@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 1.tsvg
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 10 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 submarine moved from 6 Sea Zone to 4 Sea Zone
2 infantry moved from Jehol to Anhwe
1 artillery and 4 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Japan to 30 Sea Zone
4 fighters moved from 20 Sea Zone to Kiangsi
2 tactical_bombers moved from Philippines to Kiangsi
2 tactical_bombers moved from 20 Sea Zone to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
3 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
1 fighter moved from 20 Sea Zone to Shantung
1 fighter moved from 20 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 30 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 1 submarine
Battle in Anhwe
Japanese attack with 3 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 2 infantry
Japanese win, taking Anhwe from Chinese with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Chinese: 2 artilleries and 2 infantry
Japanese win with 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Chinese: 2 artilleries and 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kiangsi
Japanese attack with 1 artillery, 4 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese win, taking Kiangsi from Chinese with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese win with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Recording Battle Statistics
Non Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
4 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 30 Sea Zone to Marshall Islands
1 bomber moved from 54 Sea Zone to Caroline Islands
1 fighter moved from 45 Sea Zone to Caroline Islands
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Caroline Islands
4 fighters and 4 tactical_bombers moved from Kiangsi to 35 Sea Zone
1 fighter moved from Shantung to Kiangsu
1 fighter moved from Anhwe to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
7 infantry placed in Japan
2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
japans bad luck is back. your up a dest and I’m down a dest and a ftr. Just when I thought it was swinging around…
Ummm… I wouldn’t worry too much about it. I nearly surrendered when I saw SZ91. You’re doing just fine.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 fighter moved from 8 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in 4 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle Statistics
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 battleship, 5 carriers, 3 cruisers, 1 destroyer and 8 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 4 Sea Zone to Soviet Far East
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Eastern United States
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 airfield placed in Soviet Far East
2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 artillery and 4 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Chinese win with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 artillery moved from Chahar to Hopei
1 artillery moved from Shensi to Hopei
Place Units - Chinese
4 infantry placed in Kwangsi
1 infantry placed in Hopei
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Messed up US turn… I’m just sick, and tired. I hope you don’t mind a minor attack and edit of Algeria…
Algeria
a
Rolls: 1@1, 3@4; Total Hits: 21@1,: (3)3@4: (2, 4, 6)
d
Rolls: 1@2; Total Hits: 01@2: (5)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Combat Move - British
Giving bonus movement to units
2 mech_infantrys moved from Yunnan to Anhwe
1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
1 battleship moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Syria
1 bomber moved from Egypt to Syria
1 infantry moved from Caucasus to Rostov
British take Rostov from Germans
1 infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Italians
Combat - British
Battle in Anhwe
British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 infantry
British win, taking Anhwe from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for British: 3 mech_infantrys
British win with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for British: 3 mech_infantrys
Battle in Syria
British attack with 1 bomber and 2 infantry
Germans defend with 2 infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Recording Battle Statistics
Non Combat Move - British
1 bomber moved from Syria to Caucasus
1 artillery and 4 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 aaGuns, 1 artillery and 7 infantry moved from Scotland to United Kingdom
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Yunnan to Hopei
1 infantry moved from Yunnan to Hunan
1 artillery moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
2 infantry moved from India to Burma
1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Anhwe to Hopei
4 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from United Kingdom to Scotland
Place Units - British
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Iraq
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs (3 lost to blockades); end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Place Units - UK_Pacific
1 armour, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some units change owners in territory India
as long as you acknowledge that japan is getting the sh!t end of the luck stick AGAIN.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Samara to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Rostov
1 bomber moved from Gibraltar to Rostov
1 artillery and 3 infantry moved from Tunisia to Algeria
1 transport moved from 94 Sea Zone to 93 Sea Zone
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Rostov from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Kazakhstan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 2 artilleries, 7 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Algeria from Americans with 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Italians win with 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Recording Battle Statistics
Non Combat Move - Italians
1 carrier moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from 98 Sea Zone to Volgograd
1 fighter moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 bomber moved from Rostov to Volgograd
1 artillery moved from Bessarabia to Ukraine
2 infantry moved from Samara to Volgograd
1 artillery and 2 infantry moved from Russia to Samara
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Russia
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
Giving bonus movement to units
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 armour moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :12
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
Turn Complete - French
oops posted to wrong game of ours!
scramble?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :13
Purchase Units - Germans
Germans repair 2 damage on 2 factory_minors; Remaining resources: 73 PUs;
Turning on Edit Mode
EDIT: Germans player Changing PUs for Germans from 73 to 71
EDIT: Turning off Edit Mode
Germans buy 3 armour, 1 fighter, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Germans buy nothing; Remaining resources:
Combat Move - Germans
Giving bonus movement to units
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to Scotland
1 fighter moved from 112 Sea Zone to Scotland
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 bombers moved from Gibraltar to 109 Sea Zone
2 bombers moved from 109 Sea Zone to Scotland
1 mech_infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
Combat - Germans
Battle in Scotland
Germans attack with 2 bombers, 2 fighters and 2 infantry
British defend with 1 airfield and 3 infantry
Germans win, taking Scotland from British with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Germans win with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Recording Battle Statistics
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers could not land in Scotland and were removed
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
3 infantry moved from Belarus to Bryansk
5 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
5 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Novgorod to Belarus
3 infantry moved from Bryansk to Tambov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 transport moved from 98 Sea Zone to 95 Sea Zone
3 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
2 fighters moved from Scotland to 109 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Germans player Adding units owned by PlayerID named:Germans to Western Germany: 2 bombers
EDIT: Turning off Edit Mode
3 infantry placed in Volgograd
3 armour placed in Ukraine
3 infantry placed in Novgorod
1 fighter and 4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from Southern Italy: 1 fighter
EDIT: Germans player Adding units owned by PlayerID named:Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 4.
2 infantry placed in Normandy Bordeaux
1 fighter and 2 infantry placed in Western Germany
1 submarine and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :13
Combat Move - Russians
Giving bonus movement to units
1 artillery moved from Caucasus to Rostov
2 fighters moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry; Italians defend with 1 mech_infantry
Russians win, taking Rostov from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Italians: 1 mech_infantry
Russians win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Italians: 1 mech_infantry
Recording Battle Statistics
Non Combat Move - Russians
2 fighters moved from Rostov to Caucasus
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 artillery, 7 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
3 infantry moved from Kiangsu to Kiangsi
2 fighters and 1 tactical_bomber moved from Philippines to Kiangsi
2 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Kiangsi
4 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kiangsi
2 fighters moved from Caroline Islands to 36 Sea Zone
1 bomber moved from Marshall Islands to 25 Sea Zone
1 bomber moved from Caroline Islands to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
Combat - Japanese
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Japanese win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 7 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese win, taking Kiangsi from Chinese with 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 4 infantry
Japanese win with 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 4 infantry
Battle in 25 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Recording Battle Statistics
Non Combat Move - Japanese
1 mech_infantry moved from Jehol to Kiangsu
4 infantry moved from Korea to Amur
2 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Chahar to Kiangsu
1 tactical_bomber moved from Chahar to Kiangsu
1 tactical_bomber moved from Anhwe to Amur
1 fighter moved from Anhwe to Amur
2 bombers moved from 25 Sea Zone to Japan
1 fighter moved from Kiangsi to Philippines
1 fighter moved from Kiangsi to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
5 fighters moved from Kiangsi to 35 Sea Zone
3 tactical_bombers moved from Kiangsi to 35 Sea Zone
1 tactical_bomber moved from Kiangsi to Kiangsu
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
6 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Timguska to Yenisey
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
2 submarines placed in 6 Sea Zone
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
by the way this is my official last game of luck complaining, but man is it ugly.
2 rolls with destroyers for you = 1 dead ftr and 1 dead sub for jpn…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
2 artilleries and 2 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
Place Units - Chinese
1 artillery and 2 infantry placed in Hopei
1 infantry placed in Hunan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :13
Combat Move - British
Giving bonus movement to units
1 armour, 2 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from Hopei to Chahar
2 fighters and 1 tactical_bomber moved from Hopei to Chahar
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
1 artillery and 2 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from Caucasus to Eastern Persia
1 fighter moved from Caucasus to Eastern Persia
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
Combat - British
Battle in Kazakhstan
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Kazakhstan from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
British win with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Chahar
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Chahar from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Persia
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Eastern Persia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
British win with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Scotland
British attack with 1 artillery and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
British attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British win, taking Celebes from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
British win with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Recording Battle Statistics
Non Combat Move - British
2 infantry moved from Burma to Yunnan
2 aaGuns, 1 artillery and 3 infantry moved from Kwangsi to Hunan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Hunan
1 bomber moved from Kazakhstan to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Chahar to Hopei
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Yunnan to Hunan
Place Units - British
2 infantry and 1 mech_infantry placed in Iraq
3 infantry placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 23 PUs (12 lost to blockades); end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :13
Place Units - UK_Pacific
1 artillery, 3 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some units change owners in territory India