Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsHave mercy
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what you think bang on it a few more rounds or has Germany had enough?
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play on
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
1 infantry moved from Manchuria to Jehol
1 artillery moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Siberia
2 battleships, 1 carrier, 3 destroyers and 2 submarines moved from 45 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
1 bomber moved from Hunan to 42 Sea Zone
1 armour moved from Suiyuyan to Sikang
1 armour moved from Suiyuyan to Timguska
Japanese take Timguska from Russians
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Hunan to Shan State
Japanese take Shan State from UK_Pacific
2 armour moved from Hunan to Burma
2 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsi to KwangsiCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the ANZAC
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 67
Casualties for Japanese: 2 carriers
Casualties for ANZAC: 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport
Japanese win with 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 67
Casualties for Japanese: 2 carriers
Casualties for ANZAC: 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport
Battle in Siberia
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Siberia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Japanese win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 2 armour
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for British: 1 artillery
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for British: 1 artillery
Battle in Korea
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Borneo
1 tactical_bomber moved from 42 Sea Zone to BorneoPlace Units - Japanese
3 transports placed in 6 Sea Zone
3 armour placed in Kiangsu
3 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Place Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to unitsCombat - Italians
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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hey. good game
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im up for another you choose the map
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how about “new world order” or “great war”. and im still not sure how to start a new game
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well do a new world order i be the axis this round look for DIT vs. Kaboom