Odonis (Axis) vs U505 (Allies) No Tech - Global Alpha+3

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                1 armour moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Belarus to Rostov
                      Germans take Bryansk from Russians
                      Germans take Rostov from Russians
                1 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Baltic States to Western Ukraine
                1 tactical_bomber moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 armour
                    Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Western Ukraine
                    Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Western Ukraine from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 tactical_bombers moved from Archangel to Novgorod
                2 armour moved from Novgorod to Smolensk
                1 tactical_bomber moved from Western Ukraine to Belarus
                2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
                3 armour moved from Romania to Belarus
                1 infantry moved from Belarus to Bryansk
                4 aaGuns, 10 armour, 5 artilleries, 22 infantry and 9 mech_infantrys moved from Belarus to Smolensk
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to Western Germany
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 bomber moved from Western Germany to Novgorod
                1 infantry moved from Western Germany to France

    Place Units - Germans
                2 artilleries and 2 infantry placed in Western Germany
                1 fighter placed in Western Germany
                3 armour placed in Novgorod
                1 armour placed in Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
                1 fighter and 2 infantry moved from Tambov to Bryansk
                1 artillery, 1 infantry and 1 tactical_bomber moved from Tambov to Rostov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 1 :  1/3 hits
                        Germans roll dice for 1 armour in Vologda, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 1 :  2/3 hits
                        Germans roll dice for 1 armour in Rostov, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 armour moved from Volgograd to Russia
                1 infantry moved from Tambov to Volgograd
                2 aaGuns and 16 infantry moved from Tambov to Russia
                2 aaGuns and 14 infantry moved from Manchuria to Jehol

    Place Units - Russians
                1 armour and 9 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Shantung : 1 flag, 1 infantry
        Korea : 1 flag
        Jehol : 1 flag, 2 aaGuns and 14 infantry
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 1 artillery and 1 infantry
        Russia : 1 flag, 4 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_major, 2 fighters, 52 infantry, 1 mech_infantry and 2 tactical_bombers
        Volgograd : 1 flag, 1 factory_minor and 2 infantry
        114 Sea Zone : 1 flag, 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 27 / 27
        Japanese : 37 / 63
        Americans : 56 / 82
        Chinese : 9 / 8
        British : 32 / 32
        UK_Pacific : 11 / 0
        Italians : 20 / 28
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 57 PUs;
                Japanese buy 1 aaGun, 3 armour, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 destroyers moved from 37 Sea Zone to 20 Sea Zone
                4 fighters moved from Japan to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 20 Sea Zone
                1 bomber moved from Anhwe to 20 Sea Zone
                1 armour moved from Kiangsu to Shantung
                2 armour moved from Kiangsu to Kiangsi
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                1 fighter moved from Yunnan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 tactical_bomber moved from Yunnan to Shantung
                3 tactical_bombers moved from Yunnan to Shan State
                1 artillery moved from India to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from 38 Sea Zone to Shan State
                2 battleships moved from 39 Sea Zone to 37 Sea Zone
                2 cruisers moved from 39 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Russians: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber, 2 destroyers, 6 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 transports
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                    Americans win with 1 battleship, 2 carriers, 4 fighters and 4 transports remaining. Battle score for attacker is -42
                    Casualties for Japanese: 1 bomber, 2 destroyers, 6 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Americans: 2 cruisers and 3 destroyers
                Battle in Kiangsi
                    Japanese attack with 2 armour and 2 fighters
                    Americans defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 3 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 artillery and 2 infantry
                    3 fighters owned by the Americans and 1 fighter owned by the ANZAC forced to land in Kwangtung

    Non Combat Move - Japanese
                5 transports moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from 39 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from Shan State to India
                2 fighters moved from Kiangsi to Kiangsu
                1 carrier moved from 17 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 aaGun and 1 infantry placed in India
                1 transport placed in 39 Sea Zone
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,5,1,3
                Japanese collect 41 PUs (8 lost to blockades); end with 41 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs

  • '20 '19 '18 '15 '13

    BTW - I landed your fighters in Kwangtung. Feel free to edit the map if you want them to land in Formosa instead.

