@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C v C
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Politics - Americans 
 Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans 
 Americans buy 2 battleships and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 1 infantry moved from Eastern United States to 101 Sea Zone
 1 mech_infantry moved from Central United States to 101 Sea Zone
 1 cruiser moved from 101 Sea Zone to 89 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
 1 bomber moved from Central United States to Western United States
 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
 1 battleship moved from 10 Sea Zone to 26 Sea Zone
 1 carrier moved from 10 Sea Zone to 26 Sea Zone
 1 fighter moved from 10 Sea Zone to 26 Sea Zone
 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
 1 fighter moved from Western United States to Hawaiian Islands
 1 bomber moved from Western United States to Hawaiian Islands
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery moved from Western United States to 10 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneNon Combat Move - Americans 
 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans 
 2 battleships and 1 submarine placed in 10 Sea Zone
 Americans undo move 1.
 2 battleships and 1 submarine placed in 10 Sea Zone
 1 submarine placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans : Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry 
 Guam : 1 flag, 1 airfield
 Wake Island : 1 flag, 1 airfield
 Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
 Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
 Midway : 1 flag, 1 airfield
 35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
 26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
 10 Sea Zone : 1 flag, 2 battleships and 1 submarine
 Central United States : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
 Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
 89 Sea Zone : 1 flag, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport
 101 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary : Germans : 44 / 73 
 Russians : 36 / 38
 Japanese : 33 / 33
 Americans : 52 / 52
 Chinese : 8 / 12
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 8 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 6 infantry moved from Szechwan to Yunnan
 1 fighter moved from Szechwan to Yunnan
 1 infantry moved from Kweichow to Yunnan
 1 infantry moved from Suiyuyan to HopeiCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 7 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 1 : 0/8 hits
 Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 2/2 hits
 2 infantry owned by the Chinese lost in Yunnan
 Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits
 Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
 Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Chinese: 2 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to Szechwan
 1 fighter moved from Szechwan to KweichowPlace Units - Chinese 
 4 infantry placed in Szechwan
 Chinese undo move 1.
 4 infantry placed in SuiyuyanTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 9 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese : Shensi : 1 flag, 1 infantry 
 Yunnan : 1 flag, 5 infantry
 Suiyuyan : 1 flag, 5 infantry
 Kweichow : 1 flag, 1 fighter and 1 infantry
 Hopei : 1 flag, 1 infantryProduction/PUs Summary : Germans : 44 / 73 
 Russians : 36 / 38
 Japanese : 32 / 33
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 28 / 28
 UK_Pacific : 17 / 17
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 8 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Combat Move - British 
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
 1 carrier moved from 98 Sea Zone to 96 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 fighter moved from Gibraltar to Malta
 1 mech_infantry moved from Egypt to Alexandria
 2 infantry moved from Egypt to Alexandria
 1 artillery moved from Egypt to Alexandria
 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
 1 bomber moved from United Kingdom to Malta
 1 infantry moved from Union of South Africa to Rhodesia
 1 infantry moved from India to 39 Sea Zone
 1 artillery moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
 1 battleship moved from 37 Sea Zone to 36 Sea Zone
 1 artillery moved from 36 Sea Zone to Kwangsi
 1 infantry moved from 36 Sea Zone to Kwangsi
 1 fighter moved from Burma to Kwangsi
 1 tactical_bomber moved from India to Kwangsi
 1 fighter moved from India to Kwangsi
 3 infantry moved from Malaya to Shan State
 2 infantry moved from Burma to Shan State
 5 infantry moved from India to Burma
 1 infantry moved from West India to India
 1 destroyer moved from 106 Sea Zone to 109 Sea ZoneCombat - British 
 Battle in 96 Sea Zone
 British attack with 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport
 Italians defend with 1 destroyer and 1 transport
 British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 1 : 0/4 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 3/4 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
 Units damaged: 1 carrier owned by the British
 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
 British win with 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
 Casualties for Italians: 1 destroyer and 1 transport
 Battle in Kwangsi
 British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
 Japanese defend with 2 fighters and 1 tactical_bomber
 British roll dice for 1 battleship and 1 cruiser in Kwangsi, round 1 : 0/2 hits
 British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/5 hits
 Japanese roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 1 : 3/3 hits
 1 infantry owned by the British , 1 tactical_bomber owned by the Japanese , 1 artillery owned by the British , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in Kwangsi
 British roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 1/2 hits
 Japanese roll dice for 1 fighter in Kwangsi, round 2 : 0/1 hits
 1 fighter owned by the Japanese lost in Kwangsi
 British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
 Casualties for Japanese: 2 fighters and 1 tactical_bomber
 Casualties for British: 1 artillery, 1 fighter and 1 infantry
 Battle in 109 Sea Zone
 British attack with 1 destroyer
 Germans defend with 1 submarine
 Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 destroyer in 109 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
 British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
 1 submarine owned by the Germans lost in 109 Sea Zone
 British win, taking 109 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Germans: 1 submarineNon Combat Move - British 
 1 tactical_bomber moved from Kwangsi to Kwangtung
 1 fighter moved from Kwangsi to Kwangtung
 1 fighter moved from Malta to Alexandria
 1 tactical_bomber moved from 96 Sea Zone to AlexandriaPlace Units - British 
 1 battleship and 1 submarine placed in 106 Sea ZoneTurn Complete - British 
 British collect 28 PUs; end with 30 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for British : Shan State : 1 flag, 5 infantry 
 Burma : 1 flag, 5 infantry
 India : 1 flag, 3 aaGuns, 1 airfield, 1 harbour and 1 infantry
 Malaya : 1 flag, 1 harbour
 Kwangtung : 1 flag, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
 36 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
 Iceland : 1 flag, 1 airfield
 Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
 Alexandria : 1 flag, 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
 Gibraltar : 1 flag, 1 harbour
 New Brunswick Nova Scotia : 1 flag, 1 harbour
 Egypt : 1 flag, 1 harbour
 Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
 Ontario : 1 flag, 1 artillery and 1 infantry
 Scotland : 1 flag, 1 aaGun, 1 airfield and 2 infantry
 Malta : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 1 infantry
 United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
 Anglo Egyptian Sudan : 1 flag, 1 infantry
 Rhodesia : 1 flag, 1 infantry
 96 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
 106 Sea Zone : 1 flag, 1 battleship, 1 submarine and 1 transport
 109 Sea Zone : 1 flag, 1 destroyer
 81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary : Germans : 44 / 73 
 Russians : 36 / 38
 Japanese : 32 / 33
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 28 / 35
 UK_Pacific : 17 / 0
 Italians : 10 / 10
 ANZAC : 10 / 10
 French : 8 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 didnt place uk pacific….can u just put them all in india plz x 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Politics - Italians 
 Italians takes Political Action: Political Action Italians To War With Chinese
 Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians 
 Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians 
 1 battleship moved from 97 Sea Zone to 96 Sea Zone
 1 cruiser moved from 95 Sea Zone to 96 Sea Zone
 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
 1 submarine moved from 95 Sea Zone to 96 Sea Zone
 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
 1 infantry moved from Southern Italy to 97 Sea Zone
 1 infantry moved from Southern Italy to 95 Sea Zone
 1 artillery moved from Northern Italy to 97 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
 2 fighters moved from Southern Italy to 93 Sea Zone
 1 bomber moved from Northern Italy to 93 Sea Zone
 1 armour moved from Northern Italy to 95 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
 1 armour moved from 96 Sea Zone to Malta
 1 artillery moved from 96 Sea Zone to Malta
 2 infantry moved from 96 Sea Zone to Malta
 1 artillery moved from Libya to Tunisia
 1 infantry moved from Libya to Tunisia
 1 mech_infantry moved from Tobruk to Tunisia
 1 armour moved from Tobruk to Tunisia
 1 infantry moved from Italian Somaliland to Kenya
 Italians take Kenya from British
 1 artillery moved from Ethiopia to Anglo Egyptian Sudan
 2 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - Italians 
 Battle in Anglo Egyptian Sudan
 Italians attack with 1 artillery and 2 infantry
 British defend with 1 infantry
 Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Tunisia
 Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
 French defend with 1 infantry
 Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantry
 Battle in 93 Sea Zone
 Italians attack with 1 bomber and 2 fighters
 French defend with 1 cruiser and 1 destroyer
 Italians win with 1 bomber remaining. Battle score for attacker is 0
 Casualties for French: 1 cruiser and 1 destroyer
 Casualties for Italians: 2 fighters
 Battle in 96 Sea Zone
 Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
 British defend with 1 carrier, 2 cruisers, 1 destroyer and 1 transport
 Units damaged: 1 battleship owned by the Italians
 Italians win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 55
 Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 transport
 Battle in Malta
 Italians attack with 1 armour, 1 artillery and 2 infantry
 British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry
 Italians win, taking Malta from British with 1 armour and 1 artillery remaining. Battle score for attacker is 24
 Casualties for British: 1 aaGun, 1 bomber, 1 fighter and 1 infantry
 Casualties for Italians: 2 infantryNon Combat Move - Italians 
 1 bomber moved from 93 Sea Zone to Southern Italy
 3 infantry moved from Tobruk to Libya
 1 artillery moved from Tobruk to Libya
 2 infantry moved from Albania to Bulgaria
 1 artillery moved from Northern Italy to Yugoslavia
 2 infantry moved from Northern Italy to Yugoslavia
 1 aaGun moved from Northern Italy to Yugoslavia
 1 aaGun moved from Northern Italy to Southern France
 1 aaGun moved from Southern Italy to Northern Italy
 4 infantry moved from Southern Italy to Northern Italy
 1 armour moved from Albania to RomaniaPlace Units - Italians 
 1 fighter placed in Southern ItalyTurn Complete - Italians 
 Italians collect 13 PUs; end with 13 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
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 didnt place uk pacific….can u just put them all in india plz x Done. Before you move ANZAC, however, you should know that the Dutch (orange) islands in the Pacific function as ‘pro-Allied’ territories. You only need to land troops there to start collecting free income… Might come in handy for your boys ;) 
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 Test summary from TripleA, engine version: 1.6.1.2, time: 12:16:38 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Purchase Units - ANZAC 
 ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 2 infantry moved from New South Wales to 62 Sea Zone
 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 1 destroyer moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC 
 1 infantry moved from 42 Sea Zone to Java
 ANZAC take Java from DutchPlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary : Germans : 44 / 73 
 Russians : 36 / 38
 Japanese : 32 / 33
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 26 / 35
 UK_Pacific : 17 / 22
 Italians : 13 / 18
 ANZAC : 14 / 19
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :1 Politics - French 
 Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French 
 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
 1 infantry moved from French West Africa to French Central Africa
 1 infantry moved from Algeria to MoroccoNon Combat Move - French Turn Complete - French Production/PUs Summary : Germans : 44 / 73 
 Russians : 36 / 38
 Japanese : 32 / 33
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 26 / 35
 UK_Pacific : 17 / 22
 Italians : 13 / 18
 ANZAC : 14 / 19
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 6 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Purchase Units - Germans 
 Germans buy 4 artilleries, 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 1 fighter moved from Western Germany to United Kingdom
 2 tactical_bombers moved from Western Germany to United Kingdom
 1 fighter moved from 112 Sea Zone to United Kingdom
 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
 1 artillery moved from Norway to 112 Sea Zone
 1 infantry moved from Norway to 112 Sea Zone
 2 artilleries moved from Western Germany to 112 Sea Zone
 2 infantry moved from Western Germany to 112 Sea Zone
 3 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
 3 artilleries moved from 110 Sea Zone to United Kingdom
 3 infantry moved from 110 Sea Zone to United Kingdom
 5 infantry moved from Bulgaria to Greece
 3 armour moved from Yugoslavia to GreeceCombat - Germans 
 Battle in Greece
 Germans attack with 3 armour and 5 infantry
 Neutral_Allies defend with 4 infantry
 Germans win, taking Greece from Neutral_Allies with 3 armour remaining. Battle score for attacker is -3
 Casualties for Neutral_Allies: 4 infantry
 Casualties for Germans: 5 infantry
 Battle in United Kingdom
 Germans attack with 3 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers
 French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
 Germans captures 35PUs while taking British capital
 Germans converts factory_major into different units
 Germans win, taking United Kingdom from British with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
 Casualties for Germans: 2 artilleries and 3 infantry
 Casualties for French: 2 infantry
 Casualties for British: 4 aaGuns, 2 infantry and 1 mech_infantry
 Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans 
 2 fighters moved from United Kingdom to 110 Sea Zone
 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
 2 infantry moved from Western Germany to Holland Belgium
 7 infantry moved from Yugoslavia to Romania
 2 artilleries moved from Yugoslavia to Romania
 1 aaGun moved from Slovakia Hungary to Romania
 1 infantry moved from Slovakia Hungary to Romania
 1 armour moved from Southern France to Yugoslavia
 2 artilleries moved from France to Normandy Bordeaux
 1 mech_infantry moved from Normandy Bordeaux to Western Germany
 4 armour moved from France to Yugoslavia
 2 mech_infantrys moved from France to Yugoslavia
 1 aaGun moved from France to Normandy Bordeaux
 1 aaGun moved from France to Holland Belgium
 1 tactical_bomber moved from United Kingdom to Normandy BordeauxPlace Units - Germans 
 1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
 4 artilleries and 6 infantry placed in Germany
 3 infantry placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3
 Germans collect 49 PUs (3 lost to blockades); end with 84 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Politics - Russians 
 Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians 
 Russians buy 10 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Russians Non Combat Move - Russians 
 3 infantry moved from Vyborg to Novgorod
 1 infantry moved from Novgorod to Baltic States
 1 fighter moved from Novgorod to Baltic States
 1 infantry moved from Eastern Poland to Western Ukraine
 2 infantry moved from Volgograd to Rostov
 1 artillery moved from Volgograd to Rostov
 1 armour moved from Kazakhstan to Rostov
 1 infantry moved from Samara to Russia
 1 artillery moved from Samara to Russia
 1 aaGun moved from Sakha to Buryatia
 1 infantry moved from Ulaanbaatar to Buryatia
 1 mech_infantry moved from Kazakhstan to Shensi
 1 mech_infantry moved from Tsinghai to Shensi
 1 tactical_bomber moved from Tsinghai to Shensi
 1 armour moved from Tsinghai to Shensi
 1 fighter moved from Tsinghai to Shensi
 2 infantry moved from Kazakhstan to Tsinghai
 2 infantry moved from Olgiy to Kansu
 1 infantry moved from Dzavhan to Tsagaan Olom
 2 infantry moved from Buyant-Uhaa to Central Mongolia
 1 aaGun moved from Russia to Bryansk
 1 aaGun moved from Russia to Bryansk
 5 infantry moved from Bessarabia to Ukraine
 1 aaGun moved from Novgorod to Baltic StatesPlace Units - Russians 
 3 infantry placed in Ukraine
 3 infantry placed in Novgorod
 4 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 36 PUs; end with 37 PUs totalProduction/PUs Summary : Germans : 52 / 94 
 Russians : 36 / 37
 Japanese : 32 / 33
 Americans : 52 / 52
 Chinese : 9 / 15
 British : 20 / 0
 UK_Pacific : 17 / 22
 Italians : 13 / 18
 ANZAC : 14 / 19
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Americans
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese 
 Japanese buy 1 factory_minor, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
 1 infantry moved from Amur to Sakha
 1 artillery moved from Amur to Buryatia
 1 mech_infantry moved from Amur to Buryatia
 1 armour moved from Korea to Buryatia
 1 artillery moved from Anhwe to Kweichow
 3 infantry moved from Anhwe to Kweichow
 1 artillery moved from Hunan to Yunnan
 3 infantry moved from Hunan to Yunnan
 1 tactical_bomber moved from Jehol to Yunnan
 1 fighter moved from Jehol to Yunnan
 1 tactical_bomber moved from Jehol to Kwangtung
 1 artillery and 3 infantry moved from Kiangsi to Kwangtung
 1 fighter moved from Jehol to Kwangtung
 3 infantry moved from Korea to Manchuria
 1 fighter moved from Manchuria to 36 Sea Zone
 3 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 3 infantry moved from Japan to 6 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
 1 fighter moved from 33 Sea Zone to Philippines
 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
 1 carrier moved from 33 Sea Zone to 35 Sea Zone
 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
 1 bomber moved from Japan to 35 Sea Zone
 3 infantry moved from 35 Sea Zone to Philippines
 1 artillery moved from 35 Sea Zone to Philippines
 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
 1 bomber moved from Japan to 26 Sea Zone
 1 artillery moved from Caroline Islands to 33 Sea Zone
 1 infantry moved from Caroline Islands to 33 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
 1 battleship moved from 33 Sea Zone to 42 Sea Zone
 1 artillery moved from 42 Sea Zone to Java
 1 infantry moved from 42 Sea Zone to Java
 1 submarine moved from 33 Sea Zone to 62 Sea Zone
 1 cruiser and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
 1 artillery moved from Chahar to Hopei
 2 infantry moved from Chahar to HopeiCombat - Japanese 
 Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
 Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
 Battle in 42 Sea Zone
 Japanese attack with 1 battleship and 1 transport
 ANZAC defend with 1 destroyer, 1 infantry and 1 transport
 Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 18
 Casualties for ANZAC: 1 destroyer, 1 infantry and 1 transport
 Battle in Java
 Japanese attack with 1 artillery and 1 infantry
