PUs Summary : Germans : 44 / 53 
 Russians : 36 / 37
 Japanese : 33 / 45
 Americans : 52 / 52
 Chinese : 6 / 6
 British : 23 / 24
 UK_Pacific : 17 / 17
 Italians : 22 / 37
 ANZAC : 18 / 18
 French : 7 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Combat Move - French 
 1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French Turn Complete - French Territory Summary for French : United Kingdom : 1 flag, 2 infantry 
 French Equatorial Africa : 1 flag, 1 infantry
 Syria : 1 flag, 1 infantry
 70 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary : Germans : 44 / 53 
 Russians : 36 / 37
 Japanese : 33 / 45
 Americans : 52 / 52
 Chinese : 6 / 6
 British : 23 / 24
 UK_Pacific : 17 / 17
 Italians : 22 / 37
 ANZAC : 18 / 18
 French : 7 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralResearch Technology - Germans 
 Germans spend 5 on tech rolls
 Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans 
 Germans buy 3 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 infantry moved from Finland to Karelia
 Germans take Karelia from Russians
 1 infantry moved from Finland to Vyborg
 Germans take Vyborg from Russians
 1 infantry moved from Romania to Bessarabia
 Germans take Bessarabia from Russians
 1 submarine moved from 103 Sea Zone to 106 Sea Zone
 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
 2 artilleries and 6 infantry moved from Romania to Eastern Poland
 2 armour moved from Yugoslavia to Eastern Poland
 11 infantry moved from Poland to Eastern Poland
 2 armour moved from Slovakia Hungary to Eastern Poland
 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
 1 fighter moved from Western Germany to 125 Sea Zone
 2 infantry moved from Greece to Bulgaria
 3 armour moved from Greece to RomaniaCombat - Germans 
 Battle in 106 Sea Zone
 Germans attack with 1 submarine
 British defend with 2 submarines and 1 transport
 British win with 2 submarines and 1 transport remaining. Battle score for attacker is -6
 Casualties for Germans: 1 submarine
 Battle in 109 Sea Zone
 Germans attack with 1 destroyer and 2 submarines
 British defend with 1 submarine
 Germans win, taking 109 Sea Zone from British with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
 Casualties for British: 1 submarine
 Battle in 125 Sea Zone
 Germans attack with 1 destroyer and 1 fighter
 Russians defend with 1 submarine
 Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
 Casualties for Russians: 1 submarine
 Battle in Eastern Poland
 Germans attack with 4 armour, 2 artilleries and 17 infantry
 Russians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
 Germans win, taking Eastern Poland from Russians with 4 armour, 2 artilleries and 14 infantry remaining. Battle score for attacker is 14
 Casualties for Germans: 3 infantry
 Casualties for Russians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Germans 
 1 aaGun moved from Poland to Eastern Poland
 2 armour moved from Holland Belgium to Germany
 2 infantry moved from Holland Belgium to Western Germany
 3 artilleries and 2 infantry moved from Scotland to 111 Sea Zone
 1 artillery moved from Finland to Karelia
 4 infantry moved from Finland to Karelia
 2 infantry moved from Norway to Finland
 3 artilleries, 1 carrier, 1 cruiser, 2 infantry and 3 transports moved from 111 Sea Zone to 125 Sea Zone
 3 artilleries moved from 125 Sea Zone to Norway
 2 infantry moved from 125 Sea Zone to Norway
 1 battleship moved from 110 Sea Zone to 109 Sea Zone
 1 carrier moved from 110 Sea Zone to 125 Sea ZonePlace Units - Germans 
 3 armour and 7 infantry placed in Germany
 3 infantry placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Politics - Russians 
 Russians takes Political Action: Political Action Russians To War With Italians
 Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians 
 Russians buy 4 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Baltic States to 115 Sea Zone
 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
 1 infantry moved from 113 Sea Zone to Denmark
