@mike64 It seems you have the pbf figured out now. I like using it…easier to post the file and it’s easier for my old eyes to read the posted summary instead of going to game history.
S.A. VS D.I.T.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 destroyers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
3 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Northern Italy to Western Germany
1 armour moved from Northern Italy to Western Germany
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Greater Southern Germany to Slovakia Hungary
6 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 infantry moved from Eastern Persia to PersiaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 3 destroyers
Americans defend with 1 cruiser and 1 destroyer
Americans win with 1 cruiser remaining. Battle score for attacker is -16
Casualties for Italians: 3 destroyers
Casualties for Americans: 1 destroyer
Battle in Western Germany
Italians attack with 1 armour, 1 artillery and 6 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from Americans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Italians win with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
Italians undo move 2.
1 armour and 2 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :10
Combat Move - French
Giving bonus movement to units
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :11
Combat Move - Germans
Giving bonus movement to units
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 aaGun moved from France to Western GermanyTurn Complete - Germans
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :11
Purchase Units - Russians
Russians buy 4 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 artillery and 2 infantry moved from Caucasus to Kazakhstan
1 armour moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 armour moved from Iraq to Persia
2 artilleries and 2 infantry moved from Samara to Novosibirsk
2 armour moved from Urals to Timguska
2 armour moved from Russia to Urals
3 artilleries and 3 infantry moved from Russia to Samara
1 infantry moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
1 artillery and 2 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Romania to Slovakia Hungary
1 artillery and 2 infantry moved from Ukraine to Bessarabia
3 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 3 infantry moved from Baltic States to Poland
2 artilleries and 1 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Slovakia Hungary
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Slovakia Hungary from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Russians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Karelia
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Russians attack with 2 armour
Japanese defend with 2 armour
Russians win, taking Timguska from Japanese with 1 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Russians: 1 armour
Russians win with 1 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Russians: 1 armour
Battle in Eastern Poland
Russians attack with 3 artilleries and 4 infantry
Italians defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Russians win with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 artilleries and 4 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Persia
Russians attack with 1 armour
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
4 armour and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 45 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Japanese
1 unit repaired.
Giving bonus movement to units
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kweichow to Sikang
1 armour moved from Kweichow to Burma
1 armour and 2 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 mech_infantrys moved from Shan State to Burma
2 armour moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 transport moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from New Guinea to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 fighter moved from New Guinea to 54 Sea Zone
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Burma
Japanese attack with 4 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Japanese win with 4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from 54 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Kwangtung
2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :11
Place Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 2 PUs (2 lost to blockades); end with 2 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :11
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 infantry moved from Northern Italy to Greater Southern Germany
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from West India to Eastern Persia
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to Greater Southern Germany
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 destroyer moved from 95 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Western Germany
Italians attack with 1 armour and 2 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour
Italians win with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour
Battle in Greater Southern Germany
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 armour
Italians win, taking Greater Southern Germany from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Yugoslavia
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians win, taking Yugoslavia from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Algeria to TunisiaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 2 infantry placed in Southern Italy
1 artillery and 8 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
If Japan didnt look so powerfull I would say its over, Italy has to suffer a recession untill they can liberate Berlin, Then It’s all over for the Allies!!!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :11
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :12
Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to FranceNon Combat Move - Germans
Turn Complete - Germans
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :12
Purchase Units - Russians
Russians buy 3 armour, 5 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 armour moved from Timguska to Yakut S.S.R.
2 armour moved from Urals to Yenisey
2 artilleries and 1 infantry moved from Novosibirsk to Kansu
1 artillery and 2 infantry moved from Kazakhstan to Sikang
1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
2 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
3 artilleries and 3 infantry moved from Samara to Novosibirsk
4 armour moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 artillery moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 artillery and 1 infantry moved from Romania to Yugoslavia
1 artillery and 2 infantry moved from Bessarabia to Romania
1 artillery and 3 infantry moved from Poland to Slovakia Hungary
3 artilleries and 4 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Karelia to NovgorodCombat - Russians
Battle in Sikang
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Russians attack with 2 artilleries and 1 infantry
Italians defend with 3 infantry
Italians win with 3 infantry remaining. Battle score for attacker is -11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Yakut S.S.R.
Russians attack with 1 armour
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Tsinghai
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 2 artilleries and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 armour, 2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 armour moved from Yunnan to Burma
1 armour moved from Kweichow to Sikang
2 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from Kweichow to Suiyuyan
1 mech_infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 armour moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 armour moved from Dutch New Guinea to 45 Sea Zone
1 armour and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
2 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from New Guinea to 26 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Chinese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 3 carriers, 1 cruiser, 6 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 3 armour, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 26 Sea Zone from Americans with 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 103
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for Americans: 3 armour, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports
Japanese win with 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 103
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for Americans: 3 armour, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 artilleries
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries
Japanese win with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 bomber moved from 26 Sea Zone to Marshall IslandsPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
3 artilleries, 1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :12
Turn Complete - UK_Pacific
UK_Pacific collect 1 PU (2 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :12
Purchase Units - Italians
Italians repair 7 damage on 7 factory_majors; Remaining resources: 27 PUs;
Italians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Greater Southern Germany to Yugoslavia
4 infantry moved from Northern Italy to Western Germany
1 artillery moved from Greater Southern Germany to Western Germany
2 infantry moved from Northern Italy to Greater Southern Germany
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to Albania
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
Italians take Libya from British
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Southern Italy to Western GermanyCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 1 submarine and 1 transport
British defend with 1 destroyer
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Western Germany
Italians attack with 1 armour, 2 artilleries and 6 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from Americans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Italians win with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
6 infantry placed in Northern Italy
1 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :12
Combat Move - French
Giving bonus movement to units
2 infantry moved from Morocco to Algeria
French take Algeria from ItaliansCombat - French
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :13
Combat Move - Germans
Giving bonus movement to unitsNon Combat Move - Germans
Turn Complete - Germans
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :13
Purchase Units - Russians
Russians buy 6 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 artilleries moved from Kansu to Suiyuyan
1 artillery moved from Tsinghai to Shensi
1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
3 artilleries and 3 infantry moved from Novosibirsk to Kansu
4 armour moved from Novosibirsk to Shensi
1 fighter moved from Novosibirsk to Shensi
2 artilleries and 2 infantry moved from Novgorod to Baltic States
4 artilleries and 7 infantry moved from Slovakia Hungary to Greater Southern Germany
1 artillery and 2 infantry moved from Romania to Yugoslavia
1 infantry moved from Bulgaria to Greece
Russians take Greece from GermansCombat - Russians
Battle in Yugoslavia
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians win, taking Yugoslavia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Greater Southern Germany
Russians attack with 4 artilleries and 7 infantry
Italians defend with 2 infantry
Russians win, taking Greater Southern Germany from Italians with 4 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Russians win with 4 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Shensi
Russians attack with 4 armour, 1 artillery and 1 fighter
Japanese defend with 1 mech_infantry
Russians win, taking Shensi from Japanese with 4 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Russians win with 4 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Russians attack with 2 artilleries
Japanese defend with 1 mech_infantry
Russians win, taking Suiyuyan from Japanese with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Russians win with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Shensi to TsinghaiPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
5 armour, 2 artilleries and 3 infantry placed in Russia
1 armour placed in UkraineTurn Complete - Russians
Russians collect 53 PUs; end with 53 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :13
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 7 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 armour moved from Burma to India
1 artillery moved from Burma to India
1 armour moved from Shan State to India
1 mech_infantry moved from Yunnan to India
1 armour and 1 mech_infantry moved from Yunnan to India
1 armour moved from Hopei to Anhwe
1 mech_infantry moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Anhwe
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Siberia to Sakha
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from Kwangtung to Hunan
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 bomber moved from Marshall Islands to Kwangtung
1 destroyer moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 3 armour, 1 artillery and 2 mech_infantrys
British defend with 3 aaGuns, 1 airfield, 1 artillery and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for British: 3 aaGuns and 1 artillery
Japanese win with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for British: 3 aaGuns and 1 artillery
Battle in 10 Sea Zone
Japanese attack with 3 carriers, 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Japanese win, taking 10 Sea Zone from Neutral with 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 4 destroyers and 2 fighters
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports
Japanese win with 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 4 destroyers and 2 fighters
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports
Recording Battle StatisticsNon Combat Move - Japanese
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier and 1 transport placed in 6 Sea Zone
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :13
Purchase Units - British
British buy 3 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
5 armour moved from Persia to Eastern Persia
4 armour moved from Iraq to Eastern Persia
3 armour moved from Egypt to Iraq
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Holland Belgium to FranceCombat - British
Battle in France
British attack with 1 armour and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Eastern Persia
British attack with 9 armour
Italians defend with 1 infantry
British win, taking Eastern Persia from Italians with 9 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 9 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
British win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - British
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 infantry placed in Union of South Africa
3 armour placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :13
Turn Complete - UK_Pacific