dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
C v C
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - Masaharu
4 Infantry moved from N.Japan to sz16
2 Infantry moved from N.Japan to sz7
2 Infantry, 2 T.Boats and 3 Transports moved from sz7 to sz3
1 Mech.Inf moved from Palana to sz3
2 Infantry moved from Kamchatka to sz3
1 Infantry moved from Kamchatka to sz3
1 Infantry moved from Kamchatka to sz3
4 Infantry and 4 S.Subs moved from sz16 to sz4
4 Infantry, 1 Mech.Inf and 3 Transports moved from sz3 to sz4
2 Infantry moved from sz3 to Kiska
1 Mech.Inf moved from sz4 to Alaska
8 Infantry moved from sz4 to Alaska
2 Submarines moved from sz16 to sz3
2 NakajimaG5Ns moved from Kamchatka to sz22
1 Bomber moved from Kamchatka to Alaska
1 Tank moved from Yakutsk to Palana
1 Tank moved from Angarsk to MagadanPurchase Units - Masaharu
Masaharu buy 2 Infantry, 1 Marine and 8 Mech.Infs; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz22
Masaharu attack with 2 NakajimaG5Ns
British defend with 1 B.Transport and 4 Infantry; Americans defend with 1 Destroyer, 2 Infantry, 2 S.Subs and 12 Submarines
Masaharu roll dice for 2 NakajimaG5Ns in sz22, round 1 : 2/2 hits
Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 1 : 0/2 hits
2 Submarines owned by the Americans lost in sz22
retreated to sz22
Americans win with 1 B.Transport, 1 Destroyer, 2 S.Subs and 10 Submarines remaining. Battle score for attacker is 12
Casualties for Americans: 2 Submarines
Battle in Alaska
Masaharu attack with 1 Bomber, 8 Infantry and 1 Mech.Inf
Americans defend with 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory and 3 Infantry
Masaharu roll dice for 1 Bomber, 8 Infantry and 1 Mech.Inf in Alaska, round 1 : 3/10 hits
Americans roll dice for 2 Artillerys, 1 Bomber, 1 Elite and 3 Infantry in Alaska, round 1 : 1/7 hits
2 Infantry owned by the Americans , 1 Infantry owned by the Masaharu and 1 Bomber owned by the Americans lost in Alaska
Masaharu roll dice for 1 Bomber, 7 Infantry and 1 Mech.Inf in Alaska, round 2 : 0/9 hits
Americans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Alaska, round 2 : 2/4 hits
2 Infantry owned by the Masaharu lost in Alaska
Masaharu roll dice for 1 Bomber, 5 Infantry and 1 Mech.Inf in Alaska, round 3 : 2/7 hits
Americans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Alaska, round 3 : 3/4 hits
1 Artillery owned by the Americans , 1 Infantry owned by the Americans and 3 Infantry owned by the Masaharu lost in Alaska
Masaharu roll dice for 1 Bomber, 2 Infantry and 1 Mech.Inf in Alaska, round 4 : 1/4 hits
Americans roll dice for 1 Artillery and 1 Elite in Alaska, round 4 : 0/2 hits
1 Artillery owned by the Americans lost in Alaska
Masaharu roll dice for 1 Bomber, 2 Infantry and 1 Mech.Inf in Alaska, round 5 : 3/4 hits
Americans roll dice for 1 Elite in Alaska, round 5 : 0/1 hits
1 Elite owned by the Americans lost in Alaska
Masaharu win, taking Alaska from Americans with 1 Bomber, 2 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 20
Casualties for Americans: 2 Artillerys, 1 Bomber, 1 Elite and 3 Infantry
Casualties for Masaharu: 6 InfantryNon Combat Move - Masaharu
1 Bomber moved from Alaska to Kamchatka
2 NakajimaG5Ns moved from sz22 to Kamchatka
6 Tanks moved from Ulaan Ude to S.MongoliaPlace Units - Masaharu
2 Infantry and 1 Marine placed in Akina
4 Mech.Infs placed in Achinsk
4 Mech.Infs placed in UrumalTurn Complete - Masaharu
Masaharu collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Yamamoto
6 L.Fighters moved from Wake to sz22
1 S.Sub moved from sz5 to sz22
8 S.Subs moved from sz20 to sz22
1 S.Sub moved from sz4 to sz22
1 Marine moved from Kamchatka to sz3
1 Marine and 1 Transport moved from sz3 to sz4
1 Artillery moved from Kiska to sz4
1 Submarine moved from sz3 to sz4
6 Submarines moved from sz7 to sz4
7 Infantry moved from Kamchatka to sz7
7 Cruisers and 7 Infantry moved from sz7 to sz4
1 Artillery and 1 Marine moved from sz4 to Alaska
7 Infantry moved from sz4 to Alaska
2 Artillerys and 2 Infantry moved from Ustkut to Angarsk
2 Destroyers moved from sz46 to sz37
1 Infantry moved from Honiara to sz46
3 Cruisers and 1 Infantry moved from sz46 to sz37
1 Infantry moved from sz37 to W.Australuia
5 Infantry moved from Moresby to E.G
1 Infantry moved from Bava to sz59
1 Infantry and 2 Transports moved from sz59 to sz81
1 Infantry moved from sz81 to New Guinea
6 NakajimaG5Ns moved from Tokyo to Alaska
4 Infantry moved from Nagasaki to sz78
2 B.Transports and 4 Infantry moved from sz78 to sz72