 1 infantry moved from Baltic States to Poland
 Russians take Poland from Germans
 1 infantry moved from Belarus to Novgorod
 1 artillery moved from Belarus to Novgorod
 1 artillery moved from Novgorod to Karelia
 1 tactical_bomber moved from Novgorod to Karelia
 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
 1 submarine moved from 115 Sea Zone to 113 Sea Zone
 1 fighter moved from Baltic States to Karelia
 1 infantry moved from Novgorod to Vyborg
 1 infantry moved from Novgorod to Vyborg
 3 infantry moved from Novgorod to Karelia
 1 fighter moved from Baltic States to Vyborg
 1 tactical_bomber moved from Baltic States to Vyborg
 4 infantry moved from Rostov to UkraineCombat - Russians 
 Battle in Denmark
 Battle in Karelia
 Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
 Germans defend with 1 artillery and 5 infantry
 Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 1 : 2/6 hits
 Germans roll dice for 1 artillery and 5 infantry in Karelia, round 1 : 2/6 hits
 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
 Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits
 Germans roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 0/4 hits
 2 infantry owned by the Germans lost in Karelia
 Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 1/4 hits
 Germans roll dice for 1 artillery and 1 infantry in Karelia, round 3 : 0/2 hits
 1 infantry owned by the Germans lost in Karelia
 Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 4 : 1/4 hits
 Germans roll dice for 1 artillery in Karelia, round 4 : 0/1 hits
 1 artillery owned by the Germans lost in Karelia
 Russians win, taking Denmark from Germans, taking Karelia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
 Casualties for Germans: 1 artillery and 5 infantry
 Casualties for Russians: 2 infantry
 Battle in Vyborg
 Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Germans defend with 1 infantry
 Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 1 : 1/4 hits
 Germans roll dice for 1 infantry in Vyborg, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
 Russians win, taking Vyborg from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 1 artillery moved from Baltic States to Novgorod
 1 aaGun moved from Baltic States to Novgorod
 1 fighter moved from Vyborg to Archangel
 1 fighter moved from Karelia to Archangel
 1 tactical_bomber moved from Vyborg to Archangel
 1 tactical_bomber moved from Karelia to Archangel
 1 infantry moved from Baltic States to Belarus
 9 infantry moved from Baltic States to Novgorod
 1 infantry moved from Bryansk to Western Ukraine
 1 infantry moved from Nenetsia to ArchangelPlace Units - Russians 
 3 artilleries placed in Novgorod
 1 artillery placed in Ukraine
 1 fighter and 1 tactical_bomber placed in RussiaTurn Complete - Russians 
 Russians collect 39 PUs; end with 39 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUsTerritory Summary for Russians : Amur : 1 flag, 2 aaGuns and 18 infantry 
 Poland : 1 flag, 1 infantry
 Denmark : 1 flag, 1 infantry
 Belarus : 1 flag, 1 infantry
 Karelia : 1 flag, 1 artillery and 1 infantry
 Baltic States : 1 flag, 1 infantry
 Bryansk : 1 flag, 2 aaGuns
 Vyborg : 1 flag, 1 infantry
 Archangel : 1 flag, 2 fighters, 1 infantry and 2 tactical_bombers
 Russia : 1 flag, 1 airfield, 1 factory_major, 1 fighter and 1 tactical_bomber
 Ukraine : 1 flag, 4 artilleries, 1 factory_minor and 13 infantry
 Western Ukraine : 1 flag, 1 infantry
 Volgograd : 1 flag, 1 factory_minor
 Novgorod : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 10 infantry
 113 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transportProduction/PUs Summary : Germans : 41 / 49 
 Russians : 39 / 45
 Japanese : 33 / 45
 Americans : 52 / 52
 Chinese : 6 / 6
 British : 23 / 24
 UK_Pacific : 17 / 17
 Italians : 22 / 37
 ANZAC : 18 / 18
 French : 7 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Allies
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedResearch Technology - Japanese 
