TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 armour moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 mech_infantrys moved from France to Holland Belgium
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
2 bombers moved from Western Germany to 115 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
2 fighters moved from Western Germany to 96 Sea Zone
2 tactical_bombers moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 1 : 4/5 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 bomber owned by the Germans lost in 115 Sea Zone
Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for Russians: 1 cruiser
Battle in 96 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Holland Belgium
Germans attack with 2 mech_infantrys and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 1 : 1/4 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 3/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 cruiser and 1 transport
Germans roll dice for 1 submarine in 101 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Americans lost in 101 Sea Zone
1 transport owned by the Americans lost in 101 Sea Zone
Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits
Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Non Combat Move - Germans
1 bomber moved from 115 Sea Zone to Western Germany
4 infantry moved from Norway to 112 Sea Zone
4 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Baltic States
3 aaGuns, 3 artilleries and 16 infantry moved from Poland to Baltic States
5 infantry moved from Bulgaria to Romania
2 artilleries and 4 infantry moved from Yugoslavia to Romania
2 armour moved from Yugoslavia to Poland
3 artilleries and 2 infantry moved from France to Western Germany
5 armour and 1 mech_infantry moved from France to Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters moved from 96 Sea Zone to Southern Italy
1 tactical_bomber moved from 96 Sea Zone to Western Germany
2 aaGuns moved from Germany to Poland
Place Units - Germans
1 destroyer placed in 113 Sea Zone
Germans undo move 1.
1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea Zone
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 41 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 2 infantry, 5 mech_infantrys and 4 tactical_bombers
Romania : 1 flag, 2 artilleries and 9 infantry
Poland : 1 flag, 2 aaGuns and 2 armour
Germany : 1 flag, 6 armour, 3 artilleries, 1 factory_major, 3 infantry and 4 mech_infantrys
Holland Belgium : 1 flag, 1 mech_infantry
Southern Italy : 1 flag, 2 fighters
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 3 aaGuns, 1 armour, 3 artilleries and 22 infantry
Vyborg : 1 flag, 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
113 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
101 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 44 / 47
Russians : 34 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 21 / 23
Italians : 15 / 15
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.192
Median : 3.000
Variance : 0.880
Standard Deviation : 0.938
Total rolls : 26
Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.000
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
French Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3