dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
C v C
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
3 artilleries moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
3 infantry moved from Kiangsi to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Tunisia to Tobruk
1 infantry moved from Denmark to Western Germany
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Egypt
British attack with 1 artillery and 2 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 2 infantry in Egypt, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 2/3 hits
Italians roll dice for 1 infantry in Egypt, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/5 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits
Germans roll dice for 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/1 hits
1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from Denmark to Western Germany
3 aaGuns moved from Hunan to Anhwe
2 infantry moved from Hunan to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Anhwe
4 infantry moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Hunan
4 armour and 2 mech_infantrys moved from Yunnan to Anhwe
1 infantry moved from India to Burma
3 armour moved from India to Yunnan
1 transport moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
1 armour, 2 artilleries and 4 infantry placed in United Kingdom
3 transports placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,6,5,6
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
2 armour placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in Kwangtung change ownership: 2 armour
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 3 armour and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 armour moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
4 infantry moved from Bulgaria to RomaniaCombat - Italians
Battle in Romania
Italians attack with 4 infantry
Russians defend with 1 infantry
Italians roll dice for 4 infantry in Romania, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 armour placed in Southern France
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Hunan to Anhwe
1 infantry moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
5 infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 bomber moved from Germany to Western Germany
9 infantry moved from Slovakia Hungary to Poland
1 bomber moved from Slovakia Hungary to Western Germany
7 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
3 armour moved from Baltic States to Novgorod
1 infantry moved from Holland Belgium to Western Germany
1 armour moved from Slovakia Hungary to Western Germany
1 armour moved from Slovakia Hungary to Western Germany
1 armour moved from Slovakia Hungary to Western GermanyCombat - Germans
Battle in Western Germany
Germans attack with 4 armour, 2 bombers and 6 infantry
British defend with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber; Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Germans roll dice for 4 armour, 2 bombers and 6 infantry in Western Germany, round 1 : 7/12 hits
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Western Germany, round 1 : 5/10 hits
1 infantry owned by the British , 1 artillery owned by the Americans , 4 mech_infantrys owned by the Americans , 5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Germans roll dice for 4 armour, 2 bombers and 1 infantry in Western Germany, round 2 : 2/7 hits
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Germany, round 2 : 2/3 hits
1 tactical_bomber owned by the British , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
Germans roll dice for 3 armour and 2 bombers in Western Germany, round 3 : 3/5 hits
Americans roll dice for 1 fighter in Western Germany, round 3 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Western Germany
Germans win, taking Western Germany from Americans with 2 armour and 2 bombers remaining. Battle score for attacker is 21
Casualties for Germans: 2 armour and 6 infantry
Casualties for British: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 artillery, 1 infantry and 4 mech_infantrys
Battle in Poland
Germans attack with 9 infantry
Russians defend with 1 infantry
Germans roll dice for 9 infantry in Poland, round 1 : 2/9 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 3 armour, 1 artillery and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour, 1 artillery and 7 infantry in Novgorod, round 1 : 3/11 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Western Germany to GermanyPlace Units - Germans
4 infantry placed in Germany
3 infantry placed in France
1 fighter and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 9 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Bessarabia to Romania
3 armour moved from Ukraine to Romania
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
20 infantry moved from Eastern Poland to Poland
2 artilleries moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Karelia to Finland
3 infantry moved from Trans-Jordan to Egypt
1 cruiser and 1 submarine moved from 113 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Poland
Russians attack with 2 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber
Germans defend with 9 infantry
Russians roll dice for 2 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber in Poland, round 1 : 4/24 hits
Germans roll dice for 9 infantry in Poland, round 1 : 2/9 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland
Russians roll dice for 2 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber in Poland, round 2 : 5/22 hits
Germans roll dice for 5 infantry in Poland, round 2 : 0/5 hits
5 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 9 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Russians attack with 3 armour and 4 infantry
Italians defend with 4 infantry
Russians roll dice for 3 armour and 4 infantry in Romania, round 1 : 3/7 hits
Germans roll dice for 4 infantry in Romania, round 1 : 0/4 hits
3 infantry owned by the Italians lost in Romania
Russians roll dice for 3 armour and 4 infantry in Romania, round 2 : 1/7 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 armour and 4 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantryNon Combat Move - Russians
1 aaGun moved from Eastern Poland to Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Poland to Eastern Poland
2 aaGuns moved from Eastern Poland to Poland
5 infantry moved from Western Ukraine to Eastern Poland
10 infantry moved from Bryansk to Belarus
1 aaGun moved from Karelia to Finland
5 infantry moved from Russia to Vologda
1 armour moved from Russia to Belarus
4 infantry moved from Novosibirsk to Vologda
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Timguska to YeniseyPlace Units - Russians
3 armour placed in Ukraine
6 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
2 armour moved from Chahar to Kansu
1 artillery moved from Chahar to Buyant-Uhaa
2 infantry moved from Siberia to Soviet Far East
1 armour moved from Siberia to Soviet Far East
3 tactical_bombers moved from Amur to Soviet Far East
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Manchuria
4 infantry moved from Jehol to Manchuria
9 infantry moved from Korea to Manchuria
4 fighters moved from Caroline Islands to Philippines
1 fighter moved from Caroline Islands to Philippines
1 submarine moved from 33 Sea Zone to 16 Sea Zone
1 submarine moved from 33 Sea Zone to 24 Sea Zone
1 bomber moved from Amur to YeniseyCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 2 infantry and 3 tactical_bombers in Soviet Far East, round 1 : 3/6 hits
Russians roll dice for 2 infantry in Soviet Far East, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kansu
Japanese attack with 2 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Kansu, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Kansu, round 1 : 2/2 hits
1 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 2 armour in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Yenisey, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Yenisey, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Soviet Far East to Amur
1 bomber moved from Yenisey to BuryatiaPlace Units - Japanese
5 infantry placed in Korea
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Japanese collect 28 PUs (3 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 6 armour, 3 artilleries and 9 infantry; Remaining resources: 1 PUs;Combat Move - Americans
3 artilleries moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
3 artilleries moved from 4 Sea Zone to Soviet Far East
3 infantry moved from 4 Sea Zone to Soviet Far East
2 cruisers moved from 8 Sea Zone to 4 Sea Zone
2 carriers moved from 8 Sea Zone to 4 Sea Zone
4 fighters moved from 8 Sea Zone to Soviet Far East
2 destroyers moved from 8 Sea Zone to 4 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
2 battleships and 4 transports moved from 8 Sea Zone to 10 Sea Zone
1 bomber moved from Guam to Buryatia
3 submarines moved from 92 Sea Zone to 97 Sea Zone
7 submarines moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
2 fighters moved from 112 Sea Zone to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 112 Sea Zone to 109 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 97 Sea Zone
Americans attack with 3 submarines
Italians defend with 1 battleship, 1 carrier and 2 transports
Americans roll dice for 3 submarines in 97 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 1 carrier and 2 transports in 97 Sea Zone, round 1 : 2/2 hits
2 submarines owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 battleship and 2 transports in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win with 1 battleship and 2 transports remaining. Battle score for attacker is -2
Casualties for Italians: 1 carrier
Casualties for Americans: 3 submarines
Battle in 24 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 24 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 24 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 24 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 95 Sea Zone
Americans attack with 7 submarines
Italians defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 7 submarines in 95 Sea Zone, round 1 : 3/7 hits
Italians roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 1 : 2/2 hits
2 submarines owned by the Americans , 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
Americans win with 5 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 cruiser and 1 destroyer
Casualties for Americans: 2 submarines
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Buryatia
Americans attack with 1 bomber
Japanese defend with 1 bomber
Americans roll dice for 1 bomber in Buryatia, round 1 : 1/1 hits
Japanese roll dice for 1 bomber in Buryatia, round 1 : 0/1 hits
1 bomber owned by the Japanese lost in Buryatia
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Soviet Far East
Americans attack with 3 artilleries, 4 fighters and 3 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 2 cruisers in Soviet Far East, round 1 : 0/2 hits
Americans roll dice for 3 artilleries, 4 fighters and 3 infantry in Soviet Far East, round 1 : 6/10 hits
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 1 : 1/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 3 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Germany
Americans attack with 2 fighters
Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Americans roll dice for 2 fighters in Western Germany, round 1 : 2/2 hits
Germans roll dice for 2 armour in Western Germany, round 1 : 2/2 hits
2 fighters owned by the Americans and 2 armour owned by the Germans lost in Western Germany
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 2 armour
Casualties for Americans: 2 fightersNon Combat Move - Americans
1 bomber moved from Buryatia to Yenisey
4 fighters moved from Soviet Far East to 4 Sea ZonePlace Units - Americans
5 armour and 5 infantry placed in Eastern United States
1 armour, 3 artilleries and 4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
4 artilleries and 8 infantry moved from Anhwe to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
2 artilleries and 4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - British
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Germany
1 armour, 2 artilleries, 1 carrier, 2 destroyers, 5 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Germany
5 infantry moved from 113 Sea Zone to Germany
2 artilleries moved from 113 Sea Zone to Germany
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Yunnan to Malaya
4 armour moved from Anhwe to Buyant-Uhaa
2 mech_infantrys moved from Anhwe to Buyant-UhaaCombat - British
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 battleship and 2 transports
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship and 2 transports in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship and 2 transports in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 battleship and 2 transports remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Buyant-Uhaa
British attack with 4 armour and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 4 armour and 2 mech_infantrys in Buyant-Uhaa, round 1 : 3/6 hits
Japanese roll dice for 1 artillery in Buyant-Uhaa, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Buyant-Uhaa
British win, taking Buyant-Uhaa from Japanese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Malaya
British attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Malaya, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Germany
British attack with 1 armour, 2 artilleries, 1 bomber and 5 infantry
Germans defend with 2 aaGuns, 2 bombers, 1 factory_major, 1 fighter and 6 infantry
AA guns fire in Germany : 0/1 hits
British roll dice for 1 armour, 2 artilleries, 1 bomber and 5 infantry in Germany, round 1 : 4/9 hits
Germans roll dice for 2 aaGuns, 2 bombers, 1 fighter and 6 infantry in Germany, round 1 : 4/9 hits
4 infantry owned by the British , 2 bombers owned by the Germans and 2 aaGuns owned by the Germans lost in Germany
British roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Germany, round 2 : 3/5 hits
Germans roll dice for 1 fighter and 6 infantry in Germany, round 2 : 1/7 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Germany
British roll dice for 1 armour, 2 artilleries and 1 bomber in Germany, round 3 : 2/4 hits
Germans roll dice for 1 fighter and 3 infantry in Germany, round 3 : 2/4 hits
2 infantry owned by the Germans and 2 artilleries owned by the British lost in Germany
British roll dice for 1 armour and 1 bomber in Germany, round 4 : 1/2 hits
Germans roll dice for 1 fighter and 1 infantry in Germany, round 4 : 0/2 hits
1 infantry owned by the Germans lost in Germany
British roll dice for 1 armour and 1 bomber in Germany, round 5 : 2/2 hits
Germans roll dice for 1 fighter in Germany, round 5 : 1/1 hits
1 bomber owned by the British and 1 fighter owned by the Germans lost in Germany
British captures 42PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 armour remaining. Battle score for attacker is 25
Casualties for Germans: 2 aaGuns, 2 bombers, 1 fighter and 6 infantry
Casualties for British: 2 artilleries, 1 bomber and 5 infantryNon Combat Move - British
1 armour moved from Tobruk to Egypt
3 aaGuns and 5 infantry moved from Anhwe to Jehol
2 armour moved from Kwangtung to Anhwe
2 armour moved from Yunnan to Anhwe
1 infantry moved from Burma to Yunnan
1 battleship moved from 26 Sea Zone to 10 Sea ZonePlace Units - British
3 armour placed in Normandy Bordeaux
2 artilleries and 6 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 86 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
2 bombers placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Units Change Ownership
Some Units in Malaya change ownership: 1 harbour
Some Units in Kwangtung change ownership: 2 bombers -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 4 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
1 unit repaired.
2 fighters moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Northern Italy to Greater Southern Germany
1 armour moved from Northern Italy to 97 Sea Zone
1 armour and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 armour moved from Northern Italy to Germany
1 bomber moved from Northern Italy to Germany
3 armour moved from Southern France to Normandy BordeauxCombat - Italians
Italians creates battle in territory 95 Sea Zone
Battle in Syria
Battle in Germany
Italians attack with 1 armour and 1 bomber
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 armour and 1 bomber in Germany, round 1 : 0/2 hits
British roll dice for 1 armour in Germany, round 1 : 1/1 hits
1 armour owned by the Italians lost in Germany
Italians roll dice for 1 bomber in Germany, round 2 : 0/1 hits
British roll dice for 1 armour in Germany, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Germany, round 3 : 1/1 hits
British roll dice for 1 armour in Germany, round 3 : 0/1 hits
1 armour owned by the British lost in Germany
Italians win, taking Syria from French with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 1 armour
Battle in Normandy Bordeaux
Italians attack with 3 armour and 2 fighters
British defend with 3 armour, 1 factory_minor and 1 harbour
Italians roll dice for 3 armour and 2 fighters in Normandy Bordeaux, round 1 : 1/5 hits
British roll dice for 3 armour in Normandy Bordeaux, round 1 : 2/3 hits
1 armour owned by the British and 2 armour owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour and 2 fighters in Normandy Bordeaux, round 2 : 3/3 hits
British roll dice for 2 armour in Normandy Bordeaux, round 2 : 2/2 hits
2 armour owned by the British and 2 fighters owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is -14
Casualties for British: 3 armour
Casualties for Italians: 2 armour and 2 fightersNon Combat Move - Italians
1 bomber moved from Germany to Southern ItalyPlace Units - Italians
4 infantry placed in Northern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Guam to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
3 submarines moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
ANZAC undo move 1.