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 airfields, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 units repaired.
                1 mech_infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery, 3 fighters and 1 infantry moved from Kwangtung to Kiangsi
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone
                1 destroyer and 2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 carrier and 3 destroyers
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 carrier and 3 destroyers in 6 Sea Zone, round 1 :  2/4 hits
                        2 submarines owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 tactical_bomber in 6 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 3 :  2/2 hits
                        1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 carrier and 3 destroyers
                    Casualties for Americans: 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber
                Battle in Kiangsi
                    Americans attack with 1 artillery, 3 fighters and 1 infantry
                    Japanese defend with 1 armour
                        Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsi, round 1 :  2/5 hits
                        Japanese roll dice for 1 armour in Kiangsi, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi
                    Americans win, taking Kiangsi from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 104 Sea Zone to Morocco
                3 fighters moved from Kiangsi to Shensi
                1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 20 Sea Zone
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Kwangtung
                1 airfield placed in Morocco
                4 infantry and 2 mech_infantrys placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kwangsi : 1 flag, 1 mech_infantry
        Kiangsi : 1 flag, 1 artillery
        Shensi : 1 flag, 3 fighters
        Kwangtung : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        33 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        26 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        20 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 destroyer, 1 fighter and 3 transports
        10 Sea Zone : 1 flag, 2 submarines
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
        Gibraltar : 1 flag, 3 aaGuns and 4 infantry
        Morocco : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
        104 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 destroyer
        101 Sea Zone : 1 flag, 1 destroyer and 4 transports
        91 Sea Zone : 1 flag, 2 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 23 / 27
        Japanese : 47 / 46
        Americans : 56 / 81
        Chinese : 7 / 8
        British : 32 / 32
        UK_Pacific : 7 / 0
        Italians : 20 / 28
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Shensi
                1 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 16 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 airfield and 1 harbour
        Kiangsi : 1 flag
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag, 1 fighter and 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 23 / 27
        Japanese : 40 / 46
        Americans : 56 / 81
        Chinese : 14 / 16
        British : 32 / 32
        UK_Pacific : 7 / 0
        Italians : 20 / 28
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - British
                British buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from Morocco to Algeria
                      British take Algeria from Italians
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                2 fighters moved from United Kingdom to 119 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan

    Combat - British
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 98 Sea Zone
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 1 :  1/2 hits
                        1 tactical_bomber owned by the British lost in 98 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 98 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 bomber in 98 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 18
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in Trans-Jordan
                    British attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 2 artilleries and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  2/2 hits
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  0/5 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 1 :  0/3 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 artilleries and 1 infantry

    Non Combat Move - British
                1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                3 destroyers moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from 119 Sea Zone to United Kingdom
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 airfield placed in Gibraltar
                2 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs total

    Territory Summary for British :

    Celebes : 1 flag, 1 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 aaGun and 1 bomber
        Tanganyika Territory : 1 flag, 1 infantry
        Morocco : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Algeria : 1 flag, 2 infantry
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        92 Sea Zone : 1 flag, 3 destroyers
        Eastern Persia : 1 flag
        71 Sea Zone : 1 flag, 2 transports
        81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 flag, 3 transports

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 23 / 27
        Japanese : 40 / 46
        Americans : 56 / 81
        Chinese : 14 / 16
        British : 34 / 36
        UK_Pacific : 7 / 0
        Italians : 18 / 28
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Celebes : 1 flag

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 23 / 27
        Japanese : 40 / 46
        Americans : 56 / 81
        Chinese : 14 / 16
        British : 34 / 36
        UK_Pacific : 7 / 0
        Italians : 18 / 28
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Trans-Jordan
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                      Italians take Egypt from British
                2 fighters moved from Southern Italy to Trans-Jordan
                2 fighters moved from 95 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 4 fighters and 2 infantry
                    British defend with 1 artillery, 3 infantry and 1 mech_infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -25
                    Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 3 fighters and 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Syria
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 2 infantry moved from South Australia to Queensland
                1 fighter and 1 infantry moved from New South Wales to Queensland
                1 armour moved from New South Wales to South Australia
                1 fighter moved from Kwangtung to Shensi
                1 armour and 1 infantry moved from Formosa to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Guam to Kwangtung
                1 fighter moved from Philippines to Kwangtung
                1 destroyer moved from 18 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag
        Shensi : 1 flag, 1 fighter
        Kwangtung : 1 flag, 1 armour, 2 fighters and 1 infantry
        Queensland : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        36 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 1 flag, 1 transport
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 flag, 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 23 / 27
        Japanese : 40 / 46
        Americans : 56 / 81
        Chinese : 14 / 16
        British : 32 / 36
        UK_Pacific : 7 / 0
        Italians : 20 / 27
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :5