 Japanese spend 5 on tech rolls
 Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese 
 Japanese buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
 1 infantry moved from Yunnan to Burma
 1 infantry moved from Yunnan to Shan State
 2 infantry moved from Caroline Islands to 33 Sea Zone
 2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
 2 destroyers moved from 33 Sea Zone to 62 Sea Zone
 2 cruisers and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
 2 infantry moved from 62 Sea Zone to New South Wales
 2 fighters and 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone
 2 artilleries moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 3 infantry moved from Japan to 6 Sea Zone
 1 infantry moved from Soviet Far East to Siberia
 Japanese take Siberia from Russians
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 2 artilleries moved from 35 Sea Zone to Philippines
 2 infantry moved from 35 Sea Zone to Philippines
 1 infantry moved from Yunnan to Szechwan
 Japanese take Szechwan from Chinese
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
 1 artillery moved from 20 Sea Zone to Kwangtung
 1 infantry moved from 20 Sea Zone to Kwangtung
 1 infantry moved from Kwangsi to French Indo China
 Japanese take French Indo China from French
 3 fighters moved from Kwangsi to Malaya
 3 tactical_bombers moved from Kwangsi to Malaya
 1 tactical_bomber moved from Kwangsi to Kwangtung
 1 fighter moved from Kwangsi to Kwangtung
 1 tactical_bomber moved from Kwangsi to Burma
 1 fighter moved from Kwangsi to Burma
 1 tactical_bomber moved from Kwangsi to Shan State
 1 fighter moved from Kwangsi to Shan State
 3 carriers moved from 39 Sea Zone to 37 Sea Zone
 1 destroyer moved from 39 Sea Zone to 41 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
 1 submarine moved from 39 Sea Zone to 42 Sea Zone
 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
 1 armour moved from 42 Sea Zone to Java
 1 infantry moved from 42 Sea Zone to Java
 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
 1 infantry moved from Kweichow to Shensi
 Japanese take Shensi from Chinese
 1 bomber moved from Anhwe to Malaya
 2 battleships moved from 39 Sea Zone to 37 Sea Zone
 2 fighters moved from Kwangsi to KwangtungCombat - Japanese 
 Battle in 41 Sea Zone
 Japanese attack with 1 destroyer
 ANZAC defend with 1 transport; Americans defend with 1 submarine
 ANZAC win with 1 transport remaining. Battle score for attacker is -2
 Casualties for Japanese: 1 destroyer
 Casualties for Americans: 1 submarine
 Battle in 42 Sea Zone
 Japanese attack with 1 destroyer, 1 submarine and 1 transport
 ANZAC defend with 1 destroyer
 Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
 Casualties for ANZAC: 1 destroyer
 Battle in 62 Sea Zone
 Japanese attack with 2 cruisers, 2 destroyers, 1 submarine and 1 transport
 ANZAC defend with 1 destroyer and 1 submarine
 Japanese win, taking 62 Sea Zone from Neutral with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 destroyer and 1 submarine
 Casualties for ANZAC: 1 destroyer and 1 submarine
 Battle in 35 Sea Zone
 Japanese attack with 2 fighters, 2 tactical_bombers and 2 transports
 Americans defend with 1 destroyer
 Japanese win with 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in Shan State
 Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Burma
 Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
 Casualties for Japanese: 1 fighter
 Casualties for British: 1 infantry
 Battle in Java
 Japanese attack with 1 armour and 1 infantry
 ANZAC defend with 1 artillery
 Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 infantry
 Casualties for ANZAC: 1 artillery
 Battle in Kwangtung
 Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
 British defend with 1 harbour and 2 infantry
 Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for British: 2 infantry
 Battle in New South Wales
 Japanese attack with 2 infantry
 ANZAC defend with 2 aaGuns, 1 factory_minor and 1 harbour
 Japanese captures 18PUs while taking ANZAC capital
 Japanese win, taking New South Wales from ANZAC with 2 infantry remaining. Battle score for attacker is 10
 Casualties for ANZAC: 2 aaGuns
 Battle in Malaya
 Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
 ANZAC defend with 3 fighters and 1 infantry; British defend with 1 harbour and 2 infantry
 Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -13
 Casualties for Japanese: 3 fighters and 2 tactical_bombers
 Casualties for ANZAC: 3 fighters and 1 infantry
 Casualties for British: 2 infantry
 Battle in Philippines
 Japanese attack with 2 artilleries and 2 infantry
 Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
 Americans win with 1 fighter remaining. Battle score for attacker is -8
 Casualties for Japanese: 2 artilleries and 2 infantry
 Casualties for Americans: 2 infantryNon Combat Move - Japanese 
 1 artillery moved from 37 Sea Zone to Shan State
 1 infantry moved from 37 Sea Zone to Shan State
 1 bomber moved from Malaya to Siam
 1 tactical_bomber moved from Malaya to 37 Sea Zone
 1 tactical_bomber moved from Burma to 37 Sea Zone
 1 tactical_bomber moved from Shan State to 37 Sea Zone
 1 fighter moved from Shan State to 37 Sea Zone
 2 fighters moved from Kwangtung to 37 Sea Zone
 2 infantry moved from Kwangsi to Yunnan
 1 fighter moved from Kwangtung to Siam
 1 tactical_bomber moved from Kwangtung to Siam
 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
 1 mech_infantry moved from Kweichow to Shensi
 1 artillery moved from Kweichow to Shensi
 1 artillery moved from Hopei to Shensi
 1 infantry moved from Hopei to Shensi
 1 infantry moved from Soviet Far East to Siberia
 1 transport moved from 4 Sea Zone to 6 Sea Zone
 1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Korea
 1 aaGun moved from Japan to 6 Sea Zone
 1 aaGun moved from 6 Sea Zone to KoreaPlace Units - Japanese 
 3 armour placed in Kiangsu
 1 artillery and 6 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 49 PUs; end with 67 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
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 this moves gunna take a little thought, so will have to wait till lunch time :| 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Politics - Americans 
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans 
 Americans buy 1 artillery, 1 carrier, 2 cruisers and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
 3 submarines moved from 89 Sea Zone to 28 Sea Zone
 1 carrier moved from 89 Sea Zone to 28 Sea Zone
 1 aaGun, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
 1 aaGun, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
 1 tactical_bomber moved from 89 Sea Zone to 28 Sea Zone
 1 mech_infantry moved from Western United States to 10 Sea Zone
 1 armour moved from Western United States to 10 Sea Zone
 1 armour, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
 1 artillery moved from Central United States to Western United States
 1 artillery moved from Central United States to Eastern United States
 1 artillery moved from Eastern United States to 101 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 1 fighter moved from Philippines to Queensland
 1 fighter moved from 89 Sea Zone to 28 Sea Zone
 1 fighter moved from Eastern United States to Western United States
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
 1 carrier moved from 101 Sea Zone to 11 Sea Zone
 2 fighters moved from Western United States to 11 Sea Zone
 4 submarines moved from 101 Sea Zone to 11 Sea Zone
 1 destroyer moved from 101 Sea Zone to 89 Sea Zone
 1 fighter moved from Eastern United States to MexicoCombat - Americans Non Combat Move - Americans Place Units - Americans 
 1 artillery placed in Western United States
 1 carrier, 2 cruisers and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans : Queensland : 1 flag, 1 fighter 
 Philippines : 1 flag, 1 airfield and 1 harbour
 Mexico : 1 flag, 1 fighter
 Guam : 1 flag, 1 airfield
 Wake Island : 1 flag, 1 airfield
