@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C v C
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :13 Combat Move - Yamamoto 
 6 L.Fighters moved from Wake to sz22
 1 S.Sub moved from sz5 to sz22
 8 S.Subs moved from sz20 to sz22
 1 S.Sub moved from sz4 to sz22
 1 Marine moved from Kamchatka to sz3
 1 Marine and 1 Transport moved from sz3 to sz4
 1 Artillery moved from Kiska to sz4
 1 Submarine moved from sz3 to sz4
 6 Submarines moved from sz7 to sz4
 7 Infantry moved from Kamchatka to sz7
 7 Cruisers and 7 Infantry moved from sz7 to sz4
 1 Artillery and 1 Marine moved from sz4 to Alaska
 7 Infantry moved from sz4 to Alaska
 2 Artillerys and 2 Infantry moved from Ustkut to Angarsk
 2 Destroyers moved from sz46 to sz37
 1 Infantry moved from Honiara to sz46
 3 Cruisers and 1 Infantry moved from sz46 to sz37
 1 Infantry moved from sz37 to W.Australuia
 5 Infantry moved from Moresby to E.G
 1 Infantry moved from Bava to sz59
 1 Infantry and 2 Transports moved from sz59 to sz81
 1 Infantry moved from sz81 to New Guinea
 6 NakajimaG5Ns moved from Tokyo to Alaska
 4 Infantry moved from Nagasaki to sz78
 2 B.Transports and 4 Infantry moved from sz78 to sz72
 4 Infantry moved from sz72 to Weno
 3 Infantry moved from Kichedung to sz74
 4 Infantry moved from Nagasaki to sz74
 7 Infantry and 4 Transports moved from sz74 to sz72
 7 Infantry moved from sz72 to Weno
 2 Battleships moved from sz71 to sz72Purchase Units - Yamamoto 
 Yamamoto buy 3 Elites, 9 Mech.Infs, 3 NakajimaG5Ns and 4 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto 
 Battle in sz22
 Yamamoto attack with 6 L.Fighters and 10 S.Subs
 British defend with 1 B.Transport and 4 Infantry; Americans defend with 1 Destroyer, 2 Infantry, 2 S.Subs and 10 Submarines
 Yamamoto roll dice for 10 S.Subs in sz22, round 1 : 2/10 hits
 Americans roll dice for 2 S.Subs and 10 Submarines in sz22, round 1 : 2/12 hits
 Yamamoto roll dice for 6 L.Fighters in sz22, round 1 : 3/6 hits
 Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 1 : 1/2 hits
 3 S.Subs owned by the Yamamoto and 5 Submarines owned by the Americans lost in sz22
 Yamamoto roll dice for 7 S.Subs in sz22, round 2 : 5/7 hits
 Americans roll dice for 2 S.Subs and 5 Submarines in sz22, round 2 : 1/7 hits
 Yamamoto roll dice for 6 L.Fighters in sz22, round 2 : 2/6 hits
 Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 2 : 0/2 hits
 1 S.Sub owned by the Yamamoto , 1 S.Sub owned by the Americans , 1 B.Transport owned by the British , 4 Infantry owned by the British , 5 Submarines owned by the Americans and 1 Infantry owned by the Americans lost in sz22
 1 S.Sub owned by the Americans Submerged
 Yamamoto roll dice for 6 S.Subs in sz22, round 3 : 2/6 hits
 Americans roll dice for 1 Destroyer in sz22, round 3 : 0/1 hits
 1 Destroyer owned by the Americans lost in sz22
 Yamamoto win with 6 L.Fighters and 6 S.Subs remaining. Battle score for attacker is 59
 Casualties for British: 1 B.Transport and 4 Infantry
 Casualties for Yamamoto: 4 S.Subs
 Casualties for Americans: 1 Destroyer, 1 Infantry, 1 S.Sub and 10 Submarines
 Battle in sz37
 Yamamoto attack with 3 Cruisers and 2 Destroyers
 Anzac defend with 4 Submarines
 Anzac roll dice for 4 Submarines in sz37, round 1 : 2/4 hits
 Yamamoto roll dice for 3 Cruisers and 2 Destroyers in sz37, round 1 : 3/5 hits
 2 Destroyers owned by the Yamamoto and 3 Submarines owned by the Anzac lost in sz37
 1 Submarine owned by the Anzac Submerged
 Yamamoto win with 3 Cruisers remaining. Battle score for attacker is 2
 Casualties for Anzac: 3 Submarines
 Casualties for Yamamoto: 2 Destroyers
 Battle in W.AustraluiaNon Combat Move - Yamamoto 
 6 L.Fighters moved from sz22 to Alaska
 1 Destroyer moved from sz19 to sz21
 1 Destroyer moved from sz19 to sz24Place Units - Yamamoto 
 3 Elites placed in Moresby
 3 NakajimaG5Ns placed in Tokyo
 3 Tanks placed in Dheli
 6 Mech.Infs placed in Hongkong
 3 Mech.Infs placed in Kichedung
 1 Tank placed in KaaskTurn Complete - Yamamoto 
 Yamamoto collect 129 PUs; end with 129 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :13 Combat Move - Hisaichi 
 1 unit repaired.
 1 Infantry moved from C.India to India
 1 Battleship moved from sz46 to sz37
 1 Infantry moved from Java to sz57
 1 Infantry and 1 S.Sub moved from sz57 to sz37
 1 Infantry moved from sz37 to S.Australia
 6 Mech.Infs moved from Xining to Bengal
 3 Mech.Infs moved from N.French I. to Bengal
 3 Mech.Infs moved from Bengal to E.India
 5 NakajimaG5Ns moved from S.A to sz63
 2 B.Transports and 1 Transport moved from sz79 to sz74
 3 Infantry moved from Manila to sz74
 2 B.Transports, 3 Infantry and 1 Transport moved from sz74 to sz68
 3 Infantry moved from sz68 to Borneo
 2 Infantry moved from Peking to Tientsin
 1 Bomber and 1 L.Fighter moved from Seoul to Bengal
 7 Submarines moved from sz3 to sz11
 1 Destroyer moved from sz3 to sz11
 1 Destroyer moved from sz4 to sz11
 3 Submarines moved from sz78 to sz17Purchase Units - Hisaichi 
 Hisaichi buy 1 Cruiser, 9 Mech.Infs and 2 NakajimaG5Ns; Remaining resources: 0 PUs;Combat - Hisaichi 
 Battle in sz37
 Hisaichi attack with 1 Battleship and 1 S.Sub; Yamamoto loiter and taunt with
 Anzac defend with 1 Submarine
 Hisaichi roll dice for 1 S.Sub in sz37, round 1 : 0/1 hits
 Anzac roll dice for 1 Submarine in sz37, round 1 : 0/1 hits
 Hisaichi roll dice for 1 Battleship in sz37, round 1 : 0/1 hits
 1 Submarine owned by the Anzac Submerged
 Battle in sz63
 Hisaichi attack with 5 NakajimaG5Ns
 British defend with 1 Submarine and 1 T.Boat
 Hisaichi roll dice for 5 NakajimaG5Ns in sz63, round 1 : 5/5 hits
 British roll dice for 1 T.Boat in sz63, round 1 : 0/1 hits
 1 Submarine owned by the British and 1 T.Boat owned by the British lost in sz63
 Hisaichi winHisaichi win with 1 Battleship and 1 S.Sub remaining with 5 NakajimaG5Ns remaining. Battle score for attacker is 11
 Casualties for British: 1 Submarine and 1 T.Boat
 Battle in S.AustraliaNon Combat Move - Hisaichi 
 5 NakajimaG5Ns moved from sz63 to AmdanamPlace Units - Hisaichi 
 3 Mech.Infs placed in N.French I.
 6 Mech.Infs placed in Xining
 1 Cruiser placed in sz79
 2 NakajimaG5Ns placed in SeoulTurn Complete - Hisaichi 
 Hisaichi collect 91 PUs; end with 91 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :13 Combat Move - Thai 
 1 Carrier and 4 Destroyers moved from sz46 to sz50
 2 Tanks moved from Davao to sz70
 3 Infantry moved from Mindanao to sz70
 2 Infantry, 2 Tanks and 2 Transports moved from sz70 to sz50
 2 Infantry and 2 Tanks moved from sz50 to Derby
 Thai take Derby from Anzac
 2 Infantry moved from S.Borneo to sz60
 2 Infantry and 1 Transport moved from sz60 to sz50
 2 Infantry moved from sz50 to Derby
 1 Infantry and 1 T.Boat moved from sz70 to sz58
 1 Infantry moved from sz58 to Flores
 2 Fighters moved from Halma to sz50
 2 Infantry moved from Java to Bali
 3 Tanks moved from Phuket to sz73
 3 Infantry moved from Phuket to sz73
 3 Infantry, 3 Tanks and 3 Transports moved from sz73 to sz59
 3 Tanks moved from sz59 to Soem
 3 Infantry moved from sz59 to Soem
 2 Transports moved from sz66 to sz60
 4 Infantry moved from S.Borneo to sz60
 4 Infantry and 2 Transports moved from sz60 to sz59
 4 Infantry moved from sz59 to Soem
 2 T.Boats moved from sz65 to sz66Purchase Units - Thai 
 Thai buy 4 Infantry and 9 Marines; Remaining resources: 0 PUs;Combat - Thai Non Combat Move - Thai Place Units - Thai 
 4 Marines placed in Davao
 4 Marines placed in S.Borneo
 4 Infantry and 1 Marine placed in PhuketTurn Complete - Thai 
 Thai collect 36 PUs; end with 36 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :13 Combat Move - British 
 6 Infantry moved from Calcutta to C.India
 1 EarlyFighter moved from Calcutta to C.India
 1 Mech.Inf moved from Calcutta to India
 1 Infantry moved from M.India to India
 1 Infantry moved from S.India to M.India
 1 Mech.Inf moved from Calcutta to C.India
 1 Infantry moved from Janeca to TerracePurchase Units - British 
 British buy 11 Infantry; Remaining resources: 1 PUs;Combat - British 
 Battle in C.India
 British attack with 1 EarlyFighter, 6 Infantry and 1 Mech.Inf
 Thai defend with 4 Infantry
 British roll dice for 1 EarlyFighter, 6 Infantry and 1 Mech.Inf in C.India, round 1 : 3/8 hits
 Yamamoto roll dice for 4 Infantry in C.India, round 1 : 4/4 hits
 4 Infantry owned by the British and 3 Infantry owned by the Thai lost in C.India
 British roll dice for 1 EarlyFighter, 2 Infantry and 1 Mech.Inf in C.India, round 2 : 2/4 hits
 Yamamoto roll dice for 1 Infantry in C.India, round 2 : 0/1 hits
 1 Infantry owned by the Thai lost in C.India
 British win, taking C.India from Yamamoto with 1 EarlyFighter, 2 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0
 Casualties for British: 4 Infantry
 Casualties for Thai: 4 Infantry
 Battle in India
 British attack with 1 Infantry and 1 Mech.Inf
 Hisaichi defend with 1 Infantry
 British roll dice for 1 Infantry and 1 Mech.Inf in India, round 1 : 1/2 hits
 Hisaichi roll dice for 1 Infantry in India, round 1 : 0/1 hits
 1 Infantry owned by the Hisaichi lost in India
 British win, taking India from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
 Casualties for Hisaichi: 1 InfantryNon Combat Move - British 
