japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
C v C
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :11
Combat Move - Thai
2 Transports moved from sz63 to sz64
4 Infantry moved from Amdanam to sz64
4 Infantry and 2 Transports moved from sz64 to sz63
2 Infantry moved from Ceylon to sz63
5 Infantry moved from C.India to Calcutta
6 Infantry moved from sz63 to Calcutta
5 Infantry moved from Phuket to sz73
4 Infantry moved from S.Borneo to sz60
4 Infantry and 2 Transports moved from sz60 to sz70
4 Infantry and 2 Transports moved from sz73 to sz70
8 Infantry moved from sz70 to Davao
1 Infantry and 1 T.Boat moved from sz73 to sz68
1 Infantry moved from sz68 to Manila
2 Fighters moved from sz69 to DavaoPurchase Units - Thai
Thai buy 7 Infantry and 3 Tanks; Remaining resources: 0 PUs;Combat - Thai
Battle in Davao
Thai attack with 2 Fighters and 8 Infantry
Americans defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Tanks
AA guns fire in Davao : 0/2 hits
Thai roll dice for 2 Fighters and 8 Infantry in Davao, round 1 : 4/10 hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 1 Bunker and 4 Tanks in Davao, round 1 : 3/5 hits
3 Infantry owned by the Thai and 3 Tanks owned by the Americans lost in Davao
Thai roll dice for 2 Fighters and 5 Infantry in Davao, round 2 : 3/7 hits
Americans roll dice for 1 Bunker and 1 Tank in Davao, round 2 : 2/2 hits
2 Infantry owned by the Thai , 1 Bunker owned by the Americans and 1 Tank owned by the Americans lost in Davao
Thai win, taking Davao from Americans with 2 Fighters and 3 Infantry remaining. Battle score for attacker is 16
Casualties for Thai: 5 Infantry
Casualties for Americans: 1 Bunker and 4 Tanks
Battle in Calcutta
Thai attack with 11 Infantry
British defend with 1 AAGun, 3 Bunkers, 1 EarlyFighter, 1 Factory and 4 Infantry
Thai roll dice for 11 Infantry in Calcutta, round 1 : 3/11 hits
British roll dice for 3 Bunkers, 1 EarlyFighter and 4 Infantry in Calcutta, round 1 : 5/8 hits
3 Infantry owned by the British and 5 Infantry owned by the Thai lost in Calcutta
Thai roll dice for 6 Infantry in Calcutta, round 2 : 2/6 hits
British roll dice for 3 Bunkers, 1 EarlyFighter and 1 Infantry in Calcutta, round 2 : 2/5 hits
1 Bunker owned by the British , 1 Infantry owned by the British and 2 Infantry owned by the Thai lost in Calcutta
Thai roll dice for 4 Infantry in Calcutta, round 3 : 1/4 hits
British roll dice for 2 Bunkers and 1 EarlyFighter in Calcutta, round 3 : 2/3 hits
1 Bunker owned by the British and 2 Infantry owned by the Thai lost in Calcutta
Thai roll dice for 2 Infantry in Calcutta, round 4 : 0/2 hits
British roll dice for 1 Bunker and 1 EarlyFighter in Calcutta, round 4 : 0/2 hits
Thai roll dice for 2 Infantry in Calcutta, round 5 : 0/2 hits
British roll dice for 1 Bunker and 1 EarlyFighter in Calcutta, round 5 : 1/2 hits
1 Infantry owned by the Thai lost in Calcutta
Thai roll dice for 1 Infantry in Calcutta, round 6 : 0/1 hits
British roll dice for 1 Bunker and 1 EarlyFighter in Calcutta, round 6 : 0/2 hits
Thai roll dice for 1 Infantry in Calcutta, round 7 : 0/1 hits
British roll dice for 1 Bunker and 1 EarlyFighter in Calcutta, round 7 : 2/2 hits
1 Infantry owned by the Thai lost in Calcutta
British win with 1 Bunker and 1 EarlyFighter remaining. Battle score for attacker is -2
Casualties for British: 2 Bunkers and 4 Infantry
Casualties for Thai: 11 InfantryNon Combat Move - Thai
1 Carrier and 4 Destroyers moved from sz69 to sz72
2 Fighters moved from Davao to sz72Place Units - Thai
3 Tanks placed in Phuket
3 Infantry placed in Phuket
4 Infantry placed in S.BorneoTurn Complete - Thai
Thai collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :11
Combat Move - British
1 unit repaired.
2 Infantry moved from Terrace to N.Canada
1 B.Transport moved from sz5 to sz6Purchase Units - British
British buy 1 Bunker and 10 Infantry; Remaining resources: 0 PUs;Non Combat Move - British
Place Units - British
1 Bunker and 8 Infantry placed in Calcutta
2 Infantry placed in JanecaTurn Complete - British
British collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :11
Combat Move - Anzac
4 Submarines moved from sz37 to sz46
2 EarlyFighters moved from Darwin to sz46Purchase Units - Anzac
Anzac buy 4 Submarines; Remaining resources: 2 PUs;Combat - Anzac
Battle in sz46
Anzac attack with 2 EarlyFighters and 4 Submarines
Hisaichi defend with 1 Battleship and 3 S.Subs
Anzac roll dice for 4 Submarines in sz46, round 1 : 1/4 hits
Hisaichi roll dice for 3 S.Subs in sz46, round 1 : 2/3 hits
Anzac roll dice for 2 EarlyFighters in sz46, round 1 : 0/2 hits
Hisaichi roll dice for 1 Battleship in sz46, round 1 : 1/1 hits
3 Submarines owned by the Anzac and 1 S.Sub owned by the Hisaichi lost in sz46
Anzac roll dice for 1 Submarine in sz46, round 2 : 0/1 hits
Hisaichi roll dice for 2 S.Subs in sz46, round 2 : 0/2 hits
Anzac roll dice for 2 EarlyFighters in sz46, round 2 : 1/2 hits
Hisaichi roll dice for 1 Battleship in sz46, round 2 : 0/1 hits
1 S.Sub owned by the Hisaichi lost in sz46
1 Submarine owned by the Anzac Submerged
retreated to sz46
Hisaichi win with 1 Battleship and 1 S.Sub remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 S.Subs
Casualties for Anzac: 3 SubmarinesNon Combat Move - Anzac
2 EarlyFighters moved from sz46 to Darwin
2 Infantry moved from Darwin to N.Australia
1 Infantry moved from Darwin to DerbyPlace Units - Anzac
4 Submarines placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 28 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :11
Combat Move - Americans
8 Submarines moved from sz23 to sz22
2 Infantry moved from Anchorage to Alaska
1 Artillery moved from Anchorage to Alaska
2 Artillerys moved from Los Angeles to sz23
2 Artillerys moved from Los Angeles to sz23
2 Infantry moved from Los Angeles to sz23
4 Artillerys, 2 B.Transports and 2 Infantry moved from sz23 to sz22