ANZAC undo move 2.
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Combat Move - Germans
3 infantry moved from France to Western GermanyNon Combat Move - Germans
Turn Complete - Germans
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Russians
Russians buy 10 armour; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Romania to Greece
Russians take Bulgaria from Italians
Russians take Greece from Italians
1 armour moved from Romania to Albania
Russians take Yugoslavia from Germans
Russians take Albania from Italians
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 armour moved from Romania to Greater Southern Germany
1 infantry moved from Baltic States to Novgorod
10 infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 cruiser and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Shantung to JeholCombat - Russians
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 armour
Russians roll dice for 2 infantry in Kansu, round 1 : 0/2 hits
Japanese roll dice for 1 armour in Kansu, round 1 : 0/1 hits
Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Kansu, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Kansu, round 4 : 0/2 hits
Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Kansu, round 5 : 0/2 hits
Japanese roll dice for 1 armour in Kansu, round 5 : 0/1 hits
Russians roll dice for 2 infantry in Kansu, round 6 : 0/2 hits
Japanese roll dice for 1 armour in Kansu, round 6 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 1 infantry in Kansu, round 7 : 0/1 hits
Japanese roll dice for 1 armour in Kansu, round 7 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 1 armour, 1 fighter, 13 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Russians roll dice for 1 armour, 1 fighter, 13 infantry and 1 tactical_bomber in Novgorod, round 1 : 2/16 hits
Germans roll dice for 3 armour, 1 artillery and 6 infantry in Novgorod, round 1 : 4/10 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 1 fighter, 9 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/12 hits
Germans roll dice for 3 armour, 1 artillery and 4 infantry in Novgorod, round 2 : 4/8 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/8 hits
Germans roll dice for 3 armour, 1 artillery and 1 infantry in Novgorod, round 3 : 1/5 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 4 : 1/7 hits
Germans roll dice for 2 armour in Novgorod, round 4 : 2/2 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 5 : 1/5 hits
Germans roll dice for 1 armour in Novgorod, round 5 : 0/1 hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 3 armour, 1 artillery and 6 infantry
Casualties for Russians: 11 infantry
Battle in Greater Southern Germany
Russians attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Greater Southern Germany, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
3 aaGuns, 2 artilleries and 18 infantry moved from Poland to Germany
1 tactical_bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to Poland
4 infantry moved from Romania to Yugoslavia
5 infantry moved from Eastern Poland to Slovakia Hungary
3 armour moved from Ukraine to Romania
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Novosibirsk
5 infantry moved from Vologda to Urals
6 armour moved from Russia to Novosibirsk
1 infantry moved from Russia to SamaraPlace Units - Russians
10 armour placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6
Russians collect 51 PUs (3 lost to blockades); end with 51 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 72 PUs -
scramble…
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Scramble 1 to 111, 3 to 109…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to France
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
3 infantry moved from Western Germany to France
3 armour moved from Holland Belgium to France
2 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to France
10 infantry moved from Germany to Poland
1 armour moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
1 artillery moved from Western Germany to Germany
1 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
1 artillery moved from Holland Belgium to France
1 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to FranceCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in France
Germans attack with 5 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA guns fire in France : 1/2 hits
1 fighter owned by the Germans lost in France
Germans roll dice for 5 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 1 : 9/13 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 3/11 hits
6 infantry owned by the French , 3 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 aaGun owned by the French lost in France
Germans roll dice for 5 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 2 : 3/10 hits
French roll dice for 2 armour and 1 fighter in France, round 2 : 1/3 hits
1 armour owned by the French , 1 armour owned by the British , 1 infantry owned by the Germans and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 1 fighter and 4 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Germans
1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 battleship and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 battleship and 1 tactical_bomber in 111 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the Germans , 1 fighter owned by the British and 1 battleship owned by the Germans lost in 111 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is -28
Casualties for Germans: 1 battleship, 1 fighter, 1 submarine and 2 tactical_bombers
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Battle in Yugoslavia
Germans attack with 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries and 6 infantry in Yugoslavia, round 1 : 3/8 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 1/5 hits
1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 2 artilleries and 5 infantry in Yugoslavia, round 2 : 4/7 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters, 2 submarines and 2 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the British lost in 110 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 : 3/7 hits
British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 1 : 2/2 hits
1 cruiser owned by the French , 1 battleship owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in Southern France
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 1 : 2/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 submarine
French defend with 1 fighter; British defend with 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/3 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 0/2 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
French win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Germany
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Denmark to Western Germany
1 bomber moved from 110 Sea Zone to Northern Italy
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from France to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western GermanyPlace Units - Germans
2 infantry placed in Western Germany
8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Germans collect 39 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs





