japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
S.A. VS D.I.T.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 destroyers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
3 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Northern Italy to Western Germany
1 armour moved from Northern Italy to Western Germany
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Greater Southern Germany to Slovakia Hungary
6 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 infantry moved from Eastern Persia to PersiaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 3 destroyers
Americans defend with 1 cruiser and 1 destroyer
Americans win with 1 cruiser remaining. Battle score for attacker is -16
Casualties for Italians: 3 destroyers
Casualties for Americans: 1 destroyer
Battle in Western Germany
Italians attack with 1 armour, 1 artillery and 6 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from Americans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Italians win with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
Italians undo move 2.
1 armour and 2 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :10
Combat Move - French
Giving bonus movement to units
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :11
Combat Move - Germans
Giving bonus movement to units
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 aaGun moved from France to Western GermanyTurn Complete - Germans
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :11
Purchase Units - Russians
Russians buy 4 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 artillery and 2 infantry moved from Caucasus to Kazakhstan
1 armour moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 armour moved from Iraq to Persia
2 artilleries and 2 infantry moved from Samara to Novosibirsk
2 armour moved from Urals to Timguska
2 armour moved from Russia to Urals
3 artilleries and 3 infantry moved from Russia to Samara
1 infantry moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
1 artillery and 2 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Romania to Slovakia Hungary
1 artillery and 2 infantry moved from Ukraine to Bessarabia
3 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 3 infantry moved from Baltic States to Poland
2 artilleries and 1 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Slovakia Hungary
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Slovakia Hungary from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Russians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Karelia
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Russians attack with 2 armour
Japanese defend with 2 armour
Russians win, taking Timguska from Japanese with 1 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Russians: 1 armour
Russians win with 1 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Russians: 1 armour
Battle in Eastern Poland
Russians attack with 3 artilleries and 4 infantry
Italians defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Russians win with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 artilleries and 4 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Persia
Russians attack with 1 armour
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
4 armour and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 45 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Japanese
1 unit repaired.
Giving bonus movement to units
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kweichow to Sikang
1 armour moved from Kweichow to Burma
1 armour and 2 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 mech_infantrys moved from Shan State to Burma
2 armour moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 transport moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from New Guinea to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 fighter moved from New Guinea to 54 Sea Zone
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Burma
Japanese attack with 4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Japanese win with 4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from 54 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Kwangtung
2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :11
Place Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 2 PUs (2 lost to blockades); end with 2 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :11
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 infantry moved from Northern Italy to Greater Southern Germany
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from West India to Eastern Persia
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to Greater Southern Germany
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 destroyer moved from 95 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Western Germany
Italians attack with 1 armour and 2 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour
Italians win with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour
Battle in Greater Southern Germany
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 armour
Italians win, taking Greater Southern Germany from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Yugoslavia
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians win, taking Yugoslavia from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Algeria to TunisiaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 2 infantry placed in Southern Italy
1 artillery and 8 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
If Japan didnt look so powerfull I would say its over, Italy has to suffer a recession untill they can liberate Berlin, Then It’s all over for the Allies!!!
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :11
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :12
Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to FranceNon Combat Move - Germans
Turn Complete - Germans
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :12
Purchase Units - Russians
Russians buy 3 armour, 5 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 armour moved from Timguska to Yakut S.S.R.
2 armour moved from Urals to Yenisey
2 artilleries and 1 infantry moved from Novosibirsk to Kansu
1 artillery and 2 infantry moved from Kazakhstan to Sikang
1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
2 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
3 artilleries and 3 infantry moved from Samara to Novosibirsk
4 armour moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 artillery moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 artillery and 1 infantry moved from Romania to Yugoslavia
1 artillery and 2 infantry moved from Bessarabia to Romania
1 artillery and 3 infantry moved from Poland to Slovakia Hungary
3 artilleries and 4 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Karelia to NovgorodCombat - Russians
Battle in Sikang
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Russians attack with 2 artilleries and 1 infantry
Italians defend with 3 infantry
Italians win with 3 infantry remaining. Battle score for attacker is -11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Yakut S.S.R.
Russians attack with 1 armour
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Tsinghai
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 2 artilleries and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 armour, 2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 armour moved from Yunnan to Burma
1 armour moved from Kweichow to Sikang
2 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from Kweichow to Suiyuyan
1 mech_infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 armour moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 armour moved from Dutch New Guinea to 45 Sea Zone
1 armour and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
2 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from New Guinea to 26 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Chinese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 3 carriers, 1 cruiser, 6 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 3 armour, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 26 Sea Zone from Americans with 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 103
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for Americans: 3 armour, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports
Japanese win with 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 103
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for Americans: 3 armour, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 artilleries
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries
Japanese win with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 bomber moved from 26 Sea Zone to Marshall IslandsPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
3 artilleries, 1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :12
Turn Complete - UK_Pacific
UK_Pacific collect 1 PU (2 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :12
Purchase Units - Italians
Italians repair 7 damage on 7 factory_majors; Remaining resources: 27 PUs;
Italians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Greater Southern Germany to Yugoslavia
4 infantry moved from Northern Italy to Western Germany
1 artillery moved from Greater Southern Germany to Western Germany
2 infantry moved from Northern Italy to Greater Southern Germany
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to Albania
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
Italians take Libya from British
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Southern Italy to Western GermanyCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 1 submarine and 1 transport
British defend with 1 destroyer
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Western Germany
Italians attack with 1 armour, 2 artilleries and 6 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from Americans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Italians win with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
6 infantry placed in Northern Italy
1 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :12
Combat Move - French
Giving bonus movement to units
2 infantry moved from Morocco to Algeria
French take Algeria from ItaliansCombat - French
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :13
Combat Move - Germans
Giving bonus movement to unitsNon Combat Move - Germans
Turn Complete - Germans
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :13
Purchase Units - Russians
Russians buy 6 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 artilleries moved from Kansu to Suiyuyan
1 artillery moved from Tsinghai to Shensi
1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
3 artilleries and 3 infantry moved from Novosibirsk to Kansu
4 armour moved from Novosibirsk to Shensi
1 fighter moved from Novosibirsk to Shensi
2 artilleries and 2 infantry moved from Novgorod to Baltic States
4 artilleries and 7 infantry moved from Slovakia Hungary to Greater Southern Germany
1 artillery and 2 infantry moved from Romania to Yugoslavia
1 infantry moved from Bulgaria to Greece
Russians take Greece from GermansCombat - Russians
Battle in Yugoslavia
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians win, taking Yugoslavia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Greater Southern Germany
Russians attack with 4 artilleries and 7 infantry
Italians defend with 2 infantry
Russians win, taking Greater Southern Germany from Italians with 4 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Russians win with 4 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Shensi
Russians attack with 4 armour, 1 artillery and 1 fighter
Japanese defend with 1 mech_infantry
Russians win, taking Shensi from Japanese with 4 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Russians win with 4 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Russians attack with 2 artilleries
Japanese defend with 1 mech_infantry
Russians win, taking Suiyuyan from Japanese with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Russians win with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Shensi to TsinghaiPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
5 armour, 2 artilleries and 3 infantry placed in Russia
1 armour placed in UkraineTurn Complete - Russians
Russians collect 53 PUs; end with 53 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :13
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 7 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 armour moved from Burma to India
1 artillery moved from Burma to India
1 armour moved from Shan State to India
1 mech_infantry moved from Yunnan to India
1 armour and 1 mech_infantry moved from Yunnan to India
1 armour moved from Hopei to Anhwe
1 mech_infantry moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Anhwe
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Siberia to Sakha
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from Kwangtung to Hunan
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 bomber moved from Marshall Islands to Kwangtung
1 destroyer moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 3 armour, 1 artillery and 2 mech_infantrys
British defend with 3 aaGuns, 1 airfield, 1 artillery and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for British: 3 aaGuns and 1 artillery
Japanese win with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for British: 3 aaGuns and 1 artillery
Battle in 10 Sea Zone
Japanese attack with 3 carriers, 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Japanese win, taking 10 Sea Zone from Neutral with 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 4 destroyers and 2 fighters
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports
Japanese win with 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 4 destroyers and 2 fighters
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports
Recording Battle StatisticsNon Combat Move - Japanese
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier and 1 transport placed in 6 Sea Zone
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :13
Purchase Units - British
British buy 3 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
5 armour moved from Persia to Eastern Persia
4 armour moved from Iraq to Eastern Persia
3 armour moved from Egypt to Iraq
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Holland Belgium to FranceCombat - British
Battle in France
British attack with 1 armour and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Eastern Persia
British attack with 9 armour
Italians defend with 1 infantry
British win, taking Eastern Persia from Italians with 9 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 9 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
British win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - British
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 infantry placed in Union of South Africa
3 armour placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :13
Turn Complete - UK_Pacific