No problem. I will ask you next month for W@W game.
XDAP 02 Cannibalized by Fluff v. Attack OTKG
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Shensi to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs totalTerritory Summary for Chinese :
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 fighter and 26 infantry
Kweichow : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 56 / 81
Russians : 24 / 27
Japanese : 46 / 57
Americans : 61 / 83
Chinese : 13 / 15
British : 29 / 38
UK_Pacific : 2 / 0
Italians : 17 / 6
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Round :7
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
17 infantry moved from West India to India
5 artilleries moved from West India to India
1 armour moved from West India to India
2 fighters moved from West India to India
1 bomber moved from West India to India
1 tactical_bomber moved from West India to India
1 armour moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
3 infantry moved from Alexandria to Tobruk
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to Quebec
1 destroyer moved from 110 Sea Zone to 118 Sea Zone
1 destroyer moved from 110 Sea Zone to 118 Sea ZoneCombat - British
Battle in Persia
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 17 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 4 armour, 4 artilleries, 1 factory_minor, 1 harbour, 12 infantry and 1 mech_infantry
British win, taking India from Japanese with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Japanese: 4 armour, 4 artilleries, 12 infantry and 1 mech_infantry
Casualties for British: 11 infantryNon Combat Move - British
1 fighter moved from India to West India
1 tactical_bomber moved from India to West India
1 bomber moved from India to West India
1 fighter moved from India to West India
3 aaGuns moved from West India to IndiaPlace Units - British
2 fighters and 6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 armour
EDIT: Adding units owned by British to United Kingdom: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 airfield and 1 harbour -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy nothing; Remaining resources:Combat Move - Italians
1 bomber moved from Southern Italy to 80 Sea Zone
2 armour moved from Northwest Persia to Volgograd
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in Volgograd
Italians attack with 2 armour
Russians defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 80 Sea Zone to Northwest Persia
1 fighter moved from Western Germany to Ukraine
1 submarine moved from 70 Sea Zone to 72 Sea Zone
3 mech_infantrys moved from Denmark to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,6,4,6,5,3,1,5,4
Italians collect 7 PUs (13 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 6 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in Northwest Persia
ANZAC attack with 2 infantry
Italians defend with 1 bomber
ANZAC roll dice for 2 infantry in Northwest Persia, round 1 : 2/2 hits
Italians roll dice for 1 bomber in Northwest Persia, round 1 : 0/1 hits
1 bomber owned by the Italians lost in Northwest Persia
ANZAC win, taking Northwest Persia from Italians with 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 artillery and 1 infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 flag, 1 artillery and 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 flag, 1 aaGun and 2 infantry
Java : 1 flag, 2 artilleries and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 transports
37 Sea Zone : 1 flag, 2 submarines
16 Sea Zone : 1 flag, 1 fighter
62 Sea Zone : 1 flag
Russia : 1 flag, 2 fighters
Northwest Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 54 / 81
Russians : 22 / 27
Japanese : 39 / 57
Americans : 61 / 83
Chinese : 13 / 15
British : 31 / 34
UK_Pacific : 5 / 5
Italians : 20 / 15
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to West IndiaNon Combat Move - French
2 infantry moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
West India : 1 flag, 1 fighter
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 54 / 81
Russians : 22 / 27
Japanese : 39 / 57
Americans : 61 / 83
Chinese : 13 / 15
British : 31 / 34
UK_Pacific : 5 / 5
Italians : 20 / 15
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
laptop battery died during combat phase, so edited previous battles (sz37) according to dice.
gl hf
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Germans
Germans buy 1 carrier, 4 fighters, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
4 mech_infantrys moved from Western Ukraine to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
18 armour, 15 artilleries, 24 infantry and 22 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
8 mech_infantrys moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 fighter and 3 tactical_bombers moved from Western Ukraine to Russia
2 tactical_bombers moved from Novgorod to Russia
5 bombers and 2 fighters moved from Western Germany to 93 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Gibraltar
Battle in Morocco
Battle in 93 Sea Zone
Germans attack with 5 bombers and 2 fighters
British defend with 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win, taking Gibraltar from British, taking Morocco from French with 5 bombers and 2 fighters remaining. Battle score for attacker is 42
Casualties for British: 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport
Battle in Russia
Germans attack with 19 armour, 15 artilleries, 2 fighters, 24 infantry, 34 mech_infantrys and 5 tactical_bombers
ANZAC defend with 2 fighters; British defend with 1 fighter and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 7 armour, 6 artilleries, 1 factory_major, 3 fighters, 45 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 19 armour, 4 artilleries, 2 fighters, 16 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 143
Casualties for ANZAC: 2 fighters
Casualties for Germans: 11 artilleries, 24 infantry and 18 mech_infantrys
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 7 armour, 6 artilleries, 3 fighters, 45 infantry, 7 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
2 fighters and 5 tactical_bombers moved from Russia to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
2 aaGuns moved from Bryansk to Russia
2 fighters moved from 93 Sea Zone to 91 Sea Zone
5 bombers moved from 93 Sea Zone to Western Germany
2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Novgorod to ArchangelPlace Units - Germans
2 mech_infantrys placed in Ukraine
1 carrier and 2 transports placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
3 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,2,5,5,2,2,3,3,6,3
Germans collect 58 PUs (2 lost to blockades); end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUsDice Statistics:
Total
1 was rolled 61 times
2 was rolled 78 times
3 was rolled 59 times
4 was rolled 70 times
5 was rolled 68 times
6 was rolled 72 times
Average roll : 3.544
Median : 4.000
Variance : 0.614
Standard Deviation : 0.784
Total rolls : 408Null / Other
2 was rolled 4 times
3 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.571
Median : 3.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14Germans Combat
1 was rolled 43 times
2 was rolled 42 times
3 was rolled 26 times
4 was rolled 42 times
5 was rolled 38 times
6 was rolled 41 times
Average roll : 3.487
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 232Russians Combat
1 was rolled 18 times
2 was rolled 28 times
3 was rolled 23 times
4 was rolled 28 times
5 was rolled 24 times
6 was rolled 27 times
Average roll : 3.628
Median : 4.000
Variance : 0.531
Standard Deviation : 0.728
Total rolls : 148British Combat
2 was rolled 4 times
3 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.571
Median : 3.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
4 infantry moved from Samara to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 4 infantry
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Samara to KazakhstanTurn Complete - Russians
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Back up and rolling with internet, let’s keep this game rolling!
GG
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I’ll take my turn when I get home from work at approx. 6pm EST
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Need OOL’s please?
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Just one minor change. A ship was supposed to go up through sea zone 7 so that we can retreat there.
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I thought I did that? oh I guess it was on the previous J8 template!
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Good thing I caught it :-D
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bbtilt, 1 ac tilt, 1tac bmbr, 5 subs, 2dds
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Need OOL’s?
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cru, tilt & take out 3 ac’s, anzac ftr, tac bmbr, 3 ftrs,
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Going to let Tom finish my turn, I have to go out for a bit and I don’t want to delay!
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OOL again.
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remaining units: damaged bb, damaged ac, ftr
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