• @wittmann:

    I found UK can do the same. They can buy 1 Ft while they still have money and with 3 Fts and a Bomber ensure Germany cannot rebuild an invasion fleet.

    IMHO, Germany doesn’t need one until after taking out Russia. Once that’s been done they’ll far outproduce the UK and will eventually be able to build a new fleet. Of course the US can play its share too to strengthen the British position, but it seems they are busy enough with Japan. As I said, Japan doesn’t even seem to need to get any additional IPC’s.

    Last time I initially forgot to set up the bomber, fighter and tank in Japan and they already seemed pretty strong to  me!


  • Japan is very strong, but I let my fleet get killed on US4 or 5, by which time income was only 9, down from 16. Uk had 10 inf and 4 Air in UK and I still had to build German navy with only 20 IPCs. He said I had won, but I was not so sure.
    Losing the Jap fleet was (always is) Japan’s death knell.
    I think an inexperienced player as Axis could make this game a close run thing.


  • @wittmann:

    Japan is very strong, but I let my fleet get killed on US4 or 5, by which time income was only 9, down from 16. Uk had 10 inf and 4 Air in UK and I still had to build German navy with only 20 IPCs. He said I had won, but I was not so sure.
    Losing the ��� fleet was (always is) Japan’s death knell.
    I think an inexperienced player as Axis could make this game a close run thing.

    Don’t you mean Allies rather than Axis in your last sentence?

    In my current game there was a big showdown between the US fleets and the Japanese one and the latter came out on top with a carrier and one fighter remaining. Now the US will have to completely rebuild its Pacific fleet and Japan can concentrate on only infantry for a while (they still have a battleship and two transports left too off the coast of French-Indo China).

    So far the only balanced A&A games to date seem to be Guadalcanal, revised and A&A Pacific (original), in that order. I suppose AA50 is quite ok as well, although it might certainly help to use the houserule (actual rule in global '40) that no factories can be built on Islands to keep japan from building one in the east-Indies.


  • No, I did mean Axis should be the inexperienced(newer) player and we who can see things more clearly play the hard pressed Allies therefore balancing the Axis bias.


  • @wittmann:

    No, I did mean Axis should be the inexperienced(newer) player and we who can see things more clearly play the hard pressed Allies therefore balancing the Axis bias.

    Sorry. Must have misread it. Seems perfectly clear the 2nd time I read that sentence.


  • No problem. I thought I was going barmy. Had to read it three times to be sure too!


  • I would say 42.2 is a very balanced game.  Who engaged who in that Pac Flt battle?  Never be the aggressor.  Especially as the Japanese…let the dirty gringos come to you just pour the troops into Asia and watch Russia fall.


  • @Mallery. Was a 1941 Naval battle and was my
    fault for not checking numbers. We were finishing anyway as my friend had to leave: his mummy wanted him home for supper!

  • TripleA

    Well, we all know the axis won ww2, so of course Larry Harris is going to print games where the axis win everytime.


  • @Cow:

    Well, we all know the axis won ww2, so of course Larry Harris is going to print games where the axis win everytime.

    Proof:  German engineering for cars and Japan revolutionized a lot of the electronics and video games….


  • Agreed Axis are overpowered.

  • Customizer

    LOL Malery Paper Tigers if you ask me. German stuff today is just like it was before. Expensive, complicated, and bad electrical systems with relatively low production. The Japanese can also thank Mac Arthur’s post-war governance  for much of it’s production and design feats as well, it was very much inspired by the US and it’s industrial techniques.

    As to balance in the game, remember we who post here are A&A nerds and represent a much smaller gaming populace than many who buy the game. Some will get this game from Nanna and it will sit for years. For others this game is but one in a massive collection.

    Most of my experience comes from Classic with a rather exclusive gaming group. One member was a HUGE RPG player and fantasy/minis player. Didn’t matter which side he played he always claimed unbalance even with handicaps and favorable HRs. Now I say that with a caveat that I own but haven’t played AA41 yet so I won’t call a judment just yet. I am however cautious with throwing out my “unbalanced” card.


  • I’m pretty sure it’s allies biased

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