    Combat Move - French
                1 fighter moved from Gibraltar to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 submarine and 2 transports
                    1 submarine owned by the Italians Submerged
                        French roll dice for 1 fighter in 98 Sea Zone, round 1 :  0/1 hits
                        2 transports owned by the Italians lost in 98 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - French
                1 fighter moved from 98 Sea Zone to 81 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        80 Sea Zone : 1 flag, 1 destroyer
        81 Sea Zone : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 23 / 27
        Japanese : 40 / 46
        Americans : 56 / 81
        Chinese : 14 / 16
        British : 32 / 36
        UK_Pacific : 7 / 0
        Italians : 20 / 27
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 3 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Russia
                14 armour, 5 artilleries, 22 infantry and 11 mech_infantrys moved from Smolensk to Russia
                3 armour moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Russia
                2 bombers and 3 tactical_bombers moved from Novgorod to Russia
                3 armour moved from Novgorod to Bryansk
                1 armour moved from Western Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Western Ukraine to Rostov
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 submarines moved from 112 Sea Zone to 104 Sea Zone
                1 cruiser moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer
                    Germans win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Bryansk
                    Germans attack with 3 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Russia
                    Germans attack with 18 armour, 5 artilleries, 2 bombers, 22 infantry, 11 mech_infantrys and 4 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_major, 2 fighters, 52 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians win with 5 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -130
                    Casualties for Germans: 18 armour, 5 artilleries, 2 bombers, 22 infantry, 11 mech_infantrys and 4 tactical_bombers
                    Casualties for Russians: 4 aaGuns and 52 infantry

    Non Combat Move - Germans
                4 aaGuns moved from Smolensk to Bryansk
                1 infantry moved from Archangel to Smolensk
                3 fighters moved from Western Germany to Southern Italy
                1 carrier moved from 112 Sea Zone to 104 Sea Zone
                2 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 armour moved from Germany to France

    Place Units - Germans
                3 armour placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 artillery and 1 mech_infantry placed in Western Germany
                3 destroyers placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Archangel
                      Russians take Vologda from Germans
                      Russians take Archangel from Germans
                2 infantry moved from Volgograd to Rostov
                2 fighters and 2 tactical_bombers moved from Russia to Rostov
                8 infantry moved from Jehol to Shantung
                1 mech_infantry moved from Russia to Rostov

    Combat - Russians
                Battle in Shantung
                    Russians attack with 8 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 8 infantry in Shantung, round 1 :  1/8 hits
                        Japanese roll dice for 1 armour in Shantung, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Shantung
                    Russians win, taking Shantung from Japanese with 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Rostov
                    Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 2 armour and 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Rostov, round 1 :  5/7 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Rostov, round 1 :  2/3 hits
                        2 infantry owned by the Russians , 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Rostov to Russia
                1 aaGun moved from Jehol to Shantung
                1 aaGun moved from Jehol to Shantung
                6 infantry moved from Jehol to Chahar

    Place Units - Russians
                3 infantry placed in Volgograd
                6 infantry placed in Russia
                Russians undo move 1.
                2 infantry placed in Russia
                Russians undo move 2.
                Russians undo move 1.
                2 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Russians :

    Shantung : 1 flag, 2 aaGuns and 8 infantry
        Korea : 1 flag
        Chahar : 1 flag, 6 infantry
        Rostov : 1 flag, 1 mech_infantry
        Archangel : 1 flag, 1 armour
        Russia : 1 flag, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 2 fighters, 7 infantry and 2 tactical_bombers
        Volgograd : 1 flag, 1 factory_minor and 2 infantry
        114 Sea Zone : 1 flag, 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 24 / 29
        Japanese : 38 / 46
        Americans : 56 / 81
        Chinese : 16 / 16
        British : 32 / 36
        UK_Pacific : 7 / 0
        Italians : 20 / 27
        ANZAC : 15 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    Need scramble order (Kwangtung)

    BTW - I’m pretty much screwed after my failure to take Russia (a gamble anyway), so going for broke a little here…

  • 2007 AAR League

    scramble all.

    Yeah, that Germany attack really cost you. Usually I just eyeball battles but this time I used the in house battle simulator to check my odds and I was pretty confident that Russia’s 83% chance to win would have deterred a German attack. With the Allied air support coming from China I figured I’d have about 2 turns before you could build up enough tanks in the captured Russian IC’s to have an edge in the Moscow battle.