4 Infantry moved from sz72 to Weno
3 Infantry moved from Kichedung to sz74
4 Infantry moved from Nagasaki to sz74
7 Infantry and 4 Transports moved from sz74 to sz72
7 Infantry moved from sz72 to Weno
2 Battleships moved from sz71 to sz72Purchase Units - Yamamoto
Yamamoto buy 3 Elites, 9 Mech.Infs, 3 NakajimaG5Ns and 4 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz22
Yamamoto attack with 6 L.Fighters and 10 S.Subs
British defend with 1 B.Transport and 4 Infantry; Americans defend with 1 Destroyer, 2 Infantry, 2 S.Subs and 10 Submarines
Yamamoto roll dice for 10 S.Subs in sz22, round 1 : 2/10 hits
Americans roll dice for 2 S.Subs and 10 Submarines in sz22, round 1 : 2/12 hits
Yamamoto roll dice for 6 L.Fighters in sz22, round 1 : 3/6 hits
Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 1 : 1/2 hits
3 S.Subs owned by the Yamamoto and 5 Submarines owned by the Americans lost in sz22
Yamamoto roll dice for 7 S.Subs in sz22, round 2 : 5/7 hits
Americans roll dice for 2 S.Subs and 5 Submarines in sz22, round 2 : 1/7 hits
Yamamoto roll dice for 6 L.Fighters in sz22, round 2 : 2/6 hits
Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 2 : 0/2 hits
1 S.Sub owned by the Yamamoto , 1 S.Sub owned by the Americans , 1 B.Transport owned by the British , 4 Infantry owned by the British , 5 Submarines owned by the Americans and 1 Infantry owned by the Americans lost in sz22
1 S.Sub owned by the Americans Submerged
Yamamoto roll dice for 6 S.Subs in sz22, round 3 : 2/6 hits
Americans roll dice for 1 Destroyer in sz22, round 3 : 0/1 hits
1 Destroyer owned by the Americans lost in sz22
Yamamoto win with 6 L.Fighters and 6 S.Subs remaining. Battle score for attacker is 59
Casualties for British: 1 B.Transport and 4 Infantry
Casualties for Yamamoto: 4 S.Subs
Casualties for Americans: 1 Destroyer, 1 Infantry, 1 S.Sub and 10 Submarines
Battle in sz37
Yamamoto attack with 3 Cruisers and 2 Destroyers
Anzac defend with 4 Submarines
Anzac roll dice for 4 Submarines in sz37, round 1 : 2/4 hits
Yamamoto roll dice for 3 Cruisers and 2 Destroyers in sz37, round 1 : 3/5 hits
2 Destroyers owned by the Yamamoto and 3 Submarines owned by the Anzac lost in sz37
1 Submarine owned by the Anzac Submerged
Yamamoto win with 3 Cruisers remaining. Battle score for attacker is 2
Casualties for Anzac: 3 Submarines
Casualties for Yamamoto: 2 Destroyers
Battle in W.AustraluiaNon Combat Move - Yamamoto
6 L.Fighters moved from sz22 to Alaska
1 Destroyer moved from sz19 to sz21
1 Destroyer moved from sz19 to sz24Place Units - Yamamoto
3 Elites placed in Moresby
3 NakajimaG5Ns placed in Tokyo
3 Tanks placed in Dheli
6 Mech.Infs placed in Hongkong
3 Mech.Infs placed in Kichedung
1 Tank placed in KaaskTurn Complete - Yamamoto
Yamamoto collect 129 PUs; end with 129 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from C.India to India
1 Battleship moved from sz46 to sz37
1 Infantry moved from Java to sz57
1 Infantry and 1 S.Sub moved from sz57 to sz37
1 Infantry moved from sz37 to S.Australia
6 Mech.Infs moved from Xining to Bengal
3 Mech.Infs moved from N.French I. to Bengal
3 Mech.Infs moved from Bengal to E.India
5 NakajimaG5Ns moved from S.A to sz63
2 B.Transports and 1 Transport moved from sz79 to sz74
3 Infantry moved from Manila to sz74
2 B.Transports, 3 Infantry and 1 Transport moved from sz74 to sz68
3 Infantry moved from sz68 to Borneo
2 Infantry moved from Peking to Tientsin
1 Bomber and 1 L.Fighter moved from Seoul to Bengal
7 Submarines moved from sz3 to sz11
1 Destroyer moved from sz3 to sz11
1 Destroyer moved from sz4 to sz11
3 Submarines moved from sz78 to sz17Purchase Units - Hisaichi
Hisaichi buy 1 Cruiser, 9 Mech.Infs and 2 NakajimaG5Ns; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz37
Hisaichi attack with 1 Battleship and 1 S.Sub; Yamamoto loiter and taunt with
Anzac defend with 1 Submarine
Hisaichi roll dice for 1 S.Sub in sz37, round 1 : 0/1 hits
Anzac roll dice for 1 Submarine in sz37, round 1 : 0/1 hits
Hisaichi roll dice for 1 Battleship in sz37, round 1 : 0/1 hits
1 Submarine owned by the Anzac Submerged
Battle in sz63
Hisaichi attack with 5 NakajimaG5Ns
British defend with 1 Submarine and 1 T.Boat
Hisaichi roll dice for 5 NakajimaG5Ns in sz63, round 1 : 5/5 hits
British roll dice for 1 T.Boat in sz63, round 1 : 0/1 hits
1 Submarine owned by the British and 1 T.Boat owned by the British lost in sz63
Hisaichi winHisaichi win with 1 Battleship and 1 S.Sub remaining with 5 NakajimaG5Ns remaining. Battle score for attacker is 11
