TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
Odonis (Axis) vs U505 (Allies) No Tech - Global Alpha+3
-
Take your time, I’m off to Malaysia for 4 days anyway, so I can’t get to this until Monday… Sorry for the extended break.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
2 submarines moved from 33 Sea Zone to 23 Sea Zone
2 submarines moved from 23 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 carrier, 3 fighters and 3 transports
Americans roll dice for 3 submarines in 6 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 3 transports in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
1 carrier owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 3/3 hits
2 transports owned by the Japanese lost in 6 Sea Zone
3 submarines owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is 37
Casualties for Japanese: 1 carrier and 3 transports
Battle in Morocco
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Morocco, round 1 : 1/1 hits
Italians roll dice for 1 mech_infantry in Morocco, round 1 : 0/1 hits
1 mech_infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kwangtung
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kwangtung, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Kiangsi
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
Americans win, taking Kiangsi from Japanese with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 4 fighters moved from 33 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Caroline IslandsPlace Units - Americans
4 infantry placed in Eastern United States
2 destroyers and 4 transports placed in 101 Sea Zone
1 cruiser and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
Kiangsi : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
Midway : 1 flag, 1 airfield
33 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
26 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
20 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 transports
10 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
101 Sea Zone : 1 flag, 2 destroyers and 4 transports
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 47 / 60
Russians : 34 / 36
Japanese : 42 / 63
Americans : 56 / 82
Chinese : 6 / 7
British : 33 / 32
UK_Pacific : 10 / 0
Italians : 19 / 35
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 14 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 3 artilleries and 6 infantry
Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 1 : 3/15 hits
Japanese roll dice for 3 artilleries and 6 infantry in Shensi, round 1 : 4/9 hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 10 infantry in Shensi, round 2 : 1/11 hits
Japanese roll dice for 3 artilleries and 3 infantry in Shensi, round 2 : 2/6 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 3/9 hits
Japanese roll dice for 3 artilleries and 2 infantry in Shensi, round 3 : 1/5 hits
2 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 4 : 1/8 hits
Japanese roll dice for 2 artilleries in Shensi, round 4 : 1/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 5 : 1/7 hits
Japanese roll dice for 1 artillery in Shensi, round 5 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 artilleries and 6 infantry
Casualties for Chinese: 9 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to JeholPlace Units - Chinese
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Kiangsi : 1 flag
Jehol : 1 flag, 1 fighter and 2 infantry
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 47 / 60
Russians : 34 / 36
Japanese : 41 / 63
Americans : 56 / 82
Chinese : 7 / 8
British : 33 / 32
UK_Pacific : 10 / 0
Italians : 19 / 35
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - British
British buy 2 artilleries, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 artillery and 2 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Egypt
British attack with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 2 artilleries, 1 bomber, 1 harbour and 2 infantry
British roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 2/3 hits
British roll dice for 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 : 4/7 hits
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Egypt, round 1 : 2/6 hits
2 infantry owned by the British , 2 artilleries owned by the Italians , 1 fighter owned by the Germans , 1 bomber owned by the Italians and 2 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries, 1 bomber and 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
3 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Brazil to British Guiana
1 bomber moved from British Guiana to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Gibraltar
2 destroyers moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
2 transports placed in 106 Sea Zone
1 artillery placed in Quebec
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,6,3,3
British collect 32 PUs (3 lost to blockades); end with 32 PUs totalTerritory Summary for British :
Shan State : 1 flag, 1 artillery and 2 infantry
Celebes : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Trans-Jordan : 1 flag, 3 infantry
Gibraltar : 1 flag, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British Guiana : 1 flag, 1 armour and 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 aaGun and 1 bomber
Tanganyika Territory : 1 flag, 2 infantry
Morocco : 1 flag, 2 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 flag, 1 transport
81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Brazil : 1 flag
Persia : 1 flag
91 Sea Zone : 1 flag, 4 destroyers and 1 transportProduction/PUs Summary :
Germans : 47 / 60
Russians : 34 / 36
Japanese : 40 / 63
Americans : 56 / 82
Chinese : 7 / 8
British : 35 / 32
UK_Pacific : 11 / 0
Italians : 17 / 35
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Celebes : 1 flag
Production/PUs Summary :
Germans : 47 / 60
Russians : 34 / 36
Japanese : 40 / 63
Americans : 56 / 82
Chinese : 7 / 8
British : 35 / 32
UK_Pacific : 11 / 0
Italians : 17 / 35
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from British
2 infantry moved from Syria to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 3 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 transports moved from 99 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Trans-Jordan to 95 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 artillery and 2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Formosa
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 fighter moved from Caroline Islands to 18 Sea Zone
1 fighter moved from 20 Sea Zone to 18 Sea ZoneCombat - ANZAC
Battle in Formosa
Battle in 18 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 18 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
ANZAC win, taking Formosa from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 18 Sea Zone to Guam
1 fighter moved from 18 Sea Zone to 20 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Formosa : 1 flag, 1 armour and 1 infantry
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
South Australia : 1 flag, 2 aaGuns, 1 artillery and 4 infantry
Philippines : 1 flag, 1 fighter
Guam : 1 flag, 1 fighter
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 flag, 1 destroyer and 1 submarine
20 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
22 Sea Zone : 1 flag
18 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 47 / 60
Russians : 34 / 36
Japanese : 39 / 63
Americans : 56 / 82
Chinese : 7 / 8
British : 32 / 32
UK_Pacific : 11 / 0
Italians : 20 / 28
ANZAC : 15 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 flag, 1 fighter
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 47 / 60
Russians : 34 / 36
Japanese : 39 / 63
Americans : 56 / 82
Chinese : 7 / 8
British : 32 / 32
UK_Pacific : 11 / 0
Italians : 20 / 28
ANZAC : 15 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 armour moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Belarus to Rostov
Germans take Bryansk from Russians
Germans take Rostov from Russians
1 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Baltic States to Western Ukraine
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 infantry and 2 tactical_bombers
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Western Ukraine
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 tactical_bombers moved from Archangel to Novgorod
2 armour moved from Novgorod to Smolensk
1 tactical_bomber moved from Western Ukraine to Belarus
2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
3 armour moved from Romania to Belarus
1 infantry moved from Belarus to Bryansk
4 aaGuns, 10 armour, 5 artilleries, 22 infantry and 9 mech_infantrys moved from Belarus to Smolensk
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Western Germany to FrancePlace Units - Germans
2 artilleries and 2 infantry placed in Western Germany
1 fighter placed in Western Germany
3 armour placed in Novgorod
1 armour placed in Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
1 fighter and 2 infantry moved from Tambov to Bryansk
1 artillery, 1 infantry and 1 tactical_bomber moved from Tambov to RostovCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 1 : 1/3 hits
Germans roll dice for 1 armour in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 1 : 2/3 hits
Germans roll dice for 1 armour in Rostov, round 1 : 0/1 hits
1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Rostov to Russia
1 armour moved from Volgograd to Russia
1 infantry moved from Tambov to Volgograd
2 aaGuns and 16 infantry moved from Tambov to Russia
2 aaGuns and 14 infantry moved from Manchuria to JeholPlace Units - Russians
1 armour and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Shantung : 1 flag, 1 infantry
Korea : 1 flag
Jehol : 1 flag, 2 aaGuns and 14 infantry
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 1 artillery and 1 infantry
Russia : 1 flag, 4 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_major, 2 fighters, 52 infantry, 1 mech_infantry and 2 tactical_bombers
Volgograd : 1 flag, 1 factory_minor and 2 infantry
114 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 54 / 67
Russians : 27 / 27
Japanese : 37 / 63
Americans : 56 / 82
Chinese : 9 / 8
British : 32 / 32
UK_Pacific : 11 / 0
Italians : 20 / 28
ANZAC : 15 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 57 PUs;
Japanese buy 1 aaGun, 3 armour, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 destroyers moved from 37 Sea Zone to 20 Sea Zone
4 fighters moved from Japan to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 20 Sea Zone
1 bomber moved from Anhwe to 20 Sea Zone
1 armour moved from Kiangsu to Shantung