 Western United States : 1 flag, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 1 mech_infantry
 Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
 Midway : 1 flag, 1 airfield
 26 Sea Zone : 1 flag, 2 aaGuns, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports
 28 Sea Zone : 1 flag, 1 artillery, 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport
 11 Sea Zone : 1 flag, 1 carrier, 2 fighters and 4 submarines
 10 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine
 4 Sea Zone : 1 flag, 1 armour, 1 mech_infantry and 2 transports
 Central United States : 1 flag, 1 factory_major
 Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
 89 Sea Zone : 1 flag, 1 destroyer
 101 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary : Germans : 41 / 49 
 Russians : 38 / 45
 Japanese : 49 / 72
 Americans : 52 / 77
 Chinese : 4 / 6
 British : 23 / 24
 UK_Pacific : 12 / 17
 Italians : 22 / 37
 ANZAC : 12 / 0
 French : 5 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Suiyuyan to Chahar
 Chinese take Chahar from Japanese
 1 infantry moved from Suiyuyan to Hopei
 Chinese take Hopei from JapaneseCombat - Chinese Non Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in Kansu
 1 infantry placed in TsinghaiTurn Complete - Chinese 
 Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese : Suiyuyan : 1 flag, 3 infantry 
 Kansu : 1 flag, 1 infantry
 Hopei : 1 flag, 1 infantry
 Tsinghai : 1 flag, 1 infantry
 Chahar : 1 flag, 1 infantryProduction/PUs Summary : Germans : 41 / 49 
 Russians : 38 / 45
 Japanese : 47 / 72
 Americans : 52 / 77
 Chinese : 6 / 6
 British : 23 / 24
 UK_Pacific : 12 / 17
 Italians : 22 / 37
 ANZAC : 12 / 0
 French : 5 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Combat Move - British 
 7 infantry moved from India to Burma
 1 transport moved from 76 Sea Zone to 79 Sea Zone
 1 tactical_bomber moved from India to Burma
 2 fighters moved from India to Burma
 2 infantry moved from India to Burma
 1 infantry moved from India to Burma
 2 infantry moved from India to Burma
 1 infantry moved from United Kingdom to Scotland
 British take Scotland from Germans
 3 infantry moved from Persia to Eastern PersiaCombat - British 
 Battle in Burma
 British attack with 2 fighters, 12 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry
 British roll dice for 2 fighters, 12 infantry and 1 tactical_bomber in Burma, round 1 : 6/15 hits
 Japanese roll dice for 1 infantry in Burma, round 1 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
 British win, taking Burma from Japanese with 2 fighters, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantryNon Combat Move - British 
 3 aaGuns moved from India to Burma
 2 fighters moved from Burma to India
 1 tactical_bomber moved from Burma to IndiaPlace Units - British 
 1 cruiser and 2 submarines placed in 106 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 8
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,1,2,6,3
 British collect 17 PUs (8 lost to blockades); end with 17 PUs totalTerritory Summary for British : Burma : 1 flag, 3 aaGuns and 11 infantry 
 India : 1 flag, 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
 Malaya : 1 flag, 1 harbour
 39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
 Belgian Congo : 1 flag, 2 infantry
 Iceland : 1 flag, 1 airfield
 Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
 New Brunswick Nova Scotia : 1 flag, 1 harbour
 Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
 Ontario : 1 flag, 1 artillery and 1 infantry
 Scotland : 1 flag, 1 airfield and 1 infantry
 United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
 119 Sea Zone : 1 flag, 1 submarine
 80 Sea Zone : 1 flag, 1 destroyer
 106 Sea Zone : 1 flag, 1 cruiser, 4 submarines and 1 transport
 Eastern Persia : 1 flag, 3 infantry
 79 Sea Zone : 1 flag, 1 transport
 Persia : 1 flagProduction/PUs Summary : Germans : 39 / 49 
 Russians : 38 / 45
 Japanese : 46 / 72
 Americans : 52 / 77
 Chinese : 6 / 6
 British : 25 / 17
 UK_Pacific : 13 / 0
 Italians : 22 / 37
 ANZAC : 12 / 0
 French : 5 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Place Units - UK_Pacific 
 1 aaGun, 1 armour and 2 infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,3,4,1,6,5,3,4,4,1,5,6,3
 UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
 Some Units in India change ownership: 1 aaGun, 1 armour and 2 infantryTerritory Summary for UK_Pacific : India : 1 flag, 1 factory_major Production/PUs Summary : Germans : 39 / 49 
 Russians : 38 / 45
 Japanese : 46 / 72
 Americans : 52 / 77
 Chinese : 6 / 6
 British : 25 / 17
 UK_Pacific : 13 / 10
 Italians : 22 / 37
 ANZAC : 12 / 0
 French : 5 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - Italians 
 Italians buy 2 armour, 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Morocco to 92 Sea Zone
 1 artillery moved from Algeria to 92 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
 1 artillery moved from 86 Sea Zone to Brazil
 1 infantry moved from 86 Sea Zone to Brazil
 1 battleship moved from 92 Sea Zone to 86 Sea Zone
 1 cruiser moved from 92 Sea Zone to 86 Sea Zone
 1 bomber moved from Italian Somaliland to 79 Sea Zone
 1 infantry moved from Ethiopia to British Somaliland
 Italians take British Somaliland from British
 2 armour and 1 mech_infantry moved from Egypt to Belgian Congo
 1 transport moved from 98 Sea Zone to 97 Sea Zone
 1 armour moved from Northern Italy to 97 Sea Zone
 1 infantry moved from Northern Italy to 97 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
 1 armour moved from 99 Sea Zone to Syria
 1 infantry moved from 99 Sea Zone to Syria
 1 armour and 2 mech_infantrys moved from Northern Italy to Denmark
 1 cruiser moved from 98 Sea Zone to 80 Sea Zone
 1 artillery moved from Algeria to 94 Sea Zone
 1 infantry moved from Algeria to 94 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
 1 artillery moved from 99 Sea Zone to Cyprus
 1 infantry moved from 99 Sea Zone to Cyprus
 1 armour moved from Yugoslavia to Poland
 1 destroyer and 1 submarine moved from 92 Sea Zone to 89 Sea ZoneCombat - Italians 
 Battle in 79 Sea Zone
 Italians attack with 1 bomber
 British defend with 1 transport
 1 transport owned by the British lost in 79 Sea Zone
 Italians win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in 89 Sea Zone
 Italians attack with 1 destroyer and 1 submarine
 Americans defend with 1 destroyer
 Italians roll dice for 1 submarine in 89 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 1 destroyer in 89 Sea Zone, round 1 : 1/1 hits
 Americans roll dice for 1 destroyer in 89 Sea Zone, round 1 : 1/1 hits
 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 89 Sea Zone
 Italians win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 0
 Casualties for Italians: 1 destroyer
 Casualties for Americans: 1 destroyer
 Battle in 80 Sea Zone
 Italians attack with 1 cruiser
 British defend with 1 destroyer
 Italians roll dice for 1 cruiser in 80 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 destroyer in 80 Sea Zone, round 1 : 1/1 hits
 1 cruiser owned by the Italians lost in 80 Sea Zone
 British win with 1 destroyer remaining. Battle score for attacker is -12
 Casualties for Italians: 1 cruiser
 Battle in Cyprus
 Battle in Denmark
 Italians attack with 1 armour and 2 mech_infantrys
 Russians defend with 1 infantry
 Italians roll dice for 1 armour and 2 mech_infantrys in Denmark, round 1 : 0/3 hits
 Russians roll dice for 1 infantry in Denmark, round 1 : 1/1 hits
 1 mech_infantry owned by the Italians lost in Denmark
 Italians roll dice for 1 armour and 1 mech_infantry in Denmark, round 2 : 1/2 hits
 Russians roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Denmark
 Italians win, taking Cyprus from British, taking Denmark from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
 Casualties for Russians: 1 infantry
 Casualties for Italians: 1 mech_infantry
 Battle in Poland
 Italians attack with 1 armour
 Russians defend with 1 infantry
 Italians roll dice for 1 armour in Poland, round 1 : 1/1 hits