  • '20 '19 '18 '15 '13

    Yep. Actually, I should’ve gone with my gut, but I used the in-game battle calculator which somehow gave me a much better odds than I thought.

    BTW - I realized I didn’t scramble your FTRs after the combat move started. Let me know if you want to do the battles over / just that battle over / leave as is.

    Also, your FTR I landed in Formosa, but I imagine you want to drop him in Kwangtung. Sorry for the mistakes, I’m alittle distracted with work these days.

    Edit how you want and let me know what you want me to do re: Combat moves. I didn’t post the move yet.

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                2 armour moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Kiangsi
                2 fighters moved from Kiangsu to 20 Sea Zone
                2 tactical_bombers moved from India to 20 Sea Zone
                2 fighters moved from 37 Sea Zone to 20 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 artillery moved from Burma to 38 Sea Zone
                1 artillery and 1 transport moved from 38 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                      Japanese take Borneo from UK_Pacific
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      Japanese take Java from ANZAC
                1 artillery moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour and 1 mech_infantry moved from Caucasus to Volgograd
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians

    Combat - Japanese
                Battle in Volgograd
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Volgograd, round 1 :  0/2 hits
                        Russians roll dice for 2 infantry in Volgograd, round 1 :  0/2 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  2/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Volgograd
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 3 armour
                    Americans defend with 1 artillery
                        Japanese roll dice for 3 armour in Kiangsi, round 1 :  3/3 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 1 :  1/1 hits
                        1 artillery owned by the Americans and 1 armour owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 artillery
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 35 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 35 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Philippines
                Battle in 36 Sea Zone
                    Japanese attack with 1 cruiser and 1 destroyer
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 cruiser and 1 destroyer in 36 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 36 Sea Zone
                    Japanese win, taking Philippines from Americans, taking 36 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 4 fighters and 2 tactical_bombers
                    ANZAC defend with 1 transport; Americans defend with 1 battleship, 3 carriers, 1 destroyer, 1 fighter and 3 transports
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 1 :  3/6 hits
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 1 destroyer, 1 fighter and 4 transports in 20 Sea Zone, round 1 :  2/6 hits
                        2 fighters owned by the Japanese lost in 20 Sea Zone
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 1 destroyer, 1 fighter and 4 transports in 20 Sea Zone, round 2 :  4/6 hits
                        1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 20 Sea Zone
                    Americans win with 1 battleship, 2 carriers, 1 fighter and 4 transports remaining. Battle score for attacker is -38
                    Casualties for Japanese: 4 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 carrier and 1 destroyer
                    1 fighter owned by the Americans forced to land in Formosa

    Non Combat Move - Japanese
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                4 transports moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from Tsinghai to Kazakhstan

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 armour and 2 infantry placed in India
                2 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
                Japanese collect 44 PUs (6 lost to blockades); end with 44 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Formosa: 1 fighter
                EDIT: Adding units owned by Americans to Kwangtung: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag, 2 armour
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Yunnan : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 artillery
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        35 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser and 1 transport
        39 Sea Zone : 1 flag
        38 Sea Zone : 1 flag, 4 transports
        6 Sea Zone : 1 flag, 3 destroyers
        West India : 1 flag
        Novosibirsk : 1 flag
        Caucasus : 1 flag
        Samara : 1 flag, 1 infantry
        Eastern Persia : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 23 / 29
        Japanese : 50 / 49
        Americans : 54 / 81
        Chinese : 15 / 16
        British : 32 / 36
        UK_Pacific : 3 / 0
        Italians : 20 / 27
        ANZAC : 11 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer, 11 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 units repaired.
                1 fighter moved from Kwangtung to 43 Sea Zone
                1 mech_infantry moved from Kwangsi to French Indo China
                      Americans take French Indo China from Japanese
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                3 fighters moved from Shensi to Kiangsi
                2 infantry moved from Kwangtung to Kiangsi
                2 destroyers moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from Morocco to 94 Sea Zone
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers and 1 transport
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 93 Sea Zone, round 1 :  1/3 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Kiangsi
                    Americans attack with 3 fighters and 2 infantry
                    Japanese defend with 2 armour
                        Americans roll dice for 3 fighters and 2 infantry in Kiangsi, round 1 :  2/5 hits
                        Japanese roll dice for 2 armour in Kiangsi, round 1 :  0/2 hits
                        2 armour owned by the Japanese lost in Kiangsi
                    Americans win, taking Kiangsi from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 armour
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 cruiser
                        Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 1 :  1/3 hits
                        Italians roll dice for 1 cruiser in 94 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 cruiser owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 cruiser
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France

