Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
UK gets 24 total.
ANZAC gets 24 which haven’t been allocated yet.
Computer with TripleA got trashed, so it’ll be a while before I’m able to put in my moves…
UKP - 1 x BS - SZ 39 / 1 X art Alexandria
France - 1 x BS - SZ 93 / 1 X art Tunisia
Russia - 1 x Tank - Novgorod / Ukraine / Volgograd & Russia
China - 1 X inf - Yunnan/Hunan/Shensi/Chahar
It’s a crazy opener, I know… :mrgreen:
:|no scram
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Germans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 39 Sea Zone: 1 battleship
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by French to 93 Sea Zone: 1 battleship
EDIT: Adding units owned by French to Tunisia: 1 artillery
EDIT: Adding units owned by Russians to Novgorod: 1 armour
EDIT: Adding units owned by Russians to Ukraine: 1 armour
EDIT: Adding units owned by Russians to Russia: 1 armour
EDIT: Adding units owned by Russians to Volgograd: 1 armour
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 transport
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Hunan: 1 infantry
EDIT: Adding units owned by Chinese to Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Chahar: 1 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 1 artillery
EDIT: Adding units owned by Chinese to Szechwan: 1 artillery
EDIT: Adding units owned by Chinese to Kweichow: 1 artillery
EDIT: Turning off Edit Mode
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 4 and gets 0 hits
Purchase Units - Germans
Germans buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 101 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 battleship moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 armour moved from Greater Southern Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
1 fighter moved from Slovakia Hungary to Bessarabia
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Baltic States
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Greater Southern Germany to France
1 infantry moved from Holland Belgium to France
2 bombers moved from Germany to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Germany to France
1 fighter moved from Norway to 115 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to France
Combat - Germans
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 cruiser and 2 transports
Germans roll dice for 1 submarine in 101 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser and 2 transports in 101 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 2 transports in 101 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 101 Sea Zone
Americans win with 1 cruiser and 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 93 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
French defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 1 : 4/6 hits
French roll dice for 1 battleship, 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 2/3 hits
1 cruiser owned by the French , 1 battleship owned by the French , 1 destroyer owned by the French and 2 fighters owned by the Germans lost in 93 Sea Zone
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 2 fighters
Casualties for French: 1 battleship, 1 cruiser and 1 destroyer
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 fighter and 1 transport
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 115 Sea Zone, round 1 : 1/3 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Bessarabia, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 1 armour and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 3 infantry in Eastern Poland, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 1 : 3/5 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Yugoslavia
Germans attack with 2 artilleries and 7 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 1 : 3/9 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 3/5 hits
3 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
4 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 3 infantry
Casualties for Germans: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 3/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the French , 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 1 : 2/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 4 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA guns fire in France : 0/2 hits
Germans roll dice for 4 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 1 : 5/16 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 1/11 hits
4 infantry owned by the French , 1 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 4 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 : 3/15 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 2 : 0/7 hits
2 infantry owned by the French and 1 artillery owned by the British lost in France
Germans roll dice for 4 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 3 : 7/15 hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 3/4 hits
1 armour owned by the French , 1 armour owned by the British , 3 infantry owned by the Germans , 1 artillery owned by the French and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 4 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Southern Italy
2 tactical_bombers moved from 93 Sea Zone to Southern Italy
2 bombers moved from 93 Sea Zone to Southern Italy
2 tactical_bombers moved from France to Western Germany
1 fighter moved from Bessarabia to Poland
1 tactical_bomber moved from Bessarabia to Poland
1 fighter moved from 115 Sea Zone to Poland
3 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 armour moved from Bulgaria to Romania
2 infantry moved from Denmark to Western Germany
Place Units - Germans
1 artillery and 3 infantry placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
3 infantry moved from Vyborg to Finland
2 infantry moved from Karelia to Finland
1 fighter moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
6 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Archangel to Novgorod
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Russia to Finland
1 mech_infantry moved from Russia to Belarus
2 armour moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 armour moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 artillery moved from Russia to Bryansk
1 submarine moved from 127 Sea Zone to 125 Sea Zone
5 infantry moved from Amur to Buryatia
6 infantry moved from Sakha to Buryatia
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Finland
Russians attack with 1 armour, 2 fighters and 5 infantry
Germans defend with 7 infantry
Russians roll dice for 1 armour, 2 fighters and 5 infantry in Finland, round 1 : 3/8 hits
Germans roll dice for 7 infantry in Finland, round 1 : 4/7 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 1 armour, 2 fighters and 1 infantry in Finland, round 2 : 1/4 hits
Germans roll dice for 4 infantry in Finland, round 2 : 2/4 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
retreated to Finland
Germans win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour and 5 infantry
Battle in Baltic States
Russians attack with 1 artillery, 7 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 7 infantry and 1 tactical_bomber in Baltic States, round 1 : 4/9 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 1 : 0/4 hits
2 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser and 1 transport
1 submarine owned by the Russians Submerged
Non Combat Move - Russians
1 fighter moved from Finland to Novgorod
1 fighter moved from Finland to Karelia
1 tactical_bomber moved from Baltic States to Novgorod
1 armour moved from Ukraine to Smolensk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns moved from Sakha to Buryatia
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
Gettin’ right to the bizness… :evil:
no & no :|
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Shipyards
Activate Technology - Japanese
Japanese activating Shipyards
Purchase Units - Japanese
Japanese buy 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 2 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 bombers moved from Japan to 37 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Okinawa to Kwangtung
2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
1 fighter moved from Formosa to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone
1 fighter moved from Korea to Chahar
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 cruiser
British defend with 1 battleship
Japanese roll dice for 2 bombers and 1 cruiser in 37 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 battleship in 37 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 cruiser
Casualties for British: 1 battleship
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 1 : 3/4 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 1/3 hits
1 fighter owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 1 : 4/10 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Borneo
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/6 hits
Chinese roll dice for 5 infantry in Yunnan, round 1 : 3/5 hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 3/3 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Chahar, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from 37 Sea Zone to Kwangsi
4 fighters moved from Kwangtung to Kwangsi
3 tactical_bombers moved from Kwangtung to Kwangsi
2 carriers moved from 6 Sea Zone to 31 Sea Zone
3 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
3 fighters moved from 26 Sea Zone to 31 Sea Zone
1 carrier moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun and 6 infantry moved from Manchuria to Jehol
3 infantry moved from Korea to Manchuria
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 35 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Chahar to Jehol
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 cruiser moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from Central United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from Western United States to Eastern United States
Combat - Americans
Battle in 106 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Germans defend with 2 submarines
2 submarines owned by the Germans Submerged
Battle in 26 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 26 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans winAmericans win, taking 106 Sea Zone from Germans with 1 cruiser and 1 fighter remaining with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 106 Sea Zone to Eastern United States
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 artillery moved from Suiyuyan to Shensi
6 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 1 : 1/8 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
Place Units - Chinese
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - British
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Hunan
1 fighter moved from India to Hunan
1 tactical_bomber moved from India to Hunan
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 battleship moved from 39 Sea Zone to 43 Sea Zone
1 cruiser moved from 39 Sea Zone to 43 Sea Zone
5 infantry moved from India to Burma
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from Malta to 96 Sea Zone
2 infantry moved from Alexandria to Tobruk
2 artilleries moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
2 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter in 96 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 : 2/7 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 : 1/6 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 1/6 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 2/5 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 0/3 hits
1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Tobruk
1 armour owned by the British , 1 mech_infantry owned by the British and 2 artilleries owned by the British retreated to Alexandria
Italians win with 1 armour remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
Battle in 43 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 1 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 5 infantry
Japanese defend with 1 infantry
British roll dice for 5 infantry in Shan State, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer; Russians loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns moved from India to Burma
1 tactical_bomber moved from Tobruk to Alexandria
Place Units - British
1 battleship placed in 71 Sea Zone
1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4,1,4
British collect 25 PUs (3 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 2 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Research Technology - Italians
Italians spend 5 on tech rolls
Italians roll 5 and gets 0 hits
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour moved from Tobruk to Tunisia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Southern Italy to Greece
1 armour and 2 infantry moved from Albania to Greece
1 battleship moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Northern Italy to Tunisia
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 fighter and 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 2/2 hits
British roll dice for 1 fighter in Gibraltar, round 1 : 0/1 hits
1 fighter owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
French defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Tunisia, round 1 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 2/2 hits
1 infantry owned by the French , 1 artillery owned by the Italians , 1 artillery owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 1 : 1/5 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 1 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 2 : 1/4 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 armour, 2 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 2 fighters and 4 infantry in Greece, round 1 : 3/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 2 fighters and 3 infantry in Greece, round 2 : 3/6 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 fighters moved from Greece to Southern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 17 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from New Zealand to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 56 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 56 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New Zealand to Queensland
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 56 Sea Zone to Western Australia
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from United Kingdom to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 1 and gets 0 hits
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Finland to Karelia
2 bombers, 1 fighter and 2 tactical_bombers moved from Southern Italy to 81 Sea Zone
2 submarines moved from 106 Sea Zone to 101 Sea Zone
2 artilleries and 9 infantry moved from Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Poland to Baltic States
1 armour moved from Romania to Belarus
1 armour and 2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Baltic States
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Americans scrambles 3 units out of Eastern United States to defend against the attack in 101 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
Battle in 101 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 carrier, 3 fighters, 1 submarine and 4 transports
Germans roll dice for 2 submarines in 101 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 101 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 carrier and 4 transports in 101 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Germans lost in 101 Sea Zone
1 submarine owned by the Germans Submerged
Americans winGermans win, taking 125 Sea Zone from Russians with 1 submarine remaining with 1 carrier, 3 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 81 Sea Zone
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
French defend with 1 destroyer; British defend with 1 carrier, 1 cruiser and 2 destroyers
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 81 Sea Zone, round 1 : 4/5 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser and 3 destroyers in 81 Sea Zone, round 1 : 1/5 hits
1 tactical_bomber owned by the Germans , 1 destroyer owned by the French and 2 destroyers owned by the British lost in 81 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 carrier and 1 cruiser in 81 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the British and 1 carrier owned by the British lost in 81 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 destroyer
Casualties for British: 1 carrier, 1 cruiser and 2 destroyers
Battle in Karelia
Germans attack with 3 infantry
Russians defend with 1 fighter
Germans roll dice for 3 infantry in Karelia, round 1 : 1/3 hits
Russians roll dice for 1 fighter in Karelia, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter
Battle in Baltic States
Germans attack with 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 7 infantry
Germans roll dice for 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Baltic States, round 1 : 5/15 hits
Russians roll dice for 1 artillery and 7 infantry in Baltic States, round 1 : 2/8 hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/13 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 7 infantry
Battle in Belarus
Germans attack with 2 armour and 2 infantry
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 2 armour and 2 infantry in Belarus, round 1 : 1/4 hits
Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 1 : 1/3 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Germans roll dice for 2 armour and 1 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 2 armour in Belarus, round 2 : 1/2 hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States
Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States
Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States
Non Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 fighters moved from Baltic States to 113 Sea Zone
1 tactical_bomber moved from Baltic States to Western Germany
2 artilleries and 4 infantry moved from Romania to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
4 infantry moved from Bulgaria to Romania
1 artillery and 3 infantry moved from Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 armour and 1 mech_infantry moved from Southern France to Yugoslavia
4 armour and 1 mech_infantry moved from France to Germany
4 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from France to Germany
2 artilleries and 2 infantry moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
2 bombers moved from 81 Sea Zone to Greece
Place Units - Germans
1 carrier, 2 destroyers and 2 submarines placed in 113 Sea Zone
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Russians
Russians buy 3 armour and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Smolensk to Novgorod
1 infantry moved from Russia to Smolensk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
2 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
4 infantry moved from Ukraine to Bessarabia
5 infantry moved from Russia to Smolensk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 0/4 hits
Germans roll dice for 2 armour in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 2 : 2/3 hits
Germans roll dice for 2 armour in Belarus, round 2 : 2/2 hits
1 tactical_bomber owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for Russians: 1 artillery, 1 infantry and 1 tactical_bomber
Battle in Eastern Poland
Russians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 2 aaGuns, 2 artilleries and 4 infantry
Russians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Eastern Poland, round 1 : 3/7 hits
Germans roll dice for 2 aaGuns, 2 artilleries and 4 infantry in Eastern Poland, round 1 : 0/6 hits
1 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/7 hits
Germans roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 4/5 hits
Germans roll dice for 2 artilleries in Eastern Poland, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Germans: 2 aaGuns, 2 artilleries and 4 infantry
Casualties for Russians: 2 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Germans roll dice for 2 submarines in 113 Sea Zone, round 1 : 0/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 tactical_bombers and 1 transport in 113 Sea Zone, round 1 : 3/10 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 fighter moved from Belarus to Novgorod
Place Units - Russians
3 armour placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 4 and gets 0 hits
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
1 battleship moved from 31 Sea Zone to 26 Sea Zone
3 carriers, 1 cruiser and 2 destroyers moved from 31 Sea Zone to 26 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 fighter moved from Jehol to Hunan
2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Hunan
1 battleship, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
2 bombers moved from Kwangsi to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 fighters and 2 tactical_bombers moved from Kwangsi to 43 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer and 2 transports in 42 Sea Zone, round 1 : 4/4 hits
ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the ANZAC , 1 destroyer owned by the ANZAC and 2 fighters owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 51
Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 1 : 0/4 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 2/2 hits
2 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 armour and 1 artillery in Java, round 2 : 1/2 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Guam
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 1 : 1/2 hits
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Hawaiian Islands, round 1 : 5/10 hits
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Hawaiian Islands, round 1 : 2/4 hits
1 fighter owned by the Americans , 2 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 bomber owned by the Americans lost in Hawaiian Islands
Japanese win, taking Guam from Americans, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 bomber, 1 fighter and 2 infantry
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 43 Sea Zone, round 1 : 2/3 hits
1 cruiser owned by the British , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 battleship owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Hunan
Japanese attack with 2 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Chinese defend with 1 artillery, 1 fighter and 9 infantry
Japanese roll dice for 2 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Hunan, round 1 : 8/15 hits
Chinese roll dice for 1 artillery, 3 fighters, 9 infantry and 1 tactical_bomber in Hunan, round 1 : 7/14 hits
6 infantry owned by the Japanese , 8 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 2 artilleries, 4 fighters and 2 tactical_bombers in Hunan, round 2 : 3/8 hits
Chinese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 6/6 hits
1 tactical_bomber owned by the British , 1 artillery owned by the Chinese , 1 tactical_bomber owned by the Japanese , 1 infantry owned by the Chinese , 3 fighters owned by the Japanese and 2 artilleries owned by the Japanese lost in Hunan
Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 3 : 0/2 hits
Chinese roll dice for 3 fighters in Hunan, round 3 : 3/3 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Hunan
Chinese win with 3 fighters remaining. Battle score for attacker is -50
Casualties for Japanese: 2 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for British: 1 tactical_bomber
Casualties for Chinese: 1 artillery and 9 infantry
Non Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
2 bombers moved from 42 Sea Zone to Philippines
1 fighter moved from Paulau Island to Kwangsi
1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangsi
3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Chahar to Anhwe
1 aaGun and 6 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 1 fighter and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 101 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 101 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 101 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 101 Sea Zone
Americans win, taking 101 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Gibraltar, round 1 : 2/8 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
1 cruiser, 3 destroyers, 1 fighter and 2 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs