I used to play this version often some time ago… I might remember wrong but I think Germany is strong enough to take down Russia alone some times, just because Germany is so strong at the beginning and sometimes one less than average dice result would kill Russia early. It doesn’t mean Allies can’t hold but it’s tough the first 8 rounds for Allies. Once passed this threshold the chance of Allies victory improves over time typically…
@StreblaX You must have missed it. I don’t have the rulebook at hand at the moment. But you will find how to roll for battles in the Combat Sequence description (Conduct Combat Phase) . Actually in this edition there is only one unit that needs more than one hit to be destroyed, that is the battleship (2 hits). You will find this information in the respective Unit Characteristics description.
After replaying it on slow speed, it appears that they are using dice as aircraft range markers and bomb damage. I hadn’t thought of using dice for range markers but it makes sense. More practical than using cardboard chits.