• TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 3 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Germans
                1 artillery moved from French West Africa to Nigeria
                      British take Nigeria from Germans
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                2 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                4 bombers moved from Queensland to 36 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Sumatra
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry
                    Americans win with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 36 Sea Zone
                    Americans attack with 4 bombers, 2 destroyers and 1 submarine
                    Japanese defend with 1 carrier, 2 tactical_bombers and 1 transport
                    Americans win, taking 36 Sea Zone from Neutral with 4 bombers and 1 submarine remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 carrier, 2 tactical_bombers and 1 transport
                    Casualties for Americans: 2 destroyers
                    Americans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 carrier, 2 tactical_bombers and 1 transport
                    Casualties for Americans: 2 destroyers
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                4 bombers moved from 36 Sea Zone to Borneo
                1 carrier moved from 54 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                4 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                4 infantry moved from 87 Sea Zone to French West Africa
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 82 Sea Zone to 87 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                3 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs (2 lost to blockades); end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Hopei

    Place Units - Chinese
                1 artillery and 1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :8

    Combat Move - British
                Giving bonus movement to units
                1 artillery moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Romania to Yugoslavia
                1 fighter and 1 tactical_bomber moved from Romania to Yugoslavia
                3 infantry moved from Bulgaria to Yugoslavia
                2 infantry moved from Albania to Yugoslavia

    Combat - British
                Battle in Yugoslavia
                    British attack with 1 armour, 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 armour; Italians defend with 4 infantry
                    4 infantry owned by the British and 1 armour owned by the British retreated to Romania
                    Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 3 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 armour, 4 infantry and 3 mech_infantrys moved from Egypt to 81 Sea Zone
                1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 81 Sea Zone to 99 Sea Zone
                1 armour, 4 infantry and 3 mech_infantrys moved from 99 Sea Zone to Greece
                1 fighter moved from Trans-Jordan to Cyprus
                2 fighters moved from Egypt to Cyprus
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                7 infantry moved from Burma to Yunnan
                1 aaGun, 1 armour and 1 artillery moved from Shan State to Yunnan
                1 aaGun moved from Burma to Yunnan
                3 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Romania
                1 aaGun and 3 artilleries moved from Bulgaria to Greece

    Place Units - British
                1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 tactical_bomber placed in Egypt
                Turning on Edit Mode
                EDIT: British player Removing units owned by PlayerID named:ANZAC from 81 Sea Zone: 2 infantry
                EDIT: British player Removing units owned by PlayerID named:British from 81 Sea Zone: 1 transport
                EDIT: British player Adding units owned by PlayerID named:British to 80 Sea Zone: 1 transport
                EDIT: British player Adding units owned by PlayerID named:ANZAC to 80 Sea Zone: 2 infantry
                EDIT: Turning off Edit Mode
                1 submarine placed in 81 Sea Zone

    Turn Complete - British
                British collect 28 PUs (5 lost to blockades); end with 28 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :8

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                    Some units change owners in territory India
                    Some units change owners in territory Malaya


  • fixed an NCM in china


  • Cyprus will scramble 3 fighters against Italy and/or germany


  • When I’m done with my other battles I’ll start another game.
    Which side do prefer?
    Good game


  • Sure anytime.  Either side is fine with me.  let me know


  • Cool, I’ll set it up and send it off to ya tomorrow….It’s been a hard days nite.
    I hope you found a local group, or at least be close to a large College or University to find people who play.


  • I guess there is a student game club here and I am told that there is a couple “fanatical” axis & allies guys, but I haven’t met up with them yet.

Suggested Topics

  • 29
  • 21
  • 21
  • 51
  • 11
  • 72
  • 222
  • 335
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.8k

Users

40.5k

Topics

1.8m

Posts