@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C v C
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Research Technology - Italians 
 Italians spend 0 on tech rolls
 Italians removing all Technology Tokens after successful research.
 Italians discover Improved_Mech_InfActivate Technology - Italians 
 Italians activating Improved_Mech_Inf
 Trigger Italians Improved Mech Inf: Italians is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnologyPurchase Units - Italians 
 Italians buy 1 artillery, 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Tanganyika Territory to Belgian Congo
 Italians take Belgian Congo from British
 1 armour moved from Algeria to Morocco
 1 artillery moved from Algeria to Morocco
 1 mech_infantry moved from Algeria to Morocco
 1 armour moved from Romania to Western Ukraine
 1 armour moved from Romania to Belarus
 1 infantry moved from Romania to Bessarabia
 Italians take Bessarabia from Russians
 2 fighters moved from Southern Italy to Morocco
 1 bomber moved from Finland to Western UkraineCombat - Italians 
 Battle in Belarus
 Italians attack with 1 armour
 Russians defend with 2 aaGuns
 Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 10
 Casualties for Russians: 2 aaGuns
 Battle in Western Ukraine
 Italians attack with 1 armour and 1 bomber
 Russians defend with 1 infantry
 Italians win with 1 bomber remaining. Battle score for attacker is -3
 Casualties for Russians: 1 infantry
 Casualties for Italians: 1 armour
 Battle in Morocco
 Italians attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
 Americans defend with 1 artillery, 1 fighter and 1 infantry
 Italians win, taking Morocco from French with 1 armour and 2 fighters remaining. Battle score for attacker is 9
 Casualties for Italians: 1 artillery and 1 mech_infantry
 Casualties for Americans: 1 artillery, 1 fighter and 1 infantryNon Combat Move - Italians 
 2 fighters moved from Morocco to Algeria
 1 bomber moved from Western Ukraine to Romania
 1 battleship, 2 cruisers, 2 destroyers and 3 transports moved from 98 Sea Zone to 97 Sea Zone
 1 artillery moved from Yugoslavia to Romania
 1 artillery moved from Greece to AlbaniaPlace Units - Italians 
 1 carrier and 1 submarine placed in 97 Sea Zone
 1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 20 PUs; end with 20 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - ANZAC 
 ANZAC buy 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 submarine moved from 62 Sea Zone to 42 Sea Zone
 3 submarines moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC 
 Battle in 54 Sea Zone
 ANZAC attack with 3 submarines
 Japanese defend with 1 destroyer
 ANZAC roll dice for 3 submarines in 54 Sea Zone, round 1 : 0/3 hits
 Japanese roll dice for 1 destroyer in 54 Sea Zone, round 1 : 0/1 hits
 ANZAC roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits
 Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
 ANZAC roll dice for 3 submarines in 54 Sea Zone, round 3 : 0/3 hits
 Japanese roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits
 ANZAC roll dice for 3 submarines in 54 Sea Zone, round 4 : 0/3 hits
 Japanese roll dice for 1 destroyer in 54 Sea Zone, round 4 : 0/1 hits
 ANZAC roll dice for 3 submarines in 54 Sea Zone, round 5 : 2/3 hits
 Japanese roll dice for 1 destroyer in 54 Sea Zone, round 5 : 1/1 hits
 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
 ANZAC win, taking 54 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 destroyer
 Casualties for ANZAC: 1 submarine
 Battle in 42 Sea Zone
 ANZAC attack with 1 submarine
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 42 Sea Zone
 ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
 ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - ANZAC 
 1 aaGun moved from South Australia to Northern Territory
 1 aaGun moved from New South Wales to Queensland
 1 infantry moved from Queensland to Northern Territory
 2 infantry moved from New South Wales to Queensland
 1 fighter moved from Northern Territory to Queensland
 1 destroyer moved from 63 Sea Zone to 56 Sea ZonePlace Units - ANZAC 
 2 submarines placed in 62 Sea Zone
 1 mech_infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC : Queensland : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry 
 Northern Territory : 1 flag, 1 aaGun, 2 fighters and 1 infantry
 New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
 42 Sea Zone : 1 flag, 1 submarine
 56 Sea Zone : 1 flag, 1 destroyer
 54 Sea Zone : 1 flag, 2 submarines
 62 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary : Germans : 53 / 84 
 Russians : 31 / 33
 Japanese : 52 / 61
 Americans : 52 / 72
 Chinese : 10 / 9
 British : 20 / 0
 UK_Pacific : 10 / 10
 Italians : 20 / 25
 ANZAC : 10 / 15
 French : 5 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Combat Move - French 
 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 French take Anglo Egyptian Sudan from ItaliansCombat - French Non Combat Move - French 
 1 infantry moved from Trans-Jordan to EgyptTurn Complete - French Territory Summary for French : Egypt : 1 flag, 1 infantry 
 Scotland : 1 flag, 1 infantry
 Anglo Egyptian Sudan : 1 flag, 1 infantry
 80 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary : Germans : 53 / 84 
 Russians : 31 / 33
 Japanese : 52 / 61
 Americans : 52 / 72
 Chinese : 10 / 9
 British : 20 / 0
 UK_Pacific : 10 / 10
 Italians : 19 / 25
 ANZAC : 10 / 15
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Research Technology - Germans 
 Germans spend 0 on tech rolls
 Germans roll 2 and gets 0 hitsPurchase Units - Germans 
 Germans buy 6 armour, 1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
 1 destroyer moved from 125 Sea Zone to 119 Sea Zone
 2 submarines moved from 125 Sea Zone to 119 Sea Zone
 1 tactical_bomber moved from 125 Sea Zone to 91 Sea Zone
 1 bomber moved from France to 91 Sea Zone
 1 bomber moved from Germany to 91 Sea Zone
 1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
 1 artillery moved from United Kingdom to 110 Sea Zone
 2 infantry moved from United Kingdom to 110 Sea Zone
 1 artillery moved from United Kingdom to Scotland
 1 infantry moved from United Kingdom to Scotland
 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
 4 infantry moved from 91 Sea Zone to Gibraltar
 2 artilleries moved from 91 Sea Zone to Gibraltar
 1 artillery and 1 infantry moved from Karelia to Novgorod
 3 infantry moved from Vyborg to Novgorod
 4 infantry moved from Baltic States to Novgorod
 6 armour and 3 mech_infantrys moved from Baltic States to Archangel
 1 armour moved from Eastern Poland to Smolensk
 1 mech_infantry moved from Eastern Poland to Smolensk
 1 armour moved from Eastern Poland to Western Ukraine
 Germans take Western Ukraine from Russians
 1 armour moved from Western Ukraine to Bryansk
 Germans take Bryansk from RussiansCombat - Germans 
 Battle in 119 Sea Zone
 Germans attack with 1 destroyer and 2 submarines
 Americans defend with 1 submarine