Casualties for British: 1 Submarine and 1 T.Boat
Battle in S.AustraliaNon Combat Move - Hisaichi
5 NakajimaG5Ns moved from sz63 to AmdanamPlace Units - Hisaichi
3 Mech.Infs placed in N.French I.
6 Mech.Infs placed in Xining
1 Cruiser placed in sz79
2 NakajimaG5Ns placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 91 PUs; end with 91 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Thai
1 Carrier and 4 Destroyers moved from sz46 to sz50
2 Tanks moved from Davao to sz70
3 Infantry moved from Mindanao to sz70
2 Infantry, 2 Tanks and 2 Transports moved from sz70 to sz50
2 Infantry and 2 Tanks moved from sz50 to Derby
Thai take Derby from Anzac
2 Infantry moved from S.Borneo to sz60
2 Infantry and 1 Transport moved from sz60 to sz50
2 Infantry moved from sz50 to Derby
1 Infantry and 1 T.Boat moved from sz70 to sz58
1 Infantry moved from sz58 to Flores
2 Fighters moved from Halma to sz50
2 Infantry moved from Java to Bali
3 Tanks moved from Phuket to sz73
3 Infantry moved from Phuket to sz73
3 Infantry, 3 Tanks and 3 Transports moved from sz73 to sz59
3 Tanks moved from sz59 to Soem
3 Infantry moved from sz59 to Soem
2 Transports moved from sz66 to sz60
4 Infantry moved from S.Borneo to sz60
4 Infantry and 2 Transports moved from sz60 to sz59
4 Infantry moved from sz59 to Soem
2 T.Boats moved from sz65 to sz66Purchase Units - Thai
Thai buy 4 Infantry and 9 Marines; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
4 Marines placed in Davao
4 Marines placed in S.Borneo
4 Infantry and 1 Marine placed in PhuketTurn Complete - Thai
Thai collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - British
6 Infantry moved from Calcutta to C.India
1 EarlyFighter moved from Calcutta to C.India
1 Mech.Inf moved from Calcutta to India
1 Infantry moved from M.India to India
1 Infantry moved from S.India to M.India
1 Mech.Inf moved from Calcutta to C.India
1 Infantry moved from Janeca to TerracePurchase Units - British
British buy 11 Infantry; Remaining resources: 1 PUs;Combat - British
Battle in C.India
British attack with 1 EarlyFighter, 6 Infantry and 1 Mech.Inf
Thai defend with 4 Infantry
British roll dice for 1 EarlyFighter, 6 Infantry and 1 Mech.Inf in C.India, round 1 : 3/8 hits
Yamamoto roll dice for 4 Infantry in C.India, round 1 : 4/4 hits
4 Infantry owned by the British and 3 Infantry owned by the Thai lost in C.India
British roll dice for 1 EarlyFighter, 2 Infantry and 1 Mech.Inf in C.India, round 2 : 2/4 hits
Yamamoto roll dice for 1 Infantry in C.India, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in C.India
British win, taking C.India from Yamamoto with 1 EarlyFighter, 2 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for British: 4 Infantry
Casualties for Thai: 4 Infantry
Battle in India
British attack with 1 Infantry and 1 Mech.Inf
Hisaichi defend with 1 Infantry
British roll dice for 1 Infantry and 1 Mech.Inf in India, round 1 : 1/2 hits
Hisaichi roll dice for 1 Infantry in India, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in India
British win, taking India from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - British
1 EarlyFighter moved from C.India to CalcuttaPlace Units - British
8 Infantry placed in Calcutta
3 Infantry placed in JanecaTurn Complete - British
British collect 26 PUs; end with 27 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Anzac
1 Submarine moved from sz37 to sz41
1 Submarine moved from sz41 to sz37
2 Infantry moved from Australia to Sydney
1 Marine moved from Australia to Sydney
2 Infantry moved from Darwin to Derby
2 EarlyFighters moved from Darwin to Derby
3 Infantry moved from N.Australia to Derby
1 Infantry moved from Townsville to N.AustraliaPurchase Units - Anzac
Anzac buy 1 Fighter and 8 Infantry; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz37
Anzac attack with 1 Submarine
Hisaichi defend with 1 Battleship and 1 S.Sub; Yamamoto defend with 3 Cruisers
Anzac roll dice for 1 Submarine in sz37, round 1 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz37, round 1 : 0/1 hits
Yamamoto roll dice for 1 Battleship and 3 Cruisers in sz37, round 1 : 4/4 hits
1 Submarine owned by the Anzac lost in sz37
Yamamoto win with 1 Battleship, 3 Cruisers and 1 S.Sub remaining. Battle score for attacker is -6
Casualties for Anzac: 1 Submarine
Battle in Derby
Anzac attack with 2 EarlyFighters and 5 Infantry
Thai defend with 4 Infantry and 2 Tanks
Anzac roll dice for 2 EarlyFighters and 5 Infantry in Derby, round 1 : 3/7 hits
Thai roll dice for 4 Infantry and 2 Tanks in Derby, round 1 : 1/6 hits
1 Infantry owned by the Anzac and 3 Infantry owned by the Thai lost in Derby
Anzac roll dice for 2 EarlyFighters and 4 Infantry in Derby, round 2 : 0/6 hits
Thai roll dice for 1 Infantry and 2 Tanks in Derby, round 2 : 2/3 hits
2 Infantry owned by the Anzac lost in Derby
Anzac roll dice for 2 EarlyFighters and 2 Infantry in Derby, round 3 : 1/4 hits
Thai roll dice for 1 Infantry and 2 Tanks in Derby, round 3 : 2/3 hits
2 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Derby
retreated to Derby
Thai win with 2 Tanks remaining. Battle score for attacker is -2
Casualties for Anzac: 5 Infantry
Casualties for Thai: 4 InfantryNon Combat Move - Anzac
2 EarlyFighters moved from Derby to DarwinPlace Units - Anzac
3 Infantry placed in Darwin
1 Fighter and 5 Infantry placed in MelbourneTurn Complete - Anzac
Anzac collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Americans
1 Infantry and 1 S.Sub moved from sz22 to sz24
7 Submarines moved from sz23 to sz22Purchase Units - Americans
Americans buy 11 Submarines; Remaining resources: 5 PUs;Combat - Americans
Battle in sz22
Americans attack with 7 Submarines
Yamamoto defend with 6 S.Subs
Americans roll dice for 7 Submarines in sz22, round 1 : 1/7 hits
Yamamoto roll dice for 6 S.Subs in sz22, round 1 : 2/6 hits
1 S.Sub owned by the Yamamoto and 2 Submarines owned by the Americans lost in sz22
Americans roll dice for 5 Submarines in sz22, round 2 : 2/5 hits
Yamamoto roll dice for 5 S.Subs in sz22, round 2 : 2/5 hits
2 S.Subs owned by the Yamamoto and 2 Submarines owned by the Americans lost in sz22
Americans roll dice for 3 Submarines in sz22, round 3 : 0/3 hits
Yamamoto roll dice for 3 S.Subs in sz22, round 3 : 2/3 hits
2 Submarines owned by the Americans lost in sz22
Americans roll dice for 1 Submarine in sz22, round 4 : 0/1 hits
Yamamoto roll dice for 3 S.Subs in sz22, round 4 : 1/3 hits
1 Submarine owned by the Americans lost in sz22
Yamamoto win with 3 S.Subs remaining. Battle score for attacker is -15
Casualties for Yamamoto: 3 S.Subs
Casualties for Americans: 7 Submarines
Battle in sz24
Americans attack with 1 Infantry and 1 S.Sub
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 S.Sub in sz24, round 1 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz24, round 1 : 0/1 hits
Americans roll dice for 1 S.Sub in sz24, round 2 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz24, round 2 : 0/1 hits
1 Destroyer owned by the Yamamoto lost in sz24
Americans win with 1 S.Sub remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 DestroyerNon Combat Move - Americans
Place Units - Americans
11 Submarines placed in sz23Turn Complete - Americans
Americans collect 69 PUs; end with 74 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Masaharu
4 S.Subs moved from sz4 to sz11
2 Submarines moved from sz3 to sz11
1 Bomber and 2 NakajimaG5Ns moved from Kamchatka to sz11
1 Mech.Inf moved from Alaska to Anchorage
2 Infantry moved from Alaska to Anchorage
2 Infantry moved from Kiska to sz4
2 Infantry and 1 Transport moved from sz4 to sz5
2 Infantry moved from sz5 to Anchorage
1 Transport moved from sz4 to sz3
1 Tank moved from Palana to sz3
2 Infantry moved from Kamchatka to sz3
1 Infantry, 1 Tank and 1 Transport moved from sz3 to sz4
1 Infantry and 1 Tank moved from sz4 to Attla
1 Infantry moved from Kamchatka to sz3
2 Infantry and 2 T.Boats moved from sz3 to sz4
2 Infantry moved from sz4 to Attla
1 Transport moved from sz4 to sz3
1 Infantry moved from Kamchatka to sz3
1 Infantry and 1 Transport moved from sz3 to sz4
1 Infantry moved from sz4 to Attla
1 Tank moved from Magadan to Palana
6 Tanks moved from S.Mongolia to Nancheng
4 Mech.Infs moved from Urumal to Bhopal
4 Mech.Infs moved from Achinsk to Bikaner
2 Infantry and 1 Marine moved from Akina to N.JapanPurchase Units - Masaharu
Masaharu buy 7 Mech.Infs and 4 Tankettes; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Attla
Masaharu attack with 4 Infantry and 1 Tank
Americans defend with 1 Infantry and 1 Tank
Masaharu roll dice for 4 Infantry and 1 Tank in Attla, round 1 : 0/5 hits
Americans roll dice for 1 Infantry and 1 Tank in Attla, round 1 : 1/2 hits
1 Infantry owned by the Masaharu lost in Attla
Masaharu roll dice for 3 Infantry and 1 Tank in Attla, round 2 : 2/4 hits
Americans roll dice for 1 Infantry and 1 Tank in Attla, round 2 : 0/2 hits
1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Attla
Masaharu win, taking Attla from Americans with 3 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Americans: 1 Infantry and 1 Tank
Casualties for Masaharu: 1 Infantry
Battle in Anchorage
Masaharu attack with 4 Infantry and 1 Mech.Inf
British defend with 2 Infantry and 1 Tank
Masaharu roll dice for 4 Infantry and 1 Mech.Inf in Anchorage, round 1 : 1/5 hits
Americans roll dice for 2 Infantry and 1 Tank in Anchorage, round 1 : 2/3 hits
1 Infantry owned by the British and 2 Infantry owned by the Masaharu lost in Anchorage
Masaharu roll dice for 2 Infantry and 1 Mech.Inf in Anchorage, round 2 : 1/3 hits
Americans roll dice for 1 Infantry and 1 Tank in Anchorage, round 2 : 1/2 hits
1 Infantry owned by the British and 1 Infantry owned by the Masaharu lost in Anchorage
Masaharu roll dice for 1 Infantry and 1 Mech.Inf in Anchorage, round 3 : 1/2 hits
Americans roll dice for 1 Tank in Anchorage, round 3 : 0/1 hits
1 Tank owned by the British lost in Anchorage
Masaharu win, taking Anchorage from Americans with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 3
Casualties for British: 2 Infantry and 1 Tank
Casualties for Masaharu: 3 InfantryNon Combat Move - Masaharu
1 Bomber and 2 NakajimaG5Ns moved from sz11 to AlaskaPlace Units - Masaharu
4 Tankettes placed in Urumal
4 Mech.Infs placed in Achinsk
3 Mech.Infs placed in HsinganTurn Complete - Masaharu
Masaharu collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :14
Combat Move - Yamamoto
5 Submarines moved from sz4 to sz6
2 Submarines moved from sz4 to sz6
1 Marine moved from Alaska to sz4
1 Artillery moved from Alaska to sz4
7 Infantry moved from Alaska to sz4
1 Artillery, 7 Cruisers, 7 Infantry, 1 Marine and 1 Transport moved from sz4 to sz5
1 Artillery, 7 Cruisers, 7 Infantry, 1 Marine and 1 Transport moved from sz5 to sz6
1 Artillery moved from sz6 to Janeca
1 Marine moved from sz6 to Janeca
1 Infantry moved from sz6 to N.Canada
Yamamoto take N.Canada from British
6 NakajimaG5Ns moved from Alaska to sz23
3 S.Subs moved from sz22 to sz23
2 L.Fighters moved from Alaska to sz24
1 Destroyer moved from sz21 to sz24
1 Infantry moved from sz6 to Vancouver
Yamamoto take Vancouver from Americans
4 Infantry moved from sz6 to Janeca
1 Infantry moved from sz6 to Terrace
4 L.Fighters moved from Alaska to Terrace
2 Artillerys and 2 Infantry moved from Angarsk to Yakutsk
1 Tank moved from Kaask to Abakan
3 Tanks moved from Dheli to India
6 Mech.Infs moved from Hongkong to Chunking
3 Cruisers moved from sz37 to sz46
2 Infantry moved from E.G to sz46
1 Infantry moved from E.G to sz46
2 Transports moved from sz81 to sz49
2 Tanks moved from Moresby to sz49
2 Elites moved from Moresby to sz49
2 Elites, 2 Tanks and 2 Transports moved from sz49 to sz46
1 Tank moved from sz46 to N.Australia
1 Tank moved from sz46 to Townsville
1 Elite moved from sz46 to N.Australia
1 Elite moved from sz46 to Townsville
1 Infantry moved from sz46 to New Britain
Yamamoto take New Britain from British
2 Infantry moved from sz46 to N.Australia
1 Infantry moved from W.Australuia to C.Australia
Yamamoto take C.Australia from Anzac
2 Tanks moved from Pikelot to sz72
11 Infantry moved from Weno to sz72
2 B.Transports, 2 Battleships, 11 Infantry, 2 Tanks and 4 Transports moved from sz72 to sz46
2 Tanks moved from sz46 to N.Australia
11 Infantry moved from sz46 to N.Australia
1 Elite moved from Moresby to E.G
1 Tank moved from Moresby to E.G
1 Infantry moved from New Guinea to E.G
3 Mech.Infs moved from Kichedung to Chunking
3 NakajimaG5Ns moved from Tokyo to sz24Purchase Units - Yamamoto
Yamamoto buy 1 Bomber, 3 Elites, 15 Mech.Infs, 1 NakajimaG5N and 2 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz24
Yamamoto attack with 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns
Americans defend with 1 Infantry and 1 S.Sub
Americans roll dice for 1 S.Sub in sz24, round 1 : 0/1 hits
Yamamoto roll dice for 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns in sz24, round 1 : 2/6 hits
1 S.Sub owned by the Americans and 1 Infantry owned by the Americans lost in sz24
Yamamoto win with 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns remaining. Battle score for attacker is 11
Casualties for Americans: 1 Infantry and 1 S.Sub
Battle in sz23
Yamamoto attack with 6 NakajimaG5Ns and 3 S.Subs
Americans defend with 1 Carrier, 2 EarlyFighters and 11 Submarines
Yamamoto roll dice for 3 S.Subs in sz23, round 1 : 0/3 hits
Americans roll dice for 11 Submarines in sz23, round 1 : 2/11 hits
Yamamoto roll dice for 6 NakajimaG5Ns in sz23, round 1 : 5/6 hits
Americans roll dice for 1 Carrier and 2 EarlyFighters in sz23, round 1 : 1/3 hits