 ANZAC defend with 1 infantry
 Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for ANZAC: 1 infantry
 Battle in 35 Sea Zone
 Japanese attack with 1 bomber, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
 Americans defend with 1 destroyer, 1 fighter and 1 submarine
 Japanese win with 1 bomber, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 carrier and 1 destroyer
 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
 Battle in Philippines
 Japanese attack with 1 artillery, 1 fighter and 3 infantry
 Americans defend with 1 airfield, 1 harbour and 2 infantry
 Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 2 infantry
 Casualties for Americans: 2 infantry
 Battle in Kwangtung
 Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
 British defend with 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
 Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber
 Casualties for British: 1 fighter, 2 infantry and 1 tactical_bomber
 Battle in Kweichow
 Japanese attack with 1 artillery and 3 infantry
 Chinese defend with 1 fighter and 1 infantry
 Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 fighter and 1 infantry
 Battle in Sakha
 Japanese attack with 1 infantry
 Russians defend with 1 aaGun
 Japanese win, taking Sakha from Russians with 1 infantry remaining. Battle score for attacker is 5
 Casualties for Russians: 1 aaGun
 Battle in Buryatia
 Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
 Russians defend with 1 aaGun and 1 infantry
 Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8
 Casualties for Russians: 1 aaGun and 1 infantry
 Battle in Hopei
 Japanese attack with 1 artillery and 2 infantry
 Chinese defend with 1 infantry
 Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantry
 Battle in Yunnan
 Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
 Chinese defend with 5 infantry
 Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 5 infantry
 Battle in 62 Sea Zone
 Japanese attack with 1 submarine
 ANZAC defend with 1 transport
 Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 36 Sea Zone
 Japanese attack with 4 fighters and 2 tactical_bombers
 British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
 Units damaged: 1 battleship owned by the British
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
 Casualties for Japanese: 4 fighters and 1 tactical_bomber
 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
 Battle in 26 Sea Zone
 Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
 Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
 Units damaged: 1 battleship owned by the Japanese
 Units damaged: 1 battleship owned by the Americans
 Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 65
 Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
 Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transportsNon Combat Move - Japanese 
 1 fighter could not land in Philippines and was removed
 1 tactical_bomber moved from Yunnan to French Indo China
 1 fighter moved from Yunnan to French Indo China
 1 tactical_bomber moved from 36 Sea Zone to French Indo China
 1 bomber moved from 26 Sea Zone to Marshall Islands
 1 tactical_bomber moved from 35 Sea Zone to French Indo China
 1 bomber moved from 35 Sea Zone to Caroline IslandsPlace Units - Japanese 
 1 factory_minor placed in French Indo China
 1 infantry placed in Japan
 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 46 PUs; end with 46 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Politics - Americans 
 Americans takes Political Action: Political Action Americans To War With Germans
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
 Americans takes Political Action: Political Action Americans To War With Italians
 Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans 
 Americans buy 1 battleship, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
 1 fighter moved from Eastern United States to Mexico
 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
 1 submarine moved from 101 Sea Zone to 11 Sea Zone
 1 cruiser moved from 89 Sea Zone to 11 Sea Zone
 2 battleships moved from 10 Sea Zone to 11 Sea Zone
 1 submarine moved from 10 Sea Zone to 11 Sea Zone
 1 bomber moved from Hawaiian Islands to 32 Sea ZoneCombat - Americans Non Combat Move - Americans 
 1 infantry moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_Allies
 1 mech_infantry moved from 86 Sea Zone to Brazil
 1 bomber moved from 32 Sea Zone to Hawaiian IslandsPlace Units - Americans 
 1 battleship, 2 submarines and 1 transport placed in 10 Sea Zone
 1 infantry placed in Western United States
 1 fighter placed in Western United StatesTurn Complete - Americans 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,3,4,6,1,3
 Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans : Mexico : 1 flag, 1 fighter 
 Guam : 1 flag, 1 airfield
 Wake Island : 1 flag, 1 airfield
 Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
 Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
 Midway : 1 flag, 1 airfield
 11 Sea Zone : 1 flag, 2 battleships, 1 cruiser and 2 submarines
 10 Sea Zone : 1 flag, 1 battleship, 2 submarines and 1 transport
 Central United States : 1 flag, 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
 Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
 86 Sea Zone : 1 flag, 1 transport
 Brazil : 1 flag, 4 infantry and 1 mech_infantryProduction/PUs Summary : Germans : 52 / 94 
 Russians : 34 / 37
 Japanese : 46 / 46
 Americans : 52 / 71
 Chinese : 6 / 15
 British : 20 / 0
 UK_Pacific : 14 / 22
 Italians : 13 / 18
 ANZAC : 10 / 19
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 5 infantry moved from Suiyuyan to Hopei
 1 infantry moved from Shensi to HopeiCombat - Chinese 
 Battle in Hopei
 Chinese attack with 6 infantry
 Japanese defend with 1 artillery and 1 infantry
 Chinese roll dice for 6 infantry in Hopei, round 1 : 3/6 hits
 Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 : 1/2 hits
 1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
 Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese Place Units - Chinese 
 5 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese : Hopei : 1 flag, 5 infantry 
 Szechwan : 1 flag, 5 infantryProduction/PUs Summary : Germans : 52 / 94 
 Russians : 34 / 37
 Japanese : 45 / 46
 Americans : 52 / 71
 Chinese : 7 / 7
 British : 20 / 0
 UK_Pacific : 14 / 22
 Italians : 13 / 18
 ANZAC : 10 / 19
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Combat Move - British 
 1 armour moved from Quebec to 106 Sea Zone
 1 infantry moved from Quebec to 106 Sea Zone
 1 artillery moved from Ontario to Quebec
 1 infantry moved from Ontario to Quebec
 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
 4 infantry moved from Alexandria to Tobruk
 British take Tobruk from Italians
 1 artillery moved from Alexandria to Tobruk
 1 artillery moved from Alexandria to Tobruk
 1 armour moved from Alexandria to Tobruk
 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
 1 infantry moved from Union of South Africa to Rhodesia
 1 mech_infantry moved from Alexandria to Trans-Jordan
 5 infantry moved from Burma to Yunnan
 5 infantry moved from Shan State to Yunnan
 2 infantry moved from India to Burma
 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
 1 submarine moved from 39 Sea Zone to 42 Sea ZoneCombat - British 
 Battle in Yunnan
 British attack with 10 infantry
 Japanese defend with 1 artillery and 2 infantry
 British roll dice for 10 infantry in Yunnan, round 1 : 0/10 hits
 Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 2/3 hits
 2 infantry owned by the British lost in Yunnan
 British roll dice for 8 infantry in Yunnan, round 2 : 0/8 hits
 Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
 British roll dice for 8 infantry in Yunnan, round 3 : 1/8 hits
 Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits
 1 infantry owned by the Japanese lost in Yunnan
 British roll dice for 8 infantry in Yunnan, round 4 : 2/8 hits
 Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits
 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
 British win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery and 2 infantry
 Casualties for British: 2 infantry
 Battle in 42 Sea Zone
 British attack with 1 destroyer and 1 submarine
 Japanese defend with 1 battleship and 1 transport
 British roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
 Units damaged: 1 battleship owned by the Japanese
 Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 1 : 1/1 hits
 1 submarine owned by the British lost in 42 Sea Zone
 British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the British lost in 42 Sea Zone
 Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -14
 Casualties for British: 1 destroyer and 1 submarineNon Combat Move - British 
 1 fighter moved from Alexandria to Tobruk
 1 tactical_bomber moved from Alexandria to Tobruk
 1 infantry moved from 119 Sea Zone to Scotland
 1 armour moved from 119 Sea Zone to Scotland
 1 tactical_bomber moved from Tobruk to Alexandria
 1 fighter moved from Tobruk to AlexandriaTurn Complete - British Territory Summary for British : Yunnan : 1 flag, 8 infantry 
 Burma : 1 flag, 2 infantry
 India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
 Malaya : 1 flag, 1 harbour
 Iceland : 1 flag, 1 airfield
 Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
 Trans-Jordan : 1 flag, 1 mech_infantry
 Alexandria : 1 flag, 1 fighter and 1 tactical_bomber
 Gibraltar : 1 flag, 1 harbour
 New Brunswick Nova Scotia : 1 flag, 1 harbour
 Egypt : 1 flag, 1 harbour
 Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
 Scotland : 1 flag, 1 aaGun, 1 airfield, 1 armour and 3 infantry
 Rhodesia : 1 flag, 2 infantry
 Tobruk : 1 flag, 1 armour, 2 artilleries and 4 infantry
 119 Sea Zone : 1 flag, 1 transport
 106 Sea Zone : 1 flag, 1 battleship and 1 submarine
 109 Sea Zone : 1 flag, 1 destroyer
 79 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary : Germans : 52 / 94 
 Russians : 34 / 37
 Japanese : 44 / 46
 Americans : 52 / 71
 Chinese : 8 / 7
 British : 20 / 0
 UK_Pacific : 14 / 0
 Italians : 13 / 18
 ANZAC : 10 / 19
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Place Units - UK_Pacific 
 1 artillery and 2 infantry placed in India
 2 submarines placed in 39 Sea Zone
 UK_Pacific undo move 2.
 2 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific 
 UK_Pacific collect 14 PUs; end with 14 PUs total
 Units Change Ownership
 Some Units in India change ownership: 1 artillery and 2 infantry
 Some Units in 39 Sea Zone change ownership: 2 submarinesTerritory Summary for UK_Pacific : India : 1 flag, 1 factory_major Production/PUs Summary : Germans : 52 / 94 
 Russians : 34 / 37
 Japanese : 44 / 46
 Americans : 52 / 71
 Chinese : 8 / 7
 British : 20 / 0
 UK_Pacific : 14 / 14
 Italians : 13 / 18
 ANZAC : 10 / 19
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Politics - Italians 
 Italians takes Political Action: Political Action Axis To War With Russians
 Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
 Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
 Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
 Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
 Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians 
 Italians buy 3 armour; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour moved from Romania to Eastern Poland
 Italians take Eastern Poland from Russians
 1 infantry moved from Kenya to Tanganyika Territory
 Italians take Tanganyika Territory from British
 1 artillery moved from Anglo Egyptian Sudan to Egypt
 2 infantry moved from Anglo Egyptian Sudan to Egypt
 1 infantry moved from Tunisia to Algeria
 Italians take Algeria from French
 1 mech_infantry moved from Tunisia to Tobruk
 1 artillery moved from Libya to Tobruk
 3 infantry moved from Libya to Tobruk
 1 armour moved from Tunisia to Tobruk
 1 armour moved from Malta to 96 Sea Zone
 1 artillery moved from Malta to 96 Sea Zone
 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
 1 armour moved from 98 Sea Zone to Alexandria
 1 artillery moved from 98 Sea Zone to Alexandria
 1 artillery moved from Tunisia to Algeria
 2 infantry moved from Bulgaria to Romania
 1 artillery moved from Yugoslavia to Romania
 2 infantry moved from Yugoslavia to Romania
 4 infantry moved from Northern Italy to Yugoslavia
 1 fighter moved from Southern Italy to Egypt
 1 bomber moved from Southern Italy to TobrukCombat - Italians 
 Battle in Egypt
 Italians attack with 1 artillery, 1 fighter and 2 infantry
 ANZAC defend with 2 infantry; British defend with 1 harbour
 Italians win, taking Egypt from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
 Casualties for ANZAC: 2 infantry
 Battle in Alexandria
 Italians attack with 1 armour and 1 artillery
 British defend with 1 fighter and 1 tactical_bomber
 British win with no units remaining. Battle score for attacker is 11
 Casualties for British: 1 fighter and 1 tactical_bomber
 Casualties for Italians: 1 armour and 1 artillery
 Battle in Tobruk
 Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
 British defend with 1 armour, 2 artilleries and 4 infantry
 Italians win, taking Tobruk from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 13
 Casualties for British: 1 armour, 2 artilleries and 4 infantry
 Casualties for Italians: 3 infantry and 1 mech_infantryNon Combat Move - Italians 
 1 fighter moved from Egypt to Anglo Egyptian Sudan
 1 bomber moved from Tobruk to Western Germany
 1 aaGun moved from Yugoslavia to Romania
 1 aaGun moved from Northern Italy to Yugoslavia
 1 aaGun moved from Southern Italy to Northern Italy
 1 aaGun moved from Southern France to FrancePlace Units - Italians 
 3 armour placed in Northern ItalyTurn Complete - Italians 
 Italians collect 18 PUs; end with 18 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Purchase Units - ANZAC 
 ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 fighter moved from New Zealand to Northern Territory
 1 fighter moved from New Zealand to Western Australia
 1 cruiser moved from 63 Sea Zone to 62 Sea ZoneCombat - ANZAC 
 Battle in 62 Sea Zone
 ANZAC attack with 1 cruiser
 Japanese defend with 1 submarine
 1 submarine owned by the Japanese SubmergedNon Combat Move - ANZAC Place Units - ANZAC 
 1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 12 PUsTerritory Summary for ANZAC : Malaya : 1 flag, 1 infantry 
 Queensland : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
 Northern Territory : 1 flag, 1 fighter
 New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
 Western Australia : 1 flag, 1 fighter
 62 Sea Zone : 1 flag, 2 cruisers and 1 transportProduction/PUs Summary : Germans : 52 / 94 
 Russians : 33 / 37
 Japanese : 44 / 46
 Americans : 52 / 71
 Chinese : 8 / 7
 British : 17 / 0
 UK_Pacific : 14 / 14
 Italians : 18 / 28
 ANZAC : 10 / 12
 French : 6 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Combat Move - French 
 1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French Turn Complete - French Territory Summary for French : Morocco : 1 flag, 2 infantry 
 French Equatorial Africa : 1 flag, 1 infantry
 Syria : 1 flag, 1 infantry
 81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary : Germans : 52 / 94 
 Russians : 33 / 37
 Japanese : 44 / 46
 Americans : 52 / 71
 Chinese : 8 / 7
 British : 17 / 0
 UK_Pacific : 14 / 14
 Italians : 18 / 28
 ANZAC : 10 / 12
 French : 6 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans 
 Germans buy 10 armour, 1 artillery, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 1 infantry moved from Romania to Bessarabia
 Germans take Bessarabia from Russians
 1 submarine moved from 110 Sea Zone to 119 Sea Zone
 3 transports moved from 110 Sea Zone to 112 Sea Zone
 3 infantry moved from Western Germany to 112 Sea Zone
 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
 1 infantry moved from Holland Belgium to 110 Sea Zone
 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
 2 artilleries moved from 109 Sea Zone to Scotland
 1 artillery moved from United Kingdom to Scotland
 4 infantry moved from 109 Sea Zone to Scotland
 2 carriers moved from 110 Sea Zone to 109 Sea Zone
 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Scotland
 1 tactical_bomber moved from Normandy Bordeaux to Scotland
 1 infantry moved from Finland to Vyborg
 Germans take Vyborg from RussiansCombat - Germans 
 Battle in 119 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 transport
 Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in 109 Sea Zone
 Germans attack with 2 carriers, 1 cruiser, 1 destroyer and 3 transports
 British defend with 1 destroyer
 Germans win, taking 109 Sea Zone from British with 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
 Casualties for British: 1 destroyer
 Battle in Scotland
 Germans attack with 3 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers
 British defend with 1 aaGun, 1 airfield, 1 armour and 3 infantry
 Germans win, taking Scotland from British with 3 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
 Casualties for Germans: 1 infantry
 Casualties for British: 1 aaGun, 1 armour and 3 infantryNon Combat Move - Germans 
 2 fighters moved from Scotland to 109 Sea Zone
 2 tactical_bombers moved from Scotland to 109 Sea Zone
 1 tactical_bomber moved from Scotland to United Kingdom
 1 aaGun and 10 infantry moved from Poland to Eastern Poland
 1 aaGun, 4 artilleries and 6 infantry moved from Germany to Poland
 1 mech_infantry moved from Western Germany to Poland
 1 aaGun, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
 5 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 aaGun moved from Western Germany to Germany
 1 aaGun moved from Holland Belgium to Western Germany
 3 armour moved from Greece to RomaniaPlace Units - Germans 
 1 submarine placed in 109 Sea Zone
 2 infantry placed in United Kingdom
 10 armour placed in Germany
 1 artillery and 6 infantry placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs



 
		 
		





