Everyone. I am looking to see if there is an available tournament schedule for any version of the game. Would love to meet new people and compete a little bit pushing plastic.
CUP 2012 Revised Europe vs Commonwealth Moo Vs. Func
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TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 14 Sea Zone to 12 Sea Zone
2 transports moved from 5 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from Libya to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to Southern Europe
1 infantry moved from Kazakh S.S.R. to Sinkiang
Americans take Sinkiang from Japanese
3 transports moved from 2 Sea Zone to 9 Sea ZoneCombat - Americans
Battle in Southern Europe
Americans attack with 1 armour and 1 infantry
Germans defend with 1 aaGun, 1 factory and 3 infantry
Americans roll dice for 1 battleship in Southern Europe, round 1 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Southern Europe, round 1 : 0/2 hits
Germans roll dice for 3 infantry in Southern Europe, round 1 : 1/3 hits
1 infantry owned by the Americans lost in Southern Europe
Americans roll dice for 1 armour in Southern Europe, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Southern Europe, round 2 : 1/3 hits
1 armour owned by the Americans lost in Southern Europe
Germans win with 3 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
Place Units - Americans
1 artillery and 5 infantry placed in Eastern United States
8 infantry placed in Western United States
Americans undo move 2.
4 infantry placed in Western United States
4 infantry placed in Western United States
Americans undo move 1.
1 artillery and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
Midway : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory, 1 fighter and 17 infantry
Sinkiang : 1 flag, 1 infantry
West Russia : 1 flag
Eastern United States : 1 flag, 1 artillery, 1 factory and 5 infantry
7 Sea Zone : 1 flag, 2 transports
5 Sea Zone : 1 flag, 1 carrier and 1 destroyer
12 Sea Zone : 1 flag, 1 transport
9 Sea Zone : 1 flag, 3 transports
14 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 26 / 26
Germans : 19 / 19
British : 34 / 38
Japanese : 48 / 50
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 armour, 2 artilleries and 2 infantry moved from Eastern Europe to Germany
1 fighter moved from Kazakh S.S.R. to BalkansCombat - Russians
Battle in Germany
Russians attack with 5 armour, 2 artilleries and 2 infantry
Germans defend with 2 aaGuns, 1 factory, 3 fighters and 10 infantry
Russians roll dice for 5 armour, 2 artilleries and 2 infantry in Germany, round 1 : 2/9 hits
Germans roll dice for 3 fighters and 10 infantry in Germany, round 1 : 5/13 hits
2 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Germany
Russians roll dice for 4 armour in Germany, round 2 : 3/4 hits
Germans roll dice for 3 fighters and 8 infantry in Germany, round 2 : 7/11 hits
4 armour owned by the Russians and 3 infantry owned by the Germans lost in Germany
Germans win with 3 fighters and 5 infantry remaining. Battle score for attacker is -24
Casualties for Germans: 5 infantry
Casualties for Russians: 5 armour, 2 artilleries and 2 infantry
Battle in Balkans
Russians attack with 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 fighter in Balkans, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Balkans, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Balkans
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Balkans to Ukraine S.S.R.
1 artillery and 2 infantry moved from Caucasus to Ukraine S.S.R.
1 aaGun moved from Eastern Europe to Ukraine S.S.R.
2 infantry moved from Persia to Caucasus
2 artilleries and 2 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Evenki National Okrug to Russia
1 infantry moved from Novosibirsk to Russia
1 artillery and 3 infantry moved from Russia to CaucasusPlace Units - Russians
4 armour placed in Caucasus
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Caucasus : 1 flag, 4 armour, 3 artilleries, 1 factory and 7 infantry
Ukraine S.S.R. : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Belorussia : 1 flag
Russia : 1 flag, 1 aaGun, 1 factory and 4 infantry
5 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 19 / 19
British : 34 / 38
Japanese : 48 / 50
Americans : 39 / 39 -
that is so funny though. I can’t believe I forgot about that lol. That is what I get for taking 2 seconds to do my turn lol.
Oh well, the usa squad of opponents is fairly experienced I think. If you get axis… at least get some artillery or armor and your strategy should work.
Also do an africa bid with inf armor, half the games your egypt will have enough to defend against 3 inf 1 fighter 1 bomber. (you hit egypt with 6 guys and half the time you have 5 other half you have 4 units left).
damn I am so silly, lol. This was too funny, I will laugh about my blunder for awhile.
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I am sorry if my accidently throwing the game ruined it for you. It is so funny.
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TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :7
Purchase Units - Germans
Germans buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Eastern Europe
Germans take Eastern Europe from British
1 infantry moved from Germany to Western Europe
Germans take Western Europe from BritishCombat - Germans
Non Combat Move - Germans
3 infantry moved from Southern Europe to GermanyPlace Units - Germans
1 artillery and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 28 PUs; end with 28 PUs totalProduction/PUs Summary :
Russians : 26 / 26
Germans : 28 / 28
British : 25 / 38
Japanese : 48 / 50
Americans : 39 / 39 -
I alled ined germany and lost, gg you win. :D
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@Cow:
I am sorry if my accidently throwing the game ruined it for you. It is so funny.
No problem, I always enjoy Polar Express games. True, I have to buy more art… but I think that the problem for Germany in this game is that I had no clue about where stack the defenses… France or Poland, and in fact I think the answer was Karelia
The bid… you noticed I did a very quick Polar Express, that’s due the jap trannie bid, he he. However, Egypt is the other point where I usually put the bid, and maybe I should send the bid there next time, because clearly I need improve the germans gameplay more than the japs. And killing the italian fleet so early is clearly a wise move for Allies, specially against my attack America strategy. Good job killing the italian fleet so soon
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@Cow:
I alled ined germany and lost, gg you win. :D
Oh, thanks. Good game as well, I’ll post the result
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I am not too heartbroken, because if I moved on… I would have to play with battlemaps >,<. LOL
good luck in the tournament. You should try to take russia with japan though, I don’t think people will make the same mistake as me and not notice you can shuffle from bury to west canada LOL.
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plus I think you would have had russia anyway if you worked for it.
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I thought this was a hilarious game. Was close up until, I stacked west canada like an idiot. lol.
Though if I had taken berlin at 58% the usa mistake wouldn’t be so bad, since uk could save america. I feel like I spent the whole game getting screwed, which is why it was hilarious for me lol.