@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Wheatbeer (Allies +6) vs Alex (Axis), G40 Final Alpha
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :17
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 battleship, 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
9 armour, 6 artilleries, 16 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
9 armour, 6 artilleries, 1 carrier, 3 destroyers, 2 fighters, 16 infantry, 1 mech_infantry, 3 submarines and 16 transports moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
9 armour, 6 artilleries, 16 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
7 bombers, 7 fighters and 7 tactical_bombers moved from Western Germany to United KingdomCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 submarine and 2 transports
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 109 Sea Zone
2 transports owned by the Americans lost in 109 Sea Zone
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits
Germans win, taking 109 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine and 2 transports
Battle in United Kingdom
Germans attack with 9 armour, 6 artilleries, 7 bombers, 9 fighters, 16 infantry, 1 mech_infantry and 7 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 6 fighters, 1 harbour, 36 infantry and 1 mech_infantry; Americans defend with 5 bombers, 2 fighters and 4 infantry
AA guns fire in United Kingdom : 4/15 hits
4 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 9 armour, 6 artilleries, 7 bombers, 5 fighters, 16 infantry, 1 mech_infantry and 7 tactical_bombers in United Kingdom, round 1 : 22/51 hits
British roll dice for 5 aaGuns, 8 artilleries, 5 bombers, 8 fighters, 42 infantry and 1 mech_infantry in United Kingdom, round 1 : 24/64 hits
10 infantry owned by the British , 2 infantry owned by the French , 16 infantry owned by the Germans , 1 armour owned by the Germans , 5 bombers owned by the Americans , 6 artilleries owned by the Germans , 1 mech_infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 8 armour, 7 bombers, 5 fighters and 7 tactical_bombers in United Kingdom, round 2 : 19/27 hits
British roll dice for 8 artilleries, 8 fighters, 30 infantry and 1 mech_infantry in United Kingdom, round 2 : 16/47 hits
17 infantry owned by the British , 3 tactical_bombers owned by the Germans , 8 armour owned by the Germans , 2 infantry owned by the Americans and 5 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 7 bombers and 4 tactical_bombers in United Kingdom, round 3 : 5/11 hits
British roll dice for 8 artilleries, 8 fighters, 11 infantry and 1 mech_infantry in United Kingdom, round 3 : 11/28 hits
3 infantry owned by the British , 7 bombers owned by the Germans , 4 tactical_bombers owned by the Germans and 2 infantry owned by the Americans lost in United Kingdom
British win with 8 artilleries, 8 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -188
Casualties for Germans: 9 armour, 6 artilleries, 7 bombers, 9 fighters, 16 infantry, 1 mech_infantry and 7 tactical_bombers
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns and 30 infantry
Casualties for Americans: 5 bombers and 4 infantryNon Combat Move - Germans
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs -
Gratulations, Wheat, well done!
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Thanks
I got my aa hits finally :lol:
Let me know if you want to play again.