@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C v C
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :9 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese Non Combat Move - Chinese Place Units - Chinese 
 1 artillery and 4 infantry placed in Kansu
 1 artillery and 3 infantry placed in TsinghaiTurn Complete - Chinese 
 Chinese collect 23 PUs; end with 23 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :9 Combat Move - British 
 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
 2 artilleries, 1 infantry and 2 mech_infantrys moved from Alexandria to Tobruk
 1 mech_infantry moved from Greece to 99 Sea Zone
 1 mech_infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
 1 mech_infantry moved from 95 Sea Zone to Southern Italy
 1 infantry moved from Greece to Albania
 British take Albania from Italians
 2 armour moved from Kansu to Novosibirsk
 1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
 1 mech_infantry moved from Kazakhstan to Novosibirsk
 3 bombers moved from India to BessarabiaCombat - British 
 British creates battle in territory 19 Sea Zone
 Battle in Denmark
 Battle in Novosibirsk
 British attack with 2 armour and 1 mech_infantry
 Germans defend with 1 armour
 British roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 1 : 0/3 hits
 Germans roll dice for 1 armour in Novosibirsk, round 1 : 1/1 hits
 1 mech_infantry owned by the British lost in Novosibirsk
 British roll dice for 2 armour in Novosibirsk, round 2 : 0/2 hits
 Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
 British roll dice for 2 armour in Novosibirsk, round 3 : 0/2 hits
 Germans roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits
 1 armour owned by the British lost in Novosibirsk
 British roll dice for 1 armour in Novosibirsk, round 4 : 1/1 hits
 Germans roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits
 1 armour owned by the Germans lost in Novosibirsk
 British win, taking Denmark from Germans, taking Novosibirsk from Germans with 1 armour remaining. Battle score for attacker is -4
 Casualties for Germans: 1 armour
 Casualties for British: 1 armour and 1 mech_infantry
 Battle in Tobruk
 British attack with 2 artilleries, 1 infantry and 2 mech_infantrys
 Italians defend with 4 infantry
 British roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Tobruk, round 1 : 2/5 hits
 Italians roll dice for 4 infantry in Tobruk, round 1 : 1/4 hits
 1 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
 British roll dice for 2 artilleries and 2 mech_infantrys in Tobruk, round 2 : 0/4 hits
 Italians roll dice for 2 infantry in Tobruk, round 2 : 1/2 hits
 1 mech_infantry owned by the British lost in Tobruk
 British roll dice for 2 artilleries and 1 mech_infantry in Tobruk, round 3 : 1/3 hits
 Italians roll dice for 2 infantry in Tobruk, round 3 : 0/2 hits
 1 infantry owned by the Italians lost in Tobruk
 British roll dice for 2 artilleries and 1 mech_infantry in Tobruk, round 4 : 0/3 hits
 Italians roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits
 British roll dice for 2 artilleries and 1 mech_infantry in Tobruk, round 5 : 1/3 hits
 Italians roll dice for 1 infantry in Tobruk, round 5 : 1/1 hits
 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
 British win, taking Tobruk from Italians with 2 artilleries remaining. Battle score for attacker is 1
 Casualties for British: 1 infantry and 2 mech_infantrys
 Casualties for Italians: 4 infantry
 Battle in Southern Italy
 British captures 0PUs while taking Italians capital
 Battle in Marianas
 Battle in Bessarabia
 British attack with 3 bombers
 Germans defend with 3 armour and 1 infantry
 British roll dice for 3 bombers in Bessarabia, round 1 : 2/3 hits
 Germans roll dice for 3 armour and 1 infantry in Bessarabia, round 1 : 2/4 hits
 2 bombers owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
 British roll dice for 1 bomber in Bessarabia, round 2 : 1/1 hits
 Germans roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits
 1 bomber owned by the British and 1 armour owned by the Germans lost in Bessarabia
 Germans win, taking Southern Italy from Italians, taking Marianas from Japanese with 1 armour remaining. Battle score for attacker is -21
 Casualties for Germans: 2 armour and 1 infantry
 Casualties for British: 3 bombersNon Combat Move - British 
 6 infantry moved from Caucasus to Rostov
 3 infantry moved from Turkmenistan to Kazakhstan
 3 mech_infantrys moved from Iraq to Caucasus
 3 mech_infantrys moved from Persia to Caucasus
 1 armour moved from Eastern Persia to Kazakhstan
 4 infantry moved from Greece to Albania
 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
 1 artillery and 3 infantry moved from Normandy Bordeaux to Holland Belgium
 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
 1 aaGun moved from Anhwe to Jehol
 1 transport moved from 19 Sea Zone to 35 Sea ZonePlace Units - British 
 1 factory_minor placed in Greece
 2 artilleries and 2 infantry placed in United Kingdom
 3 mech_infantrys placed in IraqTurn Complete - British 
 British collect 40 PUs; end with 41 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :9 Place Units - UK_Pacific 
 3 bombers placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 33 PUs; end with 35 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 40 PUs
 Some Units in India change ownership: 3 bombers
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :9 Purchase Units - ANZAC 
 ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC 
 ANZAC creates battle in territory 17 Sea Zone
 Battle in Marshall IslandsNon Combat Move - ANZAC 
 2 infantry moved from Hainan to 36 Sea Zone
 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
 2 infantry moved from 35 Sea Zone to Philippines
 1 infantry moved from Guam to 21 Sea Zone
 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
 1 infantry moved from 33 Sea Zone to Caroline Islands
 2 infantry moved from Queensland to 54 Sea Zone
 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
 2 infantry moved from 33 Sea Zone to Caroline Islands
 1 transport moved from 17 Sea Zone to 33 Sea Zone
 1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC 
 1 bomber and 1 fighter placed in QueenslandTurn Complete - ANZAC 
 ANZAC collect 12 PUs; end with 12 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :9 Combat Move - French 
 1 infantry moved from Alexandria to Tobruk
 2 infantry moved from Libya to TunisiaNon Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :10 Politics - Germans Purchase Units - Germans 
 Germans buy 1 armour, 1 bomber and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans 
 6 infantry moved from France to Normandy Bordeaux
 1 fighter moved from France to Normandy Bordeaux
 1 fighter moved from France to Normandy Bordeaux
 13 infantry moved from Western Germany to Holland Belgium
 1 tactical_bomber moved from Germany to Holland Belgium
 1 armour moved from Bessarabia to Belarus
 4 infantry moved from Novgorod to Archangel
 1 armour moved from Smolensk to Vologda
 1 armour moved from Smolensk to Vologda
 1 infantry moved from Germany to PolandCombat - Germans 
 Battle in Holland Belgium
 Germans attack with 13 infantry and 1 tactical_bomber
 French defend with 2 infantry; British defend with 2 artilleries and 4 infantry
 Germans roll dice for 13 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 4/14 hits
 Americans roll dice for 2 artilleries and 6 infantry in Holland Belgium, round 1 : 2/8 hits
 2 infantry owned by the British , 2 infantry owned by the French and 2 infantry owned by the Germans lost in Holland Belgium
 Germans roll dice for 11 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/12 hits
 Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits
 2 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
 Germans roll dice for 9 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/10 hits
 Americans roll dice for 2 artilleries in Holland Belgium, round 3 : 1/2 hits
 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Holland Belgium
 Germans win, taking Holland Belgium from Americans with 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
 Casualties for Germans: 5 infantry
 Casualties for French: 2 infantry
 Casualties for British: 2 artilleries and 4 infantry
 Battle in Normandy Bordeaux
 Germans attack with 2 fighters and 6 infantry
 Americans defend with 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
 Germans roll dice for 2 fighters and 6 infantry in Normandy Bordeaux, round 1 : 3/8 hits
 Americans roll dice for 2 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 2/5 hits
 1 artillery owned by the Americans , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
 Germans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 1/6 hits
 Americans roll dice for 2 armour in Normandy Bordeaux, round 2 : 0/2 hits
 1 armour owned by the Americans lost in Normandy Bordeaux
 Germans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 2/6 hits
 Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits
 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 13
 Casualties for Germans: 3 infantry
 Casualties for Americans: 2 armour, 1 artillery and 2 infantryNon Combat Move - Germans 
 2 fighters moved from Normandy Bordeaux to France
 1 tactical_bomber moved from Holland Belgium to Western GermanyPlace Units - Germans 
 1 armour, 1 bomber and 1 infantry placed in Novgorod
 3 infantry placed in France
 2 infantry placed in Western Germany
 5 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 45 PUs; end with 45 PUs total
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :10 Purchase Units - Russians 
 Russians buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Bryansk to Smolensk
 Russians take Smolensk from Germans
 1 infantry moved from Bryansk to Western Ukraine
 Russians take Western Ukraine from Germans
 1 artillery and 6 infantry moved from Bryansk to Belarus
 1 artillery and 7 infantry moved from Russia to Vologda
 1 infantry moved from Timguska to Urals
 Russians take Urals from Germans
 1 infantry moved from Yenisey to TimguskaCombat - Russians 
 Battle in Belarus
 Russians attack with 1 artillery and 6 infantry
 Germans defend with 1 armour
 Russians roll dice for 1 artillery and 6 infantry in Belarus, round 1 : 0/7 hits
 Germans roll dice for 1 armour in Belarus, round 1 : 1/1 hits
 1 infantry owned by the Russians lost in Belarus
 Russians roll dice for 1 artillery and 5 infantry in Belarus, round 2 : 2/6 hits
 Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits
 1 armour owned by the Germans lost in Belarus
 Russians win, taking Belarus from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 armour
 Casualties for Russians: 1 infantry
 Battle in Vologda
 Russians attack with 1 artillery and 7 infantry
 Germans defend with 2 armour, 1 artillery and 1 infantry
 Russians roll dice for 1 artillery and 7 infantry in Vologda, round 1 : 1/8 hits
 Germans roll dice for 2 armour, 1 artillery and 1 infantry in Vologda, round 1 : 3/4 hits
 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
 Russians roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 0/5 hits
 Germans roll dice for 2 armour and 1 artillery in Vologda, round 2 : 2/3 hits
 2 infantry owned by the Russians lost in Vologda
 Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits
 Germans roll dice for 2 armour and 1 artillery in Vologda, round 3 : 2/3 hits
 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
 1 artillery owned by the Russians retreated to Russia
 Germans win with 2 armour remaining. Battle score for attacker is -14
 Casualties for Germans: 1 artillery and 1 infantry
 Casualties for Russians: 7 infantryNon Combat Move - Russians Place Units - Russians 
 1 armour placed in Ukraine
 1 armour, 1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 30 PUs; end with 30 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :10 Purchase Units - Japanese 
 Japanese buy nothing; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese Non Combat Move - Japanese Turn Complete - Japanese 
 Total Cost from Convoy Blockades: 8
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,4,1,2,2,6,4,2
 Japanese collect 0 PUs (8 lost to blockades); end with 2 PUs total
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 how come japan only had 2pus when japan is worth 8? 