3 S.Subs owned by the Yamamoto and 5 Submarines owned by the Americans lost in sz23
6 Submarines owned by the Americans Submerged
Yamamoto roll dice for 6 NakajimaG5Ns in sz23, round 2 : 6/6 hits
Americans roll dice for 1 Carrier and 2 EarlyFighters in sz23, round 2 : 3/3 hits
1 Carrier owned by the Americans , 3 NakajimaG5Ns owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz23
Yamamoto win with 3 NakajimaG5Ns remaining. Battle score for attacker is -21
Casualties for Yamamoto: 3 NakajimaG5Ns and 3 S.Subs
Casualties for Americans: 1 Carrier, 2 EarlyFighters and 5 Submarines
Battle in Terrace
Yamamoto attack with 1 Infantry and 4 L.Fighters
British defend with 1 Infantry
Yamamoto roll dice for 4 Cruisers in Terrace, round 1 : 2/4 hits
1 Infantry owned by the British lost in Terrace
Yamamoto win, taking Terrace from British with 1 Infantry and 4 L.Fighters remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Janeca
Yamamoto attack with 1 Artillery, 4 Infantry and 1 Marine
British defend with 1 AAGun, 1 Factory and 3 Infantry
Yamamoto roll dice for 3 Cruisers in Janeca, round 1 : 2/3 hits
2 Infantry owned by the British lost in Janeca
Yamamoto roll dice for 1 Artillery, 4 Infantry and 1 Marine in Janeca, round 1 : 3/6 hits
British roll dice for 1 Infantry in Janeca, round 1 : 0/1 hits
1 Infantry owned by the British lost in Janeca
Yamamoto win, taking Janeca from British with 1 Artillery, 4 Infantry and 1 Marine remaining. Battle score for attacker is 6
Casualties for British: 3 Infantry
Battle in Townsville
Yamamoto attack with 1 Elite and 1 Tank
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Townsville, round 1 : 1/2 hits
1 Infantry owned by the Anzac lost in Townsville
Yamamoto win, taking Townsville from Anzac with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in N.Australia
Yamamoto attack with 1 Elite, 13 Infantry and 3 Tanks
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Battleship and 2 Cruisers in N.Australia, round 1 : 0/3 hits
Yamamoto roll dice for 1 Elite, 13 Infantry and 3 Tanks in N.Australia, round 1 : 5/17 hits
Anzac roll dice for 1 Infantry in N.Australia, round 1 : 0/1 hits
1 Infantry owned by the Anzac lost in N.Australia
Yamamoto win, taking N.Australia from Anzac with 1 Elite, 13 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in India
Yamamoto attack with 3 Tanks
British defend with 1 Infantry and 1 Mech.Inf
Yamamoto roll dice for 3 Tanks in India, round 1 : 2/3 hits
British roll dice for 1 Infantry and 1 Mech.Inf in India, round 1 : 2/2 hits
1 Mech.Inf owned by the British , 1 Infantry owned by the British and 2 Tanks owned by the Yamamoto lost in India
Yamamoto win, taking India from British with 1 Tank remaining. Battle score for attacker is -3
Casualties for British: 1 Infantry and 1 Mech.Inf
Casualties for Yamamoto: 2 TanksNon Combat Move - Yamamoto
2 L.Fighters moved from sz24 to Taka
3 NakajimaG5Ns moved from sz24 to Taka
3 NakajimaG5Ns moved from sz23 to Anchorage
4 L.Fighters moved from Terrace to AnchoragePlace Units - Yamamoto
1 Mech.Inf and 2 Tanks placed in Dheli
6 Mech.Infs placed in Kaask
6 Mech.Infs placed in Hongkong
2 Mech.Infs placed in Kichedung
3 Elites placed in Moresby
1 Bomber and 1 NakajimaG5N placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 143 PUs; end with 143 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :14
Combat Move - Hisaichi
6 Mech.Infs moved from Bengal to C.India
3 Mech.Infs moved from E.India to India
1 Mech.Inf moved from India to S.India
Hisaichi take S.India from British
2 Mech.Infs moved from India to M.India
1 Bomber moved from Bengal to M.India
1 L.Fighter moved from Bengal to C.India
3 NakajimaG5Ns moved from Amdanam to M.India
2 NakajimaG5Ns moved from Amdanam to C.India
3 Mech.Infs moved from N.French I. to E.India
6 Mech.Infs moved from Xining to S.Tibet
2 NakajimaG5Ns moved from Seoul to E.India
3 Infantry moved from Borneo to sz68
2 B.Transports, 3 Infantry and 1 Transport moved from sz68 to sz66
3 Infantry moved from sz66 to N.S
4 Infantry moved from Sumatra to N.S
1 Tank moved from Sumatra to N.S
1 Artillery moved from Sumatra to N.S
1 S.Sub moved from sz37 to sz57
1 Battleship moved from sz37 to sz50
2 Destroyers and 7 Submarines moved from sz11 to sz13
1 Cruiser moved from sz79 to sz74
1 Infantry moved from Tientsin to sz74
1 Cruiser and 1 Infantry moved from sz74 to sz78
1 Infantry moved from sz78 to Bonin
1 Infantry moved from Amursk to Vladivostok