 Russians roll dice for 1 infantry in Poland, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Poland
 Russians win with no units remaining. Battle score for attacker is -3
 Casualties for Russians: 1 infantry
 Casualties for Italians: 1 armour
 Battle in Syria
 Italians attack with 1 armour and 1 infantry
 French defend with 1 infantry
 Italians roll dice for 1 armour and 1 infantry in Syria, round 1 : 0/2 hits
 French roll dice for 1 infantry in Syria, round 1 : 0/1 hits
 Italians roll dice for 1 armour and 1 infantry in Syria, round 2 : 1/2 hits
 French roll dice for 1 infantry in Syria, round 2 : 0/1 hits
 1 infantry owned by the French lost in Syria
 Italians win, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantry
 Battle in Belgian Congo
 Italians attack with 2 armour and 1 mech_infantry
 British defend with 2 infantry
 Italians roll dice for 2 armour and 1 mech_infantry in Belgian Congo, round 1 : 0/3 hits
 British roll dice for 2 infantry in Belgian Congo, round 1 : 0/2 hits
 Italians roll dice for 2 armour and 1 mech_infantry in Belgian Congo, round 2 : 2/3 hits
 British roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits
 2 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Belgian Congo
 Italians win, taking Belgian Congo from British with 2 armour remaining. Battle score for attacker is 2
 Casualties for British: 2 infantry
 Casualties for Italians: 1 mech_infantry
 Battle in Brazil
 Italians attack with 1 artillery and 1 infantry
 Neutral_Allies defend with 3 infantry
 Italians roll dice for 1 battleship and 1 cruiser in Brazil, round 1 : 1/2 hits
 Italians roll dice for 1 artillery and 1 infantry in Brazil, round 1 : 2/2 hits
 Neutral_Allies roll dice for 3 infantry in Brazil, round 1 : 3/3 hits
 3 infantry owned by the Neutral_Allies , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Brazil
 Neutral_Allies win with no units remaining. Battle score for attacker is 2
 Casualties for Neutral_Allies: 3 infantry
 Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians 
 1 infantry moved from Algeria to Morocco
 1 infantry moved from Romania to Bessarabia
 1 aaGun and 3 infantry moved from Yugoslavia to Romania
 1 aaGun, 2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
 1 infantry moved from Trans-Jordan to Iraq
 Italians take Iraq from Neutral_Axis
 1 artillery moved from Ethiopia to Kenya
 1 artillery moved from Egypt to Anglo Egyptian Sudan
 1 bomber moved from 79 Sea Zone to KenyaPlace Units - Italians 
 1 factory_minor placed in Egypt
 2 armour, 1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2
 Italians collect 25 PUs (1 lost to blockades); end with 25 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Combat Move - ANZAC 
 1 infantry moved from Queensland to New South Wales
 1 infantry moved from South Australia to New South Wales
 1 fighter moved from Western Australia to New South Wales
 1 infantry moved from Sumatra to 41 Sea Zone
 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea ZoneCombat - ANZAC 
 Battle in New South Wales
 ANZAC attack with 1 fighter and 2 infantry
 Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
 ANZAC roll dice for 1 fighter and 2 infantry in New South Wales, round 1 : 1/3 hits
 Japanese roll dice for 2 infantry in New South Wales, round 1 : 0/2 hits
 1 infantry owned by the Japanese lost in New South Wales
 ANZAC roll dice for 1 fighter and 2 infantry in New South Wales, round 2 : 1/3 hits
 Japanese roll dice for 1 infantry in New South Wales, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in New South Wales
 ANZAC win, taking New South Wales from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
 Casualties for Japanese: 2 infantryNon Combat Move - ANZAC 
 1 fighter moved from New South Wales to Western AustraliaTurn Complete - ANZAC 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2,2
 ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC : Queensland : 1 flag, 1 airfield and 1 harbour 
 Northern Territory : 1 flag, 1 infantry
 New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
 Western Australia : 1 flag, 1 fighter
 Sumatra : 1 flag
 63 Sea Zone : 1 flag, 1 cruiser
 79 Sea Zone : 1 flag, 1 infantry and 1 transportProduction/PUs Summary : Germans : 41 / 49 
 Russians : 36 / 45
 Japanese : 44 / 72
 Americans : 52 / 77
 Chinese : 6 / 6
 British : 24 / 17
 UK_Pacific : 13 / 10
 Italians : 26 / 42
 ANZAC : 14 / 16
 French : 4 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Combat Move - French 
 1 destroyer moved from 70 Sea Zone to 71 Sea ZoneNon Combat Move - French Turn Complete - French Territory Summary for French : United Kingdom : 1 flag, 2 infantry 
 French Equatorial Africa : 1 flag, 1 infantry
 71 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary : Germans : 41 / 49 
 Russians : 36 / 45
 Japanese : 44 / 72
 Americans : 52 / 77
 Chinese : 6 / 6
 British : 24 / 17
 UK_Pacific : 13 / 10
 Italians : 26 / 42
 ANZAC : 14 / 16
 French : 4 / 0
 Dutch : 3 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - Germans 
 Germans buy 4 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 3 artilleries moved from Norway to 125 Sea Zone
 2 infantry moved from Norway to 125 Sea Zone
 3 artilleries, 2 infantry and 3 transports moved from 125 Sea Zone to 127 Sea Zone
 1 infantry moved from Finland to 127 Sea Zone
 3 artilleries and 3 infantry moved from 127 Sea Zone to Archangel
 1 fighter moved from 125 Sea Zone to Archangel
 1 carrier moved from 125 Sea Zone to 127 Sea Zone
 1 cruiser moved from 125 Sea Zone to 127 Sea Zone
 1 infantry moved from Bessarabia to Western Ukraine
 1 infantry moved from Eastern Poland to Western Ukraine
 1 artillery moved from Eastern Poland to Western Ukraine
 1 artillery moved from Eastern Poland to Belarus
 2 infantry moved from Eastern Poland to Belarus
 1 armour moved from Germany to Poland
 Germans take Poland from Russians
 1 armour moved from Poland to Baltic States
 4 armour moved from Germany to Baltic States
 4 armour and 11 infantry moved from Eastern Poland to Baltic States
 1 destroyer moved from 109 Sea Zone to 119 Sea Zone
 1 submarine moved from 109 Sea Zone to 119 Sea ZoneCombat - Germans 
 Battle in 119 Sea Zone
 Germans attack with 1 destroyer and 1 submarine
 British defend with 1 submarine
 Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
 Casualties for British: 1 submarine
 Battle in Western Ukraine
 Germans attack with 1 artillery and 2 infantry
 Russians defend with 1 infantry
 Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Belarus
 Germans attack with 1 artillery and 2 infantry
 Russians defend with 1 infantry
 Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Baltic States
 Germans attack with 9 armour and 11 infantry
 Russians defend with 1 infantry
 Germans win, taking Baltic States from Russians with 9 armour and 11 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Archangel
 Germans attack with 3 artilleries, 1 fighter and 3 infantry
 Russians defend with 2 fighters, 1 infantry and 2 tactical_bombers
 Russians win with 1 fighter remaining. Battle score for attacker is 4
 Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry
 Casualties for Russians: 1 fighter, 1 infantry and 2 tactical_bombersNon Combat Move - Germans 
 1 carrier moved from 125 Sea Zone to 127 Sea Zone
 1 submarine moved from 109 Sea Zone to 112 Sea Zone
 1 battleship moved from 109 Sea Zone to 112 Sea Zone
 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
 1 aaGun moved from Eastern Poland to Baltic States
 1 aaGun moved from Germany to Poland
 7 infantry moved from Germany to Poland
 5 infantry moved from Western Germany to Germany
 3 armour moved from Romania to Baltic States
 2 infantry moved from Bulgaria to RomaniaPlace Units - Germans 
 4 armour, 2 infantry and 4 mech_infantrys placed in Germany
 1 infantry placed in Western GermanyTurn Complete - Germans 
 Germans collect 47 PUs; end with 47 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs



 
		 
		