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 Blockades on your convoy zones… :-D 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :10 Purchase Units - Americans 
 Americans buy 6 armour, 3 bombers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans 
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
 1 artillery and 1 infantry moved from Korea to 6 Sea Zone
 1 artillery and 3 infantry moved from 6 Sea Zone to Japan
 2 fighters moved from Korea to Japan
 1 bomber and 1 tactical_bomber moved from Korea to Japan
 2 fighters moved from 6 Sea Zone to Japan
 1 artillery moved from Finland to Karelia
 Russians take Karelia from Germans
 1 artillery moved from Finland to Vyborg
 Russians take Vyborg from Germans
 1 infantry moved from Finland to Karelia
 1 infantry moved from Finland to Vyborg
 2 transports moved from 110 Sea Zone to 112 Sea Zone
 2 armour moved from Norway to 112 Sea Zone
 2 armour and 2 transports moved from 112 Sea Zone to 113 Sea Zone
 2 battleships moved from 110 Sea Zone to 113 Sea Zone
 1 fighter moved from Norway to Germany
 2 armour moved from 113 Sea Zone to Germany
 1 armour moved from Northern Italy to Greater Southern Germany
 Americans take Greater Southern Germany from Germans
 1 armour moved from Greater Southern Germany to Germany
 2 armour and 1 infantry moved from Southern France to Normandy Bordeaux
 1 infantry moved from Sakha to Amur
 3 bombers moved from Western United States to 6 Sea ZoneCombat - Americans 
 Battle in Normandy Bordeaux
 Americans attack with 2 armour and 1 infantry
 Germans defend with 1 factory_minor, 1 harbour and 3 infantry
 Americans roll dice for 2 armour and 1 infantry in Normandy Bordeaux, round 1 : 0/3 hits
 Germans roll dice for 3 infantry in Normandy Bordeaux, round 1 : 2/3 hits
 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
 1 armour owned by the Americans retreated to Southern France
 Germans win with 3 infantry remaining. Battle score for attacker is -9
 Casualties for Americans: 1 armour and 1 infantry
 Battle in Japan
 Americans attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
 Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
 AA guns fire in Japan : 0/6 hits
 Americans roll dice for 1 battleship in Japan, round 1 : 1/1 hits
 Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Japan, round 1 : 3/10 hits
 Japanese roll dice for 3 aaGuns, 3 fighters and 12 infantry in Japan, round 1 : 7/15 hits
 3 fighters owned by the Americans , 1 artillery owned by the Americans , 1 infantry owned by the Japanese , 3 aaGuns owned by the Japanese and 3 infantry owned by the Americans lost in Japan
 Japanese win with 3 fighters and 11 infantry remaining. Battle score for attacker is -28
 Casualties for Japanese: 3 aaGuns and 1 infantry
 Casualties for Americans: 1 artillery, 3 fighters and 3 infantry
 1 fighter owned by the Americans , 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans retreated
 Battle in Germany
 Americans attack with 3 armour and 1 fighter
 Germans defend with 1 factory_major and 5 infantry
 Americans roll dice for 2 battleships in Germany, round 1 : 1/2 hits
 Americans roll dice for 3 armour and 1 fighter in Germany, round 1 : 2/4 hits
 Germans roll dice for 5 infantry in Germany, round 1 : 2/5 hits
 3 infantry owned by the Germans and 2 armour owned by the Americans lost in Germany
 Americans roll dice for 1 armour and 1 fighter in Germany, round 2 : 1/2 hits
 Germans roll dice for 2 infantry in Germany, round 2 : 1/2 hits
 1 fighter owned by the Americans and 1 infantry owned by the Germans lost in Germany
 Americans roll dice for 1 armour in Germany, round 3 : 1/1 hits
 Germans roll dice for 1 infantry in Germany, round 3 : 0/1 hits
 1 infantry owned by the Germans lost in Germany
 Americans captures 50PUs while taking Germans capital
 Americans converts factory_major into different units
 Americans win, taking Germany from Germans with 1 armour remaining. Battle score for attacker is -7
 Casualties for Germans: 5 infantry
 Casualties for Americans: 2 armour and 1 fighterNon Combat Move - Americans 
 1 armour moved from Norway to Karelia
 1 destroyer moved from 125 Sea Zone to 113 Sea Zone
 1 transport moved from 92 Sea Zone to 89 Sea Zone
 5 destroyers and 1 transport moved from 95 Sea Zone to 91 Sea Zone
 3 bombers moved from 6 Sea Zone to Korea
 1 bomber moved from Japan to Korea
 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Americans 
 2 transports placed in 6 Sea Zone
 1 infantry placed in Korea
 3 bombers placed in Western United States
 3 armour placed in Norway
 1 infantry and 2 mech_infantrys placed in Southern France
 3 armour placed in Northern ItalyTurn Complete - Americans 
 Americans collect 79 PUs; end with 129 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 134 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 139 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 144 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 154 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :10 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese Non Combat Move - Chinese Place Units - Chinese 
 2 artilleries and 7 infantry placed in KansuTurn Complete - Chinese 
 Chinese collect 23 PUs; end with 23 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :10 Combat Move - British 
 1 transport moved from 112 Sea Zone to 110 Sea Zone
 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
 2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
 1 artillery and 1 infantry moved from Denmark to Western Germany
 5 infantry moved from Albania to Yugoslavia
 British take Yugoslavia from Germans
 1 mech_infantry moved from Southern Italy to Western Germany
 1 armour moved from Novosibirsk to Vologda
 1 armour moved from Kazakhstan to Vologda
 3 bombers moved from India to Korea
 1 transport moved from 35 Sea Zone to 45 Sea Zone
 2 infantry moved from Dutch New Guinea to 45 Sea Zone
 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea ZoneCombat - British 
 Battle in Vologda
 British attack with 2 armour
 Germans defend with 2 armour
 British roll dice for 2 armour in Vologda, round 1 : 1/2 hits
 Germans roll dice for 2 armour in Vologda, round 1 : 0/2 hits
 1 armour owned by the Germans lost in Vologda
 British roll dice for 2 armour in Vologda, round 2 : 2/2 hits
 Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits
 1 armour owned by the Germans lost in Vologda
 British win, taking Vologda from Germans with 2 armour remaining. Battle score for attacker is 12
 Casualties for Germans: 2 armour
 Battle in Western Germany
 British attack with 3 artilleries, 3 infantry and 1 mech_infantry
 Germans defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
 British roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Western Germany, round 1 : 4/7 hits
 Germans roll dice for 3 aaGuns, 4 infantry and 1 tactical_bomber in Western Germany, round 1 : 4/5 hits
 3 infantry owned by the British , 1 infantry owned by the Germans , 1 mech_infantry owned by the British and 3 aaGuns owned by the Germans lost in Western Germany
 British roll dice for 3 artilleries in Western Germany, round 2 : 0/3 hits
 Germans roll dice for 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 1/4 hits
 1 artillery owned by the British lost in Western Germany
 British roll dice for 2 artilleries in Western Germany, round 3 : 1/2 hits
 Germans roll dice for 3 infantry and 1 tactical_bomber in Western Germany, round 3 : 1/4 hits
 1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Germany
 1 artillery retreated to Denmark
 Germans win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
 Casualties for Germans: 3 aaGuns and 2 infantry
 Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - British 
 6 infantry moved from Rostov to Ukraine
 6 mech_infantrys moved from Caucasus to Bryansk
 3 infantry moved from Kazakhstan to Volgograd
 1 transport moved from 95 Sea Zone to 96 Sea Zone
 1 artillery moved from Tobruk to 96 Sea Zone
 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
 1 artillery moved from 97 Sea Zone to Yugoslavia
 3 mech_infantrys moved from Iraq to Caucasus
 2 infantry moved from 35 Sea Zone to Philippines
 1 artillery moved from Marianas to 22 Sea Zone
 1 infantry moved from Marianas to 22 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
 1 aaGun moved from Jehol to ManchuriaPlace Units - British 
 3 armour placed in Southern Italy
 3 armour placed in Greece
 1 artillery and 2 infantry placed in United KingdomTurn Complete - British 
 British collect 42 PUs; end with 42 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :10 Place Units - UK_Pacific 
 3 bombers placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 33 PUs; end with 37 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 42 PUs
 Some Units in India change ownership: 3 bombers
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :10 Purchase Units - ANZAC 
 ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 bomber moved from Queensland to Korea
 2 infantry moved from Philippines to 35 Sea Zone
 2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
 3 infantry moved from Caroline Islands to 33 Sea Zone
 1 aaGun moved from Caroline Islands to 33 Sea Zone
 1 aaGun, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
 1 transport moved from 33 Sea Zone to 54 Sea Zone
 1 infantry moved from Marshall Islands to 32 Sea Zone
 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
 1 infantry moved from 22 Sea Zone to Marianas
 1 fighter moved from Queensland to GuamPlace Units - ANZAC 
 1 bomber and 1 fighter placed in QueenslandTurn Complete - ANZAC 
 ANZAC collect 12 PUs; end with 12 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :10 Combat Move - French 
 2 infantry moved from Tunisia to Libya
 1 infantry moved from Tobruk to LibyaNon Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :11 Politics - Germans Combat Move - Germans 
 2 infantry moved from Western Germany to Germany
 1 tactical_bomber moved from Western Germany to Germany
 8 infantry moved from Holland Belgium to Western Germany
 3 infantry moved from France to Southern France
 2 fighters moved from France to Southern France
 1 infantry moved from Normandy Bordeaux to Southern France
 4 infantry moved from Archangel to Novgorod
 2 infantry moved from Novgorod to Karelia
 1 bomber moved from Novgorod to Karelia
 1 infantry moved from Poland to Slovakia HungaryCombat - Germans 
 Battle in Karelia
 Germans attack with 1 bomber and 2 infantry
 Americans defend with 1 armour, 1 artillery and 1 infantry
 Germans roll dice for 1 bomber and 2 infantry in Karelia, round 1 : 2/3 hits
 Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia, round 1 : 2/3 hits
 1 artillery owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
 retreated to Karelia
 Russians win with 1 armour remaining. Battle score for attacker is 1
 Casualties for Germans: 2 infantry
 Casualties for Americans: 1 artillery and 1 infantry
 Battle in Southern France
 Germans attack with 2 fighters and 4 infantry
 Americans defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
 Germans roll dice for 2 fighters and 4 infantry in Southern France, round 1 : 2/6 hits
 Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Southern France, round 1 : 3/4 hits
 1 mech_infantry owned by the Americans , 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
 Germans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits
 Americans roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 : 2/2 hits
 1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Southern France
 Germans roll dice for 1 fighter in Southern France, round 3 : 1/1 hits
 Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits
 1 armour owned by the Americans and 1 fighter owned by the Germans lost in Southern France
 Americans win with no units remaining. Battle score for attacker is -15
 Casualties for Germans: 2 fighters and 4 infantry
 Casualties for Americans: 1 armour, 1 infantry and 2 mech_infantrys
 Battle in Germany
 Germans attack with 2 infantry and 1 tactical_bomber
 Americans defend with 1 armour and 1 factory_minor
 Germans roll dice for 2 infantry and 1 tactical_bomber in Germany, round 1 : 2/3 hits
 Americans roll dice for 1 armour in Germany, round 1 : 1/1 hits
 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Germany
 Germans win, taking Germany from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Casualties for Americans: 1 armourNon Combat Move - Germans 
 1 tactical_bomber moved from Germany to Normandy Bordeaux
 1 bomber moved from Karelia to NovgorodTurn Complete - Germans 
 Germans collect 32 PUs; end with 32 PUs total
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 37 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :11 Purchase Units - Russians 
 Russians buy 5 armour; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Urals to Nenetsia
 Russians take Nenetsia from Germans
 1 infantry moved from Smolensk to Archangel
 Russians take Archangel from Germans
 1 artillery and 5 infantry moved from Belarus to Novgorod
 1 infantry moved from Western Ukraine to Eastern Poland
 Russians take Eastern Poland from Germans
 1 armour moved from Ukraine to Romania
 Russians take Bessarabia from Germans
 Russians take Romania from Germans
 1 infantry moved from Timguska to NovosibirskCombat - Russians 
 Battle in Novgorod
 Russians attack with 1 artillery and 5 infantry
 Germans defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
 Russians roll dice for 1 artillery and 5 infantry in Novgorod, round 1 : 0/6 hits
 Germans roll dice for 1 armour, 1 bomber and 6 infantry in Novgorod, round 1 : 3/8 hits
 3 infantry owned by the Russians lost in Novgorod
 2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Belarus
 Germans win with 1 armour, 1 bomber and 6 infantry remaining. Battle score for attacker is -9
 Casualties for Russians: 3 infantryNon Combat Move - Russians 
 1 armour and 2 mech_infantrys moved from Russia to Belarus
 1 artillery and 1 infantry moved from Russia to SmolenskPlace Units - Russians 
 3 armour placed in Ukraine
 2 armour placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
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 You seriously want to keep this going :? 
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 Ok, I’ll let you have this 1! 



 
		 
		