 1 EarlyFighter moved from C.India to CalcuttaPlace Units - British 
 8 Infantry placed in Calcutta
 3 Infantry placed in JanecaTurn Complete - British 
 British collect 26 PUs; end with 27 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :13 Combat Move - Anzac 
 1 Submarine moved from sz37 to sz41
 1 Submarine moved from sz41 to sz37
 2 Infantry moved from Australia to Sydney
 1 Marine moved from Australia to Sydney
 2 Infantry moved from Darwin to Derby
 2 EarlyFighters moved from Darwin to Derby
 3 Infantry moved from N.Australia to Derby
 1 Infantry moved from Townsville to N.AustraliaPurchase Units - Anzac 
 Anzac buy 1 Fighter and 8 Infantry; Remaining resources: 0 PUs;Combat - Anzac 
 Battle in sz37
 Anzac attack with 1 Submarine
 Hisaichi defend with 1 Battleship and 1 S.Sub; Yamamoto defend with 3 Cruisers
 Anzac roll dice for 1 Submarine in sz37, round 1 : 0/1 hits
 Yamamoto roll dice for 1 S.Sub in sz37, round 1 : 0/1 hits
 Yamamoto roll dice for 1 Battleship and 3 Cruisers in sz37, round 1 : 4/4 hits
 1 Submarine owned by the Anzac lost in sz37
 Yamamoto win with 1 Battleship, 3 Cruisers and 1 S.Sub remaining. Battle score for attacker is -6
 Casualties for Anzac: 1 Submarine
 Battle in Derby
 Anzac attack with 2 EarlyFighters and 5 Infantry
 Thai defend with 4 Infantry and 2 Tanks
 Anzac roll dice for 2 EarlyFighters and 5 Infantry in Derby, round 1 : 3/7 hits
 Thai roll dice for 4 Infantry and 2 Tanks in Derby, round 1 : 1/6 hits
 1 Infantry owned by the Anzac and 3 Infantry owned by the Thai lost in Derby
 Anzac roll dice for 2 EarlyFighters and 4 Infantry in Derby, round 2 : 0/6 hits
 Thai roll dice for 1 Infantry and 2 Tanks in Derby, round 2 : 2/3 hits
 2 Infantry owned by the Anzac lost in Derby
 Anzac roll dice for 2 EarlyFighters and 2 Infantry in Derby, round 3 : 1/4 hits
 Thai roll dice for 1 Infantry and 2 Tanks in Derby, round 3 : 2/3 hits
 2 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Derby
 retreated to Derby
 Thai win with 2 Tanks remaining. Battle score for attacker is -2
 Casualties for Anzac: 5 Infantry
 Casualties for Thai: 4 InfantryNon Combat Move - Anzac 
 2 EarlyFighters moved from Derby to DarwinPlace Units - Anzac 
 3 Infantry placed in Darwin
 1 Fighter and 5 Infantry placed in MelbourneTurn Complete - Anzac 
 Anzac collect 21 PUs; end with 21 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :13 Combat Move - Americans 
 1 Infantry and 1 S.Sub moved from sz22 to sz24
 7 Submarines moved from sz23 to sz22Purchase Units - Americans 
 Americans buy 11 Submarines; Remaining resources: 5 PUs;Combat - Americans 
 Battle in sz22
 Americans attack with 7 Submarines
 Yamamoto defend with 6 S.Subs
 Americans roll dice for 7 Submarines in sz22, round 1 : 1/7 hits
 Yamamoto roll dice for 6 S.Subs in sz22, round 1 : 2/6 hits
 1 S.Sub owned by the Yamamoto and 2 Submarines owned by the Americans lost in sz22
 Americans roll dice for 5 Submarines in sz22, round 2 : 2/5 hits
 Yamamoto roll dice for 5 S.Subs in sz22, round 2 : 2/5 hits
 2 S.Subs owned by the Yamamoto and 2 Submarines owned by the Americans lost in sz22
 Americans roll dice for 3 Submarines in sz22, round 3 : 0/3 hits
 Yamamoto roll dice for 3 S.Subs in sz22, round 3 : 2/3 hits
 2 Submarines owned by the Americans lost in sz22
 Americans roll dice for 1 Submarine in sz22, round 4 : 0/1 hits
 Yamamoto roll dice for 3 S.Subs in sz22, round 4 : 1/3 hits
 1 Submarine owned by the Americans lost in sz22
 Yamamoto win with 3 S.Subs remaining. Battle score for attacker is -15
 Casualties for Yamamoto: 3 S.Subs
 Casualties for Americans: 7 Submarines
 Battle in sz24
 Americans attack with 1 Infantry and 1 S.Sub
 Yamamoto defend with 1 Destroyer
 Americans roll dice for 1 S.Sub in sz24, round 1 : 0/1 hits
 Yamamoto roll dice for 1 Destroyer in sz24, round 1 : 0/1 hits
 Americans roll dice for 1 S.Sub in sz24, round 2 : 1/1 hits
 Yamamoto roll dice for 1 Destroyer in sz24, round 2 : 0/1 hits
 1 Destroyer owned by the Yamamoto lost in sz24
 Americans win with 1 S.Sub remaining. Battle score for attacker is 8
 Casualties for Yamamoto: 1 DestroyerNon Combat Move - Americans Place Units - Americans 
 11 Submarines placed in sz23Turn Complete - Americans 
 Americans collect 69 PUs; end with 74 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :13 Combat Move - Masaharu 
 4 S.Subs moved from sz4 to sz11
 2 Submarines moved from sz3 to sz11
 1 Bomber and 2 NakajimaG5Ns moved from Kamchatka to sz11
 1 Mech.Inf moved from Alaska to Anchorage
 2 Infantry moved from Alaska to Anchorage
 2 Infantry moved from Kiska to sz4
 2 Infantry and 1 Transport moved from sz4 to sz5
 2 Infantry moved from sz5 to Anchorage
 1 Transport moved from sz4 to sz3
 1 Tank moved from Palana to sz3
 2 Infantry moved from Kamchatka to sz3
 1 Infantry, 1 Tank and 1 Transport moved from sz3 to sz4
 1 Infantry and 1 Tank moved from sz4 to Attla
 1 Infantry moved from Kamchatka to sz3
 2 Infantry and 2 T.Boats moved from sz3 to sz4
 2 Infantry moved from sz4 to Attla
 1 Transport moved from sz4 to sz3
 1 Infantry moved from Kamchatka to sz3
 1 Infantry and 1 Transport moved from sz3 to sz4
 1 Infantry moved from sz4 to Attla
 1 Tank moved from Magadan to Palana
 6 Tanks moved from S.Mongolia to Nancheng
 4 Mech.Infs moved from Urumal to Bhopal
 4 Mech.Infs moved from Achinsk to Bikaner
 2 Infantry and 1 Marine moved from Akina to N.JapanPurchase Units - Masaharu 
 Masaharu buy 7 Mech.Infs and 4 Tankettes; Remaining resources: 0 PUs;Combat - Masaharu 
 Battle in Attla
 Masaharu attack with 4 Infantry and 1 Tank
 Americans defend with 1 Infantry and 1 Tank
 Masaharu roll dice for 4 Infantry and 1 Tank in Attla, round 1 : 0/5 hits
 Americans roll dice for 1 Infantry and 1 Tank in Attla, round 1 : 1/2 hits
 1 Infantry owned by the Masaharu lost in Attla
 Masaharu roll dice for 3 Infantry and 1 Tank in Attla, round 2 : 2/4 hits
 Americans roll dice for 1 Infantry and 1 Tank in Attla, round 2 : 0/2 hits
 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Attla
 Masaharu win, taking Attla from Americans with 3 Infantry and 1 Tank remaining. Battle score for attacker is 5
 Casualties for Americans: 1 Infantry and 1 Tank
 Casualties for Masaharu: 1 Infantry
 Battle in Anchorage
 Masaharu attack with 4 Infantry and 1 Mech.Inf
 British defend with 2 Infantry and 1 Tank
 Masaharu roll dice for 4 Infantry and 1 Mech.Inf in Anchorage, round 1 : 1/5 hits
 Americans roll dice for 2 Infantry and 1 Tank in Anchorage, round 1 : 2/3 hits
 1 Infantry owned by the British and 2 Infantry owned by the Masaharu lost in Anchorage
 Masaharu roll dice for 2 Infantry and 1 Mech.Inf in Anchorage, round 2 : 1/3 hits
 Americans roll dice for 1 Infantry and 1 Tank in Anchorage, round 2 : 1/2 hits
 1 Infantry owned by the British and 1 Infantry owned by the Masaharu lost in Anchorage
 Masaharu roll dice for 1 Infantry and 1 Mech.Inf in Anchorage, round 3 : 1/2 hits
 Americans roll dice for 1 Tank in Anchorage, round 3 : 0/1 hits
 1 Tank owned by the British lost in Anchorage
 Masaharu win, taking Anchorage from Americans with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 3
 Casualties for British: 2 Infantry and 1 Tank
 Casualties for Masaharu: 3 InfantryNon Combat Move - Masaharu 
 1 Bomber and 2 NakajimaG5Ns moved from sz11 to AlaskaPlace Units - Masaharu 
 4 Tankettes placed in Urumal
 4 Mech.Infs placed in Achinsk
 3 Mech.Infs placed in HsinganTurn Complete - Masaharu 
 Masaharu collect 52 PUs; end with 52 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :14 Combat Move - Yamamoto 
 5 Submarines moved from sz4 to sz6
 2 Submarines moved from sz4 to sz6
 1 Marine moved from Alaska to sz4
 1 Artillery moved from Alaska to sz4
 7 Infantry moved from Alaska to sz4
 1 Artillery, 7 Cruisers, 7 Infantry, 1 Marine and 1 Transport moved from sz4 to sz5
 1 Artillery, 7 Cruisers, 7 Infantry, 1 Marine and 1 Transport moved from sz5 to sz6
 1 Artillery moved from sz6 to Janeca
 1 Marine moved from sz6 to Janeca
 1 Infantry moved from sz6 to N.Canada
 Yamamoto take N.Canada from British
 6 NakajimaG5Ns moved from Alaska to sz23
 3 S.Subs moved from sz22 to sz23
 2 L.Fighters moved from Alaska to sz24
 1 Destroyer moved from sz21 to sz24
 1 Infantry moved from sz6 to Vancouver
 Yamamoto take Vancouver from Americans
 4 Infantry moved from sz6 to Janeca
 1 Infantry moved from sz6 to Terrace
 4 L.Fighters moved from Alaska to Terrace
 2 Artillerys and 2 Infantry moved from Angarsk to Yakutsk
 1 Tank moved from Kaask to Abakan
 3 Tanks moved from Dheli to India
 6 Mech.Infs moved from Hongkong to Chunking
 3 Cruisers moved from sz37 to sz46
 2 Infantry moved from E.G to sz46
 1 Infantry moved from E.G to sz46
 2 Transports moved from sz81 to sz49
 2 Tanks moved from Moresby to sz49
 2 Elites moved from Moresby to sz49
 2 Elites, 2 Tanks and 2 Transports moved from sz49 to sz46
 1 Tank moved from sz46 to N.Australia
 1 Tank moved from sz46 to Townsville
 1 Elite moved from sz46 to N.Australia
 1 Elite moved from sz46 to Townsville
 1 Infantry moved from sz46 to New Britain
 Yamamoto take New Britain from British
 2 Infantry moved from sz46 to N.Australia
 1 Infantry moved from W.Australuia to C.Australia
 Yamamoto take C.Australia from Anzac
 2 Tanks moved from Pikelot to sz72
 11 Infantry moved from Weno to sz72
 2 B.Transports, 2 Battleships, 11 Infantry, 2 Tanks and 4 Transports moved from sz72 to sz46
 2 Tanks moved from sz46 to N.Australia
 11 Infantry moved from sz46 to N.Australia
 1 Elite moved from Moresby to E.G
 1 Tank moved from Moresby to E.G
 1 Infantry moved from New Guinea to E.G
 3 Mech.Infs moved from Kichedung to Chunking
 3 NakajimaG5Ns moved from Tokyo to sz24Purchase Units - Yamamoto 
 Yamamoto buy 1 Bomber, 3 Elites, 15 Mech.Infs, 1 NakajimaG5N and 2 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto 
 Battle in sz24
 Yamamoto attack with 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns
 Americans defend with 1 Infantry and 1 S.Sub
 Americans roll dice for 1 S.Sub in sz24, round 1 : 0/1 hits
 Yamamoto roll dice for 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns in sz24, round 1 : 2/6 hits
 1 S.Sub owned by the Americans and 1 Infantry owned by the Americans lost in sz24
 Yamamoto win with 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns remaining. Battle score for attacker is 11
 Casualties for Americans: 1 Infantry and 1 S.Sub
 Battle in sz23
 Yamamoto attack with 6 NakajimaG5Ns and 3 S.Subs
 Americans defend with 1 Carrier, 2 EarlyFighters and 11 Submarines
 Yamamoto roll dice for 3 S.Subs in sz23, round 1 : 0/3 hits
 Americans roll dice for 11 Submarines in sz23, round 1 : 2/11 hits
 Yamamoto roll dice for 6 NakajimaG5Ns in sz23, round 1 : 5/6 hits
 Americans roll dice for 1 Carrier and 2 EarlyFighters in sz23, round 1 : 1/3 hits
 3 S.Subs owned by the Yamamoto and 5 Submarines owned by the Americans lost in sz23
 6 Submarines owned by the Americans Submerged
 Yamamoto roll dice for 6 NakajimaG5Ns in sz23, round 2 : 6/6 hits
 Americans roll dice for 1 Carrier and 2 EarlyFighters in sz23, round 2 : 3/3 hits
 1 Carrier owned by the Americans , 3 NakajimaG5Ns owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz23
 Yamamoto win with 3 NakajimaG5Ns remaining. Battle score for attacker is -21
 Casualties for Yamamoto: 3 NakajimaG5Ns and 3 S.Subs
 Casualties for Americans: 1 Carrier, 2 EarlyFighters and 5 Submarines
 Battle in Terrace
 Yamamoto attack with 1 Infantry and 4 L.Fighters
 British defend with 1 Infantry
 Yamamoto roll dice for 4 Cruisers in Terrace, round 1 : 2/4 hits
 1 Infantry owned by the British lost in Terrace
 Yamamoto win, taking Terrace from British with 1 Infantry and 4 L.Fighters remaining. Battle score for attacker is 2
 Casualties for British: 1 Infantry
 Battle in Janeca
 Yamamoto attack with 1 Artillery, 4 Infantry and 1 Marine
 British defend with 1 AAGun, 1 Factory and 3 Infantry
 Yamamoto roll dice for 3 Cruisers in Janeca, round 1 : 2/3 hits
 2 Infantry owned by the British lost in Janeca
 Yamamoto roll dice for 1 Artillery, 4 Infantry and 1 Marine in Janeca, round 1 : 3/6 hits
 British roll dice for 1 Infantry in Janeca, round 1 : 0/1 hits
 1 Infantry owned by the British lost in Janeca
 Yamamoto win, taking Janeca from British with 1 Artillery, 4 Infantry and 1 Marine remaining. Battle score for attacker is 6
 Casualties for British: 3 Infantry
 Battle in Townsville
 Yamamoto attack with 1 Elite and 1 Tank
 Anzac defend with 1 Infantry
 Yamamoto roll dice for 1 Battleship and 1 Cruiser in Townsville, round 1 : 1/2 hits
 1 Infantry owned by the Anzac lost in Townsville
 Yamamoto win, taking Townsville from Anzac with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
 Casualties for Anzac: 1 Infantry
 Battle in N.Australia
 Yamamoto attack with 1 Elite, 13 Infantry and 3 Tanks
 Anzac defend with 1 Infantry
 Yamamoto roll dice for 1 Battleship and 2 Cruisers in N.Australia, round 1 : 0/3 hits
 Yamamoto roll dice for 1 Elite, 13 Infantry and 3 Tanks in N.Australia, round 1 : 5/17 hits
 Anzac roll dice for 1 Infantry in N.Australia, round 1 : 0/1 hits
 1 Infantry owned by the Anzac lost in N.Australia
 Yamamoto win, taking N.Australia from Anzac with 1 Elite, 13 Infantry and 3 Tanks remaining. Battle score for attacker is 2
 Casualties for Anzac: 1 Infantry
 Battle in India
 Yamamoto attack with 3 Tanks
 British defend with 1 Infantry and 1 Mech.Inf
 Yamamoto roll dice for 3 Tanks in India, round 1 : 2/3 hits
 British roll dice for 1 Infantry and 1 Mech.Inf in India, round 1 : 2/2 hits
 1 Mech.Inf owned by the British , 1 Infantry owned by the British and 2 Tanks owned by the Yamamoto lost in India
 Yamamoto win, taking India from British with 1 Tank remaining. Battle score for attacker is -3
 Casualties for British: 1 Infantry and 1 Mech.Inf
 Casualties for Yamamoto: 2 TanksNon Combat Move - Yamamoto 
 2 L.Fighters moved from sz24 to Taka
 3 NakajimaG5Ns moved from sz24 to Taka
 3 NakajimaG5Ns moved from sz23 to Anchorage
 4 L.Fighters moved from Terrace to AnchoragePlace Units - Yamamoto 
 1 Mech.Inf and 2 Tanks placed in Dheli
 6 Mech.Infs placed in Kaask
 6 Mech.Infs placed in Hongkong
 2 Mech.Infs placed in Kichedung
 3 Elites placed in Moresby
 1 Bomber and 1 NakajimaG5N placed in TokyoTurn Complete - Yamamoto 
 Yamamoto collect 143 PUs; end with 143 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :14 Combat Move - Hisaichi 
 6 Mech.Infs moved from Bengal to C.India
 3 Mech.Infs moved from E.India to India
 1 Mech.Inf moved from India to S.India
 Hisaichi take S.India from British
 2 Mech.Infs moved from India to M.India
 1 Bomber moved from Bengal to M.India
 1 L.Fighter moved from Bengal to C.India
 3 NakajimaG5Ns moved from Amdanam to M.India
 2 NakajimaG5Ns moved from Amdanam to C.India
 3 Mech.Infs moved from N.French I. to E.India
 6 Mech.Infs moved from Xining to S.Tibet
 2 NakajimaG5Ns moved from Seoul to E.India
 3 Infantry moved from Borneo to sz68
 2 B.Transports, 3 Infantry and 1 Transport moved from sz68 to sz66
 3 Infantry moved from sz66 to N.S
 4 Infantry moved from Sumatra to N.S
 1 Tank moved from Sumatra to N.S
 1 Artillery moved from Sumatra to N.S
 1 S.Sub moved from sz37 to sz57
 1 Battleship moved from sz37 to sz50
 2 Destroyers and 7 Submarines moved from sz11 to sz13
 1 Cruiser moved from sz79 to sz74
 1 Infantry moved from Tientsin to sz74
 1 Cruiser and 1 Infantry moved from sz74 to sz78
 1 Infantry moved from sz78 to Bonin
 1 Infantry moved from Amursk to Vladivostok
 1 Infantry moved from Tientsin to KoreaPurchase Units - Hisaichi 
 Hisaichi buy 1 Cruiser, 4 NakajimaG5Ns and 1 S.Sub; Remaining resources: 0 PUs;Combat - Hisaichi 
 Battle in M.India
 Hisaichi attack with 1 Bomber, 2 Mech.Infs and 3 NakajimaG5Ns
 British defend with 1 Infantry
 Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 3 NakajimaG5Ns in M.India, round 1 : 4/6 hits
 British roll dice for 1 Infantry in M.India, round 1 : 0/1 hits
 1 Infantry owned by the British lost in M.India
 Hisaichi win, taking M.India from British with 1 Bomber, 2 Mech.Infs and 3 NakajimaG5Ns remaining. Battle score for attacker is 2
 Casualties for British: 1 Infantry
 Battle in C.India
 Hisaichi attack with 1 L.Fighter, 6 Mech.Infs and 2 NakajimaG5Ns
 British defend with 2 Infantry and 1 Mech.Inf
 Hisaichi roll dice for 1 L.Fighter, 6 Mech.Infs and 2 NakajimaG5Ns in C.India, round 1 : 2/9 hits
 British roll dice for 2 Infantry and 1 Mech.Inf in C.India, round 1 : 1/3 hits
 1 Mech.Inf owned by the Hisaichi and 2 Infantry owned by the British lost in C.India
 Hisaichi roll dice for 1 L.Fighter, 5 Mech.Infs and 2 NakajimaG5Ns in C.India, round 2 : 3/8 hits
 British roll dice for 1 Mech.Inf in C.India, round 2 : 1/1 hits
 1 Mech.Inf owned by the British and 1 Mech.Inf owned by the Hisaichi lost in C.India
 Hisaichi win, taking C.India from British with 1 L.Fighter, 4 Mech.Infs and 2 NakajimaG5Ns remaining. Battle score for attacker is -1
 Casualties for Hisaichi: 2 Mech.Infs
 Casualties for British: 2 Infantry and 1 Mech.InfNon Combat Move - Hisaichi 
 2 NakajimaG5Ns moved from C.India to E.India
 1 L.Fighter moved from C.India to E.India
 1 Bomber and 3 NakajimaG5Ns moved from M.India to E.IndiaPlace Units - Hisaichi 
 1 Cruiser and 1 S.Sub placed in sz79
 4 NakajimaG5Ns placed in SeoulTurn Complete - Hisaichi 
 Hisaichi collect 93 PUs; end with 93 PUs total
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :14 Turn Complete - Dutch 
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 TripleA Turn Summary for game: The Rising Sun, version: 1.7.2 Game History Round :14 Combat Move - Thai 
 3 Tanks moved from Soem to sz50
 3 Infantry moved from Soem to sz50
 3 Infantry, 3 Tanks and 3 Transports moved from sz50 to sz37
 2 Fighters moved from sz50 to Melbourne
 3 Infantry and 3 Tanks moved from sz37 to Melbourne
 1 Carrier and 4 Destroyers moved from sz50 to sz37
 1 Tank moved from Derby to Australia
 Thai take Australia from Anzac
 1 Tank moved from Derby to S.W.Australia
 Thai take S.W.Australia from AnzacPurchase Units - Thai 
 Thai buy 6 Transports; Remaining resources: 0 PUs;Combat - Thai 
 Battle in Melbourne
 Thai attack with 2 Fighters, 3 Infantry and 3 Tanks
 Anzac defend with 1 AAGun, 1 Bunker, 1 Factory, 1 Fighter and 5 Infantry
 AA guns fire in Melbourne : 0/2 hits
 Thai roll dice for 2 Fighters, 3 Infantry and 3 Tanks in Melbourne, round 1 : 3/8 hits
 Units damaged: 1 Bunker owned by the Anzac
 Anzac roll dice for 1 Bunker, 1 Fighter and 5 Infantry in Melbourne, round 1 : 3/7 hits
 2 Infantry owned by the Anzac and 3 Infantry owned by the Thai lost in Melbourne
 Thai roll dice for 2 Fighters and 3 Tanks in Melbourne, round 2 : 3/5 hits
 Anzac roll dice for 1 Bunker, 1 Fighter and 3 Infantry in Melbourne, round 2 : 2/5 hits
 3 Infantry owned by the Anzac and 2 Tanks owned by the Thai lost in Melbourne
 Thai roll dice for 2 Fighters and 1 Tank in Melbourne, round 3 : 1/3 hits
 Anzac roll dice for 1 Bunker and 1 Fighter in Melbourne, round 3 : 1/2 hits
 1 Fighter owned by the Thai and 1 Bunker owned by the Anzac lost in Melbourne
 Thai roll dice for 1 Fighter and 1 Tank in Melbourne, round 4 : 1/2 hits
 Anzac roll dice for 1 Fighter in Melbourne, round 4 : 0/1 hits
 1 Fighter owned by the Anzac lost in Melbourne
 Thai captures 21PUs while taking Anzac capital
 Thai win, taking Melbourne from Anzac with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
 Casualties for Anzac: 1 Bunker, 1 Fighter and 5 Infantry
 Casualties for Thai: 1 Fighter, 3 Infantry and 2 TanksNon Combat Move - Thai 
 1 Fighter moved from Melbourne to sz37
 2 Infantry moved from Bali to sz59
 4 Infantry moved from Soem to sz59
 4 Infantry and 3 Transports moved from sz59 to sz49
 4 Infantry moved from sz49 to Derby
 2 Infantry and 2 Transports moved from sz59 to sz50
 1 Infantry moved from Flores to sz50
 3 Infantry and 2 Transports moved from sz50 to sz49
 3 Infantry moved from sz49 to Derby
 2 T.Boats moved from sz66 to sz60
 1 T.Boat moved from sz58 to sz70
 1 Infantry moved from Mindanao to DavaoPlace Units - Thai 
 2 Transports placed in sz70
 2 Transports placed in sz60
 2 Transports placed in sz73Turn Complete - Thai 
 Thai collect 44 PUs; end with 65 PUs total
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 ahhh mate…I give this 1 up…surprise surprise! 