1 Infantry moved from Tientsin to KoreaPurchase Units - Hisaichi
Hisaichi buy 1 Cruiser, 4 NakajimaG5Ns and 1 S.Sub; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in M.India
Hisaichi attack with 1 Bomber, 2 Mech.Infs and 3 NakajimaG5Ns
British defend with 1 Infantry
Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 3 NakajimaG5Ns in M.India, round 1 : 4/6 hits
British roll dice for 1 Infantry in M.India, round 1 : 0/1 hits
1 Infantry owned by the British lost in M.India
Hisaichi win, taking M.India from British with 1 Bomber, 2 Mech.Infs and 3 NakajimaG5Ns remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in C.India
Hisaichi attack with 1 L.Fighter, 6 Mech.Infs and 2 NakajimaG5Ns
British defend with 2 Infantry and 1 Mech.Inf
Hisaichi roll dice for 1 L.Fighter, 6 Mech.Infs and 2 NakajimaG5Ns in C.India, round 1 : 2/9 hits
British roll dice for 2 Infantry and 1 Mech.Inf in C.India, round 1 : 1/3 hits
1 Mech.Inf owned by the Hisaichi and 2 Infantry owned by the British lost in C.India
Hisaichi roll dice for 1 L.Fighter, 5 Mech.Infs and 2 NakajimaG5Ns in C.India, round 2 : 3/8 hits
British roll dice for 1 Mech.Inf in C.India, round 2 : 1/1 hits
1 Mech.Inf owned by the British and 1 Mech.Inf owned by the Hisaichi lost in C.India
Hisaichi win, taking C.India from British with 1 L.Fighter, 4 Mech.Infs and 2 NakajimaG5Ns remaining. Battle score for attacker is -1
Casualties for Hisaichi: 2 Mech.Infs
Casualties for British: 2 Infantry and 1 Mech.InfNon Combat Move - Hisaichi
2 NakajimaG5Ns moved from C.India to E.India
1 L.Fighter moved from C.India to E.India
1 Bomber and 3 NakajimaG5Ns moved from M.India to E.IndiaPlace Units - Hisaichi
1 Cruiser and 1 S.Sub placed in sz79
4 NakajimaG5Ns placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 93 PUs; end with 93 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :14
Turn Complete - Dutch
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :14
Combat Move - Thai
3 Tanks moved from Soem to sz50
3 Infantry moved from Soem to sz50
3 Infantry, 3 Tanks and 3 Transports moved from sz50 to sz37
2 Fighters moved from sz50 to Melbourne
3 Infantry and 3 Tanks moved from sz37 to Melbourne
1 Carrier and 4 Destroyers moved from sz50 to sz37
1 Tank moved from Derby to Australia
Thai take Australia from Anzac
1 Tank moved from Derby to S.W.Australia
Thai take S.W.Australia from AnzacPurchase Units - Thai
Thai buy 6 Transports; Remaining resources: 0 PUs;Combat - Thai
Battle in Melbourne
Thai attack with 2 Fighters, 3 Infantry and 3 Tanks
Anzac defend with 1 AAGun, 1 Bunker, 1 Factory, 1 Fighter and 5 Infantry
AA guns fire in Melbourne : 0/2 hits
Thai roll dice for 2 Fighters, 3 Infantry and 3 Tanks in Melbourne, round 1 : 3/8 hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 1 Bunker, 1 Fighter and 5 Infantry in Melbourne, round 1 : 3/7 hits
2 Infantry owned by the Anzac and 3 Infantry owned by the Thai lost in Melbourne
Thai roll dice for 2 Fighters and 3 Tanks in Melbourne, round 2 : 3/5 hits
Anzac roll dice for 1 Bunker, 1 Fighter and 3 Infantry in Melbourne, round 2 : 2/5 hits
3 Infantry owned by the Anzac and 2 Tanks owned by the Thai lost in Melbourne
Thai roll dice for 2 Fighters and 1 Tank in Melbourne, round 3 : 1/3 hits
Anzac roll dice for 1 Bunker and 1 Fighter in Melbourne, round 3 : 1/2 hits
1 Fighter owned by the Thai and 1 Bunker owned by the Anzac lost in Melbourne
Thai roll dice for 1 Fighter and 1 Tank in Melbourne, round 4 : 1/2 hits
Anzac roll dice for 1 Fighter in Melbourne, round 4 : 0/1 hits
1 Fighter owned by the Anzac lost in Melbourne
Thai captures 21PUs while taking Anzac capital
Thai win, taking Melbourne from Anzac with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Bunker, 1 Fighter and 5 Infantry
Casualties for Thai: 1 Fighter, 3 Infantry and 2 TanksNon Combat Move - Thai
1 Fighter moved from Melbourne to sz37
2 Infantry moved from Bali to sz59
4 Infantry moved from Soem to sz59
4 Infantry and 3 Transports moved from sz59 to sz49
4 Infantry moved from sz49 to Derby
2 Infantry and 2 Transports moved from sz59 to sz50
1 Infantry moved from Flores to sz50
3 Infantry and 2 Transports moved from sz50 to sz49
3 Infantry moved from sz49 to Derby
2 T.Boats moved from sz66 to sz60
1 T.Boat moved from sz58 to sz70
1 Infantry moved from Mindanao to DavaoPlace Units - Thai
2 Transports placed in sz70
2 Transports placed in sz60
2 Transports placed in sz73Turn Complete - Thai
Thai collect 44 PUs; end with 65 PUs total -
ahhh mate…I give this 1 up…surprise surprise!
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That’s more like it! :-D
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Test summary from TripleA, engine version: 1.6.1.4, time: 13:12:11
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Germany - 1 x fighter + 2 x mech inf
S.Italy - 3 x sub
Japan - 2 x sub + 1 x transport = 19 ;)& scramble?
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1x scramble to 111
3x scramble to 110 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarResearch Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 fighter and 2 mech_infantrys
EDIT: Adding units owned by Italians to 97 Sea Zone: 3 submarines
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines and 1 transport
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
3 armour moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to Southern Italy
1 fighter moved from Slovakia Hungary to France
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
2 fighters moved from Western Germany to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Germany to France
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
3 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
2 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Greater Southern Germany to Eastern Poland
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
1 armour moved from Greater Southern Germany to Yugoslavia
11 infantry moved from Germany to Slovakia Hungary
3 artilleries moved from Germany to Slovakia HungaryCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in France
Germans attack with 4 armour, 2 artilleries, 2 fighters and 6 infantry
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA guns fire in France : 1/2 hits
1 fighter owned by the Germans lost in France
Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 6/13 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 3/11 hits
5 infantry owned by the French , 3 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 2 : 7/10 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 : 3/6 hits
1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 3 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter and 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 111 Sea Zone
Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 fighters and 3 tactical_bombers in 111 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 2/4 hits
1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 fighter and 3 tactical_bombers in 111 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 4/4 hits
3 tactical_bombers owned by the Germans , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -51
Casualties for Germans: 2 fighters, 1 submarine and 3 tactical_bombers
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 2 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 infantry in Eastern Poland, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 armour and 2 infantry in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Yugoslavia, round 1 : 4/9 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 1/5 hits
1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Yugoslavia, round 2 : 3/8 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 battleship owned by the British
British roll dice for 3 fighters in 110 Sea Zone, round 1 : 3/3 hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 2/3 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship and 2 bombers in 110 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 battleship and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits
1 bomber owned by the Germans , 1 fighter owned by the British and 1 battleship owned by the Germans lost in 110 Sea Zone
retreated to 110 Sea Zone
British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -35
Casualties for Germans: 1 battleship, 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for French: 1 cruiser
Casualties for British: 1 cruiser and 1 fighter
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/3 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
French win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Southern France
Germans attack with 3 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 mech_infantrys in Southern France, round 1 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Baltic States, round 1 : 0/6 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 3/3 hits
3 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 0/3 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 3/3 hits
1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
Russians win with 3 infantry remaining. Battle score for attacker is -23
Casualties for Germans: 1 armour, 3 infantry and 2 mech_infantrys
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 armour moved from Romania to Eastern Poland
1 fighter moved from France to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Norway to FinlandPlace Units - Germans
1 armour and 6 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Germans collect 41 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
that was crippling :|
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarResearch Technology - Russians
Russians spend 5 on tech rolls
Russians roll 4 and gets 0 hitsPurchase Units - Russians
Russians buy 2 artilleries, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
2 infantry moved from Bessarabia to Romania
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Novgorod to Eastern PolandCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 fighter and 1 transport
Russians roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 112 Sea Zone
Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits
1 transport owned by the Germans lost in 112 Sea Zone
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Eastern Poland
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 armour and 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 3/8 hits
Germans roll dice for 3 armour and 2 infantry in Eastern Poland, round 1 : 4/5 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Eastern Poland, round 2 : 3/4 hits
Germans roll dice for 2 armour in Eastern Poland, round 2 : 1/2 hits
2 armour owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour and 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Romania
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Romania, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Romania, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians retreated to Bessarabia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Novgorod to Baltic States
6 infantry moved from Novgorod to Baltic States
1 infantry moved from Archangel to Belarus
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to BuryatiaPlace Units - Russians
1 destroyer and 1 transport placed in 115 Sea Zone
1 artillery placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs





