@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C v C
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Research Technology - Germans 
 Germans spend 5 on tech rollsPurchase Units - Germans 
 Germans buy 1 carrier, 2 destroyers and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 unit repaired.
 3 infantry moved from Western Germany to 112 Sea Zone
 2 artilleries moved from Western Germany to 112 Sea Zone
 2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
 1 armour moved from Normandy Bordeaux to 110 Sea Zone
 2 artilleries moved from 110 Sea Zone to United Kingdom
 3 infantry moved from 110 Sea Zone to United Kingdom
 1 armour moved from 110 Sea Zone to United Kingdom
 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
 1 fighter moved from 110 Sea Zone to United Kingdom
 2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to United KingdomCombat - Germans 
 Germans creates battle in territory 109 Sea Zone
 Battle in United Kingdom
 Germans attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 5 tactical_bombers
 French defend with 1 infantry; British defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 7 infantry
 Germans captures 30PUs while taking British capital
 Germans converts factory_major into different units
 Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
 Casualties for Germans: 2 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers
 Casualties for French: 1 infantry
 Casualties for British: 3 aaGuns, 1 bomber and 7 infantry
 Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans 
 1 submarine moved from 106 Sea Zone to 103 Sea Zone
 1 submarine moved from 91 Sea Zone to 110 Sea Zone
 1 submarine moved from 111 Sea Zone to 110 Sea Zone
 2 bombers moved from United Kingdom to Western Germany
 1 artillery moved from Norway to Finland
 1 infantry moved from Norway to Finland
 5 infantry moved from Bulgaria to Romania
 2 artilleries and 7 infantry moved from Yugoslavia to Romania
 1 aaGun moved from Slovakia Hungary to Romania
 1 aaGun moved from Germany to Poland
 2 artilleries moved from France to Normandy Bordeaux
 1 infantry moved from Western Germany to Holland Belgium
 2 armour and 1 mech_infantry moved from Southern France to Yugoslavia
 3 armour and 3 mech_infantrys moved from France to Germany
 3 armour moved from Yugoslavia to Slovakia Hungary
 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
 1 fighter moved from United Kingdom to 110 Sea Zone
 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
 1 fighter moved from United Kingdom to 112 Sea ZonePlace Units - Germans 
 1 carrier and 2 destroyers placed in 112 Sea Zone
 3 infantry placed in Normandy Bordeaux
 8 infantry placed in GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
 Germans collect 49 PUs (1 lost to blockades); end with 79 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
 Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Politics - Russians 
 Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
 Russians takes Political Action: Political Action Russians To War With Italians
 Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
 Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and British from Neutrality to Allied
 Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and French from Neutrality to Allied
 Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
 Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralResearch Technology - Russians 
 Russians spend 5 on tech rolls
 Russians roll 6 and gets 1 hit
 Russians removing all Technology Tokens after successful research.
 Russians discover Improved Artillery SupportActivate Technology - Russians 
 Russians activating Improved Artillery SupportPurchase Units - Russians 
 Russians buy 3 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Russians 
 1 submarine moved from 127 Sea Zone to 125 Sea Zone
 1 submarine moved from 127 Sea Zone to 125 Sea Zone
 1 artillery moved from Smolensk to Belarus
 1 infantry moved from Belarus to Baltic States
 2 infantry moved from Caucasus to Rostov
 5 infantry moved from Bessarabia to Ukraine
 1 infantry moved from Ukraine to Bessarabia
 1 armour moved from Novosibirsk to Russia
 2 infantry moved from Olgiy to Tsagaan Olom
 1 infantry moved from Dzavhan to Tsagaan Olom
 1 infantry moved from Buyant-Uhaa to Manchuria
 Chinese take Manchuria from Japanese
 1 tactical_bomber moved from Yakut S.S.R. to Tsagaan Olom
 1 fighter moved from Yakut S.S.R. to Tsagaan Olom
 1 fighter moved from Yenisey to Tsagaan Olom
 1 fighter moved from Russia to Baltic States
 1 infantry moved from Smolensk to Belarus
 1 armour moved from Volgograd to Ukraine
 1 mech_infantry moved from Novosibirsk to Turkmenistan
 1 mech_infantry moved from Novosibirsk to RussiaCombat - Russians 
 Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians 
 2 aaGuns moved from Smolensk to BelarusPlace Units - Russians 
 2 transports placed in 127 Sea Zone
 1 artillery placed in Novgorod
 2 artilleries and 1 infantry placed in Ukraine
 1 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 36 PUs; end with 36 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Russians : Manchuria : 1 flag, 1 infantry 
 Olgiy : 1 flag
 Dzavhan : 1 flag
 Central Mongolia : 1 flag
 Buyant-Uhaa : 1 flag, 1 infantry
 Ulaanbaatar : 1 flag, 1 infantry
 Tsagaan Olom : 1 flag, 2 fighters, 3 infantry and 1 tactical_bomber
 Belarus : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
 Karelia : 1 flag, 2 infantry
 Baltic States : 1 flag, 1 artillery, 1 fighter and 11 infantry
 Rostov : 1 flag, 2 infantry
 Vyborg : 1 flag, 3 infantry
 Eastern Poland : 1 flag, 1 artillery and 3 infantry
 Bessarabia : 1 flag, 1 infantry
 Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
 Ukraine : 1 flag, 1 armour, 3 artilleries, 1 factory_minor and 6 infantry
 Volgograd : 1 flag, 1 factory_minor
 Turkmenistan : 1 flag, 1 mech_infantry
 Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
 125 Sea Zone : 1 flag, 3 submarines
 127 Sea Zone : 1 flag, 1 destroyer and 2 transports
 115 Sea Zone : 1 flag, 1 cruiser and 1 submarineProduction/PUs Summary : Germans : 50 / 89 
 Russians : 36 / 41
 Japanese : 29 / 33
 Americans : 52 / 52
 Chinese : 12 / 15
 British : 20 / 0
 UK_Pacific : 21 / 21
 Italians : 15 / 20
 ANZAC : 10 / 19
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Americans
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese 
 Japanese buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;Combat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
 1 mech_infantry moved from Amur to Siberia
 Japanese take Siberia from Russians
 1 artillery moved from Amur to Manchuria
 1 infantry moved from Amur to Manchuria
 1 infantry moved from Amur to Sakha
 Japanese take Sakha from Russians
 1 infantry moved from Anhwe to Hopei
 Japanese take Hopei from Chinese
 1 infantry moved from Anhwe to Kweichow
 Japanese take Kweichow from Chinese
 1 artillery moved from Chahar to Suiyuyan
 2 infantry moved from Chahar to Suiyuyan
 4 fighters and 4 tactical_bombers moved from Jehol to Suiyuyan
 3 infantry moved from Kiangsi to Kwangtung
 1 fighter moved from Japan to 33 Sea Zone
 1 tactical_bomber moved from Japan to 33 Sea Zone
 2 submarines moved from 36 Sea Zone to 41 Sea Zone
 2 bombers moved from Japan to Yunnan
 2 fighters moved from Kwangsi to Yunnan
 1 tactical_bomber moved from Kwangsi to Yunnan
 1 artillery moved from Hunan to Yunnan
 3 infantry moved from Hunan to Yunnan
 1 tactical_bomber moved from 36 Sea Zone to Yunnan
 1 fighter moved from 36 Sea Zone to Yunnan
 1 artillery moved from Japan to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 1 artillery moved from French Indo China to 36 Sea Zone
 1 infantry moved from French Indo China to 36 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
 1 infantry moved from 37 Sea Zone to Malaya
 1 artillery moved from 37 Sea Zone to Malaya
 1 battleship moved from 36 Sea Zone to 37 Sea Zone
 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
 1 battleship moved from 36 Sea Zone to 35 Sea Zone
 1 artillery moved from 35 Sea Zone to Philippines
 1 infantry moved from 35 Sea Zone to Philippines
 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
 1 artillery moved from French Indo China to 36 Sea Zone
 1 infantry moved from French Indo China to 36 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
 1 artillery moved from 42 Sea Zone to Java
 1 infantry moved from 42 Sea Zone to Java
 1 cruiser moved from 36 Sea Zone to 44 Sea Zone
 2 infantry moved from French Indo China to 36 Sea Zone
 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
 2 infantry moved from 43 Sea Zone to Borneo
 1 armour moved from Japan to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
 1 armour moved from 21 Sea Zone to Guam
 1 infantry moved from 21 Sea Zone to Guam
 1 fighter moved from Japan to 21 Sea Zone
 1 tactical_bomber moved from Japan to 21 Sea Zone
 1 fighter moved from Japan to Kwangtung
 2 infantry moved from Japan to 6 Sea Zone
 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 2 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese 
 Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone
 Americans scrambles to create a battle in territory 21 Sea Zone
 Battle in 21 Sea Zone
 Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
 Americans defend with 1 fighter
 Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
 Casualties for Americans: 1 fighter
 Battle in Guam
 Japanese attack with 1 armour and 1 infantry
 Americans defend with 1 airfield
 Battle in 37 Sea Zone
 Japanese attack with 1 battleship, 1 destroyer and 1 transport
 British defend with 1 battleship
 Units damaged: 1 battleship owned by the British
 Units damaged: 1 battleship owned by the Japanese
 Japanese winJapanese win, taking Guam from Americans with 1 armour and 1 infantry remaining, taking 37 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 12
 Casualties for Japanese: 1 destroyer
 Casualties for British: 1 battleship
 Battle in 41 Sea Zone
 Japanese attack with 2 submarines
 British defend with 1 cruiser
 Japanese win, taking 41 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 12
 Casualties for British: 1 cruiser
 Battle in 44 Sea Zone
 Japanese attack with 1 cruiser and 1 destroyer
 Americans defend with 1 submarine
 Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Battle in 42 Sea Zone
 Japanese attack with 1 cruiser, 1 destroyer and 1 transport
 British defend with 1 transport
 Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in 33 Sea Zone
 Japanese attack with 1 fighter and 1 tactical_bomber
 ANZAC defend with 1 cruiser and 1 transport
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for Japanese: 1 fighter
 Casualties for ANZAC: 1 cruiser and 1 transport
 Battle in 35 Sea Zone
 Japanese attack with 1 battleship and 2 transports
 Americans defend with 1 destroyer
 Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in Malaya
 Japanese attack with 1 artillery and 1 infantry
 ANZAC defend with 1 infantry; British defend with 1 harbour
 Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for ANZAC: 1 infantry
 Battle in Borneo
 Battle in Manchuria
 Japanese attack with 1 artillery and 1 infantry
 Russians defend with 1 infantry
 Japanese win, taking Borneo from UK_Pacific, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Yunnan
 Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
 Chinese defend with 9 infantry
 Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
 Casualties for Japanese: 3 infantry
 Casualties for Chinese: 9 infantry
 Battle in Java
 Japanese attack with 1 artillery and 1 infantry
 British defend with 2 infantry
 UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for British: 1 infantry
 Battle in Suiyuyan
 Japanese attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers
 Chinese defend with 1 fighter and 5 infantry
 Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
 Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
 Casualties for Chinese: 1 fighter and 5 infantry
 Battle in Kwangtung
 Japanese attack with 1 fighter and 3 infantry
 British defend with 1 harbour and 2 infantry
 Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for British: 2 infantry
 Battle in Philippines
 Japanese attack with 1 artillery and 3 infantry
 Americans defend with 1 airfield, 1 harbour and 2 infantry
 Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for Americans: 2 infantryNon Combat Move - Japanese 
 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
 1 carrier moved from 36 Sea Zone to 34 Sea Zone
 1 aaGun moved from Amur to Manchuria
 3 fighters and 4 tactical_bombers moved from Suiyuyan to Anhwe
 1 artillery moved from Anhwe to Kweichow
 1 infantry moved from Anhwe to Kweichow
 1 fighter moved from Kwangtung to Kwangsi
 1 fighter moved from 21 Sea Zone to 34 Sea Zone
 1 destroyer moved from 36 Sea Zone to 34 Sea Zone
 1 carrier moved from 36 Sea Zone to 37 Sea Zone
 1 fighter moved from Yunnan to 37 Sea Zone
 1 fighter moved from Yunnan to 37 Sea Zone
 1 fighter moved from Yunnan to 42 Sea Zone
 1 tactical_bomber moved from Yunnan to 42 Sea Zone
 1 carrier moved from 36 Sea Zone to 42 Sea Zone
 1 tactical_bomber moved from Yunnan to Kwangsi
 2 bombers moved from Yunnan to Kwangsi
 1 tactical_bomber moved from 21 Sea Zone to Paulau IslandPlace Units - Japanese 
 7 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 49 PUs; end with 49 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Politics - Americans 
 Americans takes Political Action: Political Action Americans To War With Germans
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
 Americans takes Political Action: Political Action Americans To War With Italians
 Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans 
 Americans buy 1 carrier, 1 cruiser and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
 1 submarine moved from 101 Sea Zone to 106 Sea Zone
 Americans take 106 Sea Zone from Germans
 1 submarine moved from 101 Sea Zone to 117 Sea Zone
 1 submarine moved from 101 Sea Zone to 86 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 1 artillery moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
 1 destroyer moved from 101 Sea Zone to 86 Sea Zone
 1 fighter moved from Western United States to Eastern United States
 2 fighters moved from Eastern United States to West Indies
 1 carrier moved from 26 Sea Zone to 33 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
 1 battleship moved from 26 Sea Zone to 33 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
 1 fighter moved from 26 Sea Zone to 33 Sea Zone
 2 fighters moved from Hawaiian Islands to Caroline Islands
 1 bomber moved from Hawaiian Islands to Caroline Islands
 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
 1 mech_infantry moved from Western United States to 10 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery moved from Western United States to 10 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
 1 artillery and 1 transport moved from 10 Sea Zone to 4 Sea ZoneCombat - Americans Non Combat Move - Americans 
 1 armour moved from Central United States to Western United States
 2 mech_infantrys moved from Central United States to Eastern United States
 1 infantry moved from Central United States to Eastern United States
 1 infantry moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_Allies