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 That’s more like it! :-D 
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 Test summary from TripleA, engine version: 1.6.1.4, time: 13:12:11 
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 Germany - 1 x fighter + 2 x mech inf 
 S.Italy - 3 x sub
 Japan - 2 x sub + 1 x transport = 19 ;)& scramble? 
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 1x scramble to 111 
 3x scramble to 110
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Germans takes Political Action: Political Action Germans To War With Chinese
 Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarResearch Technology - Germans 
 Turning on Edit Mode
 EDIT: Adding units owned by Germans to Germany: 1 fighter and 2 mech_infantrys
 EDIT: Adding units owned by Italians to 97 Sea Zone: 3 submarines
 EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
 EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
 EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines and 1 transport
 EDIT: Turning off Edit ModePurchase Units - Germans 
 Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 3 infantry moved from Holland Belgium to France
 1 artillery moved from Holland Belgium to Normandy Bordeaux
 1 artillery moved from Holland Belgium to France
 1 mech_infantry moved from Western Germany to Normandy Bordeaux
 2 mech_infantrys moved from Western Germany to Southern France
 1 mech_infantry moved from Western Germany to Southern France
 3 armour moved from Holland Belgium to France
 3 infantry moved from Western Germany to France
 1 artillery moved from Western Germany to France
 1 armour moved from Greater Southern Germany to France
 1 tactical_bomber moved from Poland to Southern Italy
 1 fighter moved from Slovakia Hungary to France
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 103 Sea Zone to 91 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 submarine moved from 118 Sea Zone to 109 Sea Zone
 1 battleship moved from 113 Sea Zone to 110 Sea Zone
 1 transport moved from 114 Sea Zone to 112 Sea Zone
 1 cruiser moved from 114 Sea Zone to 112 Sea Zone
 2 bombers moved from Germany to 110 Sea Zone
 2 fighters moved from Western Germany to 111 Sea Zone
 3 tactical_bombers moved from Western Germany to 111 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 1 fighter moved from Germany to France
 1 tactical_bomber moved from Germany to 110 Sea Zone
 1 fighter moved from Norway to 110 Sea Zone
 2 infantry moved from Denmark to 112 Sea Zone
 3 infantry moved from Poland to Baltic States
 1 armour moved from Poland to Baltic States
 2 mech_infantrys moved from Germany to Baltic States
 2 infantry moved from Slovakia Hungary to Eastern Poland
 1 armour moved from Slovakia Hungary to Eastern Poland
 1 armour moved from Greater Southern Germany to Eastern Poland
 6 infantry moved from Greater Southern Germany to Yugoslavia
 2 artilleries moved from Greater Southern Germany to Yugoslavia
 1 armour moved from Greater Southern Germany to Yugoslavia
 11 infantry moved from Germany to Slovakia Hungary
 3 artilleries moved from Germany to Slovakia HungaryCombat - Germans 
 British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
 British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
 Battle in 106 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 1/1 hits
 1 submarine owned by the Germans lost in 106 Sea Zone
 British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
 Casualties for Germans: 1 submarine
 Battle in France
 Germans attack with 4 armour, 2 artilleries, 2 fighters and 6 infantry
 French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
 AA guns fire in France : 1/2 hits
 1 fighter owned by the Germans lost in France
 Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 6/13 hits
 French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 3/11 hits
 5 infantry owned by the French , 3 infantry owned by the Germans and 1 aaGun owned by the French lost in France
 Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 2 : 7/10 hits
 French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 : 3/6 hits
 1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 3 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 fighter owned by the French lost in France
 Germans captures 19PUs while taking French capital
 Germans converts factory_major into different units
 Germans win, taking France from French with 4 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 24
 Casualties for Germans: 1 fighter and 6 infantry
 Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
 Casualties for British: 1 armour and 1 artillery
 Battle in 111 Sea Zone
 Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers
 British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
 Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 2 fighters and 3 tactical_bombers in 111 Sea Zone, round 1 : 1/5 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 2/4 hits
 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone
 Germans roll dice for 1 fighter and 3 tactical_bombers in 111 Sea Zone, round 2 : 1/4 hits
 British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 4/4 hits
 3 tactical_bombers owned by the Germans , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
 British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -51
 Casualties for Germans: 2 fighters, 1 submarine and 3 tactical_bombers
 Casualties for British: 1 destroyer
 Battle in Eastern Poland
 Germans attack with 2 armour and 2 infantry
 Russians defend with 2 infantry
 Germans roll dice for 2 armour and 2 infantry in Eastern Poland, round 1 : 1/4 hits
 Russians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
 1 infantry owned by the Russians lost in Eastern Poland
 Germans roll dice for 2 armour and 2 infantry in Eastern Poland, round 2 : 2/4 hits
 Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
 Casualties for Russians: 2 infantry
 Battle in 91 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 cruiser
 Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 cruiser in 91 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
 British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits
 1 submarine owned by the Germans lost in 91 Sea Zone
 British win with 1 cruiser remaining. Battle score for attacker is -6
 Casualties for Germans: 1 submarine
 Battle in Yugoslavia
 Germans attack with 1 armour, 2 artilleries and 6 infantry
 Neutral_Allies defend with 5 infantry
 Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Yugoslavia, round 1 : 4/9 hits
 Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 1/5 hits
 1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Yugoslavia, round 2 : 3/8 hits
 Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
 1 infantry owned by the Neutral_Allies lost in Yugoslavia
 Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 12
 Casualties for Neutral_Allies: 5 infantry
 Casualties for Germans: 1 infantry
 Battle in 110 Sea Zone
 Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
 French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
 Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 : 3/6 hits
 Units damaged: 1 battleship owned by the British
 British roll dice for 3 fighters in 110 Sea Zone, round 1 : 3/3 hits
 Units damaged: 1 battleship owned by the Germans
 British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 2/3 hits
 1 cruiser owned by the French , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
 Germans roll dice for 1 battleship and 2 bombers in 110 Sea Zone, round 2 : 1/3 hits
 British roll dice for 1 battleship and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits
 1 bomber owned by the Germans , 1 fighter owned by the British and 1 battleship owned by the Germans lost in 110 Sea Zone
 retreated to 110 Sea Zone
 British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -35
 Casualties for Germans: 1 battleship, 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
 Casualties for French: 1 cruiser
 Casualties for British: 1 cruiser and 1 fighter
 Battle in Normandy Bordeaux
 Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/3 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
 1 infantry owned by the Germans lost in Normandy Bordeaux
 Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
 Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
 French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
 1 infantry owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
 French win with 1 artillery remaining. Battle score for attacker is -8
 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
 Casualties for French: 1 infantry
 Battle in 109 Sea Zone
 Germans attack with 1 submarine
 British defend with 1 destroyer and 1 transport
 Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 1/1 hits
 1 submarine owned by the Germans lost in 109 Sea Zone
 British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
 Casualties for Germans: 1 submarine
 Battle in Southern France
 Germans attack with 3 mech_infantrys
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 3 mech_infantrys in Southern France, round 1 : 1/3 hits
 French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
 Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits
 French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
 1 artillery owned by the French lost in Southern France
 Germans win, taking Southern France from French with 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Germans: 1 mech_infantry
 Casualties for French: 1 artillery and 1 infantry
 Battle in Baltic States
 Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
 Russians defend with 3 infantry
 Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Baltic States, round 1 : 0/6 hits
 Russians roll dice for 3 infantry in Baltic States, round 1 : 3/3 hits
 3 infantry owned by the Germans lost in Baltic States
 Germans roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 0/3 hits
 Russians roll dice for 3 infantry in Baltic States, round 2 : 3/3 hits
 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
 Russians win with 3 infantry remaining. Battle score for attacker is -23
 Casualties for Germans: 1 armour, 3 infantry and 2 mech_infantrys
 Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
 Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
 Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
 Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans 
 1 infantry moved from Romania to Bulgaria
 Germans take Bulgaria from Neutral_Axis
 1 armour moved from Romania to Eastern Poland
 1 fighter moved from France to Western Germany
 1 bomber moved from 110 Sea Zone to Western Germany
 2 infantry moved from 112 Sea Zone to Western Germany
 1 infantry moved from Norway to Finland
 Germans take Finland from Neutral_Axis
 2 infantry moved from Norway to FinlandPlace Units - Germans 
 1 armour and 6 infantry placed in Germany
 2 infantry placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
 Germans collect 41 PUs (2 lost to blockades); end with 60 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
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 that was crippling :| 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Russians 
 Russians takes Political Action: Political Action Russians To War With Italians
 Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarResearch Technology - Russians 
 Russians spend 5 on tech rolls
 Russians roll 4 and gets 0 hitsPurchase Units - Russians 
 Russians buy 2 artilleries, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians 
 1 submarine moved from 127 Sea Zone to 112 Sea Zone
 1 infantry moved from Belarus to Eastern Poland
 1 infantry moved from Baltic States to Poland
 Russians take Poland from Germans
 2 infantry moved from Bessarabia to Romania
 1 infantry moved from Western Ukraine to Eastern Poland
 1 artillery moved from Western Ukraine to Eastern Poland
 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
 2 infantry moved from Baltic States to Eastern Poland
 1 fighter moved from Novgorod to Eastern PolandCombat - Russians 
 Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
 Battle in 112 Sea Zone
 Russians attack with 1 submarine
 Germans defend with 1 cruiser, 1 fighter and 1 transport
 Russians roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 1 : 0/1 hits
 Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
 1 cruiser owned by the Germans lost in 112 Sea Zone
 Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits
 Russians roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits
 1 transport owned by the Germans lost in 112 Sea Zone
 1 submarine owned by the Russians Submerged
 Germans win with 1 fighter remaining. Battle score for attacker is 19
 Casualties for Germans: 1 cruiser and 1 transport
 Battle in Eastern Poland
 Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
 Germans defend with 3 armour and 2 infantry
 Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 3/8 hits
 Germans roll dice for 3 armour and 2 infantry in Eastern Poland, round 1 : 4/5 hits
 4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
 Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Eastern Poland, round 2 : 3/4 hits
 Germans roll dice for 2 armour in Eastern Poland, round 2 : 1/2 hits
 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
 Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Germans: 3 armour and 2 infantry
 Casualties for Russians: 1 artillery and 4 infantry
 Battle in Romania
 Russians attack with 2 infantry
 Germans defend with 1 infantry
 Russians roll dice for 2 infantry in Romania, round 1 : 0/2 hits
 Germans roll dice for 1 infantry in Romania, round 1 : 1/1 hits
 1 infantry owned by the Russians lost in Romania
 Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
 Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
 1 infantry owned by the Russians retreated to Bessarabia
 Germans win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Russians: 1 infantry
 Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians 
 2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
 3 infantry moved from Ukraine to Bessarabia
 1 artillery moved from Novgorod to Baltic States
 6 infantry moved from Novgorod to Baltic States
 1 infantry moved from Archangel to Belarus
 2 infantry moved from Vyborg to Novgorod
 1 infantry moved from Karelia to Novgorod
 1 mech_infantry moved from Russia to Belarus
 1 armour moved from Russia to Belarus
 1 artillery and 1 infantry moved from Russia to Bryansk
 2 aaGuns moved from Russia to Bryansk
 2 infantry moved from Caucasus to Northwest Persia
 Russians take Northwest Persia from Neutral_Allies
 1 armour and 1 mech_infantry moved from Volgograd to Ukraine
 6 infantry moved from Amur to Buryatia
 2 aaGuns and 6 infantry moved from Sakha to BuryatiaPlace Units - Russians 
 1 destroyer and 1 transport placed in 115 Sea Zone
 1 artillery placed in Novgorod
 1 artillery and 2 infantry placed in Ukraine
 5 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 38 PUs; end with 38 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
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 scr :? 



 
		 
		