 Germans roll dice for 2 submarines in 119 Sea Zone, round 1 : 1/2 hits
 1 submarine owned by the Americans lost in 119 Sea Zone
 Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Battle in 91 Sea Zone
 Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 3 transports
 Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 1 transport
 Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
 Americans roll dice for 5 submarines in 91 Sea Zone, round 1 : 2/5 hits
 Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
 Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 91 Sea Zone, round 1 : 3/8 hits
 Units damaged: 1 carrier owned by the Americans
 Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 91 Sea Zone, round 1 : 3/5 hits
 2 submarines owned by the Americans , 1 carrier owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
 Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
 Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 91 Sea Zone, round 2 : 6/8 hits
 Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 2/5 hits
 3 submarines owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
 Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 3 : 3/5 hits
 Americans roll dice for 1 cruiser, 1 fighter and 1 transport in 91 Sea Zone, round 3 : 2/2 hits
 1 fighter owned by the Americans , 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
 Germans win with 1 battleship, 1 bomber, 1 cruiser and 3 transports remaining. Battle score for attacker is 11
 Casualties for Germans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers
 Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 1 transport
 Battle in Gibraltar
 Battle in Archangel
 Germans attack with 6 armour and 3 mech_infantrys
 Russians defend with 1 armour and 1 mech_infantry
 Germans roll dice for 6 armour and 3 mech_infantrys in Archangel, round 1 : 4/9 hits
 Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 1 : 1/2 hits
 1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
 Germans win, taking Gibraltar from British, taking Archangel from Russians with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
 Casualties for Germans: 1 mech_infantry
 Casualties for Russians: 1 armour and 1 mech_infantry
 Battle in Scotland
 Germans attack with 1 artillery and 1 infantry
 French defend with 1 infantry; British defend with 1 airfield
 Germans roll dice for 1 artillery and 1 infantry in Scotland, round 1 : 0/2 hits
 British roll dice for 1 infantry in Scotland, round 1 : 0/1 hits
 Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 2/2 hits
 British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits
 1 infantry owned by the French and 1 infantry owned by the Germans lost in Scotland
 Germans win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for French: 1 infantry
 Battle in Smolensk
 Germans attack with 1 armour and 1 mech_infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 1 : 1/2 hits
 Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Smolensk
 Germans win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Novgorod
 Germans attack with 1 artillery and 8 infantry
 Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 1 : 3/9 hits
 Russians roll dice for 2 aaGuns, 2 artilleries and 1 infantry in Novgorod, round 1 : 0/3 hits
 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Novgorod
 Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 2 : 3/9 hits
 Russians roll dice for 2 artilleries in Novgorod, round 2 : 1/2 hits
 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
 Germans win, taking Novgorod from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 18
 Casualties for Germans: 1 infantry
 Casualties for Russians: 2 aaGuns, 2 artilleries and 1 infantryNon Combat Move - Germans 
 1 aaGun moved from Baltic States to Belarus
 2 aaGuns, 2 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
 8 infantry moved from Poland to Eastern Poland
 10 armour moved from Germany to Eastern Poland
 1 bomber moved from 91 Sea Zone to Morocco
 1 carrier moved from 125 Sea Zone to 110 Sea ZonePlace Units - Germans 
 1 fighter placed in France
 3 infantry placed in Normandy Bordeaux
 3 infantry placed in United Kingdom
 6 armour and 4 mech_infantrys placed in Germany
 1 artillery placed in Southern FranceTurn Complete - Germans 
 Germans collect 62 PUs; end with 62 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - Russians 
 Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 8 infantry moved from Ukraine to Bryansk
 1 mech_infantry moved from Volgograd to Russia
 1 infantry moved from Volgograd to Tambov
 8 infantry moved from Russia to Smolensk
 1 infantry moved from Russia to Smolensk
 1 infantry moved from Russia to Vologda
 3 artilleries moved from Ukraine to Bryansk
 1 armour moved from Ukraine to Bryansk
 3 infantry moved from Central Mongolia to Buyant-Uhaa
 1 infantry moved from Amur to Manchuria
 Chinese take Manchuria from JapaneseCombat - Russians 
 Battle in Bryansk
 Russians attack with 1 armour, 3 artilleries and 8 infantry
 Germans defend with 1 armour
 Russians roll dice for 1 armour, 3 artilleries and 8 infantry in Bryansk, round 1 : 4/12 hits
 Germans roll dice for 1 armour in Bryansk, round 1 : 0/1 hits
 1 armour owned by the Germans lost in Bryansk
 Russians win, taking Bryansk from Germans with 1 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 1 armour
 Battle in Smolensk
 Russians attack with 9 infantry
 Germans defend with 1 armour and 1 mech_infantry
 Russians roll dice for 9 infantry in Smolensk, round 1 : 3/9 hits
 Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 1 : 1/2 hits
 1 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
 Russians win, taking Smolensk from Germans with 8 infantry remaining. Battle score for attacker is 7
 Casualties for Germans: 1 armour and 1 mech_infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians Place Units - Russians 
 3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians : Manchuria : 1 flag, 1 infantry 
 Olgiy : 1 flag
 Dzavhan : 1 flag
 Central Mongolia : 1 flag
 Buyant-Uhaa : 1 flag, 3 infantry
 Ulaanbaatar : 1 flag
 Tsagaan Olom : 1 flag
 Bryansk : 1 flag, 1 armour, 3 artilleries and 8 infantry
 Russia : 1 flag, 1 airfield, 3 artilleries, 1 factory_major, 7 infantry and 1 mech_infantry
 Tambov : 1 flag, 1 infantry
 Ukraine : 1 flag, 1 factory_minor
 Vologda : 1 flag, 1 infantry
 Volgograd : 1 flag, 1 factory_minor
 Smolensk : 1 flag, 8 infantry
 115 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transportProduction/PUs Summary : Germans : 60 / 72 
 Russians : 26 / 26
 Japanese : 49 / 61
 Americans : 52 / 72
 Chinese : 13 / 9
 British : 18 / 0
 UK_Pacific : 10 / 10
 Italians : 19 / 25
 ANZAC : 10 / 15
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Research Technology - Japanese 
 Japanese spend 0 on tech rolls
 Japanese roll 5 and gets 0 hitsPurchase Units - Japanese 
 Japanese buy 4 armour, 1 destroyer, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese 
 2 units repaired.
 1 infantry moved from Sumatra to 41 Sea Zone
 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
 1 infantry moved from 39 Sea Zone to India
 1 artillery moved from Caroline Islands to 33 Sea Zone
 2 infantry moved from Caroline Islands to 33 Sea Zone
 1 armour moved from Caroline Islands to 33 Sea Zone
 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 62 Sea Zone
 2 infantry moved from 62 Sea Zone to New South Wales
 1 armour moved from 62 Sea Zone to New South Wales
 1 artillery moved from 62 Sea Zone to New South Wales
 2 infantry moved from Kwangtung to 20 Sea Zone
 1 battleship, 2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
 2 infantry moved from 19 Sea Zone to Manchuria
 1 fighter and 3 tactical_bombers moved from Korea to Manchuria
 1 infantry moved from Celebes to 44 Sea Zone
 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
 1 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese 
 Battle in 62 Sea Zone
 Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
 ANZAC defend with 2 submarines
 ANZAC roll dice for 2 submarines in 62 Sea Zone, round 1 : 0/2 hits
 Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 62 Sea Zone, round 1 : 2/4 hits
 2 submarines owned by the ANZAC lost in 62 Sea Zone
 Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
 Casualties for ANZAC: 2 submarines
 Battle in 39 Sea Zone
 Japanese attack with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
 British defend with 3 submarines
 British roll dice for 3 submarines in 39 Sea Zone, round 1 : 1/3 hits
 Japanese roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 1 : 2/5 hits
 1 cruiser owned by the Japanese and 2 submarines owned by the British lost in 39 Sea Zone
 British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 3/4 hits
 1 submarine owned by the British lost in 39 Sea Zone
 Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 cruiser
 Casualties for British: 3 submarines
 Battle in India
 Japanese captures 10PUs while taking UK_Pacific capital
 Japanese converts factory_major into different units
 Battle in New Guinea
 Battle in Manchuria
 Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
 Russians defend with 1 infantry
 Japanese roll dice for 1 battleship in Manchuria, round 1 : 1/1 hits
 Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Manchuria
 Japanese win, taking India from UK_Pacific, taking New Guinea from ANZAC, taking Manchuria from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in New South Wales
 Japanese attack with 1 armour, 1 artillery and 2 infantry
 ANZAC defend with 1 factory_minor, 1 harbour and 1 mech_infantry
 Japanese roll dice for 1 armour, 1 artillery and 2 infantry in New South Wales, round 1 : 1/4 hits
 ANZAC roll dice for 1 mech_infantry in New South Wales, round 1 : 0/1 hits
 1 mech_infantry owned by the ANZAC lost in New South Wales
 Japanese captures 15PUs while taking ANZAC capital
 Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
 Casualties for ANZAC: 1 mech_infantryNon Combat Move - Japanese 
 1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
 1 tactical_bomber moved from Anhwe to Kwangtung
 2 tactical_bombers moved from Manchuria to Kwangtung
 1 fighter and 2 tactical_bombers moved from Japan to PhilippinesPlace Units - Japanese 
 2 armour and 1 mech_infantry placed in Kwangtung
 2 armour and 1 mech_infantry placed in Korea
 1 destroyer and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
 Japanese collect 54 PUs (3 lost to blockades); end with 79 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 89 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - Americans 
 Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 2 PUs;Combat Move - Americans 
 1 battleship moved from 10 Sea Zone to 7 Sea Zone
 1 battleship moved from 10 Sea Zone to 7 Sea Zone
 1 submarine moved from 10 Sea Zone to 7 Sea Zone
 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
 1 submarine moved from 1 Sea Zone to 7 Sea Zone
 1 cruiser moved from 89 Sea Zone to 28 Sea Zone
 1 carrier moved from 101 Sea Zone to 28 Sea ZoneNon Combat Move - Americans Place Units - Americans 
 1 battleship, 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
 Americans undo move 1.
 1 battleship, 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
 1 artillery and 2 fighters placed in Western United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 54 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans : Wake Island : 1 flag, 1 airfield 
 Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
 Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
 Midway : 1 flag, 1 airfield
 28 Sea Zone : 1 flag, 1 carrier and 1 cruiser
 10 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 submarines
 7 Sea Zone : 1 flag, 2 battleships, 1 destroyer and 2 submarines
 Central United States : 1 flag, 1 factory_major and 1 mech_infantry
 Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
 106 Sea Zone : 1 flag, 1 submarine
 Brazil : 1 flag, 3 infantryProduction/PUs Summary : Germans : 60 / 72 
 Russians : 26 / 26
 Japanese : 57 / 94
 Americans : 52 / 74
 Chinese : 10 / 9
 British : 18 / 0
 UK_Pacific : 7 / 0
 Italians : 19 / 25
 ANZAC : 8 / 0
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Kweichow to Hunan
 Chinese take Hunan from Japanese
 1 infantry moved from Hopei to Anhwe
 Chinese take Anhwe from Japanese
 1 infantry moved from Chahar to Jehol
 Chinese take Jehol from JapaneseCombat - Chinese Non Combat Move - Chinese Place Units - Chinese 
 3 infantry placed in YunnanTurn Complete - Chinese 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2
 Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs totalTerritory Summary for Chinese : Jehol : 1 flag, 1 infantry 
 Yunnan : 1 flag, 3 infantry
 Hunan : 1 flag, 1 infantry
 Szechwan : 1 flag, 2 infantry
 Anhwe : 1 flag, 1 infantryProduction/PUs Summary : Germans : 60 / 72 
 Russians : 26 / 26
 Japanese : 54 / 94
 Americans : 52 / 74
 Chinese : 13 / 12
 British : 18 / 0
 UK_Pacific : 7 / 0
 Italians : 19 / 25
 ANZAC : 8 / 0
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Combat Move - British 
 1 infantry moved from Burma to India
 3 infantry moved from Malaya to Shan State
 1 infantry moved from Burma to India
 1 infantry moved from Burma to Shan State
 1 fighter moved from Burma to India
 1 fighter moved from Burma to India
 1 tactical_bomber moved from Burma to India
 3 infantry moved from Persia to Iraq
 1 fighter moved from Persia to India
 1 armour moved from Yunnan to French Indo China
 UK_Pacific take French Indo China from Japanese
 1 armour moved from French Indo China to Siam
 UK_Pacific take Siam from Japanese
 1 infantry moved from Yunnan to Kwangsi
 Chinese take Kwangsi from Japanese
 2 infantry moved from Yunnan to Shan StateCombat - British 
 Battle in Iraq
 British attack with 3 infantry
 Neutral_Axis defend with 3 infantry
 British roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
 Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
 1 infantry owned by the British lost in Iraq
 2 infantry owned by the British retreated to Persia
 Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -3
 Casualties for British: 1 infantry
 Battle in India
 British attack with 3 fighters, 2 infantry and 1 tactical_bomber
 Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
 British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in India, round 1 : 3/6 hits
 Japanese roll dice for 1 infantry in India, round 1 : 0/1 hits
 1 infantry owned by the Japanese lost in India
 British win, taking India from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - British 
 2 fighters moved from India to Shan State
 1 tactical_bomber moved from India to Shan State
 1 fighter moved from India to Burma
 4 aaGuns moved from Burma to Shan StateTurn Complete - British Territory Summary for British : Kwangsi : 1 flag, 1 infantry 
 Siam : 1 flag, 1 armour
 Shan State : 1 flag, 4 aaGuns, 2 fighters, 6 infantry and 1 tactical_bomber
 Burma : 1 flag, 1 fighter
 India : 1 flag, 2 infantry
 Malaya : 1 flag, 1 harbour and 2 infantry
 Iceland : 1 flag, 1 airfield
 Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
 New Brunswick Nova Scotia : 1 flag, 1 harbour
 Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
 Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
 Ontario : 1 flag, 1 artillery and 1 infantry
 Malta : 1 flag, 1 aaGun and 1 infantry
 Rhodesia : 1 flag, 2 infantry
 Eastern Persia : 1 flag
 71 Sea Zone : 1 flag, 1 destroyer
 Persia : 1 flag, 2 infantryProduction/PUs Summary : Germans : 60 / 72 
 Russians : 26 / 26
 Japanese : 47 / 94
 Americans : 52 / 74
 Chinese : 14 / 12
 British : 18 / 0
 UK_Pacific : 13 / 0
 Italians : 19 / 25
 ANZAC : 8 / 0
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Turn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,1,2,3,3
 UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
 Some Units in India change ownership: 1 airfield and 1 harbourTerritory Summary for UK_Pacific : Siam : 1 flag 
 India : 1 flag, 1 factory_minor
 French Indo China : 1 flagProduction/PUs Summary : Germans : 60 / 72 
 Russians : 26 / 26
 Japanese : 47 / 94
 Americans : 52 / 74
 Chinese : 14 / 12
 British : 18 / 0
 UK_Pacific : 13 / 10
 Italians : 19 / 25
 ANZAC : 8 / 0
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :4 Research Technology - Italians 
 Italians spend 5 on tech rolls
 Italians roll 3 and gets 0 hitsPurchase Units - Italians 
 Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians 
 1 unit repaired.
 1 artillery moved from Northern Italy to 97 Sea Zone
 1 artillery moved from Albania to 97 Sea Zone
 1 infantry moved from Northern Italy to 97 Sea Zone
 3 infantry moved from Yugoslavia to 97 Sea Zone
 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 98 Sea Zone
 2 artilleries moved from 98 Sea Zone to Egypt
 4 infantry moved from 98 Sea Zone to Egypt
 1 infantry moved from Bessarabia to Ukraine
 Italians take Ukraine from Russians
 1 infantry moved from Belgian Congo to French Equatorial Africa
 Italians take French Equatorial Africa from French
 1 armour moved from Belarus to Vologda
 1 bomber moved from Romania to VologdaCombat - Italians 
 Battle in Vologda
 Italians attack with 1 armour and 1 bomber
 Russians defend with 1 infantry
 Italians roll dice for 1 armour and 1 bomber in Vologda, round 1 : 2/2 hits
 Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Vologda
 Italians win, taking Vologda from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Egypt
 Italians attack with 2 artilleries and 4 infantry
 French defend with 1 infantry; British defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
 Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 3/3 hits
 Italians roll dice for 2 artilleries and 4 infantry in Egypt, round 1 : 2/6 hits
 British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 1 : 0/5 hits
 1 infantry owned by the British , 1 infantry owned by the French , 1 armour owned by the British , 1 artillery owned by the British and 1 mech_infantry owned by the British lost in Egypt
 Italians win, taking Egypt from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 20
 Casualties for French: 1 infantry
 Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Italians 
 2 fighters moved from Algeria to Southern Italy
 1 armour moved from Morocco to Tunisia
 1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
 1 aaGun moved from Yugoslavia to Romania
 1 bomber moved from Vologda to NovgorodPlace Units - Italians 
 5 mech_infantrys placed in Northern ItalyTurn Complete - Italians 
 Italians collect 25 PUs; end with 25 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Politics - Germans 
 Germans takes Political Action: Political Action Germans To War With Chinese
 Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans 
 Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 submarine moved from 118 Sea Zone to 111 Sea Zone
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 103 Sea Zone to 91 Sea Zone
 1 submarine moved from 108 Sea Zone to 109 Sea Zone
 1 battleship moved from 113 Sea Zone to 110 Sea Zone
 1 fighter moved from Holland Belgium to 111 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 2 tactical_bombers moved from Western Germany to 111 Sea Zone
 2 fighters moved from Western Germany to 110 Sea Zone
 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 2 armour moved from Greater Southern Germany to Southern France
 1 mech_infantry moved from Western Germany to Southern France
 1 artillery moved from Holland Belgium to Normandy Bordeaux
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 armour moved from Holland Belgium to Normandy Bordeaux
 1 armour moved from Greater Southern Germany to France
 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 infantry moved from Romania to Yugoslavia
 1 armour moved from Romania to Yugoslavia
 1 armour moved from Poland to Yugoslavia
 2 infantry moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Slovakia Hungary to Yugoslavia
 1 fighter moved from Slovakia Hungary to France
 1 tactical_bomber moved from Poland to France
 1 tactical_bomber moved from Germany to 110 Sea Zone
 2 bombers moved from Germany to 110 Sea ZoneCombat - Germans 
 British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
 British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
 Battle in 111 Sea Zone
 Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
 British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
 Germans roll dice for 2 submarines in 111 Sea Zone, round 1 : 0/2 hits
 Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 1 : 3/4 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 3/4 hits
 1 cruiser owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
 Germans roll dice for 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/3 hits
 British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 2 : 2/2 hits
 1 tactical_bomber owned by the Germans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
 Germans roll dice for 1 tactical_bomber in 111 Sea Zone, round 3 : 1/1 hits
 British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits
 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
 British win with no units remaining. Battle score for attacker is -4
 Casualties for Germans: 2 fighters, 2 submarines and 2 tactical_bombers
 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
 Battle in 106 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 1/1 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the British lost in 106 Sea Zone
 1 transport owned by the British lost in 106 Sea Zone
 Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
 Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
 Casualties for British: 1 destroyer and 1 transport
 Battle in 109 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
 British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the British lost in 109 Sea Zone
 1 transport owned by the British lost in 109 Sea Zone
 Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
 Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
 Casualties for British: 1 destroyer and 1 transport
 Battle in 91 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 cruiser
 Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
 1 cruiser owned by the British lost in 91 Sea Zone
 Germans win with 1 submarine remaining. Battle score for attacker is 12
 Casualties for British: 1 cruiser
 Battle in Yugoslavia
 Germans attack with 3 armour, 2 artilleries and 9 infantry
 Neutral_Allies defend with 5 infantry
 Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 1 : 6/14 hits
 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits
 2 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
 Casualties for Neutral_Allies: 5 infantry
 Casualties for Germans: 2 infantry
 Battle in Southern France
 Germans attack with 2 armour and 1 mech_infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 1 : 2/3 hits
 French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
 1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
 Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is 3
 Casualties for Germans: 1 mech_infantry
 Casualties for French: 1 artillery and 1 infantry
 Battle in 110 Sea Zone
 Germans attack with 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers
 French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
 Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 : 3/7 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship, 2 cruisers and 3 fighters in 110 Sea Zone, round 1 : 3/6 hits
 Units damaged: 1 battleship owned by the Germans
 1 cruiser owned by the French , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone
 Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/5 hits
 British roll dice for 1 battleship and 3 fighters in 110 Sea Zone, round 2 : 3/4 hits
 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 fighter owned by the French and 1 fighter owned by the Germans lost in 110 Sea Zone
 Germans roll dice for 1 battleship and 1 bomber in 110 Sea Zone, round 3 : 1/2 hits
 British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits
 1 bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
 Germans win with 1 battleship remaining. Battle score for attacker is 8
 Casualties for Germans: 2 bombers, 2 fighters and 2 tactical_bombers
 Casualties for French: 1 cruiser and 1 fighter
 Casualties for British: 1 battleship, 1 cruiser and 2 fighters
 Battle in Normandy Bordeaux
 Germans attack with 1 armour, 1 artillery and 1 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 2/3 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 0/2 hits
 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
 Casualties for French: 1 artillery and 1 infantry
 Battle in France
 Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
 AA guns fire in France : 2/2 hits
 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in France
 Germans roll dice for 3 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in France, round 1 : 3/14 hits
 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 6/11 hits
 2 infantry owned by the French , 6 infantry owned by the Germans and 1 aaGun owned by the French lost in France
 Germans roll dice for 3 armour, 2 artilleries and 3 mech_infantrys in France, round 2 : 3/8 hits
 French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 2 : 5/9 hits
 3 infantry owned by the French , 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in France
 3 armour owned by the Germans retreated to Western Germany
 French win with 2 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -39
 Casualties for Germans: 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
 Casualties for French: 1 aaGun and 5 infantryNon Combat Move - Germans 
 1 artillery moved from Germany to 114 Sea Zone
 1 infantry moved from Germany to 114 Sea Zone
 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
 3 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 1 infantry moved from Romania to Bulgaria
 Germans take Bulgaria from Neutral_Axis
 2 infantry moved from Denmark to Western Germany
 2 artilleries moved from Germany to Western Germany
 1 infantry moved from Germany to Western Germany
 1 infantry moved from Germany to Western Germany
 8 infantry moved from Germany to Poland
 1 aaGun moved from Germany to Poland
 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
 1 artillery moved from 112 Sea Zone to Norway
 1 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans 
 1 carrier and 2 transports placed in 112 Sea ZoneTurn Complete - Germans 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
 Germans collect 37 PUs (3 lost to blockades); end with 37 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
- 
					
					
					
					
 Battle in 111 Sea Zone 
 Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
 British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
 
 Casualties for Germans: 2 fighters, 2 submarines and 2 tactical_bombers
 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
 
 Battle in 110 Sea Zone
 Germans attack with 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers
 
 Casualties for Germans: 2 bombers, 2 fighters and 2 tactical_bombers
 Casualties for French: 1 cruiser and 1 fighter
 Casualties for British: 1 battleship, 1 cruiser and 2 fighters
 
 Battle in France
 Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
 AA guns fire in France : 2/2 hits
 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in France
 Germans lost in France :-o
 3 armour owned by the Germans retreated to Western Germany
 French win with 2 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -39
 Casualties for Germans: 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
 Casualties for French: 1 aaGun and 5 infantryWTF??? When does Germany ever lose the Battle of France?? Ya done got lucky, son… don’t mess this up! 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Politics - Russians 
 Russians takes Political Action: Political Action Russians To War With Japanese
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
 Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedResearch Technology - Russians 
 Russians spend 5 on tech rolls
 Russians roll 1 and gets 0 hits
 Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians 
 Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians 
 2 infantry moved from Bessarabia to Ukraine
 1 infantry moved from Belarus to Baltic States
 1 infantry moved from Russia to Smolensk
 1 armour moved from Russia to Western Ukraine
 1 mech_infantry moved from Russia to Western Ukraine
 1 artillery moved from Russia to Smolensk
 6 infantry moved from Novgorod to Baltic States
 1 artillery moved from Novgorod to Baltic States
 1 fighter moved from Russia to Vyborg
 1 infantry moved from Eastern Poland to Western Ukraine
 1 tactical_bomber moved from Russia to Baltic States
 1 submarine moved from 127 Sea Zone to 125 Sea Zone
 6 infantry moved from Amur to Sakha
 6 infantry moved from Buryatia to Sakha
 1 mech_infantry moved from Volgograd to Novosibirsk
 1 armour moved from Volgograd to NovosibirskCombat - Russians Non Combat Move - Russians 
 1 infantry moved from Caucasus to Rostov
 2 aaGuns moved from Russia to BryanskPlace Units - Russians 
 3 infantry placed in Ukraine
 3 infantry placed in Novgorod
 3 infantry placed in Volgograd
 1 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 39 PUs totalTerritory Summary for Russians : Sakha : 1 flag, 2 aaGuns and 18 infantry 
 Karelia : 1 flag, 2 infantry
 Baltic States : 1 flag, 1 artillery, 10 infantry and 1 tactical_bomber
 Bryansk : 1 flag, 2 aaGuns
 Rostov : 1 flag, 1 infantry
 Vyborg : 1 flag, 1 fighter and 3 infantry
 Archangel : 1 flag, 1 infantry
 Eastern Poland : 1 flag, 1 infantry
 Russia : 1 flag, 1 airfield, 1 factory_major and 1 infantry
 Ukraine : 1 flag, 1 factory_minor and 8 infantry
 Western Ukraine : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
 Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
 Volgograd : 1 flag, 1 factory_minor and 3 infantry
 Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
 Caucasus : 1 flag, 1 infantry
 Smolensk : 1 flag, 1 artillery and 1 infantry
 125 Sea Zone : 1 flag, 1 submarine
 115 Sea Zone : 1 flag, 1 cruiser and 1 submarineProduction/PUs Summary : Germans : 40 / 47 
 Russians : 37 / 39
 Japanese : 26 / 26
 Americans : 52 / 52
 Chinese : 12 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 14 / 19
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 harbour and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 artillery and 3 infantry moved from Kiangsi to Hunan
 1 artillery and 3 infantry moved from Kwangsi to Yunnan
 1 artillery and 2 infantry moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 1 artillery and 3 infantry moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 1 fighter moved from Formosa to Hunan
 1 tactical_bomber moved from Kiangsu to Yunnan
 1 fighter moved from Kiangsu to Yunnan
 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
 2 bombers moved from Japan to YunnanCombat - Japanese 
 Battle in Hunan
 Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
 Chinese defend with 2 infantry
 Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 : 2/9 hits
 Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
 2 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for Chinese: 2 infantry
 Battle in Yunnan
 Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
 Chinese defend with 4 infantry
 Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 5/8 hits
 Chinese roll dice for 4 infantry in Yunnan, round 1 : 2/4 hits
 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Japanese: 2 infantry
 Casualties for Chinese: 4 infantryNon Combat Move - Japanese 
 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
 1 mech_infantry moved from Manchuria to Anhwe
 1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
 4 infantry moved from Korea to Manchuria
 1 fighter moved from Korea to Kiangsi
 1 fighter moved from Okinawa to Kwangsi
 1 artillery moved from Kiangsu to 19 Sea Zone
 1 infantry moved from Okinawa to 19 Sea Zone
 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
 1 artillery moved from 36 Sea Zone to Kwangsi
 1 infantry moved from 36 Sea Zone to Kwangsi
 3 infantry moved from Kiangsu to Kiangsi
 1 armour moved from Japan to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
 1 armour moved from 36 Sea Zone to Kwangsi
 1 infantry moved from 36 Sea Zone to Kwangsi
 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
 1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
 2 fighters and 2 tactical_bombers moved from Japan to Caroline IslandsPlace Units - Japanese 
 1 artillery placed in Japan
 1 transport placed in 6 Sea Zone
 1 harbour placed in HainanTurn Complete - Japanese 
 Japanese collect 30 PUs; end with 30 PUs total
 Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Purchase Units - Americans 
 Americans buy 1 fighter and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 1 carrier moved from 10 Sea Zone to 89 Sea Zone
 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
 1 fighter moved from 10 Sea Zone to 89 Sea Zone
 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
 1 battleship moved from 10 Sea Zone to 26 Sea Zone
 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
 1 bomber moved from Central United States to Hawaiian Islands
 1 submarine moved from 35 Sea Zone to 41 Sea Zone
 1 armour moved from Central United States to Western United States
 1 mech_infantry moved from Central United States to Western United States
 2 mech_infantrys moved from Central United States to Eastern United States
 1 infantry moved from Central United States to Eastern United States
 1 transport moved from 26 Sea Zone to 10 Sea ZoneNon Combat Move - Americans 
 1 aaGun moved from Western United States to 10 Sea Zone
 1 aaGun moved from Western United States to 10 Sea Zone
 2 infantry moved from Western United States to 10 Sea Zone
 2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea ZonePlace Units - Americans 
 3 submarines placed in 101 Sea Zone
 3 submarines placed in 10 Sea Zone
 1 submarine placed in 101 Sea Zone
 1 fighter placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans : Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry 
 Guam : 1 flag, 1 airfield
 Wake Island : 1 flag, 1 airfield
 Western United States : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
 Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
 Midway : 1 flag, 1 airfield
 41 Sea Zone : 1 flag, 1 submarine
 35 Sea Zone : 1 flag, 1 destroyer
 26 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
 12 Sea Zone : 1 flag, 2 aaGuns, 2 infantry and 2 transports
 10 Sea Zone : 1 flag, 3 submarines
 Central United States : 1 flag, 1 factory_minor
 Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
 89 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
 101 Sea Zone : 1 flag, 1 cruiser, 4 submarines and 1 transportProduction/PUs Summary : Germans : 40 / 47 
 Russians : 37 / 39
 Japanese : 30 / 40
 Americans : 52 / 52
 Chinese : 8 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 14 / 19
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Shensi to Hopei
 6 infantry moved from Szechwan to Yunnan
 1 fighter moved from Szechwan to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 6 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 1 : 2/7 hits
 Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 0/2 hits
 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
 Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to ShensiPlace Units - Chinese 
 4 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 9 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese : Shensi : 1 flag, 1 fighter 
 Yunnan : 1 flag, 10 infantry
 Suiyuyan : 1 flag, 2 infantry
 Kweichow : 1 flag, 2 infantry
 Hopei : 1 flag, 1 infantryProduction/PUs Summary : Germans : 40 / 47 
 Russians : 37 / 39
 Japanese : 29 / 40
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 14 / 19
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Combat Move - British 
 1 fighter moved from India to Burma
 1 tactical_bomber moved from India to Burma
 1 artillery moved from India to 39 Sea Zone
 1 infantry moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
 5 infantry moved from India to Burma
 2 infantry moved from Union of South Africa to Rhodesia
 1 armour moved from Alexandria to 98 Sea Zone
 1 infantry moved from Egypt to 98 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
 1 infantry moved from Egypt to Alexandria
 1 artillery moved from Egypt to Alexandria
 1 mech_infantry moved from Egypt to Alexandria
 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Malta to 97 Sea ZoneCombat - British 
 Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
 Battle in 97 Sea Zone
 British attack with 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
 Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
 British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 1 : 1/4 hits
 Units damaged: 1 battleship owned by the Italians
 Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 1 : 3/4 hits
 Units damaged: 1 carrier owned by the British
 1 cruiser owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
 British roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 0/2 hits
 Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 4/4 hits
 1 infantry owned by the British , 1 tactical_bomber owned by the British , 1 transport owned by the British , 1 armour owned by the British , 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
 Italians win with 1 battleship, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -73
 Casualties for British: 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
 Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
 Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British 
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 1 infantry moved from United Kingdom to Scotland
 1 infantry moved from Scotland to United Kingdom
 1 infantry moved from Scotland to United KingdomPlace Units - British 
 3 submarines placed in 106 Sea Zone
 1 submarine placed in 109 Sea Zone
 1 infantry placed in United KingdomTurn Complete - British 
 Total Cost from Convoy Blockades: 9
 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
 British collect 19 PUs (9 lost to blockades); end with 20 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for British : Burma : 1 flag, 2 fighters, 7 infantry and 1 tactical_bomber 
 India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
 Malaya : 1 flag, 1 harbour and 3 infantry
 Kwangtung : 1 flag, 1 harbour and 2 infantry
 37 Sea Zone : 1 flag, 1 battleship
 39 Sea Zone : 1 flag, 1 cruiser
 Iceland : 1 flag, 1 airfield
 Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
 Alexandria : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
 Gibraltar : 1 flag, 1 fighter and 1 harbour
 New Brunswick Nova Scotia : 1 flag, 1 harbour
 Egypt : 1 flag, 1 harbour
 Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
 Ontario : 1 flag, 1 artillery and 1 infantry
 Scotland : 1 flag, 1 aaGun, 1 airfield and 1 infantry
 Malta : 1 flag, 1 aaGun and 1 infantry
 United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
 Anglo Egyptian Sudan : 1 flag, 1 infantry
 Rhodesia : 1 flag, 2 infantry
 France : 1 flag, 1 armour and 1 artillery
 80 Sea Zone : 1 flag, 1 destroyer
 76 Sea Zone : 1 flag, 1 artillery, 1 infantry and 1 transport
 106 Sea Zone : 1 flag, 3 submarines
 109 Sea Zone : 1 flag, 1 submarine
 Eastern Persia : 1 flag, 1 infantry
 71 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary : Germans : 40 / 47 
 Russians : 37 / 39
 Japanese : 29 / 40
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 28 / 25
 UK_Pacific : 17 / 0
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 14 / 19
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Place Units - UK_Pacific 
 1 submarine placed in 39 Sea Zone
 1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 17 PUs; end with 17 PUs total
 Units Change Ownership
 Some Units in India change ownership: 1 aaGun and 2 infantry
 Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for UK_Pacific : India : 1 flag, 1 factory_major Production/PUs Summary : Germans : 40 / 47 
 Russians : 37 / 39
 Japanese : 29 / 40
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 28 / 25
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 14 / 19
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Politics - Italians 
 Italians takes Political Action: Political Action Italians To War With Chinese
 Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians 
 Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 unit repaired.
 1 infantry moved from Libya to Tunisia
 1 artillery moved from Libya to Tunisia
 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
 1 infantry moved from Italian Somaliland to Kenya
 Italians take Kenya from British
 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to France
 1 submarine moved from 95 Sea Zone to 93 Sea Zone
 2 infantry moved from Southern Italy to 95 Sea Zone
 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
 2 infantry moved from 92 Sea Zone to Gibraltar
 1 battleship moved from 97 Sea Zone to 92 Sea Zone
 1 armour moved from Albania to 97 Sea Zone
 1 infantry moved from Albania to 97 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
 1 armour moved from 98 Sea Zone to Alexandria
 1 infantry moved from 98 Sea Zone to Alexandria
 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
 1 transport moved from 96 Sea Zone to 95 Sea Zone
 2 infantry moved from Southern Italy to 95 Sea Zone
 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
 2 infantry moved from 96 Sea Zone to Malta
 1 cruiser moved from 95 Sea Zone to 96 Sea Zone
 1 bomber moved from Northern Italy to France
 2 fighters moved from Southern Italy to France
 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
 1 destroyer moved from 96 Sea Zone to 93 Sea ZoneCombat - Italians 
 Battle in 93 Sea Zone
 Italians attack with 2 destroyers and 1 submarine
 French defend with 1 cruiser and 1 destroyer
 Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 2 destroyers in 93 Sea Zone, round 1 : 0/2 hits
 French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 0/2 hits
 Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 2 destroyers in 93 Sea Zone, round 2 : 1/2 hits
 French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
 1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
 Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
 Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits
 French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits
 Italians roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits
 Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits
 French roll dice for 1 cruiser in 93 Sea Zone, round 4 : 0/1 hits
 1 cruiser owned by the French lost in 93 Sea Zone
 Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
 Casualties for French: 1 cruiser and 1 destroyer
 Casualties for Italians: 1 destroyer
 Battle in Malta
 Italians attack with 2 infantry
 British defend with 1 aaGun and 1 infantry
 Italians roll dice for 1 cruiser in Malta, round 1 : 1/1 hits
 Italians roll dice for 2 infantry in Malta, round 1 : 0/2 hits
 British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 0/1 hits
 1 aaGun owned by the British lost in Malta
 Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits
 British roll dice for 1 infantry in Malta, round 2 : 0/1 hits
 Italians roll dice for 2 infantry in Malta, round 3 : 0/2 hits
 British roll dice for 1 infantry in Malta, round 3 : 0/1 hits
 Italians roll dice for 2 infantry in Malta, round 4 : 0/2 hits
 British roll dice for 1 infantry in Malta, round 4 : 1/1 hits
 1 infantry owned by the Italians lost in Malta
 Italians roll dice for 1 infantry in Malta, round 5 : 0/1 hits
 British roll dice for 1 infantry in Malta, round 5 : 0/1 hits
 Italians roll dice for 1 infantry in Malta, round 6 : 0/1 hits
 British roll dice for 1 infantry in Malta, round 6 : 0/1 hits
 Italians roll dice for 1 infantry in Malta, round 7 : 0/1 hits
 British roll dice for 1 infantry in Malta, round 7 : 0/1 hits
 Italians roll dice for 1 infantry in Malta, round 8 : 0/1 hits
 British roll dice for 1 infantry in Malta, round 8 : 0/1 hits
 Italians roll dice for 1 infantry in Malta, round 9 : 0/1 hits
 British roll dice for 1 infantry in Malta, round 9 : 0/1 hits
 Italians roll dice for 1 infantry in Malta, round 10 : 0/1 hits
 British roll dice for 1 infantry in Malta, round 10 : 0/1 hits
 Italians roll dice for 1 infantry in Malta, round 11 : 0/1 hits
 British roll dice for 1 infantry in Malta, round 11 : 0/1 hits
 Italians roll dice for 1 infantry in Malta, round 12 : 1/1 hits
 British roll dice for 1 infantry in Malta, round 12 : 0/1 hits
 1 infantry owned by the British lost in Malta
 Italians win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5
 Casualties for British: 1 aaGun and 1 infantry
 Casualties for Italians: 1 infantry
 Battle in Gibraltar
 Italians attack with 2 infantry
 British defend with 1 fighter and 1 harbour
 Italians roll dice for 1 battleship in Gibraltar, round 1 : 0/1 hits
 Italians roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
 British roll dice for 1 fighter in Gibraltar, round 1 : 1/1 hits
 1 infantry owned by the Italians lost in Gibraltar
 Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
 British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits
 1 fighter owned by the British lost in Gibraltar
 Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 7
 Casualties for British: 1 fighter
 Casualties for Italians: 1 infantry
 Battle in Tunisia
 Italians attack with 1 artillery and 1 infantry
 French defend with 1 infantry
 Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 1/2 hits
 French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
 1 infantry owned by the French lost in Tunisia
 Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantry
 Battle in Anglo Egyptian Sudan
 Italians attack with 1 artillery and 2 infantry
 British defend with 1 infantry
 Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 2/3 hits
 British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
 Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
 Casualties for British: 1 infantry
 Casualties for Italians: 1 infantry
 Battle in Alexandria
 Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
 British defend with 2 artilleries, 3 infantry and 1 mech_infantry
 Italians roll dice for 1 cruiser in Alexandria, round 1 : 1/1 hits
 Italians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 1 : 5/8 hits
 British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 1 : 3/6 hits
 3 infantry owned by the British , 1 mech_infantry owned by the British , 2 artilleries owned by the British and 3 infantry owned by the Italians lost in Alexandria
 Italians win, taking Alexandria from British with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
 Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
 Casualties for Italians: 3 infantry
 Battle in France
 Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
 French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 1 infantry; British defend with 1 armour and 1 artillery
 Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in France, round 1 : 2/8 hits
 French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 1 : 3/6 hits
 1 infantry owned by the French , 1 artillery owned by the Italians , 1 artillery owned by the French and 2 infantry owned by the Italians lost in France
 Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in France, round 2 : 3/5 hits
 French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 2 : 1/4 hits
 1 armour owned by the French , 1 armour owned by the British , 1 artillery owned by the Italians and 1 artillery owned by the British lost in France
 Italians roll dice for 1 armour, 1 bomber and 2 fighters in France, round 3 : 3/4 hits
 French roll dice for 1 fighter in France, round 3 : 1/1 hits
 1 fighter owned by the Italians and 1 fighter owned by the French lost in France
 Italians captures 19PUs while taking French capital
 Italians converts factory_major into different units
 Italians win, taking France from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
 Casualties for French: 1 armour, 1 artillery, 1 fighter and 1 infantry
 Casualties for British: 1 armour and 1 artillery
 Casualties for Italians: 2 artilleries, 1 fighter and 2 infantry
 Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
 Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Italians 
 1 fighter moved from France to Southern Italy
 1 bomber moved from France to Southern Italy
 1 aaGun moved from Northern Italy to France
 1 infantry moved from Albania to Yugoslavia
 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians 
 1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
 Italians collect 16 PUs (1 lost to blockades); end with 35 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs



 
		 
		