2 Infantry moved from sz22 to Honululu
4 Artillerys moved from sz22 to HonululuPurchase Units - Americans
Americans buy 1 Bomber, 1 Destroyer, 1 Infantry, 1 Marine, 2 S.Subs and 6 Submarines; Remaining resources: 0 PUs;Non Combat Move - Americans
Place Units - Americans
1 Bomber and 1 Infantry placed in Alaska
1 Destroyer, 2 S.Subs and 6 Submarines placed in sz23
1 Marine placed in Pearl HabourTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :11
Combat Move - Masaharu
5 Destroyers moved from sz7 to sz3
1 Fighter moved from Palana to sz3
1 S.Sub moved from sz7 to sz3
1 Bomber, 1 L.Fighter and 2 NakajimaG5Ns moved from Akina to sz3
1 Mech.Inf moved from Angarsk to Palana
1 Tank moved from Ustkut to Yakutsk
1 Tank moved from Bratsk to AngarskPurchase Units - Masaharu
Masaharu buy 4 S.Subs and 2 Submarines; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz3
Masaharu attack with 1 Bomber, 5 Destroyers, 1 Fighter, 1 L.Fighter, 2 NakajimaG5Ns and 1 S.Sub
Americans defend with 1 Carrier, 7 Destroyers and 2 S.Subs
Masaharu roll dice for 1 S.Sub in sz3, round 1 : 0/1 hits
Americans roll dice for 2 S.Subs in sz3, round 1 : 1/2 hits
Masaharu roll dice for 1 Bomber, 5 Destroyers, 1 Fighter, 1 L.Fighter and 2 NakajimaG5Ns in sz3, round 1 : 4/10 hits
Americans roll dice for 1 Carrier and 7 Destroyers in sz3, round 1 : 7/8 hits
2 S.Subs owned by the Americans , 1 S.Sub owned by the Masaharu , 1 Fighter owned by the Masaharu , 2 Destroyers owned by the Americans , 5 Destroyers owned by the Masaharu and 1 L.Fighter owned by the Masaharu lost in sz3
retreated to sz3
Americans win with 1 Carrier and 5 Destroyers remaining. Battle score for attacker is -37
Casualties for Americans: 2 Destroyers and 2 S.Subs
Casualties for Masaharu: 5 Destroyers, 1 Fighter, 1 L.Fighter and 1 S.SubNon Combat Move - Masaharu
1 Bomber moved from sz3 to Kamchatka
2 NakajimaG5Ns moved from sz3 to Kamchatka
3 Transports moved from sz7 to sz1
6 Infantry moved from Amursk to sz1
2 Infantry moved from Ostrov to sz1
6 Infantry and 3 Transports moved from sz1 to sz7
2 Infantry and 2 T.Boats moved from sz1 to sz7
8 Infantry moved from sz7 to Kamchatka
6 Infantry moved from Akina to N.Japan
6 Tanks moved from Jinquan to Ulaan UdePlace Units - Masaharu
4 S.Subs and 2 Submarines placed in sz16Turn Complete - Masaharu
Masaharu collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - Yamamoto
1 Marine moved from Moresby to sz49
2 Infantry moved from Moresby to sz49
3 Cruisers, 2 Infantry and 1 Marine moved from sz49 to sz46
1 Marine moved from sz46 to Choiseoul
1 Infantry moved from sz46 to Townsville
1 Infantry moved from sz46 to Honiara
1 Destroyer moved from sz47 to sz46
1 Destroyer moved from sz45 to sz46
3 Submarines moved from sz16 to sz3
1 T.Boat moved from sz7 to sz3
4 Submarines moved from sz7 to sz3
1 Artillery and 1 Infantry moved from Kamchatka to sz7
1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz3
1 Artillery and 1 Infantry moved from sz3 to Kiska
2 S.Subs moved from sz9 to sz4
1 Infantry moved from Bikini to sz20
1 Infantry and 1 S.Sub moved from sz20 to sz5
1 Infantry moved from sz5 to Anchorage
6 L.Fighters moved from Wake to sz22
1 S.Sub moved from sz30 to sz22
2 Transports moved from sz73 to sz67
1 Transport moved from sz73 to sz67
2 Battleships moved from sz73 to sz71
2 Transports moved from sz66 to sz59
1 Infantry moved from Celebs to sz59
1 Infantry moved from sz59 to Bava
5 Infantry moved from Hongkong to sz67
5 Infantry and 3 Transports moved from sz67 to sz74
1 Transport moved from sz73 to sz74
3 Infantry moved from Kichedung to sz74
8 Infantry moved from sz74 to Nagasaki
2 Artillerys and 2 Infantry moved from Bratsk to Ustkut
7 Infantry moved from Iwo Jima to sz72
1 Infantry moved from Pikelot to sz72
8 Infantry and 8 S.Subs moved from sz72 to sz20
1 Infantry moved from Wohto to Taka
8 Infantry moved from sz20 to TakaPurchase Units - Yamamoto
Yamamoto buy 2 B.Transports and 6 NakajimaG5Ns; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz22
Yamamoto attack with 6 L.Fighters and 1 S.Sub
Americans defend with 2 B.Transports and 8 Submarines
Yamamoto roll dice for 1 S.Sub in sz22, round 1 : 0/1 hits
Americans roll dice for 8 Submarines in sz22, round 1 : 4/8 hits
Yamamoto roll dice for 6 L.Fighters in sz22, round 1 : 4/6 hits
Americans roll dice for 2 B.Transports in sz22, round 1 : 0/2 hits
1 S.Sub owned by the Yamamoto , 2 Submarines owned by the Americans and 2 B.Transports owned by the Americans lost in sz22
6 Submarines owned by the Americans Submerged
Yamamoto win with 6 L.Fighters remaining. Battle score for attacker is 19
Casualties for Yamamoto: 1 S.Sub
Casualties for Americans: 2 B.Transports and 2 Submarines
Battle in sz5
Yamamoto attack with 1 S.Sub
British defend with 1 Transport
Yamamoto roll dice for 1 S.Sub in sz5, round 1 : 0/1 hits
British roll dice for 1 Transport in sz5, round 1 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz5, round 2 : 0/1 hits
British roll dice for 1 Transport in sz5, round 2 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz5, round 3 : 0/1 hits
British roll dice for 1 Transport in sz5, round 3 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz5, round 4 : 1/1 hits
1 Transport owned by the British lost in sz5
Yamamoto win with 1 S.Sub remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in sz3
Yamamoto attack with 7 Submarines, 1 T.Boat and 1 Transport
Americans defend with 1 Carrier and 5 Destroyers
Yamamoto roll dice for 7 Submarines in sz3, round 1 : 4/7 hits
Yamamoto roll dice for 1 T.Boat and 1 Transport in sz3, round 1 : 0/1 hits
Americans roll dice for 1 Carrier and 5 Destroyers in sz3, round 1 : 5/6 hits
4 Destroyers owned by the Americans , 4 Submarines owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in sz3
Yamamoto roll dice for 3 Submarines in sz3, round 2 : 1/3 hits
Americans roll dice for 1 Carrier and 1 Destroyer in sz3, round 2 : 2/2 hits
1 Destroyer owned by the Americans and 2 Submarines owned by the Yamamoto lost in sz3
Yamamoto roll dice for 1 Submarine in sz3, round 3 : 1/1 hits
1 Carrier owned by the Americans lost in sz3
Yamamoto win with 1 Submarine and 1 Transport remaining. Battle score for attacker is 13
Casualties for Yamamoto: 6 Submarines and 1 T.Boat
Casualties for Americans: 1 Carrier and 5 Destroyers
Battle in sz46
Hisaichi loiter and taunt with ; Yamamoto attack with 3 Cruisers and 2 Destroyers
Anzac defend with 1 Submarine
Anzac roll dice for 1 Submarine in sz46, round 1 : 0/1 hits
Yamamoto roll dice for 3 Cruisers and 2 Destroyers in sz46, round 1 : 3/5 hits
1 Submarine owned by the Anzac lost in sz46
Yamamoto win with 3 Cruisers and 2 Destroyers remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in sz4
Yamamoto attack with 2 S.Subs
Americans defend with 3 B.Transports
Yamamoto roll dice for 2 S.Subs in sz4, round 1 : 2/2 hits
2 B.Transports owned by the Americans lost in sz4
Americans roll dice for 1 B.Transport in sz4, round 1 : 0/1 hits
Yamamoto roll dice for 2 S.Subs in sz4, round 2 : 0/2 hits
Americans roll dice for 1 B.Transport in sz4, round 2 : 1/1 hits
1 S.Sub owned by the Yamamoto lost in sz4
Yamamoto roll dice for 1 S.Sub in sz4, round 3 : 1/1 hits
1 B.Transport owned by the Americans lost in sz4
Yamamoto win with 1 S.Sub remaining. Battle score for attacker is 15
Casualties for Yamamoto: 1 S.Sub
Casualties for Americans: 3 B.Transports
Battle in Taka
Yamamoto attack with 9 Infantry
Americans defend with 5 Infantry
Yamamoto roll dice for 9 Infantry in Taka, round 1 : 2/9 hits
Americans roll dice for 5 Infantry in Taka, round 1 : 2/5 hits
2 Infantry owned by the Yamamoto and 2 Infantry owned by the Americans lost in Taka
Yamamoto roll dice for 7 Infantry in Taka, round 2 : 1/7 hits
Americans roll dice for 3 Infantry in Taka, round 2 : 2/3 hits
2 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Taka
Yamamoto roll dice for 5 Infantry in Taka, round 3 : 0/5 hits
Americans roll dice for 2 Infantry in Taka, round 3 : 0/2 hits
Yamamoto roll dice for 5 Infantry in Taka, round 4 : 1/5 hits
Americans roll dice for 2 Infantry in Taka, round 4 : 2/2 hits
2 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Taka
Yamamoto roll dice for 3 Infantry in Taka, round 5 : 0/3 hits
Americans roll dice for 1 Infantry in Taka, round 5 : 0/1 hits
Yamamoto roll dice for 3 Infantry in Taka, round 6 : 0/3 hits
Americans roll dice for 1 Infantry in Taka, round 6 : 0/1 hits
Yamamoto roll dice for 3 Infantry in Taka, round 7 : 0/3 hits
Americans roll dice for 1 Infantry in Taka, round 7 : 0/1 hits
Yamamoto roll dice for 3 Infantry in Taka, round 8 : 0/3 hits
Americans roll dice for 1 Infantry in Taka, round 8 : 0/1 hits
Yamamoto roll dice for 3 Infantry in Taka, round 9 : 0/3 hits
Americans roll dice for 1 Infantry in Taka, round 9 : 0/1 hits
Yamamoto roll dice for 3 Infantry in Taka, round 10 : 1/3 hits
Americans roll dice for 1 Infantry in Taka, round 10 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Taka
Yamamoto win, taking Taka from Americans with 2 Infantry remaining. Battle score for attacker is -4
Casualties for Yamamoto: 7 Infantry
Casualties for Americans: 5 Infantry
Battle in Kiska
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kiska, round 1 : 1/2 hits
Americans roll dice for 1 Infantry in Kiska, round 1 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kiska
Yamamoto win, taking Kiska from Americans with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Anchorage
Battle in Townsville
Battle in Honiara
Battle in ChoiseoulNon Combat Move - Yamamoto
1 Marine moved from Tokyo to sz78
4 Infantry moved from Ani Jima to sz78
2 Infantry moved from Bonin to sz78
7 Cruisers, 6 Infantry, 1 Marine and 6 Submarines moved from sz78 to sz7
6 Infantry and 1 Marine moved from sz7 to Kamchatka
2 Destroyers moved from sz72 to sz19
6 L.Fighters moved from sz22 to WakePlace Units - Yamamoto
2 B.Transports placed in sz78
6 NakajimaG5Ns placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 131 PUs; end with 131 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - Hisaichi
1 unit repaired.
1 Tank moved from India to Calcutta
3 Tanks moved from C.India to Calcutta
1 Tank moved from M.India to Calcutta
2 Tanks moved from E.India to Calcutta
1 Infantry moved from E.India to C.India
1 Destroyer and 7 Submarines moved from sz1 to sz3
1 Destroyer moved from sz7 to sz4Purchase Units - Hisaichi
Hisaichi buy 2 B.Transports, 1 Bomber, 1 L.Fighter, 9 Mech.Infs and 1 Transport; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Calcutta
Hisaichi attack with 7 Tanks
British defend with 1 AAGun, 2 Bunkers, 1 EarlyFighter, 1 Factory and 8 Infantry
Hisaichi roll dice for 7 Tanks in Calcutta, round 1 : 2/7 hits
Units damaged: 2 Bunkers owned by the British
British roll dice for 2 Bunkers, 1 EarlyFighter and 8 Infantry in Calcutta, round 1 : 3/11 hits
3 Tanks owned by the Hisaichi lost in Calcutta
Hisaichi roll dice for 4 Tanks in Calcutta, round 2 : 1/4 hits
British roll dice for 2 Bunkers, 1 EarlyFighter and 8 Infantry in Calcutta, round 2 : 4/11 hits
4 Tanks owned by the Hisaichi and 1 Infantry owned by the British lost in Calcutta
British win with 2 Bunkers, 1 EarlyFighter and 7 Infantry remaining. Battle score for attacker is -33
Casualties for Hisaichi: 7 Tanks
Casualties for British: 1 InfantryNon Combat Move - Hisaichi
1 S.Sub moved from sz46 to sz57
1 Tank moved from Java to Sumatra
4 Infantry moved from Java to Sumatra
1 Artillery moved from Java to Sumatra
2 Infantry moved from Ulaan to Peking
3 NakajimaG5Ns moved from Amursk to S.A
2 NakajimaG5Ns moved from Seoul to S.APlace Units - Hisaichi
6 Mech.Infs placed in Xining
3 Mech.Infs placed in N.French I.
2 B.Transports and 1 Transport placed in sz79
1 Bomber and 1 L.Fighter placed in Amursk
Hisaichi undo move 4.
1 Bomber and 1 L.Fighter placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 91 PUs; end with 91 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - Thai
4 Infantry moved from E.India to C.India
2 Transports moved from sz63 to sz66
2 T.Boats moved from sz63 to sz65
3 Transports moved from sz70 to sz73
1 Transport moved from sz70 to sz60
1 Infantry moved from Manila to sz68
1 Infantry and 1 T.Boat moved from sz68 to sz70
1 Infantry moved from sz70 to Mindanao
3 Infantry moved from Davao to Mindanao
2 Fighters moved from sz72 to Mindanao
1 Carrier and 4 Destroyers moved from sz72 to sz46Purchase Units - Thai
Thai buy 3 Infantry, 3 Tanks and 2 Transports; Remaining resources: 0 PUs;Combat - Thai
Battle in Mindanao
Thai attack with 2 Fighters and 4 Infantry
Americans defend with 1 Artillery
Thai roll dice for 2 Fighters and 4 Infantry in Mindanao, round 1 : 1/6 hits
Americans roll dice for 1 Artillery in Mindanao, round 1 : 0/1 hits
1 Artillery owned by the Americans lost in Mindanao
Thai win, taking Mindanao from Americans with 2 Fighters and 4 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 ArtilleryNon Combat Move - Thai
2 Fighters moved from Mindanao to Halma
2 Infantry moved from S.Borneo to sz60
2 Infantry moved from sz60 to JavaPlace Units - Thai
2 Transports placed in sz70
2 Tanks placed in Davao
3 Infantry and 1 Tank placed in S.BorneoTurn Complete - Thai
Thai collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - British
2 units repaired.
1 Infantry moved from Calcutta to S.India
British take S.India from Yamamoto
1 Infantry moved from Calcutta to M.India
British take M.India from Hisaichi
1 Tank moved from N.Canada to Anchorage
2 Infantry moved from N.Canada to Anchorage
4 Infantry moved from Janeca to sz6
1 B.Transport and 4 Infantry moved from sz6 to sz22Purchase Units - British
British buy 1 Infantry, 2 Mech.Infs, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs;Combat - British
Battle in Anchorage
British attack with 2 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
British roll dice for 2 Infantry and 1 Tank in Anchorage, round 1 : 0/3 hits
Yamamoto roll dice for 1 Infantry in Anchorage, round 1 : 0/1 hits
British roll dice for 2 Infantry and 1 Tank in Anchorage, round 2 : 0/3 hits
Yamamoto roll dice for 1 Infantry in Anchorage, round 2 : 0/1 hits
British roll dice for 2 Infantry and 1 Tank in Anchorage, round 3 : 0/3 hits
Yamamoto roll dice for 1 Infantry in Anchorage, round 3 : 0/1 hits
British roll dice for 2 Infantry and 1 Tank in Anchorage, round 4 : 1/3 hits
Yamamoto roll dice for 1 Infantry in Anchorage, round 4 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Anchorage
British win, taking Anchorage from Yamamoto with 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - British
Place Units - British
1 Infantry and 2 Mech.Infs placed in Calcutta
1 Submarine and 1 T.Boat placed in sz63Turn Complete - British
British collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - Anzac
2 Infantry moved from N.Australia to Townsville
1 EarlyFighter moved from Darwin to Townsville
4 Submarines moved from sz37 to sz46
2 Infantry moved from Derby to N.Australia
1 Infantry moved from Darwin to N.Australia
1 EarlyFighter moved from Darwin to Townsville
2 Infantry moved from S.W.Australia to Australia
1 Marine moved from S.W.Australia to AustraliaPurchase Units - Anzac
Anzac buy 2 Infantry and 4 Submarines; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz46
Anzac attack with 4 Submarines
Hisaichi defend with 1 Battleship; Thai defend with 1 Carrier and 4 Destroyers; Yamamoto defend with 3 Cruisers and 2 Destroyers
Anzac roll dice for 4 Submarines in sz46, round 1 : 1/4 hits
Units damaged: 1 Battleship owned by the Hisaichi
Thai roll dice for 1 Battleship, 1 Carrier, 3 Cruisers and 6 Destroyers in sz46, round 1 : 5/11 hits
4 Submarines owned by the Anzac lost in sz46
Thai win with 1 Battleship, 1 Carrier, 3 Cruisers and 6 Destroyers remaining. Battle score for attacker is -24
Casualties for Anzac: 4 Submarines
Battle in Townsville
Anzac attack with 2 EarlyFighters and 2 Infantry
Yamamoto defend with 1 Infantry
Anzac roll dice for 2 EarlyFighters and 2 Infantry in Townsville, round 1 : 2/4 hits
Yamamoto roll dice for 1 Infantry in Townsville, round 1 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Townsville
Anzac win, taking Townsville from Yamamoto with 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Anzac
2 EarlyFighters moved from Townsville to DarwinPlace Units - Anzac
2 Infantry placed in Darwin
4 Submarines placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - Americans
6 Submarines moved from sz23 to sz22
2 S.Subs moved from sz23 to sz22
1 Destroyer moved from sz23 to sz22
2 Infantry moved from Honululu to sz22
2 Elites moved from Buala to ChoiseoulPurchase Units - Americans
Americans buy 1 Carrier, 2 EarlyFighters, 1 Marine and 7 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Choiseoul
Americans attack with 2 Elites
Yamamoto defend with 1 Marine
Americans roll dice for 2 Elites in Choiseoul, round 1 : 1/2 hits
Yamamoto roll dice for 1 Marine in Choiseoul, round 1 : 0/1 hits
1 Marine owned by the Yamamoto lost in Choiseoul
Americans win, taking Choiseoul from Yamamoto with 2 Elites remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 MarineNon Combat Move - Americans
Place Units - Americans
1 Carrier and 7 Submarines placed in sz23
2 EarlyFighters placed in sz23
1 Marine placed in Los AngelesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - Masaharu
4 Infantry moved from N.Japan to sz16
2 Infantry moved from N.Japan to sz7
2 Infantry, 2 T.Boats and 3 Transports moved from sz7 to sz3
1 Mech.Inf moved from Palana to sz3
2 Infantry moved from Kamchatka to sz3
1 Infantry moved from Kamchatka to sz3
1 Infantry moved from Kamchatka to sz3
4 Infantry and 4 S.Subs moved from sz16 to sz4
4 Infantry, 1 Mech.Inf and 3 Transports moved from sz3 to sz4
2 Infantry moved from sz3 to Kiska
1 Mech.Inf moved from sz4 to Alaska
8 Infantry moved from sz4 to Alaska
2 Submarines moved from sz16 to sz3
2 NakajimaG5Ns moved from Kamchatka to sz22
1 Bomber moved from Kamchatka to Alaska
1 Tank moved from Yakutsk to Palana
1 Tank moved from Angarsk to MagadanPurchase Units - Masaharu
Masaharu buy 2 Infantry, 1 Marine and 8 Mech.Infs; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz22
Masaharu attack with 2 NakajimaG5Ns
British defend with 1 B.Transport and 4 Infantry; Americans defend with 1 Destroyer, 2 Infantry, 2 S.Subs and 12 Submarines
Masaharu roll dice for 2 NakajimaG5Ns in sz22, round 1 : 2/2 hits
Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 1 : 0/2 hits
2 Submarines owned by the Americans lost in sz22
retreated to sz22
Americans win with 1 B.Transport, 1 Destroyer, 2 S.Subs and 10 Submarines remaining. Battle score for attacker is 12
Casualties for Americans: 2 Submarines
Battle in Alaska
Masaharu attack with 1 Bomber, 8 Infantry and 1 Mech.Inf
Americans defend with 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory and 3 Infantry
Masaharu roll dice for 1 Bomber, 8 Infantry and 1 Mech.Inf in Alaska, round 1 : 3/10 hits
Americans roll dice for 2 Artillerys, 1 Bomber, 1 Elite and 3 Infantry in Alaska, round 1 : 1/7 hits
2 Infantry owned by the Americans , 1 Infantry owned by the Masaharu and 1 Bomber owned by the Americans lost in Alaska
Masaharu roll dice for 1 Bomber, 7 Infantry and 1 Mech.Inf in Alaska, round 2 : 0/9 hits
Americans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Alaska, round 2 : 2/4 hits
2 Infantry owned by the Masaharu lost in Alaska
Masaharu roll dice for 1 Bomber, 5 Infantry and 1 Mech.Inf in Alaska, round 3 : 2/7 hits
Americans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Alaska, round 3 : 3/4 hits
1 Artillery owned by the Americans , 1 Infantry owned by the Americans and 3 Infantry owned by the Masaharu lost in Alaska
Masaharu roll dice for 1 Bomber, 2 Infantry and 1 Mech.Inf in Alaska, round 4 : 1/4 hits
Americans roll dice for 1 Artillery and 1 Elite in Alaska, round 4 : 0/2 hits
1 Artillery owned by the Americans lost in Alaska
Masaharu roll dice for 1 Bomber, 2 Infantry and 1 Mech.Inf in Alaska, round 5 : 3/4 hits
Americans roll dice for 1 Elite in Alaska, round 5 : 0/1 hits
1 Elite owned by the Americans lost in Alaska
Masaharu win, taking Alaska from Americans with 1 Bomber, 2 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 20
Casualties for Americans: 2 Artillerys, 1 Bomber, 1 Elite and 3 Infantry
Casualties for Masaharu: 6 InfantryNon Combat Move - Masaharu
1 Bomber moved from Alaska to Kamchatka
2 NakajimaG5Ns moved from sz22 to Kamchatka
6 Tanks moved from Ulaan Ude to S.MongoliaPlace Units - Masaharu
2 Infantry and 1 Marine placed in Akina
4 Mech.Infs placed in Achinsk
4 Mech.Infs placed in UrumalTurn Complete - Masaharu
Masaharu collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Yamamoto
6 L.Fighters moved from Wake to sz22
1 S.Sub moved from sz5 to sz22
8 S.Subs moved from sz20 to sz22
1 S.Sub moved from sz4 to sz22
1 Marine moved from Kamchatka to sz3
1 Marine and 1 Transport moved from sz3 to sz4
1 Artillery moved from Kiska to sz4
1 Submarine moved from sz3 to sz4
6 Submarines moved from sz7 to sz4
7 Infantry moved from Kamchatka to sz7
7 Cruisers and 7 Infantry moved from sz7 to sz4
1 Artillery and 1 Marine moved from sz4 to Alaska
7 Infantry moved from sz4 to Alaska
2 Artillerys and 2 Infantry moved from Ustkut to Angarsk
2 Destroyers moved from sz46 to sz37
1 Infantry moved from Honiara to sz46
3 Cruisers and 1 Infantry moved from sz46 to sz37
1 Infantry moved from sz37 to W.Australuia
5 Infantry moved from Moresby to E.G
1 Infantry moved from Bava to sz59
1 Infantry and 2 Transports moved from sz59 to sz81
1 Infantry moved from sz81 to New Guinea
6 NakajimaG5Ns moved from Tokyo to Alaska
4 Infantry moved from Nagasaki to sz78
2 B.Transports and 4 Infantry moved from sz78 to sz72
4 Infantry moved from sz72 to Weno
3 Infantry moved from Kichedung to sz74
4 Infantry moved from Nagasaki to sz74
7 Infantry and 4 Transports moved from sz74 to sz72
7 Infantry moved from sz72 to Weno
2 Battleships moved from sz71 to sz72Purchase Units - Yamamoto
Yamamoto buy 3 Elites, 9 Mech.Infs, 3 NakajimaG5Ns and 4 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz22
Yamamoto attack with 6 L.Fighters and 10 S.Subs
British defend with 1 B.Transport and 4 Infantry; Americans defend with 1 Destroyer, 2 Infantry, 2 S.Subs and 10 Submarines
Yamamoto roll dice for 10 S.Subs in sz22, round 1 : 2/10 hits
Americans roll dice for 2 S.Subs and 10 Submarines in sz22, round 1 : 2/12 hits
Yamamoto roll dice for 6 L.Fighters in sz22, round 1 : 3/6 hits
Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 1 : 1/2 hits
3 S.Subs owned by the Yamamoto and 5 Submarines owned by the Americans lost in sz22
Yamamoto roll dice for 7 S.Subs in sz22, round 2 : 5/7 hits
Americans roll dice for 2 S.Subs and 5 Submarines in sz22, round 2 : 1/7 hits
Yamamoto roll dice for 6 L.Fighters in sz22, round 2 : 2/6 hits
Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 2 : 0/2 hits
1 S.Sub owned by the Yamamoto , 1 S.Sub owned by the Americans , 1 B.Transport owned by the British , 4 Infantry owned by the British , 5 Submarines owned by the Americans and 1 Infantry owned by the Americans lost in sz22
1 S.Sub owned by the Americans Submerged
Yamamoto roll dice for 6 S.Subs in sz22, round 3 : 2/6 hits
Americans roll dice for 1 Destroyer in sz22, round 3 : 0/1 hits
1 Destroyer owned by the Americans lost in sz22
Yamamoto win with 6 L.Fighters and 6 S.Subs remaining. Battle score for attacker is 59
Casualties for British: 1 B.Transport and 4 Infantry
Casualties for Yamamoto: 4 S.Subs
Casualties for Americans: 1 Destroyer, 1 Infantry, 1 S.Sub and 10 Submarines
Battle in sz37
Yamamoto attack with 3 Cruisers and 2 Destroyers
Anzac defend with 4 Submarines
Anzac roll dice for 4 Submarines in sz37, round 1 : 2/4 hits
Yamamoto roll dice for 3 Cruisers and 2 Destroyers in sz37, round 1 : 3/5 hits
2 Destroyers owned by the Yamamoto and 3 Submarines owned by the Anzac lost in sz37
1 Submarine owned by the Anzac Submerged
Yamamoto win with 3 Cruisers remaining. Battle score for attacker is 2
Casualties for Anzac: 3 Submarines
Casualties for Yamamoto: 2 Destroyers
Battle in W.AustraluiaNon Combat Move - Yamamoto
6 L.Fighters moved from sz22 to Alaska
1 Destroyer moved from sz19 to sz21
1 Destroyer moved from sz19 to sz24Place Units - Yamamoto
3 Elites placed in Moresby
3 NakajimaG5Ns placed in Tokyo
3 Tanks placed in Dheli
6 Mech.Infs placed in Hongkong
3 Mech.Infs placed in Kichedung
1 Tank placed in KaaskTurn Complete - Yamamoto
Yamamoto collect 129 PUs; end with 129 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from C.India to India
1 Battleship moved from sz46 to sz37
1 Infantry moved from Java to sz57
1 Infantry and 1 S.Sub moved from sz57 to sz37
1 Infantry moved from sz37 to S.Australia
6 Mech.Infs moved from Xining to Bengal
3 Mech.Infs moved from N.French I. to Bengal
3 Mech.Infs moved from Bengal to E.India
5 NakajimaG5Ns moved from S.A to sz63
2 B.Transports and 1 Transport moved from sz79 to sz74
3 Infantry moved from Manila to sz74
2 B.Transports, 3 Infantry and 1 Transport moved from sz74 to sz68
3 Infantry moved from sz68 to Borneo
2 Infantry moved from Peking to Tientsin
1 Bomber and 1 L.Fighter moved from Seoul to Bengal
7 Submarines moved from sz3 to sz11
1 Destroyer moved from sz3 to sz11
1 Destroyer moved from sz4 to sz11
3 Submarines moved from sz78 to sz17Purchase Units - Hisaichi
Hisaichi buy 1 Cruiser, 9 Mech.Infs and 2 NakajimaG5Ns; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz37
Hisaichi attack with 1 Battleship and 1 S.Sub; Yamamoto loiter and taunt with
Anzac defend with 1 Submarine
Hisaichi roll dice for 1 S.Sub in sz37, round 1 : 0/1 hits
Anzac roll dice for 1 Submarine in sz37, round 1 : 0/1 hits
Hisaichi roll dice for 1 Battleship in sz37, round 1 : 0/1 hits
1 Submarine owned by the Anzac Submerged
Battle in sz63
Hisaichi attack with 5 NakajimaG5Ns
British defend with 1 Submarine and 1 T.Boat
Hisaichi roll dice for 5 NakajimaG5Ns in sz63, round 1 : 5/5 hits
British roll dice for 1 T.Boat in sz63, round 1 : 0/1 hits
1 Submarine owned by the British and 1 T.Boat owned by the British lost in sz63
Hisaichi winHisaichi win with 1 Battleship and 1 S.Sub remaining with 5 NakajimaG5Ns remaining. Battle score for attacker is 11
Casualties for British: 1 Submarine and 1 T.Boat
Battle in S.AustraliaNon Combat Move - Hisaichi
5 NakajimaG5Ns moved from sz63 to AmdanamPlace Units - Hisaichi
3 Mech.Infs placed in N.French I.
6 Mech.Infs placed in Xining
1 Cruiser placed in sz79
2 NakajimaG5Ns placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 91 PUs; end with 91 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Thai
1 Carrier and 4 Destroyers moved from sz46 to sz50
2 Tanks moved from Davao to sz70
3 Infantry moved from Mindanao to sz70
2 Infantry, 2 Tanks and 2 Transports moved from sz70 to sz50
2 Infantry and 2 Tanks moved from sz50 to Derby
Thai take Derby from Anzac
2 Infantry moved from S.Borneo to sz60
2 Infantry and 1 Transport moved from sz60 to sz50
2 Infantry moved from sz50 to Derby
1 Infantry and 1 T.Boat moved from sz70 to sz58
1 Infantry moved from sz58 to Flores
2 Fighters moved from Halma to sz50
2 Infantry moved from Java to Bali
3 Tanks moved from Phuket to sz73
3 Infantry moved from Phuket to sz73
3 Infantry, 3 Tanks and 3 Transports moved from sz73 to sz59
3 Tanks moved from sz59 to Soem
3 Infantry moved from sz59 to Soem
2 Transports moved from sz66 to sz60
4 Infantry moved from S.Borneo to sz60
4 Infantry and 2 Transports moved from sz60 to sz59
4 Infantry moved from sz59 to Soem
2 T.Boats moved from sz65 to sz66Purchase Units - Thai
Thai buy 4 Infantry and 9 Marines; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
4 Marines placed in Davao
4 Marines placed in S.Borneo
4 Infantry and 1 Marine placed in PhuketTurn Complete - Thai
Thai collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - British
6 Infantry moved from Calcutta to C.India
1 EarlyFighter moved from Calcutta to C.India
1 Mech.Inf moved from Calcutta to India
1 Infantry moved from M.India to India
1 Infantry moved from S.India to M.India
1 Mech.Inf moved from Calcutta to C.India
1 Infantry moved from Janeca to TerracePurchase Units - British
British buy 11 Infantry; Remaining resources: 1 PUs;Combat - British
Battle in C.India
British attack with 1 EarlyFighter, 6 Infantry and 1 Mech.Inf
Thai defend with 4 Infantry
British roll dice for 1 EarlyFighter, 6 Infantry and 1 Mech.Inf in C.India, round 1 : 3/8 hits
Yamamoto roll dice for 4 Infantry in C.India, round 1 : 4/4 hits
4 Infantry owned by the British and 3 Infantry owned by the Thai lost in C.India
British roll dice for 1 EarlyFighter, 2 Infantry and 1 Mech.Inf in C.India, round 2 : 2/4 hits
Yamamoto roll dice for 1 Infantry in C.India, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in C.India
British win, taking C.India from Yamamoto with 1 EarlyFighter, 2 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for British: 4 Infantry
Casualties for Thai: 4 Infantry
Battle in India
British attack with 1 Infantry and 1 Mech.Inf
Hisaichi defend with 1 Infantry
British roll dice for 1 Infantry and 1 Mech.Inf in India, round 1 : 1/2 hits
Hisaichi roll dice for 1 Infantry in India, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in India
British win, taking India from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - British
1 EarlyFighter moved from C.India to CalcuttaPlace Units - British
8 Infantry placed in Calcutta
3 Infantry placed in JanecaTurn Complete - British
British collect 26 PUs; end with 27 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Anzac
1 Submarine moved from sz37 to sz41
1 Submarine moved from sz41 to sz37
2 Infantry moved from Australia to Sydney
1 Marine moved from Australia to Sydney
2 Infantry moved from Darwin to Derby
2 EarlyFighters moved from Darwin to Derby
3 Infantry moved from N.Australia to Derby
1 Infantry moved from Townsville to N.AustraliaPurchase Units - Anzac
Anzac buy 1 Fighter and 8 Infantry; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz37
Anzac attack with 1 Submarine
Hisaichi defend with 1 Battleship and 1 S.Sub; Yamamoto defend with 3 Cruisers
Anzac roll dice for 1 Submarine in sz37, round 1 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz37, round 1 : 0/1 hits
Yamamoto roll dice for 1 Battleship and 3 Cruisers in sz37, round 1 : 4/4 hits
1 Submarine owned by the Anzac lost in sz37
Yamamoto win with 1 Battleship, 3 Cruisers and 1 S.Sub remaining. Battle score for attacker is -6
Casualties for Anzac: 1 Submarine
Battle in Derby
Anzac attack with 2 EarlyFighters and 5 Infantry
Thai defend with 4 Infantry and 2 Tanks
Anzac roll dice for 2 EarlyFighters and 5 Infantry in Derby, round 1 : 3/7 hits
Thai roll dice for 4 Infantry and 2 Tanks in Derby, round 1 : 1/6 hits
1 Infantry owned by the Anzac and 3 Infantry owned by the Thai lost in Derby
Anzac roll dice for 2 EarlyFighters and 4 Infantry in Derby, round 2 : 0/6 hits
Thai roll dice for 1 Infantry and 2 Tanks in Derby, round 2 : 2/3 hits
2 Infantry owned by the Anzac lost in Derby
Anzac roll dice for 2 EarlyFighters and 2 Infantry in Derby, round 3 : 1/4 hits
Thai roll dice for 1 Infantry and 2 Tanks in Derby, round 3 : 2/3 hits
2 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Derby
retreated to Derby
Thai win with 2 Tanks remaining. Battle score for attacker is -2
Casualties for Anzac: 5 Infantry
Casualties for Thai: 4 InfantryNon Combat Move - Anzac
2 EarlyFighters moved from Derby to DarwinPlace Units - Anzac
3 Infantry placed in Darwin
1 Fighter and 5 Infantry placed in MelbourneTurn Complete - Anzac
Anzac collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Americans
1 Infantry and 1 S.Sub moved from sz22 to sz24
7 Submarines moved from sz23 to sz22Purchase Units - Americans
Americans buy 11 Submarines; Remaining resources: 5 PUs;Combat - Americans
Battle in sz22
Americans attack with 7 Submarines
Yamamoto defend with 6 S.Subs
Americans roll dice for 7 Submarines in sz22, round 1 : 1/7 hits
Yamamoto roll dice for 6 S.Subs in sz22, round 1 : 2/6 hits
1 S.Sub owned by the Yamamoto and 2 Submarines owned by the Americans lost in sz22
Americans roll dice for 5 Submarines in sz22, round 2 : 2/5 hits
Yamamoto roll dice for 5 S.Subs in sz22, round 2 : 2/5 hits
2 S.Subs owned by the Yamamoto and 2 Submarines owned by the Americans lost in sz22
Americans roll dice for 3 Submarines in sz22, round 3 : 0/3 hits
Yamamoto roll dice for 3 S.Subs in sz22, round 3 : 2/3 hits
2 Submarines owned by the Americans lost in sz22
Americans roll dice for 1 Submarine in sz22, round 4 : 0/1 hits
Yamamoto roll dice for 3 S.Subs in sz22, round 4 : 1/3 hits
1 Submarine owned by the Americans lost in sz22
Yamamoto win with 3 S.Subs remaining. Battle score for attacker is -15
Casualties for Yamamoto: 3 S.Subs
Casualties for Americans: 7 Submarines
Battle in sz24
Americans attack with 1 Infantry and 1 S.Sub
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 S.Sub in sz24, round 1 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz24, round 1 : 0/1 hits
Americans roll dice for 1 S.Sub in sz24, round 2 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz24, round 2 : 0/1 hits
1 Destroyer owned by the Yamamoto lost in sz24
Americans win with 1 S.Sub remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 DestroyerNon Combat Move - Americans
Place Units - Americans
11 Submarines placed in sz23Turn Complete - Americans
Americans collect 69 PUs; end with 74 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Masaharu
4 S.Subs moved from sz4 to sz11
2 Submarines moved from sz3 to sz11
1 Bomber and 2 NakajimaG5Ns moved from Kamchatka to sz11
1 Mech.Inf moved from Alaska to Anchorage
2 Infantry moved from Alaska to Anchorage
2 Infantry moved from Kiska to sz4
2 Infantry and 1 Transport moved from sz4 to sz5
2 Infantry moved from sz5 to Anchorage
1 Transport moved from sz4 to sz3
1 Tank moved from Palana to sz3
2 Infantry moved from Kamchatka to sz3
1 Infantry, 1 Tank and 1 Transport moved from sz3 to sz4
1 Infantry and 1 Tank moved from sz4 to Attla
1 Infantry moved from Kamchatka to sz3
2 Infantry and 2 T.Boats moved from sz3 to sz4
2 Infantry moved from sz4 to Attla
1 Transport moved from sz4 to sz3
1 Infantry moved from Kamchatka to sz3
1 Infantry and 1 Transport moved from sz3 to sz4
1 Infantry moved from sz4 to Attla
1 Tank moved from Magadan to Palana
6 Tanks moved from S.Mongolia to Nancheng
4 Mech.Infs moved from Urumal to Bhopal
4 Mech.Infs moved from Achinsk to Bikaner
2 Infantry and 1 Marine moved from Akina to N.JapanPurchase Units - Masaharu
Masaharu buy 7 Mech.Infs and 4 Tankettes; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Attla
Masaharu attack with 4 Infantry and 1 Tank
Americans defend with 1 Infantry and 1 Tank
Masaharu roll dice for 4 Infantry and 1 Tank in Attla, round 1 : 0/5 hits
Americans roll dice for 1 Infantry and 1 Tank in Attla, round 1 : 1/2 hits
1 Infantry owned by the Masaharu lost in Attla
Masaharu roll dice for 3 Infantry and 1 Tank in Attla, round 2 : 2/4 hits
Americans roll dice for 1 Infantry and 1 Tank in Attla, round 2 : 0/2 hits
1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Attla
Masaharu win, taking Attla from Americans with 3 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Americans: 1 Infantry and 1 Tank
Casualties for Masaharu: 1 Infantry
Battle in Anchorage
Masaharu attack with 4 Infantry and 1 Mech.Inf
British defend with 2 Infantry and 1 Tank
Masaharu roll dice for 4 Infantry and 1 Mech.Inf in Anchorage, round 1 : 1/5 hits
Americans roll dice for 2 Infantry and 1 Tank in Anchorage, round 1 : 2/3 hits
1 Infantry owned by the British and 2 Infantry owned by the Masaharu lost in Anchorage
Masaharu roll dice for 2 Infantry and 1 Mech.Inf in Anchorage, round 2 : 1/3 hits
Americans roll dice for 1 Infantry and 1 Tank in Anchorage, round 2 : 1/2 hits
1 Infantry owned by the British and 1 Infantry owned by the Masaharu lost in Anchorage
Masaharu roll dice for 1 Infantry and 1 Mech.Inf in Anchorage, round 3 : 1/2 hits
Americans roll dice for 1 Tank in Anchorage, round 3 : 0/1 hits
1 Tank owned by the British lost in Anchorage
Masaharu win, taking Anchorage from Americans with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 3
Casualties for British: 2 Infantry and 1 Tank
Casualties for Masaharu: 3 InfantryNon Combat Move - Masaharu
1 Bomber and 2 NakajimaG5Ns moved from sz11 to AlaskaPlace Units - Masaharu
4 Tankettes placed in Urumal
4 Mech.Infs placed in Achinsk
3 Mech.Infs placed in HsinganTurn Complete - Masaharu
Masaharu collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :14
Combat Move - Yamamoto
5 Submarines moved from sz4 to sz6
2 Submarines moved from sz4 to sz6
1 Marine moved from Alaska to sz4
1 Artillery moved from Alaska to sz4
7 Infantry moved from Alaska to sz4
1 Artillery, 7 Cruisers, 7 Infantry, 1 Marine and 1 Transport moved from sz4 to sz5
1 Artillery, 7 Cruisers, 7 Infantry, 1 Marine and 1 Transport moved from sz5 to sz6
1 Artillery moved from sz6 to Janeca
1 Marine moved from sz6 to Janeca
1 Infantry moved from sz6 to N.Canada
Yamamoto take N.Canada from British
6 NakajimaG5Ns moved from Alaska to sz23
3 S.Subs moved from sz22 to sz23
2 L.Fighters moved from Alaska to sz24
1 Destroyer moved from sz21 to sz24
1 Infantry moved from sz6 to Vancouver
Yamamoto take Vancouver from Americans
4 Infantry moved from sz6 to Janeca
1 Infantry moved from sz6 to Terrace
4 L.Fighters moved from Alaska to Terrace
2 Artillerys and 2 Infantry moved from Angarsk to Yakutsk
1 Tank moved from Kaask to Abakan
3 Tanks moved from Dheli to India
6 Mech.Infs moved from Hongkong to Chunking
3 Cruisers moved from sz37 to sz46
2 Infantry moved from E.G to sz46
1 Infantry moved from E.G to sz46
2 Transports moved from sz81 to sz49
2 Tanks moved from Moresby to sz49
2 Elites moved from Moresby to sz49
2 Elites, 2 Tanks and 2 Transports moved from sz49 to sz46
1 Tank moved from sz46 to N.Australia
1 Tank moved from sz46 to Townsville
1 Elite moved from sz46 to N.Australia
1 Elite moved from sz46 to Townsville
1 Infantry moved from sz46 to New Britain
Yamamoto take New Britain from British
2 Infantry moved from sz46 to N.Australia
1 Infantry moved from W.Australuia to C.Australia
Yamamoto take C.Australia from Anzac
2 Tanks moved from Pikelot to sz72
11 Infantry moved from Weno to sz72
2 B.Transports, 2 Battleships, 11 Infantry, 2 Tanks and 4 Transports moved from sz72 to sz46
2 Tanks moved from sz46 to N.Australia
11 Infantry moved from sz46 to N.Australia
1 Elite moved from Moresby to E.G
1 Tank moved from Moresby to E.G
1 Infantry moved from New Guinea to E.G
3 Mech.Infs moved from Kichedung to Chunking
3 NakajimaG5Ns moved from Tokyo to sz24Purchase Units - Yamamoto
Yamamoto buy 1 Bomber, 3 Elites, 15 Mech.Infs, 1 NakajimaG5N and 2 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz24
Yamamoto attack with 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns
Americans defend with 1 Infantry and 1 S.Sub
Americans roll dice for 1 S.Sub in sz24, round 1 : 0/1 hits
Yamamoto roll dice for 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns in sz24, round 1 : 2/6 hits
1 S.Sub owned by the Americans and 1 Infantry owned by the Americans lost in sz24
Yamamoto win with 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns remaining. Battle score for attacker is 11
Casualties for Americans: 1 Infantry and 1 S.Sub
Battle in sz23
Yamamoto attack with 6 NakajimaG5Ns and 3 S.Subs
Americans defend with 1 Carrier, 2 EarlyFighters and 11 Submarines
Yamamoto roll dice for 3 S.Subs in sz23, round 1 : 0/3 hits
Americans roll dice for 11 Submarines in sz23, round 1 : 2/11 hits
Yamamoto roll dice for 6 NakajimaG5Ns in sz23, round 1 : 5/6 hits
Americans roll dice for 1 Carrier and 2 EarlyFighters in sz23, round 1 : 1/3 hits
3 S.Subs owned by the Yamamoto and 5 Submarines owned by the Americans lost in sz23
6 Submarines owned by the Americans Submerged
Yamamoto roll dice for 6 NakajimaG5Ns in sz23, round 2 : 6/6 hits
Americans roll dice for 1 Carrier and 2 EarlyFighters in sz23, round 2 : 3/3 hits
1 Carrier owned by the Americans , 3 NakajimaG5Ns owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz23
Yamamoto win with 3 NakajimaG5Ns remaining. Battle score for attacker is -21
Casualties for Yamamoto: 3 NakajimaG5Ns and 3 S.Subs
Casualties for Americans: 1 Carrier, 2 EarlyFighters and 5 Submarines
Battle in Terrace
Yamamoto attack with 1 Infantry and 4 L.Fighters
British defend with 1 Infantry
Yamamoto roll dice for 4 Cruisers in Terrace, round 1 : 2/4 hits
1 Infantry owned by the British lost in Terrace
Yamamoto win, taking Terrace from British with 1 Infantry and 4 L.Fighters remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Janeca
Yamamoto attack with 1 Artillery, 4 Infantry and 1 Marine
British defend with 1 AAGun, 1 Factory and 3 Infantry
Yamamoto roll dice for 3 Cruisers in Janeca, round 1 : 2/3 hits
2 Infantry owned by the British lost in Janeca
Yamamoto roll dice for 1 Artillery, 4 Infantry and 1 Marine in Janeca, round 1 : 3/6 hits
British roll dice for 1 Infantry in Janeca, round 1 : 0/1 hits
1 Infantry owned by the British lost in Janeca
Yamamoto win, taking Janeca from British with 1 Artillery, 4 Infantry and 1 Marine remaining. Battle score for attacker is 6
Casualties for British: 3 Infantry
Battle in Townsville
Yamamoto attack with 1 Elite and 1 Tank
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Townsville, round 1 : 1/2 hits
1 Infantry owned by the Anzac lost in Townsville
Yamamoto win, taking Townsville from Anzac with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in N.Australia
Yamamoto attack with 1 Elite, 13 Infantry and 3 Tanks
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Battleship and 2 Cruisers in N.Australia, round 1 : 0/3 hits
Yamamoto roll dice for 1 Elite, 13 Infantry and 3 Tanks in N.Australia, round 1 : 5/17 hits
Anzac roll dice for 1 Infantry in N.Australia, round 1 : 0/1 hits
1 Infantry owned by the Anzac lost in N.Australia
Yamamoto win, taking N.Australia from Anzac with 1 Elite, 13 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in India
Yamamoto attack with 3 Tanks
British defend with 1 Infantry and 1 Mech.Inf
Yamamoto roll dice for 3 Tanks in India, round 1 : 2/3 hits
British roll dice for 1 Infantry and 1 Mech.Inf in India, round 1 : 2/2 hits
1 Mech.Inf owned by the British , 1 Infantry owned by the British and 2 Tanks owned by the Yamamoto lost in India
Yamamoto win, taking India from British with 1 Tank remaining. Battle score for attacker is -3
Casualties for British: 1 Infantry and 1 Mech.Inf
Casualties for Yamamoto: 2 TanksNon Combat Move - Yamamoto
2 L.Fighters moved from sz24 to Taka
3 NakajimaG5Ns moved from sz24 to Taka
3 NakajimaG5Ns moved from sz23 to Anchorage
4 L.Fighters moved from Terrace to AnchoragePlace Units - Yamamoto
1 Mech.Inf and 2 Tanks placed in Dheli
6 Mech.Infs placed in Kaask
6 Mech.Infs placed in Hongkong
2 Mech.Infs placed in Kichedung
3 Elites placed in Moresby
1 Bomber and 1 NakajimaG5N placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 143 PUs; end with 143 PUs total