    Non Combat Move - Americans
                2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
                2 aaGuns, 1 armour and 3 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 94 Sea Zone to 93 Sea Zone
                1 carrier moved from 92 Sea Zone to 93 Sea Zone
                1 aaGun, 4 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
                1 aaGun, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                1 fighter moved from 43 Sea Zone to 20 Sea Zone
                2 fighters moved from Kiangsi to 20 Sea Zone
                1 fighter moved from Kiangsi to Kwangtung
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 infantry placed in Kwangtung
                8 infantry placed in Eastern United States
                4 transports placed in 101 Sea Zone
                1 cruiser and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
                Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kiangsi : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 mech_infantry
        26 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 submarines
        20 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 transports
        10 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Gibraltar : 1 flag, 1 aaGun
        Morocco : 1 flag, 1 aaGun, 1 airfield, 4 infantry and 3 mech_infantrys
        Algeria : 1 flag, 1 artillery, 3 infantry and 2 mech_infantrys
        Southern France : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
        93 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
        101 Sea Zone : 1 flag, 4 transports
        91 Sea Zone : 1 flag, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 23 / 29
        Japanese : 47 / 49
        Americans : 59 / 77
        Chinese : 16 / 16
        British : 32 / 36
        UK_Pacific : 3 / 0
        Italians : 17 / 27
        ANZAC : 11 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Shensi to Hunan
                1 fighter moved from Hunan to Kweichow

    Place Units - Chinese
                1 infantry placed in Sikang
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
                Chinese collect 22 PUs (1 lost to blockades); end with 23 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 5 infantry
        Kweichow : 1 flag, 1 fighter
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 2 infantry
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 flag, 2 infantry
        Sikang : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 23 / 29
        Japanese : 40 / 49
        Americans : 59 / 77
        Chinese : 23 / 23
        British : 32 / 36
        UK_Pacific : 3 / 0
        Italians : 17 / 27
        ANZAC : 11 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                1 destroyer moved from 119 Sea Zone to 104 Sea Zone
                3 fighters moved from United Kingdom to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone
                3 destroyers moved from 92 Sea Zone to 104 Sea Zone
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  1/2 hits
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 1 :  0/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 artillery and 1 bomber in Egypt, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Egypt, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Iraq
                Battle in 104 Sea Zone
                    British attack with 4 destroyers and 4 fighters
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
                        Germans roll dice for 2 submarines in 104 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 4 destroyers and 4 fighters in 104 Sea Zone, round 1 :  5/8 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 104 Sea Zone, round 1 :  1/3 hits
                        1 carrier owned by the Germans , 1 destroyer owned by the Germans , 2 submarines owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
                        British roll dice for 3 destroyers and 4 fighters in 104 Sea Zone, round 2 :  4/7 hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
                    British win, taking Iraq from Italians with 2 destroyers and 4 fighters remaining. Battle score for attacker is 32
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
                    Casualties for British: 2 destroyers

    Non Combat Move - British
                2 fighters moved from 104 Sea Zone to United Kingdom
                1 fighter moved from 104 Sea Zone to Southern France
                1 fighter moved from 104 Sea Zone to United Kingdom
                1 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 93 Sea Zone to Southern France
                1 artillery moved from Morocco to Algeria
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 aaGun moved from Anglo Egyptian Sudan to Egypt
                1 carrier, 1 cruiser and 1 fighter moved from 81 Sea Zone to 80 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 cruiser and 1 destroyer placed in 109 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
                British collect 35 PUs (2 lost to blockades); end with 38 PUs total

    Territory Summary for British :

    Celebes : 1 flag, 1 infantry
        Belgian Congo : 1 flag, 1 armour
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 aaGun, 1 artillery and 1 harbour
        Union of South Africa : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 bomber
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 armour, 1 artillery, 1 fighter and 4 infantry
        Tunisia : 1 flag, 1 infantry
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        80 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 transport
        104 Sea Zone : 1 flag, 2 destroyers
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 3 transports
        109 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        Iraq : 1 flag, 1 armour and 1 infantry
        72 Sea Zone : 1 flag, 1 transport
        81 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Brazil : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 23 / 29
        Japanese : 40 / 49
        Americans : 59 / 77
        Chinese : 23 / 23
        British : 37 / 38
        UK_Pacific : 3 / 0
        Italians : 12 / 27
        ANZAC : 11 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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