 1 artillery moved from 86 Sea Zone to BrazilPlace Units - Americans 
 1 carrier, 1 cruiser and 4 submarines placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans : Caroline Islands : 1 flag, 1 bomber and 2 fighters 
 Wake Island : 1 flag, 1 airfield
 Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major and 1 harbour
 Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
 Midway : 1 flag, 1 airfield
 33 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
 10 Sea Zone : 1 flag, 1 destroyer
 1 Sea Zone : 1 flag, 1 submarine
 4 Sea Zone : 1 flag, 1 artillery, 1 infantry, 1 mech_infantry and 2 transports
 54 Sea Zone : 1 flag, 1 infantry and 1 transport
 West Indies : 1 flag, 2 fighters
 Central United States : 1 flag, 1 factory_major and 1 mech_infantry
 Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
 106 Sea Zone : 1 flag, 1 submarine
 86 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
 89 Sea Zone : 1 flag, 1 cruiser
 117 Sea Zone : 1 flag, 1 submarine
 101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 4 submarines
 Brazil : 1 flag, 1 artillery and 4 infantryProduction/PUs Summary : Germans : 50 / 89 
 Russians : 34 / 41
 Japanese : 49 / 49
 Americans : 52 / 72
 Chinese : 6 / 15
 British : 20 / 0
 UK_Pacific : 11 / 21
 Italians : 15 / 20
 ANZAC : 10 / 19
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese Non Combat Move - Chinese Place Units - Chinese 
 5 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese : Szechwan : 1 flag, 5 infantry Production/PUs Summary : Germans : 50 / 89 
 Russians : 34 / 41
 Japanese : 49 / 49
 Americans : 52 / 72
 Chinese : 6 / 6
 British : 20 / 0
 UK_Pacific : 11 / 21
 Italians : 15 / 20
 ANZAC : 10 / 19
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Combat Move - British 
 4 infantry moved from Scotland to United Kingdom
 1 mech_infantry moved from Scotland to United Kingdom
 1 fighter moved from Malta to Alexandria
 5 infantry moved from Shan State to Malaya
 2 infantry moved from Burma to Yunnan
 2 infantry moved from India to Burma
 1 tactical_bomber moved from Burma to Malaya
 2 fighters moved from Burma to Yunnan
 1 artillery moved from Burma to Yunnan
 1 armour moved from India to Burma
 1 destroyer moved from 39 Sea Zone to 41 Sea ZoneCombat - British 
 British creates battle in territory 109 Sea Zone
 Battle in 41 Sea Zone
 British attack with 1 destroyer
 Japanese defend with 2 submarines
 Japanese roll dice for 2 submarines in 41 Sea Zone, round 1 : 0/2 hits
 British roll dice for 1 destroyer in 41 Sea Zone, round 1 : 1/1 hits
 1 submarine owned by the Japanese lost in 41 Sea Zone
 Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
 British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
 1 submarine owned by the Japanese lost in 41 Sea Zone
 British win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 12
 Casualties for Japanese: 2 submarines
 Battle in Malaya
 British attack with 5 infantry and 1 tactical_bomber
 Japanese defend with 1 artillery and 1 harbour
 British roll dice for 5 infantry and 1 tactical_bomber in Malaya, round 1 : 4/6 hits
 Japanese roll dice for 1 artillery in Malaya, round 1 : 0/1 hits
 1 artillery owned by the Japanese lost in Malaya
 British win, taking Malaya from Japanese with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery
 Battle in Yunnan
 British attack with 1 artillery, 2 fighters and 2 infantry
 Japanese defend with 1 artillery
 British roll dice for 1 artillery, 2 fighters and 2 infantry in Yunnan, round 1 : 1/5 hits
 Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
 1 artillery owned by the Japanese lost in Yunnan
 British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery
 Battle in 109 Sea Zone
 British attack with 1 submarine
 Germans defend with 1 submarine
 1 submarine owned by the Germans Submerged
 British roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
 Battle in United Kingdom
 British attack with 4 infantry and 1 mech_infantry
 Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
 British roll dice for 4 infantry and 1 mech_infantry in United Kingdom, round 1 : 2/5 hits
 Germans roll dice for 1 armour in United Kingdom, round 1 : 0/1 hits
 1 armour owned by the Germans lost in United Kingdom
 British winBritish win, taking 109 Sea Zone from Germans with 1 submarine remaining, taking United Kingdom from Germans with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 1 armourNon Combat Move - British 
 1 infantry moved from Eastern Persia to Persia
 British take Persia from Neutral_Allies
 1 aaGun moved from Scotland to United Kingdom
 1 aaGun moved from Scotland to United Kingdom
 1 aaGun moved from India to Burma
 2 fighters moved from Yunnan to Burma
 1 tactical_bomber moved from Malaya to BurmaTurn Complete - British 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
 British collect 26 PUs (2 lost to blockades); end with 26 PUs totalTerritory Summary for British : Yunnan : 1 flag, 1 artillery and 2 infantry 
 Burma : 1 flag, 4 aaGuns, 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
 India : 1 flag, 1 airfield and 1 harbour
 Malaya : 1 flag, 5 infantry
 Java : 1 flag, 1 infantry
 41 Sea Zone : 1 flag, 1 destroyer
 Iceland : 1 flag, 1 airfield
 Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
 Alexandria : 1 flag, 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
 Gibraltar : 1 flag, 1 harbour
 New Brunswick Nova Scotia : 1 flag, 1 harbour
 Egypt : 1 flag, 1 harbour and 1 infantry
 Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
 Ontario : 1 flag, 1 artillery and 1 infantry
 Scotland : 1 flag, 1 airfield
 Malta : 1 flag, 1 aaGun and 1 infantry
 United Kingdom : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
 Rhodesia : 1 flag, 2 infantry
 109 Sea Zone : 1 flag, 1 submarine
 Eastern Persia : 1 flag
 71 Sea Zone : 1 flag, 1 destroyer
 Persia : 1 flag, 3 infantryProduction/PUs Summary : Germans : 44 / 89 
 Russians : 34 / 41
 Japanese : 45 / 49
 Americans : 52 / 72
 Chinese : 7 / 6
 British : 28 / 26
 UK_Pacific : 14 / 0
 Italians : 15 / 20
 ANZAC : 10 / 19
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Place Units - UK_Pacific 
 2 submarines placed in 39 Sea Zone
 3 infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 8
 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6,4,3,1,3
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,2,2,5
 UK_Pacific collect 6 PUs (8 lost to blockades); end with 6 PUs total
 Units Change Ownership
 Some Units in India change ownership: 3 infantry
 Some Units in Malaya change ownership: 1 harbour
 Some Units in 39 Sea Zone change ownership: 2 submarinesTerritory Summary for UK_Pacific : India : 1 flag, 1 factory_major 
 Java : 1 flag
 41 Sea Zone : 1 flagProduction/PUs Summary : Germans : 44 / 89 
 Russians : 34 / 41
 Japanese : 45 / 49
 Americans : 52 / 72
 Chinese : 7 / 6
 British : 28 / 26
 UK_Pacific : 14 / 6
 Italians : 15 / 20
 ANZAC : 10 / 19
 French : 7 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Research Technology - Italians 
 Italians spend 0 on tech rollsPurchase Units - Italians 
 Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians 
 1 artillery moved from Greece to 99 Sea Zone
 1 infantry moved from Greece to 99 Sea Zone
 1 artillery, 1 infantry and 3 transports moved from 99 Sea Zone to 96 Sea Zone
 1 artillery moved from Libya to 96 Sea Zone
 3 infantry moved from Libya to 96 Sea Zone
 2 artilleries, 4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
 1 artillery moved from Anglo Egyptian Sudan to Egypt
 2 infantry moved from Anglo Egyptian Sudan to Egypt
 1 infantry moved from Kenya to Tanganyika Territory
 Italians take Tanganyika Territory from British
 1 battleship moved from 99 Sea Zone to 98 Sea Zone
 2 cruisers moved from 99 Sea Zone to 98 Sea Zone
 2 artilleries moved from 98 Sea Zone to Egypt
 4 infantry moved from 98 Sea Zone to Egypt
 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
 1 bomber moved from Southern Italy to 127 Sea ZoneCombat - Italians 
 Battle in 127 Sea Zone
 Italians attack with 1 bomber
 Russians defend with 1 destroyer and 2 transports
 Italians win with 1 bomber remaining. Battle score for attacker is 22
 Casualties for Russians: 1 destroyer and 2 transports
 Battle in Algeria
 Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
 French defend with 2 infantry
 Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for French: 2 infantry
 Casualties for Italians: 1 infantry
 Battle in Egypt
 Italians attack with 3 artilleries and 6 infantry
 ANZAC defend with 2 infantry; British defend with 1 harbour and 1 infantry
 Italians win, taking Egypt from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
 Casualties for ANZAC: 2 infantry
 Casualties for British: 1 infantry
 Casualties for Italians: 3 infantryNon Combat Move - Italians 
 2 destroyers moved from 99 Sea Zone to 98 Sea Zone
 2 armour moved from Greece to Romania
 1 aaGun moved from Yugoslavia to Romania
 1 artillery moved from Northern Italy to Yugoslavia
 3 infantry moved from Northern Italy to Yugoslavia
 1 aaGun moved from Northern Italy to Yugoslavia
 1 aaGun moved from Southern Italy to Northern Italy
 2 infantry moved from Yugoslavia to Romania
 1 bomber moved from 127 Sea Zone to FinlandPlace Units - Italians 
 2 fighters placed in Southern ItalyTurn Complete - Italians 
 Italians collect 19 PUs; end with 19 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Purchase Units - ANZAC 
 ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC 
 3 fighters moved from New Britain to Northern TerritoryNon Combat Move - ANZAC 
 1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC 
 3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 11 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC : Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour 
 Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
 Northern Territory : 1 flag, 3 fighters
 New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
 South Australia : 1 flag, 1 aaGun
 63 Sea Zone : 1 flag, 1 destroyer
 62 Sea Zone : 1 flag, 4 submarinesProduction/PUs Summary : Germans : 44 / 89 
 Russians : 34 / 41
 Japanese : 45 / 49
 Americans : 52 / 72
 Chinese : 7 / 6
 British : 25 / 26
 UK_Pacific : 14 / 6
 Italians : 19 / 29
 ANZAC : 10 / 16
 French : 6 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :2 Combat Move - French 
 1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French Turn Complete - French Territory Summary for French : Trans-Jordan : 1 flag, 1 infantry 
 Scotland : 1 flag, 1 infantry
 French Equatorial Africa : 1 flag, 1 infantry
 80 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary : Germans : 44 / 89 
 Russians : 34 / 41
 Japanese : 45 / 49
 Americans : 52 / 72
 Chinese : 7 / 6
 British : 25 / 26
 UK_Pacific : 14 / 6
 Italians : 19 / 29
 ANZAC : 10 / 16
 French : 6 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarResearch Technology - Germans 
 Germans spend 0 on tech rolls
 Germans roll 2 and gets 0 hitsPurchase Units - Germans 
 Germans buy 10 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
 1 submarine moved from 103 Sea Zone to 109 Sea Zone
 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
 2 submarines moved from 110 Sea Zone to 125 Sea Zone
 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
 1 infantry moved from Holland Belgium to 110 Sea Zone
 11 infantry moved from Poland to Baltic States
 3 armour and 3 mech_infantrys moved from Germany to Baltic States
 3 armour moved from Slovakia Hungary to Baltic States
 2 artilleries and 12 infantry moved from Romania to Eastern Poland
 2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
 1 fighter moved from 112 Sea Zone to United Kingdom
 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
 1 fighter moved from 110 Sea Zone to United Kingdom
 1 artillery moved from Finland to Karelia
 3 infantry moved from Finland to Karelia
 5 infantry moved from Finland to Vyborg
 1 bomber moved from Western Germany to Vyborg
 1 bomber moved from Western Germany to United Kingdom
 2 artilleries moved from 110 Sea Zone to United Kingdom
 4 infantry moved from 110 Sea Zone to United Kingdom
 1 carrier moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans 
 Battle in 109 Sea Zone
 Germans attack with 1 destroyer and 2 submarines
 British defend with 1 submarine
 Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 1/2 hits
 1 submarine owned by the British lost in 109 Sea Zone
 Germans win, taking 109 Sea Zone from British with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
 Casualties for British: 1 submarine
 Battle in 125 Sea Zone
 Germans attack with 1 carrier, 1 destroyer and 2 submarines
 Russians defend with 3 submarines
 Germans roll dice for 2 submarines in 125 Sea Zone, round 1 : 1/2 hits
 1 submarine owned by the Russians lost in 125 Sea Zone
 Russians roll dice for 2 submarines in 125 Sea Zone, round 1 : 0/2 hits
 Germans roll dice for 1 carrier and 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 1/2 hits
 1 submarine owned by the Russians lost in 125 Sea Zone
 Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 1 carrier and 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 2 submarines in 125 Sea Zone, round 3 : 1/2 hits
 1 submarine owned by the Russians lost in 125 Sea Zone
 Germans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 submarines remaining. Battle score for attacker is 18
 Casualties for Russians: 3 submarines
 Battle in Eastern Poland
 Germans attack with 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry
 Russians defend with 1 artillery and 3 infantry
 Germans roll dice for 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Eastern Poland, round 1 : 1/17 hits
 Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 1 : 0/4 hits
 1 infantry owned by the Russians lost in Eastern Poland
 Germans roll dice for 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Eastern Poland, round 2 : 6/17 hits
 Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits
 2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 2 armour, 2 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 artillery and 3 infantry
 Battle in Baltic States
 Germans attack with 6 armour, 11 infantry and 3 mech_infantrys
 Russians defend with 1 artillery, 1 fighter and 11 infantry
 Germans roll dice for 6 armour, 11 infantry and 3 mech_infantrys in Baltic States, round 1 : 7/20 hits
 Russians roll dice for 1 artillery, 1 fighter and 11 infantry in Baltic States, round 1 : 3/13 hits
 7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
 Germans roll dice for 6 armour, 8 infantry and 3 mech_infantrys in Baltic States, round 2 : 3/17 hits
 Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Baltic States, round 2 : 3/6 hits
 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
 Germans roll dice for 6 armour, 5 infantry and 3 mech_infantrys in Baltic States, round 3 : 2/14 hits
 Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 0/3 hits
 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
 Germans roll dice for 6 armour, 5 infantry and 3 mech_infantrys in Baltic States, round 4 : 2/14 hits
 Russians roll dice for 1 fighter in Baltic States, round 4 : 1/1 hits
 1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Baltic States
 Germans win, taking Baltic States from Russians with 6 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 26
 Casualties for Germans: 7 infantry
 Casualties for Russians: 1 artillery, 1 fighter and 11 infantry
 Battle in Karelia
 Germans attack with 1 artillery and 3 infantry
 Russians defend with 2 infantry
 Germans roll dice for 1 artillery and 3 infantry in Karelia, round 1 : 1/4 hits
 Russians roll dice for 2 infantry in Karelia, round 1 : 0/2 hits
 1 infantry owned by the Russians lost in Karelia
 Germans roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 0/4 hits
 Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
 1 infantry owned by the Germans lost in Karelia
 Germans roll dice for 1 artillery and 2 infantry in Karelia, round 3 : 1/3 hits
 Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
 Germans win, taking Karelia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 2 infantry
 Casualties for Russians: 2 infantry
 Battle in Vyborg
 Germans attack with 1 bomber and 5 infantry
 Russians defend with 3 infantry
 Germans roll dice for 1 bomber and 5 infantry in Vyborg, round 1 : 2/6 hits
 Russians roll dice for 3 infantry in Vyborg, round 1 : 2/3 hits
 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg
 Germans roll dice for 1 bomber and 3 infantry in Vyborg, round 2 : 1/4 hits
 Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Vyborg
 Germans win, taking Vyborg from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 2 infantry
 Casualties for Russians: 3 infantry
 Battle in United Kingdom
 Germans attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
 British defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
 AA guns fire in United Kingdom : 1/5 hits
 1 fighter owned by the Germans lost in United Kingdom
 Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 1 : 2/2 hits
 Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in United Kingdom, round 1 : 5/10 hits
 British roll dice for 2 aaGuns, 4 infantry and 1 mech_infantry in United Kingdom, round 1 : 1/5 hits
 4 infantry owned by the British , 1 infantry owned by the Germans , 1 mech_infantry owned by the British and 2 aaGuns owned by the British lost in United Kingdom
 Germans captures 26PUs while taking British capital
 Germans win, taking United Kingdom from British with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
 Casualties for Germans: 1 fighter and 1 infantry
 Casualties for British: 2 aaGuns, 4 infantry and 1 mech_infantryNon Combat Move - Germans 
 1 carrier moved from 110 Sea Zone to 109 Sea Zone
 1 fighter moved from United Kingdom to 109 Sea Zone
 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
 1 tactical_bomber moved from United Kingdom to 125 Sea Zone
 1 bomber moved from United Kingdom to France
 1 bomber moved from Vyborg to Germany
 1 aaGun moved from Poland to Baltic States
 1 aaGun moved from Poland to Eastern Poland
 1 aaGun moved from Romania to Eastern Poland
 8 infantry moved from Germany to Poland
 1 aaGun moved from Western Germany to GermanyPlace Units - Germans 
 1 artillery and 2 infantry placed in Normandy Bordeaux
 1 artillery and 5 infantry placed in Western Germany
 10 armour placed in GermanyTurn Complete - Germans 
 Germans collect 53 PUs; end with 79 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - Russians 
 Russians buy 11 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Russians 
 1 infantry moved from Buyant-Uhaa to Manchuria
 1 tactical_bomber moved from Tsagaan Olom to Manchuria
 2 fighters moved from Tsagaan Olom to Manchuria
 1 infantry moved from Ulaanbaatar to Amur
 Russians take Amur from Japanese
 1 infantry moved from Bessarabia to Ukraine
 2 infantry moved from Rostov to Ukraine
 1 artillery moved from Belarus to Novgorod
 1 infantry moved from Belarus to Novgorod
 1 armour moved from Russia to Archangel
 1 infantry moved from Russia to Smolensk
 1 mech_infantry moved from Russia to Archangel
 1 infantry moved from Ukraine to Western Ukraine
 1 mech_infantry moved from Turkmenistan to VolgogradCombat - Russians 
 Battle in Manchuria
 Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
 Japanese defend with 1 aaGun, 1 artillery and 1 infantry
 AA guns fire in Manchuria : 1/3 hits
 1 fighter owned by the Russians lost in Manchuria
 Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 1 : 2/3 hits
 Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Manchuria, round 1 : 1/2 hits
 1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
 Russians roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 1/2 hits
 Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits
 1 artillery owned by the Japanese lost in Manchuria
 Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
 Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
 Casualties for Russians: 1 fighter and 1 infantryNon Combat Move - Russians 
 1 fighter moved from Manchuria to Buyant-Uhaa
 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
 3 infantry moved from Tsagaan Olom to Central MongoliaPlace Units - Russians 
 1 transport placed in 115 Sea Zone
 10 infantry placed in Russia
 1 infantry placed in VolgogradTurn Complete - Russians 
 Russians collect 32 PUs; end with 33 PUs totalTerritory Summary for Russians : Amur : 1 flag, 1 infantry 
 Olgiy : 1 flag
 Dzavhan : 1 flag
 Central Mongolia : 1 flag, 3 infantry
 Buyant-Uhaa : 1 flag, 1 fighter and 1 tactical_bomber
 Ulaanbaatar : 1 flag
 Tsagaan Olom : 1 flag
 Belarus : 1 flag, 2 aaGuns
 Archangel : 1 flag, 1 armour and 1 mech_infantry
 Russia : 1 flag, 1 airfield, 1 factory_major and 10 infantry
 Ukraine : 1 flag, 1 armour, 3 artilleries, 1 factory_minor and 8 infantry
 Western Ukraine : 1 flag, 1 infantry
 Volgograd : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
 Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
 Smolensk : 1 flag, 1 infantry
 115 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transportProduction/PUs Summary : Germans : 53 / 84 
 Russians : 32 / 33
 Japanese : 44 / 49
 Americans : 52 / 72
 Chinese : 7 / 6
 British : 19 / 0
 UK_Pacific : 14 / 6
 Italians : 19 / 29
 ANZAC : 10 / 16
 French : 6 / 0
 Dutch : 7 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Research Technology - Japanese 
 Japanese spend 5 on tech rolls
 Japanese roll 5 and gets 0 hitsPurchase Units - Japanese 
 Japanese buy 1 factory_minor, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Japanese 
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers
 EDIT: Adding units owned by Japanese to French Indo China: 2 bombers
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from French Indo China: 2 bombers
 EDIT: Adding units owned by Japanese to Philippines: 2 bombers
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from Philippines: 2 bombers
 EDIT: Adding units owned by Japanese to Marianas: 2 bombers
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from Marianas: 2 bombers
 EDIT: Adding units owned by Japanese to Kwangsi: 2 bombers
 EDIT: Turning off Edit Mode
 1 carrier moved from 34 Sea Zone to 33 Sea Zone
 1 destroyer moved from 34 Sea Zone to 33 Sea Zone
 1 battleship moved from 35 Sea Zone to 33 Sea Zone
 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
 1 fighter moved from 34 Sea Zone to 33 Sea Zone
 1 fighter moved from 42 Sea Zone to 33 Sea Zone
 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
 2 bombers moved from Kwangsi to 33 Sea Zone
 2 fighters moved from 37 Sea Zone to 33 Sea Zone
 1 armour moved from Guam to 21 Sea Zone
 1 infantry moved from Guam to 21 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
 1 armour moved from 33 Sea Zone to Caroline Islands
 1 infantry moved from 33 Sea Zone to Caroline Islands
 1 artillery moved from Philippines to 35 Sea Zone
 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
 1 infantry moved from Paulau Island to 34 Sea Zone
 1 transport moved from 42 Sea Zone to 43 Sea Zone
 1 infantry moved from Borneo to 43 Sea Zone
 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
 1 infantry moved from 44 Sea Zone to Celebes
 1 transport moved from 37 Sea Zone to 20 Sea Zone
 1 artillery moved from Kweichow to Yunnan
 2 infantry moved from Kweichow to Yunnan
 2 infantry moved from Philippines to 35 Sea Zone
 1 infantry moved from Borneo to 43 Sea Zone
 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
 1 infantry moved from 41 Sea Zone to Sumatra
 1 battleship moved from 37 Sea Zone to 20 Sea Zone
 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
 1 destroyer moved from 44 Sea Zone to 41 Sea Zone
 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
 1 cruiser moved from 44 Sea Zone to 41 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
 1 artillery moved from 33 Sea Zone to Caroline Islands
 1 infantry moved from 33 Sea Zone to Caroline Islands
 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
 2 infantry moved from 42 Sea Zone to Java
 1 fighter moved from Kwangsi to Yunnan
 1 tactical_bomber moved from Kwangsi to Yunnan
 1 infantry moved from Hopei to Shensi
 1 tactical_bomber moved from Anhwe to Shensi
 3 fighters and 3 tactical_bombers moved from Anhwe to Buyant-Uhaa
 1 mech_infantry moved from Siberia to Amur
 1 infantry moved from Sakha to AmurCombat - Japanese 
 Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
 Battle in 41 Sea Zone
 Japanese attack with 2 cruisers, 1 destroyer and 1 transport
 British defend with 1 destroyer
 Japanese roll dice for 2 cruisers, 1 destroyer and 1 transport in 41 Sea Zone, round 1 : 2/3 hits
 British roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the British lost in 41 Sea Zone
 Japanese win, taking 41 Sea Zone from UK_Pacific with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
 Casualties for British: 1 destroyer
 Battle in 54 Sea Zone
 Japanese attack with 1 destroyer
 Americans defend with 1 infantry and 1 transport
 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 54 Sea Zone
 Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 10
 Casualties for Americans: 1 infantry and 1 transport
 Battle in Amur
 Japanese attack with 1 infantry and 1 mech_infantry
 Russians defend with 1 infantry
 Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 1 : 0/2 hits
 Russians roll dice for 1 infantry in Amur, round 1 : 1/1 hits
 1 infantry owned by the Japanese lost in Amur
 Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits
 Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
 1 mech_infantry owned by the Japanese lost in Amur
 Russians win with 1 infantry remaining. Battle score for attacker is -7
 Casualties for Japanese: 1 infantry and 1 mech_infantry
 Battle in 33 Sea Zone
 Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 4 fighters, 3 tactical_bombers and 2 transports
 Americans defend with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport
 Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 4 fighters, 3 tactical_bombers and 2 transports in 33 Sea Zone, round 1 : 7/11 hits
 Units damaged: 1 battleship owned by the Americans
 Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 1 : 4/9 hits
 Units damaged: 1 battleship owned by the Japanese
 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 33 Sea Zone
 Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 7/8 hits
 Americans roll dice for 1 battleship, 3 fighters and 1 transport in 33 Sea Zone, round 2 : 4/4 hits
 3 fighters owned by the Americans , 1 battleship owned by the Americans , 1 artillery owned by the Americans , 2 bombers owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 transport owned by the Americans , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
 Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 47
 Casualties for Japanese: 2 bombers, 3 fighters and 2 tactical_bombers
 Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport
 Battle in Buyant-Uhaa
 Japanese attack with 3 fighters and 3 tactical_bombers
 Russians defend with 1 fighter and 1 tactical_bomber
 Japanese roll dice for 3 fighters and 3 tactical_bombers in Buyant-Uhaa, round 1 : 4/6 hits
 Russians roll dice for 1 fighter and 1 tactical_bomber in Buyant-Uhaa, round 1 : 2/2 hits
 1 tactical_bomber owned by the Russians , 1 fighter owned by the Russians and 2 fighters owned by the Japanese lost in Buyant-Uhaa
 Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 1
 Casualties for Japanese: 2 fighters
 Casualties for Russians: 1 fighter and 1 tactical_bomber
 Battle in Shensi
 Japanese attack with 1 infantry and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese roll dice for 1 infantry and 1 tactical_bomber in Shensi, round 1 : 0/2 hits
 Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
 1 infantry owned by the Japanese lost in Shensi
 retreated to Shensi
 Chinese win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 infantry
 Battle in Yunnan
 Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
 British defend with 1 artillery and 2 infantry
 Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/5 hits
 Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 1/3 hits
 2 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
 Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits
 Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Japanese: 2 infantry
 Casualties for British: 1 artillery and 2 infantry
 Battle in Celebes
 Battle in Sumatra
 Battle in Java
 Japanese attack with 2 infantry
 British defend with 1 infantry
 Japanese roll dice for 2 infantry in Java, round 1 : 0/2 hits
 UK_Pacific roll dice for 1 infantry in Java, round 1 : 0/1 hits
 Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits
 UK_Pacific roll dice for 1 infantry in Java, round 2 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Japanese lost in Java
 Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Java from UK_Pacific with 1 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantry
 Battle in Caroline Islands
 Japanese attack with 1 armour, 1 artillery and 2 infantry
 ANZAC defend with 1 airfield, 1 artillery and 1 harbour; Americans defend with 1 bomber
 Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 1 : 2/4 hits
 ANZAC roll dice for 1 artillery and 1 bomber in Caroline Islands, round 1 : 0/2 hits
 1 bomber owned by the Americans and 1 artillery owned by the ANZAC lost in Caroline Islands
 Japanese win, taking Caroline Islands from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 16
 Casualties for ANZAC: 1 artillery
 Casualties for Americans: 1 bomberNon Combat Move - Japanese 
 3 tactical_bombers moved from Buyant-Uhaa to Korea
 1 fighter moved from Buyant-Uhaa to Korea
 1 carrier moved from 37 Sea Zone to 41 Sea Zone
 1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
 1 carrier moved from 42 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from Shensi to AnhwePlace Units - Japanese 
 1 factory_minor placed in Kwangtung
 1 factory_minor placed in Korea
 1 fighter and 2 tactical_bombers placed in JapanTurn Complete - Japanese 
 Japanese collect 56 PUs; end with 56 PUs total
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - Americans 
 Americans buy 2 battleships, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans 
 1 infantry, 1 mech_infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
 1 artillery and 1 transport moved from 4 Sea Zone to 6 Sea Zone
 1 artillery moved from 6 Sea Zone to Korea
 1 mech_infantry moved from 6 Sea Zone to Korea
 1 infantry moved from 6 Sea Zone to Korea
 1 infantry moved from Brazil to 86 Sea Zone
 1 artillery moved from Brazil to 86 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
 1 submarine moved from 86 Sea Zone to 91 Sea Zone
 2 fighters moved from West Indies to 91 Sea Zone
 4 submarines moved from 101 Sea Zone to 91 Sea Zone
 1 carrier moved from 101 Sea Zone to 91 Sea Zone
 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
 1 submarine moved from 117 Sea Zone to 119 Sea ZoneCombat - Americans 
 Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
 Japanese scrambles to create a battle in territory 6 Sea Zone
 Battle in 6 Sea Zone
 Americans attack with 2 transports
 Japanese defend with 1 fighter and 2 tactical_bombers
 Japanese roll dice for 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 1 : 2/3 hits
 2 transports owned by the Americans lost in 6 Sea Zone
 1 artillery owned by the Americans , 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Korea
 Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -14
 Casualties for Americans: 2 transports
 Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
 Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
 Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans 
 1 infantry moved from 91 Sea Zone to Morocco
 1 artillery moved from 91 Sea Zone to Morocco
 1 fighter moved from 91 Sea Zone to MoroccoPlace Units - Americans 
 1 carrier placed in 101 Sea Zone
 Americans undo move 1.
 1 carrier placed in 101 Sea Zone
 2 battleships and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans : Wake Island : 1 flag, 1 airfield 
 Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major and 1 harbour
 Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
 Midway : 1 flag, 1 airfield
 10 Sea Zone : 1 flag, 2 battleships, 1 destroyer and 1 submarine
 1 Sea Zone : 1 flag, 1 submarine
 Central United States : 1 flag, 1 factory_major and 1 mech_infantry
 Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
 Morocco : 1 flag, 1 artillery, 1 fighter and 1 infantry
 119 Sea Zone : 1 flag, 1 submarine
 106 Sea Zone : 1 flag, 1 submarine
 89 Sea Zone : 1 flag, 1 cruiser
 101 Sea Zone : 1 flag, 1 carrier
 Brazil : 1 flag, 3 infantry
 91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 1 transportProduction/PUs Summary : Germans : 53 / 84 
 Russians : 32 / 33
 Japanese : 56 / 61
 Americans : 52 / 72
 Chinese : 6 / 6
 British : 19 / 0
 UK_Pacific : 10 / 6
 Italians : 19 / 29
 ANZAC : 10 / 16
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Suiyuyan to Chahar
 Chinese take Chahar from Japanese
 1 infantry moved from Shensi to Hopei
 Chinese take Hopei from Japanese
 1 infantry moved from Szechwan to Kweichow
 Chinese take Kweichow from Japanese
 2 infantry moved from Szechwan to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 2 infantry
 Japanese defend with 1 artillery
 Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
 Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
 Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
 Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
 Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
 Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
 Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits
 Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits
 1 infantry owned by the Chinese lost in Yunnan
 Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
 Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits
 Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits
 Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits
 1 infantry owned by the Chinese lost in Yunnan
 Japanese win with 1 artillery remaining. Battle score for attacker is -6
 Casualties for Chinese: 2 infantryNon Combat Move - Chinese Place Units - Chinese 
 2 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 9 PUs totalTerritory Summary for Chinese : Kweichow : 1 flag, 1 infantry 
 Hopei : 1 flag, 1 infantry
 Szechwan : 1 flag, 2 infantry
 Chahar : 1 flag, 1 infantryProduction/PUs Summary : Germans : 53 / 84 
 Russians : 32 / 33
 Japanese : 53 / 61
 Americans : 52 / 72
 Chinese : 9 / 9
 British : 19 / 0
 UK_Pacific : 10 / 6
 Italians : 19 / 29
 ANZAC : 10 / 16
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Combat Move - British 
 4 infantry moved from Burma to Yunnan
 1 armour moved from Burma to Yunnan
 3 infantry moved from India to Burma
 3 infantry moved from Alexandria to Egypt
 1 mech_infantry moved from Alexandria to Egypt
 1 fighter moved from Alexandria to Egypt
 1 armour moved from Alexandria to Egypt
 1 artillery moved from Alexandria to Egypt
 2 fighters moved from Burma to YunnanCombat - British 
 Battle in Egypt
 British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
 Italians defend with 3 artilleries, 1 harbour and 3 infantry
 British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 1 : 3/7 hits
 Italians roll dice for 3 artilleries and 3 infantry in Egypt, round 1 : 0/6 hits
 3 infantry owned by the Italians lost in Egypt
 British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 1/7 hits
 Italians roll dice for 3 artilleries in Egypt, round 2 : 1/3 hits
 1 infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
 British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 5/6 hits
 Italians roll dice for 2 artilleries in Egypt, round 3 : 1/2 hits
 1 infantry owned by the British and 2 artilleries owned by the Italians lost in Egypt
 British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
 Casualties for British: 2 infantry
 Casualties for Italians: 3 artilleries and 3 infantry
 Battle in Yunnan
 British attack with 1 armour, 2 fighters and 4 infantry
 Japanese defend with 1 artillery
 British roll dice for 1 armour, 2 fighters and 4 infantry in Yunnan, round 1 : 3/7 hits
 Japanese roll dice for 1 artillery in Yunnan, round 1 : 1/1 hits
 1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
 British win, taking Yunnan from Japanese with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery
 Casualties for British: 1 infantryNon Combat Move - British 
 2 fighters moved from Yunnan to Burma
 1 fighter moved from Egypt to PersiaTurn Complete - British Territory Summary for British : Yunnan : 1 flag, 1 armour and 3 infantry 
 Burma : 1 flag, 4 aaGuns, 2 fighters, 3 infantry and 1 tactical_bomber
 India : 1 flag, 1 airfield and 1 harbour
 Malaya : 1 flag, 1 harbour and 5 infantry
 39 Sea Zone : 1 flag, 2 submarines
 Iceland : 1 flag, 1 airfield
 Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
 Gibraltar : 1 flag, 1 harbour
 New Brunswick Nova Scotia : 1 flag, 1 harbour
 Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
 Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
 Ontario : 1 flag, 1 artillery and 1 infantry
 Scotland : 1 flag, 1 airfield
 Malta : 1 flag, 1 aaGun and 1 infantry
 Rhodesia : 1 flag, 2 infantry
 Eastern Persia : 1 flag
 71 Sea Zone : 1 flag, 1 destroyer
 Persia : 1 flag, 1 fighter and 3 infantryProduction/PUs Summary : Germans : 53 / 84 
 Russians : 32 / 33
 Japanese : 52 / 61
 Americans : 52 / 72
 Chinese : 10 / 9
 British : 21 / 0
 UK_Pacific : 10 / 0
 Italians : 17 / 29
 ANZAC : 10 / 16
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Place Units - UK_Pacific 
 1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific 
 UK_Pacific collect 10 PUs; end with 10 PUs total
 Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for UK_Pacific : India : 1 flag, 1 factory_major Production/PUs Summary : Germans : 53 / 84 
 Russians : 32 / 33
 Japanese : 52 / 61
 Americans : 52 / 72
 Chinese : 10 / 9
 British : 21 / 0
 UK_Pacific : 10 / 10
 Italians : 17 / 29
 ANZAC : 10 / 16
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Research Technology - Italians 
 Italians spend 0 on tech rolls
 Italians removing all Technology Tokens after successful research.
 Italians discover Improved_Mech_InfActivate Technology - Italians 
 Italians activating Improved_Mech_Inf
 Trigger Italians Improved Mech Inf: Italians is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnologyPurchase Units - Italians 
 Italians buy 1 artillery, 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Tanganyika Territory to Belgian Congo
 Italians take Belgian Congo from British
 1 armour moved from Algeria to Morocco
 1 artillery moved from Algeria to Morocco
 1 mech_infantry moved from Algeria to Morocco
 1 armour moved from Romania to Western Ukraine
 1 armour moved from Romania to Belarus
 1 infantry moved from Romania to Bessarabia
 Italians take Bessarabia from Russians
 2 fighters moved from Southern Italy to Morocco
 1 bomber moved from Finland to Western UkraineCombat - Italians 
 Battle in Belarus
 Italians attack with 1 armour
 Russians defend with 2 aaGuns
 Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 10
 Casualties for Russians: 2 aaGuns
 Battle in Western Ukraine
 Italians attack with 1 armour and 1 bomber
 Russians defend with 1 infantry
 Italians win with 1 bomber remaining. Battle score for attacker is -3
 Casualties for Russians: 1 infantry
 Casualties for Italians: 1 armour
 Battle in Morocco
 Italians attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
 Americans defend with 1 artillery, 1 fighter and 1 infantry
 Italians win, taking Morocco from French with 1 armour and 2 fighters remaining. Battle score for attacker is 9
 Casualties for Italians: 1 artillery and 1 mech_infantry
 Casualties for Americans: 1 artillery, 1 fighter and 1 infantryNon Combat Move - Italians 
 2 fighters moved from Morocco to Algeria
 1 bomber moved from Western Ukraine to Romania
 1 battleship, 2 cruisers, 2 destroyers and 3 transports moved from 98 Sea Zone to 97 Sea Zone
 1 artillery moved from Yugoslavia to Romania
 1 artillery moved from Greece to AlbaniaPlace Units - Italians 
 1 carrier and 1 submarine placed in 97 Sea Zone
 1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 20 PUs; end with 20 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Purchase Units - ANZAC 
 ANZAC buy 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 submarine moved from 62 Sea Zone to 42 Sea Zone
 3 submarines moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC 
 Battle in 54 Sea Zone
 ANZAC attack with 3 submarines
 Japanese defend with 1 destroyer
 ANZAC roll dice for 3 submarines in 54 Sea Zone, round 1 : 0/3 hits
 Japanese roll dice for 1 destroyer in 54 Sea Zone, round 1 : 0/1 hits
 ANZAC roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits
 Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
 ANZAC roll dice for 3 submarines in 54 Sea Zone, round 3 : 0/3 hits
 Japanese roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits
 ANZAC roll dice for 3 submarines in 54 Sea Zone, round 4 : 0/3 hits
 Japanese roll dice for 1 destroyer in 54 Sea Zone, round 4 : 0/1 hits
 ANZAC roll dice for 3 submarines in 54 Sea Zone, round 5 : 2/3 hits
 Japanese roll dice for 1 destroyer in 54 Sea Zone, round 5 : 1/1 hits
 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
 ANZAC win, taking 54 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 destroyer
 Casualties for ANZAC: 1 submarine
 Battle in 42 Sea Zone
 ANZAC attack with 1 submarine
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 42 Sea Zone
 ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
 ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - ANZAC 
 1 aaGun moved from South Australia to Northern Territory
 1 aaGun moved from New South Wales to Queensland
 1 infantry moved from Queensland to Northern Territory
 2 infantry moved from New South Wales to Queensland
 1 fighter moved from Northern Territory to Queensland
 1 destroyer moved from 63 Sea Zone to 56 Sea ZonePlace Units - ANZAC 
 2 submarines placed in 62 Sea Zone
 1 mech_infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC : Queensland : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry 
 Northern Territory : 1 flag, 1 aaGun, 2 fighters and 1 infantry
 New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
 New South Wales : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
 42 Sea Zone : 1 flag, 1 submarine
 56 Sea Zone : 1 flag, 1 destroyer
 54 Sea Zone : 1 flag, 2 submarines
 62 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary : Germans : 53 / 84 
 Russians : 31 / 33
 Japanese : 52 / 61
 Americans : 52 / 72
 Chinese : 10 / 9
 British : 20 / 0
 UK_Pacific : 10 / 10
 Italians : 20 / 25
 ANZAC : 10 / 15
 French : 5 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :3 Combat Move - French 
 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 French take Anglo Egyptian Sudan from ItaliansCombat - French Non Combat Move - French 
 1 infantry moved from Trans-Jordan to EgyptTurn Complete - French Territory Summary for French : Egypt : 1 flag, 1 infantry 
 Scotland : 1 flag, 1 infantry
 Anglo Egyptian Sudan : 1 flag, 1 infantry
 80 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary : Germans : 53 / 84 
 Russians : 31 / 33
 Japanese : 52 / 61
 Americans : 52 / 72
 Chinese : 10 / 9
 British : 20 / 0
 UK_Pacific : 10 / 10
 Italians : 19 / 25
 ANZAC : 10 / 15
 French : 6 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0



 
		 
		