2 armour moved from Kiangsu to Kiangsi
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 fighter moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 tactical_bomber moved from Yunnan to Shantung
3 tactical_bombers moved from Yunnan to Shan State
1 artillery moved from India to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Shan State
2 battleships moved from 39 Sea Zone to 37 Sea Zone
2 cruisers moved from 39 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Shantung
Japanese attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 2 destroyers, 6 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 transports
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans win with 1 battleship, 2 carriers, 4 fighters and 4 transports remaining. Battle score for attacker is -42
Casualties for Japanese: 1 bomber, 2 destroyers, 6 fighters and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 2 cruisers and 3 destroyers
Battle in Kiangsi
Japanese attack with 2 armour and 2 fighters
Americans defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 artillery and 2 infantry
3 fighters owned by the Americans and 1 fighter owned by the ANZAC forced to land in KwangtungNon Combat Move - Japanese
5 transports moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 39 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Shan State to India
2 fighters moved from Kiangsi to Kiangsu
1 carrier moved from 17 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
1 aaGun and 1 infantry placed in India
1 transport placed in 39 Sea Zone
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,5,1,3
Japanese collect 41 PUs (8 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
BTW - I landed your fighters in Kwangtung. Feel free to edit the map if you want them to land in Formosa instead.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Americans
Americans buy 2 airfields, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 units repaired.
1 mech_infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery, 3 fighters and 1 infantry moved from Kwangtung to Kiangsi
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 destroyer and 2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 fighter, 4 submarines and 1 tactical_bomber
Japanese defend with 1 carrier and 3 destroyers
Americans roll dice for 4 submarines in 6 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 carrier and 3 destroyers in 6 Sea Zone, round 1 : 2/4 hits
2 submarines owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 3 : 2/2 hits
1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is -11
Casualties for Japanese: 1 carrier and 3 destroyers
Casualties for Americans: 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber
Battle in Kiangsi
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsi, round 1 : 2/5 hits
Japanese roll dice for 1 armour in Kiangsi, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
Americans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 104 Sea Zone to Morocco
3 fighters moved from Kiangsi to Shensi
1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 airfield and 1 factory_minor placed in Kwangtung
1 airfield placed in Morocco
4 infantry and 2 mech_infantrys placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 1 flag, 1 mech_infantry
Kiangsi : 1 flag, 1 artillery
Shensi : 1 flag, 3 fighters
Kwangtung : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
33 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
26 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
20 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 destroyer, 1 fighter and 3 transports
10 Sea Zone : 1 flag, 2 submarines
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
Gibraltar : 1 flag, 3 aaGuns and 4 infantry
Morocco : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
104 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 destroyer
101 Sea Zone : 1 flag, 1 destroyer and 4 transports
91 Sea Zone : 1 flag, 2 destroyers and 4 transportsProduction/PUs Summary :
Germans : 54 / 67
Russians : 23 / 27
Japanese : 47 / 46
Americans : 56 / 81
Chinese : 7 / 8
British : 32 / 32
UK_Pacific : 7 / 0
Italians : 20 / 28
ANZAC : 15 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Jehol to Shensi
1 infantry moved from Manchuria to JeholPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 airfield and 1 harbour
Kiangsi : 1 flag
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 fighter and 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 54 / 67
Russians : 23 / 27
Japanese : 40 / 46
Americans : 56 / 81
Chinese : 14 / 16
British : 32 / 32
UK_Pacific : 7 / 0
Italians : 20 / 28
ANZAC : 15 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - British
British buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
2 fighters moved from United Kingdom to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-JordanCombat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 1 : 1/2 hits
1 tactical_bomber owned by the British lost in 98 Sea Zone
British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
British roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 18
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Trans-Jordan
British attack with 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 2/2 hits
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 0/5 hits
Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 1 : 0/3 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/5 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 1 infantryNon Combat Move - British
1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
2 transports moved from 81 Sea Zone to 71 Sea Zone
3 destroyers moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 119 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 airfield placed in Gibraltar
2 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 36 PUs totalTerritory Summary for British :
Celebes : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 aaGun and 1 bomber
Tanganyika Territory : 1 flag, 1 infantry
Morocco : 1 flag, 1 armour, 2 artilleries and 3 infantry
Algeria : 1 flag, 2 infantry
Ethiopia : 1 flag
119 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
92 Sea Zone : 1 flag, 3 destroyers
Eastern Persia : 1 flag
71 Sea Zone : 1 flag, 2 transports
81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Brazil : 1 flag
Persia : 1 flag
91 Sea Zone : 1 flag, 3 transportsProduction/PUs Summary :
Germans : 54 / 67
Russians : 23 / 27
Japanese : 40 / 46
Americans : 56 / 81
Chinese : 14 / 16
British : 34 / 36
UK_Pacific : 7 / 0
Italians : 18 / 28
ANZAC : 15 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Celebes : 1 flag
Production/PUs Summary :
Germans : 54 / 67
Russians : 23 / 27
Japanese : 40 / 46
Americans : 56 / 81
Chinese : 14 / 16
British : 34 / 36
UK_Pacific : 7 / 0
Italians : 18 / 28
ANZAC : 15 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
Italians take Egypt from British
2 fighters moved from Southern Italy to Trans-Jordan
2 fighters moved from 95 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 4 fighters and 2 infantry
British defend with 1 artillery, 3 infantry and 1 mech_infantry
Italians win with 1 fighter remaining. Battle score for attacker is -25
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 3 fighters and 2 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Syria
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 2 infantry moved from South Australia to Queensland
1 fighter and 1 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to South Australia
1 fighter moved from Kwangtung to Shensi
1 armour and 1 infantry moved from Formosa to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Guam to Kwangtung
1 fighter moved from Philippines to Kwangtung
1 destroyer moved from 18 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Formosa : 1 flag
Shensi : 1 flag, 1 fighter
Kwangtung : 1 flag, 1 armour, 2 fighters and 1 infantry
Queensland : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 destroyer
20 Sea Zone : 1 flag, 1 transport
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 54 / 67
Russians : 23 / 27
Japanese : 40 / 46
Americans : 56 / 81
Chinese : 14 / 16
British : 32 / 36
UK_Pacific : 7 / 0
Italians : 20 / 27
ANZAC : 15 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Combat Move - French
1 fighter moved from Gibraltar to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
French roll dice for 1 fighter in 98 Sea Zone, round 1 : 0/1 hits
2 transports owned by the Italians lost in 98 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - French
1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
80 Sea Zone : 1 flag, 1 destroyer
81 Sea Zone : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 54 / 67
Russians : 23 / 27
Japanese : 40 / 46
Americans : 56 / 81
Chinese : 14 / 16
British : 32 / 36
UK_Pacific : 7 / 0
Italians : 20 / 27
ANZAC : 15 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 3 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Archangel to Russia
14 armour, 5 artilleries, 22 infantry and 11 mech_infantrys moved from Smolensk to Russia
3 armour moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 bombers and 3 tactical_bombers moved from Novgorod to Russia
3 armour moved from Novgorod to Bryansk
1 armour moved from Western Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 submarines moved from 112 Sea Zone to 104 Sea Zone
1 cruiser moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Germans win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 18 armour, 5 artilleries, 2 bombers, 22 infantry, 11 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_major, 2 fighters, 52 infantry, 1 mech_infantry and 2 tactical_bombers
Russians win with 5 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -130
Casualties for Germans: 18 armour, 5 artilleries, 2 bombers, 22 infantry, 11 mech_infantrys and 4 tactical_bombers
Casualties for Russians: 4 aaGuns and 52 infantryNon Combat Move - Germans
4 aaGuns moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
3 fighters moved from Western Germany to Southern Italy
1 carrier moved from 112 Sea Zone to 104 Sea Zone
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 artillery moved from Western Germany to France
1 armour moved from Germany to FrancePlace Units - Germans
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 artillery and 1 mech_infantry placed in Western Germany
3 destroyers placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs